Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ErrNoAvailable = errors.ServiceUnavailable("no_available_node", "")
ErrNoAvailable is no available node.
Functions ¶
This section is empty.
Types ¶
type Balancer ¶
type Balancer interface {
Pick(ctx context.Context, nodes []WeightedNode) (selected WeightedNode, done DoneFunc, err error)
}
Balancer is balancer interface
type BalancerBuilder ¶ added in v2.1.1
type BalancerBuilder interface {
Build() Balancer
}
BalancerBuilder build balancer
type Default ¶
type Default struct { NodeBuilder WeightedNodeBuilder Balancer Balancer Filters []Filter // contains filtered or unexported fields }
Default is composite selector.
type DefaultBuilder ¶ added in v2.1.1
type DefaultBuilder struct { Node WeightedNodeBuilder Balancer BalancerBuilder Filters []Filter }
DefaultBuilder is de
func (*DefaultBuilder) Build ¶ added in v2.1.1
func (db *DefaultBuilder) Build() Selector
Build create builder
type DoneInfo ¶
type DoneInfo struct { // Response Error Err error // Response Metadata ReplyMeta ReplyMeta // BytesSent indicates if any bytes have been sent to the server. BytesSent bool // BytesReceived indicates if any byte has been received from the server. BytesReceived bool }
DoneInfo is callback info when RPC invoke done.
type Node ¶
type Node interface { // Address is the unique address under the same service Address() string // ServiceName is service name ServiceName() string // InitialWeight is the initial value of scheduling weight // if not set return nil InitialWeight() *int64 // Version is service node version Version() string // Metadata is the kv pair metadata associated with the service instance. // version,namespace,region,protocol etc.. Metadata() map[string]string }
Node is node interface.
type Rebalancer ¶
type Rebalancer interface { // apply all nodes when any changes happen Apply(nodes []Node) }
Rebalancer is nodes rebalancer.
type SelectOptions ¶
type SelectOptions struct {
Filters []Filter
}
SelectOptions is Select Options.
type Selector ¶
type Selector interface { Rebalancer // Select nodes // if err == nil, selected and done must not be empty. Select(ctx context.Context, opts ...SelectOption) (selected Node, done DoneFunc, err error) }
Selector is node pick balancer.
type WeightedNode ¶
type WeightedNode interface { Node // Weight is the runtime calculated weight Weight() float64 // Pick the node Pick() DoneFunc // PickElapsed is time elapsed since the latest pick PickElapsed() time.Duration }
WeightedNode calculates scheduling weight in real time
type WeightedNodeBuilder ¶
type WeightedNodeBuilder interface {
Build(Node) WeightedNode
}
WeightedNodeBuilder is WeightedNode Builder
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