app

package
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Published: Feb 27, 2019 License: BSD-3-Clause Imports: 53 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// InternalAppName is a reserved name used for token generation. For
	// backward compatibility and historical purpose, the value remained
	// "tsr" when the name of the daemon changed to "tsurud".
	InternalAppName = "tsr"

	TsuruServicesEnvVar = "TSURU_SERVICES"
)

Variables

View Source
var (
	ErrAlreadyHaveAccess = errors.New("team already have access to this app")
	ErrNoAccess          = errors.New("team does not have access to this app")
	ErrCannotOrphanApp   = errors.New("cannot revoke access from this team, as it's the unique team with access to the app")
	ErrDisabledPlatform  = errors.New("Disabled Platform, only admin users can create applications with the platform")
)
View Source
var AuthScheme auth.Scheme
View Source
var (
	ErrAppAlreadyExists = errors.New("there is already an app with this name")
)

Functions

func AcquireApplicationLock

func AcquireApplicationLock(appName string, owner string, reason string) (bool, error)

AcquireApplicationLock acquires an application lock by setting the lock field in the database. This method is already called by a connection middleware on requests with :app or :appname params that have side-effects.

func AcquireApplicationLockWait

func AcquireApplicationLockWait(appName string, owner string, reason string, timeout time.Duration) (bool, error)

Same as AcquireApplicationLock but it keeps trying to acquire the lock until timeout is reached.

func AcquireApplicationLockWaitMany

func AcquireApplicationLockWaitMany(appNames []string, owner string, reason string, timeout time.Duration) error

func Build

func Build(opts DeployOptions) (string, error)

func CacheService

func CacheService() (cache.AppCacheService, error)

func CreateApp

func CreateApp(app *App, user *auth.User) error

CreateApp creates a new app.

Creating a new app is a process composed of the following steps:

  1. Save the app in the database
  2. Create the git repository using the repository manager
  3. Provision the app using the provisioner

func Delete

func Delete(app *App, evt *event.Event, requestID string) error

Delete deletes an app.

func Deploy

func Deploy(opts DeployOptions) (string, error)

Deploy runs a deployment of an application. It will first try to run an archive based deploy (if opts.ArchiveURL is not empty), and then fallback to the Git based deployment.

func GetAppRouterUpdater

func GetAppRouterUpdater() *appRouterUpdater

func MigrateDeploysToEvents

func MigrateDeploysToEvents() error

func PlanService

func PlanService() (appTypes.PlanService, error)

func PlatformService

func PlatformService() (appTypes.PlatformService, error)

func QuotaService

func QuotaService() (quotaTypes.QuotaService, error)

func ReleaseApplicationLock

func ReleaseApplicationLock(appName string)

ReleaseApplicationLock releases a lock hold on an app, currently it's called by a middleware, however, ideally, it should be called individually by each handler since they might be doing operations in background.

func ReleaseApplicationLockMany

func ReleaseApplicationLockMany(appNames []string)

func RenameTeam

func RenameTeam(oldName, newName string) error

func RollbackUpdate

func RollbackUpdate(appName, imageID, reason string, disableRollback bool) error

func Swap

func Swap(app1, app2 *App, cnameOnly bool) error

Swap calls the Router.Swap and updates the app.CName in the database.

func Units

func Units(apps []App) (map[string]AppUnitsResponse, error)

func ValidateOrigin

func ValidateOrigin(origin string) bool

Types

type App

type App struct {
	Env             map[string]bind.EnvVar
	ServiceEnvs     []bind.ServiceEnvVar
	Platform        string `bson:"framework"`
	PlatformVersion string
	Name            string
	CName           []string
	Teams           []string
	TeamOwner       string
	Owner           string
	Plan            appTypes.Plan
	UpdatePlatform  bool
	Lock            appTypes.AppLock
	Pool            string
	Description     string
	Router          string
	RouterOpts      map[string]string
	Deploys         uint
	Tags            []string
	Error           string
	Routers         []appTypes.AppRouter

	// UUID is a v4 UUID lazily generated on the first call to GetUUID()
	UUID string

	Quota quota.Quota
	// contains filtered or unexported fields
}

App is the main type in tsuru. An app represents a real world application. This struct holds information about the app: its name, address, list of teams that have access to it, used platform, etc.

func GetByName

func GetByName(name string) (*App, error)

GetByName queries the database to find an app identified by the given name.

func List

func List(filter *Filter) ([]App, error)

List returns the list of apps filtered through the filter parameter.

func (*App) AddCName

func (app *App) AddCName(cnames ...string) error

AddCName adds a CName to app. It updates the attribute, calls the SetCName function on the provisioner and saves the app in the database, returning an error when it cannot save the change in the database or add the CName on the provisioner.

func (*App) AddInstance

func (app *App) AddInstance(addArgs bind.AddInstanceArgs) error

func (*App) AddRouter

func (app *App) AddRouter(appRouter appTypes.AppRouter) error

func (*App) AddUnits

func (app *App) AddUnits(n uint, process string, w io.Writer) error

AddUnits creates n new units within the provisioner, saves new units in the database and enqueues the apprc serialization.

func (*App) BindUnit

func (app *App) BindUnit(unit *provision.Unit) error

func (*App) CleanImage

func (app *App) CleanImage(img string) error

func (*App) Envs

func (app *App) Envs() map[string]bind.EnvVar

Envs returns a map representing the apps environment variables.

func (*App) GetAddresses

func (app *App) GetAddresses() ([]string, error)

func (*App) GetCertificates

func (app *App) GetCertificates() (map[string]map[string]string, error)

func (*App) GetCname

func (app *App) GetCname() []string

GetCname returns the cnames of the app.

func (*App) GetCpuShare

func (app *App) GetCpuShare() int

GetCpuShare returns the cpu share for the app.

func (*App) GetDeploys

func (app *App) GetDeploys() uint

GetDeploys returns the amount of deploys of an app.

func (*App) GetHealthcheckData

func (app *App) GetHealthcheckData() (routerTypes.HealthcheckData, error)

func (*App) GetLock

func (app *App) GetLock() provision.AppLock

GetLock returns the app lock information.

func (*App) GetMemory

func (app *App) GetMemory() int64

GetMemory returns the memory limit (in bytes) for the app.

func (*App) GetName

func (app *App) GetName() string

GetName returns the name of the app.

func (*App) GetPlatform

func (app *App) GetPlatform() string

GetPlatform returns the platform of the app.

func (*App) GetPlatformVersion

func (app *App) GetPlatformVersion() string

GetPlatformVersion returns the platform version of the app.

func (*App) GetPool

func (app *App) GetPool() string

GetPool returns the pool of the app.

func (*App) GetQuota

func (app *App) GetQuota() quota.Quota

func (*App) GetRouters

func (app *App) GetRouters() []appTypes.AppRouter

func (*App) GetRoutersWithAddr

func (app *App) GetRoutersWithAddr() ([]appTypes.AppRouter, error)

func (*App) GetSwap

func (app *App) GetSwap() int64

GetSwap returns the swap limit (in bytes) for the app.

func (*App) GetTeamOwner

func (app *App) GetTeamOwner() string

GetTeamOwner returns the team owner of the app.

func (*App) GetTeams

func (app *App) GetTeams() []authTypes.Team

GetTeams returns a slice of teams that have access to the app.

func (*App) GetTeamsName

func (app *App) GetTeamsName() []string

GetTeamsName returns the names of the app teams.

func (*App) GetUUID

func (app *App) GetUUID() (string, error)

GetUUID returns the app v4 UUID. An UUID will be generated if it does not exist.

func (*App) GetUnits

func (app *App) GetUnits() ([]bind.Unit, error)

GetUnits returns the internal list of units converted to bind.Unit.

func (*App) GetUpdatePlatform

func (app *App) GetUpdatePlatform() bool

func (*App) Grant

func (app *App) Grant(team *authTypes.Team) error

Grant allows a team to have access to an app. It returns an error if the team already have access to the app.

func (*App) InstanceEnvs

func (app *App) InstanceEnvs(serviceName, instanceName string) map[string]bind.EnvVar

InstanceEnvs returns a map of environment variables that belongs to the given service and service instance.

func (*App) InternalLock

func (app *App) InternalLock(reason string) (bool, error)

func (*App) LastLogs

func (app *App) LastLogs(lines int, filterLog Applog) ([]Applog, error)

LastLogs returns a list of the last `lines` log of the app, matching the fields in the log instance received as an example.

func (*App) Log

func (app *App) Log(message, source, unit string) error

Log adds a log message to the app. Specifying a good source is good so the user can filter where the message come from.

func (*App) MarshalJSON

func (app *App) MarshalJSON() ([]byte, error)

MarshalJSON marshals the app in json format.

func (*App) MetricEnvs

func (app *App) MetricEnvs() (map[string]string, error)

func (*App) RegisterUnit

func (app *App) RegisterUnit(unitId string, customData map[string]interface{}) error

func (*App) RemoveCName

func (app *App) RemoveCName(cnames ...string) error

func (*App) RemoveCertificate

func (app *App) RemoveCertificate(name string) error

func (*App) RemoveInstance

func (app *App) RemoveInstance(removeArgs bind.RemoveInstanceArgs) error

func (*App) RemoveRouter

func (app *App) RemoveRouter(name string) error

func (*App) RemoveUnits

func (app *App) RemoveUnits(n uint, process string, w io.Writer) error

RemoveUnits removes n units from the app. It's a process composed of multiple steps:

  1. Remove units from the provisioner
  2. Update quota

func (*App) Restart

func (app *App) Restart(process string, w io.Writer) error

Restart runs the restart hook for the app, writing its output to w.

func (*App) Revoke

func (app *App) Revoke(team *authTypes.Team) error

Revoke removes the access from a team. It returns an error if the team do not have access to the app.

func (*App) RoutableAddresses

func (app *App) RoutableAddresses() ([]url.URL, error)

func (*App) Run

func (app *App) Run(cmd string, w io.Writer, args provision.RunArgs) error

Run executes the command in app units, sourcing apprc before running the command.

func (*App) SetCertificate

func (app *App) SetCertificate(name, certificate, key string) error

func (*App) SetEnvs

func (app *App) SetEnvs(setEnvs bind.SetEnvArgs) error

SetEnvs saves a list of environment variables in the app.

func (*App) SetPool

func (app *App) SetPool() error

func (*App) SetQuotaInUse

func (app *App) SetQuotaInUse(inUse int) error

func (*App) SetQuotaLimit

func (app *App) SetQuotaLimit(limit int) error

func (*App) SetUnitStatus

func (app *App) SetUnitStatus(unitName string, status provision.Status) error

SetUnitStatus changes the status of the given unit.

func (*App) SetUpdatePlatform

func (app *App) SetUpdatePlatform(check bool) error

func (*App) Shell

func (app *App) Shell(opts provision.ExecOptions) error

func (*App) Sleep

func (app *App) Sleep(w io.Writer, process string, proxyURL *url.URL) error

func (*App) Start

func (app *App) Start(w io.Writer, process string) error

Start starts the app calling the provisioner.Start method and changing the units state to StatusStarted.

func (*App) Stop

func (app *App) Stop(w io.Writer, process string) error

func (*App) UnbindUnit

func (app *App) UnbindUnit(unit *provision.Unit) error

func (*App) Units

func (app *App) Units() ([]provision.Unit, error)

Units returns the list of units.

func (*App) Unlock

func (app *App) Unlock()

func (*App) UnsetEnvs

func (app *App) UnsetEnvs(unsetEnvs bind.UnsetEnvArgs) error

UnsetEnvs removes environment variables from an app, serializing the remaining list of environment variables to all units of the app.

func (*App) Update

func (app *App) Update(updateData App, w io.Writer) (err error)

Update changes informations of the application.

func (*App) UpdateRouter

func (app *App) UpdateRouter(appRouter appTypes.AppRouter) error

func (*App) ValidateService

func (app *App) ValidateService(services ...string) error

type AppUnitsResponse

type AppUnitsResponse struct {
	Units []provision.Unit
	Err   error
}

type Applog

type Applog struct {
	MongoID bson.ObjectId `bson:"_id,omitempty" json:"-"`
	Date    time.Time
	Message string
	Source  string
	AppName string
	Unit    string
}

Applog represents a log entry.

type DeployData

type DeployData struct {
	ID          bson.ObjectId `bson:"_id,omitempty"`
	App         string
	Timestamp   time.Time
	Duration    time.Duration
	Commit      string
	Error       string
	Image       string
	Log         string
	User        string
	Origin      string
	CanRollback bool
	RemoveDate  time.Time `bson:",omitempty"`
	Diff        string
	Message     string
}

func GetDeploy

func GetDeploy(id string) (*DeployData, error)

func ListDeploys

func ListDeploys(filter *Filter, skip, limit int) ([]DeployData, error)

ListDeploys returns the list of deploy that match a given filter.

type DeployKind

type DeployKind string
const (
	DeployArchiveURL   DeployKind = "archive-url"
	DeployGit          DeployKind = "git"
	DeployImage        DeployKind = "image"
	DeployBuildedImage DeployKind = "imagebuild"
	DeployRollback     DeployKind = "rollback"
	DeployUpload       DeployKind = "upload"
	DeployUploadBuild  DeployKind = "uploadbuild"
	DeployRebuild      DeployKind = "rebuild"
)

type DeployOptions

type DeployOptions struct {
	App          *App
	Commit       string
	BuildTag     string
	ArchiveURL   string
	FileSize     int64
	File         io.ReadCloser `bson:"-"`
	OutputStream io.Writer     `bson:"-"`
	User         string
	Image        string
	Origin       string
	Rollback     bool
	Build        bool
	Event        *event.Event `bson:"-"`
	Kind         DeployKind
	Message      string
}

func (*DeployOptions) GetKind

func (o *DeployOptions) GetKind() (kind DeployKind)

func (*DeployOptions) GetOrigin

func (o *DeployOptions) GetOrigin() string

type Filter

type Filter struct {
	Name        string
	NameMatches string
	Platform    string
	TeamOwner   string
	UserOwner   string
	Pool        string
	Pools       []string
	Statuses    []string
	Locked      bool
	Tags        []string
	Extra       map[string][]string
}

func (*Filter) ExtraIn

func (f *Filter) ExtraIn(name string, value string)

func (*Filter) Query

func (f *Filter) Query() bson.M

type LogDispatcher

type LogDispatcher struct {
	// contains filtered or unexported fields
}

func NewlogDispatcher

func NewlogDispatcher(chanSize int) *LogDispatcher

func (*LogDispatcher) Send

func (d *LogDispatcher) Send(msg *Applog) error

func (*LogDispatcher) Shutdown

func (d *LogDispatcher) Shutdown(ctx context.Context) error

func (*LogDispatcher) String

func (a *LogDispatcher) String() string

type LogListener

type LogListener struct {
	// contains filtered or unexported fields
}

func NewLogListener

func NewLogListener(a *App, filterLog Applog) (*LogListener, error)

func (*LogListener) Close

func (l *LogListener) Close()

func (*LogListener) ListenChan

func (l *LogListener) ListenChan() <-chan Applog

type LogWriter

type LogWriter struct {
	App    Logger
	Source string
	// contains filtered or unexported fields
}

func (*LogWriter) Async

func (w *LogWriter) Async()

func (*LogWriter) Close

func (w *LogWriter) Close()

func (*LogWriter) Wait

func (w *LogWriter) Wait(timeout time.Duration) error

func (*LogWriter) Write

func (w *LogWriter) Write(data []byte) (int, error)

Write writes and logs the data.

type Logger

type Logger interface {
	Log(string, string, string) error
}

type UpdateUnitsResult

type UpdateUnitsResult struct {
	ID    string
	Found bool
}

func UpdateNodeStatus

func UpdateNodeStatus(nodeData provision.NodeStatusData) ([]UpdateUnitsResult, error)

UpdateNodeStatus updates the status of the given node and its units, returning a map which units were found during the update.

Directories

Path Synopsis
Package bind provides interfaces and types for use when binding an app to a service.
Package bind provides interfaces and types for use when binding an app to a service.
gc

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