Documentation ¶
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Types ¶
type ActorExtractorFilter ¶
type ActorExtractorMap ¶
type ActorExtractorMap interface { Allow(code cid.Cid) bool GetExtractors(code cid.Cid) ([]ActorStateExtractor, bool) }
An ActorExtractorMap controls which actor types may be extracted.
type ActorInfo ¶
type ActorInfo struct { Actor types.Actor ChangeType tasks.ChangeType Address address.Address Current *types.TipSet Executed *types.TipSet }
func (ActorInfo) Attributes ¶ added in v0.9.0
func (ActorInfo) MarshalLogObject ¶ added in v0.9.0
func (a ActorInfo) MarshalLogObject(enc zapcore.ObjectEncoder) error
type ActorStateAPI ¶
type ActorStateAPI interface { // TODO(optimize): StateGetActor is just a wrapper around StateManager.LoadActor with a lookup of the tipset which we already have Actor(ctx context.Context, addr address.Address, tsk types.TipSetKey) (*types.Actor, error) // TODO(optimize): StateMinerPower is just a wrapper for stmgr.GetPowerRaw which loads the power actor as we do in StoragePowerExtractor MinerPower(ctx context.Context, addr address.Address, ts *types.TipSet) (*api.MinerPower, error) // TODO(optimize): StateReadState looks up the tipset and actor that we already have available ActorState(ctx context.Context, addr address.Address, ts *types.TipSet) (*api.ActorState, error) // TODO(remove): StateMinerSectors loads the actor and then calls miner.Load which StorageMinerExtractor already has available // StateMinerSectors(ctx context.Context, addr address.Address, bf *bitfield.BitField, tsk types.TipSetKey) ([]*miner.SectorOnChainInfo, error) Store() adt.Store ExecutedAndBlockMessages(ctx context.Context, ts, pts *types.TipSet) (*lens.TipSetMessages, error) DiffSectors(ctx context.Context, addr address.Address, ts, pts *types.TipSet, pre, cur miner.State) (*miner.SectorChanges, error) DiffPreCommits(ctx context.Context, addr address.Address, ts, pts *types.TipSet, pre, cur miner.State) (*miner.PreCommitChanges, error) MinerLoad(store adt.Store, act *types.Actor) (miner.State, error) }
ActorStateAPI is the minimal subset of lens.API that is needed for actor state extraction
type ActorStateError ¶
type ActorStateExtractor ¶
type ActorStateExtractor interface {
Extract(ctx context.Context, a ActorInfo, node ActorStateAPI) (model.Persistable, error)
}
An ActorStateExtractor extracts actor state into a persistable format
type ActorStateResult ¶
type ActorStateResult struct { Code cid.Cid Head cid.Cid Address address.Address Error error SkippedParse bool Data model.Persistable }
type CustomTypedActorExtractorMap ¶ added in v0.9.0
type CustomTypedActorExtractorMap struct {
// contains filtered or unexported fields
}
A CustomTypedActorExtractorMap extracts a single type of actor using full parsing of actor state
func NewCustomTypedActorExtractorMap ¶ added in v0.9.0
func NewCustomTypedActorExtractorMap(extractors map[cid.Cid][]ActorStateExtractor) *CustomTypedActorExtractorMap
func (*CustomTypedActorExtractorMap) Allow ¶ added in v0.9.0
func (c *CustomTypedActorExtractorMap) Allow(code cid.Cid) bool
func (*CustomTypedActorExtractorMap) GetExtractors ¶ added in v0.9.0
func (c *CustomTypedActorExtractorMap) GetExtractors(code cid.Cid) ([]ActorStateExtractor, bool)
type RawActorExtractorMap ¶
type RawActorExtractorMap struct {
// contains filtered or unexported fields
}
A RawActorExtractorMap extracts all types of actors using basic actor extraction which only parses shallow state.
func (*RawActorExtractorMap) Allow ¶
func (r *RawActorExtractorMap) Allow(code cid.Cid) bool
func (*RawActorExtractorMap) GetExtractors ¶ added in v0.9.0
func (r *RawActorExtractorMap) GetExtractors(code cid.Cid) ([]ActorStateExtractor, bool)
func (*RawActorExtractorMap) Register ¶ added in v0.9.0
func (r *RawActorExtractorMap) Register(ase ActorStateExtractor)
type Task ¶
type Task struct {
// contains filtered or unexported fields
}
A Task processes the extraction of actor state according the allowed types in its extracter map.
func NewTask ¶
func NewTask(node tasks.DataSource, extracterMap ActorExtractorMap) *Task
func (*Task) ProcessActors ¶
func (t *Task) ProcessActors(ctx context.Context, current *types.TipSet, executed *types.TipSet, candidates tasks.ActorStateChangeDiff) (model.Persistable, *visormodel.ProcessingReport, error)
type TypedActorExtractorMap ¶
type TypedActorExtractorMap struct {
// contains filtered or unexported fields
}
A TypedActorExtractorMap extracts a single type of actor using full parsing of actor state
func NewTypedActorExtractorMap ¶
func NewTypedActorExtractorMap(codes []cid.Cid, ase ...ActorStateExtractor) *TypedActorExtractorMap
func (*TypedActorExtractorMap) Allow ¶
func (t *TypedActorExtractorMap) Allow(code cid.Cid) bool
func (*TypedActorExtractorMap) GetExtractors ¶ added in v0.9.0
func (t *TypedActorExtractorMap) GetExtractors(code cid.Cid) ([]ActorStateExtractor, bool)
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