Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type NodeRangeUpdate ¶
type RingNode ¶
type RingNode struct { NodeID string RingPosition }
type RingPosition ¶
type RingPosition int64
func (RingPosition) ExtractKey ¶
func (e RingPosition) ExtractKey() float64
func (RingPosition) IsRemoved ¶
func (e RingPosition) IsRemoved() bool
func (RingPosition) String ¶
func (e RingPosition) String() string
type Transference ¶
type Transference struct { Seq int64 StartTime time.Time Update NodeRangeUpdate }
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