Versions in this module Expand all Collapse all v0 v0.1.1 Dec 20, 2024 Changes in this version + const DECKS + const GO_ROUTINE_CNT + const LOOP_TIMES + const PLAYER_INIT_CHIP + const TASK_TAG + var Dealer_point_times_map = make(map[int]int, 0) + var Player_point_times_map = make(map[int]int, 0) + func Init_point_times_map() + func Outputer_point_times_map(Point_times_map map[int]int, title string) + func Start() + type FlowControl struct + func NewFlowControl() *FlowControl + func (f *FlowControl) Check_natural() error + func (f *FlowControl) Compare() + func (f *FlowControl) Deal_1_card() byte + func (f *FlowControl) Deal_times() int + func (f *FlowControl) Dealer_turn() error + func (f *FlowControl) Extract_shoe_stat() *ShoeStat + func (f *FlowControl) Game_over() + func (f *FlowControl) Is_valid_shoe_cards() bool + func (f *FlowControl) Player_turn() error + func (f *FlowControl) Round_begin_to_deal() error + func (f *FlowControl) Round_end() + func (f *FlowControl) Shuffle() + type ShoeStat struct + func (s *ShoeStat) String() string