Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Group
- type GroupClient
- func (c *GroupClient) Create() *GroupCreate
- func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
- func (c *GroupClient) Delete() *GroupDelete
- func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
- func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
- func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)
- func (c *GroupClient) GetX(ctx context.Context, id int) *Group
- func (c *GroupClient) Hooks() []Hook
- func (c *GroupClient) Query() *GroupQuery
- func (c *GroupClient) QueryAdmin(gr *Group) *UserQuery
- func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
- func (c *GroupClient) Update() *GroupUpdate
- func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
- func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
- func (c *GroupClient) Use(hooks ...Hook)
- type GroupCreate
- func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
- func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
- func (gc *GroupCreate) Mutation() *GroupMutation
- func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
- func (gc *GroupCreate) SaveX(ctx context.Context) *Group
- func (gc *GroupCreate) SetAdmin(u *User) *GroupCreate
- func (gc *GroupCreate) SetAdminID(id int) *GroupCreate
- func (gc *GroupCreate) SetName(s string) *GroupCreate
- func (gc *GroupCreate) SetNillableAdminID(id *int) *GroupCreate
- type GroupCreateBulk
- type GroupDelete
- type GroupDeleteOne
- type GroupEdges
- type GroupGroupBy
- func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
- func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool
- func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
- func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64
- func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
- func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ggb *GroupGroupBy) IntX(ctx context.Context) int
- func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
- func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
- func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)
- func (ggb *GroupGroupBy) StringX(ctx context.Context) string
- func (ggb *GroupGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ggb *GroupGroupBy) StringsX(ctx context.Context) []string
- type GroupMutation
- func (m *GroupMutation) AddField(name string, value ent.Value) error
- func (m *GroupMutation) AddUserIDs(ids ...int)
- func (m *GroupMutation) AddedEdges() []string
- func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
- func (m *GroupMutation) AddedFields() []string
- func (m *GroupMutation) AddedIDs(name string) []ent.Value
- func (m *GroupMutation) AdminCleared() bool
- func (m *GroupMutation) AdminID() (id int, exists bool)
- func (m *GroupMutation) AdminIDs() (ids []int)
- func (m *GroupMutation) ClearAdmin()
- func (m *GroupMutation) ClearEdge(name string) error
- func (m *GroupMutation) ClearField(name string) error
- func (m *GroupMutation) ClearUsers()
- func (m *GroupMutation) ClearedEdges() []string
- func (m *GroupMutation) ClearedFields() []string
- func (m GroupMutation) Client() *Client
- func (m *GroupMutation) EdgeCleared(name string) bool
- func (m *GroupMutation) Field(name string) (ent.Value, bool)
- func (m *GroupMutation) FieldCleared(name string) bool
- func (m *GroupMutation) Fields() []string
- func (m *GroupMutation) ID() (id int, exists bool)
- func (m *GroupMutation) Name() (r string, exists bool)
- func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)
- func (m *GroupMutation) Op() Op
- func (m *GroupMutation) RemoveUserIDs(ids ...int)
- func (m *GroupMutation) RemovedEdges() []string
- func (m *GroupMutation) RemovedIDs(name string) []ent.Value
- func (m *GroupMutation) RemovedUsersIDs() (ids []int)
- func (m *GroupMutation) ResetAdmin()
- func (m *GroupMutation) ResetEdge(name string) error
- func (m *GroupMutation) ResetField(name string) error
- func (m *GroupMutation) ResetName()
- func (m *GroupMutation) ResetUsers()
- func (m *GroupMutation) SetAdminID(id int)
- func (m *GroupMutation) SetField(name string, value ent.Value) error
- func (m *GroupMutation) SetName(s string)
- func (m GroupMutation) Tx() (*Tx, error)
- func (m *GroupMutation) Type() string
- func (m *GroupMutation) UsersCleared() bool
- func (m *GroupMutation) UsersIDs() (ids []int)
- type GroupQuery
- func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
- func (gq *GroupQuery) AllX(ctx context.Context) []*Group
- func (gq *GroupQuery) Clone() *GroupQuery
- func (gq *GroupQuery) Count(ctx context.Context) (int, error)
- func (gq *GroupQuery) CountX(ctx context.Context) int
- func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
- func (gq *GroupQuery) ExistX(ctx context.Context) bool
- func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) FirstIDX(ctx context.Context) int
- func (gq *GroupQuery) FirstX(ctx context.Context) *Group
- func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
- func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
- func (gq *GroupQuery) IDsX(ctx context.Context) []int
- func (gq *GroupQuery) Limit(limit int) *GroupQuery
- func (gq *GroupQuery) Offset(offset int) *GroupQuery
- func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
- func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
- func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
- func (gq *GroupQuery) QueryAdmin() *UserQuery
- func (gq *GroupQuery) QueryUsers() *UserQuery
- func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect
- func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
- func (gq *GroupQuery) WithAdmin(opts ...func(*UserQuery)) *GroupQuery
- func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
- type GroupSelect
- func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
- func (gs *GroupSelect) BoolX(ctx context.Context) bool
- func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
- func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
- func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
- func (gs *GroupSelect) Float64X(ctx context.Context) float64
- func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
- func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
- func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)
- func (gs *GroupSelect) IntX(ctx context.Context) int
- func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
- func (gs *GroupSelect) IntsX(ctx context.Context) []int
- func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
- func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
- func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)
- func (gs *GroupSelect) StringX(ctx context.Context) string
- func (gs *GroupSelect) Strings(ctx context.Context) ([]string, error)
- func (gs *GroupSelect) StringsX(ctx context.Context) []string
- type GroupUpdate
- func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) ClearAdmin() *GroupUpdate
- func (gu *GroupUpdate) ClearUsers() *GroupUpdate
- func (gu *GroupUpdate) Exec(ctx context.Context) error
- func (gu *GroupUpdate) ExecX(ctx context.Context)
- func (gu *GroupUpdate) Mutation() *GroupMutation
- func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
- func (gu *GroupUpdate) SaveX(ctx context.Context) int
- func (gu *GroupUpdate) SetAdmin(u *User) *GroupUpdate
- func (gu *GroupUpdate) SetAdminID(id int) *GroupUpdate
- func (gu *GroupUpdate) SetName(s string) *GroupUpdate
- func (gu *GroupUpdate) SetNillableAdminID(id *int) *GroupUpdate
- func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
- type GroupUpdateOne
- func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearAdmin() *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
- func (guo *GroupUpdateOne) Exec(ctx context.Context) error
- func (guo *GroupUpdateOne) ExecX(ctx context.Context)
- func (guo *GroupUpdateOne) Mutation() *GroupMutation
- func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
- func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
- func (guo *GroupUpdateOne) SetAdmin(u *User) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetAdminID(id int) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetNillableAdminID(id *int) *GroupUpdateOne
- type Groups
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Pet
- type PetClient
- func (c *PetClient) Create() *PetCreate
- func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk
- func (c *PetClient) Delete() *PetDelete
- func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
- func (c *PetClient) DeleteOneID(id int) *PetDeleteOne
- func (c *PetClient) Get(ctx context.Context, id int) (*Pet, error)
- func (c *PetClient) GetX(ctx context.Context, id int) *Pet
- func (c *PetClient) Hooks() []Hook
- func (c *PetClient) Query() *PetQuery
- func (c *PetClient) QueryFriends(pe *Pet) *PetQuery
- func (c *PetClient) QueryOwner(pe *Pet) *UserQuery
- func (c *PetClient) Update() *PetUpdate
- func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
- func (c *PetClient) UpdateOneID(id int) *PetUpdateOne
- func (c *PetClient) Use(hooks ...Hook)
- type PetCreate
- func (pc *PetCreate) AddFriendIDs(ids ...int) *PetCreate
- func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate
- func (pc *PetCreate) Mutation() *PetMutation
- func (pc *PetCreate) Save(ctx context.Context) (*Pet, error)
- func (pc *PetCreate) SaveX(ctx context.Context) *Pet
- func (pc *PetCreate) SetName(s string) *PetCreate
- func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate
- func (pc *PetCreate) SetOwner(u *User) *PetCreate
- func (pc *PetCreate) SetOwnerID(id int) *PetCreate
- type PetCreateBulk
- type PetDelete
- type PetDeleteOne
- type PetEdges
- type PetGroupBy
- func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy
- func (pgb *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (pgb *PetGroupBy) BoolX(ctx context.Context) bool
- func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool
- func (pgb *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (pgb *PetGroupBy) Float64X(ctx context.Context) float64
- func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64
- func (pgb *PetGroupBy) Int(ctx context.Context) (_ int, err error)
- func (pgb *PetGroupBy) IntX(ctx context.Context) int
- func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)
- func (pgb *PetGroupBy) IntsX(ctx context.Context) []int
- func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error
- func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})
- func (pgb *PetGroupBy) String(ctx context.Context) (_ string, err error)
- func (pgb *PetGroupBy) StringX(ctx context.Context) string
- func (pgb *PetGroupBy) Strings(ctx context.Context) ([]string, error)
- func (pgb *PetGroupBy) StringsX(ctx context.Context) []string
- type PetMutation
- func (m *PetMutation) AddField(name string, value ent.Value) error
- func (m *PetMutation) AddFriendIDs(ids ...int)
- func (m *PetMutation) AddedEdges() []string
- func (m *PetMutation) AddedField(name string) (ent.Value, bool)
- func (m *PetMutation) AddedFields() []string
- func (m *PetMutation) AddedIDs(name string) []ent.Value
- func (m *PetMutation) ClearEdge(name string) error
- func (m *PetMutation) ClearField(name string) error
- func (m *PetMutation) ClearFriends()
- func (m *PetMutation) ClearOwner()
- func (m *PetMutation) ClearedEdges() []string
- func (m *PetMutation) ClearedFields() []string
- func (m PetMutation) Client() *Client
- func (m *PetMutation) EdgeCleared(name string) bool
- func (m *PetMutation) Field(name string) (ent.Value, bool)
- func (m *PetMutation) FieldCleared(name string) bool
- func (m *PetMutation) Fields() []string
- func (m *PetMutation) FriendsCleared() bool
- func (m *PetMutation) FriendsIDs() (ids []int)
- func (m *PetMutation) ID() (id int, exists bool)
- func (m *PetMutation) Name() (r string, exists bool)
- func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *PetMutation) OldName(ctx context.Context) (v string, err error)
- func (m *PetMutation) Op() Op
- func (m *PetMutation) OwnerCleared() bool
- func (m *PetMutation) OwnerID() (id int, exists bool)
- func (m *PetMutation) OwnerIDs() (ids []int)
- func (m *PetMutation) RemoveFriendIDs(ids ...int)
- func (m *PetMutation) RemovedEdges() []string
- func (m *PetMutation) RemovedFriendsIDs() (ids []int)
- func (m *PetMutation) RemovedIDs(name string) []ent.Value
- func (m *PetMutation) ResetEdge(name string) error
- func (m *PetMutation) ResetField(name string) error
- func (m *PetMutation) ResetFriends()
- func (m *PetMutation) ResetName()
- func (m *PetMutation) ResetOwner()
- func (m *PetMutation) SetField(name string, value ent.Value) error
- func (m *PetMutation) SetName(s string)
- func (m *PetMutation) SetOwnerID(id int)
- func (m PetMutation) Tx() (*Tx, error)
- func (m *PetMutation) Type() string
- type PetQuery
- func (pq *PetQuery) All(ctx context.Context) ([]*Pet, error)
- func (pq *PetQuery) AllX(ctx context.Context) []*Pet
- func (pq *PetQuery) Clone() *PetQuery
- func (pq *PetQuery) Count(ctx context.Context) (int, error)
- func (pq *PetQuery) CountX(ctx context.Context) int
- func (pq *PetQuery) Exist(ctx context.Context) (bool, error)
- func (pq *PetQuery) ExistX(ctx context.Context) bool
- func (pq *PetQuery) First(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) FirstID(ctx context.Context) (id int, err error)
- func (pq *PetQuery) FirstIDX(ctx context.Context) int
- func (pq *PetQuery) FirstX(ctx context.Context) *Pet
- func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
- func (pq *PetQuery) IDs(ctx context.Context) ([]int, error)
- func (pq *PetQuery) IDsX(ctx context.Context) []int
- func (pq *PetQuery) Limit(limit int) *PetQuery
- func (pq *PetQuery) Offset(offset int) *PetQuery
- func (pq *PetQuery) Only(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) OnlyID(ctx context.Context) (id int, err error)
- func (pq *PetQuery) OnlyIDX(ctx context.Context) int
- func (pq *PetQuery) OnlyX(ctx context.Context) *Pet
- func (pq *PetQuery) Order(o ...OrderFunc) *PetQuery
- func (pq *PetQuery) QueryFriends() *PetQuery
- func (pq *PetQuery) QueryOwner() *UserQuery
- func (pq *PetQuery) Select(field string, fields ...string) *PetSelect
- func (pq *PetQuery) Where(ps ...predicate.Pet) *PetQuery
- func (pq *PetQuery) WithFriends(opts ...func(*PetQuery)) *PetQuery
- func (pq *PetQuery) WithOwner(opts ...func(*UserQuery)) *PetQuery
- type PetSelect
- func (ps *PetSelect) Bool(ctx context.Context) (_ bool, err error)
- func (ps *PetSelect) BoolX(ctx context.Context) bool
- func (ps *PetSelect) Bools(ctx context.Context) ([]bool, error)
- func (ps *PetSelect) BoolsX(ctx context.Context) []bool
- func (ps *PetSelect) Float64(ctx context.Context) (_ float64, err error)
- func (ps *PetSelect) Float64X(ctx context.Context) float64
- func (ps *PetSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ps *PetSelect) Float64sX(ctx context.Context) []float64
- func (ps *PetSelect) Int(ctx context.Context) (_ int, err error)
- func (ps *PetSelect) IntX(ctx context.Context) int
- func (ps *PetSelect) Ints(ctx context.Context) ([]int, error)
- func (ps *PetSelect) IntsX(ctx context.Context) []int
- func (ps *PetSelect) Scan(ctx context.Context, v interface{}) error
- func (ps *PetSelect) ScanX(ctx context.Context, v interface{})
- func (ps *PetSelect) String(ctx context.Context) (_ string, err error)
- func (ps *PetSelect) StringX(ctx context.Context) string
- func (ps *PetSelect) Strings(ctx context.Context) ([]string, error)
- func (ps *PetSelect) StringsX(ctx context.Context) []string
- type PetUpdate
- func (pu *PetUpdate) AddFriendIDs(ids ...int) *PetUpdate
- func (pu *PetUpdate) AddFriends(p ...*Pet) *PetUpdate
- func (pu *PetUpdate) ClearFriends() *PetUpdate
- func (pu *PetUpdate) ClearOwner() *PetUpdate
- func (pu *PetUpdate) Exec(ctx context.Context) error
- func (pu *PetUpdate) ExecX(ctx context.Context)
- func (pu *PetUpdate) Mutation() *PetMutation
- func (pu *PetUpdate) RemoveFriendIDs(ids ...int) *PetUpdate
- func (pu *PetUpdate) RemoveFriends(p ...*Pet) *PetUpdate
- func (pu *PetUpdate) Save(ctx context.Context) (int, error)
- func (pu *PetUpdate) SaveX(ctx context.Context) int
- func (pu *PetUpdate) SetName(s string) *PetUpdate
- func (pu *PetUpdate) SetNillableOwnerID(id *int) *PetUpdate
- func (pu *PetUpdate) SetOwner(u *User) *PetUpdate
- func (pu *PetUpdate) SetOwnerID(id int) *PetUpdate
- func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate
- type PetUpdateOne
- func (puo *PetUpdateOne) AddFriendIDs(ids ...int) *PetUpdateOne
- func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne
- func (puo *PetUpdateOne) ClearFriends() *PetUpdateOne
- func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
- func (puo *PetUpdateOne) Exec(ctx context.Context) error
- func (puo *PetUpdateOne) ExecX(ctx context.Context)
- func (puo *PetUpdateOne) Mutation() *PetMutation
- func (puo *PetUpdateOne) RemoveFriendIDs(ids ...int) *PetUpdateOne
- func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne
- func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
- func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
- func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne
- func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne
- type Pets
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryFriends(u *User) *UserQuery
- func (c *UserClient) QueryGroups(u *User) *GroupQuery
- func (c *UserClient) QueryManage(u *User) *GroupQuery
- func (c *UserClient) QueryPets(u *User) *PetQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
- func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
- func (uc *UserCreate) AddManage(g ...*Group) *UserCreate
- func (uc *UserCreate) AddManageIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAge(i int) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ugb *UserGroupBy) IntX(ctx context.Context) int
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (ugb *UserGroupBy) StringX(ctx context.Context) string
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(i int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddFriendIDs(ids ...int)
- func (m *UserMutation) AddGroupIDs(ids ...int)
- func (m *UserMutation) AddManageIDs(ids ...int)
- func (m *UserMutation) AddPetIDs(ids ...int)
- func (m *UserMutation) AddedAge() (r int, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Age() (r int, exists bool)
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearFriends()
- func (m *UserMutation) ClearGroups()
- func (m *UserMutation) ClearManage()
- func (m *UserMutation) ClearPets()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) FriendsCleared() bool
- func (m *UserMutation) FriendsIDs() (ids []int)
- func (m *UserMutation) GroupsCleared() bool
- func (m *UserMutation) GroupsIDs() (ids []int)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) ManageCleared() bool
- func (m *UserMutation) ManageIDs() (ids []int)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldAge(ctx context.Context) (v int, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) PetsCleared() bool
- func (m *UserMutation) PetsIDs() (ids []int)
- func (m *UserMutation) RemoveFriendIDs(ids ...int)
- func (m *UserMutation) RemoveGroupIDs(ids ...int)
- func (m *UserMutation) RemoveManageIDs(ids ...int)
- func (m *UserMutation) RemovePetIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedFriendsIDs() (ids []int)
- func (m *UserMutation) RemovedGroupsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedManageIDs() (ids []int)
- func (m *UserMutation) RemovedPetsIDs() (ids []int)
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetFriends()
- func (m *UserMutation) ResetGroups()
- func (m *UserMutation) ResetManage()
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetPets()
- func (m *UserMutation) SetAge(i int)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryFriends() *UserQuery
- func (uq *UserQuery) QueryGroups() *GroupQuery
- func (uq *UserQuery) QueryManage() *GroupQuery
- func (uq *UserQuery) QueryPets() *PetQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
- func (uq *UserQuery) WithManage(opts ...func(*GroupQuery)) *UserQuery
- func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (us *UserSelect) BoolX(ctx context.Context) bool
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (us *UserSelect) Float64X(ctx context.Context) float64
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (us *UserSelect) IntX(ctx context.Context) int
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) String(ctx context.Context) (_ string, err error)
- func (us *UserSelect) StringX(ctx context.Context) string
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAge(i int) *UserUpdate
- func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) AddManage(g ...*Group) *UserUpdate
- func (uu *UserUpdate) AddManageIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) ClearFriends() *UserUpdate
- func (uu *UserUpdate) ClearGroups() *UserUpdate
- func (uu *UserUpdate) ClearManage() *UserUpdate
- func (uu *UserUpdate) ClearPets() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) RemoveManage(g ...*Group) *UserUpdate
- func (uu *UserUpdate) RemoveManageIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAge(i int) *UserUpdate
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) AddManage(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) AddManageIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearManage() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveManage(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveManageIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeGroup = "Group" TypePet = "Pet" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validaton error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Group. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Group ¶
type Group struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the GroupQuery when eager-loading is set. Edges GroupEdges `json:"edges"` // contains filtered or unexported fields }
Group is the model entity for the Group schema.
func (*Group) QueryAdmin ¶
QueryAdmin queries the "admin" edge of the Group entity.
func (*Group) QueryUsers ¶
QueryUsers queries the "users" edge of the Group entity.
func (*Group) Unwrap ¶
Unwrap unwraps the Group entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Group) Update ¶
func (gr *Group) Update() *GroupUpdateOne
Update returns a builder for updating this Group. Note that you need to call Group.Unwrap() before calling this method if this Group was returned from a transaction, and the transaction was committed or rolled back.
type GroupClient ¶
type GroupClient struct {
// contains filtered or unexported fields
}
GroupClient is a client for the Group schema.
func NewGroupClient ¶
func NewGroupClient(c config) *GroupClient
NewGroupClient returns a client for the Group from the given config.
func (*GroupClient) Create ¶
func (c *GroupClient) Create() *GroupCreate
Create returns a create builder for Group.
func (*GroupClient) CreateBulk ¶
func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
CreateBulk returns a builder for creating a bulk of Group entities.
func (*GroupClient) Delete ¶
func (c *GroupClient) Delete() *GroupDelete
Delete returns a delete builder for Group.
func (*GroupClient) DeleteOne ¶
func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*GroupClient) DeleteOneID ¶
func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*GroupClient) GetX ¶
func (c *GroupClient) GetX(ctx context.Context, id int) *Group
GetX is like Get, but panics if an error occurs.
func (*GroupClient) Query ¶
func (c *GroupClient) Query() *GroupQuery
Query returns a query builder for Group.
func (*GroupClient) QueryAdmin ¶
func (c *GroupClient) QueryAdmin(gr *Group) *UserQuery
QueryAdmin queries the admin edge of a Group.
func (*GroupClient) QueryUsers ¶
func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
QueryUsers queries the users edge of a Group.
func (*GroupClient) Update ¶
func (c *GroupClient) Update() *GroupUpdate
Update returns an update builder for Group.
func (*GroupClient) UpdateOne ¶
func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
UpdateOne returns an update builder for the given entity.
func (*GroupClient) UpdateOneID ¶
func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
UpdateOneID returns an update builder for the given id.
func (*GroupClient) Use ¶
func (c *GroupClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.
type GroupCreate ¶
type GroupCreate struct {
// contains filtered or unexported fields
}
GroupCreate is the builder for creating a Group entity.
func (*GroupCreate) AddUserIDs ¶
func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupCreate) AddUsers ¶
func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
AddUsers adds the "users" edges to the User entity.
func (*GroupCreate) Mutation ¶
func (gc *GroupCreate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupCreate) Save ¶
func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
Save creates the Group in the database.
func (*GroupCreate) SaveX ¶
func (gc *GroupCreate) SaveX(ctx context.Context) *Group
SaveX calls Save and panics if Save returns an error.
func (*GroupCreate) SetAdmin ¶
func (gc *GroupCreate) SetAdmin(u *User) *GroupCreate
SetAdmin sets the "admin" edge to the User entity.
func (*GroupCreate) SetAdminID ¶
func (gc *GroupCreate) SetAdminID(id int) *GroupCreate
SetAdminID sets the "admin" edge to the User entity by ID.
func (*GroupCreate) SetName ¶
func (gc *GroupCreate) SetName(s string) *GroupCreate
SetName sets the "name" field.
func (*GroupCreate) SetNillableAdminID ¶
func (gc *GroupCreate) SetNillableAdminID(id *int) *GroupCreate
SetNillableAdminID sets the "admin" edge to the User entity by ID if the given value is not nil.
type GroupCreateBulk ¶
type GroupCreateBulk struct {
// contains filtered or unexported fields
}
GroupCreateBulk is the builder for creating many Group entities in bulk.
type GroupDelete ¶
type GroupDelete struct {
// contains filtered or unexported fields
}
GroupDelete is the builder for deleting a Group entity.
func (*GroupDelete) Exec ¶
func (gd *GroupDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*GroupDelete) ExecX ¶
func (gd *GroupDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*GroupDelete) Where ¶
func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete
Where adds a new predicate to the GroupDelete builder.
type GroupDeleteOne ¶
type GroupDeleteOne struct {
// contains filtered or unexported fields
}
GroupDeleteOne is the builder for deleting a single Group entity.
func (*GroupDeleteOne) Exec ¶
func (gdo *GroupDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*GroupDeleteOne) ExecX ¶
func (gdo *GroupDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupEdges ¶
type GroupEdges struct { // Users holds the value of the users edge. Users []*User // Admin holds the value of the admin edge. Admin *User // contains filtered or unexported fields }
GroupEdges holds the relations/edges for other nodes in the graph.
func (GroupEdges) AdminOrErr ¶
func (e GroupEdges) AdminOrErr() (*User, error)
AdminOrErr returns the Admin value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (GroupEdges) UsersOrErr ¶
func (e GroupEdges) UsersOrErr() ([]*User, error)
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type GroupGroupBy ¶
type GroupGroupBy struct {
// contains filtered or unexported fields
}
GroupGroupBy is the group-by builder for Group entities.
func (*GroupGroupBy) Aggregate ¶
func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*GroupGroupBy) Bool ¶
func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) BoolX ¶
func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GroupGroupBy) Bools ¶
func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) BoolsX ¶
func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupGroupBy) Float64 ¶
func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) Float64X ¶
func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GroupGroupBy) Float64s ¶
func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) Float64sX ¶
func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupGroupBy) Int ¶
func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) IntX ¶
func (ggb *GroupGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GroupGroupBy) Ints ¶
func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) IntsX ¶
func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupGroupBy) Scan ¶
func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*GroupGroupBy) ScanX ¶
func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GroupGroupBy) String ¶
func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*GroupGroupBy) StringX ¶
func (ggb *GroupGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GroupMutation ¶
type GroupMutation struct {
// contains filtered or unexported fields
}
GroupMutation represents an operation that mutates the Group nodes in the graph.
func (*GroupMutation) AddField ¶
func (m *GroupMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*GroupMutation) AddUserIDs ¶
func (m *GroupMutation) AddUserIDs(ids ...int)
AddUserIDs adds the "users" edge to the User entity by ids.
func (*GroupMutation) AddedEdges ¶
func (m *GroupMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*GroupMutation) AddedField ¶
func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*GroupMutation) AddedFields ¶
func (m *GroupMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*GroupMutation) AddedIDs ¶
func (m *GroupMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*GroupMutation) AdminCleared ¶
func (m *GroupMutation) AdminCleared() bool
AdminCleared returns if the "admin" edge to the User entity was cleared.
func (*GroupMutation) AdminID ¶
func (m *GroupMutation) AdminID() (id int, exists bool)
AdminID returns the "admin" edge ID in the mutation.
func (*GroupMutation) AdminIDs ¶
func (m *GroupMutation) AdminIDs() (ids []int)
AdminIDs returns the "admin" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use AdminID instead. It exists only for internal usage by the builders.
func (*GroupMutation) ClearAdmin ¶
func (m *GroupMutation) ClearAdmin()
ClearAdmin clears the "admin" edge to the User entity.
func (*GroupMutation) ClearEdge ¶
func (m *GroupMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*GroupMutation) ClearField ¶
func (m *GroupMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ClearUsers ¶ added in v0.4.3
func (m *GroupMutation) ClearUsers()
ClearUsers clears the "users" edge to the User entity.
func (*GroupMutation) ClearedEdges ¶
func (m *GroupMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*GroupMutation) ClearedFields ¶
func (m *GroupMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (GroupMutation) Client ¶
func (m GroupMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*GroupMutation) EdgeCleared ¶
func (m *GroupMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*GroupMutation) Field ¶
func (m *GroupMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*GroupMutation) FieldCleared ¶
func (m *GroupMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*GroupMutation) Fields ¶
func (m *GroupMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*GroupMutation) ID ¶
func (m *GroupMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*GroupMutation) Name ¶
func (m *GroupMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*GroupMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*GroupMutation) OldName ¶
func (m *GroupMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Group entity. If the Group object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*GroupMutation) RemoveUserIDs ¶
func (m *GroupMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the "users" edge to the User entity by IDs.
func (*GroupMutation) RemovedEdges ¶
func (m *GroupMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*GroupMutation) RemovedIDs ¶
func (m *GroupMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*GroupMutation) RemovedUsersIDs ¶
func (m *GroupMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed IDs of the "users" edge to the User entity.
func (*GroupMutation) ResetAdmin ¶
func (m *GroupMutation) ResetAdmin()
ResetAdmin resets all changes to the "admin" edge.
func (*GroupMutation) ResetEdge ¶
func (m *GroupMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*GroupMutation) ResetField ¶
func (m *GroupMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ResetName ¶
func (m *GroupMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*GroupMutation) ResetUsers ¶
func (m *GroupMutation) ResetUsers()
ResetUsers resets all changes to the "users" edge.
func (*GroupMutation) SetAdminID ¶
func (m *GroupMutation) SetAdminID(id int)
SetAdminID sets the "admin" edge to the User entity by id.
func (*GroupMutation) SetField ¶
func (m *GroupMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*GroupMutation) SetName ¶
func (m *GroupMutation) SetName(s string)
SetName sets the "name" field.
func (GroupMutation) Tx ¶
func (m GroupMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*GroupMutation) Type ¶
func (m *GroupMutation) Type() string
Type returns the node type of this mutation (Group).
func (*GroupMutation) UsersCleared ¶ added in v0.4.3
func (m *GroupMutation) UsersCleared() bool
UsersCleared returns if the "users" edge to the User entity was cleared.
func (*GroupMutation) UsersIDs ¶
func (m *GroupMutation) UsersIDs() (ids []int)
UsersIDs returns the "users" edge IDs in the mutation.
type GroupQuery ¶
type GroupQuery struct {
// contains filtered or unexported fields
}
GroupQuery is the builder for querying Group entities.
func (*GroupQuery) All ¶
func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
All executes the query and returns a list of Groups.
func (*GroupQuery) AllX ¶
func (gq *GroupQuery) AllX(ctx context.Context) []*Group
AllX is like All, but panics if an error occurs.
func (*GroupQuery) Clone ¶
func (gq *GroupQuery) Clone() *GroupQuery
Clone returns a duplicate of the GroupQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*GroupQuery) Count ¶
func (gq *GroupQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*GroupQuery) CountX ¶
func (gq *GroupQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*GroupQuery) Exist ¶
func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*GroupQuery) ExistX ¶
func (gq *GroupQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*GroupQuery) First ¶
func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
First returns the first Group entity from the query. Returns a *NotFoundError when no Group was found.
func (*GroupQuery) FirstID ¶
func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Group ID from the query. Returns a *NotFoundError when no Group ID was found.
func (*GroupQuery) FirstIDX ¶ added in v0.5.0
func (gq *GroupQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*GroupQuery) FirstX ¶
func (gq *GroupQuery) FirstX(ctx context.Context) *Group
FirstX is like First, but panics if an error occurs.
func (*GroupQuery) GroupBy ¶
func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Group.Query(). GroupBy(group.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*GroupQuery) IDs ¶
func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Group IDs.
func (*GroupQuery) IDsX ¶
func (gq *GroupQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*GroupQuery) Limit ¶
func (gq *GroupQuery) Limit(limit int) *GroupQuery
Limit adds a limit step to the query.
func (*GroupQuery) Offset ¶
func (gq *GroupQuery) Offset(offset int) *GroupQuery
Offset adds an offset step to the query.
func (*GroupQuery) Only ¶
func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
Only returns a single Group entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Group entity is not found. Returns a *NotFoundError when no Group entities are found.
func (*GroupQuery) OnlyID ¶
func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Group ID in the query. Returns a *NotSingularError when exactly one Group ID is not found. Returns a *NotFoundError when no entities are found.
func (*GroupQuery) OnlyIDX ¶
func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*GroupQuery) OnlyX ¶
func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
OnlyX is like Only, but panics if an error occurs.
func (*GroupQuery) Order ¶
func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
Order adds an order step to the query.
func (*GroupQuery) QueryAdmin ¶
func (gq *GroupQuery) QueryAdmin() *UserQuery
QueryAdmin chains the current query on the "admin" edge.
func (*GroupQuery) QueryUsers ¶
func (gq *GroupQuery) QueryUsers() *UserQuery
QueryUsers chains the current query on the "users" edge.
func (*GroupQuery) Select ¶
func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Group.Query(). Select(group.FieldName). Scan(ctx, &v)
func (*GroupQuery) Where ¶
func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
Where adds a new predicate for the GroupQuery builder.
func (*GroupQuery) WithAdmin ¶
func (gq *GroupQuery) WithAdmin(opts ...func(*UserQuery)) *GroupQuery
WithAdmin tells the query-builder to eager-load the nodes that are connected to the "admin" edge. The optional arguments are used to configure the query builder of the edge.
func (*GroupQuery) WithUsers ¶
func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
WithUsers tells the query-builder to eager-load the nodes that are connected to the "users" edge. The optional arguments are used to configure the query builder of the edge.
type GroupSelect ¶
type GroupSelect struct { *GroupQuery // contains filtered or unexported fields }
GroupSelect is the builder for selecting fields of Group entities.
func (*GroupSelect) Bool ¶
func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolX ¶
func (gs *GroupSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GroupSelect) Bools ¶
func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolsX ¶
func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupSelect) Float64 ¶
func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64X ¶
func (gs *GroupSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GroupSelect) Float64s ¶
func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64sX ¶
func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupSelect) Int ¶
func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*GroupSelect) IntX ¶
func (gs *GroupSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GroupSelect) Ints ¶
func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*GroupSelect) IntsX ¶
func (gs *GroupSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupSelect) Scan ¶
func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*GroupSelect) ScanX ¶
func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GroupSelect) String ¶
func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*GroupSelect) StringX ¶
func (gs *GroupSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GroupUpdate ¶
type GroupUpdate struct {
// contains filtered or unexported fields
}
GroupUpdate is the builder for updating Group entities.
func (*GroupUpdate) AddUserIDs ¶
func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupUpdate) AddUsers ¶
func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
AddUsers adds the "users" edges to the User entity.
func (*GroupUpdate) ClearAdmin ¶
func (gu *GroupUpdate) ClearAdmin() *GroupUpdate
ClearAdmin clears the "admin" edge to the User entity.
func (*GroupUpdate) ClearUsers ¶ added in v0.4.3
func (gu *GroupUpdate) ClearUsers() *GroupUpdate
ClearUsers clears all "users" edges to the User entity.
func (*GroupUpdate) Exec ¶
func (gu *GroupUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupUpdate) ExecX ¶
func (gu *GroupUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdate) Mutation ¶
func (gu *GroupUpdate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdate) RemoveUserIDs ¶
func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*GroupUpdate) RemoveUsers ¶
func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
RemoveUsers removes "users" edges to User entities.
func (*GroupUpdate) Save ¶
func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*GroupUpdate) SaveX ¶
func (gu *GroupUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdate) SetAdmin ¶
func (gu *GroupUpdate) SetAdmin(u *User) *GroupUpdate
SetAdmin sets the "admin" edge to the User entity.
func (*GroupUpdate) SetAdminID ¶
func (gu *GroupUpdate) SetAdminID(id int) *GroupUpdate
SetAdminID sets the "admin" edge to the User entity by ID.
func (*GroupUpdate) SetName ¶
func (gu *GroupUpdate) SetName(s string) *GroupUpdate
SetName sets the "name" field.
func (*GroupUpdate) SetNillableAdminID ¶
func (gu *GroupUpdate) SetNillableAdminID(id *int) *GroupUpdate
SetNillableAdminID sets the "admin" edge to the User entity by ID if the given value is not nil.
func (*GroupUpdate) Where ¶
func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
Where adds a new predicate for the GroupUpdate builder.
type GroupUpdateOne ¶
type GroupUpdateOne struct {
// contains filtered or unexported fields
}
GroupUpdateOne is the builder for updating a single Group entity.
func (*GroupUpdateOne) AddUserIDs ¶
func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*GroupUpdateOne) AddUsers ¶
func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
AddUsers adds the "users" edges to the User entity.
func (*GroupUpdateOne) ClearAdmin ¶
func (guo *GroupUpdateOne) ClearAdmin() *GroupUpdateOne
ClearAdmin clears the "admin" edge to the User entity.
func (*GroupUpdateOne) ClearUsers ¶ added in v0.4.3
func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
ClearUsers clears all "users" edges to the User entity.
func (*GroupUpdateOne) Exec ¶
func (guo *GroupUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*GroupUpdateOne) ExecX ¶
func (guo *GroupUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdateOne) Mutation ¶
func (guo *GroupUpdateOne) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdateOne) RemoveUserIDs ¶
func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*GroupUpdateOne) RemoveUsers ¶
func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
RemoveUsers removes "users" edges to User entities.
func (*GroupUpdateOne) Save ¶
func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
Save executes the query and returns the updated Group entity.
func (*GroupUpdateOne) SaveX ¶
func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdateOne) SetAdmin ¶
func (guo *GroupUpdateOne) SetAdmin(u *User) *GroupUpdateOne
SetAdmin sets the "admin" edge to the User entity.
func (*GroupUpdateOne) SetAdminID ¶
func (guo *GroupUpdateOne) SetAdminID(id int) *GroupUpdateOne
SetAdminID sets the "admin" edge to the User entity by ID.
func (*GroupUpdateOne) SetName ¶
func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
SetName sets the "name" field.
func (*GroupUpdateOne) SetNillableAdminID ¶
func (guo *GroupUpdateOne) SetNillableAdminID(id *int) *GroupUpdateOne
SetNillableAdminID sets the "admin" edge to the User entity by ID if the given value is not nil.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Pet ¶
type Pet struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the PetQuery when eager-loading is set. Edges PetEdges `json:"edges"` // contains filtered or unexported fields }
Pet is the model entity for the Pet schema.
func (*Pet) QueryFriends ¶
QueryFriends queries the "friends" edge of the Pet entity.
func (*Pet) QueryOwner ¶
QueryOwner queries the "owner" edge of the Pet entity.
func (*Pet) Unwrap ¶
Unwrap unwraps the Pet entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Pet) Update ¶
func (pe *Pet) Update() *PetUpdateOne
Update returns a builder for updating this Pet. Note that you need to call Pet.Unwrap() before calling this method if this Pet was returned from a transaction, and the transaction was committed or rolled back.
type PetClient ¶
type PetClient struct {
// contains filtered or unexported fields
}
PetClient is a client for the Pet schema.
func NewPetClient ¶
func NewPetClient(c config) *PetClient
NewPetClient returns a client for the Pet from the given config.
func (*PetClient) CreateBulk ¶
func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk
CreateBulk returns a builder for creating a bulk of Pet entities.
func (*PetClient) DeleteOne ¶
func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*PetClient) DeleteOneID ¶
func (c *PetClient) DeleteOneID(id int) *PetDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*PetClient) QueryFriends ¶
QueryFriends queries the friends edge of a Pet.
func (*PetClient) QueryOwner ¶
QueryOwner queries the owner edge of a Pet.
func (*PetClient) UpdateOne ¶
func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
UpdateOne returns an update builder for the given entity.
func (*PetClient) UpdateOneID ¶
func (c *PetClient) UpdateOneID(id int) *PetUpdateOne
UpdateOneID returns an update builder for the given id.
type PetCreate ¶
type PetCreate struct {
// contains filtered or unexported fields
}
PetCreate is the builder for creating a Pet entity.
func (*PetCreate) AddFriendIDs ¶
AddFriendIDs adds the "friends" edge to the Pet entity by IDs.
func (*PetCreate) AddFriends ¶
AddFriends adds the "friends" edges to the Pet entity.
func (*PetCreate) Mutation ¶
func (pc *PetCreate) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*PetCreate) SetOwnerID ¶
SetOwnerID sets the "owner" edge to the User entity by ID.
type PetCreateBulk ¶
type PetCreateBulk struct {
// contains filtered or unexported fields
}
PetCreateBulk is the builder for creating many Pet entities in bulk.
type PetDelete ¶
type PetDelete struct {
// contains filtered or unexported fields
}
PetDelete is the builder for deleting a Pet entity.
func (*PetDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type PetDeleteOne ¶
type PetDeleteOne struct {
// contains filtered or unexported fields
}
PetDeleteOne is the builder for deleting a single Pet entity.
func (*PetDeleteOne) Exec ¶
func (pdo *PetDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*PetDeleteOne) ExecX ¶
func (pdo *PetDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type PetEdges ¶
type PetEdges struct { // Friends holds the value of the friends edge. Friends []*Pet // Owner holds the value of the owner edge. Owner *User // contains filtered or unexported fields }
PetEdges holds the relations/edges for other nodes in the graph.
func (PetEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (PetEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type PetGroupBy ¶
type PetGroupBy struct {
// contains filtered or unexported fields
}
PetGroupBy is the group-by builder for Pet entities.
func (*PetGroupBy) Aggregate ¶
func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*PetGroupBy) Bool ¶
func (pgb *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) BoolX ¶
func (pgb *PetGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*PetGroupBy) Bools ¶
func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) BoolsX ¶
func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*PetGroupBy) Float64 ¶
func (pgb *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) Float64X ¶
func (pgb *PetGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*PetGroupBy) Float64s ¶
func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) Float64sX ¶
func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*PetGroupBy) Int ¶
func (pgb *PetGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) IntX ¶
func (pgb *PetGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*PetGroupBy) Ints ¶
func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) IntsX ¶
func (pgb *PetGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*PetGroupBy) Scan ¶
func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*PetGroupBy) ScanX ¶
func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*PetGroupBy) String ¶
func (pgb *PetGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*PetGroupBy) StringX ¶
func (pgb *PetGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type PetMutation ¶
type PetMutation struct {
// contains filtered or unexported fields
}
PetMutation represents an operation that mutates the Pet nodes in the graph.
func (*PetMutation) AddField ¶
func (m *PetMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*PetMutation) AddFriendIDs ¶
func (m *PetMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the "friends" edge to the Pet entity by ids.
func (*PetMutation) AddedEdges ¶
func (m *PetMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*PetMutation) AddedField ¶
func (m *PetMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*PetMutation) AddedFields ¶
func (m *PetMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*PetMutation) AddedIDs ¶
func (m *PetMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*PetMutation) ClearEdge ¶
func (m *PetMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*PetMutation) ClearField ¶
func (m *PetMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ClearFriends ¶ added in v0.4.3
func (m *PetMutation) ClearFriends()
ClearFriends clears the "friends" edge to the Pet entity.
func (*PetMutation) ClearOwner ¶
func (m *PetMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*PetMutation) ClearedEdges ¶
func (m *PetMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*PetMutation) ClearedFields ¶
func (m *PetMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (PetMutation) Client ¶
func (m PetMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*PetMutation) EdgeCleared ¶
func (m *PetMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*PetMutation) Field ¶
func (m *PetMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*PetMutation) FieldCleared ¶
func (m *PetMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*PetMutation) Fields ¶
func (m *PetMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*PetMutation) FriendsCleared ¶ added in v0.4.3
func (m *PetMutation) FriendsCleared() bool
FriendsCleared returns if the "friends" edge to the Pet entity was cleared.
func (*PetMutation) FriendsIDs ¶
func (m *PetMutation) FriendsIDs() (ids []int)
FriendsIDs returns the "friends" edge IDs in the mutation.
func (*PetMutation) ID ¶
func (m *PetMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*PetMutation) Name ¶
func (m *PetMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*PetMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*PetMutation) OldName ¶
func (m *PetMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Pet entity. If the Pet object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*PetMutation) OwnerCleared ¶
func (m *PetMutation) OwnerCleared() bool
OwnerCleared returns if the "owner" edge to the User entity was cleared.
func (*PetMutation) OwnerID ¶
func (m *PetMutation) OwnerID() (id int, exists bool)
OwnerID returns the "owner" edge ID in the mutation.
func (*PetMutation) OwnerIDs ¶
func (m *PetMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*PetMutation) RemoveFriendIDs ¶
func (m *PetMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the "friends" edge to the Pet entity by IDs.
func (*PetMutation) RemovedEdges ¶
func (m *PetMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*PetMutation) RemovedFriendsIDs ¶
func (m *PetMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed IDs of the "friends" edge to the Pet entity.
func (*PetMutation) RemovedIDs ¶
func (m *PetMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*PetMutation) ResetEdge ¶
func (m *PetMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*PetMutation) ResetField ¶
func (m *PetMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ResetFriends ¶
func (m *PetMutation) ResetFriends()
ResetFriends resets all changes to the "friends" edge.
func (*PetMutation) ResetName ¶
func (m *PetMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*PetMutation) ResetOwner ¶
func (m *PetMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*PetMutation) SetField ¶
func (m *PetMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*PetMutation) SetName ¶
func (m *PetMutation) SetName(s string)
SetName sets the "name" field.
func (*PetMutation) SetOwnerID ¶
func (m *PetMutation) SetOwnerID(id int)
SetOwnerID sets the "owner" edge to the User entity by id.
func (PetMutation) Tx ¶
func (m PetMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*PetMutation) Type ¶
func (m *PetMutation) Type() string
Type returns the node type of this mutation (Pet).
type PetQuery ¶
type PetQuery struct {
// contains filtered or unexported fields
}
PetQuery is the builder for querying Pet entities.
func (*PetQuery) Clone ¶
Clone returns a duplicate of the PetQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*PetQuery) First ¶
First returns the first Pet entity from the query. Returns a *NotFoundError when no Pet was found.
func (*PetQuery) FirstID ¶
FirstID returns the first Pet ID from the query. Returns a *NotFoundError when no Pet ID was found.
func (*PetQuery) FirstIDX ¶ added in v0.5.0
FirstIDX is like FirstID, but panics if an error occurs.
func (*PetQuery) GroupBy ¶
func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Pet.Query(). GroupBy(pet.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*PetQuery) Only ¶
Only returns a single Pet entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Pet entity is not found. Returns a *NotFoundError when no Pet entities are found.
func (*PetQuery) OnlyID ¶
OnlyID is like Only, but returns the only Pet ID in the query. Returns a *NotSingularError when exactly one Pet ID is not found. Returns a *NotFoundError when no entities are found.
func (*PetQuery) QueryFriends ¶
QueryFriends chains the current query on the "friends" edge.
func (*PetQuery) QueryOwner ¶
QueryOwner chains the current query on the "owner" edge.
func (*PetQuery) Select ¶
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Pet.Query(). Select(pet.FieldName). Scan(ctx, &v)
func (*PetQuery) WithFriends ¶
WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.
type PetSelect ¶
type PetSelect struct { *PetQuery // contains filtered or unexported fields }
PetSelect is the builder for selecting fields of Pet entities.
func (*PetSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*PetSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*PetSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*PetSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*PetSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*PetSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*PetSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type PetUpdate ¶
type PetUpdate struct {
// contains filtered or unexported fields
}
PetUpdate is the builder for updating Pet entities.
func (*PetUpdate) AddFriendIDs ¶
AddFriendIDs adds the "friends" edge to the Pet entity by IDs.
func (*PetUpdate) AddFriends ¶
AddFriends adds the "friends" edges to the Pet entity.
func (*PetUpdate) ClearFriends ¶ added in v0.4.3
ClearFriends clears all "friends" edges to the Pet entity.
func (*PetUpdate) ClearOwner ¶
ClearOwner clears the "owner" edge to the User entity.
func (*PetUpdate) Mutation ¶
func (pu *PetUpdate) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetUpdate) RemoveFriendIDs ¶
RemoveFriendIDs removes the "friends" edge to Pet entities by IDs.
func (*PetUpdate) RemoveFriends ¶
RemoveFriends removes "friends" edges to Pet entities.
func (*PetUpdate) Save ¶
Save executes the query and returns the number of nodes affected by the update operation.
func (*PetUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*PetUpdate) SetOwnerID ¶
SetOwnerID sets the "owner" edge to the User entity by ID.
type PetUpdateOne ¶
type PetUpdateOne struct {
// contains filtered or unexported fields
}
PetUpdateOne is the builder for updating a single Pet entity.
func (*PetUpdateOne) AddFriendIDs ¶
func (puo *PetUpdateOne) AddFriendIDs(ids ...int) *PetUpdateOne
AddFriendIDs adds the "friends" edge to the Pet entity by IDs.
func (*PetUpdateOne) AddFriends ¶
func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne
AddFriends adds the "friends" edges to the Pet entity.
func (*PetUpdateOne) ClearFriends ¶ added in v0.4.3
func (puo *PetUpdateOne) ClearFriends() *PetUpdateOne
ClearFriends clears all "friends" edges to the Pet entity.
func (*PetUpdateOne) ClearOwner ¶
func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
ClearOwner clears the "owner" edge to the User entity.
func (*PetUpdateOne) Exec ¶
func (puo *PetUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*PetUpdateOne) ExecX ¶
func (puo *PetUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PetUpdateOne) Mutation ¶
func (puo *PetUpdateOne) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetUpdateOne) RemoveFriendIDs ¶
func (puo *PetUpdateOne) RemoveFriendIDs(ids ...int) *PetUpdateOne
RemoveFriendIDs removes the "friends" edge to Pet entities by IDs.
func (*PetUpdateOne) RemoveFriends ¶
func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne
RemoveFriends removes "friends" edges to Pet entities.
func (*PetUpdateOne) Save ¶
func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
Save executes the query and returns the updated Pet entity.
func (*PetUpdateOne) SaveX ¶
func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
SaveX is like Save, but panics if an error occurs.
func (*PetUpdateOne) SetName ¶
func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne
SetName sets the "name" field.
func (*PetUpdateOne) SetNillableOwnerID ¶
func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*PetUpdateOne) SetOwner ¶
func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
SetOwner sets the "owner" edge to the User entity.
func (*PetUpdateOne) SetOwnerID ¶
func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne
SetOwnerID sets the "owner" edge to the User entity by ID.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Tx ¶
type Tx struct { // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Age holds the value of the "age" field. Age int `json:"age,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryFriends ¶
QueryFriends queries the "friends" edge of the User entity.
func (*User) QueryGroups ¶
func (u *User) QueryGroups() *GroupQuery
QueryGroups queries the "groups" edge of the User entity.
func (*User) QueryManage ¶
func (u *User) QueryManage() *GroupQuery
QueryManage queries the "manage" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryFriends ¶
func (c *UserClient) QueryFriends(u *User) *UserQuery
QueryFriends queries the friends edge of a User.
func (*UserClient) QueryGroups ¶
func (c *UserClient) QueryGroups(u *User) *GroupQuery
QueryGroups queries the groups edge of a User.
func (*UserClient) QueryManage ¶
func (c *UserClient) QueryManage(u *User) *GroupQuery
QueryManage queries the manage edge of a User.
func (*UserClient) QueryPets ¶
func (c *UserClient) QueryPets(u *User) *PetQuery
QueryPets queries the pets edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddFriendIDs ¶
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserCreate) AddFriends ¶
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
AddFriends adds the "friends" edges to the User entity.
func (*UserCreate) AddGroupIDs ¶
func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserCreate) AddGroups ¶
func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
AddGroups adds the "groups" edges to the Group entity.
func (*UserCreate) AddManage ¶
func (uc *UserCreate) AddManage(g ...*Group) *UserCreate
AddManage adds the "manage" edges to the Group entity.
func (*UserCreate) AddManageIDs ¶
func (uc *UserCreate) AddManageIDs(ids ...int) *UserCreate
AddManageIDs adds the "manage" edge to the Group entity by IDs.
func (*UserCreate) AddPetIDs ¶
func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate
AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (*UserCreate) AddPets ¶
func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
AddPets adds the "pets" edges to the Pet entity.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAge ¶
func (uc *UserCreate) SetAge(i int) *UserCreate
SetAge sets the "age" field.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the "name" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Pets holds the value of the pets edge. Pets []*Pet // Friends holds the value of the friends edge. Friends []*User // Groups holds the value of the groups edge. Groups []*Group // Manage holds the value of the manage edge. Manage []*Group // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (UserEdges) GroupsOrErr ¶
GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.
func (UserEdges) ManageOrErr ¶
ManageOrErr returns the Manage value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolX ¶
func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64 ¶
func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64X ¶
func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Int ¶
func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntX ¶
func (ugb *UserGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserGroupBy) String ¶
func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) StringX ¶
func (ugb *UserGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddAge ¶
func (m *UserMutation) AddAge(i int)
AddAge adds i to the "age" field.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddFriendIDs ¶
func (m *UserMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the "friends" edge to the User entity by ids.
func (*UserMutation) AddGroupIDs ¶
func (m *UserMutation) AddGroupIDs(ids ...int)
AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (*UserMutation) AddManageIDs ¶
func (m *UserMutation) AddManageIDs(ids ...int)
AddManageIDs adds the "manage" edge to the Group entity by ids.
func (*UserMutation) AddPetIDs ¶
func (m *UserMutation) AddPetIDs(ids ...int)
AddPetIDs adds the "pets" edge to the Pet entity by ids.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r int, exists bool)
AddedAge returns the value that was added to the "age" field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r int, exists bool)
Age returns the value of the "age" field in the mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearFriends ¶ added in v0.4.3
func (m *UserMutation) ClearFriends()
ClearFriends clears the "friends" edge to the User entity.
func (*UserMutation) ClearGroups ¶ added in v0.4.3
func (m *UserMutation) ClearGroups()
ClearGroups clears the "groups" edge to the Group entity.
func (*UserMutation) ClearManage ¶ added in v0.4.3
func (m *UserMutation) ClearManage()
ClearManage clears the "manage" edge to the Group entity.
func (*UserMutation) ClearPets ¶ added in v0.4.3
func (m *UserMutation) ClearPets()
ClearPets clears the "pets" edge to the Pet entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) FriendsCleared ¶ added in v0.4.3
func (m *UserMutation) FriendsCleared() bool
FriendsCleared returns if the "friends" edge to the User entity was cleared.
func (*UserMutation) FriendsIDs ¶
func (m *UserMutation) FriendsIDs() (ids []int)
FriendsIDs returns the "friends" edge IDs in the mutation.
func (*UserMutation) GroupsCleared ¶ added in v0.4.3
func (m *UserMutation) GroupsCleared() bool
GroupsCleared returns if the "groups" edge to the Group entity was cleared.
func (*UserMutation) GroupsIDs ¶
func (m *UserMutation) GroupsIDs() (ids []int)
GroupsIDs returns the "groups" edge IDs in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*UserMutation) ManageCleared ¶ added in v0.4.3
func (m *UserMutation) ManageCleared() bool
ManageCleared returns if the "manage" edge to the Group entity was cleared.
func (*UserMutation) ManageIDs ¶
func (m *UserMutation) ManageIDs() (ids []int)
ManageIDs returns the "manage" edge IDs in the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) OldAge ¶
func (m *UserMutation) OldAge(ctx context.Context) (v int, err error)
OldAge returns the old "age" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) PetsCleared ¶ added in v0.4.3
func (m *UserMutation) PetsCleared() bool
PetsCleared returns if the "pets" edge to the Pet entity was cleared.
func (*UserMutation) PetsIDs ¶
func (m *UserMutation) PetsIDs() (ids []int)
PetsIDs returns the "pets" edge IDs in the mutation.
func (*UserMutation) RemoveFriendIDs ¶
func (m *UserMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (*UserMutation) RemoveGroupIDs ¶
func (m *UserMutation) RemoveGroupIDs(ids ...int)
RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (*UserMutation) RemoveManageIDs ¶
func (m *UserMutation) RemoveManageIDs(ids ...int)
RemoveManageIDs removes the "manage" edge to the Group entity by IDs.
func (*UserMutation) RemovePetIDs ¶
func (m *UserMutation) RemovePetIDs(ids ...int)
RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedFriendsIDs ¶
func (m *UserMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (*UserMutation) RemovedGroupsIDs ¶
func (m *UserMutation) RemovedGroupsIDs() (ids []int)
RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedManageIDs ¶
func (m *UserMutation) RemovedManageIDs() (ids []int)
RemovedManage returns the removed IDs of the "manage" edge to the Group entity.
func (*UserMutation) RemovedPetsIDs ¶
func (m *UserMutation) RemovedPetsIDs() (ids []int)
RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge resets all changes to the "age" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetFriends ¶
func (m *UserMutation) ResetFriends()
ResetFriends resets all changes to the "friends" edge.
func (*UserMutation) ResetGroups ¶
func (m *UserMutation) ResetGroups()
ResetGroups resets all changes to the "groups" edge.
func (*UserMutation) ResetManage ¶
func (m *UserMutation) ResetManage()
ResetManage resets all changes to the "manage" edge.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetPets ¶
func (m *UserMutation) ResetPets()
ResetPets resets all changes to the "pets" edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) FirstIDX ¶ added in v0.5.0
FirstIDX is like FirstID, but panics if an error occurs.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Age int `json:"age,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldAge). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one User entity is not found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when exactly one User ID is not found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryFriends ¶
QueryFriends chains the current query on the "friends" edge.
func (*UserQuery) QueryGroups ¶
func (uq *UserQuery) QueryGroups() *GroupQuery
QueryGroups chains the current query on the "groups" edge.
func (*UserQuery) QueryManage ¶
func (uq *UserQuery) QueryManage() *GroupQuery
QueryManage chains the current query on the "manage" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Age int `json:"age,omitempty"` } client.User.Query(). Select(user.FieldAge). Scan(ctx, &v)
func (*UserQuery) WithFriends ¶
WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithGroups ¶
func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
WithGroups tells the query-builder to eager-load the nodes that are connected to the "groups" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithManage ¶
func (uq *UserQuery) WithManage(opts ...func(*GroupQuery)) *UserQuery
WithManage tells the query-builder to eager-load the nodes that are connected to the "manage" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolX ¶
func (us *UserSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64 ¶
func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64X ¶
func (us *UserSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Int ¶
func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntX ¶
func (us *UserSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserSelect) String ¶
func (us *UserSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*UserSelect) StringX ¶
func (us *UserSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddAge ¶
func (uu *UserUpdate) AddAge(i int) *UserUpdate
AddAge adds i to the "age" field.
func (*UserUpdate) AddFriendIDs ¶
func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdate) AddFriends ¶
func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdate) AddGroupIDs ¶
func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserUpdate) AddGroups ¶
func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
AddGroups adds the "groups" edges to the Group entity.
func (*UserUpdate) AddManage ¶
func (uu *UserUpdate) AddManage(g ...*Group) *UserUpdate
AddManage adds the "manage" edges to the Group entity.
func (*UserUpdate) AddManageIDs ¶
func (uu *UserUpdate) AddManageIDs(ids ...int) *UserUpdate
AddManageIDs adds the "manage" edge to the Group entity by IDs.
func (*UserUpdate) AddPetIDs ¶
func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate
AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (*UserUpdate) AddPets ¶
func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
AddPets adds the "pets" edges to the Pet entity.
func (*UserUpdate) ClearFriends ¶ added in v0.4.3
func (uu *UserUpdate) ClearFriends() *UserUpdate
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdate) ClearGroups ¶ added in v0.4.3
func (uu *UserUpdate) ClearGroups() *UserUpdate
ClearGroups clears all "groups" edges to the Group entity.
func (*UserUpdate) ClearManage ¶ added in v0.4.3
func (uu *UserUpdate) ClearManage() *UserUpdate
ClearManage clears all "manage" edges to the Group entity.
func (*UserUpdate) ClearPets ¶ added in v0.4.3
func (uu *UserUpdate) ClearPets() *UserUpdate
ClearPets clears all "pets" edges to the Pet entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveFriendIDs ¶
func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdate) RemoveFriends ¶
func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdate) RemoveGroupIDs ¶
func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
RemoveGroupIDs removes the "groups" edge to Group entities by IDs.
func (*UserUpdate) RemoveGroups ¶
func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
RemoveGroups removes "groups" edges to Group entities.
func (*UserUpdate) RemoveManage ¶
func (uu *UserUpdate) RemoveManage(g ...*Group) *UserUpdate
RemoveManage removes "manage" edges to Group entities.
func (*UserUpdate) RemoveManageIDs ¶
func (uu *UserUpdate) RemoveManageIDs(ids ...int) *UserUpdate
RemoveManageIDs removes the "manage" edge to Group entities by IDs.
func (*UserUpdate) RemovePetIDs ¶
func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate
RemovePetIDs removes the "pets" edge to Pet entities by IDs.
func (*UserUpdate) RemovePets ¶
func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
RemovePets removes "pets" edges to Pet entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAge ¶
func (uu *UserUpdate) SetAge(i int) *UserUpdate
SetAge sets the "age" field.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the "name" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne
AddAge adds i to the "age" field.
func (*UserUpdateOne) AddFriendIDs ¶
func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
AddFriendIDs adds the "friends" edge to the User entity by IDs.
func (*UserUpdateOne) AddFriends ¶
func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
AddFriends adds the "friends" edges to the User entity.
func (*UserUpdateOne) AddGroupIDs ¶
func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
AddGroupIDs adds the "groups" edge to the Group entity by IDs.
func (*UserUpdateOne) AddGroups ¶
func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
AddGroups adds the "groups" edges to the Group entity.
func (*UserUpdateOne) AddManage ¶
func (uuo *UserUpdateOne) AddManage(g ...*Group) *UserUpdateOne
AddManage adds the "manage" edges to the Group entity.
func (*UserUpdateOne) AddManageIDs ¶
func (uuo *UserUpdateOne) AddManageIDs(ids ...int) *UserUpdateOne
AddManageIDs adds the "manage" edge to the Group entity by IDs.
func (*UserUpdateOne) AddPetIDs ¶
func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne
AddPetIDs adds the "pets" edge to the Pet entity by IDs.
func (*UserUpdateOne) AddPets ¶
func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
AddPets adds the "pets" edges to the Pet entity.
func (*UserUpdateOne) ClearFriends ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne
ClearFriends clears all "friends" edges to the User entity.
func (*UserUpdateOne) ClearGroups ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
ClearGroups clears all "groups" edges to the Group entity.
func (*UserUpdateOne) ClearManage ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearManage() *UserUpdateOne
ClearManage clears all "manage" edges to the Group entity.
func (*UserUpdateOne) ClearPets ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne
ClearPets clears all "pets" edges to the Pet entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveFriendIDs ¶
func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
RemoveFriendIDs removes the "friends" edge to User entities by IDs.
func (*UserUpdateOne) RemoveFriends ¶
func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
RemoveFriends removes "friends" edges to User entities.
func (*UserUpdateOne) RemoveGroupIDs ¶
func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
RemoveGroupIDs removes the "groups" edge to Group entities by IDs.
func (*UserUpdateOne) RemoveGroups ¶
func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
RemoveGroups removes "groups" edges to Group entities.
func (*UserUpdateOne) RemoveManage ¶
func (uuo *UserUpdateOne) RemoveManage(g ...*Group) *UserUpdateOne
RemoveManage removes "manage" edges to Group entities.
func (*UserUpdateOne) RemoveManageIDs ¶
func (uuo *UserUpdateOne) RemoveManageIDs(ids ...int) *UserUpdateOne
RemoveManageIDs removes the "manage" edge to Group entities by IDs.
func (*UserUpdateOne) RemovePetIDs ¶
func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne
RemovePetIDs removes the "pets" edge to Pet entities by IDs.
func (*UserUpdateOne) RemovePets ¶
func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
RemovePets removes "pets" edges to Pet entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) SetAge ¶
func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne
SetAge sets the "age" field.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the "name" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.