Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Blob
- type BlobClient
- func (c *BlobClient) Create() *BlobCreate
- func (c *BlobClient) CreateBulk(builders ...*BlobCreate) *BlobCreateBulk
- func (c *BlobClient) Delete() *BlobDelete
- func (c *BlobClient) DeleteOne(b *Blob) *BlobDeleteOne
- func (c *BlobClient) DeleteOneID(id uuid.UUID) *BlobDeleteOne
- func (c *BlobClient) Get(ctx context.Context, id uuid.UUID) (*Blob, error)
- func (c *BlobClient) GetX(ctx context.Context, id uuid.UUID) *Blob
- func (c *BlobClient) Hooks() []Hook
- func (c *BlobClient) Query() *BlobQuery
- func (c *BlobClient) QueryLinks(b *Blob) *BlobQuery
- func (c *BlobClient) QueryParent(b *Blob) *BlobQuery
- func (c *BlobClient) Update() *BlobUpdate
- func (c *BlobClient) UpdateOne(b *Blob) *BlobUpdateOne
- func (c *BlobClient) UpdateOneID(id uuid.UUID) *BlobUpdateOne
- func (c *BlobClient) Use(hooks ...Hook)
- type BlobCreate
- func (bc *BlobCreate) AddLinkIDs(ids ...uuid.UUID) *BlobCreate
- func (bc *BlobCreate) AddLinks(b ...*Blob) *BlobCreate
- func (bc *BlobCreate) Mutation() *BlobMutation
- func (bc *BlobCreate) Save(ctx context.Context) (*Blob, error)
- func (bc *BlobCreate) SaveX(ctx context.Context) *Blob
- func (bc *BlobCreate) SetID(u uuid.UUID) *BlobCreate
- func (bc *BlobCreate) SetNillableParentID(id *uuid.UUID) *BlobCreate
- func (bc *BlobCreate) SetParent(b *Blob) *BlobCreate
- func (bc *BlobCreate) SetParentID(id uuid.UUID) *BlobCreate
- func (bc *BlobCreate) SetUUID(u uuid.UUID) *BlobCreate
- type BlobCreateBulk
- type BlobDelete
- type BlobDeleteOne
- type BlobEdges
- type BlobGroupBy
- func (bgb *BlobGroupBy) Aggregate(fns ...AggregateFunc) *BlobGroupBy
- func (bgb *BlobGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (bgb *BlobGroupBy) BoolX(ctx context.Context) bool
- func (bgb *BlobGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (bgb *BlobGroupBy) BoolsX(ctx context.Context) []bool
- func (bgb *BlobGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (bgb *BlobGroupBy) Float64X(ctx context.Context) float64
- func (bgb *BlobGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (bgb *BlobGroupBy) Float64sX(ctx context.Context) []float64
- func (bgb *BlobGroupBy) Int(ctx context.Context) (_ int, err error)
- func (bgb *BlobGroupBy) IntX(ctx context.Context) int
- func (bgb *BlobGroupBy) Ints(ctx context.Context) ([]int, error)
- func (bgb *BlobGroupBy) IntsX(ctx context.Context) []int
- func (bgb *BlobGroupBy) Scan(ctx context.Context, v interface{}) error
- func (bgb *BlobGroupBy) ScanX(ctx context.Context, v interface{})
- func (bgb *BlobGroupBy) String(ctx context.Context) (_ string, err error)
- func (bgb *BlobGroupBy) StringX(ctx context.Context) string
- func (bgb *BlobGroupBy) Strings(ctx context.Context) ([]string, error)
- func (bgb *BlobGroupBy) StringsX(ctx context.Context) []string
- type BlobMutation
- func (m *BlobMutation) AddField(name string, value ent.Value) error
- func (m *BlobMutation) AddLinkIDs(ids ...uuid.UUID)
- func (m *BlobMutation) AddedEdges() []string
- func (m *BlobMutation) AddedField(name string) (ent.Value, bool)
- func (m *BlobMutation) AddedFields() []string
- func (m *BlobMutation) AddedIDs(name string) []ent.Value
- func (m *BlobMutation) ClearEdge(name string) error
- func (m *BlobMutation) ClearField(name string) error
- func (m *BlobMutation) ClearLinks()
- func (m *BlobMutation) ClearParent()
- func (m *BlobMutation) ClearedEdges() []string
- func (m *BlobMutation) ClearedFields() []string
- func (m BlobMutation) Client() *Client
- func (m *BlobMutation) EdgeCleared(name string) bool
- func (m *BlobMutation) Field(name string) (ent.Value, bool)
- func (m *BlobMutation) FieldCleared(name string) bool
- func (m *BlobMutation) Fields() []string
- func (m *BlobMutation) ID() (id uuid.UUID, exists bool)
- func (m *BlobMutation) LinksCleared() bool
- func (m *BlobMutation) LinksIDs() (ids []uuid.UUID)
- func (m *BlobMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *BlobMutation) OldUUID(ctx context.Context) (v uuid.UUID, err error)
- func (m *BlobMutation) Op() Op
- func (m *BlobMutation) ParentCleared() bool
- func (m *BlobMutation) ParentID() (id uuid.UUID, exists bool)
- func (m *BlobMutation) ParentIDs() (ids []uuid.UUID)
- func (m *BlobMutation) RemoveLinkIDs(ids ...uuid.UUID)
- func (m *BlobMutation) RemovedEdges() []string
- func (m *BlobMutation) RemovedIDs(name string) []ent.Value
- func (m *BlobMutation) RemovedLinksIDs() (ids []uuid.UUID)
- func (m *BlobMutation) ResetEdge(name string) error
- func (m *BlobMutation) ResetField(name string) error
- func (m *BlobMutation) ResetLinks()
- func (m *BlobMutation) ResetParent()
- func (m *BlobMutation) ResetUUID()
- func (m *BlobMutation) SetField(name string, value ent.Value) error
- func (m *BlobMutation) SetID(id uuid.UUID)
- func (m *BlobMutation) SetParentID(id uuid.UUID)
- func (m *BlobMutation) SetUUID(u uuid.UUID)
- func (m BlobMutation) Tx() (*Tx, error)
- func (m *BlobMutation) Type() string
- func (m *BlobMutation) UUID() (r uuid.UUID, exists bool)
- type BlobQuery
- func (bq *BlobQuery) All(ctx context.Context) ([]*Blob, error)
- func (bq *BlobQuery) AllX(ctx context.Context) []*Blob
- func (bq *BlobQuery) Clone() *BlobQuery
- func (bq *BlobQuery) Count(ctx context.Context) (int, error)
- func (bq *BlobQuery) CountX(ctx context.Context) int
- func (bq *BlobQuery) Exist(ctx context.Context) (bool, error)
- func (bq *BlobQuery) ExistX(ctx context.Context) bool
- func (bq *BlobQuery) First(ctx context.Context) (*Blob, error)
- func (bq *BlobQuery) FirstID(ctx context.Context) (id uuid.UUID, err error)
- func (bq *BlobQuery) FirstIDX(ctx context.Context) uuid.UUID
- func (bq *BlobQuery) FirstX(ctx context.Context) *Blob
- func (bq *BlobQuery) GroupBy(field string, fields ...string) *BlobGroupBy
- func (bq *BlobQuery) IDs(ctx context.Context) ([]uuid.UUID, error)
- func (bq *BlobQuery) IDsX(ctx context.Context) []uuid.UUID
- func (bq *BlobQuery) Limit(limit int) *BlobQuery
- func (bq *BlobQuery) Offset(offset int) *BlobQuery
- func (bq *BlobQuery) Only(ctx context.Context) (*Blob, error)
- func (bq *BlobQuery) OnlyID(ctx context.Context) (id uuid.UUID, err error)
- func (bq *BlobQuery) OnlyIDX(ctx context.Context) uuid.UUID
- func (bq *BlobQuery) OnlyX(ctx context.Context) *Blob
- func (bq *BlobQuery) Order(o ...OrderFunc) *BlobQuery
- func (bq *BlobQuery) QueryLinks() *BlobQuery
- func (bq *BlobQuery) QueryParent() *BlobQuery
- func (bq *BlobQuery) Select(field string, fields ...string) *BlobSelect
- func (bq *BlobQuery) Where(ps ...predicate.Blob) *BlobQuery
- func (bq *BlobQuery) WithLinks(opts ...func(*BlobQuery)) *BlobQuery
- func (bq *BlobQuery) WithParent(opts ...func(*BlobQuery)) *BlobQuery
- type BlobSelect
- func (bs *BlobSelect) Bool(ctx context.Context) (_ bool, err error)
- func (bs *BlobSelect) BoolX(ctx context.Context) bool
- func (bs *BlobSelect) Bools(ctx context.Context) ([]bool, error)
- func (bs *BlobSelect) BoolsX(ctx context.Context) []bool
- func (bs *BlobSelect) Float64(ctx context.Context) (_ float64, err error)
- func (bs *BlobSelect) Float64X(ctx context.Context) float64
- func (bs *BlobSelect) Float64s(ctx context.Context) ([]float64, error)
- func (bs *BlobSelect) Float64sX(ctx context.Context) []float64
- func (bs *BlobSelect) Int(ctx context.Context) (_ int, err error)
- func (bs *BlobSelect) IntX(ctx context.Context) int
- func (bs *BlobSelect) Ints(ctx context.Context) ([]int, error)
- func (bs *BlobSelect) IntsX(ctx context.Context) []int
- func (bs *BlobSelect) Scan(ctx context.Context, v interface{}) error
- func (bs *BlobSelect) ScanX(ctx context.Context, v interface{})
- func (bs *BlobSelect) String(ctx context.Context) (_ string, err error)
- func (bs *BlobSelect) StringX(ctx context.Context) string
- func (bs *BlobSelect) Strings(ctx context.Context) ([]string, error)
- func (bs *BlobSelect) StringsX(ctx context.Context) []string
- type BlobUpdate
- func (bu *BlobUpdate) AddLinkIDs(ids ...uuid.UUID) *BlobUpdate
- func (bu *BlobUpdate) AddLinks(b ...*Blob) *BlobUpdate
- func (bu *BlobUpdate) ClearLinks() *BlobUpdate
- func (bu *BlobUpdate) ClearParent() *BlobUpdate
- func (bu *BlobUpdate) Exec(ctx context.Context) error
- func (bu *BlobUpdate) ExecX(ctx context.Context)
- func (bu *BlobUpdate) Mutation() *BlobMutation
- func (bu *BlobUpdate) RemoveLinkIDs(ids ...uuid.UUID) *BlobUpdate
- func (bu *BlobUpdate) RemoveLinks(b ...*Blob) *BlobUpdate
- func (bu *BlobUpdate) Save(ctx context.Context) (int, error)
- func (bu *BlobUpdate) SaveX(ctx context.Context) int
- func (bu *BlobUpdate) SetNillableParentID(id *uuid.UUID) *BlobUpdate
- func (bu *BlobUpdate) SetParent(b *Blob) *BlobUpdate
- func (bu *BlobUpdate) SetParentID(id uuid.UUID) *BlobUpdate
- func (bu *BlobUpdate) SetUUID(u uuid.UUID) *BlobUpdate
- func (bu *BlobUpdate) Where(ps ...predicate.Blob) *BlobUpdate
- type BlobUpdateOne
- func (buo *BlobUpdateOne) AddLinkIDs(ids ...uuid.UUID) *BlobUpdateOne
- func (buo *BlobUpdateOne) AddLinks(b ...*Blob) *BlobUpdateOne
- func (buo *BlobUpdateOne) ClearLinks() *BlobUpdateOne
- func (buo *BlobUpdateOne) ClearParent() *BlobUpdateOne
- func (buo *BlobUpdateOne) Exec(ctx context.Context) error
- func (buo *BlobUpdateOne) ExecX(ctx context.Context)
- func (buo *BlobUpdateOne) Mutation() *BlobMutation
- func (buo *BlobUpdateOne) RemoveLinkIDs(ids ...uuid.UUID) *BlobUpdateOne
- func (buo *BlobUpdateOne) RemoveLinks(b ...*Blob) *BlobUpdateOne
- func (buo *BlobUpdateOne) Save(ctx context.Context) (*Blob, error)
- func (buo *BlobUpdateOne) SaveX(ctx context.Context) *Blob
- func (buo *BlobUpdateOne) SetNillableParentID(id *uuid.UUID) *BlobUpdateOne
- func (buo *BlobUpdateOne) SetParent(b *Blob) *BlobUpdateOne
- func (buo *BlobUpdateOne) SetParentID(id uuid.UUID) *BlobUpdateOne
- func (buo *BlobUpdateOne) SetUUID(u uuid.UUID) *BlobUpdateOne
- type Blobs
- type Car
- type CarClient
- func (c *CarClient) Create() *CarCreate
- func (c *CarClient) CreateBulk(builders ...*CarCreate) *CarCreateBulk
- func (c *CarClient) Delete() *CarDelete
- func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne
- func (c *CarClient) DeleteOneID(id int) *CarDeleteOne
- func (c *CarClient) Get(ctx context.Context, id int) (*Car, error)
- func (c *CarClient) GetX(ctx context.Context, id int) *Car
- func (c *CarClient) Hooks() []Hook
- func (c *CarClient) Query() *CarQuery
- func (c *CarClient) QueryOwner(ca *Car) *PetQuery
- func (c *CarClient) Update() *CarUpdate
- func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne
- func (c *CarClient) UpdateOneID(id int) *CarUpdateOne
- func (c *CarClient) Use(hooks ...Hook)
- type CarCreate
- func (cc *CarCreate) Mutation() *CarMutation
- func (cc *CarCreate) Save(ctx context.Context) (*Car, error)
- func (cc *CarCreate) SaveX(ctx context.Context) *Car
- func (cc *CarCreate) SetAfterID(f float64) *CarCreate
- func (cc *CarCreate) SetBeforeID(f float64) *CarCreate
- func (cc *CarCreate) SetID(i int) *CarCreate
- func (cc *CarCreate) SetModel(s string) *CarCreate
- func (cc *CarCreate) SetNillableAfterID(f *float64) *CarCreate
- func (cc *CarCreate) SetNillableBeforeID(f *float64) *CarCreate
- func (cc *CarCreate) SetNillableOwnerID(id *string) *CarCreate
- func (cc *CarCreate) SetOwner(p *Pet) *CarCreate
- func (cc *CarCreate) SetOwnerID(id string) *CarCreate
- type CarCreateBulk
- type CarDelete
- type CarDeleteOne
- type CarEdges
- type CarGroupBy
- func (cgb *CarGroupBy) Aggregate(fns ...AggregateFunc) *CarGroupBy
- func (cgb *CarGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (cgb *CarGroupBy) BoolX(ctx context.Context) bool
- func (cgb *CarGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (cgb *CarGroupBy) BoolsX(ctx context.Context) []bool
- func (cgb *CarGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (cgb *CarGroupBy) Float64X(ctx context.Context) float64
- func (cgb *CarGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (cgb *CarGroupBy) Float64sX(ctx context.Context) []float64
- func (cgb *CarGroupBy) Int(ctx context.Context) (_ int, err error)
- func (cgb *CarGroupBy) IntX(ctx context.Context) int
- func (cgb *CarGroupBy) Ints(ctx context.Context) ([]int, error)
- func (cgb *CarGroupBy) IntsX(ctx context.Context) []int
- func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error
- func (cgb *CarGroupBy) ScanX(ctx context.Context, v interface{})
- func (cgb *CarGroupBy) String(ctx context.Context) (_ string, err error)
- func (cgb *CarGroupBy) StringX(ctx context.Context) string
- func (cgb *CarGroupBy) Strings(ctx context.Context) ([]string, error)
- func (cgb *CarGroupBy) StringsX(ctx context.Context) []string
- type CarMutation
- func (m *CarMutation) AddAfterID(f float64)
- func (m *CarMutation) AddBeforeID(f float64)
- func (m *CarMutation) AddField(name string, value ent.Value) error
- func (m *CarMutation) AddedAfterID() (r float64, exists bool)
- func (m *CarMutation) AddedBeforeID() (r float64, exists bool)
- func (m *CarMutation) AddedEdges() []string
- func (m *CarMutation) AddedField(name string) (ent.Value, bool)
- func (m *CarMutation) AddedFields() []string
- func (m *CarMutation) AddedIDs(name string) []ent.Value
- func (m *CarMutation) AfterID() (r float64, exists bool)
- func (m *CarMutation) AfterIDCleared() bool
- func (m *CarMutation) BeforeID() (r float64, exists bool)
- func (m *CarMutation) BeforeIDCleared() bool
- func (m *CarMutation) ClearAfterID()
- func (m *CarMutation) ClearBeforeID()
- func (m *CarMutation) ClearEdge(name string) error
- func (m *CarMutation) ClearField(name string) error
- func (m *CarMutation) ClearOwner()
- func (m *CarMutation) ClearedEdges() []string
- func (m *CarMutation) ClearedFields() []string
- func (m CarMutation) Client() *Client
- func (m *CarMutation) EdgeCleared(name string) bool
- func (m *CarMutation) Field(name string) (ent.Value, bool)
- func (m *CarMutation) FieldCleared(name string) bool
- func (m *CarMutation) Fields() []string
- func (m *CarMutation) ID() (id int, exists bool)
- func (m *CarMutation) Model() (r string, exists bool)
- func (m *CarMutation) OldAfterID(ctx context.Context) (v float64, err error)
- func (m *CarMutation) OldBeforeID(ctx context.Context) (v float64, err error)
- func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *CarMutation) OldModel(ctx context.Context) (v string, err error)
- func (m *CarMutation) Op() Op
- func (m *CarMutation) OwnerCleared() bool
- func (m *CarMutation) OwnerID() (id string, exists bool)
- func (m *CarMutation) OwnerIDs() (ids []string)
- func (m *CarMutation) RemovedEdges() []string
- func (m *CarMutation) RemovedIDs(name string) []ent.Value
- func (m *CarMutation) ResetAfterID()
- func (m *CarMutation) ResetBeforeID()
- func (m *CarMutation) ResetEdge(name string) error
- func (m *CarMutation) ResetField(name string) error
- func (m *CarMutation) ResetModel()
- func (m *CarMutation) ResetOwner()
- func (m *CarMutation) SetAfterID(f float64)
- func (m *CarMutation) SetBeforeID(f float64)
- func (m *CarMutation) SetField(name string, value ent.Value) error
- func (m *CarMutation) SetID(id int)
- func (m *CarMutation) SetModel(s string)
- func (m *CarMutation) SetOwnerID(id string)
- func (m CarMutation) Tx() (*Tx, error)
- func (m *CarMutation) Type() string
- type CarQuery
- func (cq *CarQuery) All(ctx context.Context) ([]*Car, error)
- func (cq *CarQuery) AllX(ctx context.Context) []*Car
- func (cq *CarQuery) Clone() *CarQuery
- func (cq *CarQuery) Count(ctx context.Context) (int, error)
- func (cq *CarQuery) CountX(ctx context.Context) int
- func (cq *CarQuery) Exist(ctx context.Context) (bool, error)
- func (cq *CarQuery) ExistX(ctx context.Context) bool
- func (cq *CarQuery) First(ctx context.Context) (*Car, error)
- func (cq *CarQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *CarQuery) FirstIDX(ctx context.Context) int
- func (cq *CarQuery) FirstX(ctx context.Context) *Car
- func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy
- func (cq *CarQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *CarQuery) IDsX(ctx context.Context) []int
- func (cq *CarQuery) Limit(limit int) *CarQuery
- func (cq *CarQuery) Offset(offset int) *CarQuery
- func (cq *CarQuery) Only(ctx context.Context) (*Car, error)
- func (cq *CarQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *CarQuery) OnlyIDX(ctx context.Context) int
- func (cq *CarQuery) OnlyX(ctx context.Context) *Car
- func (cq *CarQuery) Order(o ...OrderFunc) *CarQuery
- func (cq *CarQuery) QueryOwner() *PetQuery
- func (cq *CarQuery) Select(field string, fields ...string) *CarSelect
- func (cq *CarQuery) Where(ps ...predicate.Car) *CarQuery
- func (cq *CarQuery) WithOwner(opts ...func(*PetQuery)) *CarQuery
- type CarSelect
- func (cs *CarSelect) Bool(ctx context.Context) (_ bool, err error)
- func (cs *CarSelect) BoolX(ctx context.Context) bool
- func (cs *CarSelect) Bools(ctx context.Context) ([]bool, error)
- func (cs *CarSelect) BoolsX(ctx context.Context) []bool
- func (cs *CarSelect) Float64(ctx context.Context) (_ float64, err error)
- func (cs *CarSelect) Float64X(ctx context.Context) float64
- func (cs *CarSelect) Float64s(ctx context.Context) ([]float64, error)
- func (cs *CarSelect) Float64sX(ctx context.Context) []float64
- func (cs *CarSelect) Int(ctx context.Context) (_ int, err error)
- func (cs *CarSelect) IntX(ctx context.Context) int
- func (cs *CarSelect) Ints(ctx context.Context) ([]int, error)
- func (cs *CarSelect) IntsX(ctx context.Context) []int
- func (cs *CarSelect) Scan(ctx context.Context, v interface{}) error
- func (cs *CarSelect) ScanX(ctx context.Context, v interface{})
- func (cs *CarSelect) String(ctx context.Context) (_ string, err error)
- func (cs *CarSelect) StringX(ctx context.Context) string
- func (cs *CarSelect) Strings(ctx context.Context) ([]string, error)
- func (cs *CarSelect) StringsX(ctx context.Context) []string
- type CarUpdate
- func (cu *CarUpdate) AddAfterID(f float64) *CarUpdate
- func (cu *CarUpdate) AddBeforeID(f float64) *CarUpdate
- func (cu *CarUpdate) ClearAfterID() *CarUpdate
- func (cu *CarUpdate) ClearBeforeID() *CarUpdate
- func (cu *CarUpdate) ClearOwner() *CarUpdate
- func (cu *CarUpdate) Exec(ctx context.Context) error
- func (cu *CarUpdate) ExecX(ctx context.Context)
- func (cu *CarUpdate) Mutation() *CarMutation
- func (cu *CarUpdate) Save(ctx context.Context) (int, error)
- func (cu *CarUpdate) SaveX(ctx context.Context) int
- func (cu *CarUpdate) SetAfterID(f float64) *CarUpdate
- func (cu *CarUpdate) SetBeforeID(f float64) *CarUpdate
- func (cu *CarUpdate) SetModel(s string) *CarUpdate
- func (cu *CarUpdate) SetNillableAfterID(f *float64) *CarUpdate
- func (cu *CarUpdate) SetNillableBeforeID(f *float64) *CarUpdate
- func (cu *CarUpdate) SetNillableOwnerID(id *string) *CarUpdate
- func (cu *CarUpdate) SetOwner(p *Pet) *CarUpdate
- func (cu *CarUpdate) SetOwnerID(id string) *CarUpdate
- func (cu *CarUpdate) Where(ps ...predicate.Car) *CarUpdate
- type CarUpdateOne
- func (cuo *CarUpdateOne) AddAfterID(f float64) *CarUpdateOne
- func (cuo *CarUpdateOne) AddBeforeID(f float64) *CarUpdateOne
- func (cuo *CarUpdateOne) ClearAfterID() *CarUpdateOne
- func (cuo *CarUpdateOne) ClearBeforeID() *CarUpdateOne
- func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne
- func (cuo *CarUpdateOne) Exec(ctx context.Context) error
- func (cuo *CarUpdateOne) ExecX(ctx context.Context)
- func (cuo *CarUpdateOne) Mutation() *CarMutation
- func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)
- func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car
- func (cuo *CarUpdateOne) SetAfterID(f float64) *CarUpdateOne
- func (cuo *CarUpdateOne) SetBeforeID(f float64) *CarUpdateOne
- func (cuo *CarUpdateOne) SetModel(s string) *CarUpdateOne
- func (cuo *CarUpdateOne) SetNillableAfterID(f *float64) *CarUpdateOne
- func (cuo *CarUpdateOne) SetNillableBeforeID(f *float64) *CarUpdateOne
- func (cuo *CarUpdateOne) SetNillableOwnerID(id *string) *CarUpdateOne
- func (cuo *CarUpdateOne) SetOwner(p *Pet) *CarUpdateOne
- func (cuo *CarUpdateOne) SetOwnerID(id string) *CarUpdateOne
- type Cars
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Group
- type GroupClient
- func (c *GroupClient) Create() *GroupCreate
- func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
- func (c *GroupClient) Delete() *GroupDelete
- func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
- func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
- func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)
- func (c *GroupClient) GetX(ctx context.Context, id int) *Group
- func (c *GroupClient) Hooks() []Hook
- func (c *GroupClient) Query() *GroupQuery
- func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
- func (c *GroupClient) Update() *GroupUpdate
- func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
- func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
- func (c *GroupClient) Use(hooks ...Hook)
- type GroupCreate
- func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
- func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
- func (gc *GroupCreate) Mutation() *GroupMutation
- func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
- func (gc *GroupCreate) SaveX(ctx context.Context) *Group
- func (gc *GroupCreate) SetID(i int) *GroupCreate
- type GroupCreateBulk
- type GroupDelete
- type GroupDeleteOne
- type GroupEdges
- type GroupGroupBy
- func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
- func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool
- func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
- func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64
- func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
- func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ggb *GroupGroupBy) IntX(ctx context.Context) int
- func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
- func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
- func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)
- func (ggb *GroupGroupBy) StringX(ctx context.Context) string
- func (ggb *GroupGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ggb *GroupGroupBy) StringsX(ctx context.Context) []string
- type GroupMutation
- func (m *GroupMutation) AddField(name string, value ent.Value) error
- func (m *GroupMutation) AddUserIDs(ids ...int)
- func (m *GroupMutation) AddedEdges() []string
- func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
- func (m *GroupMutation) AddedFields() []string
- func (m *GroupMutation) AddedIDs(name string) []ent.Value
- func (m *GroupMutation) ClearEdge(name string) error
- func (m *GroupMutation) ClearField(name string) error
- func (m *GroupMutation) ClearUsers()
- func (m *GroupMutation) ClearedEdges() []string
- func (m *GroupMutation) ClearedFields() []string
- func (m GroupMutation) Client() *Client
- func (m *GroupMutation) EdgeCleared(name string) bool
- func (m *GroupMutation) Field(name string) (ent.Value, bool)
- func (m *GroupMutation) FieldCleared(name string) bool
- func (m *GroupMutation) Fields() []string
- func (m *GroupMutation) ID() (id int, exists bool)
- func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *GroupMutation) Op() Op
- func (m *GroupMutation) RemoveUserIDs(ids ...int)
- func (m *GroupMutation) RemovedEdges() []string
- func (m *GroupMutation) RemovedIDs(name string) []ent.Value
- func (m *GroupMutation) RemovedUsersIDs() (ids []int)
- func (m *GroupMutation) ResetEdge(name string) error
- func (m *GroupMutation) ResetField(name string) error
- func (m *GroupMutation) ResetUsers()
- func (m *GroupMutation) SetField(name string, value ent.Value) error
- func (m *GroupMutation) SetID(id int)
- func (m GroupMutation) Tx() (*Tx, error)
- func (m *GroupMutation) Type() string
- func (m *GroupMutation) UsersCleared() bool
- func (m *GroupMutation) UsersIDs() (ids []int)
- type GroupQuery
- func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
- func (gq *GroupQuery) AllX(ctx context.Context) []*Group
- func (gq *GroupQuery) Clone() *GroupQuery
- func (gq *GroupQuery) Count(ctx context.Context) (int, error)
- func (gq *GroupQuery) CountX(ctx context.Context) int
- func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
- func (gq *GroupQuery) ExistX(ctx context.Context) bool
- func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) FirstIDX(ctx context.Context) int
- func (gq *GroupQuery) FirstX(ctx context.Context) *Group
- func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
- func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
- func (gq *GroupQuery) IDsX(ctx context.Context) []int
- func (gq *GroupQuery) Limit(limit int) *GroupQuery
- func (gq *GroupQuery) Offset(offset int) *GroupQuery
- func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
- func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
- func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
- func (gq *GroupQuery) QueryUsers() *UserQuery
- func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect
- func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
- func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
- type GroupSelect
- func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
- func (gs *GroupSelect) BoolX(ctx context.Context) bool
- func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
- func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
- func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
- func (gs *GroupSelect) Float64X(ctx context.Context) float64
- func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
- func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
- func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)
- func (gs *GroupSelect) IntX(ctx context.Context) int
- func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
- func (gs *GroupSelect) IntsX(ctx context.Context) []int
- func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
- func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
- func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)
- func (gs *GroupSelect) StringX(ctx context.Context) string
- func (gs *GroupSelect) Strings(ctx context.Context) ([]string, error)
- func (gs *GroupSelect) StringsX(ctx context.Context) []string
- type GroupUpdate
- func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) ClearUsers() *GroupUpdate
- func (gu *GroupUpdate) Exec(ctx context.Context) error
- func (gu *GroupUpdate) ExecX(ctx context.Context)
- func (gu *GroupUpdate) Mutation() *GroupMutation
- func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
- func (gu *GroupUpdate) SaveX(ctx context.Context) int
- func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
- type GroupUpdateOne
- func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
- func (guo *GroupUpdateOne) Exec(ctx context.Context) error
- func (guo *GroupUpdateOne) ExecX(ctx context.Context)
- func (guo *GroupUpdateOne) Mutation() *GroupMutation
- func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
- func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
- type Groups
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Pet
- type PetClient
- func (c *PetClient) Create() *PetCreate
- func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk
- func (c *PetClient) Delete() *PetDelete
- func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
- func (c *PetClient) DeleteOneID(id string) *PetDeleteOne
- func (c *PetClient) Get(ctx context.Context, id string) (*Pet, error)
- func (c *PetClient) GetX(ctx context.Context, id string) *Pet
- func (c *PetClient) Hooks() []Hook
- func (c *PetClient) Query() *PetQuery
- func (c *PetClient) QueryBestFriend(pe *Pet) *PetQuery
- func (c *PetClient) QueryCars(pe *Pet) *CarQuery
- func (c *PetClient) QueryFriends(pe *Pet) *PetQuery
- func (c *PetClient) QueryOwner(pe *Pet) *UserQuery
- func (c *PetClient) Update() *PetUpdate
- func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
- func (c *PetClient) UpdateOneID(id string) *PetUpdateOne
- func (c *PetClient) Use(hooks ...Hook)
- type PetCreate
- func (pc *PetCreate) AddCarIDs(ids ...int) *PetCreate
- func (pc *PetCreate) AddCars(c ...*Car) *PetCreate
- func (pc *PetCreate) AddFriendIDs(ids ...string) *PetCreate
- func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate
- func (pc *PetCreate) Mutation() *PetMutation
- func (pc *PetCreate) Save(ctx context.Context) (*Pet, error)
- func (pc *PetCreate) SaveX(ctx context.Context) *Pet
- func (pc *PetCreate) SetBestFriend(p *Pet) *PetCreate
- func (pc *PetCreate) SetBestFriendID(id string) *PetCreate
- func (pc *PetCreate) SetID(s string) *PetCreate
- func (pc *PetCreate) SetNillableBestFriendID(id *string) *PetCreate
- func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate
- func (pc *PetCreate) SetOwner(u *User) *PetCreate
- func (pc *PetCreate) SetOwnerID(id int) *PetCreate
- type PetCreateBulk
- type PetDelete
- type PetDeleteOne
- type PetEdges
- type PetGroupBy
- func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy
- func (pgb *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (pgb *PetGroupBy) BoolX(ctx context.Context) bool
- func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool
- func (pgb *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (pgb *PetGroupBy) Float64X(ctx context.Context) float64
- func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64
- func (pgb *PetGroupBy) Int(ctx context.Context) (_ int, err error)
- func (pgb *PetGroupBy) IntX(ctx context.Context) int
- func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)
- func (pgb *PetGroupBy) IntsX(ctx context.Context) []int
- func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error
- func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})
- func (pgb *PetGroupBy) String(ctx context.Context) (_ string, err error)
- func (pgb *PetGroupBy) StringX(ctx context.Context) string
- func (pgb *PetGroupBy) Strings(ctx context.Context) ([]string, error)
- func (pgb *PetGroupBy) StringsX(ctx context.Context) []string
- type PetMutation
- func (m *PetMutation) AddCarIDs(ids ...int)
- func (m *PetMutation) AddField(name string, value ent.Value) error
- func (m *PetMutation) AddFriendIDs(ids ...string)
- func (m *PetMutation) AddedEdges() []string
- func (m *PetMutation) AddedField(name string) (ent.Value, bool)
- func (m *PetMutation) AddedFields() []string
- func (m *PetMutation) AddedIDs(name string) []ent.Value
- func (m *PetMutation) BestFriendCleared() bool
- func (m *PetMutation) BestFriendID() (id string, exists bool)
- func (m *PetMutation) BestFriendIDs() (ids []string)
- func (m *PetMutation) CarsCleared() bool
- func (m *PetMutation) CarsIDs() (ids []int)
- func (m *PetMutation) ClearBestFriend()
- func (m *PetMutation) ClearCars()
- func (m *PetMutation) ClearEdge(name string) error
- func (m *PetMutation) ClearField(name string) error
- func (m *PetMutation) ClearFriends()
- func (m *PetMutation) ClearOwner()
- func (m *PetMutation) ClearedEdges() []string
- func (m *PetMutation) ClearedFields() []string
- func (m PetMutation) Client() *Client
- func (m *PetMutation) EdgeCleared(name string) bool
- func (m *PetMutation) Field(name string) (ent.Value, bool)
- func (m *PetMutation) FieldCleared(name string) bool
- func (m *PetMutation) Fields() []string
- func (m *PetMutation) FriendsCleared() bool
- func (m *PetMutation) FriendsIDs() (ids []string)
- func (m *PetMutation) ID() (id string, exists bool)
- func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *PetMutation) Op() Op
- func (m *PetMutation) OwnerCleared() bool
- func (m *PetMutation) OwnerID() (id int, exists bool)
- func (m *PetMutation) OwnerIDs() (ids []int)
- func (m *PetMutation) RemoveCarIDs(ids ...int)
- func (m *PetMutation) RemoveFriendIDs(ids ...string)
- func (m *PetMutation) RemovedCarsIDs() (ids []int)
- func (m *PetMutation) RemovedEdges() []string
- func (m *PetMutation) RemovedFriendsIDs() (ids []string)
- func (m *PetMutation) RemovedIDs(name string) []ent.Value
- func (m *PetMutation) ResetBestFriend()
- func (m *PetMutation) ResetCars()
- func (m *PetMutation) ResetEdge(name string) error
- func (m *PetMutation) ResetField(name string) error
- func (m *PetMutation) ResetFriends()
- func (m *PetMutation) ResetOwner()
- func (m *PetMutation) SetBestFriendID(id string)
- func (m *PetMutation) SetField(name string, value ent.Value) error
- func (m *PetMutation) SetID(id string)
- func (m *PetMutation) SetOwnerID(id int)
- func (m PetMutation) Tx() (*Tx, error)
- func (m *PetMutation) Type() string
- type PetQuery
- func (pq *PetQuery) All(ctx context.Context) ([]*Pet, error)
- func (pq *PetQuery) AllX(ctx context.Context) []*Pet
- func (pq *PetQuery) Clone() *PetQuery
- func (pq *PetQuery) Count(ctx context.Context) (int, error)
- func (pq *PetQuery) CountX(ctx context.Context) int
- func (pq *PetQuery) Exist(ctx context.Context) (bool, error)
- func (pq *PetQuery) ExistX(ctx context.Context) bool
- func (pq *PetQuery) First(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) FirstID(ctx context.Context) (id string, err error)
- func (pq *PetQuery) FirstIDX(ctx context.Context) string
- func (pq *PetQuery) FirstX(ctx context.Context) *Pet
- func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
- func (pq *PetQuery) IDs(ctx context.Context) ([]string, error)
- func (pq *PetQuery) IDsX(ctx context.Context) []string
- func (pq *PetQuery) Limit(limit int) *PetQuery
- func (pq *PetQuery) Offset(offset int) *PetQuery
- func (pq *PetQuery) Only(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) OnlyID(ctx context.Context) (id string, err error)
- func (pq *PetQuery) OnlyIDX(ctx context.Context) string
- func (pq *PetQuery) OnlyX(ctx context.Context) *Pet
- func (pq *PetQuery) Order(o ...OrderFunc) *PetQuery
- func (pq *PetQuery) QueryBestFriend() *PetQuery
- func (pq *PetQuery) QueryCars() *CarQuery
- func (pq *PetQuery) QueryFriends() *PetQuery
- func (pq *PetQuery) QueryOwner() *UserQuery
- func (pq *PetQuery) Select(field string, fields ...string) *PetSelect
- func (pq *PetQuery) Where(ps ...predicate.Pet) *PetQuery
- func (pq *PetQuery) WithBestFriend(opts ...func(*PetQuery)) *PetQuery
- func (pq *PetQuery) WithCars(opts ...func(*CarQuery)) *PetQuery
- func (pq *PetQuery) WithFriends(opts ...func(*PetQuery)) *PetQuery
- func (pq *PetQuery) WithOwner(opts ...func(*UserQuery)) *PetQuery
- type PetSelect
- func (ps *PetSelect) Bool(ctx context.Context) (_ bool, err error)
- func (ps *PetSelect) BoolX(ctx context.Context) bool
- func (ps *PetSelect) Bools(ctx context.Context) ([]bool, error)
- func (ps *PetSelect) BoolsX(ctx context.Context) []bool
- func (ps *PetSelect) Float64(ctx context.Context) (_ float64, err error)
- func (ps *PetSelect) Float64X(ctx context.Context) float64
- func (ps *PetSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ps *PetSelect) Float64sX(ctx context.Context) []float64
- func (ps *PetSelect) Int(ctx context.Context) (_ int, err error)
- func (ps *PetSelect) IntX(ctx context.Context) int
- func (ps *PetSelect) Ints(ctx context.Context) ([]int, error)
- func (ps *PetSelect) IntsX(ctx context.Context) []int
- func (ps *PetSelect) Scan(ctx context.Context, v interface{}) error
- func (ps *PetSelect) ScanX(ctx context.Context, v interface{})
- func (ps *PetSelect) String(ctx context.Context) (_ string, err error)
- func (ps *PetSelect) StringX(ctx context.Context) string
- func (ps *PetSelect) Strings(ctx context.Context) ([]string, error)
- func (ps *PetSelect) StringsX(ctx context.Context) []string
- type PetUpdate
- func (pu *PetUpdate) AddCarIDs(ids ...int) *PetUpdate
- func (pu *PetUpdate) AddCars(c ...*Car) *PetUpdate
- func (pu *PetUpdate) AddFriendIDs(ids ...string) *PetUpdate
- func (pu *PetUpdate) AddFriends(p ...*Pet) *PetUpdate
- func (pu *PetUpdate) ClearBestFriend() *PetUpdate
- func (pu *PetUpdate) ClearCars() *PetUpdate
- func (pu *PetUpdate) ClearFriends() *PetUpdate
- func (pu *PetUpdate) ClearOwner() *PetUpdate
- func (pu *PetUpdate) Exec(ctx context.Context) error
- func (pu *PetUpdate) ExecX(ctx context.Context)
- func (pu *PetUpdate) Mutation() *PetMutation
- func (pu *PetUpdate) RemoveCarIDs(ids ...int) *PetUpdate
- func (pu *PetUpdate) RemoveCars(c ...*Car) *PetUpdate
- func (pu *PetUpdate) RemoveFriendIDs(ids ...string) *PetUpdate
- func (pu *PetUpdate) RemoveFriends(p ...*Pet) *PetUpdate
- func (pu *PetUpdate) Save(ctx context.Context) (int, error)
- func (pu *PetUpdate) SaveX(ctx context.Context) int
- func (pu *PetUpdate) SetBestFriend(p *Pet) *PetUpdate
- func (pu *PetUpdate) SetBestFriendID(id string) *PetUpdate
- func (pu *PetUpdate) SetNillableBestFriendID(id *string) *PetUpdate
- func (pu *PetUpdate) SetNillableOwnerID(id *int) *PetUpdate
- func (pu *PetUpdate) SetOwner(u *User) *PetUpdate
- func (pu *PetUpdate) SetOwnerID(id int) *PetUpdate
- func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate
- type PetUpdateOne
- func (puo *PetUpdateOne) AddCarIDs(ids ...int) *PetUpdateOne
- func (puo *PetUpdateOne) AddCars(c ...*Car) *PetUpdateOne
- func (puo *PetUpdateOne) AddFriendIDs(ids ...string) *PetUpdateOne
- func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne
- func (puo *PetUpdateOne) ClearBestFriend() *PetUpdateOne
- func (puo *PetUpdateOne) ClearCars() *PetUpdateOne
- func (puo *PetUpdateOne) ClearFriends() *PetUpdateOne
- func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
- func (puo *PetUpdateOne) Exec(ctx context.Context) error
- func (puo *PetUpdateOne) ExecX(ctx context.Context)
- func (puo *PetUpdateOne) Mutation() *PetMutation
- func (puo *PetUpdateOne) RemoveCarIDs(ids ...int) *PetUpdateOne
- func (puo *PetUpdateOne) RemoveCars(c ...*Car) *PetUpdateOne
- func (puo *PetUpdateOne) RemoveFriendIDs(ids ...string) *PetUpdateOne
- func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne
- func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
- func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
- func (puo *PetUpdateOne) SetBestFriend(p *Pet) *PetUpdateOne
- func (puo *PetUpdateOne) SetBestFriendID(id string) *PetUpdateOne
- func (puo *PetUpdateOne) SetNillableBestFriendID(id *string) *PetUpdateOne
- func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne
- type Pets
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryChildren(u *User) *UserQuery
- func (c *UserClient) QueryGroups(u *User) *GroupQuery
- func (c *UserClient) QueryParent(u *User) *UserQuery
- func (c *UserClient) QueryPets(u *User) *PetQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
- func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
- func (uc *UserCreate) AddPetIDs(ids ...string) *UserCreate
- func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetID(i int) *UserCreate
- func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
- func (uc *UserCreate) SetParent(u *User) *UserCreate
- func (uc *UserCreate) SetParentID(id int) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ugb *UserGroupBy) IntX(ctx context.Context) int
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (ugb *UserGroupBy) StringX(ctx context.Context) string
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddChildIDs(ids ...int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddGroupIDs(ids ...int)
- func (m *UserMutation) AddPetIDs(ids ...string)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) ChildrenCleared() bool
- func (m *UserMutation) ChildrenIDs() (ids []int)
- func (m *UserMutation) ClearChildren()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearGroups()
- func (m *UserMutation) ClearParent()
- func (m *UserMutation) ClearPets()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) GroupsCleared() bool
- func (m *UserMutation) GroupsIDs() (ids []int)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) ParentCleared() bool
- func (m *UserMutation) ParentID() (id int, exists bool)
- func (m *UserMutation) ParentIDs() (ids []int)
- func (m *UserMutation) PetsCleared() bool
- func (m *UserMutation) PetsIDs() (ids []string)
- func (m *UserMutation) RemoveChildIDs(ids ...int)
- func (m *UserMutation) RemoveGroupIDs(ids ...int)
- func (m *UserMutation) RemovePetIDs(ids ...string)
- func (m *UserMutation) RemovedChildrenIDs() (ids []int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedGroupsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedPetsIDs() (ids []string)
- func (m *UserMutation) ResetChildren()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetGroups()
- func (m *UserMutation) ResetParent()
- func (m *UserMutation) ResetPets()
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetID(id int)
- func (m *UserMutation) SetParentID(id int)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryChildren() *UserQuery
- func (uq *UserQuery) QueryGroups() *GroupQuery
- func (uq *UserQuery) QueryParent() *UserQuery
- func (uq *UserQuery) QueryPets() *PetQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
- func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (us *UserSelect) BoolX(ctx context.Context) bool
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (us *UserSelect) Float64X(ctx context.Context) float64
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (us *UserSelect) IntX(ctx context.Context) int
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) String(ctx context.Context) (_ string, err error)
- func (us *UserSelect) StringX(ctx context.Context) string
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) AddPetIDs(ids ...string) *UserUpdate
- func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) ClearChildren() *UserUpdate
- func (uu *UserUpdate) ClearGroups() *UserUpdate
- func (uu *UserUpdate) ClearParent() *UserUpdate
- func (uu *UserUpdate) ClearPets() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) RemovePetIDs(ids ...string) *UserUpdate
- func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
- func (uu *UserUpdate) SetParent(u *User) *UserUpdate
- func (uu *UserUpdate) SetParentID(id int) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPetIDs(ids ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePetIDs(ids ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeBlob = "Blob" TypeCar = "Car" TypeGroup = "Group" TypePet = "Pet" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validaton error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Blob ¶
type Blob struct { // ID of the ent. ID uuid.UUID `json:"id,omitempty"` // UUID holds the value of the "uuid" field. UUID uuid.UUID `json:"uuid,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the BlobQuery when eager-loading is set. Edges BlobEdges `json:"edges"` // contains filtered or unexported fields }
Blob is the model entity for the Blob schema.
func (*Blob) QueryLinks ¶
QueryLinks queries the links edge of the Blob.
func (*Blob) QueryParent ¶
QueryParent queries the parent edge of the Blob.
func (*Blob) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Blob) Update ¶
func (b *Blob) Update() *BlobUpdateOne
Update returns a builder for updating this Blob. Note that, you need to call Blob.Unwrap() before calling this method, if this Blob was returned from a transaction, and the transaction was committed or rolled back.
type BlobClient ¶
type BlobClient struct {
// contains filtered or unexported fields
}
BlobClient is a client for the Blob schema.
func NewBlobClient ¶
func NewBlobClient(c config) *BlobClient
NewBlobClient returns a client for the Blob from the given config.
func (*BlobClient) Create ¶
func (c *BlobClient) Create() *BlobCreate
Create returns a create builder for Blob.
func (*BlobClient) CreateBulk ¶
func (c *BlobClient) CreateBulk(builders ...*BlobCreate) *BlobCreateBulk
BulkCreate returns a builder for creating a bulk of Blob entities.
func (*BlobClient) Delete ¶
func (c *BlobClient) Delete() *BlobDelete
Delete returns a delete builder for Blob.
func (*BlobClient) DeleteOne ¶
func (c *BlobClient) DeleteOne(b *Blob) *BlobDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*BlobClient) DeleteOneID ¶
func (c *BlobClient) DeleteOneID(id uuid.UUID) *BlobDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*BlobClient) Query ¶
func (c *BlobClient) Query() *BlobQuery
Query returns a query builder for Blob.
func (*BlobClient) QueryLinks ¶
func (c *BlobClient) QueryLinks(b *Blob) *BlobQuery
QueryLinks queries the links edge of a Blob.
func (*BlobClient) QueryParent ¶
func (c *BlobClient) QueryParent(b *Blob) *BlobQuery
QueryParent queries the parent edge of a Blob.
func (*BlobClient) Update ¶
func (c *BlobClient) Update() *BlobUpdate
Update returns an update builder for Blob.
func (*BlobClient) UpdateOne ¶
func (c *BlobClient) UpdateOne(b *Blob) *BlobUpdateOne
UpdateOne returns an update builder for the given entity.
func (*BlobClient) UpdateOneID ¶
func (c *BlobClient) UpdateOneID(id uuid.UUID) *BlobUpdateOne
UpdateOneID returns an update builder for the given id.
func (*BlobClient) Use ¶
func (c *BlobClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `blob.Hooks(f(g(h())))`.
type BlobCreate ¶
type BlobCreate struct {
// contains filtered or unexported fields
}
BlobCreate is the builder for creating a Blob entity.
func (*BlobCreate) AddLinkIDs ¶
func (bc *BlobCreate) AddLinkIDs(ids ...uuid.UUID) *BlobCreate
AddLinkIDs adds the links edge to Blob by ids.
func (*BlobCreate) AddLinks ¶
func (bc *BlobCreate) AddLinks(b ...*Blob) *BlobCreate
AddLinks adds the links edges to Blob.
func (*BlobCreate) Mutation ¶
func (bc *BlobCreate) Mutation() *BlobMutation
Mutation returns the BlobMutation object of the builder.
func (*BlobCreate) Save ¶
func (bc *BlobCreate) Save(ctx context.Context) (*Blob, error)
Save creates the Blob in the database.
func (*BlobCreate) SaveX ¶
func (bc *BlobCreate) SaveX(ctx context.Context) *Blob
SaveX calls Save and panics if Save returns an error.
func (*BlobCreate) SetID ¶
func (bc *BlobCreate) SetID(u uuid.UUID) *BlobCreate
SetID sets the id field.
func (*BlobCreate) SetNillableParentID ¶
func (bc *BlobCreate) SetNillableParentID(id *uuid.UUID) *BlobCreate
SetNillableParentID sets the parent edge to Blob by id if the given value is not nil.
func (*BlobCreate) SetParent ¶
func (bc *BlobCreate) SetParent(b *Blob) *BlobCreate
SetParent sets the parent edge to Blob.
func (*BlobCreate) SetParentID ¶
func (bc *BlobCreate) SetParentID(id uuid.UUID) *BlobCreate
SetParentID sets the parent edge to Blob by id.
func (*BlobCreate) SetUUID ¶
func (bc *BlobCreate) SetUUID(u uuid.UUID) *BlobCreate
SetUUID sets the uuid field.
type BlobCreateBulk ¶
type BlobCreateBulk struct {
// contains filtered or unexported fields
}
BlobCreateBulk is the builder for creating a bulk of Blob entities.
type BlobDelete ¶
type BlobDelete struct {
// contains filtered or unexported fields
}
BlobDelete is the builder for deleting a Blob entity.
func (*BlobDelete) Exec ¶
func (bd *BlobDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*BlobDelete) ExecX ¶
func (bd *BlobDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*BlobDelete) Where ¶
func (bd *BlobDelete) Where(ps ...predicate.Blob) *BlobDelete
Where adds a new predicate to the delete builder.
type BlobDeleteOne ¶
type BlobDeleteOne struct {
// contains filtered or unexported fields
}
BlobDeleteOne is the builder for deleting a single Blob entity.
func (*BlobDeleteOne) Exec ¶
func (bdo *BlobDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*BlobDeleteOne) ExecX ¶
func (bdo *BlobDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type BlobEdges ¶
type BlobEdges struct { // Parent holds the value of the parent edge. Parent *Blob // Links holds the value of the links edge. Links []*Blob // contains filtered or unexported fields }
BlobEdges holds the relations/edges for other nodes in the graph.
func (BlobEdges) LinksOrErr ¶
LinksOrErr returns the Links value or an error if the edge was not loaded in eager-loading.
func (BlobEdges) ParentOrErr ¶
ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type BlobGroupBy ¶
type BlobGroupBy struct {
// contains filtered or unexported fields
}
BlobGroupBy is the builder for group-by Blob entities.
func (*BlobGroupBy) Aggregate ¶
func (bgb *BlobGroupBy) Aggregate(fns ...AggregateFunc) *BlobGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*BlobGroupBy) Bool ¶
func (bgb *BlobGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) BoolX ¶
func (bgb *BlobGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*BlobGroupBy) Bools ¶
func (bgb *BlobGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) BoolsX ¶
func (bgb *BlobGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*BlobGroupBy) Float64 ¶
func (bgb *BlobGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) Float64X ¶
func (bgb *BlobGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*BlobGroupBy) Float64s ¶
func (bgb *BlobGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) Float64sX ¶
func (bgb *BlobGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*BlobGroupBy) Int ¶
func (bgb *BlobGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) IntX ¶
func (bgb *BlobGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*BlobGroupBy) Ints ¶
func (bgb *BlobGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) IntsX ¶
func (bgb *BlobGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*BlobGroupBy) Scan ¶
func (bgb *BlobGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*BlobGroupBy) ScanX ¶
func (bgb *BlobGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*BlobGroupBy) String ¶
func (bgb *BlobGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*BlobGroupBy) StringX ¶
func (bgb *BlobGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type BlobMutation ¶
type BlobMutation struct {
// contains filtered or unexported fields
}
BlobMutation represents an operation that mutate the Blobs nodes in the graph.
func (*BlobMutation) AddField ¶
func (m *BlobMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*BlobMutation) AddLinkIDs ¶
func (m *BlobMutation) AddLinkIDs(ids ...uuid.UUID)
AddLinkIDs adds the links edge to Blob by ids.
func (*BlobMutation) AddedEdges ¶
func (m *BlobMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*BlobMutation) AddedField ¶
func (m *BlobMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*BlobMutation) AddedFields ¶
func (m *BlobMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*BlobMutation) AddedIDs ¶
func (m *BlobMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*BlobMutation) ClearEdge ¶
func (m *BlobMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*BlobMutation) ClearField ¶
func (m *BlobMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*BlobMutation) ClearLinks ¶ added in v0.4.3
func (m *BlobMutation) ClearLinks()
ClearLinks clears the links edge to Blob.
func (*BlobMutation) ClearParent ¶
func (m *BlobMutation) ClearParent()
ClearParent clears the parent edge to Blob.
func (*BlobMutation) ClearedEdges ¶
func (m *BlobMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*BlobMutation) ClearedFields ¶
func (m *BlobMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (BlobMutation) Client ¶
func (m BlobMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*BlobMutation) EdgeCleared ¶
func (m *BlobMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*BlobMutation) Field ¶
func (m *BlobMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*BlobMutation) FieldCleared ¶
func (m *BlobMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*BlobMutation) Fields ¶
func (m *BlobMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*BlobMutation) ID ¶
func (m *BlobMutation) ID() (id uuid.UUID, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*BlobMutation) LinksCleared ¶ added in v0.4.3
func (m *BlobMutation) LinksCleared() bool
LinksCleared returns if the edge links was cleared.
func (*BlobMutation) LinksIDs ¶
func (m *BlobMutation) LinksIDs() (ids []uuid.UUID)
LinksIDs returns the links ids in the mutation.
func (*BlobMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*BlobMutation) OldUUID ¶
OldUUID returns the old uuid value of the Blob. If the Blob object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*BlobMutation) ParentCleared ¶
func (m *BlobMutation) ParentCleared() bool
ParentCleared returns if the edge parent was cleared.
func (*BlobMutation) ParentID ¶
func (m *BlobMutation) ParentID() (id uuid.UUID, exists bool)
ParentID returns the parent id in the mutation.
func (*BlobMutation) ParentIDs ¶
func (m *BlobMutation) ParentIDs() (ids []uuid.UUID)
ParentIDs returns the parent ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.
func (*BlobMutation) RemoveLinkIDs ¶
func (m *BlobMutation) RemoveLinkIDs(ids ...uuid.UUID)
RemoveLinkIDs removes the links edge to Blob by ids.
func (*BlobMutation) RemovedEdges ¶
func (m *BlobMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*BlobMutation) RemovedIDs ¶
func (m *BlobMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*BlobMutation) RemovedLinksIDs ¶
func (m *BlobMutation) RemovedLinksIDs() (ids []uuid.UUID)
RemovedLinks returns the removed ids of links.
func (*BlobMutation) ResetEdge ¶
func (m *BlobMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*BlobMutation) ResetField ¶
func (m *BlobMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*BlobMutation) ResetLinks ¶
func (m *BlobMutation) ResetLinks()
ResetLinks reset all changes of the "links" edge.
func (*BlobMutation) ResetParent ¶
func (m *BlobMutation) ResetParent()
ResetParent reset all changes of the "parent" edge.
func (*BlobMutation) ResetUUID ¶
func (m *BlobMutation) ResetUUID()
ResetUUID reset all changes of the "uuid" field.
func (*BlobMutation) SetField ¶
func (m *BlobMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*BlobMutation) SetID ¶
func (m *BlobMutation) SetID(id uuid.UUID)
SetID sets the value of the id field. Note that, this operation is accepted only on Blob creation.
func (*BlobMutation) SetParentID ¶
func (m *BlobMutation) SetParentID(id uuid.UUID)
SetParentID sets the parent edge to Blob by id.
func (*BlobMutation) SetUUID ¶
func (m *BlobMutation) SetUUID(u uuid.UUID)
SetUUID sets the uuid field.
func (BlobMutation) Tx ¶
func (m BlobMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*BlobMutation) Type ¶
func (m *BlobMutation) Type() string
Type returns the node type of this mutation (Blob).
type BlobQuery ¶
type BlobQuery struct {
// contains filtered or unexported fields
}
BlobQuery is the builder for querying Blob entities.
func (*BlobQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*BlobQuery) First ¶
First returns the first Blob entity in the query. Returns *NotFoundError when no blob was found.
func (*BlobQuery) FirstID ¶
FirstID returns the first Blob id in the query. Returns *NotFoundError when no id was found.
func (*BlobQuery) FirstIDX ¶ added in v0.5.0
FirstIDX is like FirstID, but panics if an error occurs.
func (*BlobQuery) GroupBy ¶
func (bq *BlobQuery) GroupBy(field string, fields ...string) *BlobGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { UUID uuid.UUID `json:"uuid,omitempty"` Count int `json:"count,omitempty"` } client.Blob.Query(). GroupBy(blob.FieldUUID). Aggregate(ent.Count()). Scan(ctx, &v)
func (*BlobQuery) Only ¶
Only returns the only Blob entity in the query, returns an error if not exactly one entity was returned.
func (*BlobQuery) OnlyID ¶
OnlyID returns the only Blob id in the query, returns an error if not exactly one id was returned.
func (*BlobQuery) QueryLinks ¶
QueryLinks chains the current query on the links edge.
func (*BlobQuery) QueryParent ¶
QueryParent chains the current query on the parent edge.
func (*BlobQuery) Select ¶
func (bq *BlobQuery) Select(field string, fields ...string) *BlobSelect
Select one or more fields from the given query.
Example:
var v []struct { UUID uuid.UUID `json:"uuid,omitempty"` } client.Blob.Query(). Select(blob.FieldUUID). Scan(ctx, &v)
func (*BlobQuery) WithLinks ¶
WithLinks tells the query-builder to eager-loads the nodes that are connected to
the "links" edge. The optional arguments used to configure the query builder of the edge.
func (*BlobQuery) WithParent ¶
WithParent tells the query-builder to eager-loads the nodes that are connected to
the "parent" edge. The optional arguments used to configure the query builder of the edge.
type BlobSelect ¶
type BlobSelect struct {
// contains filtered or unexported fields
}
BlobSelect is the builder for select fields of Blob entities.
func (*BlobSelect) Bool ¶
func (bs *BlobSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*BlobSelect) BoolX ¶
func (bs *BlobSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*BlobSelect) Bools ¶
func (bs *BlobSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*BlobSelect) BoolsX ¶
func (bs *BlobSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*BlobSelect) Float64 ¶
func (bs *BlobSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*BlobSelect) Float64X ¶
func (bs *BlobSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*BlobSelect) Float64s ¶
func (bs *BlobSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*BlobSelect) Float64sX ¶
func (bs *BlobSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*BlobSelect) Int ¶
func (bs *BlobSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*BlobSelect) IntX ¶
func (bs *BlobSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*BlobSelect) Ints ¶
func (bs *BlobSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*BlobSelect) IntsX ¶
func (bs *BlobSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*BlobSelect) Scan ¶
func (bs *BlobSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*BlobSelect) ScanX ¶
func (bs *BlobSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*BlobSelect) String ¶
func (bs *BlobSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*BlobSelect) StringX ¶
func (bs *BlobSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type BlobUpdate ¶
type BlobUpdate struct {
// contains filtered or unexported fields
}
BlobUpdate is the builder for updating Blob entities.
func (*BlobUpdate) AddLinkIDs ¶
func (bu *BlobUpdate) AddLinkIDs(ids ...uuid.UUID) *BlobUpdate
AddLinkIDs adds the links edge to Blob by ids.
func (*BlobUpdate) AddLinks ¶
func (bu *BlobUpdate) AddLinks(b ...*Blob) *BlobUpdate
AddLinks adds the links edges to Blob.
func (*BlobUpdate) ClearLinks ¶ added in v0.4.3
func (bu *BlobUpdate) ClearLinks() *BlobUpdate
ClearLinks clears all "links" edges to type Blob.
func (*BlobUpdate) ClearParent ¶
func (bu *BlobUpdate) ClearParent() *BlobUpdate
ClearParent clears the "parent" edge to type Blob.
func (*BlobUpdate) Exec ¶
func (bu *BlobUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*BlobUpdate) ExecX ¶
func (bu *BlobUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*BlobUpdate) Mutation ¶
func (bu *BlobUpdate) Mutation() *BlobMutation
Mutation returns the BlobMutation object of the builder.
func (*BlobUpdate) RemoveLinkIDs ¶
func (bu *BlobUpdate) RemoveLinkIDs(ids ...uuid.UUID) *BlobUpdate
RemoveLinkIDs removes the links edge to Blob by ids.
func (*BlobUpdate) RemoveLinks ¶
func (bu *BlobUpdate) RemoveLinks(b ...*Blob) *BlobUpdate
RemoveLinks removes links edges to Blob.
func (*BlobUpdate) Save ¶
func (bu *BlobUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*BlobUpdate) SaveX ¶
func (bu *BlobUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*BlobUpdate) SetNillableParentID ¶
func (bu *BlobUpdate) SetNillableParentID(id *uuid.UUID) *BlobUpdate
SetNillableParentID sets the parent edge to Blob by id if the given value is not nil.
func (*BlobUpdate) SetParent ¶
func (bu *BlobUpdate) SetParent(b *Blob) *BlobUpdate
SetParent sets the parent edge to Blob.
func (*BlobUpdate) SetParentID ¶
func (bu *BlobUpdate) SetParentID(id uuid.UUID) *BlobUpdate
SetParentID sets the parent edge to Blob by id.
func (*BlobUpdate) SetUUID ¶
func (bu *BlobUpdate) SetUUID(u uuid.UUID) *BlobUpdate
SetUUID sets the uuid field.
func (*BlobUpdate) Where ¶
func (bu *BlobUpdate) Where(ps ...predicate.Blob) *BlobUpdate
Where adds a new predicate for the builder.
type BlobUpdateOne ¶
type BlobUpdateOne struct {
// contains filtered or unexported fields
}
BlobUpdateOne is the builder for updating a single Blob entity.
func (*BlobUpdateOne) AddLinkIDs ¶
func (buo *BlobUpdateOne) AddLinkIDs(ids ...uuid.UUID) *BlobUpdateOne
AddLinkIDs adds the links edge to Blob by ids.
func (*BlobUpdateOne) AddLinks ¶
func (buo *BlobUpdateOne) AddLinks(b ...*Blob) *BlobUpdateOne
AddLinks adds the links edges to Blob.
func (*BlobUpdateOne) ClearLinks ¶ added in v0.4.3
func (buo *BlobUpdateOne) ClearLinks() *BlobUpdateOne
ClearLinks clears all "links" edges to type Blob.
func (*BlobUpdateOne) ClearParent ¶
func (buo *BlobUpdateOne) ClearParent() *BlobUpdateOne
ClearParent clears the "parent" edge to type Blob.
func (*BlobUpdateOne) Exec ¶
func (buo *BlobUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*BlobUpdateOne) ExecX ¶
func (buo *BlobUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*BlobUpdateOne) Mutation ¶
func (buo *BlobUpdateOne) Mutation() *BlobMutation
Mutation returns the BlobMutation object of the builder.
func (*BlobUpdateOne) RemoveLinkIDs ¶
func (buo *BlobUpdateOne) RemoveLinkIDs(ids ...uuid.UUID) *BlobUpdateOne
RemoveLinkIDs removes the links edge to Blob by ids.
func (*BlobUpdateOne) RemoveLinks ¶
func (buo *BlobUpdateOne) RemoveLinks(b ...*Blob) *BlobUpdateOne
RemoveLinks removes links edges to Blob.
func (*BlobUpdateOne) Save ¶
func (buo *BlobUpdateOne) Save(ctx context.Context) (*Blob, error)
Save executes the query and returns the updated entity.
func (*BlobUpdateOne) SaveX ¶
func (buo *BlobUpdateOne) SaveX(ctx context.Context) *Blob
SaveX is like Save, but panics if an error occurs.
func (*BlobUpdateOne) SetNillableParentID ¶
func (buo *BlobUpdateOne) SetNillableParentID(id *uuid.UUID) *BlobUpdateOne
SetNillableParentID sets the parent edge to Blob by id if the given value is not nil.
func (*BlobUpdateOne) SetParent ¶
func (buo *BlobUpdateOne) SetParent(b *Blob) *BlobUpdateOne
SetParent sets the parent edge to Blob.
func (*BlobUpdateOne) SetParentID ¶
func (buo *BlobUpdateOne) SetParentID(id uuid.UUID) *BlobUpdateOne
SetParentID sets the parent edge to Blob by id.
func (*BlobUpdateOne) SetUUID ¶
func (buo *BlobUpdateOne) SetUUID(u uuid.UUID) *BlobUpdateOne
SetUUID sets the uuid field.
type Car ¶
type Car struct { // ID of the ent. ID int `json:"id,omitempty"` // BeforeID holds the value of the "before_id" field. BeforeID float64 `json:"before_id,omitempty"` // AfterID holds the value of the "after_id" field. AfterID float64 `json:"after_id,omitempty"` // Model holds the value of the "model" field. Model string `json:"model,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the CarQuery when eager-loading is set. Edges CarEdges `json:"edges"` // contains filtered or unexported fields }
Car is the model entity for the Car schema.
func (*Car) QueryOwner ¶
QueryOwner queries the owner edge of the Car.
func (*Car) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Car) Update ¶
func (c *Car) Update() *CarUpdateOne
Update returns a builder for updating this Car. Note that, you need to call Car.Unwrap() before calling this method, if this Car was returned from a transaction, and the transaction was committed or rolled back.
type CarClient ¶
type CarClient struct {
// contains filtered or unexported fields
}
CarClient is a client for the Car schema.
func NewCarClient ¶
func NewCarClient(c config) *CarClient
NewCarClient returns a client for the Car from the given config.
func (*CarClient) CreateBulk ¶
func (c *CarClient) CreateBulk(builders ...*CarCreate) *CarCreateBulk
BulkCreate returns a builder for creating a bulk of Car entities.
func (*CarClient) DeleteOne ¶
func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*CarClient) DeleteOneID ¶
func (c *CarClient) DeleteOneID(id int) *CarDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*CarClient) QueryOwner ¶
QueryOwner queries the owner edge of a Car.
func (*CarClient) UpdateOne ¶
func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne
UpdateOne returns an update builder for the given entity.
func (*CarClient) UpdateOneID ¶
func (c *CarClient) UpdateOneID(id int) *CarUpdateOne
UpdateOneID returns an update builder for the given id.
type CarCreate ¶
type CarCreate struct {
// contains filtered or unexported fields
}
CarCreate is the builder for creating a Car entity.
func (*CarCreate) Mutation ¶
func (cc *CarCreate) Mutation() *CarMutation
Mutation returns the CarMutation object of the builder.
func (*CarCreate) SetAfterID ¶
SetAfterID sets the after_id field.
func (*CarCreate) SetBeforeID ¶
SetBeforeID sets the before_id field.
func (*CarCreate) SetNillableAfterID ¶
SetNillableAfterID sets the after_id field if the given value is not nil.
func (*CarCreate) SetNillableBeforeID ¶
SetNillableBeforeID sets the before_id field if the given value is not nil.
func (*CarCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to Pet by id if the given value is not nil.
func (*CarCreate) SetOwnerID ¶
SetOwnerID sets the owner edge to Pet by id.
type CarCreateBulk ¶
type CarCreateBulk struct {
// contains filtered or unexported fields
}
CarCreateBulk is the builder for creating a bulk of Car entities.
type CarDelete ¶
type CarDelete struct {
// contains filtered or unexported fields
}
CarDelete is the builder for deleting a Car entity.
func (*CarDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type CarDeleteOne ¶
type CarDeleteOne struct {
// contains filtered or unexported fields
}
CarDeleteOne is the builder for deleting a single Car entity.
func (*CarDeleteOne) Exec ¶
func (cdo *CarDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*CarDeleteOne) ExecX ¶
func (cdo *CarDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CarEdges ¶
type CarEdges struct { // Owner holds the value of the owner edge. Owner *Pet // contains filtered or unexported fields }
CarEdges holds the relations/edges for other nodes in the graph.
func (CarEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type CarGroupBy ¶
type CarGroupBy struct {
// contains filtered or unexported fields
}
CarGroupBy is the builder for group-by Car entities.
func (*CarGroupBy) Aggregate ¶
func (cgb *CarGroupBy) Aggregate(fns ...AggregateFunc) *CarGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*CarGroupBy) Bool ¶
func (cgb *CarGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) BoolX ¶
func (cgb *CarGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*CarGroupBy) Bools ¶
func (cgb *CarGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) BoolsX ¶
func (cgb *CarGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*CarGroupBy) Float64 ¶
func (cgb *CarGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) Float64X ¶
func (cgb *CarGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*CarGroupBy) Float64s ¶
func (cgb *CarGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) Float64sX ¶
func (cgb *CarGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*CarGroupBy) Int ¶
func (cgb *CarGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) IntX ¶
func (cgb *CarGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*CarGroupBy) Ints ¶
func (cgb *CarGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) IntsX ¶
func (cgb *CarGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*CarGroupBy) Scan ¶
func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*CarGroupBy) ScanX ¶
func (cgb *CarGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*CarGroupBy) String ¶
func (cgb *CarGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) StringX ¶
func (cgb *CarGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type CarMutation ¶
type CarMutation struct {
// contains filtered or unexported fields
}
CarMutation represents an operation that mutate the Cars nodes in the graph.
func (*CarMutation) AddAfterID ¶
func (m *CarMutation) AddAfterID(f float64)
AddAfterID adds f to after_id.
func (*CarMutation) AddBeforeID ¶
func (m *CarMutation) AddBeforeID(f float64)
AddBeforeID adds f to before_id.
func (*CarMutation) AddField ¶
func (m *CarMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*CarMutation) AddedAfterID ¶
func (m *CarMutation) AddedAfterID() (r float64, exists bool)
AddedAfterID returns the value that was added to the after_id field in this mutation.
func (*CarMutation) AddedBeforeID ¶
func (m *CarMutation) AddedBeforeID() (r float64, exists bool)
AddedBeforeID returns the value that was added to the before_id field in this mutation.
func (*CarMutation) AddedEdges ¶
func (m *CarMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*CarMutation) AddedField ¶
func (m *CarMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*CarMutation) AddedFields ¶
func (m *CarMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*CarMutation) AddedIDs ¶
func (m *CarMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*CarMutation) AfterID ¶
func (m *CarMutation) AfterID() (r float64, exists bool)
AfterID returns the after_id value in the mutation.
func (*CarMutation) AfterIDCleared ¶
func (m *CarMutation) AfterIDCleared() bool
AfterIDCleared returns if the field after_id was cleared in this mutation.
func (*CarMutation) BeforeID ¶
func (m *CarMutation) BeforeID() (r float64, exists bool)
BeforeID returns the before_id value in the mutation.
func (*CarMutation) BeforeIDCleared ¶
func (m *CarMutation) BeforeIDCleared() bool
BeforeIDCleared returns if the field before_id was cleared in this mutation.
func (*CarMutation) ClearAfterID ¶
func (m *CarMutation) ClearAfterID()
ClearAfterID clears the value of after_id.
func (*CarMutation) ClearBeforeID ¶
func (m *CarMutation) ClearBeforeID()
ClearBeforeID clears the value of before_id.
func (*CarMutation) ClearEdge ¶
func (m *CarMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*CarMutation) ClearField ¶
func (m *CarMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*CarMutation) ClearOwner ¶
func (m *CarMutation) ClearOwner()
ClearOwner clears the owner edge to Pet.
func (*CarMutation) ClearedEdges ¶
func (m *CarMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*CarMutation) ClearedFields ¶
func (m *CarMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (CarMutation) Client ¶
func (m CarMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*CarMutation) EdgeCleared ¶
func (m *CarMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*CarMutation) Field ¶
func (m *CarMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*CarMutation) FieldCleared ¶
func (m *CarMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*CarMutation) Fields ¶
func (m *CarMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*CarMutation) ID ¶
func (m *CarMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*CarMutation) Model ¶
func (m *CarMutation) Model() (r string, exists bool)
Model returns the model value in the mutation.
func (*CarMutation) OldAfterID ¶
func (m *CarMutation) OldAfterID(ctx context.Context) (v float64, err error)
OldAfterID returns the old after_id value of the Car. If the Car object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*CarMutation) OldBeforeID ¶
func (m *CarMutation) OldBeforeID(ctx context.Context) (v float64, err error)
OldBeforeID returns the old before_id value of the Car. If the Car object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*CarMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*CarMutation) OldModel ¶
func (m *CarMutation) OldModel(ctx context.Context) (v string, err error)
OldModel returns the old model value of the Car. If the Car object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*CarMutation) OwnerCleared ¶
func (m *CarMutation) OwnerCleared() bool
OwnerCleared returns if the edge owner was cleared.
func (*CarMutation) OwnerID ¶
func (m *CarMutation) OwnerID() (id string, exists bool)
OwnerID returns the owner id in the mutation.
func (*CarMutation) OwnerIDs ¶
func (m *CarMutation) OwnerIDs() (ids []string)
OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*CarMutation) RemovedEdges ¶
func (m *CarMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*CarMutation) RemovedIDs ¶
func (m *CarMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*CarMutation) ResetAfterID ¶
func (m *CarMutation) ResetAfterID()
ResetAfterID reset all changes of the "after_id" field.
func (*CarMutation) ResetBeforeID ¶
func (m *CarMutation) ResetBeforeID()
ResetBeforeID reset all changes of the "before_id" field.
func (*CarMutation) ResetEdge ¶
func (m *CarMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*CarMutation) ResetField ¶
func (m *CarMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*CarMutation) ResetModel ¶
func (m *CarMutation) ResetModel()
ResetModel reset all changes of the "model" field.
func (*CarMutation) ResetOwner ¶
func (m *CarMutation) ResetOwner()
ResetOwner reset all changes of the "owner" edge.
func (*CarMutation) SetAfterID ¶
func (m *CarMutation) SetAfterID(f float64)
SetAfterID sets the after_id field.
func (*CarMutation) SetBeforeID ¶
func (m *CarMutation) SetBeforeID(f float64)
SetBeforeID sets the before_id field.
func (*CarMutation) SetField ¶
func (m *CarMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*CarMutation) SetID ¶
func (m *CarMutation) SetID(id int)
SetID sets the value of the id field. Note that, this operation is accepted only on Car creation.
func (*CarMutation) SetModel ¶
func (m *CarMutation) SetModel(s string)
SetModel sets the model field.
func (*CarMutation) SetOwnerID ¶
func (m *CarMutation) SetOwnerID(id string)
SetOwnerID sets the owner edge to Pet by id.
func (CarMutation) Tx ¶
func (m CarMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*CarMutation) Type ¶
func (m *CarMutation) Type() string
Type returns the node type of this mutation (Car).
type CarQuery ¶
type CarQuery struct {
// contains filtered or unexported fields
}
CarQuery is the builder for querying Car entities.
func (*CarQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*CarQuery) First ¶
First returns the first Car entity in the query. Returns *NotFoundError when no car was found.
func (*CarQuery) FirstID ¶
FirstID returns the first Car id in the query. Returns *NotFoundError when no id was found.
func (*CarQuery) FirstIDX ¶ added in v0.5.0
FirstIDX is like FirstID, but panics if an error occurs.
func (*CarQuery) GroupBy ¶
func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { BeforeID float64 `json:"before_id,omitempty"` Count int `json:"count,omitempty"` } client.Car.Query(). GroupBy(car.FieldBeforeID). Aggregate(ent.Count()). Scan(ctx, &v)
func (*CarQuery) Only ¶
Only returns the only Car entity in the query, returns an error if not exactly one entity was returned.
func (*CarQuery) OnlyID ¶
OnlyID returns the only Car id in the query, returns an error if not exactly one id was returned.
func (*CarQuery) QueryOwner ¶
QueryOwner chains the current query on the owner edge.
func (*CarQuery) Select ¶
Select one or more fields from the given query.
Example:
var v []struct { BeforeID float64 `json:"before_id,omitempty"` } client.Car.Query(). Select(car.FieldBeforeID). Scan(ctx, &v)
type CarSelect ¶
type CarSelect struct {
// contains filtered or unexported fields
}
CarSelect is the builder for select fields of Car entities.
func (*CarSelect) Bool ¶
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*CarSelect) Bools ¶
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*CarSelect) Float64 ¶
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*CarSelect) Float64s ¶
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*CarSelect) Int ¶
Int returns a single int from selector. It is only allowed when selecting one field.
func (*CarSelect) Ints ¶
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*CarSelect) String ¶
String returns a single string from selector. It is only allowed when selecting one field.
type CarUpdate ¶
type CarUpdate struct {
// contains filtered or unexported fields
}
CarUpdate is the builder for updating Car entities.
func (*CarUpdate) AddAfterID ¶
AddAfterID adds f to after_id.
func (*CarUpdate) AddBeforeID ¶
AddBeforeID adds f to before_id.
func (*CarUpdate) ClearAfterID ¶
ClearAfterID clears the value of after_id.
func (*CarUpdate) ClearBeforeID ¶
ClearBeforeID clears the value of before_id.
func (*CarUpdate) ClearOwner ¶
ClearOwner clears the "owner" edge to type Pet.
func (*CarUpdate) Mutation ¶
func (cu *CarUpdate) Mutation() *CarMutation
Mutation returns the CarMutation object of the builder.
func (*CarUpdate) Save ¶
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*CarUpdate) SetAfterID ¶
SetAfterID sets the after_id field.
func (*CarUpdate) SetBeforeID ¶
SetBeforeID sets the before_id field.
func (*CarUpdate) SetNillableAfterID ¶
SetNillableAfterID sets the after_id field if the given value is not nil.
func (*CarUpdate) SetNillableBeforeID ¶
SetNillableBeforeID sets the before_id field if the given value is not nil.
func (*CarUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to Pet by id if the given value is not nil.
func (*CarUpdate) SetOwnerID ¶
SetOwnerID sets the owner edge to Pet by id.
type CarUpdateOne ¶
type CarUpdateOne struct {
// contains filtered or unexported fields
}
CarUpdateOne is the builder for updating a single Car entity.
func (*CarUpdateOne) AddAfterID ¶
func (cuo *CarUpdateOne) AddAfterID(f float64) *CarUpdateOne
AddAfterID adds f to after_id.
func (*CarUpdateOne) AddBeforeID ¶
func (cuo *CarUpdateOne) AddBeforeID(f float64) *CarUpdateOne
AddBeforeID adds f to before_id.
func (*CarUpdateOne) ClearAfterID ¶
func (cuo *CarUpdateOne) ClearAfterID() *CarUpdateOne
ClearAfterID clears the value of after_id.
func (*CarUpdateOne) ClearBeforeID ¶
func (cuo *CarUpdateOne) ClearBeforeID() *CarUpdateOne
ClearBeforeID clears the value of before_id.
func (*CarUpdateOne) ClearOwner ¶
func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne
ClearOwner clears the "owner" edge to type Pet.
func (*CarUpdateOne) Exec ¶
func (cuo *CarUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*CarUpdateOne) ExecX ¶
func (cuo *CarUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CarUpdateOne) Mutation ¶
func (cuo *CarUpdateOne) Mutation() *CarMutation
Mutation returns the CarMutation object of the builder.
func (*CarUpdateOne) Save ¶
func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)
Save executes the query and returns the updated entity.
func (*CarUpdateOne) SaveX ¶
func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car
SaveX is like Save, but panics if an error occurs.
func (*CarUpdateOne) SetAfterID ¶
func (cuo *CarUpdateOne) SetAfterID(f float64) *CarUpdateOne
SetAfterID sets the after_id field.
func (*CarUpdateOne) SetBeforeID ¶
func (cuo *CarUpdateOne) SetBeforeID(f float64) *CarUpdateOne
SetBeforeID sets the before_id field.
func (*CarUpdateOne) SetModel ¶
func (cuo *CarUpdateOne) SetModel(s string) *CarUpdateOne
SetModel sets the model field.
func (*CarUpdateOne) SetNillableAfterID ¶
func (cuo *CarUpdateOne) SetNillableAfterID(f *float64) *CarUpdateOne
SetNillableAfterID sets the after_id field if the given value is not nil.
func (*CarUpdateOne) SetNillableBeforeID ¶
func (cuo *CarUpdateOne) SetNillableBeforeID(f *float64) *CarUpdateOne
SetNillableBeforeID sets the before_id field if the given value is not nil.
func (*CarUpdateOne) SetNillableOwnerID ¶
func (cuo *CarUpdateOne) SetNillableOwnerID(id *string) *CarUpdateOne
SetNillableOwnerID sets the owner edge to Pet by id if the given value is not nil.
func (*CarUpdateOne) SetOwner ¶
func (cuo *CarUpdateOne) SetOwner(p *Pet) *CarUpdateOne
SetOwner sets the owner edge to Pet.
func (*CarUpdateOne) SetOwnerID ¶
func (cuo *CarUpdateOne) SetOwnerID(id string) *CarUpdateOne
SetOwnerID sets the owner edge to Pet by id.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Blob is the client for interacting with the Blob builders. Blob *BlobClient // Car is the client for interacting with the Car builders. Car *CarClient // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns the Client stored in a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Blob. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Group ¶
type Group struct { // ID of the ent. ID int `json:"oid,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the GroupQuery when eager-loading is set. Edges GroupEdges `json:"edges"` // contains filtered or unexported fields }
Group is the model entity for the Group schema.
func (*Group) QueryUsers ¶
QueryUsers queries the users edge of the Group.
func (*Group) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Group) Update ¶
func (gr *Group) Update() *GroupUpdateOne
Update returns a builder for updating this Group. Note that, you need to call Group.Unwrap() before calling this method, if this Group was returned from a transaction, and the transaction was committed or rolled back.
type GroupClient ¶
type GroupClient struct {
// contains filtered or unexported fields
}
GroupClient is a client for the Group schema.
func NewGroupClient ¶
func NewGroupClient(c config) *GroupClient
NewGroupClient returns a client for the Group from the given config.
func (*GroupClient) Create ¶
func (c *GroupClient) Create() *GroupCreate
Create returns a create builder for Group.
func (*GroupClient) CreateBulk ¶
func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk
BulkCreate returns a builder for creating a bulk of Group entities.
func (*GroupClient) Delete ¶
func (c *GroupClient) Delete() *GroupDelete
Delete returns a delete builder for Group.
func (*GroupClient) DeleteOne ¶
func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*GroupClient) DeleteOneID ¶
func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*GroupClient) GetX ¶
func (c *GroupClient) GetX(ctx context.Context, id int) *Group
GetX is like Get, but panics if an error occurs.
func (*GroupClient) Query ¶
func (c *GroupClient) Query() *GroupQuery
Query returns a query builder for Group.
func (*GroupClient) QueryUsers ¶
func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
QueryUsers queries the users edge of a Group.
func (*GroupClient) Update ¶
func (c *GroupClient) Update() *GroupUpdate
Update returns an update builder for Group.
func (*GroupClient) UpdateOne ¶
func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
UpdateOne returns an update builder for the given entity.
func (*GroupClient) UpdateOneID ¶
func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
UpdateOneID returns an update builder for the given id.
func (*GroupClient) Use ¶
func (c *GroupClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.
type GroupCreate ¶
type GroupCreate struct {
// contains filtered or unexported fields
}
GroupCreate is the builder for creating a Group entity.
func (*GroupCreate) AddUserIDs ¶
func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
AddUserIDs adds the users edge to User by ids.
func (*GroupCreate) AddUsers ¶
func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
AddUsers adds the users edges to User.
func (*GroupCreate) Mutation ¶
func (gc *GroupCreate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupCreate) Save ¶
func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
Save creates the Group in the database.
func (*GroupCreate) SaveX ¶
func (gc *GroupCreate) SaveX(ctx context.Context) *Group
SaveX calls Save and panics if Save returns an error.
func (*GroupCreate) SetID ¶
func (gc *GroupCreate) SetID(i int) *GroupCreate
SetID sets the id field.
type GroupCreateBulk ¶
type GroupCreateBulk struct {
// contains filtered or unexported fields
}
GroupCreateBulk is the builder for creating a bulk of Group entities.
type GroupDelete ¶
type GroupDelete struct {
// contains filtered or unexported fields
}
GroupDelete is the builder for deleting a Group entity.
func (*GroupDelete) Exec ¶
func (gd *GroupDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*GroupDelete) ExecX ¶
func (gd *GroupDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*GroupDelete) Where ¶
func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete
Where adds a new predicate to the delete builder.
type GroupDeleteOne ¶
type GroupDeleteOne struct {
// contains filtered or unexported fields
}
GroupDeleteOne is the builder for deleting a single Group entity.
func (*GroupDeleteOne) Exec ¶
func (gdo *GroupDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*GroupDeleteOne) ExecX ¶
func (gdo *GroupDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupEdges ¶
type GroupEdges struct { // Users holds the value of the users edge. Users []*User // contains filtered or unexported fields }
GroupEdges holds the relations/edges for other nodes in the graph.
func (GroupEdges) UsersOrErr ¶
func (e GroupEdges) UsersOrErr() ([]*User, error)
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type GroupGroupBy ¶
type GroupGroupBy struct {
// contains filtered or unexported fields
}
GroupGroupBy is the builder for group-by Group entities.
func (*GroupGroupBy) Aggregate ¶
func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*GroupGroupBy) Bool ¶
func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) BoolX ¶
func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GroupGroupBy) Bools ¶
func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) BoolsX ¶
func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupGroupBy) Float64 ¶
func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) Float64X ¶
func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GroupGroupBy) Float64s ¶
func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) Float64sX ¶
func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupGroupBy) Int ¶
func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) IntX ¶
func (ggb *GroupGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GroupGroupBy) Ints ¶
func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) IntsX ¶
func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupGroupBy) Scan ¶
func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*GroupGroupBy) ScanX ¶
func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GroupGroupBy) String ¶
func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) StringX ¶
func (ggb *GroupGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GroupMutation ¶
type GroupMutation struct {
// contains filtered or unexported fields
}
GroupMutation represents an operation that mutate the Groups nodes in the graph.
func (*GroupMutation) AddField ¶
func (m *GroupMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*GroupMutation) AddUserIDs ¶
func (m *GroupMutation) AddUserIDs(ids ...int)
AddUserIDs adds the users edge to User by ids.
func (*GroupMutation) AddedEdges ¶
func (m *GroupMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*GroupMutation) AddedField ¶
func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*GroupMutation) AddedFields ¶
func (m *GroupMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*GroupMutation) AddedIDs ¶
func (m *GroupMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*GroupMutation) ClearEdge ¶
func (m *GroupMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*GroupMutation) ClearField ¶
func (m *GroupMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ClearUsers ¶ added in v0.4.3
func (m *GroupMutation) ClearUsers()
ClearUsers clears the users edge to User.
func (*GroupMutation) ClearedEdges ¶
func (m *GroupMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*GroupMutation) ClearedFields ¶
func (m *GroupMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (GroupMutation) Client ¶
func (m GroupMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*GroupMutation) EdgeCleared ¶
func (m *GroupMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*GroupMutation) Field ¶
func (m *GroupMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*GroupMutation) FieldCleared ¶
func (m *GroupMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*GroupMutation) Fields ¶
func (m *GroupMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*GroupMutation) ID ¶
func (m *GroupMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*GroupMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*GroupMutation) RemoveUserIDs ¶
func (m *GroupMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the users edge to User by ids.
func (*GroupMutation) RemovedEdges ¶
func (m *GroupMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*GroupMutation) RemovedIDs ¶
func (m *GroupMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*GroupMutation) RemovedUsersIDs ¶
func (m *GroupMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed ids of users.
func (*GroupMutation) ResetEdge ¶
func (m *GroupMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*GroupMutation) ResetField ¶
func (m *GroupMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ResetUsers ¶
func (m *GroupMutation) ResetUsers()
ResetUsers reset all changes of the "users" edge.
func (*GroupMutation) SetField ¶
func (m *GroupMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*GroupMutation) SetID ¶
func (m *GroupMutation) SetID(id int)
SetID sets the value of the id field. Note that, this operation is accepted only on Group creation.
func (GroupMutation) Tx ¶
func (m GroupMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*GroupMutation) Type ¶
func (m *GroupMutation) Type() string
Type returns the node type of this mutation (Group).
func (*GroupMutation) UsersCleared ¶ added in v0.4.3
func (m *GroupMutation) UsersCleared() bool
UsersCleared returns if the edge users was cleared.
func (*GroupMutation) UsersIDs ¶
func (m *GroupMutation) UsersIDs() (ids []int)
UsersIDs returns the users ids in the mutation.
type GroupQuery ¶
type GroupQuery struct {
// contains filtered or unexported fields
}
GroupQuery is the builder for querying Group entities.
func (*GroupQuery) All ¶
func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
All executes the query and returns a list of Groups.
func (*GroupQuery) AllX ¶
func (gq *GroupQuery) AllX(ctx context.Context) []*Group
AllX is like All, but panics if an error occurs.
func (*GroupQuery) Clone ¶
func (gq *GroupQuery) Clone() *GroupQuery
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*GroupQuery) Count ¶
func (gq *GroupQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*GroupQuery) CountX ¶
func (gq *GroupQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*GroupQuery) Exist ¶
func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*GroupQuery) ExistX ¶
func (gq *GroupQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*GroupQuery) First ¶
func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
First returns the first Group entity in the query. Returns *NotFoundError when no group was found.
func (*GroupQuery) FirstID ¶
func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Group id in the query. Returns *NotFoundError when no id was found.
func (*GroupQuery) FirstIDX ¶ added in v0.5.0
func (gq *GroupQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*GroupQuery) FirstX ¶
func (gq *GroupQuery) FirstX(ctx context.Context) *Group
FirstX is like First, but panics if an error occurs.
func (*GroupQuery) GroupBy ¶
func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
func (*GroupQuery) IDs ¶
func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Group ids.
func (*GroupQuery) IDsX ¶
func (gq *GroupQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*GroupQuery) Limit ¶
func (gq *GroupQuery) Limit(limit int) *GroupQuery
Limit adds a limit step to the query.
func (*GroupQuery) Offset ¶
func (gq *GroupQuery) Offset(offset int) *GroupQuery
Offset adds an offset step to the query.
func (*GroupQuery) Only ¶
func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
Only returns the only Group entity in the query, returns an error if not exactly one entity was returned.
func (*GroupQuery) OnlyID ¶
func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID returns the only Group id in the query, returns an error if not exactly one id was returned.
func (*GroupQuery) OnlyIDX ¶
func (gq *GroupQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*GroupQuery) OnlyX ¶
func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
OnlyX is like Only, but panics if an error occurs.
func (*GroupQuery) Order ¶
func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery
Order adds an order step to the query.
func (*GroupQuery) QueryUsers ¶
func (gq *GroupQuery) QueryUsers() *UserQuery
QueryUsers chains the current query on the users edge.
func (*GroupQuery) Select ¶
func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect
Select one or more fields from the given query.
func (*GroupQuery) Where ¶
func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
Where adds a new predicate for the builder.
func (*GroupQuery) WithUsers ¶
func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
WithUsers tells the query-builder to eager-loads the nodes that are connected to
the "users" edge. The optional arguments used to configure the query builder of the edge.
type GroupSelect ¶
type GroupSelect struct {
// contains filtered or unexported fields
}
GroupSelect is the builder for select fields of Group entities.
func (*GroupSelect) Bool ¶
func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolX ¶
func (gs *GroupSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GroupSelect) Bools ¶
func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolsX ¶
func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupSelect) Float64 ¶
func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64X ¶
func (gs *GroupSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GroupSelect) Float64s ¶
func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64sX ¶
func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupSelect) Int ¶
func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*GroupSelect) IntX ¶
func (gs *GroupSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GroupSelect) Ints ¶
func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*GroupSelect) IntsX ¶
func (gs *GroupSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupSelect) Scan ¶
func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*GroupSelect) ScanX ¶
func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GroupSelect) String ¶
func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*GroupSelect) StringX ¶
func (gs *GroupSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GroupUpdate ¶
type GroupUpdate struct {
// contains filtered or unexported fields
}
GroupUpdate is the builder for updating Group entities.
func (*GroupUpdate) AddUserIDs ¶
func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
AddUserIDs adds the users edge to User by ids.
func (*GroupUpdate) AddUsers ¶
func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
AddUsers adds the users edges to User.
func (*GroupUpdate) ClearUsers ¶ added in v0.4.3
func (gu *GroupUpdate) ClearUsers() *GroupUpdate
ClearUsers clears all "users" edges to type User.
func (*GroupUpdate) Exec ¶
func (gu *GroupUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupUpdate) ExecX ¶
func (gu *GroupUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdate) Mutation ¶
func (gu *GroupUpdate) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdate) RemoveUserIDs ¶
func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
RemoveUserIDs removes the users edge to User by ids.
func (*GroupUpdate) RemoveUsers ¶
func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
RemoveUsers removes users edges to User.
func (*GroupUpdate) Save ¶
func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*GroupUpdate) SaveX ¶
func (gu *GroupUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdate) Where ¶
func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
Where adds a new predicate for the builder.
type GroupUpdateOne ¶
type GroupUpdateOne struct {
// contains filtered or unexported fields
}
GroupUpdateOne is the builder for updating a single Group entity.
func (*GroupUpdateOne) AddUserIDs ¶
func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
AddUserIDs adds the users edge to User by ids.
func (*GroupUpdateOne) AddUsers ¶
func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
AddUsers adds the users edges to User.
func (*GroupUpdateOne) ClearUsers ¶ added in v0.4.3
func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne
ClearUsers clears all "users" edges to type User.
func (*GroupUpdateOne) Exec ¶
func (guo *GroupUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*GroupUpdateOne) ExecX ¶
func (guo *GroupUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdateOne) Mutation ¶
func (guo *GroupUpdateOne) Mutation() *GroupMutation
Mutation returns the GroupMutation object of the builder.
func (*GroupUpdateOne) RemoveUserIDs ¶
func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
RemoveUserIDs removes the users edge to User by ids.
func (*GroupUpdateOne) RemoveUsers ¶
func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
RemoveUsers removes users edges to User.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflict in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Pet ¶
type Pet struct { // ID of the ent. ID string `json:"id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the PetQuery when eager-loading is set. Edges PetEdges `json:"edges"` // contains filtered or unexported fields }
Pet is the model entity for the Pet schema.
func (*Pet) QueryBestFriend ¶
QueryBestFriend queries the best_friend edge of the Pet.
func (*Pet) QueryFriends ¶
QueryFriends queries the friends edge of the Pet.
func (*Pet) QueryOwner ¶
QueryOwner queries the owner edge of the Pet.
func (*Pet) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Pet) Update ¶
func (pe *Pet) Update() *PetUpdateOne
Update returns a builder for updating this Pet. Note that, you need to call Pet.Unwrap() before calling this method, if this Pet was returned from a transaction, and the transaction was committed or rolled back.
type PetClient ¶
type PetClient struct {
// contains filtered or unexported fields
}
PetClient is a client for the Pet schema.
func NewPetClient ¶
func NewPetClient(c config) *PetClient
NewPetClient returns a client for the Pet from the given config.
func (*PetClient) CreateBulk ¶
func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk
BulkCreate returns a builder for creating a bulk of Pet entities.
func (*PetClient) DeleteOne ¶
func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*PetClient) DeleteOneID ¶
func (c *PetClient) DeleteOneID(id string) *PetDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*PetClient) QueryBestFriend ¶
QueryBestFriend queries the best_friend edge of a Pet.
func (*PetClient) QueryFriends ¶
QueryFriends queries the friends edge of a Pet.
func (*PetClient) QueryOwner ¶
QueryOwner queries the owner edge of a Pet.
func (*PetClient) UpdateOne ¶
func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
UpdateOne returns an update builder for the given entity.
func (*PetClient) UpdateOneID ¶
func (c *PetClient) UpdateOneID(id string) *PetUpdateOne
UpdateOneID returns an update builder for the given id.
type PetCreate ¶
type PetCreate struct {
// contains filtered or unexported fields
}
PetCreate is the builder for creating a Pet entity.
func (*PetCreate) AddFriendIDs ¶
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetCreate) AddFriends ¶
AddFriends adds the friends edges to Pet.
func (*PetCreate) Mutation ¶
func (pc *PetCreate) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetCreate) SetBestFriend ¶
SetBestFriend sets the best_friend edge to Pet.
func (*PetCreate) SetBestFriendID ¶
SetBestFriendID sets the best_friend edge to Pet by id.
func (*PetCreate) SetNillableBestFriendID ¶
SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.
func (*PetCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*PetCreate) SetOwnerID ¶
SetOwnerID sets the owner edge to User by id.
type PetCreateBulk ¶
type PetCreateBulk struct {
// contains filtered or unexported fields
}
PetCreateBulk is the builder for creating a bulk of Pet entities.
type PetDelete ¶
type PetDelete struct {
// contains filtered or unexported fields
}
PetDelete is the builder for deleting a Pet entity.
func (*PetDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type PetDeleteOne ¶
type PetDeleteOne struct {
// contains filtered or unexported fields
}
PetDeleteOne is the builder for deleting a single Pet entity.
func (*PetDeleteOne) Exec ¶
func (pdo *PetDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*PetDeleteOne) ExecX ¶
func (pdo *PetDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type PetEdges ¶
type PetEdges struct { // Owner holds the value of the owner edge. Owner *User // Cars holds the value of the cars edge. Cars []*Car // Friends holds the value of the friends edge. Friends []*Pet // BestFriend holds the value of the best_friend edge. BestFriend *Pet // contains filtered or unexported fields }
PetEdges holds the relations/edges for other nodes in the graph.
func (PetEdges) BestFriendOrErr ¶
BestFriendOrErr returns the BestFriend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (PetEdges) CarsOrErr ¶
CarsOrErr returns the Cars value or an error if the edge was not loaded in eager-loading.
func (PetEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (PetEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type PetGroupBy ¶
type PetGroupBy struct {
// contains filtered or unexported fields
}
PetGroupBy is the builder for group-by Pet entities.
func (*PetGroupBy) Aggregate ¶
func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*PetGroupBy) Bool ¶
func (pgb *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) BoolX ¶
func (pgb *PetGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*PetGroupBy) Bools ¶
func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) BoolsX ¶
func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*PetGroupBy) Float64 ¶
func (pgb *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) Float64X ¶
func (pgb *PetGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*PetGroupBy) Float64s ¶
func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) Float64sX ¶
func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*PetGroupBy) Int ¶
func (pgb *PetGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) IntX ¶
func (pgb *PetGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*PetGroupBy) Ints ¶
func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) IntsX ¶
func (pgb *PetGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*PetGroupBy) Scan ¶
func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*PetGroupBy) ScanX ¶
func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*PetGroupBy) String ¶
func (pgb *PetGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) StringX ¶
func (pgb *PetGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type PetMutation ¶
type PetMutation struct {
// contains filtered or unexported fields
}
PetMutation represents an operation that mutate the Pets nodes in the graph.
func (*PetMutation) AddCarIDs ¶
func (m *PetMutation) AddCarIDs(ids ...int)
AddCarIDs adds the cars edge to Car by ids.
func (*PetMutation) AddField ¶
func (m *PetMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*PetMutation) AddFriendIDs ¶
func (m *PetMutation) AddFriendIDs(ids ...string)
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetMutation) AddedEdges ¶
func (m *PetMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*PetMutation) AddedField ¶
func (m *PetMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*PetMutation) AddedFields ¶
func (m *PetMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*PetMutation) AddedIDs ¶
func (m *PetMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*PetMutation) BestFriendCleared ¶
func (m *PetMutation) BestFriendCleared() bool
BestFriendCleared returns if the edge best_friend was cleared.
func (*PetMutation) BestFriendID ¶
func (m *PetMutation) BestFriendID() (id string, exists bool)
BestFriendID returns the best_friend id in the mutation.
func (*PetMutation) BestFriendIDs ¶
func (m *PetMutation) BestFriendIDs() (ids []string)
BestFriendIDs returns the best_friend ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use BestFriendID instead. It exists only for internal usage by the builders.
func (*PetMutation) CarsCleared ¶ added in v0.4.3
func (m *PetMutation) CarsCleared() bool
CarsCleared returns if the edge cars was cleared.
func (*PetMutation) CarsIDs ¶
func (m *PetMutation) CarsIDs() (ids []int)
CarsIDs returns the cars ids in the mutation.
func (*PetMutation) ClearBestFriend ¶
func (m *PetMutation) ClearBestFriend()
ClearBestFriend clears the best_friend edge to Pet.
func (*PetMutation) ClearCars ¶ added in v0.4.3
func (m *PetMutation) ClearCars()
ClearCars clears the cars edge to Car.
func (*PetMutation) ClearEdge ¶
func (m *PetMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*PetMutation) ClearField ¶
func (m *PetMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ClearFriends ¶ added in v0.4.3
func (m *PetMutation) ClearFriends()
ClearFriends clears the friends edge to Pet.
func (*PetMutation) ClearOwner ¶
func (m *PetMutation) ClearOwner()
ClearOwner clears the owner edge to User.
func (*PetMutation) ClearedEdges ¶
func (m *PetMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*PetMutation) ClearedFields ¶
func (m *PetMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (PetMutation) Client ¶
func (m PetMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*PetMutation) EdgeCleared ¶
func (m *PetMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*PetMutation) Field ¶
func (m *PetMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*PetMutation) FieldCleared ¶
func (m *PetMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*PetMutation) Fields ¶
func (m *PetMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*PetMutation) FriendsCleared ¶ added in v0.4.3
func (m *PetMutation) FriendsCleared() bool
FriendsCleared returns if the edge friends was cleared.
func (*PetMutation) FriendsIDs ¶
func (m *PetMutation) FriendsIDs() (ids []string)
FriendsIDs returns the friends ids in the mutation.
func (*PetMutation) ID ¶
func (m *PetMutation) ID() (id string, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*PetMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*PetMutation) OwnerCleared ¶
func (m *PetMutation) OwnerCleared() bool
OwnerCleared returns if the edge owner was cleared.
func (*PetMutation) OwnerID ¶
func (m *PetMutation) OwnerID() (id int, exists bool)
OwnerID returns the owner id in the mutation.
func (*PetMutation) OwnerIDs ¶
func (m *PetMutation) OwnerIDs() (ids []int)
OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*PetMutation) RemoveCarIDs ¶
func (m *PetMutation) RemoveCarIDs(ids ...int)
RemoveCarIDs removes the cars edge to Car by ids.
func (*PetMutation) RemoveFriendIDs ¶
func (m *PetMutation) RemoveFriendIDs(ids ...string)
RemoveFriendIDs removes the friends edge to Pet by ids.
func (*PetMutation) RemovedCarsIDs ¶
func (m *PetMutation) RemovedCarsIDs() (ids []int)
RemovedCars returns the removed ids of cars.
func (*PetMutation) RemovedEdges ¶
func (m *PetMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*PetMutation) RemovedFriendsIDs ¶
func (m *PetMutation) RemovedFriendsIDs() (ids []string)
RemovedFriends returns the removed ids of friends.
func (*PetMutation) RemovedIDs ¶
func (m *PetMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*PetMutation) ResetBestFriend ¶
func (m *PetMutation) ResetBestFriend()
ResetBestFriend reset all changes of the "best_friend" edge.
func (*PetMutation) ResetCars ¶
func (m *PetMutation) ResetCars()
ResetCars reset all changes of the "cars" edge.
func (*PetMutation) ResetEdge ¶
func (m *PetMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*PetMutation) ResetField ¶
func (m *PetMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ResetFriends ¶
func (m *PetMutation) ResetFriends()
ResetFriends reset all changes of the "friends" edge.
func (*PetMutation) ResetOwner ¶
func (m *PetMutation) ResetOwner()
ResetOwner reset all changes of the "owner" edge.
func (*PetMutation) SetBestFriendID ¶
func (m *PetMutation) SetBestFriendID(id string)
SetBestFriendID sets the best_friend edge to Pet by id.
func (*PetMutation) SetField ¶
func (m *PetMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*PetMutation) SetID ¶
func (m *PetMutation) SetID(id string)
SetID sets the value of the id field. Note that, this operation is accepted only on Pet creation.
func (*PetMutation) SetOwnerID ¶
func (m *PetMutation) SetOwnerID(id int)
SetOwnerID sets the owner edge to User by id.
func (PetMutation) Tx ¶
func (m PetMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*PetMutation) Type ¶
func (m *PetMutation) Type() string
Type returns the node type of this mutation (Pet).
type PetQuery ¶
type PetQuery struct {
// contains filtered or unexported fields
}
PetQuery is the builder for querying Pet entities.
func (*PetQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*PetQuery) First ¶
First returns the first Pet entity in the query. Returns *NotFoundError when no pet was found.
func (*PetQuery) FirstID ¶
FirstID returns the first Pet id in the query. Returns *NotFoundError when no id was found.
func (*PetQuery) FirstIDX ¶ added in v0.5.0
FirstIDX is like FirstID, but panics if an error occurs.
func (*PetQuery) GroupBy ¶
func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
func (*PetQuery) Only ¶
Only returns the only Pet entity in the query, returns an error if not exactly one entity was returned.
func (*PetQuery) OnlyID ¶
OnlyID returns the only Pet id in the query, returns an error if not exactly one id was returned.
func (*PetQuery) QueryBestFriend ¶
QueryBestFriend chains the current query on the best_friend edge.
func (*PetQuery) QueryFriends ¶
QueryFriends chains the current query on the friends edge.
func (*PetQuery) QueryOwner ¶
QueryOwner chains the current query on the owner edge.
func (*PetQuery) WithBestFriend ¶
WithBestFriend tells the query-builder to eager-loads the nodes that are connected to
the "best_friend" edge. The optional arguments used to configure the query builder of the edge.
func (*PetQuery) WithCars ¶
WithCars tells the query-builder to eager-loads the nodes that are connected to
the "cars" edge. The optional arguments used to configure the query builder of the edge.
func (*PetQuery) WithFriends ¶
WithFriends tells the query-builder to eager-loads the nodes that are connected to
the "friends" edge. The optional arguments used to configure the query builder of the edge.
type PetSelect ¶
type PetSelect struct {
// contains filtered or unexported fields
}
PetSelect is the builder for select fields of Pet entities.
func (*PetSelect) Bool ¶
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*PetSelect) Bools ¶
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*PetSelect) Float64 ¶
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*PetSelect) Float64s ¶
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*PetSelect) Int ¶
Int returns a single int from selector. It is only allowed when selecting one field.
func (*PetSelect) Ints ¶
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*PetSelect) String ¶
String returns a single string from selector. It is only allowed when selecting one field.
type PetUpdate ¶
type PetUpdate struct {
// contains filtered or unexported fields
}
PetUpdate is the builder for updating Pet entities.
func (*PetUpdate) AddFriendIDs ¶
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetUpdate) AddFriends ¶
AddFriends adds the friends edges to Pet.
func (*PetUpdate) ClearBestFriend ¶
ClearBestFriend clears the "best_friend" edge to type Pet.
func (*PetUpdate) ClearFriends ¶ added in v0.4.3
ClearFriends clears all "friends" edges to type Pet.
func (*PetUpdate) ClearOwner ¶
ClearOwner clears the "owner" edge to type User.
func (*PetUpdate) Mutation ¶
func (pu *PetUpdate) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetUpdate) RemoveCarIDs ¶
RemoveCarIDs removes the cars edge to Car by ids.
func (*PetUpdate) RemoveCars ¶
RemoveCars removes cars edges to Car.
func (*PetUpdate) RemoveFriendIDs ¶
RemoveFriendIDs removes the friends edge to Pet by ids.
func (*PetUpdate) RemoveFriends ¶
RemoveFriends removes friends edges to Pet.
func (*PetUpdate) Save ¶
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*PetUpdate) SetBestFriend ¶
SetBestFriend sets the best_friend edge to Pet.
func (*PetUpdate) SetBestFriendID ¶
SetBestFriendID sets the best_friend edge to Pet by id.
func (*PetUpdate) SetNillableBestFriendID ¶
SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.
func (*PetUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*PetUpdate) SetOwnerID ¶
SetOwnerID sets the owner edge to User by id.
type PetUpdateOne ¶
type PetUpdateOne struct {
// contains filtered or unexported fields
}
PetUpdateOne is the builder for updating a single Pet entity.
func (*PetUpdateOne) AddCarIDs ¶
func (puo *PetUpdateOne) AddCarIDs(ids ...int) *PetUpdateOne
AddCarIDs adds the cars edge to Car by ids.
func (*PetUpdateOne) AddCars ¶
func (puo *PetUpdateOne) AddCars(c ...*Car) *PetUpdateOne
AddCars adds the cars edges to Car.
func (*PetUpdateOne) AddFriendIDs ¶
func (puo *PetUpdateOne) AddFriendIDs(ids ...string) *PetUpdateOne
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetUpdateOne) AddFriends ¶
func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne
AddFriends adds the friends edges to Pet.
func (*PetUpdateOne) ClearBestFriend ¶
func (puo *PetUpdateOne) ClearBestFriend() *PetUpdateOne
ClearBestFriend clears the "best_friend" edge to type Pet.
func (*PetUpdateOne) ClearCars ¶ added in v0.4.3
func (puo *PetUpdateOne) ClearCars() *PetUpdateOne
ClearCars clears all "cars" edges to type Car.
func (*PetUpdateOne) ClearFriends ¶ added in v0.4.3
func (puo *PetUpdateOne) ClearFriends() *PetUpdateOne
ClearFriends clears all "friends" edges to type Pet.
func (*PetUpdateOne) ClearOwner ¶
func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
ClearOwner clears the "owner" edge to type User.
func (*PetUpdateOne) Exec ¶
func (puo *PetUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*PetUpdateOne) ExecX ¶
func (puo *PetUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PetUpdateOne) Mutation ¶
func (puo *PetUpdateOne) Mutation() *PetMutation
Mutation returns the PetMutation object of the builder.
func (*PetUpdateOne) RemoveCarIDs ¶
func (puo *PetUpdateOne) RemoveCarIDs(ids ...int) *PetUpdateOne
RemoveCarIDs removes the cars edge to Car by ids.
func (*PetUpdateOne) RemoveCars ¶
func (puo *PetUpdateOne) RemoveCars(c ...*Car) *PetUpdateOne
RemoveCars removes cars edges to Car.
func (*PetUpdateOne) RemoveFriendIDs ¶
func (puo *PetUpdateOne) RemoveFriendIDs(ids ...string) *PetUpdateOne
RemoveFriendIDs removes the friends edge to Pet by ids.
func (*PetUpdateOne) RemoveFriends ¶
func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne
RemoveFriends removes friends edges to Pet.
func (*PetUpdateOne) Save ¶
func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
Save executes the query and returns the updated entity.
func (*PetUpdateOne) SaveX ¶
func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
SaveX is like Save, but panics if an error occurs.
func (*PetUpdateOne) SetBestFriend ¶
func (puo *PetUpdateOne) SetBestFriend(p *Pet) *PetUpdateOne
SetBestFriend sets the best_friend edge to Pet.
func (*PetUpdateOne) SetBestFriendID ¶
func (puo *PetUpdateOne) SetBestFriendID(id string) *PetUpdateOne
SetBestFriendID sets the best_friend edge to Pet by id.
func (*PetUpdateOne) SetNillableBestFriendID ¶
func (puo *PetUpdateOne) SetNillableBestFriendID(id *string) *PetUpdateOne
SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.
func (*PetUpdateOne) SetNillableOwnerID ¶
func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*PetUpdateOne) SetOwner ¶
func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
SetOwner sets the owner edge to User.
func (*PetUpdateOne) SetOwnerID ¶
func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne
SetOwnerID sets the owner edge to User by id.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Tx ¶
type Tx struct { // Blob is the client for interacting with the Blob builders. Blob *BlobClient // Car is the client for interacting with the Car builders. Car *CarClient // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns the Tx stored in a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryChildren ¶
QueryChildren queries the children edge of the User.
func (*User) QueryGroups ¶
func (u *User) QueryGroups() *GroupQuery
QueryGroups queries the groups edge of the User.
func (*User) QueryParent ¶
QueryParent queries the parent edge of the User.
func (*User) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that, you need to call User.Unwrap() before calling this method, if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
BulkCreate returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryChildren ¶
func (c *UserClient) QueryChildren(u *User) *UserQuery
QueryChildren queries the children edge of a User.
func (*UserClient) QueryGroups ¶
func (c *UserClient) QueryGroups(u *User) *GroupQuery
QueryGroups queries the groups edge of a User.
func (*UserClient) QueryParent ¶
func (c *UserClient) QueryParent(u *User) *UserQuery
QueryParent queries the parent edge of a User.
func (*UserClient) QueryPets ¶
func (c *UserClient) QueryPets(u *User) *PetQuery
QueryPets queries the pets edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddChildIDs ¶
func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
AddChildIDs adds the children edge to User by ids.
func (*UserCreate) AddChildren ¶
func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
AddChildren adds the children edges to User.
func (*UserCreate) AddGroupIDs ¶
func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
AddGroupIDs adds the groups edge to Group by ids.
func (*UserCreate) AddGroups ¶
func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
AddGroups adds the groups edges to Group.
func (*UserCreate) AddPetIDs ¶
func (uc *UserCreate) AddPetIDs(ids ...string) *UserCreate
AddPetIDs adds the pets edge to Pet by ids.
func (*UserCreate) AddPets ¶
func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
AddPets adds the pets edges to Pet.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetNillableParentID ¶
func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
SetNillableParentID sets the parent edge to User by id if the given value is not nil.
func (*UserCreate) SetParent ¶
func (uc *UserCreate) SetParent(u *User) *UserCreate
SetParent sets the parent edge to User.
func (*UserCreate) SetParentID ¶
func (uc *UserCreate) SetParentID(id int) *UserCreate
SetParentID sets the parent edge to User by id.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating a bulk of User entities.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the delete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Groups holds the value of the groups edge. Groups []*Group // Parent holds the value of the parent edge. Parent *User // Children holds the value of the children edge. Children []*User // Pets holds the value of the pets edge. Pets []*Pet // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) ChildrenOrErr ¶
ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.
func (UserEdges) GroupsOrErr ¶
GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.
func (UserEdges) ParentOrErr ¶
ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the builder for group-by User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) BoolX ¶
func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64 ¶
func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) Float64X ¶
func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Int ¶
func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) IntX ¶
func (ugb *UserGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserGroupBy) String ¶
func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) StringX ¶
func (ugb *UserGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutate the Users nodes in the graph.
func (*UserMutation) AddChildIDs ¶
func (m *UserMutation) AddChildIDs(ids ...int)
AddChildIDs adds the children edge to User by ids.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) AddGroupIDs ¶
func (m *UserMutation) AddGroupIDs(ids ...int)
AddGroupIDs adds the groups edge to Group by ids.
func (*UserMutation) AddPetIDs ¶
func (m *UserMutation) AddPetIDs(ids ...string)
AddPetIDs adds the pets edge to Pet by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*UserMutation) ChildrenCleared ¶ added in v0.4.3
func (m *UserMutation) ChildrenCleared() bool
ChildrenCleared returns if the edge children was cleared.
func (*UserMutation) ChildrenIDs ¶
func (m *UserMutation) ChildrenIDs() (ids []int)
ChildrenIDs returns the children ids in the mutation.
func (*UserMutation) ClearChildren ¶ added in v0.4.3
func (m *UserMutation) ClearChildren()
ClearChildren clears the children edge to User.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearGroups ¶ added in v0.4.3
func (m *UserMutation) ClearGroups()
ClearGroups clears the groups edge to Group.
func (*UserMutation) ClearParent ¶
func (m *UserMutation) ClearParent()
ClearParent clears the parent edge to User.
func (*UserMutation) ClearPets ¶ added in v0.4.3
func (m *UserMutation) ClearPets()
ClearPets clears the pets edge to Pet.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*UserMutation) GroupsCleared ¶ added in v0.4.3
func (m *UserMutation) GroupsCleared() bool
GroupsCleared returns if the edge groups was cleared.
func (*UserMutation) GroupsIDs ¶
func (m *UserMutation) GroupsIDs() (ids []int)
GroupsIDs returns the groups ids in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*UserMutation) ParentCleared ¶
func (m *UserMutation) ParentCleared() bool
ParentCleared returns if the edge parent was cleared.
func (*UserMutation) ParentID ¶
func (m *UserMutation) ParentID() (id int, exists bool)
ParentID returns the parent id in the mutation.
func (*UserMutation) ParentIDs ¶
func (m *UserMutation) ParentIDs() (ids []int)
ParentIDs returns the parent ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.
func (*UserMutation) PetsCleared ¶ added in v0.4.3
func (m *UserMutation) PetsCleared() bool
PetsCleared returns if the edge pets was cleared.
func (*UserMutation) PetsIDs ¶
func (m *UserMutation) PetsIDs() (ids []string)
PetsIDs returns the pets ids in the mutation.
func (*UserMutation) RemoveChildIDs ¶
func (m *UserMutation) RemoveChildIDs(ids ...int)
RemoveChildIDs removes the children edge to User by ids.
func (*UserMutation) RemoveGroupIDs ¶
func (m *UserMutation) RemoveGroupIDs(ids ...int)
RemoveGroupIDs removes the groups edge to Group by ids.
func (*UserMutation) RemovePetIDs ¶
func (m *UserMutation) RemovePetIDs(ids ...string)
RemovePetIDs removes the pets edge to Pet by ids.
func (*UserMutation) RemovedChildrenIDs ¶
func (m *UserMutation) RemovedChildrenIDs() (ids []int)
RemovedChildren returns the removed ids of children.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedGroupsIDs ¶
func (m *UserMutation) RemovedGroupsIDs() (ids []int)
RemovedGroups returns the removed ids of groups.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*UserMutation) RemovedPetsIDs ¶
func (m *UserMutation) RemovedPetsIDs() (ids []string)
RemovedPets returns the removed ids of pets.
func (*UserMutation) ResetChildren ¶
func (m *UserMutation) ResetChildren()
ResetChildren reset all changes of the "children" edge.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetGroups ¶
func (m *UserMutation) ResetGroups()
ResetGroups reset all changes of the "groups" edge.
func (*UserMutation) ResetParent ¶
func (m *UserMutation) ResetParent()
ResetParent reset all changes of the "parent" edge.
func (*UserMutation) ResetPets ¶
func (m *UserMutation) ResetPets()
ResetPets reset all changes of the "pets" edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) SetID ¶
func (m *UserMutation) SetID(id int)
SetID sets the value of the id field. Note that, this operation is accepted only on User creation.
func (*UserMutation) SetParentID ¶
func (m *UserMutation) SetParentID(id int)
SetParentID sets the parent edge to User by id.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity in the query. Returns *NotFoundError when no user was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.
func (*UserQuery) FirstIDX ¶ added in v0.5.0
FirstIDX is like FirstID, but panics if an error occurs.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
func (*UserQuery) Only ¶
Only returns the only User entity in the query, returns an error if not exactly one entity was returned.
func (*UserQuery) OnlyID ¶
OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.
func (*UserQuery) QueryChildren ¶
QueryChildren chains the current query on the children edge.
func (*UserQuery) QueryGroups ¶
func (uq *UserQuery) QueryGroups() *GroupQuery
QueryGroups chains the current query on the groups edge.
func (*UserQuery) QueryParent ¶
QueryParent chains the current query on the parent edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select one or more fields from the given query.
func (*UserQuery) WithChildren ¶
WithChildren tells the query-builder to eager-loads the nodes that are connected to
the "children" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithGroups ¶
func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
WithGroups tells the query-builder to eager-loads the nodes that are connected to
the "groups" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithParent ¶
WithParent tells the query-builder to eager-loads the nodes that are connected to
the "parent" edge. The optional arguments used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct {
// contains filtered or unexported fields
}
UserSelect is the builder for select fields of User entities.
func (*UserSelect) Bool ¶
func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*UserSelect) BoolX ¶
func (us *UserSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64 ¶
func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*UserSelect) Float64X ¶
func (us *UserSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Int ¶
func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*UserSelect) IntX ¶
func (us *UserSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserSelect) String ¶
func (us *UserSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*UserSelect) StringX ¶
func (us *UserSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddChildIDs ¶
func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
AddChildIDs adds the children edge to User by ids.
func (*UserUpdate) AddChildren ¶
func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
AddChildren adds the children edges to User.
func (*UserUpdate) AddGroupIDs ¶
func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
AddGroupIDs adds the groups edge to Group by ids.
func (*UserUpdate) AddGroups ¶
func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
AddGroups adds the groups edges to Group.
func (*UserUpdate) AddPetIDs ¶
func (uu *UserUpdate) AddPetIDs(ids ...string) *UserUpdate
AddPetIDs adds the pets edge to Pet by ids.
func (*UserUpdate) AddPets ¶
func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
AddPets adds the pets edges to Pet.
func (*UserUpdate) ClearChildren ¶ added in v0.4.3
func (uu *UserUpdate) ClearChildren() *UserUpdate
ClearChildren clears all "children" edges to type User.
func (*UserUpdate) ClearGroups ¶ added in v0.4.3
func (uu *UserUpdate) ClearGroups() *UserUpdate
ClearGroups clears all "groups" edges to type Group.
func (*UserUpdate) ClearParent ¶
func (uu *UserUpdate) ClearParent() *UserUpdate
ClearParent clears the "parent" edge to type User.
func (*UserUpdate) ClearPets ¶ added in v0.4.3
func (uu *UserUpdate) ClearPets() *UserUpdate
ClearPets clears all "pets" edges to type Pet.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveChildIDs ¶
func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
RemoveChildIDs removes the children edge to User by ids.
func (*UserUpdate) RemoveChildren ¶
func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
RemoveChildren removes children edges to User.
func (*UserUpdate) RemoveGroupIDs ¶
func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
RemoveGroupIDs removes the groups edge to Group by ids.
func (*UserUpdate) RemoveGroups ¶
func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
RemoveGroups removes groups edges to Group.
func (*UserUpdate) RemovePetIDs ¶
func (uu *UserUpdate) RemovePetIDs(ids ...string) *UserUpdate
RemovePetIDs removes the pets edge to Pet by ids.
func (*UserUpdate) RemovePets ¶
func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
RemovePets removes pets edges to Pet.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetNillableParentID ¶
func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
SetNillableParentID sets the parent edge to User by id if the given value is not nil.
func (*UserUpdate) SetParent ¶
func (uu *UserUpdate) SetParent(u *User) *UserUpdate
SetParent sets the parent edge to User.
func (*UserUpdate) SetParentID ¶
func (uu *UserUpdate) SetParentID(id int) *UserUpdate
SetParentID sets the parent edge to User by id.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddChildIDs ¶
func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
AddChildIDs adds the children edge to User by ids.
func (*UserUpdateOne) AddChildren ¶
func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
AddChildren adds the children edges to User.
func (*UserUpdateOne) AddGroupIDs ¶
func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
AddGroupIDs adds the groups edge to Group by ids.
func (*UserUpdateOne) AddGroups ¶
func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
AddGroups adds the groups edges to Group.
func (*UserUpdateOne) AddPetIDs ¶
func (uuo *UserUpdateOne) AddPetIDs(ids ...string) *UserUpdateOne
AddPetIDs adds the pets edge to Pet by ids.
func (*UserUpdateOne) AddPets ¶
func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
AddPets adds the pets edges to Pet.
func (*UserUpdateOne) ClearChildren ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne
ClearChildren clears all "children" edges to type User.
func (*UserUpdateOne) ClearGroups ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne
ClearGroups clears all "groups" edges to type Group.
func (*UserUpdateOne) ClearParent ¶
func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
ClearParent clears the "parent" edge to type User.
func (*UserUpdateOne) ClearPets ¶ added in v0.4.3
func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne
ClearPets clears all "pets" edges to type Pet.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveChildIDs ¶
func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
RemoveChildIDs removes the children edge to User by ids.
func (*UserUpdateOne) RemoveChildren ¶
func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
RemoveChildren removes children edges to User.
func (*UserUpdateOne) RemoveGroupIDs ¶
func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
RemoveGroupIDs removes the groups edge to Group by ids.
func (*UserUpdateOne) RemoveGroups ¶
func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
RemoveGroups removes groups edges to Group.
func (*UserUpdateOne) RemovePetIDs ¶
func (uuo *UserUpdateOne) RemovePetIDs(ids ...string) *UserUpdateOne
RemovePetIDs removes the pets edge to Pet by ids.
func (*UserUpdateOne) RemovePets ¶
func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
RemovePets removes pets edges to Pet.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) SetNillableParentID ¶
func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
SetNillableParentID sets the parent edge to User by id if the given value is not nil.
func (*UserUpdateOne) SetParent ¶
func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
SetParent sets the parent edge to User.
func (*UserUpdateOne) SetParentID ¶
func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
SetParentID sets the parent edge to User by id.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
Source Files ¶
- blob.go
- blob_create.go
- blob_delete.go
- blob_query.go
- blob_update.go
- car.go
- car_create.go
- car_delete.go
- car_query.go
- car_update.go
- client.go
- config.go
- context.go
- ent.go
- generate.go
- group.go
- group_create.go
- group_delete.go
- group_query.go
- group_update.go
- mutation.go
- pet.go
- pet_create.go
- pet_delete.go
- pet_query.go
- pet_update.go
- runtime.go
- tx.go
- user.go
- user_create.go
- user_delete.go
- user_query.go
- user_update.go