Documentation ¶
Overview ¶
Copyright 2017 The Elastos Dev team
The go-vm library is free software: you can redistribute it and/or modify it under the terms of the APACHA License
package vm implemented a blockchain virtual machine, which provide following main functionaries:
- opcode VM support the logic of opcode script - apiservice for external interaction API with triggered by opcode - crypto for external crypto implementations with triggered by opcode -
Index ¶
- Constants
- Variables
- func AsBool(e interface{}) bool
- func AsInt64(b []byte) (int64, error)
- func AssertStackItem(stackItem interface{}) types.StackItem
- func BigIntComp(bigint *big.Int, op OpCode) bool
- func BigIntMultiComp(ints1 *big.Int, ints2 *big.Int, op OpCode) bool
- func BigIntOp(bi *big.Int, op OpCode) *big.Int
- func BigIntZip(ints1 *big.Int, ints2 *big.Int, op OpCode) *big.Int
- func BoolArrayOp(bools []bool, op OpCode) []bool
- func BoolZip(bi1 bool, bi2 bool, op OpCode) bool
- func ByteArrZip(s1 []byte, s2 []byte, op OpCode) []byte
- func Concat(array1 []byte, array2 []byte) []byte
- func Hash(b []byte, e *ExecutionEngine) []byte
- func IsEqual(v1 interface{}, v2 interface{}) bool
- func IsEqualBytes(b1 []byte, b2 []byte) bool
- func MaxBigInt(ints []big.Int) big.Int
- func MaxInt64(datas []int64) int64
- func MinBigInt(ints []big.Int) big.Int
- func MinInt64(datas []int64) int64
- func NewStackItem(data interface{}) (types.StackItem, error)
- func NewStackItems() []types.StackItem
- func SumBigInt(ints []big.Int) big.Int
- func ToBigInt(data interface{}) *big.Int
- func WithInOp(int1 *big.Int, int2 *big.Int, int3 *big.Int) bool
- type BigIntSorter
- type CryptoECDsa
- type ExecutionContext
- type ExecutionEngine
- func (e *ExecutionEngine) AddBreakPoint(position uint)
- func (e *ExecutionEngine) CallingScript() []byte
- func (e *ExecutionEngine) EntryScript() []byte
- func (e *ExecutionEngine) Execute()
- func (e *ExecutionEngine) ExecuteOp(opCode OpCode, context *ExecutionContext) (VMState, error)
- func (e *ExecutionEngine) ExecutingScript() []byte
- func (e *ExecutionEngine) GetEvaluationStack() *utils.RandomAccessStack
- func (e *ExecutionEngine) GetExecuteResult() bool
- func (e *ExecutionEngine) GetState() VMState
- func (e *ExecutionEngine) LoadScript(script []byte, pushOnly bool)
- func (e *ExecutionEngine) RemoveBreakPoint(position uint) bool
- func (e *ExecutionEngine) StepInto()
- func (e *ExecutionEngine) StepOut()
- func (e *ExecutionEngine) StepOver()
- type GeneralService
- func (is *GeneralService) GetCallingScriptHash(engine *ExecutionEngine) bool
- func (is *GeneralService) GetEntryScriptHash(engine *ExecutionEngine) bool
- func (is *GeneralService) GetExecutingScriptHash(engine *ExecutionEngine) bool
- func (is *GeneralService) GetScriptContainer(engine *ExecutionEngine) bool
- func (is *GeneralService) Invoke(method string, engine *ExecutionEngine) bool
- func (is *GeneralService) Register(method string, handler func(*ExecutionEngine) bool) bool
- type OpCode
- type OpExec
- type VMState
Constants ¶
View Source
const ( // Constants PUSH0 = 0x00 // An empty array of bytes is pushed onto the stack. PUSHF = PUSH0 PUSHBYTES1 = 0x01 // 0x01-0x4B The next opcode bytes is data to be pushed onto the stack PUSHBYTES75 = 0x4B PUSHDATA1 = 0x4C // The next byte contains the number of bytes to be pushed onto the stack. PUSHDATA2 = 0x4D // The next two bytes contain the number of bytes to be pushed onto the stack. PUSHDATA4 = 0x4E // The next four bytes contain the number of bytes to be pushed onto the stack. PUSHM1 = 0x4F // The number -1 is pushed onto the stack. PUSH1 = 0x51 // The number 1 is pushed onto the stack. PUSHT = PUSH1 PUSH2 = 0x52 // The number 2 is pushed onto the stack. PUSH3 = 0x53 // The number 3 is pushed onto the stack. PUSH4 = 0x54 // The number 4 is pushed onto the stack. PUSH5 = 0x55 // The number 5 is pushed onto the stack. PUSH6 = 0x56 // The number 6 is pushed onto the stack. PUSH7 = 0x57 // The number 7 is pushed onto the stack. PUSH8 = 0x58 // The number 8 is pushed onto the stack. PUSH9 = 0x59 // The number 9 is pushed onto the stack. PUSH10 = 0x5A // The number 10 is pushed onto the stack. PUSH11 = 0x5B // The number 11 is pushed onto the stack. PUSH12 = 0x5C // The number 12 is pushed onto the stack. PUSH13 = 0x5D // The number 13 is pushed onto the stack. PUSH14 = 0x5E // The number 14 is pushed onto the stack. PUSH15 = 0x5F // The number 15 is pushed onto the stack. PUSH16 = 0x60 // The number 16 is pushed onto the stack. // Flow control NOP = 0x61 // Does nothing. JMP = 0x62 JMPIF = 0x63 JMPIFNOT = 0x64 CALL = 0x65 RET = 0x66 APPCALL = 0x67 SYSCALL = 0x68 // Stack TOALTSTACK = 0x6B // Puts the input onto the top of the alt stack. Removes it from the main stack. FROMALTSTACK = 0x6C // Puts the input onto the top of the main stack. Removes it from the alt stack. XDROP = 0x6D XSWAP = 0x72 XTUCK = 0x73 DEPTH = 0x74 // Puts the number of stack items onto the stack. DROP = 0x75 // Removes the top stack item. DUP = 0x76 // Duplicates the top stack item. NIP = 0x77 // Removes the second-to-top stack item. OVER = 0x78 // Copies the second-to-top stack item to the top. PICK = 0x79 // The item n back in the stack is copied to the top. ROLL = 0x7A // The item n back in the stack is moved to the top. ROT = 0x7B // The top three items on the stack are rotated to the left. SWAP = 0x7C // The top two items on the stack are swapped. TUCK = 0x7D // The item at the top of the stack is copied and inserted before the second-to-top item. // Splice CAT = 0x7E // Concatenates two strings. SUBSTR = 0x7F // Returns a section of a string. LEFT = 0x80 // Keeps only characters left of the specified point in a string. RIGHT = 0x81 // Keeps only characters right of the specified point in a string. SIZE = 0x82 // Returns the length of the input string. // Bitwise logic INVERT = 0x83 // Flips all of the bits in the input. AND = 0x84 // Boolean and between each bit in the inputs. OR = 0x85 // Boolean or between each bit in the inputs. XOR = 0x86 // Boolean exclusive or between each bit in the inputs. EQUAL = 0x87 // Returns 1 if the inputs are exactly equal, 0 otherwise. // Arithmetic // Note: Arithmetic inputs are limited to signed 32-bit integers, but may overflow their output. INC = 0x8B // 1 is added to the input. DEC = 0x8C // 1 is subtracted from the input. SAL = 0x8D // The input is multiplied by 2. SAR = 0x8E // The input is divided by 2. NEGATE = 0x8F // The sign of the input is flipped. ABS = 0x90 // The input is made positive. NOT = 0x91 // If the input is 0 or 1, it is flipped. Otherwise the output will be 0. NZ = 0x92 // Returns 0 if the input is 0. 1 otherwise. ADD = 0x93 // a is added to b. SUB = 0x94 // b is subtracted from a. MUL = 0x95 // a is multiplied by b. DIV = 0x96 // a is divided by b. MOD = 0x97 // Returns the remainder after dividing a by b. SHL = 0x98 // Shifts a left b bits, preserving sign. SHR = 0x99 // Shifts a right b bits, preserving sign. BOOLAND = 0x9A // If both a and b are not 0, the output is 1. Otherwise 0. BOOLOR = 0x9B // If a or b is not 0, the output is 1. Otherwise 0. NUMEQUAL = 0x9C // Returns 1 if the numbers are equal, 0 otherwise. NUMNOTEQUAL = 0x9E // Returns 1 if the numbers are not equal, 0 otherwise. LT = 0x9F // Returns 1 if a is less than b, 0 otherwise. GT = 0xA0 // Returns 1 if a is greater than b, 0 otherwise. LTE = 0xA1 // Returns 1 if a is less than or equal to b, 0 otherwise. GTE = 0xA2 // Returns 1 if a is greater than or equal to b, 0 otherwise. MIN = 0xA3 // Returns the smaller of a and b. MAX = 0xA4 // Returns the larger of a and b. WITHIN = 0xA5 // Returns 1 if x is within the specified range (left-inclusive), 0 otherwise. // Crypto //RIPEMD160 = 0xA6 // The input is hashed using RIPEMD-160. SHA1 = 0xA7 // The input is hashed using SHA-1. SHA256 = 0xA8 // The input is hashed using SHA-256. HASH160 = 0xA9 HASH256 = 0xAA CHECKSIG = 0xAC // The entire transaction's outputs inputs and script (from the most recently-executed CODESEPARATOR to the end) are hashed. The signature used by CHECKSIG must be a valid signature for this hash and public key. If it is 1 is returned 0 otherwise. CHECKREGID = 0xAD CHECKMULTISIG = 0xAE // For each signature and public key pair CHECKSIG is executed. If more public keys than signatures are listed some key/sig pairs can fail. All signatures need to match a public key. If all signatures are valid 1 is returned 0 otherwise. Due to a bug one extra unused value is removed from the stack. // Array ARRAYSIZE = 0xC0 PACK = 0xC1 UNPACK = 0xC2 PICKITEM = 0xC3 )
View Source
const MAXSTEPS int = 1200
Variables ¶
View Source
var ( OpExecList = [256]OpExec{ PUSH0: {PUSH0, "0", opPushData}, PUSHBYTES1: {PUSHBYTES1, "PUSHBYTES1", opPushData}, PUSHBYTES75: {PUSHBYTES75, "PUSHBYTES75", opPushData}, PUSHDATA1: {PUSHDATA1, "PUSHDATA1", opPushData}, PUSHDATA2: {PUSHDATA2, "PUSHDATA2", opPushData}, PUSHDATA4: {PUSHDATA4, "PUSHDATA4", opPushData}, PUSHM1: {PUSHM1, "PUSHM1", opPushData}, PUSH1: {PUSH1, "1", opPushData}, PUSH2: {PUSH2, "2", opPushData}, PUSH3: {PUSH3, "3", opPushData}, PUSH4: {PUSH4, "4", opPushData}, PUSH5: {PUSH5, "5", opPushData}, PUSH6: {PUSH6, "6", opPushData}, PUSH7: {PUSH7, "7", opPushData}, PUSH8: {PUSH8, "8", opPushData}, PUSH9: {PUSH9, "9", opPushData}, PUSH10: {PUSH10, "10", opPushData}, PUSH11: {PUSH11, "11", opPushData}, PUSH12: {PUSH12, "12", opPushData}, PUSH13: {PUSH13, "13", opPushData}, PUSH14: {PUSH14, "14", opPushData}, PUSH15: {PUSH15, "15", opPushData}, PUSH16: {PUSH16, "16", opPushData}, NOP: {NOP, "NOP", opNop}, JMP: {JMP, "JMP", opJmp}, JMPIF: {JMPIF, "JMPIF", opJmp}, JMPIFNOT: {JMPIFNOT, "JMPIFNOT", opJmp}, CALL: {CALL, "CALL", opCall}, RET: {RET, "RET", opRet}, APPCALL: {APPCALL, "APPCALL", opAppCall}, SYSCALL: {SYSCALL, "SYSCALL", opSysCall}, TOALTSTACK: {TOALTSTACK, "TOALTSTACK", opToAltStack}, FROMALTSTACK: {FROMALTSTACK, "FROMALTSTACK", opFromAltStack}, XDROP: {XDROP, "XDROP", opXDrop}, XSWAP: {XSWAP, "XSWAPP", opXSwap}, XTUCK: {XTUCK, "XTUCK", opXTuck}, DEPTH: {DEPTH, "DEPTH", opDepth}, DROP: {DROP, "DROP", opDrop}, DUP: {DUP, "DUP", opDup}, NIP: {NIP, "NIP", opNip}, OVER: {OVER, "OVER", opOver}, PICK: {PICK, "PICK", opPick}, ROLL: {ROLL, "ROLL", opRoll}, ROT: {ROT, "ROT", opRot}, SWAP: {SWAP, "SWAP", opSwap}, TUCK: {TUCK, "TUCK", opTuck}, CAT: {CAT, "CAT", opCat}, SUBSTR: {SUBSTR, "SUBSTR", opSubStr}, LEFT: {LEFT, "LEFT", opLeft}, RIGHT: {RIGHT, "RIGHT", opRight}, SIZE: {SIZE, "SIZE", opSize}, INVERT: {INVERT, "INVERT", opInvert}, AND: {AND, "AND", opBigIntZip}, OR: {OR, "OR", opBigIntZip}, XOR: {XOR, "XOR", opBigIntZip}, EQUAL: {EQUAL, "EQUAL", opEqual}, INC: {INC, "INC", opBigInt}, DEC: {DEC, "DEC", opBigInt}, SAL: {SAL, "SAL", opBigInt}, SAR: {SAR, "SAR", opBigInt}, NEGATE: {NEGATE, "NEGATE", opBigInt}, ABS: {ABS, "ABS", opBigInt}, NOT: {NOT, "NOT", opNot}, NZ: {NZ, "NZ", opNz}, ADD: {ADD, "ADD", opBigIntZip}, SUB: {SUB, "SUB", opBigIntZip}, MUL: {MUL, "MUL", opBigIntZip}, DIV: {DIV, "DIV", opBigIntZip}, MOD: {MOD, "MOD", opBigIntZip}, SHL: {SHL, "SHL", opBigIntZip}, SHR: {SHR, "SHR", opBigIntZip}, BOOLAND: {BOOLAND, "BOOLAND", opBoolZip}, BOOLOR: {BOOLOR, "BOOLOR", opBoolZip}, NUMEQUAL: {NUMEQUAL, "NUMEQUAL", opBigIntComp}, NUMNOTEQUAL: {NUMNOTEQUAL, "NUMNOTEQUAL", opBigIntComp}, LT: {LT, "LT", opBigIntComp}, GT: {GT, "GT", opBigIntComp}, LTE: {LTE, "LTE", opBigIntComp}, GTE: {GTE, "GTE", opBigIntComp}, MIN: {MIN, "MIN", opBigIntZip}, MAX: {MAX, "MAX", opBigIntZip}, WITHIN: {WITHIN, "WITHIN", opWithIn}, SHA1: {SHA1, "SHA1", opHash}, SHA256: {SHA256, "SHA256", opHash}, HASH160: {HASH160, "HASH160", opHash}, HASH256: {HASH256, "HASH256", opHash}, CHECKSIG: {CHECKSIG, "CHECKSIG", opCheckSig}, CHECKREGID: {CHECKREGID, "CHECKREGID", opCheckSig}, CHECKMULTISIG: {CHECKMULTISIG, "CHECKMULTISIG", opCheckMultiSig}, ARRAYSIZE: {ARRAYSIZE, "ARRAYSIZE", opArraySize}, PACK: {PACK, "PACK", opPack}, UNPACK: {UNPACK, "UNPACK", opUnpack}, PICKITEM: {PICKITEM, "PICKITEM", opPickItem}, } )
Functions ¶
func AssertStackItem ¶
func BoolArrayOp ¶
func Hash ¶
func Hash(b []byte, e *ExecutionEngine) []byte
func IsEqualBytes ¶
func NewStackItem ¶
func NewStackItems ¶
Types ¶
type BigIntSorter ¶
func (BigIntSorter) Len ¶
func (c BigIntSorter) Len() int
func (BigIntSorter) Less ¶
func (c BigIntSorter) Less(i, j int) bool
func (BigIntSorter) Swap ¶
func (c BigIntSorter) Swap(i, j int)
type CryptoECDsa ¶
type CryptoECDsa struct { }
func (*CryptoECDsa) Hash168 ¶
func (c *CryptoECDsa) Hash168(data []byte) []byte
func (*CryptoECDsa) Hash256 ¶
func (c *CryptoECDsa) Hash256(data []byte) []byte
func (*CryptoECDsa) VerifySignature ¶
func (c *CryptoECDsa) VerifySignature(data []byte, signature []byte, pubkey []byte) error
type ExecutionContext ¶
type ExecutionContext struct { Script []byte OpReader *utils.VmReader PushOnly bool BreakPoints []uint InstructionPointer int }
func AssertExecutionContext ¶
func AssertExecutionContext(context interface{}) *ExecutionContext
func NewExecutionContext ¶
func NewExecutionContext(script []byte, pushOnly bool, breakPoints []uint) *ExecutionContext
func (*ExecutionContext) Clone ¶
func (ec *ExecutionContext) Clone() *ExecutionContext
func (*ExecutionContext) NextInstruction ¶
func (ec *ExecutionContext) NextInstruction() OpCode
type ExecutionEngine ¶
type ExecutionEngine struct {
// contains filtered or unexported fields
}
func NewExecutionEngine ¶
func NewExecutionEngine(container interfaces.IDataContainer, crypto interfaces.ICrypto, maxSteps int, table interfaces.IScriptTable, service *GeneralService) *ExecutionEngine
func (*ExecutionEngine) AddBreakPoint ¶
func (e *ExecutionEngine) AddBreakPoint(position uint)
func (*ExecutionEngine) CallingScript ¶
func (e *ExecutionEngine) CallingScript() []byte
func (*ExecutionEngine) EntryScript ¶
func (e *ExecutionEngine) EntryScript() []byte
func (*ExecutionEngine) Execute ¶
func (e *ExecutionEngine) Execute()
func (*ExecutionEngine) ExecuteOp ¶
func (e *ExecutionEngine) ExecuteOp(opCode OpCode, context *ExecutionContext) (VMState, error)
func (*ExecutionEngine) ExecutingScript ¶
func (e *ExecutionEngine) ExecutingScript() []byte
func (*ExecutionEngine) GetEvaluationStack ¶
func (e *ExecutionEngine) GetEvaluationStack() *utils.RandomAccessStack
func (*ExecutionEngine) GetExecuteResult ¶
func (e *ExecutionEngine) GetExecuteResult() bool
func (*ExecutionEngine) GetState ¶
func (e *ExecutionEngine) GetState() VMState
func (*ExecutionEngine) LoadScript ¶
func (e *ExecutionEngine) LoadScript(script []byte, pushOnly bool)
func (*ExecutionEngine) RemoveBreakPoint ¶
func (e *ExecutionEngine) RemoveBreakPoint(position uint) bool
func (*ExecutionEngine) StepInto ¶
func (e *ExecutionEngine) StepInto()
func (*ExecutionEngine) StepOut ¶
func (e *ExecutionEngine) StepOut()
func (*ExecutionEngine) StepOver ¶
func (e *ExecutionEngine) StepOver()
type GeneralService ¶
type GeneralService struct {
// contains filtered or unexported fields
}
func NewGeneralService ¶
func NewGeneralService() *GeneralService
func (*GeneralService) GetCallingScriptHash ¶
func (is *GeneralService) GetCallingScriptHash(engine *ExecutionEngine) bool
func (*GeneralService) GetEntryScriptHash ¶
func (is *GeneralService) GetEntryScriptHash(engine *ExecutionEngine) bool
func (*GeneralService) GetExecutingScriptHash ¶
func (is *GeneralService) GetExecutingScriptHash(engine *ExecutionEngine) bool
func (*GeneralService) GetScriptContainer ¶
func (is *GeneralService) GetScriptContainer(engine *ExecutionEngine) bool
func (*GeneralService) Invoke ¶
func (is *GeneralService) Invoke(method string, engine *ExecutionEngine) bool
func (*GeneralService) Register ¶
func (is *GeneralService) Register(method string, handler func(*ExecutionEngine) bool) bool
Source Files ¶
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