Versions in this module Expand all Collapse all v1 v1.4.1 Feb 27, 2023 Changes in this version + var DefaultRune rune = '▣' + var MemLimit = uint64(0) + var ProgressRunes = []rune + type ClusterView struct + Cluster types.ClusterStats + Cols int + Compact bool + func NewClusterComponent(dash DashControl) *ClusterView + func NewClusterView(dash DashControl, title string) *ClusterView + func (v *ClusterView) Draw(buf *ui.Buffer) + func (v *ClusterView) SetCell(p image.Point, cell *drawille.Cell) + func (v *ClusterView) SetRect(x1, y1, x2, y2 int) + func (v *ClusterView) Update() + func (v *ClusterView) UpdateInstance(idx int) + type DashControl interface + GetOccupancyMode func() types.InstanceOccupancyMode + Quit func(string) + type GroupedClusterView struct + Cluster types.GroupedClusterStats + ClusterCols int + Cols int + Views []*ClusterView + func NewGroupedClusterView(dash DashControl, title string) *GroupedClusterView + func (v *GroupedClusterView) Draw(buf *ui.Buffer) + func (v *GroupedClusterView) SetRect(x1, y1, x2, y2 int) + func (v *GroupedClusterView) Update() + type LogView struct + func NewLogView(title string, logFile string) *LogView + func (v *LogView) Draw(buf *ui.Buffer) + type StatusView struct + Meta types.MetaStoreStats + func NewStatusView(dash DashControl) *StatusView + func (v *StatusView) Draw(buf *ui.Buffer) + func (v *StatusView) PersistCacheLen() int + func (v *StatusView) SetServerStats(svrStats types.ServerStats)