Directories ¶
Path | Synopsis |
---|---|
Package vu (virtual universe) provides 3D application support.
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Package vu (virtual universe) provides 3D application support. |
audio
Package audio provides access to 3D sound capability.
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Package audio provides access to 3D sound capability. |
audio/al
Package al provides a golang audio library based on OpenAL.
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Package al provides a golang audio library based on OpenAL. |
data
Package data turns file resource data into data objects.
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Package data turns file resource data into data objects. |
device
Package device provides platform/os access to a 3D rendering context and user input.
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Package device provides platform/os access to a 3D rendering context and user input. |
eg
Package eg is used to test and demonstrate different aspects of the vu (virtual universe) engine.
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Package eg is used to test and demonstrate different aspects of the vu (virtual universe) engine. |
grid
Package grid is used to generate random maze or skirmish levels.
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Package grid is used to generate random maze or skirmish levels. |
math/lin
Package lin provides a linear math library that includes vectors, matrices, quaternions, and transforms.
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Package lin provides a linear math library that includes vectors, matrices, quaternions, and transforms. |
move
Move is a real-time simulation of real-world physics.
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Move is a real-time simulation of real-world physics. |
render
Package render provides access to 3D graphics.
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Package render provides access to 3D graphics. |
render/gl
Package gl provides a golang 3D graphics library that was auto-generated from open gl spec src/vu/render/gl/gen/glcorearb.h-v4.3.
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Package gl provides a golang 3D graphics library that was auto-generated from open gl spec src/vu/render/gl/gen/glcorearb.h-v4.3. |
render/gl/gen
Package gen is used to generate the golang OpenGL bindings from the latest OpenGL specification header file.
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Package gen is used to generate the golang OpenGL bindings from the latest OpenGL specification header file. |
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