winconsole

package
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Published: Apr 16, 2015 License: Apache-2.0 Imports: 4 Imported by: 0

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Index

Constants

View Source
const (
	// Consts for Get/SetConsoleMode function
	// -- See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx
	ENABLE_PROCESSED_INPUT = 0x0001
	ENABLE_LINE_INPUT      = 0x0002
	ENABLE_ECHO_INPUT      = 0x0004
	ENABLE_WINDOW_INPUT    = 0x0008
	ENABLE_MOUSE_INPUT     = 0x0010
	ENABLE_INSERT_MODE     = 0x0020
	ENABLE_QUICK_EDIT_MODE = 0x0040
	ENABLE_EXTENDED_FLAGS  = 0x0080

	// If parameter is a screen buffer handle, additional values
	ENABLE_PROCESSED_OUTPUT   = 0x0001
	ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002

	//http://msdn.microsoft.com/en-us/library/windows/desktop/ms682088(v=vs.85).aspx#_win32_character_attributes
	FOREGROUND_BLUE       = 1
	FOREGROUND_GREEN      = 2
	FOREGROUND_RED        = 4
	FOREGROUND_INTENSITY  = 8
	FOREGROUND_MASK_SET   = 0x000F
	FOREGROUND_MASK_UNSET = 0xFFF0

	BACKGROUND_BLUE       = 16
	BACKGROUND_GREEN      = 32
	BACKGROUND_RED        = 64
	BACKGROUND_INTENSITY  = 128
	BACKGROUND_MASK_SET   = 0x00F0
	BACKGROUND_MASK_UNSET = 0xFF0F

	COMMON_LVB_REVERSE_VIDEO = 0x4000
	COMMON_LVB_UNDERSCORE    = 0x8000

	// http://man7.org/linux/man-pages/man4/console_codes.4.html
	// ECMA-48 Set Graphics Rendition
	ANSI_ATTR_RESET     = 0
	ANSI_ATTR_BOLD      = 1
	ANSI_ATTR_DIM       = 2
	ANSI_ATTR_UNDERLINE = 4
	ANSI_ATTR_BLINK     = 5
	ANSI_ATTR_REVERSE   = 7
	ANSI_ATTR_INVISIBLE = 8

	ANSI_ATTR_UNDERLINE_OFF = 24
	ANSI_ATTR_BLINK_OFF     = 25
	ANSI_ATTR_REVERSE_OFF   = 27
	ANSI_ATTR_INVISIBLE_OFF = 8

	ANSI_FOREGROUND_BLACK   = 30
	ANSI_FOREGROUND_RED     = 31
	ANSI_FOREGROUND_GREEN   = 32
	ANSI_FOREGROUND_YELLOW  = 33
	ANSI_FOREGROUND_BLUE    = 34
	ANSI_FOREGROUND_MAGENTA = 35
	ANSI_FOREGROUND_CYAN    = 36
	ANSI_FOREGROUND_WHITE   = 37
	ANSI_FOREGROUND_DEFAULT = 39

	ANSI_BACKGROUND_BLACK   = 40
	ANSI_BACKGROUND_RED     = 41
	ANSI_BACKGROUND_GREEN   = 42
	ANSI_BACKGROUND_YELLOW  = 43
	ANSI_BACKGROUND_BLUE    = 44
	ANSI_BACKGROUND_MAGENTA = 45
	ANSI_BACKGROUND_CYAN    = 46
	ANSI_BACKGROUND_WHITE   = 47
	ANSI_BACKGROUND_DEFAULT = 49

	ANSI_MAX_CMD_LENGTH = 256

	MAX_INPUT_EVENTS = 128
	MAX_INPUT_BUFFER = 1024
	DEFAULT_WIDTH    = 80
	DEFAULT_HEIGHT   = 24
)
View Source
const (
	VK_PRIOR    = 0x21 // PAGE UP key
	VK_NEXT     = 0x22 // PAGE DOWN key
	VK_END      = 0x23 // END key
	VK_HOME     = 0x24 // HOME key
	VK_LEFT     = 0x25 // LEFT ARROW key
	VK_UP       = 0x26 // UP ARROW key
	VK_RIGHT    = 0x27 // RIGHT ARROW key
	VK_DOWN     = 0x28 // DOWN ARROW key
	VK_SELECT   = 0x29 // SELECT key
	VK_PRINT    = 0x2A // PRINT key
	VK_EXECUTE  = 0x2B // EXECUTE key
	VK_SNAPSHOT = 0x2C // PRINT SCREEN key
	VK_INSERT   = 0x2D // INS key
	VK_DELETE   = 0x2E // DEL key
	VK_HELP     = 0x2F // HELP key
	VK_F1       = 0x70 // F1 key
	VK_F2       = 0x71 // F2 key
	VK_F3       = 0x72 // F3 key
	VK_F4       = 0x73 // F4 key
	VK_F5       = 0x74 // F5 key
	VK_F6       = 0x75 // F6 key
	VK_F7       = 0x76 // F7 key
	VK_F8       = 0x77 // F8 key
	VK_F9       = 0x78 // F9 key
	VK_F10      = 0x79 // F10 key
	VK_F11      = 0x7A // F11 key
	VK_F12      = 0x7B // F12 key
)

http://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx

View Source
const (
	CAPSLOCK_ON        = 0x0080 //The CAPS LOCK light is on.
	ENHANCED_KEY       = 0x0100 //The key is enhanced.
	LEFT_ALT_PRESSED   = 0x0002 //The left ALT key is pressed.
	LEFT_CTRL_PRESSED  = 0x0008 //The left CTRL key is pressed.
	NUMLOCK_ON         = 0x0020 //The NUM LOCK light is on.
	RIGHT_ALT_PRESSED  = 0x0001 //The right ALT key is pressed.
	RIGHT_CTRL_PRESSED = 0x0004 //The right CTRL key is pressed.
	SCROLLLOCK_ON      = 0x0040 //The SCROLL LOCK light is on.
	SHIFT_PRESSED      = 0x0010 // The SHIFT key is pressed.
)
View Source
const (
	KEY_CONTROL_PARAM_2 = ";2"
	KEY_CONTROL_PARAM_3 = ";3"
	KEY_CONTROL_PARAM_4 = ";4"
	KEY_CONTROL_PARAM_5 = ";5"
	KEY_CONTROL_PARAM_6 = ";6"
	KEY_CONTROL_PARAM_7 = ";7"
	KEY_CONTROL_PARAM_8 = ";8"
	KEY_ESC_CSI         = "\x1B["
	KEY_ESC_N           = "\x1BN"
	KEY_ESC_O           = "\x1BO"
)
View Source
const (
	ANSI_ESCAPE_PRIMARY   = 0x1B
	ANSI_ESCAPE_SECONDARY = 0x5B
	ANSI_COMMAND_FIRST    = 0x40
	ANSI_COMMAND_LAST     = 0x7E
	ANSI_PARAMETER_SEP    = ";"
	ANSI_CMD_G0           = '('
	ANSI_CMD_G1           = ')'
	ANSI_CMD_G2           = '*'
	ANSI_CMD_G3           = '+'
	ANSI_CMD_DECPNM       = '>'
	ANSI_CMD_DECPAM       = '='
	ANSI_CMD_OSC          = ']'
	ANSI_CMD_STR_TERM     = '\\'
	ANSI_BEL              = 0x07
	KEY_EVENT             = 1
)

http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html

Variables

This section is empty.

Functions

func GetConsoleMode

func GetConsoleMode(handle uintptr) (uint32, error)

GetConsoleMode gets the console mode for given file descriptor http://msdn.microsoft.com/en-us/library/windows/desktop/ms683167(v=vs.85).aspx

func GetHandleInfo

func GetHandleInfo(in interface{}) (uintptr, bool)

GetHandleInfo returns file descriptor and bool indicating whether the file is a console.

func IsConsole

func IsConsole(fd uintptr) bool

IsConsole returns true if the given file descriptor is a terminal. -- The code assumes that GetConsoleMode will return an error for file descriptors that are not a console.

func SetConsoleMode

func SetConsoleMode(handle uintptr, mode uint32) error

SetConsoleMode sets the console mode for given file descriptor http://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx

func SetCursorVisible

func SetCursorVisible(handle uintptr, isVisible BOOL) (bool, error)

SetCursorVisible sets the cursor visbility http://msdn.microsoft.com/en-us/library/windows/desktop/ms686019(v=vs.85).aspx

func SetWindowSize

func SetWindowSize(handle uintptr, width, height, max SHORT) (bool, error)

SetWindowSize sets the size of the console window.

func WinConsoleStreams

func WinConsoleStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer)

Types

type BOOL

type BOOL int32

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type CHAR_INFO

type CHAR_INFO struct {
	UnicodeChar WCHAR
	Attributes  WORD
}

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type CONSOLE_CURSOR_INFO

type CONSOLE_CURSOR_INFO struct {
	Size    DWORD
	Visible BOOL
}

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type CONSOLE_SCREEN_BUFFER_INFO

type CONSOLE_SCREEN_BUFFER_INFO struct {
	Size              COORD
	CursorPosition    COORD
	Attributes        WORD
	Window            SMALL_RECT
	MaximumWindowSize COORD
}

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

func GetConsoleScreenBufferInfo

func GetConsoleScreenBufferInfo(handle uintptr) (*CONSOLE_SCREEN_BUFFER_INFO, error)

GetConsoleScreenBufferInfo retrieves information about the specified console screen buffer. http://msdn.microsoft.com/en-us/library/windows/desktop/ms683171(v=vs.85).aspx

type COORD

type COORD struct {
	X SHORT
	Y SHORT
}

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type DWORD

type DWORD uint32

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type INPUT_RECORD

type INPUT_RECORD struct {
	EventType WORD
	KeyEvent  KEY_EVENT_RECORD
}

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type KEY_EVENT_RECORD

type KEY_EVENT_RECORD struct {
	KeyDown         BOOL
	RepeatCount     WORD
	VirtualKeyCode  WORD
	VirtualScanCode WORD
	UnicodeChar     WCHAR
	ControlKeyState DWORD
}

http://msdn.microsoft.com/en-us/library/windows/desktop/ms684166(v=vs.85).aspx

type SHORT

type SHORT int16

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type SMALL_RECT

type SMALL_RECT struct {
	Left   SHORT
	Top    SHORT
	Right  SHORT
	Bottom SHORT
}

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type WCHAR

type WCHAR uint16

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type WORD

type WORD uint16

types for calling various windows API see http://msdn.microsoft.com/en-us/library/windows/desktop/ms682093(v=vs.85).aspx

type WindowsTerminal

type WindowsTerminal struct {
	// contains filtered or unexported fields
}

Implements the TerminalEmulator interface

func (*WindowsTerminal) HandleInputSequence

func (term *WindowsTerminal) HandleInputSequence(fd uintptr, command []byte) (n int, err error)

HandleInputSequence interprets the input sequence command

func (*WindowsTerminal) HandleOutputCommand

func (term *WindowsTerminal) HandleOutputCommand(handle uintptr, command []byte) (n int, err error)

HandleOutputCommand interpretes the Ansi commands and then makes appropriate Win32 calls

func (*WindowsTerminal) ReadChars

func (term *WindowsTerminal) ReadChars(fd uintptr, r io.Reader, p []byte) (n int, err error)

ReadChars reads the characters from the given reader

func (*WindowsTerminal) WriteChars

func (term *WindowsTerminal) WriteChars(fd uintptr, w io.Writer, p []byte) (n int, err error)

WriteChars writes the bytes to given writer.

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