Documentation ¶
Index ¶
Constants ¶
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const (
UnitBufCount = 1 << 6
)
Variables ¶
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var (
NumCores = 0
)
Functions ¶
This section is empty.
Types ¶
type Box ¶
type Manager ¶
type Manager struct {
// contains filtered or unexported fields
}
func NewManager ¶
func (*Manager) RenderCurl ¶
func (*Manager) RenderDensity ¶
func (*Manager) RenderDensityFromFile ¶
func (*Manager) RenderVelocity ¶
type Overlap ¶
type Overlap interface { density.Interpolator // BufferSize calculates buffer size required to represent the // underlying grid. BufferSize() int // ScaleVecs converts a vector array into the overlap's code units. ScaleVecs(vs []geom.Vec, vcb *geom.CellBounds) // Add adds the contents of buf to grid where buf is the overlap grid and // grid is the domain grid. The domain grid is contained within the given // cell bounds. Add(buf, grid density.Buffer) }
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