sync2

package
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Published: Oct 28, 2014 License: BSD-3-Clause Imports: 3 Imported by: 0

Documentation

Overview

Package sync2 provides extra functionality along the same lines as sync.

Index

Constants

View Source
const (
	SERVICE_STOPPED = iota
	SERVICE_RUNNING
	SERVICE_SHUTTING_DOWN
)

These are the three predefined states of a service.

Variables

This section is empty.

Functions

This section is empty.

Types

type AtomicDuration

type AtomicDuration int64

func (*AtomicDuration) Add

func (d *AtomicDuration) Add(duration time.Duration) time.Duration

func (*AtomicDuration) CompareAndSwap

func (d *AtomicDuration) CompareAndSwap(oldval, newval time.Duration) (swapped bool)

func (*AtomicDuration) Get

func (d *AtomicDuration) Get() time.Duration

func (*AtomicDuration) Set

func (d *AtomicDuration) Set(duration time.Duration)

type AtomicInt32

type AtomicInt32 int32

func (*AtomicInt32) Add

func (i *AtomicInt32) Add(n int32) int32

func (*AtomicInt32) CompareAndSwap

func (i *AtomicInt32) CompareAndSwap(oldval, newval int32) (swapped bool)

func (*AtomicInt32) Get

func (i *AtomicInt32) Get() int32

func (*AtomicInt32) Set

func (i *AtomicInt32) Set(n int32)

type AtomicInt64

type AtomicInt64 int64

func (*AtomicInt64) Add

func (i *AtomicInt64) Add(n int64) int64

func (*AtomicInt64) CompareAndSwap

func (i *AtomicInt64) CompareAndSwap(oldval, newval int64) (swapped bool)

func (*AtomicInt64) Get

func (i *AtomicInt64) Get() int64

func (*AtomicInt64) Set

func (i *AtomicInt64) Set(n int64)

type AtomicString

type AtomicString struct {
	// contains filtered or unexported fields
}

AtomicString gives you atomic-style APIs for string, but it's only a convenience wrapper that uses a mutex. So, it's not as efficient as the rest of the atomic types.

func (*AtomicString) CompareAndSwap

func (s *AtomicString) CompareAndSwap(oldval, newval string) (swqpped bool)

func (*AtomicString) Get

func (s *AtomicString) Get() string

func (*AtomicString) Set

func (s *AtomicString) Set(str string)

type AtomicUint32

type AtomicUint32 uint32

func (*AtomicUint32) Add

func (i *AtomicUint32) Add(n uint32) uint32

func (*AtomicUint32) CompareAndSwap

func (i *AtomicUint32) CompareAndSwap(oldval, newval uint32) (swapped bool)

func (*AtomicUint32) Get

func (i *AtomicUint32) Get() uint32

func (*AtomicUint32) Set

func (i *AtomicUint32) Set(n uint32)

type Cond

type Cond struct {
	L sync.Locker
	// contains filtered or unexported fields
}

Cond is an alternate implementation of sync.Cond

func NewCond

func NewCond(l sync.Locker) *Cond

func (*Cond) Broadcast

func (c *Cond) Broadcast()

func (*Cond) Signal

func (c *Cond) Signal()

func (*Cond) Wait

func (c *Cond) Wait()

type Semaphore

type Semaphore struct {
	// contains filtered or unexported fields
}

Semaphore is a counting semaphore with the option to specify a timeout.

func NewSemaphore

func NewSemaphore(count int, timeout time.Duration) *Semaphore

NewSemaphore creates a Semaphore. The count parameter must be a positive number. A timeout of zero means that there is no timeout.

func (*Semaphore) Acquire

func (sem *Semaphore) Acquire() bool

Acquire returns true on successful acquisition, and false on a timeout.

func (*Semaphore) Release

func (sem *Semaphore) Release()

Release releases the acquired semaphore. You must not release more than the number of semaphores you've acquired.

type ServiceContext

type ServiceContext struct {
	// ShuttingDown is a channel that the service can select on to be notified
	// when it should shut down. The channel is closed when the state transitions
	// from SERVICE_RUNNING to SERVICE_SHUTTING_DOWN.
	ShuttingDown chan struct{}
}

ServiceContext is passed into the service function to give it access to information about the running service. You can create an empty service context, in which case it will be non-cancelable.

func (*ServiceContext) IsRunning

func (svc *ServiceContext) IsRunning() bool

IsRunning returns true if the ServiceContext.ShuttingDown channel has not been closed yet.

type ServiceManager

type ServiceManager struct {
	// contains filtered or unexported fields
}

ServiceManager manages the state of a service through its lifecycle. It's not recommended to nest service managers because they introduce race conditions in the Stop functions that can cause one service to indefinitely wait for the other. You can instead pass the top level ServiceContext around and manage shutdown using the single ServiceManager.

func (*ServiceManager) Go

func (svm *ServiceManager) Go(service func(svc *ServiceContext) error) bool

Go tries to change the state from SERVICE_STOPPED to SERVICE_RUNNING.

If the current state is not SERVICE_STOPPED (already running), it returns false immediately.

On successful transition, it launches the service as a goroutine and returns true. The service function is responsible for returning on its own when requested, either by regularly checking svc.IsRunning(), or by waiting for the svc.ShuttingDown channel to be closed.

When the service func returns, the state is reverted to SERVICE_STOPPED.

func (*ServiceManager) Join

func (svm *ServiceManager) Join() error

Join waits for the service to terminate and returns the value returned by the service function.

func (*ServiceManager) State

func (svm *ServiceManager) State() int64

State returns the current state of the service. This should only be used to report the current state.

func (*ServiceManager) StateName

func (svm *ServiceManager) StateName() string

StateName returns the name of the current state.

func (*ServiceManager) Stop

func (svm *ServiceManager) Stop() bool

Stop tries to change the state from SERVICE_RUNNING to SERVICE_SHUTTING_DOWN. If the current state is not SERVICE_RUNNING, it returns false immediately. On successul transition, it waits for the service to finish, and returns true. You are allowed to Go() again after a Stop().

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