Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ConfigurationChangedHandler ¶
type ConfigurationChangedHandler interface { // ConfigurationChanged is a method that gets triggered when a ConfigurationManager // has a new configuration that should be loaded. ConfigurationChanged(string, config_v2.Config) error }
ConfigurationChangedHandler interface specifies what method is required to support being a target of a ConfigurationManger object.
type ConfigurationManager ¶
type ConfigurationManager interface { // Initialize is called to instantiate the ConfigurationManager and provide // a handler that will be notified of configuration object updates. Initialize(handler ConfigurationChangedHandler, configSpec string) error // GetName returns the internal name that the ConfigurationManager was // instantiated with. GetName() string }
ConfigurationManager is the interface used to obtain configuration data and to trigger updates
type ConfigurationManagerOptions ¶
type ConfigurationManagerOptions struct { // Name is the internal name that the configuraton manager will have. This // may be different from the name passed back from the factory. Name string }
ConfigurationManagerOptions contains the configuration for the configuration manager instantiation.
type ConnectionManager ¶
type ConnectionManager interface { // Initialize is called before proxy initialization Initialize(config_v2.Config, func(config_v2.Config) error) error // CloseConnect is called when a client connection is closed CloseConnection(net.Conn) // ResolveCredential is called when a provider resolves a variable ResolveCredential(provider Provider, id string, value []byte) // ClientData is called for each inbound packet from clients ClientData(net.Conn, []byte) // ServerData is called for each inbound packet from the backend ServerData(net.Conn, []byte) // Shutdown is called when secretless caught a signal to exit Shutdown() }
ConnectionManager is an interface to be implemented by plugins that want to manage connections for handlers and listeners.
type EventNotifier ¶
type EventNotifier interface { // ClientData is called for each inbound packet from clients ClientData(net.Conn, []byte) // ResolveCredential is called when a provider resolves a variable // TODO: unclear why we're reimplementing the StoredSecret functionality here... ResolveCredential(provider Provider, id string, value []byte) // ServerData is called for each inbound packet from the backend ServerData(net.Conn, []byte) }
EventNotifier is the interface which is used to pass event up from handlers/ listeners/managers back up to the main plugin manager
type Provider ¶
type Provider interface { // GetName returns the name that the Provider was instantiated with GetName() string // GetValue takes in an id of a variable and returns its resolved value GetValue(id string) ([]byte, error) }
Provider is the interface used to obtain values from a secret vault backend.
type ProviderOptions ¶
type ProviderOptions struct { // Name is the internal name that the provider will have. This may be different from // the name passed back from the provider factory. Name string }
ProviderOptions contains the configuration for the provider instantiation
type Resolver ¶
type Resolver interface { // Provider gets back an instance of a named provider and creates it if // one already doesn't exist Provider(name string) (Provider, error) // Resolve accepts an array of credentials and returns a map of resolved ones Resolve(credentials []*config_v2.Credential) (result map[string][]byte, err error) }
Resolver is the interface which is used to pass a generic resolver down to the Listeners/Handlers.