Documentation
¶
Overview ¶
Socket package provides a concise, powerful and high-performance TCP socket.
Copyright 2017 HenryLee. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Index ¶
- Variables
- func GetDefaultBodyCodec() codec.Codec
- func PacketSizeLimit() uint32
- func PutPacket(p *Packet)
- func SetDefaultBodyCodec(codecId byte)
- func SetDefaultProtoFunc(protoFunc ProtoFunc)
- func SetPacketSizeLimit(maxPacketSize uint32)
- func SetTCPReadBuffer(bytes int)
- func SetTCPWriteBuffer(bytes int)
- type Body
- type FastProto
- type Header
- type NewBodyFunc
- type Packet
- func (p *Packet) AppendXferPipeFrom(src *Packet)
- func (p *Packet) Body() interface{}
- func (p *Packet) BodyCodec() byte
- func (p *Packet) MarshalBody() ([]byte, error)
- func (p *Packet) Meta() *utils.Args
- func (p *Packet) Ptype() byte
- func (p *Packet) Reset(settings ...PacketSetting)
- func (p *Packet) Seq() uint64
- func (p *Packet) SetBody(body interface{})
- func (p *Packet) SetBodyCodec(bodyCodec byte)
- func (p *Packet) SetMeta(meta *utils.Args)
- func (p *Packet) SetNewBody(newBodyFunc NewBodyFunc)
- func (p *Packet) SetPtype(ptype byte)
- func (p *Packet) SetSeq(seq uint64)
- func (p *Packet) SetSize(size uint32) error
- func (p *Packet) SetUri(uri string)
- func (p *Packet) Size() uint32
- func (p *Packet) String() string
- func (p *Packet) UnmarshalBody(bodyBytes []byte) error
- func (p *Packet) UnmarshalNewBody(bodyBytes []byte) error
- func (p *Packet) Uri() string
- func (p *Packet) XferPipe() *xfer.XferPipe
- type PacketSetting
- func WithBody(body interface{}) PacketSetting
- func WithBodyCodec(bodyCodec byte) PacketSetting
- func WithMeta(meta *utils.Args) PacketSetting
- func WithNewBody(newBodyFunc NewBodyFunc) PacketSetting
- func WithPtype(ptype byte) PacketSetting
- func WithSeq(seq uint64) PacketSetting
- func WithUri(uri string) PacketSetting
- func WithXferPipe(filterId ...byte) PacketSetting
- type Proto
- type ProtoFunc
- type Socket
- type SocketHub
- func (sh *SocketHub) ChangeId(newId string, socket Socket)
- func (sh *SocketHub) Delete(id string)
- func (sh *SocketHub) Get(id string) (Socket, bool)
- func (sh *SocketHub) Len() int
- func (sh *SocketHub) Random() (Socket, bool)
- func (sh *SocketHub) Range(f func(Socket) bool)
- func (sh *SocketHub) Set(socket Socket)
Constants ¶
This section is empty.
Variables ¶
var ( // ErrExceedPacketSizeLimit error ErrExceedPacketSizeLimit = errors.New("Size of package exceeds limit.") )
var ErrProactivelyCloseSocket = errors.New("socket is closed proactively")
ErrProactivelyCloseSocket proactively close the socket error.
var (
ErrProtoUnmatch = errors.New("Mismatched protocol")
)
error
Functions ¶
func GetDefaultBodyCodec ¶
GetDefaultBodyCodec gets the body default codec.
func PacketSizeLimit ¶
func PacketSizeLimit() uint32
PacketSizeLimit gets the packet size upper limit of reading.
func SetDefaultBodyCodec ¶
func SetDefaultBodyCodec(codecId byte)
SetDefaultBodyCodec set the default header codec. Note:
If the codec.Codec named 'codecId' is not registered, it will panic; It is not safe to call it concurrently.
func SetDefaultProtoFunc ¶
func SetDefaultProtoFunc(protoFunc ProtoFunc)
SetDefaultProtoFunc sets the default builder of socket communication protocol
func SetPacketSizeLimit ¶
func SetPacketSizeLimit(maxPacketSize uint32)
SetPacketSizeLimit sets max packet size. If maxSize<=0, set it to max uint32.
func SetTCPReadBuffer ¶
func SetTCPReadBuffer(bytes int)
SetReadBuffer sets the size of the operating system's receive buffer associated with the *net.TCP connection. Note: Uses the default value, if bytes=1.
func SetTCPWriteBuffer ¶
func SetTCPWriteBuffer(bytes int)
SetWriteBuffer sets the size of the operating system's transmit buffer associated with the *net.TCP connection. Note: Uses the default value, if bytes=1.
Types ¶
type Body ¶
type Body interface { // BodyCodec returns the body codec type id BodyCodec() byte // SetBodyCodec sets the body codec type id SetBodyCodec(bodyCodec byte) // Body returns the body object Body() interface{} // SetBody sets the body object SetBody(body interface{}) // SetNewBody resets the function of geting body. SetNewBody(newBodyFunc NewBodyFunc) // MarshalBody returns the encoding of body. MarshalBody() ([]byte, error) // UnmarshalNewBody unmarshal the encoded data to a new body. // Note: seq, ptype, uri must be setted already. UnmarshalNewBody(bodyBytes []byte) error // UnmarshalBody unmarshal the encoded data to the existed body. UnmarshalBody(bodyBytes []byte) }
packet body interface
type FastProto ¶
type FastProto struct {
// contains filtered or unexported fields
}
FastProto fast socket communication protocol.
func (*FastProto) Pack ¶
Pack pack socket data packet. Note: Make sure to write only once or there will be package contamination!
type Header ¶
type Header interface { // Ptype returns the packet sequence Seq() uint64 // SetSeq sets the packet sequence SetSeq(uint64) // Ptype returns the packet type, such as PULL, PUSH, REPLY Ptype() byte // Ptype sets the packet type SetPtype(byte) // Uri returns the URL string string Uri() string // SetUri sets the packet URL string SetUri(string) // Meta returns the metadata Meta() *utils.Args // SetMeta sets the metadata SetMeta(*utils.Args) }
packet header interface
type NewBodyFunc ¶
type NewBodyFunc func(Header) interface{}
NewBodyFunc creates a new body by header.
type Packet ¶
type Packet struct {
// contains filtered or unexported fields
}
Packet a socket data packet.
func GetPacket ¶
func GetPacket(settings ...PacketSetting) *Packet
GetPacket gets a *Packet form packet stack. Note:
newBodyFunc is only for reading form connection; settings are only for writing to connection.
func NewPacket ¶
func NewPacket(settings ...PacketSetting) *Packet
NewPacket creates a new *Packet. Note:
NewBody is only for reading form connection; settings are only for writing to connection.
func (*Packet) AppendXferPipeFrom ¶
AppendXferPipeFrom appends transfer filters from a *Packet.
func (*Packet) MarshalBody ¶
MarshalBody returns the encoding of body.
func (*Packet) Reset ¶
func (p *Packet) Reset(settings ...PacketSetting)
Reset resets itself. Note:
newBodyFunc is only for reading form connection; settings are only for writing to connection.
func (*Packet) SetBodyCodec ¶
SetBodyCodec sets the body codec type id
func (*Packet) SetNewBody ¶
func (p *Packet) SetNewBody(newBodyFunc NewBodyFunc)
SetNewBody resets the function of geting body.
func (*Packet) SetSize ¶
SetSizeAndCheck sets the size of packet. If the size is too big, returns error.
func (*Packet) UnmarshalBody ¶
UnmarshalBody unmarshal the encoded data to the existed body.
func (*Packet) UnmarshalNewBody ¶
UnmarshalNewBody unmarshal the encoded data to a new body. Note: seq, ptype, uri must be setted already.
type PacketSetting ¶
type PacketSetting func(*Packet)
PacketSetting sets Header field.
func WithBodyCodec ¶
func WithBodyCodec(bodyCodec byte) PacketSetting
func WithNewBody ¶
func WithNewBody(newBodyFunc NewBodyFunc) PacketSetting
WithNewBody resets the function of geting body.
func WithXferPipe ¶
func WithXferPipe(filterId ...byte) PacketSetting
WithXferPipe sets transfer filter pipe.
type Proto ¶
type Proto interface { // Version returns the protocol's id and name. Version() (byte, string) // Pack pack socket data packet. // Note: Make sure to write only once or there will be package contamination! Pack(*Packet) error // Unpack unpack socket data packet. // Note: Concurrent unsafe! Unpack(*Packet) error }
Proto pack/unpack protocol scheme of socket packet.
type ProtoFunc ¶
type ProtoFunc func(io.ReadWriter) Proto
func DefaultProtoFunc ¶
func DefaultProtoFunc() ProtoFunc
DefaultProtoFunc gets the default builder of socket communication protocol
type Socket ¶
type Socket interface { // LocalAddr returns the local network address. LocalAddr() net.Addr // RemoteAddr returns the remote network address. RemoteAddr() net.Addr // SetDeadline sets the read and write deadlines associated // with the connection. It is equivalent to calling both // SetReadDeadline and SetWriteDeadline. // // A deadline is an absolute time after which I/O operations // fail with a timeout (see type Error) instead of // blocking. The deadline applies to all future and pending // I/O, not just the immediately following call to Read or // Write. After a deadline has been exceeded, the connection // can be refreshed by setting a deadline in the future. // // An idle timeout can be implemented by repeatedly extending // the deadline after successful Read or Write calls. // // A zero value for t means I/O operations will not time out. SetDeadline(t time.Time) error // SetReadDeadline sets the deadline for future Read calls // and any currently-blocked Read call. // A zero value for t means Read will not time out. SetReadDeadline(t time.Time) error // SetWriteDeadline sets the deadline for future Write calls // and any currently-blocked Write call. // Even if write times out, it may return n > 0, indicating that // some of the data was successfully written. // A zero value for t means Write will not time out. SetWriteDeadline(t time.Time) error // WritePacket writes header and body to the connection. // Note: must be safe for concurrent use by multiple goroutines. WritePacket(packet *Packet) error // ReadPacket reads header and body from the connection. // Note: must be safe for concurrent use by multiple goroutines. ReadPacket(packet *Packet) error // Read reads data from the connection. // Read can be made to time out and return an Error with Timeout() == true // after a fixed time limit; see SetDeadline and SetReadDeadline. Read(b []byte) (n int, err error) // Write writes data to the connection. // Write can be made to time out and return an Error with Timeout() == true // after a fixed time limit; see SetDeadline and SetWriteDeadline. Write(b []byte) (n int, err error) // Close closes the connection socket. // Any blocked Read or Write operations will be unblocked and return errors. Close() error // Public returns temporary public data of Socket. Public() goutil.Map // PublicLen returns the length of public data of Socket. PublicLen() int // Id returns the socket id. Id() string // SetId sets the socket id. SetId(string) }
Socket is a generic stream-oriented network connection.
Multiple goroutines may invoke methods on a Socket simultaneously.
type SocketHub ¶
type SocketHub struct {
// contains filtered or unexported fields
}
SocketHub sockets hub
func (*SocketHub) ChangeId ¶
ChangeId changes the socket id. Note: if the old id is remoteAddr, won't delete the index from socketHub.
func (*SocketHub) Get ¶
Get gets Socket by id. If second returned arg is false, mean the Socket is not found.
func (*SocketHub) Len ¶
Len returns the length of the socket hub. Note: the count implemented using sync.Map may be inaccurate.
func (*SocketHub) Random ¶
Random gets a Socket randomly. If third returned arg is false, mean no Socket is exist.