Versions in this module Expand all Collapse all v0 v0.0.3 Nov 20, 2022 v0.0.2 Nov 20, 2022 Changes in this version + const AvailableMessage + const AvailableReason + const FailedRSCreateMessage + const FailedRSCreateReason + const FoundNewRSMessage + const FoundNewRSReason + const InvalidSpecReason + const MissingFieldMessage + const NewRSAvailableReason + const NewReplicaSetDetailedMessage + const NewReplicaSetMessage + const NewReplicaSetReason + const NotAvailableMessage + const ReplicaSetCompletedMessage + const ReplicaSetNotAvailableReason + const ReplicaSetProgressingMessage + const ReplicaSetTimeOutMessage + const ReplicaSetUpdatedReason + const RolloutAbortedMessage + const RolloutAbortedReason + const RolloutCompletedMessage + const RolloutCompletedReason + const RolloutDeletedMessage + const RolloutDeletedReason + const RolloutHealthyMessage + const RolloutHealthyReason + const RolloutNotCompletedMessage + const RolloutNotCompletedReason + const RolloutNotHealthyMessage + const RolloutPausedMessage + const RolloutPausedReason + const RolloutProgressingMessage + const RolloutResumedMessage + const RolloutResumedReason + const RolloutRetryMessage + const RolloutRetryReason + const RolloutSelectAllMessage + const RolloutStepCompletedMessage + const RolloutStepCompletedReason + const RolloutTimeOutMessage + const RolloutUpdatedMessage + const RolloutUpdatedReason + const ScalingReplicaSetMessage + const ScalingReplicaSetReason + const TimedOutReason + func ComputeStepHash(rollout *v1alpha1.Rollout) string + func GetRolloutCondition(status v1alpha1.RolloutStatus, condType v1alpha1.RolloutConditionType) *v1alpha1.RolloutCondition + func NewRolloutCondition(condType v1alpha1.RolloutConditionType, status corev1.ConditionStatus, ...) *v1alpha1.RolloutCondition + func RemoveRolloutCondition(status *v1alpha1.RolloutStatus, condType v1alpha1.RolloutConditionType) + func ReplicaSetToRolloutCondition(cond appsv1.ReplicaSetCondition) v1alpha1.RolloutCondition + func RolloutCompleted(rollout *v1alpha1.Rollout, newStatus *v1alpha1.RolloutStatus) bool + func RolloutHealthy(rollout *v1alpha1.Rollout, newStatus *v1alpha1.RolloutStatus) bool + func RolloutProgressing(rollout *v1alpha1.Rollout, newStatus *v1alpha1.RolloutStatus) bool + func RolloutTimedOut(rollout *v1alpha1.Rollout, newStatus *v1alpha1.RolloutStatus) bool + func SetRolloutCondition(status *v1alpha1.RolloutStatus, condition v1alpha1.RolloutCondition) bool