discover

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Published: Jan 30, 2022 License: GPL-3.0 Imports: 34 Imported by: 0

Documentation

Overview

Package discover implements the Node Discovery Protocol.

The Node Discovery protocol provides a way to find RLPx nodes that can be connected to. It uses a Kademlia-like protocol to maintain a distributed database of the IDs and endpoints of all listening nodes.

Index

Constants

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Variables

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Functions

This section is empty.

Types

type Config

type Config struct {
	// These settings are required and configure the UDP listener:
	PrivateKey *ecdsa.PrivateKey

	// These settings are optional:
	NetRestrict      *netutil.Netlist  // network whitelist
	Bootnodes        []*enode.Node     // list of bootstrap nodes
	Unhandled        chan<- ReadPacket // unhandled packets are sent on this channel
	Log              log.Logger        // if set, log messages go here
	PingIPFromPacket bool
	ValidSchemes     enr.IdentityScheme // allowed identity schemes
	Clock            mclock.Clock
}

Config holds settings for the discovery listener.

type ReadPacket

type ReadPacket struct {
	Data []byte
	Addr *net.UDPAddr
}

ReadPacket is a packet that couldn't be handled. Those packets are sent to the unhandled channel if configured.

type Table

type Table struct {
	// contains filtered or unexported fields
}

Table is the 'node table', a Kademlia-like index of neighbor nodes. The table keeps itself up-to-date by verifying the liveness of neighbors and requesting their node records when announcements of a new record version are received.

func (*Table) Info

func (tab *Table) Info() *TableInfo

Info gives information on all the buckets and IPs in the Table

func (*Table) ReadRandomNodes

func (tab *Table) ReadRandomNodes(buf []*enode.Node) (n int)

ReadRandomNodes fills the given slice with random nodes from the table. The results are guaranteed to be unique for a single invocation, no node will appear twice.

type TableInfo

type TableInfo struct {
	Buckets [nBuckets]*bucketInfo `json:"buckets"`
	IPs     string                `json:"ips"`
}

TableInfo provides information on the discovery table

type UDPConn

type UDPConn interface {
	ReadFromUDP(b []byte) (n int, addr *net.UDPAddr, err error)
	WriteToUDP(b []byte, addr *net.UDPAddr) (n int, err error)
	Close() error
	LocalAddr() net.Addr
}

UDPConn is a network connection on which discovery can operate.

type UDPv4

type UDPv4 struct {
	// contains filtered or unexported fields
}

UDPv4 implements the v4 wire protocol.

func ListenUDP

func ListenUDP(c UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv4, error)

ListenUDP starts listening for discovery packets on the given UDP socket.

func ListenV4

func ListenV4(c UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv4, error)

func (*UDPv4) Close

func (t *UDPv4) Close()

Close shuts down the socket and aborts any running queries.

func (*UDPv4) Info

func (t *UDPv4) Info() *TableInfo

func (*UDPv4) LookupPubkey

func (t *UDPv4) LookupPubkey(key *ecdsa.PublicKey) []*enode.Node

LookupPubkey finds the closest nodes to the given public key.

func (*UDPv4) Ping

func (t *UDPv4) Ping(n *enode.Node) error

Ping sends a ping message to the given node.

func (*UDPv4) RandomNodes

func (t *UDPv4) RandomNodes() enode.Iterator

RandomNodes is an iterator yielding nodes from a random walk of the DHT.

func (*UDPv4) RequestENR

func (t *UDPv4) RequestENR(n *enode.Node) (*enode.Node, error)

RequestENR sends enrRequest to the given node and waits for a response.

func (*UDPv4) Resolve

func (t *UDPv4) Resolve(n *enode.Node) *enode.Node

Resolve searches for a specific node with the given ID and tries to get the most recent version of the node record for it. It returns n if the node could not be resolved.

func (*UDPv4) Self

func (t *UDPv4) Self() *enode.Node

Self returns the local node.

type UDPv5

type UDPv5 struct {
	// contains filtered or unexported fields
}

UDPv5 is the implementation of protocol version 5.

func ListenV5

func ListenV5(conn UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv5, error)

ListenV5 listens on the given connection.

func (*UDPv5) AllNodes

func (t *UDPv5) AllNodes() []*enode.Node

AllNodes returns all the nodes stored in the local table.

func (*UDPv5) Close

func (t *UDPv5) Close()

Close shuts down packet processing.

func (*UDPv5) LocalNode

func (t *UDPv5) LocalNode() *enode.LocalNode

LocalNode returns the current local node running the protocol.

func (*UDPv5) Lookup

func (t *UDPv5) Lookup(target enode.ID) []*enode.Node

Lookup performs a recursive lookup for the given target. It returns the closest nodes to target.

func (*UDPv5) Ping

func (t *UDPv5) Ping(n *enode.Node) error

Ping sends a ping message to the given node.

func (*UDPv5) RandomNodes

func (t *UDPv5) RandomNodes() enode.Iterator

func (*UDPv5) RequestENR

func (t *UDPv5) RequestENR(n *enode.Node) (*enode.Node, error)

requestENR requests n's record.

func (*UDPv5) Resolve

func (t *UDPv5) Resolve(n *enode.Node) *enode.Node

Resolve searches for a specific node with the given ID and tries to get the most recent version of the node record for it. It returns n if the node could not be resolved.

func (*UDPv5) Self

func (t *UDPv5) Self() *enode.Node

Self returns the local node record.

Directories

Path Synopsis
Package v4wire implements the Discovery v4 Wire Protocol.
Package v4wire implements the Discovery v4 Wire Protocol.

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