Documentation
¶
Index ¶
- Constants
- Variables
- func Init(path string, tp Type, options ...Option) error
- func IsInit(path string) bool
- func SaveConfig(path string, cfg *Config) error
- func TestKeyringSigner(t *testing.T) *apptypes.KeyringSigner
- type Config
- type ConfigLoader
- type Node
- type Option
- func WithBootstrappers(peers params.Bootstrappers) Option
- func WithConfig(custom *Config) Option
- func WithCoreClient(client core.Client) Option
- func WithGRPCEndpoint(address string) Option
- func WithHeaderConstructFn(construct header.ConstructFn) Option
- func WithHost(hst host.Host) Option
- func WithKeyringAccName(name string) Option
- func WithKeyringSigner(signer *apptypes.KeyringSigner) Option
- func WithMutualPeers(addrs []string) Option
- func WithNetwork(net params.Network) Option
- func WithP2PKey(key crypto.PrivKey) Option
- func WithP2PKeyStr(key string) Option
- func WithRPCAddress(addr string) Option
- func WithRPCPort(port string) Option
- func WithRemoteCore(protocol string, address string) Option
- func WithTrustedHash(hash string) Option
- func WithTrustedPeers(addr ...string) Option
- type Store
- type Type
Constants ¶
const Timeout = time.Second * 15
Variables ¶
var ( // ErrOpened is thrown on attempt to open already open/in-use Store. ErrOpened = errors.New("node: store is in use") // ErrNotInited is thrown on attempt to open Store without initialization. ErrNotInited = errors.New("node: store is not initialized") )
Functions ¶
func Init ¶
Init initializes the Node FileSystem Store for the given Node Type 'tp' in the directory under 'path' with default Config. Options are applied over default Config and persisted on disk.
func IsInit ¶
IsInit checks whether FileSystem Store was setup under given 'path'. If any required file/subdirectory does not exist, then false is reported.
func SaveConfig ¶
SaveConfig saves Config 'cfg' under the given 'path'.
func TestKeyringSigner ¶ added in v0.3.0
func TestKeyringSigner(t *testing.T) *apptypes.KeyringSigner
Types ¶
type Config ¶
type Config struct { Core core.Config Key key.Config P2P p2p.Config RPC rpc.Config Services services.Config }
Config is main configuration structure for a Node. It combines configuration units for all Node subsystems.
func DefaultConfig ¶
DefaultConfig provides a default Config for a given Node Type 'tp'. NOTE: Currently, configs are identical, but this will change.
func LoadConfig ¶
LoadConfig loads Config from the given 'path'.
func (*Config) Encode ¶
TODO(@Wondertan): We should have a description for each field written into w,
so users can instantly understand purpose of each field. Ideally, we should have a utility program to parse comments from actual sources(*.go files) and generate docs from comments. Hint: use 'ast' package.
WriteTo flushes a given Config into w.
type ConfigLoader ¶
ConfigLoader defines a function that loads a config from any source.
type Node ¶
type Node struct { Type Type Network params.Network Bootstrappers params.Bootstrappers Config *Config // CoreClient provides access to a Core node process. CoreClient core.Client `optional:"true"` // rpc components RPCServer *rpc.Server `optional:"true"` // p2p components Host host.Host ConnGater connmgr.ConnectionGater Routing routing.PeerRouting DataExchange exchange.Interface BlockService blockservice.BlockService // p2p protocols PubSub *pubsub.PubSub // services HeaderServ *header.Service // not optional StateServ *state.Service // not optional DASer *das.DASer `optional:"true"` // contains filtered or unexported fields }
Node represents the core structure of a Celestia node. It keeps references to all Celestia-specific components and services in one place and provides flexibility to run a Celestia node in different modes. Currently supported modes: * Bridge * Light * Full
func (*Node) Run ¶
Run is a Start which blocks on the given context 'ctx' until it is canceled. If canceled, the Node is still in the running state and should be gracefully stopped via Stop.
type Option ¶
type Option func(*settings)
Option for Node's Config.
func WithBootstrappers ¶ added in v0.3.0
func WithBootstrappers(peers params.Bootstrappers) Option
WithBootstrappers sets custom bootstrap peers
func WithCoreClient ¶ added in v0.2.0
WithCoreClient sets custom client for core process
func WithGRPCEndpoint ¶
WithGRPCEndpoint configures Node to connect to given gRPC address for state-related queries.
func WithHeaderConstructFn ¶ added in v0.3.0
func WithHeaderConstructFn(construct header.ConstructFn) Option
WithHeaderConstructFn sets custom func that creates extended header
func WithKeyringAccName ¶ added in v0.3.0
WithKeyringAccName sets the `KeyringAccName` field in the key config.
func WithKeyringSigner ¶ added in v0.3.0
func WithKeyringSigner(signer *apptypes.KeyringSigner) Option
WithKeyringSigner overrides the default keyring signer constructed by the node.
func WithMutualPeers ¶ added in v0.2.0
WithMutualPeers sets the `MutualPeers` field in the config.
func WithNetwork ¶ added in v0.3.0
WithNetwork specifies the Network to which the Node should connect to. WARNING: Use this option with caution and never run the Node with different networks over the same persisted Store.
func WithP2PKey ¶ added in v0.2.0
WithP2PKey sets custom Ed25519 private key for p2p networking.
func WithP2PKeyStr ¶ added in v0.2.0
WithP2PKeyStr sets custom hex encoded Ed25519 private key for p2p networking.
func WithRPCAddress ¶ added in v0.3.0
WithRPCAddress configures Node to listen on the given address for RPC queries.
func WithRPCPort ¶ added in v0.3.0
WithRPCPort configures Node to expose the given port for RPC queries.
func WithRemoteCore ¶
WithRemoteCore configures Node to start with remote Core.
func WithTrustedHash ¶
WithTrustedHash sets TrustedHash to the Config.
func WithTrustedPeers ¶ added in v0.3.0
WithTrustedPeers appends new "trusted peers" to the Config.
type Store ¶ added in v0.2.0
type Store interface { // Path reports the FileSystem path of Store. Path() string // Keystore provides a Keystore to access keys. Keystore() (keystore.Keystore, error) // Datastore provides a Datastore - a KV store for arbitrary data to be stored on disk. Datastore() (datastore.Batching, error) // Config loads the stored Node config. Config() (*Config, error) // PutConfig alters the stored Node config. PutConfig(*Config) error // Close closes the Store freeing up acquired resources and locks. Close() error }
Store encapsulates storage for the Node. Basically, it is the Store of all Stores. It provides access for the Node data stored in root directory e.g. '~/.celestia'.
func NewMemStore ¶ added in v0.2.0
func NewMemStore() Store
NewMemStore creates an in-memory Store for Node. Useful for testing.
func OpenStore ¶ added in v0.2.0
OpenStore creates new FS Store under the given 'path'. To be opened the Store must be initialized first, otherwise ErrNotInited is thrown. OpenStore takes a file Lock on directory, hence only one Store can be opened at a time under the given 'path', otherwise ErrOpened is thrown.
type Type ¶
type Type uint8
Type defines the Node type (e.g. `light`, `bridge`) for identity purposes. The zero value for Type is invalid.
const ( // Bridge is a Celestia Node that bridges the Celestia consensus network and data availability network. // It maintains a trusted channel/connection to a Celestia Core node via the core.Client API. Bridge Type = iota + 1 // Light is a stripped-down Celestia Node which aims to be lightweight while preserving the highest possible // security guarantees. Light // Full is a Celestia Node that stores blocks in their entirety. Full )