Documentation
¶
Index ¶
- type BattlePassLootResponse
- func (m *BattlePassLootResponse) MarshalBinary() ([]byte, error)
- func (m BattlePassLootResponse) MarshalJSON() ([]byte, error)
- func (m *BattlePassLootResponse) UnmarshalBinary(b []byte) error
- func (m *BattlePassLootResponse) UnmarshalJSON(data []byte) error
- func (m *BattlePassLootResponse) Validate(formats strfmt.Registry) error
- type BattlePassLootResponseData
- func (m *BattlePassLootResponseData) MarshalBinary() ([]byte, error)
- func (m BattlePassLootResponseData) MarshalJSON() ([]byte, error)
- func (m *BattlePassLootResponseData) UnmarshalBinary(b []byte) error
- func (m *BattlePassLootResponseData) UnmarshalJSON(data []byte) error
- func (m *BattlePassLootResponseData) Validate(formats strfmt.Registry) error
- type BattlePassLootResponseDataTiersAnon
- type CodPointsResponse
- func (m *CodPointsResponse) MarshalBinary() ([]byte, error)
- func (m CodPointsResponse) MarshalJSON() ([]byte, error)
- func (m *CodPointsResponse) UnmarshalBinary(b []byte) error
- func (m *CodPointsResponse) UnmarshalJSON(data []byte) error
- func (m *CodPointsResponse) Validate(formats strfmt.Registry) error
- type CodPointsResponseData
- func (m *CodPointsResponseData) MarshalBinary() ([]byte, error)
- func (m CodPointsResponseData) MarshalJSON() ([]byte, error)
- func (m *CodPointsResponseData) UnmarshalBinary(b []byte) error
- func (m *CodPointsResponseData) UnmarshalJSON(data []byte) error
- func (m *CodPointsResponseData) Validate(formats strfmt.Registry) error
- type FriendStatsResponse
- func (m *FriendStatsResponse) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponse) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponse) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponse) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponse) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0
- func (m *FriendStatsResponseDataItems0) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0Lifetime
- func (m *FriendStatsResponseDataItems0Lifetime) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0Lifetime) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0Lifetime) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAccoladeData
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAccoladeDataProperties
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAll
- func (m *FriendStatsResponseDataItems0LifetimeAll) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAll) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAll) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeAllProperties
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeAllProperties) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeAllProperties) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeItemDataAnon
- type FriendStatsResponseDataItems0LifetimeModeAnon
- type FriendStatsResponseDataItems0LifetimeScorestreakData
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0Weekly
- func (m *FriendStatsResponseDataItems0Weekly) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0Weekly) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0Weekly) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0Weekly) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0Weekly) Validate(formats strfmt.Registry) error
- type FriendStatsResponseDataItems0WeeklyAll
- func (m *FriendStatsResponseDataItems0WeeklyAll) MarshalBinary() ([]byte, error)
- func (m FriendStatsResponseDataItems0WeeklyAll) MarshalJSON() ([]byte, error)
- func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalBinary(b []byte) error
- func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalJSON(data []byte) error
- func (m *FriendStatsResponseDataItems0WeeklyAll) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponse
- func (m *FullMatchInfoResponse) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponse) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponse) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponse) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponse) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseData
- func (m *FullMatchInfoResponseData) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseData) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseData) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseData) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseData) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0Player
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0Player) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0Player) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) Validate(formats strfmt.Registry) error
- type FullMatchInfoResponseDataAllPlayersItems0PlayerStats
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalBinary() ([]byte, error)
- func (m FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalJSON() ([]byte, error)
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalBinary(b []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalJSON(data []byte) error
- func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) Validate(formats strfmt.Registry) error
- type GamerLootResponse
- func (m *GamerLootResponse) MarshalBinary() ([]byte, error)
- func (m GamerLootResponse) MarshalJSON() ([]byte, error)
- func (m *GamerLootResponse) UnmarshalBinary(b []byte) error
- func (m *GamerLootResponse) UnmarshalJSON(data []byte) error
- func (m *GamerLootResponse) Validate(formats strfmt.Registry) error
- type GamerLootResponseData
- func (m *GamerLootResponseData) MarshalBinary() ([]byte, error)
- func (m GamerLootResponseData) MarshalJSON() ([]byte, error)
- func (m *GamerLootResponseData) UnmarshalBinary(b []byte) error
- func (m *GamerLootResponseData) UnmarshalJSON(data []byte) error
- func (m *GamerLootResponseData) Validate(formats strfmt.Registry) error
- type GamerLootResponseDataStreamsAnon
- type GamerMatchDetailsResponse
- func (m *GamerMatchDetailsResponse) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponse) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponse) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponse) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponse) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseData
- func (m *GamerMatchDetailsResponseData) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseData) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseData) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseData) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseData) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataMatchesItems0
- func (m *GamerMatchDetailsResponseDataMatchesItems0) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseDataMatchesItems0) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataMatchesItems0Player
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseDataMatchesItems0Player) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0Player) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataMatchesItems0PlayerStats
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalBinary() ([]byte, error)
- func (m GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalJSON() ([]byte, error)
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalBinary(b []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalJSON(data []byte) error
- func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) Validate(formats strfmt.Registry) error
- type GamerMatchDetailsResponseDataSummaryAnon
- type GamerMatchListResponse
- func (m *GamerMatchListResponse) MarshalBinary() ([]byte, error)
- func (m GamerMatchListResponse) MarshalJSON() ([]byte, error)
- func (m *GamerMatchListResponse) UnmarshalBinary(b []byte) error
- func (m *GamerMatchListResponse) UnmarshalJSON(data []byte) error
- func (m *GamerMatchListResponse) Validate(formats strfmt.Registry) error
- type GamerMatchListResponseDataItems0
- func (m *GamerMatchListResponseDataItems0) MarshalBinary() ([]byte, error)
- func (m GamerMatchListResponseDataItems0) MarshalJSON() ([]byte, error)
- func (m *GamerMatchListResponseDataItems0) UnmarshalBinary(b []byte) error
- func (m *GamerMatchListResponseDataItems0) UnmarshalJSON(data []byte) error
- func (m *GamerMatchListResponseDataItems0) Validate(formats strfmt.Registry) error
- type GamerStatsResponse
- func (m *GamerStatsResponse) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponse) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponse) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponse) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponse) Validate(formats strfmt.Registry) error
- type GamerStatsResponseData
- func (m *GamerStatsResponseData) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseData) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseData) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseData) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseData) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetime
- func (m *GamerStatsResponseDataLifetime) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetime) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetime) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetime) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetime) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAccoladeData
- func (m *GamerStatsResponseDataLifetimeAccoladeData) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAccoladeData) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeData) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAccoladeDataProperties
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAll
- func (m *GamerStatsResponseDataLifetimeAll) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAll) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAll) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAll) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAll) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeAllProperties
- func (m *GamerStatsResponseDataLifetimeAllProperties) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeAllProperties) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeAllProperties) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeItemDataAnon
- type GamerStatsResponseDataLifetimeModeAnon
- type GamerStatsResponseDataLifetimeScorestreakData
- func (m *GamerStatsResponseDataLifetimeScorestreakData) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeScorestreakData) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakData) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataWeekly
- func (m *GamerStatsResponseDataWeekly) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataWeekly) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataWeekly) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataWeekly) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataWeekly) Validate(formats strfmt.Registry) error
- type GamerStatsResponseDataWeeklyAll
- func (m *GamerStatsResponseDataWeeklyAll) MarshalBinary() ([]byte, error)
- func (m GamerStatsResponseDataWeeklyAll) MarshalJSON() ([]byte, error)
- func (m *GamerStatsResponseDataWeeklyAll) UnmarshalBinary(b []byte) error
- func (m *GamerStatsResponseDataWeeklyAll) UnmarshalJSON(data []byte) error
- func (m *GamerStatsResponseDataWeeklyAll) Validate(formats strfmt.Registry) error
- type LeaderBoardResponse
- func (m *LeaderBoardResponse) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponse) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponse) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponse) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponse) Validate(formats strfmt.Registry) error
- type LeaderBoardResponseData
- func (m *LeaderBoardResponseData) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponseData) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponseData) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponseData) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponseData) Validate(formats strfmt.Registry) error
- type LeaderBoardResponseDataEntriesItems0
- func (m *LeaderBoardResponseDataEntriesItems0) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponseDataEntriesItems0) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0) Validate(formats strfmt.Registry) error
- type LeaderBoardResponseDataEntriesItems0Values
- func (m *LeaderBoardResponseDataEntriesItems0Values) MarshalBinary() ([]byte, error)
- func (m LeaderBoardResponseDataEntriesItems0Values) MarshalJSON() ([]byte, error)
- func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalBinary(b []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalJSON(data []byte) error
- func (m *LeaderBoardResponseDataEntriesItems0Values) Validate(formats strfmt.Registry) error
- type LoadoutResponse
- type LoadoutResponseData
- func (m *LoadoutResponseData) MarshalBinary() ([]byte, error)
- func (m LoadoutResponseData) MarshalJSON() ([]byte, error)
- func (m *LoadoutResponseData) UnmarshalBinary(b []byte) error
- func (m *LoadoutResponseData) UnmarshalJSON(data []byte) error
- func (m *LoadoutResponseData) Validate(formats strfmt.Registry) error
- type LoadoutResponseDataAttachmentsAnon
- type LoadoutResponseDataBaseWeaponsAnon
- type LoadoutResponseDataEquipmentItems0
- type LoadoutResponseDataKillstreaksAnon
- type LoadoutResponseDataPerksAnon
- type LoadoutResponseDataWeaponLevelsAnon
- type LoadoutResponseDataWeaponsAnon
- type LoginRequest
- type LoginResponse
- type MapListResponse
- type MapListResponseData
- func (m *MapListResponseData) MarshalBinary() ([]byte, error)
- func (m MapListResponseData) MarshalJSON() ([]byte, error)
- func (m *MapListResponseData) UnmarshalBinary(b []byte) error
- func (m *MapListResponseData) UnmarshalJSON(data []byte) error
- func (m *MapListResponseData) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponse
- func (m *MatchAnalysisResponse) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponse) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponse) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponse) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponse) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0
- func (m *MatchAnalysisResponseDataItems0) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0PayLoad
- func (m *MatchAnalysisResponseDataItems0PayLoad) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0PayLoad) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0PayLoad) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0WsResponse
- func (m *MatchAnalysisResponseDataItems0WsResponse) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0WsResponse) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponse) Validate(formats strfmt.Registry) error
- type MatchAnalysisResponseDataItems0WsResponseData
- func (m *MatchAnalysisResponseDataItems0WsResponseData) MarshalBinary() ([]byte, error)
- func (m MatchAnalysisResponseDataItems0WsResponseData) MarshalJSON() ([]byte, error)
- func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalBinary(b []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalJSON(data []byte) error
- func (m *MatchAnalysisResponseDataItems0WsResponseData) Validate(formats strfmt.Registry) error
- type PurchasableResponse
- func (m *PurchasableResponse) MarshalBinary() ([]byte, error)
- func (m PurchasableResponse) MarshalJSON() ([]byte, error)
- func (m *PurchasableResponse) UnmarshalBinary(b []byte) error
- func (m *PurchasableResponse) UnmarshalJSON(data []byte) error
- func (m *PurchasableResponse) Validate(formats strfmt.Registry) error
- type PurchasableResponseData
- func (m *PurchasableResponseData) MarshalBinary() ([]byte, error)
- func (m PurchasableResponseData) MarshalJSON() ([]byte, error)
- func (m *PurchasableResponseData) UnmarshalBinary(b []byte) error
- func (m *PurchasableResponseData) UnmarshalJSON(data []byte) error
- func (m *PurchasableResponseData) Validate(formats strfmt.Registry) error
- type PurchasableResponseDataLootStreamAnon
- type PurchasableResponseDataLootStreamAnonCosts
- func (m *PurchasableResponseDataLootStreamAnonCosts) MarshalBinary() ([]byte, error)
- func (m PurchasableResponseDataLootStreamAnonCosts) MarshalJSON() ([]byte, error)
- func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalBinary(b []byte) error
- func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalJSON(data []byte) error
- func (m *PurchasableResponseDataLootStreamAnonCosts) Validate(formats strfmt.Registry) error
- type RegisterDeviceRequest
- type RegisterDeviceResponse
- func (m *RegisterDeviceResponse) MarshalBinary() ([]byte, error)
- func (m RegisterDeviceResponse) MarshalJSON() ([]byte, error)
- func (m *RegisterDeviceResponse) UnmarshalBinary(b []byte) error
- func (m *RegisterDeviceResponse) UnmarshalJSON(data []byte) error
- func (m *RegisterDeviceResponse) Validate(formats strfmt.Registry) error
- type RegisterDeviceResponseData
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BattlePassLootResponse ¶
type BattlePassLootResponse struct { // data Data *BattlePassLootResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // battle pass loot response additional properties BattlePassLootResponseAdditionalProperties map[string]interface{} `json:"-"` }
BattlePassLootResponse battle pass loot response
swagger:model battlePassLootResponse
func (*BattlePassLootResponse) MarshalBinary ¶
func (m *BattlePassLootResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (BattlePassLootResponse) MarshalJSON ¶
func (m BattlePassLootResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*BattlePassLootResponse) UnmarshalBinary ¶
func (m *BattlePassLootResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*BattlePassLootResponse) UnmarshalJSON ¶
func (m *BattlePassLootResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type BattlePassLootResponseData ¶
type BattlePassLootResponseData struct { // category name CategoryName string `json:"categoryName,omitempty"` // category title CategoryTitle string `json:"categoryTitle,omitempty"` // chase Chase string `json:"chase,omitempty"` // message Message string `json:"message,omitempty"` // tiers Tiers map[string]BattlePassLootResponseDataTiersAnon `json:"tiers,omitempty"` // type Type string `json:"type,omitempty"` // battle pass loot response data additional properties BattlePassLootResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
BattlePassLootResponseData battle pass loot response data
swagger:model BattlePassLootResponseData
func (*BattlePassLootResponseData) MarshalBinary ¶
func (m *BattlePassLootResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (BattlePassLootResponseData) MarshalJSON ¶
func (m BattlePassLootResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*BattlePassLootResponseData) UnmarshalBinary ¶
func (m *BattlePassLootResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*BattlePassLootResponseData) UnmarshalJSON ¶
func (m *BattlePassLootResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type BattlePassLootResponseDataTiersAnon ¶
type BattlePassLootResponseDataTiersAnon struct { // description body DescriptionBody string `json:"descriptionBody,omitempty"` // description title DescriptionTitle string `json:"descriptionTitle,omitempty"` // exclusive title ExclusiveTitle string `json:"exclusiveTitle,omitempty"` // free Free string `json:"free,omitempty"` // image Image string `json:"image,omitempty"` // image detail ImageDetail string `json:"imageDetail,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // rarity Rarity string `json:"rarity,omitempty"` // tier Tier string `json:"tier,omitempty"` // type Type string `json:"type,omitempty"` }
BattlePassLootResponseDataTiersAnon battle pass loot response data tiers anon
swagger:model BattlePassLootResponseDataTiersAnon
func (*BattlePassLootResponseDataTiersAnon) MarshalBinary ¶
func (m *BattlePassLootResponseDataTiersAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*BattlePassLootResponseDataTiersAnon) UnmarshalBinary ¶
func (m *BattlePassLootResponseDataTiersAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type CodPointsResponse ¶
type CodPointsResponse struct { // data Data *CodPointsResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // cod points response additional properties CodPointsResponseAdditionalProperties map[string]interface{} `json:"-"` }
CodPointsResponse cod points response
swagger:model codPointsResponse
func (*CodPointsResponse) MarshalBinary ¶
func (m *CodPointsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (CodPointsResponse) MarshalJSON ¶
func (m CodPointsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*CodPointsResponse) UnmarshalBinary ¶
func (m *CodPointsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*CodPointsResponse) UnmarshalJSON ¶
func (m *CodPointsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type CodPointsResponseData ¶
type CodPointsResponseData struct { // cod points CodPoints int64 `json:"codPoints,omitempty"` // message Message string `json:"message,omitempty"` // type Type string `json:"type,omitempty"` // cod points response data additional properties CodPointsResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
CodPointsResponseData cod points response data
swagger:model CodPointsResponseData
func (*CodPointsResponseData) MarshalBinary ¶
func (m *CodPointsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (CodPointsResponseData) MarshalJSON ¶
func (m CodPointsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*CodPointsResponseData) UnmarshalBinary ¶
func (m *CodPointsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*CodPointsResponseData) UnmarshalJSON ¶
func (m *CodPointsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponse ¶
type FriendStatsResponse struct { // data Data []*FriendStatsResponseDataItems0 `json:"data"` // status Status string `json:"status,omitempty"` // friend stats response additional properties FriendStatsResponseAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponse friend stats response
swagger:model friendStatsResponse
func (*FriendStatsResponse) MarshalBinary ¶
func (m *FriendStatsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponse) MarshalJSON ¶
func (m FriendStatsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponse) UnmarshalBinary ¶
func (m *FriendStatsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponse) UnmarshalJSON ¶
func (m *FriendStatsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0 ¶
type FriendStatsResponseDataItems0 struct { // engagement Engagement string `json:"engagement,omitempty"` // level Level float64 `json:"level,omitempty"` // level xp gained LevelXpGained float64 `json:"levelXpGained,omitempty"` // level xp remainder LevelXpRemainder float64 `json:"levelXpRemainder,omitempty"` // lifetime Lifetime *FriendStatsResponseDataItems0Lifetime `json:"lifetime,omitempty"` // max level MaxLevel float64 `json:"maxLevel,omitempty"` // max prestige MaxPrestige float64 `json:"maxPrestige,omitempty"` // p P float64 `json:"p,omitempty"` // paragon Id ParagonID float64 `json:"paragonId,omitempty"` // paragon rank ParagonRank float64 `json:"paragonRank,omitempty"` // platform Platform string `json:"platform,omitempty"` // prestige Prestige float64 `json:"prestige,omitempty"` // prestige Id PrestigeID float64 `json:"prestigeId,omitempty"` // s S float64 `json:"s,omitempty"` // title Title string `json:"title,omitempty"` // total xp TotalXp float64 `json:"totalXp,omitempty"` // type Type string `json:"type,omitempty"` // username Username string `json:"username,omitempty"` // weekly Weekly *FriendStatsResponseDataItems0Weekly `json:"weekly,omitempty"` // friend stats response data items0 additional properties FriendStatsResponseDataItems0AdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0 friend stats response data items0
swagger:model FriendStatsResponseDataItems0
func (*FriendStatsResponseDataItems0) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0) MarshalJSON ¶
func (m FriendStatsResponseDataItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0Lifetime ¶
type FriendStatsResponseDataItems0Lifetime struct { // accolade data AccoladeData *FriendStatsResponseDataItems0LifetimeAccoladeData `json:"accoladeData,omitempty"` // all All *FriendStatsResponseDataItems0LifetimeAll `json:"all,omitempty"` // item data ItemData map[string]map[string]FriendStatsResponseDataItems0LifetimeItemDataAnon `json:"itemData,omitempty"` // map Map interface{} `json:"map,omitempty"` // mode Mode map[string]FriendStatsResponseDataItems0LifetimeModeAnon `json:"mode,omitempty"` // scorestreak data ScorestreakData *FriendStatsResponseDataItems0LifetimeScorestreakData `json:"scorestreakData,omitempty"` // friend stats response data items0 lifetime additional properties FriendStatsResponseDataItems0LifetimeAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0Lifetime friend stats response data items0 lifetime
swagger:model FriendStatsResponseDataItems0Lifetime
func (*FriendStatsResponseDataItems0Lifetime) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0Lifetime) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0Lifetime) MarshalJSON ¶
func (m FriendStatsResponseDataItems0Lifetime) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0Lifetime) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0Lifetime) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0Lifetime) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAccoladeData ¶
type FriendStatsResponseDataItems0LifetimeAccoladeData struct { // properties Properties *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties `json:"properties,omitempty"` // friend stats response data items0 lifetime accolade data additional properties FriendStatsResponseDataItems0LifetimeAccoladeDataAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeAccoladeData friend stats response data items0 lifetime accolade data
swagger:model FriendStatsResponseDataItems0LifetimeAccoladeData
func (*FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAccoladeData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAccoladeDataProperties ¶
type FriendStatsResponseDataItems0LifetimeAccoladeDataProperties struct { // ads kills AdsKills float64 `json:"adsKills,omitempty"` // ammo box used AmmoBoxUsed float64 `json:"ammoBoxUsed,omitempty"` // ar deaths ArDeaths float64 `json:"arDeaths,omitempty"` // ar headshots ArHeadshots float64 `json:"arHeadshots,omitempty"` // ar kills ArKills float64 `json:"arKills,omitempty"` // assaults Assaults float64 `json:"assaults,omitempty"` // avenger kills AvengerKills float64 `json:"avengerKills,omitempty"` // bomb defused BombDefused float64 `json:"bombDefused,omitempty"` // bomb detonated BombDetonated float64 `json:"bombDetonated,omitempty"` // bomb planted BombPlanted float64 `json:"bombPlanted,omitempty"` // c4 kills C4Kills float64 `json:"c4Kills,omitempty"` // captures Captures float64 `json:"captures,omitempty"` // carepackages captured CarepackagesCaptured float64 `json:"carepackagesCaptured,omitempty"` // carrier kills CarrierKills float64 `json:"carrierKills,omitempty"` // class changes ClassChanges float64 `json:"classChanges,omitempty"` // claymore kills ClaymoreKills float64 `json:"claymoreKills,omitempty"` // clutch Clutch float64 `json:"clutch,omitempty"` // clutch revives ClutchRevives float64 `json:"clutchRevives,omitempty"` // comeback kills ComebackKills float64 `json:"comebackKills,omitempty"` // dead silence kills DeadSilenceKills float64 `json:"deadSilenceKills,omitempty"` // deaths from behind DeathsFromBehind float64 `json:"deathsFromBehind,omitempty"` // decoy hits DecoyHits float64 `json:"decoyHits,omitempty"` // defender kills DefenderKills float64 `json:"defenderKills,omitempty"` // defends Defends float64 `json:"defends,omitempty"` // deployable cover used DeployableCoverUsed float64 `json:"deployableCoverUsed,omitempty"` // destroyed killstreaks DestroyedKillstreaks float64 `json:"destroyedKillstreaks,omitempty"` // distance traveled in vehicle DistanceTraveledInVehicle float64 `json:"distanceTraveledInVehicle,omitempty"` // distance travelled DistanceTravelled float64 `json:"distanceTravelled,omitempty"` // emp drone hits EmpDroneHits float64 `json:"empDroneHits,omitempty"` // execution kills ExecutionKills float64 `json:"executionKills,omitempty"` // explosions survived ExplosionsSurvived float64 `json:"explosionsSurvived,omitempty"` // first infected FirstInfected float64 `json:"firstInfected,omitempty"` // flashbang hits FlashbangHits float64 `json:"flashbangHits,omitempty"` // frag kills FragKills float64 `json:"fragKills,omitempty"` // gas hits GasHits float64 `json:"gasHits,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // higher ranked kills HigherRankedKills float64 `json:"higherRankedKills,omitempty"` // highest avg altitude HighestAvgAltitude float64 `json:"highestAvgAltitude,omitempty"` // highest multikill HighestMultikill float64 `json:"highestMultikill,omitempty"` // highest ranked kills HighestRankedKills float64 `json:"highestRankedKills,omitempty"` // hipfire kills HipfireKills float64 `json:"hipfireKills,omitempty"` // infected kills InfectedKills float64 `json:"infectedKills,omitempty"` // kill enemy team KillEnemyTeam float64 `json:"killEnemyTeam,omitempty"` // kills10 no deaths Kills10NoDeaths float64 `json:"kills10NoDeaths,omitempty"` // kills from behind KillsFromBehind float64 `json:"killsFromBehind,omitempty"` // killstreak a u a v assists KillstreakAUAVAssists float64 `json:"killstreakAUAVAssists,omitempty"` // killstreak air kills KillstreakAirKills float64 `json:"killstreakAirKills,omitempty"` // killstreak airstrike kills KillstreakAirstrikeKills float64 `json:"killstreakAirstrikeKills,omitempty"` // killstreak c u a v assists KillstreakCUAVAssists float64 `json:"killstreakCUAVAssists,omitempty"` // killstreak care package used KillstreakCarePackageUsed float64 `json:"killstreakCarePackageUsed,omitempty"` // killstreak chopper gunner kills KillstreakChopperGunnerKills float64 `json:"killstreakChopperGunnerKills,omitempty"` // killstreak chopper support kills KillstreakChopperSupportKills float64 `json:"killstreakChopperSupportKills,omitempty"` // killstreak cluser strike kills KillstreakCluserStrikeKills float64 `json:"killstreakCluserStrikeKills,omitempty"` // killstreak cruise missile kills KillstreakCruiseMissileKills float64 `json:"killstreakCruiseMissileKills,omitempty"` // killstreak emergency airdrop used KillstreakEmergencyAirdropUsed float64 `json:"killstreakEmergencyAirdropUsed,omitempty"` // killstreak ground kills KillstreakGroundKills float64 `json:"killstreakGroundKills,omitempty"` // killstreak gunship kills KillstreakGunshipKills float64 `json:"killstreakGunshipKills,omitempty"` // killstreak juggernaut kills KillstreakJuggernautKills float64 `json:"killstreakJuggernautKills,omitempty"` // killstreak kills KillstreakKills float64 `json:"killstreakKills,omitempty"` // killstreak personal u a v kills KillstreakPersonalUAVKills float64 `json:"killstreakPersonalUAVKills,omitempty"` // killstreak sentry gun kills KillstreakSentryGunKills float64 `json:"killstreakSentryGunKills,omitempty"` // killstreak shield turret kills KillstreakShieldTurretKills float64 `json:"killstreakShieldTurretKills,omitempty"` // killstreak tank kills KillstreakTankKills float64 `json:"killstreakTankKills,omitempty"` // killstreak u a v assists KillstreakUAVAssists float64 `json:"killstreakUAVAssists,omitempty"` // killstreak v t o l jet kills KillstreakVTOLJetKills float64 `json:"killstreakVTOLJetKills,omitempty"` // killstreak wheelson kills KillstreakWheelsonKills float64 `json:"killstreakWheelsonKills,omitempty"` // killstreak white phosphorous kills assists KillstreakWhitePhosphorousKillsAssists float64 `json:"killstreakWhitePhosphorousKillsAssists,omitempty"` // last survivor LastSurvivor float64 `json:"lastSurvivor,omitempty"` // launcher deaths LauncherDeaths float64 `json:"launcherDeaths,omitempty"` // launcher headshots LauncherHeadshots float64 `json:"launcherHeadshots,omitempty"` // launcher kills LauncherKills float64 `json:"launcherKills,omitempty"` // least assists LeastAssists float64 `json:"leastAssists,omitempty"` // least deaths LeastDeaths float64 `json:"leastDeaths,omitempty"` // least kills LeastKills float64 `json:"leastKills,omitempty"` // lmg deaths LmgDeaths float64 `json:"lmgDeaths,omitempty"` // lmg headshots LmgHeadshots float64 `json:"lmgHeadshots,omitempty"` // lmg kills LmgKills float64 `json:"lmgKills,omitempty"` // longest life LongestLife float64 `json:"longestLife,omitempty"` // longest streak LongestStreak float64 `json:"longestStreak,omitempty"` // longest time spent on weapon LongestTimeSpentOnWeapon float64 `json:"longestTimeSpentOnWeapon,omitempty"` // longshot kills LongshotKills float64 `json:"longshotKills,omitempty"` // lower ranked kills LowerRankedKills float64 `json:"lowerRankedKills,omitempty"` // lowest avg altitude LowestAvgAltitude float64 `json:"lowestAvgAltitude,omitempty"` // melee deaths MeleeDeaths float64 `json:"meleeDeaths,omitempty"` // melee kills MeleeKills float64 `json:"meleeKills,omitempty"` // molotov kills MolotovKills float64 `json:"molotovKills,omitempty"` // most assists MostAssists float64 `json:"mostAssists,omitempty"` // most deaths MostDeaths float64 `json:"mostDeaths,omitempty"` // most kills MostKills float64 `json:"mostKills,omitempty"` // most kills least deaths MostKillsLeastDeaths float64 `json:"mostKillsLeastDeaths,omitempty"` // most kills longest streak MostKillsLongestStreak float64 `json:"mostKillsLongestStreak,omitempty"` // most kills most headshots MostKillsMostHeadshots float64 `json:"mostKillsMostHeadshots,omitempty"` // most multikills MostMultikills float64 `json:"mostMultikills,omitempty"` // no deaths from behind NoDeathsFromBehind float64 `json:"noDeathsFromBehind,omitempty"` // no kill10 deaths NoKill10Deaths float64 `json:"noKill10Deaths,omitempty"` // no kill no death NoKillNoDeath float64 `json:"noKillNoDeath,omitempty"` // no kills with death NoKillsWithDeath float64 `json:"noKillsWithDeath,omitempty"` // one shot one kills OneShotOneKills float64 `json:"oneShotOneKills,omitempty"` // penetration kills PenetrationKills float64 `json:"penetrationKills,omitempty"` // pickups Pickups float64 `json:"pickups,omitempty"` // pistol headshots PistolHeadshots float64 `json:"pistolHeadshots,omitempty"` // pistol kills PistolKills float64 `json:"pistolKills,omitempty"` // pistol peaths PistolPeaths float64 `json:"pistolPeaths,omitempty"` // point blank kills PointBlankKills float64 `json:"pointBlankKills,omitempty"` // proximity mine kills ProximityMineKills float64 `json:"proximityMineKills,omitempty"` // recon drone marks ReconDroneMarks float64 `json:"reconDroneMarks,omitempty"` // reloads Reloads float64 `json:"reloads,omitempty"` // returns Returns float64 `json:"returns,omitempty"` // revenge kills RevengeKills float64 `json:"revengeKills,omitempty"` // riot shield damage absorbed RiotShieldDamageAbsorbed float64 `json:"riotShieldDamageAbsorbed,omitempty"` // semtex kills SemtexKills float64 `json:"semtexKills,omitempty"` // setbacks Setbacks float64 `json:"setbacks,omitempty"` // shortest life ShortestLife float64 `json:"shortestLife,omitempty"` // shotgun deaths ShotgunDeaths float64 `json:"shotgunDeaths,omitempty"` // shotgun headshots ShotgunHeadshots float64 `json:"shotgunHeadshots,omitempty"` // shotgun kills ShotgunKills float64 `json:"shotgunKills,omitempty"` // shots fired ShotsFired float64 `json:"shotsFired,omitempty"` // skipped killcams SkippedKillcams float64 `json:"skippedKillcams,omitempty"` // smg deaths SmgDeaths float64 `json:"smgDeaths,omitempty"` // smg headshots SmgHeadshots float64 `json:"smgHeadshots,omitempty"` // smg kills SmgKills float64 `json:"smgKills,omitempty"` // smokes used SmokesUsed float64 `json:"smokesUsed,omitempty"` // snapshot hits SnapshotHits float64 `json:"snapshotHits,omitempty"` // sniper deaths SniperDeaths float64 `json:"sniperDeaths,omitempty"` // sniper headshots SniperHeadshots float64 `json:"sniperHeadshots,omitempty"` // sniper kills SniperKills float64 `json:"sniperKills,omitempty"` // spawn select base SpawnSelectBase float64 `json:"spawnSelectBase,omitempty"` // spawn select flag SpawnSelectFlag float64 `json:"spawnSelectFlag,omitempty"` // spawn select squad SpawnSelectSquad float64 `json:"spawnSelectSquad,omitempty"` // spawn select vehicle SpawnSelectVehicle float64 `json:"spawnSelectVehicle,omitempty"` // stim damage healed StimDamageHealed float64 `json:"stimDamageHealed,omitempty"` // stopping power kills StoppingPowerKills float64 `json:"stoppingPowerKills,omitempty"` // stun hits StunHits float64 `json:"stunHits,omitempty"` // suicides Suicides float64 `json:"suicides,omitempty"` // survivor kills SurvivorKills float64 `json:"survivorKills,omitempty"` // tactical insertion spawns TacticalInsertionSpawns float64 `json:"tacticalInsertionSpawns,omitempty"` // tags captured TagsCaptured float64 `json:"tagsCaptured,omitempty"` // tags denied TagsDenied float64 `json:"tagsDenied,omitempty"` // tags largest bank TagsLargestBank float64 `json:"tagsLargestBank,omitempty"` // tags mega banked TagsMegaBanked float64 `json:"tagsMegaBanked,omitempty"` // thermite kills ThermiteKills float64 `json:"thermiteKills,omitempty"` // throwing knife kills ThrowingKnifeKills float64 `json:"throwingKnifeKills,omitempty"` // time crouched TimeCrouched float64 `json:"timeCrouched,omitempty"` // time on point TimeOnPoint float64 `json:"timeOnPoint,omitempty"` // time prone TimeProne float64 `json:"timeProne,omitempty"` // time spent as driver TimeSpentAsDriver float64 `json:"timeSpentAsDriver,omitempty"` // time spent as passenger TimeSpentAsPassenger float64 `json:"timeSpentAsPassenger,omitempty"` // time watching killcams TimeWatchingKillcams float64 `json:"timeWatchingKillcams,omitempty"` // times selected as squad leader TimesSelectedAsSquadLeader float64 `json:"timesSelectedAsSquadLeader,omitempty"` // trophy system hits TrophySystemHits float64 `json:"trophySystemHits,omitempty"` // weapon pickups WeaponPickups float64 `json:"weaponPickups,omitempty"` // friend stats response data items0 lifetime accolade data properties additional properties FriendStatsResponseDataItems0LifetimeAccoladeDataPropertiesAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeAccoladeDataProperties friend stats response data items0 lifetime accolade data properties
swagger:model FriendStatsResponseDataItems0LifetimeAccoladeDataProperties
func (*FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAll ¶
type FriendStatsResponseDataItems0LifetimeAll struct { // properties Properties *FriendStatsResponseDataItems0LifetimeAllProperties `json:"properties,omitempty"` // friend stats response data items0 lifetime all additional properties FriendStatsResponseDataItems0LifetimeAllAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeAll friend stats response data items0 lifetime all
swagger:model FriendStatsResponseDataItems0LifetimeAll
func (*FriendStatsResponseDataItems0LifetimeAll) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAll) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAll) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAll) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeAllProperties ¶
type FriendStatsResponseDataItems0LifetimeAllProperties struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // assists Assists float64 `json:"assists,omitempty"` // best assists BestAssists float64 `json:"bestAssists,omitempty"` // best captures BestCaptures float64 `json:"bestCaptures,omitempty"` // best confirmed BestConfirmed float64 `json:"bestConfirmed,omitempty"` // best damage BestDamage float64 `json:"bestDamage,omitempty"` // best deaths BestDeaths float64 `json:"bestDeaths,omitempty"` // best defends BestDefends float64 `json:"bestDefends,omitempty"` // best defuses BestDefuses float64 `json:"bestDefuses,omitempty"` // best denied BestDenied float64 `json:"bestDenied,omitempty"` // best destructions BestDestructions float64 `json:"bestDestructions,omitempty"` // best fieldgoals BestFieldgoals float64 `json:"bestFieldgoals,omitempty"` // best k d BestKD float64 `json:"bestKD,omitempty"` // best kill chains BestKillChains float64 `json:"bestKillChains,omitempty"` // best kill streak BestKillStreak float64 `json:"bestKillStreak,omitempty"` // best kills BestKills float64 `json:"bestKills,omitempty"` // best kills as infected BestKillsAsInfected float64 `json:"bestKillsAsInfected,omitempty"` // best kills as survivor BestKillsAsSurvivor float64 `json:"bestKillsAsSurvivor,omitempty"` // best match bonus xp BestMatchBonusXp float64 `json:"bestMatchBonusXp,omitempty"` // best match xp BestMatchXp float64 `json:"bestMatchXp,omitempty"` // best medal xp BestMedalXp float64 `json:"bestMedalXp,omitempty"` // best plants BestPlants float64 `json:"bestPlants,omitempty"` // best rescues BestRescues float64 `json:"bestRescues,omitempty"` // best returns BestReturns float64 `json:"bestReturns,omitempty"` // best s p m BestSPM float64 `json:"bestSPM,omitempty"` // best score BestScore float64 `json:"bestScore,omitempty"` // best score xp BestScoreXp float64 `json:"bestScoreXp,omitempty"` // best setbacks BestSetbacks float64 `json:"bestSetbacks,omitempty"` // best sguard wave BestSguardWave float64 `json:"bestSguardWave,omitempty"` // best sguard weapon level BestSguardWeaponLevel float64 `json:"bestSguardWeaponLevel,omitempty"` // best squard crates BestSquardCrates float64 `json:"bestSquardCrates,omitempty"` // best squard kills BestSquardKills float64 `json:"bestSquardKills,omitempty"` // best squard revives BestSquardRevives float64 `json:"bestSquardRevives,omitempty"` // best stabs BestStabs float64 `json:"bestStabs,omitempty"` // best touchdowns BestTouchdowns float64 `json:"bestTouchdowns,omitempty"` // current win streak CurrentWinStreak float64 `json:"currentWinStreak,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // games played GamesPlayed float64 `json:"gamesPlayed,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // losses Losses float64 `json:"losses,omitempty"` // misses Misses float64 `json:"misses,omitempty"` // record deaths in a match RecordDeathsInAMatch float64 `json:"recordDeathsInAMatch,omitempty"` // record kill streak RecordKillStreak float64 `json:"recordKillStreak,omitempty"` // record kills in a match RecordKillsInAMatch float64 `json:"recordKillsInAMatch,omitempty"` // record longest win streak RecordLongestWinStreak float64 `json:"recordLongestWinStreak,omitempty"` // record xp in a match RecordXpInAMatch float64 `json:"recordXpInAMatch,omitempty"` // score Score float64 `json:"score,omitempty"` // score per game ScorePerGame float64 `json:"scorePerGame,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // suicides Suicides float64 `json:"suicides,omitempty"` // ties Ties float64 `json:"ties,omitempty"` // time played total TimePlayedTotal float64 `json:"timePlayedTotal,omitempty"` // total games played TotalGamesPlayed float64 `json:"totalGamesPlayed,omitempty"` // total shots TotalShots float64 `json:"totalShots,omitempty"` // win loss ratio WinLossRatio float64 `json:"winLossRatio,omitempty"` // wins Wins float64 `json:"wins,omitempty"` // wl ratio WlRatio float64 `json:"wlRatio,omitempty"` // friend stats response data items0 lifetime all properties additional properties FriendStatsResponseDataItems0LifetimeAllPropertiesAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeAllProperties friend stats response data items0 lifetime all properties
swagger:model FriendStatsResponseDataItems0LifetimeAllProperties
func (*FriendStatsResponseDataItems0LifetimeAllProperties) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAllProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeAllProperties) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeAllProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeAllProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeItemDataAnon ¶
type FriendStatsResponseDataItems0LifetimeItemDataAnon struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // shots Shots float64 `json:"shots,omitempty"` }
FriendStatsResponseDataItems0LifetimeItemDataAnon friend stats response data items0 lifetime item data anon
swagger:model FriendStatsResponseDataItems0LifetimeItemDataAnon
func (*FriendStatsResponseDataItems0LifetimeItemDataAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeItemDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeItemDataAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeItemDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type FriendStatsResponseDataItems0LifetimeModeAnon ¶
type FriendStatsResponseDataItems0LifetimeModeAnon struct { // deaths Deaths float64 `json:"deaths,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // score Score float64 `json:"score,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // set backs SetBacks float64 `json:"setBacks,omitempty"` // stabs Stabs float64 `json:"stabs,omitempty"` // time played TimePlayed float64 `json:"timePlayed,omitempty"` }
FriendStatsResponseDataItems0LifetimeModeAnon friend stats response data items0 lifetime mode anon
swagger:model FriendStatsResponseDataItems0LifetimeModeAnon
func (*FriendStatsResponseDataItems0LifetimeModeAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeModeAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeModeAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeModeAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type FriendStatsResponseDataItems0LifetimeScorestreakData ¶
type FriendStatsResponseDataItems0LifetimeScorestreakData struct { // lethal scorestreak data LethalScorestreakData map[string]FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon `json:"lethalScorestreakData,omitempty"` // support scorestreak data SupportScorestreakData map[string]FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon `json:"supportScorestreakData,omitempty"` // friend stats response data items0 lifetime scorestreak data additional properties FriendStatsResponseDataItems0LifetimeScorestreakDataAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeScorestreakData friend stats response data items0 lifetime scorestreak data
swagger:model FriendStatsResponseDataItems0LifetimeScorestreakData
func (*FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeScorestreakData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon ¶
type FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon struct { // awarded count AwardedCount float64 `json:"awardedCount,omitempty"` // extra stat1 ExtraStat1 float64 `json:"extraStat1,omitempty"` // uses Uses float64 `json:"uses,omitempty"` // friend stats response data items0 lifetime scorestreak data lethal scorestreak data anon additional properties FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon friend stats response data items0 lifetime scorestreak data lethal scorestreak data anon
swagger:model FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) Validate ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this friend stats response data items0 lifetime scorestreak data lethal scorestreak data anon
type FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon ¶
type FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon struct { // awarded count AwardedCount float64 `json:"awardedCount,omitempty"` // extra stat1 ExtraStat1 float64 `json:"extraStat1,omitempty"` // uses Uses float64 `json:"uses,omitempty"` // friend stats response data items0 lifetime scorestreak data support scorestreak data anon additional properties FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon friend stats response data items0 lifetime scorestreak data support scorestreak data anon
swagger:model FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON ¶
func (m FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) Validate ¶
func (m *FriendStatsResponseDataItems0LifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this friend stats response data items0 lifetime scorestreak data support scorestreak data anon
type FriendStatsResponseDataItems0Weekly ¶
type FriendStatsResponseDataItems0Weekly struct { // all All *FriendStatsResponseDataItems0WeeklyAll `json:"all,omitempty"` // map Map interface{} `json:"map,omitempty"` // mode Mode interface{} `json:"mode,omitempty"` // friend stats response data items0 weekly additional properties FriendStatsResponseDataItems0WeeklyAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0Weekly friend stats response data items0 weekly
swagger:model FriendStatsResponseDataItems0Weekly
func (*FriendStatsResponseDataItems0Weekly) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0Weekly) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0Weekly) MarshalJSON ¶
func (m FriendStatsResponseDataItems0Weekly) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0Weekly) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0Weekly) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0Weekly) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0Weekly) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FriendStatsResponseDataItems0WeeklyAll ¶
type FriendStatsResponseDataItems0WeeklyAll struct { // properties Properties string `json:"properties,omitempty"` // friend stats response data items0 weekly all additional properties FriendStatsResponseDataItems0WeeklyAllAdditionalProperties map[string]interface{} `json:"-"` }
FriendStatsResponseDataItems0WeeklyAll friend stats response data items0 weekly all
swagger:model FriendStatsResponseDataItems0WeeklyAll
func (*FriendStatsResponseDataItems0WeeklyAll) MarshalBinary ¶
func (m *FriendStatsResponseDataItems0WeeklyAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FriendStatsResponseDataItems0WeeklyAll) MarshalJSON ¶
func (m FriendStatsResponseDataItems0WeeklyAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FriendStatsResponseDataItems0WeeklyAll) UnmarshalBinary ¶
func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FriendStatsResponseDataItems0WeeklyAll) UnmarshalJSON ¶
func (m *FriendStatsResponseDataItems0WeeklyAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponse ¶
type FullMatchInfoResponse struct { // data Data *FullMatchInfoResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // full match info response additional properties FullMatchInfoResponseAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponse full match info response
swagger:model fullMatchInfoResponse
func (*FullMatchInfoResponse) MarshalBinary ¶
func (m *FullMatchInfoResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponse) MarshalJSON ¶
func (m FullMatchInfoResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponse) UnmarshalBinary ¶
func (m *FullMatchInfoResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponse) UnmarshalJSON ¶
func (m *FullMatchInfoResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseData ¶
type FullMatchInfoResponseData struct { // all players AllPlayers []*FullMatchInfoResponseDataAllPlayersItems0 `json:"allPlayers"` // message Message string `json:"message,omitempty"` // type Type string `json:"type,omitempty"` // full match info response data additional properties FullMatchInfoResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseData full match info response data
swagger:model FullMatchInfoResponseData
func (*FullMatchInfoResponseData) MarshalBinary ¶
func (m *FullMatchInfoResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseData) MarshalJSON ¶
func (m FullMatchInfoResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseData) UnmarshalBinary ¶
func (m *FullMatchInfoResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseData) UnmarshalJSON ¶
func (m *FullMatchInfoResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0 struct { // draw Draw bool `json:"draw,omitempty"` // duration Duration int64 `json:"duration,omitempty"` // game type GameType string `json:"gameType,omitempty"` // map Map string `json:"map,omitempty"` // match ID MatchID string `json:"matchID,omitempty"` // mode Mode string `json:"mode,omitempty"` // player Player *FullMatchInfoResponseDataAllPlayersItems0Player `json:"player,omitempty"` // player count PlayerCount int64 `json:"playerCount,omitempty"` // player stats PlayerStats *FullMatchInfoResponseDataAllPlayersItems0PlayerStats `json:"playerStats,omitempty"` // playlist name PlaylistName string `json:"playlistName,omitempty"` // private match PrivateMatch bool `json:"privateMatch,omitempty"` // ranked teams RankedTeams string `json:"rankedTeams,omitempty"` // team count TeamCount int64 `json:"teamCount,omitempty"` // utc end seconds UtcEndSeconds int64 `json:"utcEndSeconds,omitempty"` // utc start seconds UtcStartSeconds int64 `json:"utcStartSeconds,omitempty"` // version Version int64 `json:"version,omitempty"` // full match info response data all players items0 additional properties FullMatchInfoResponseDataAllPlayersItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0 full match info response data all players items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0
func (*FullMatchInfoResponseDataAllPlayersItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0Player ¶
type FullMatchInfoResponseDataAllPlayersItems0Player struct { // awards Awards interface{} `json:"awards,omitempty"` // br mission stats BrMissionStats *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats `json:"brMissionStats,omitempty"` // clantag Clantag string `json:"clantag,omitempty"` // loadout Loadout []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 `json:"loadout"` // rank Rank float64 `json:"rank,omitempty"` // team Team string `json:"team,omitempty"` // uno Uno string `json:"uno,omitempty"` // username Username string `json:"username,omitempty"` // full match info response data all players items0 player additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0Player full match info response data all players items0 player
swagger:model FullMatchInfoResponseDataAllPlayersItems0Player
func (*FullMatchInfoResponseDataAllPlayersItems0Player) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0Player) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0Player) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0Player) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0Player) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats struct { // mission stats by type MissionStatsByType interface{} `json:"missionStatsByType,omitempty"` // missions complete MissionsComplete int64 `json:"missionsComplete,omitempty"` // total mission weapon xp earned TotalMissionWeaponXpEarned float64 `json:"totalMissionWeaponXpEarned,omitempty"` // total mission xp earned TotalMissionXpEarned float64 `json:"totalMissionXpEarned,omitempty"` // full match info response data all players items0 player br mission stats additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStatsAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats full match info response data all players items0 player br mission stats
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerBrMissionStats) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 struct { // extra perks ExtraPerks []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 `json:"extraPerks"` // killstreaks Killstreaks []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 `json:"killstreaks"` // lethal Lethal *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal `json:"lethal,omitempty"` // perks Perks []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 `json:"perks"` // primary weapon PrimaryWeapon *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon `json:"primaryWeapon,omitempty"` // secondary weapon SecondaryWeapon *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon `json:"secondaryWeapon,omitempty"` // tactical Tactical *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical `json:"tactical,omitempty"` // full match info response data all players items0 player loadout items0 additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0 full match info response data all players items0 player loadout items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 struct { // image Image string `json:"image,omitempty"` // image main Ui ImageMainUI string `json:"imageMainUi,omitempty"` // image progression ImageProgression string `json:"imageProgression,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // full match info response data all players items0 player loadout items0 extra perks items0 additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0 full match info response data all players items0 player loadout items0 extra perks items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0ExtraPerksItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 extra perks items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 struct { // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // full match info response data all players items0 player loadout items0 killstreaks items0 additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0 full match info response data all players items0 player loadout items0 killstreaks items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0KillstreaksItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 killstreaks items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal struct { // image Image string `json:"image,omitempty"` // image large ImageLarge string `json:"imageLarge,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // progression image ProgressionImage string `json:"progressionImage,omitempty"` // full match info response data all players items0 player loadout items0 lethal additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0LethalAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal full match info response data all players items0 player loadout items0 lethal
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Lethal) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 lethal
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 struct { // image Image string `json:"image,omitempty"` // image main Ui ImageMainUI string `json:"imageMainUi,omitempty"` // image progression ImageProgression string `json:"imageProgression,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // full match info response data all players items0 player loadout items0 perks items0 additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0 full match info response data all players items0 player loadout items0 perks items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PerksItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 perks items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon struct { // attachments Attachments []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 `json:"attachments"` // image icon ImageIcon string `json:"imageIcon,omitempty"` // image loot ImageLoot string `json:"imageLoot,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // variant Variant string `json:"variant,omitempty"` // full match info response data all players items0 player loadout items0 primary weapon additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon full match info response data all players items0 player loadout items0 primary weapon
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeapon) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 primary weapon
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 struct { // category Category string `json:"category,omitempty"` // image Image string `json:"image,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // full match info response data all players items0 player loadout items0 primary weapon attachments items0 additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0 full match info response data all players items0 player loadout items0 primary weapon attachments items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0PrimaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 primary weapon attachments items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon struct { // attachments Attachments []*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 `json:"attachments"` // image icon ImageIcon string `json:"imageIcon,omitempty"` // image loot ImageLoot string `json:"imageLoot,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // variant Variant string `json:"variant,omitempty"` // full match info response data all players items0 player loadout items0 secondary weapon additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon full match info response data all players items0 player loadout items0 secondary weapon
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeapon) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 secondary weapon
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 struct { // category Category string `json:"category,omitempty"` // image Image string `json:"image,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // full match info response data all players items0 player loadout items0 secondary weapon attachments items0 additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0AdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0 full match info response data all players items0 player loadout items0 secondary weapon attachments items0
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0SecondaryWeaponAttachmentsItems0) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 secondary weapon attachments items0
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical struct { // image Image string `json:"image,omitempty"` // image large ImageLarge string `json:"imageLarge,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // progression image ProgressionImage string `json:"progressionImage,omitempty"` // full match info response data all players items0 player loadout items0 tactical additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0TacticalAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical full match info response data all players items0 player loadout items0 tactical
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) Validate ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerLoadoutItems0Tactical) Validate(formats strfmt.Registry) error
Validate validates this full match info response data all players items0 player loadout items0 tactical
type FullMatchInfoResponseDataAllPlayersItems0PlayerStats ¶
type FullMatchInfoResponseDataAllPlayersItems0PlayerStats struct { // assists Assists float64 `json:"assists,omitempty"` // bonus xp BonusXp float64 `json:"bonusXp,omitempty"` // challenge xp ChallengeXp float64 `json:"challengeXp,omitempty"` // damage done DamageDone float64 `json:"damageDone,omitempty"` // damage taken DamageTaken float64 `json:"damageTaken,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // distance traveled DistanceTraveled float64 `json:"distanceTraveled,omitempty"` // executions Executions float64 `json:"executions,omitempty"` // gulag deaths GulagDeaths float64 `json:"gulagDeaths,omitempty"` // gulag kills GulagKills float64 `json:"gulagKills,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // longest streak LongestStreak float64 `json:"longestStreak,omitempty"` // match xp MatchXp float64 `json:"matchXp,omitempty"` // medal xp MedalXp float64 `json:"medalXp,omitempty"` // misc xp MiscXp float64 `json:"miscXp,omitempty"` // nearmisses Nearmisses float64 `json:"nearmisses,omitempty"` // objective br cache open ObjectiveBrCacheOpen float64 `json:"objectiveBrCacheOpen,omitempty"` // objective br down enemy circle1 ObjectiveBrDownEnemyCircle1 float64 `json:"objectiveBrDownEnemyCircle1,omitempty"` // objective br kiosk buy ObjectiveBrKioskBuy float64 `json:"objectiveBrKioskBuy,omitempty"` // objective br mission pickup tablet ObjectiveBrMissionPickupTablet float64 `json:"objectiveBrMissionPickupTablet,omitempty"` // objective last stand kill ObjectiveLastStandKill float64 `json:"objectiveLastStandKill,omitempty"` // percent time moving PercentTimeMoving float64 `json:"percentTimeMoving,omitempty"` // rank Rank float64 `json:"rank,omitempty"` // score Score float64 `json:"score,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // score xp ScoreXp float64 `json:"scoreXp,omitempty"` // team placement TeamPlacement float64 `json:"teamPlacement,omitempty"` // team survival time TeamSurvivalTime float64 `json:"teamSurvivalTime,omitempty"` // time played TimePlayed float64 `json:"timePlayed,omitempty"` // total xp TotalXp float64 `json:"totalXp,omitempty"` // wall bangs WallBangs float64 `json:"wallBangs,omitempty"` // full match info response data all players items0 player stats additional properties FullMatchInfoResponseDataAllPlayersItems0PlayerStatsAdditionalProperties map[string]interface{} `json:"-"` }
FullMatchInfoResponseDataAllPlayersItems0PlayerStats full match info response data all players items0 player stats
swagger:model FullMatchInfoResponseDataAllPlayersItems0PlayerStats
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalJSON ¶
func (m FullMatchInfoResponseDataAllPlayersItems0PlayerStats) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalBinary ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalJSON ¶
func (m *FullMatchInfoResponseDataAllPlayersItems0PlayerStats) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerLootResponse ¶
type GamerLootResponse struct { // data Data *GamerLootResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // gamer loot response additional properties GamerLootResponseAdditionalProperties map[string]interface{} `json:"-"` }
GamerLootResponse gamer loot response
swagger:model gamerLootResponse
func (*GamerLootResponse) MarshalBinary ¶
func (m *GamerLootResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerLootResponse) MarshalJSON ¶
func (m GamerLootResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerLootResponse) UnmarshalBinary ¶
func (m *GamerLootResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerLootResponse) UnmarshalJSON ¶
func (m *GamerLootResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerLootResponseData ¶
type GamerLootResponseData struct { // message Message string `json:"message,omitempty"` // streams Streams map[string]GamerLootResponseDataStreamsAnon `json:"streams,omitempty"` // type Type string `json:"type,omitempty"` // gamer loot response data additional properties GamerLootResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
GamerLootResponseData gamer loot response data
swagger:model GamerLootResponseData
func (*GamerLootResponseData) MarshalBinary ¶
func (m *GamerLootResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerLootResponseData) MarshalJSON ¶
func (m GamerLootResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerLootResponseData) UnmarshalBinary ¶
func (m *GamerLootResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerLootResponseData) UnmarshalJSON ¶
func (m *GamerLootResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerLootResponseDataStreamsAnon ¶
type GamerLootResponseDataStreamsAnon struct { // category name label CategoryNameLabel string `json:"categoryNameLabel,omitempty"` // category title label CategoryTitleLabel string `json:"categoryTitleLabel,omitempty"` // items obtained ItemsObtained string `json:"itemsObtained,omitempty"` // loot type LootType string `json:"lootType,omitempty"` // name Name string `json:"name,omitempty"` // premium Premium bool `json:"premium,omitempty"` // premium token owned not redeemed PremiumTokenOwnedNotRedeemed bool `json:"premiumTokenOwnedNotRedeemed,omitempty"` // rarity Rarity string `json:"rarity,omitempty"` // season info Url key SeasonInfoURLKey string `json:"seasonInfoUrlKey,omitempty"` // stream type StreamType string `json:"streamType,omitempty"` // tier Tier int64 `json:"tier,omitempty"` // tier skip tokens unredeemed TierSkipTokensUnredeemed string `json:"tierSkipTokensUnredeemed,omitempty"` }
GamerLootResponseDataStreamsAnon gamer loot response data streams anon
swagger:model GamerLootResponseDataStreamsAnon
func (*GamerLootResponseDataStreamsAnon) MarshalBinary ¶
func (m *GamerLootResponseDataStreamsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerLootResponseDataStreamsAnon) UnmarshalBinary ¶
func (m *GamerLootResponseDataStreamsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerMatchDetailsResponse ¶
type GamerMatchDetailsResponse struct { // data Data *GamerMatchDetailsResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // gamer match details response additional properties GamerMatchDetailsResponseAdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchDetailsResponse gamer match details response
swagger:model gamerMatchDetailsResponse
func (*GamerMatchDetailsResponse) MarshalBinary ¶
func (m *GamerMatchDetailsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponse) MarshalJSON ¶
func (m GamerMatchDetailsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponse) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponse) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseData ¶
type GamerMatchDetailsResponseData struct { // matches Matches []*GamerMatchDetailsResponseDataMatchesItems0 `json:"matches"` // message Message string `json:"message,omitempty"` // summary Summary map[string]GamerMatchDetailsResponseDataSummaryAnon `json:"summary,omitempty"` // type Type string `json:"type,omitempty"` // gamer match details response data additional properties GamerMatchDetailsResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchDetailsResponseData gamer match details response data
swagger:model GamerMatchDetailsResponseData
func (*GamerMatchDetailsResponseData) MarshalBinary ¶
func (m *GamerMatchDetailsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseData) MarshalJSON ¶
func (m GamerMatchDetailsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseData) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseData) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataMatchesItems0 ¶
type GamerMatchDetailsResponseDataMatchesItems0 struct { // all players AllPlayers string `json:"allPlayers,omitempty"` // arena Arena bool `json:"arena,omitempty"` // duration Duration int64 `json:"duration,omitempty"` // game battle GameBattle bool `json:"gameBattle,omitempty"` // game type GameType string `json:"gameType,omitempty"` // is present at end IsPresentAtEnd bool `json:"isPresentAtEnd,omitempty"` // map Map string `json:"map,omitempty"` // match ID MatchID string `json:"matchID,omitempty"` // mode Mode string `json:"mode,omitempty"` // player Player *GamerMatchDetailsResponseDataMatchesItems0Player `json:"player,omitempty"` // player stats PlayerStats *GamerMatchDetailsResponseDataMatchesItems0PlayerStats `json:"playerStats,omitempty"` // playlist name PlaylistName string `json:"playlistName,omitempty"` // private match PrivateMatch bool `json:"privateMatch,omitempty"` // result Result string `json:"result,omitempty"` // team1 score Team1Score int64 `json:"team1Score,omitempty"` // team2 score Team2Score int64 `json:"team2Score,omitempty"` // utc end seconds UtcEndSeconds int64 `json:"utcEndSeconds,omitempty"` // utc start seconds UtcStartSeconds int64 `json:"utcStartSeconds,omitempty"` // version Version int64 `json:"version,omitempty"` // weapon stats WeaponStats interface{} `json:"weaponStats,omitempty"` // winning team WinningTeam string `json:"winningTeam,omitempty"` // gamer match details response data matches items0 additional properties GamerMatchDetailsResponseDataMatchesItems0AdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchDetailsResponseDataMatchesItems0 gamer match details response data matches items0
swagger:model GamerMatchDetailsResponseDataMatchesItems0
func (*GamerMatchDetailsResponseDataMatchesItems0) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseDataMatchesItems0) MarshalJSON ¶
func (m GamerMatchDetailsResponseDataMatchesItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseDataMatchesItems0) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataMatchesItems0) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataMatchesItems0Player ¶
type GamerMatchDetailsResponseDataMatchesItems0Player struct { // awards Awards interface{} `json:"awards,omitempty"` // loadout Loadout []interface{} `json:"loadout"` // most killed MostKilled string `json:"mostKilled,omitempty"` // nemesis Nemesis string `json:"nemesis,omitempty"` // platform Platform string `json:"platform,omitempty"` // team Team string `json:"team,omitempty"` // gamer match details response data matches items0 player additional properties GamerMatchDetailsResponseDataMatchesItems0PlayerAdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchDetailsResponseDataMatchesItems0Player gamer match details response data matches items0 player
swagger:model GamerMatchDetailsResponseDataMatchesItems0Player
func (*GamerMatchDetailsResponseDataMatchesItems0Player) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0Player) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseDataMatchesItems0Player) MarshalJSON ¶
func (m GamerMatchDetailsResponseDataMatchesItems0Player) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0Player) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataMatchesItems0PlayerStats ¶
type GamerMatchDetailsResponseDataMatchesItems0PlayerStats struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // assists Assists float64 `json:"assists,omitempty"` // damage dealt DamageDealt float64 `json:"damageDealt,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // ekia Ekia float64 `json:"ekia,omitempty"` // ekiad ratio EkiadRatio float64 `json:"ekiadRatio,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // highest multikill HighestMultikill float64 `json:"highestMultikill,omitempty"` // highest streak HighestStreak float64 `json:"highestStreak,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // multikills Multikills float64 `json:"multikills,omitempty"` // objectives Objectives float64 `json:"objectives,omitempty"` // rank at end RankAtEnd float64 `json:"rankAtEnd,omitempty"` // score Score float64 `json:"score,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // shots Shots float64 `json:"shots,omitempty"` // shots fired ShotsFired float64 `json:"shotsFired,omitempty"` // shots landed ShotsLanded float64 `json:"shotsLanded,omitempty"` // shots missed ShotsMissed float64 `json:"shotsMissed,omitempty"` // suicides Suicides float64 `json:"suicides,omitempty"` // time played TimePlayed float64 `json:"timePlayed,omitempty"` // time played alive TimePlayedAlive float64 `json:"timePlayedAlive,omitempty"` // xp at end XpAtEnd float64 `json:"xpAtEnd,omitempty"` // gamer match details response data matches items0 player stats additional properties GamerMatchDetailsResponseDataMatchesItems0PlayerStatsAdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchDetailsResponseDataMatchesItems0PlayerStats gamer match details response data matches items0 player stats
swagger:model GamerMatchDetailsResponseDataMatchesItems0PlayerStats
func (*GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalJSON ¶
func (m GamerMatchDetailsResponseDataMatchesItems0PlayerStats) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalJSON ¶
func (m *GamerMatchDetailsResponseDataMatchesItems0PlayerStats) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchDetailsResponseDataSummaryAnon ¶
type GamerMatchDetailsResponseDataSummaryAnon struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // assists Assists float64 `json:"assists,omitempty"` // avg life time AvgLifeTime float64 `json:"avgLifeTime,omitempty"` // damage dealt DamageDealt float64 `json:"damageDealt,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // draws Draws float64 `json:"draws,omitempty"` // ekia Ekia float64 `json:"ekia,omitempty"` // ekia per game EkiaPerGame float64 `json:"ekiaPerGame,omitempty"` // ekiad ratio EkiadRatio float64 `json:"ekiadRatio,omitempty"` // headshot percentage HeadshotPercentage float64 `json:"headshotPercentage,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // highest multikill HighestMultikill float64 `json:"highestMultikill,omitempty"` // highest streak HighestStreak float64 `json:"highestStreak,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // losses Losses float64 `json:"losses,omitempty"` // matches played MatchesPlayed float64 `json:"matchesPlayed,omitempty"` // multikills Multikills float64 `json:"multikills,omitempty"` // objectives Objectives float64 `json:"objectives,omitempty"` // score Score float64 `json:"score,omitempty"` // score per game ScorePerGame float64 `json:"scorePerGame,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // shots Shots float64 `json:"shots,omitempty"` // shots fired ShotsFired float64 `json:"shotsFired,omitempty"` // shots landed ShotsLanded float64 `json:"shotsLanded,omitempty"` // shots missed ShotsMissed float64 `json:"shotsMissed,omitempty"` // suicides Suicides float64 `json:"suicides,omitempty"` // time played TimePlayed float64 `json:"timePlayed,omitempty"` // time played alive TimePlayedAlive float64 `json:"timePlayedAlive,omitempty"` // wins Wins float64 `json:"wins,omitempty"` // wl ratio WlRatio float64 `json:"wlRatio,omitempty"` }
GamerMatchDetailsResponseDataSummaryAnon gamer match details response data summary anon
swagger:model GamerMatchDetailsResponseDataSummaryAnon
func (*GamerMatchDetailsResponseDataSummaryAnon) MarshalBinary ¶
func (m *GamerMatchDetailsResponseDataSummaryAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerMatchDetailsResponseDataSummaryAnon) UnmarshalBinary ¶
func (m *GamerMatchDetailsResponseDataSummaryAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerMatchListResponse ¶
type GamerMatchListResponse struct { // data Data []*GamerMatchListResponseDataItems0 `json:"data"` // status Status string `json:"status,omitempty"` // gamer match list response additional properties GamerMatchListResponseAdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchListResponse gamer match list response
swagger:model gamerMatchListResponse
func (*GamerMatchListResponse) MarshalBinary ¶
func (m *GamerMatchListResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchListResponse) MarshalJSON ¶
func (m GamerMatchListResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchListResponse) UnmarshalBinary ¶
func (m *GamerMatchListResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchListResponse) UnmarshalJSON ¶
func (m *GamerMatchListResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerMatchListResponseDataItems0 ¶
type GamerMatchListResponseDataItems0 struct { // map Map string `json:"map,omitempty"` // match Id MatchID string `json:"matchId,omitempty"` // platform Platform string `json:"platform,omitempty"` // timestamp Timestamp int64 `json:"timestamp,omitempty"` // title Title string `json:"title,omitempty"` // type Type string `json:"type,omitempty"` // gamer match list response data items0 additional properties GamerMatchListResponseDataItems0AdditionalProperties map[string]interface{} `json:"-"` }
GamerMatchListResponseDataItems0 gamer match list response data items0
swagger:model GamerMatchListResponseDataItems0
func (*GamerMatchListResponseDataItems0) MarshalBinary ¶
func (m *GamerMatchListResponseDataItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerMatchListResponseDataItems0) MarshalJSON ¶
func (m GamerMatchListResponseDataItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerMatchListResponseDataItems0) UnmarshalBinary ¶
func (m *GamerMatchListResponseDataItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerMatchListResponseDataItems0) UnmarshalJSON ¶
func (m *GamerMatchListResponseDataItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponse ¶
type GamerStatsResponse struct { // data Data *GamerStatsResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // gamer stats response additional properties GamerStatsResponseAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponse gamer stats response
swagger:model gamerStatsResponse
func (*GamerStatsResponse) MarshalBinary ¶
func (m *GamerStatsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponse) MarshalJSON ¶
func (m GamerStatsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponse) UnmarshalBinary ¶
func (m *GamerStatsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponse) UnmarshalJSON ¶
func (m *GamerStatsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseData ¶
type GamerStatsResponseData struct { // engagement Engagement interface{} `json:"engagement,omitempty"` // level Level float64 `json:"level,omitempty"` // level xp gained LevelXpGained float64 `json:"levelXpGained,omitempty"` // level xp remainder LevelXpRemainder float64 `json:"levelXpRemainder,omitempty"` // lifetime Lifetime *GamerStatsResponseDataLifetime `json:"lifetime,omitempty"` // max level MaxLevel float64 `json:"maxLevel,omitempty"` // max prestige MaxPrestige float64 `json:"maxPrestige,omitempty"` // message Message string `json:"message,omitempty"` // p P float64 `json:"p,omitempty"` // paragon Id ParagonID float64 `json:"paragonId,omitempty"` // paragon rank ParagonRank float64 `json:"paragonRank,omitempty"` // platform Platform string `json:"platform,omitempty"` // prestige Prestige float64 `json:"prestige,omitempty"` // prestige Id PrestigeID float64 `json:"prestigeId,omitempty"` // s S float64 `json:"s,omitempty"` // title Title string `json:"title,omitempty"` // total xp TotalXp float64 `json:"totalXp,omitempty"` // type Type string `json:"type,omitempty"` // username Username string `json:"username,omitempty"` // weekly Weekly *GamerStatsResponseDataWeekly `json:"weekly,omitempty"` // gamer stats response data additional properties GamerStatsResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseData gamer stats response data
swagger:model GamerStatsResponseData
func (*GamerStatsResponseData) MarshalBinary ¶
func (m *GamerStatsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseData) MarshalJSON ¶
func (m GamerStatsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseData) UnmarshalBinary ¶
func (m *GamerStatsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseData) UnmarshalJSON ¶
func (m *GamerStatsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetime ¶
type GamerStatsResponseDataLifetime struct { // accolade data AccoladeData *GamerStatsResponseDataLifetimeAccoladeData `json:"accoladeData,omitempty"` // all All *GamerStatsResponseDataLifetimeAll `json:"all,omitempty"` // item data ItemData map[string]map[string]GamerStatsResponseDataLifetimeItemDataAnon `json:"itemData,omitempty"` // map Map interface{} `json:"map,omitempty"` // mode Mode map[string]GamerStatsResponseDataLifetimeModeAnon `json:"mode,omitempty"` // scorestreak data ScorestreakData *GamerStatsResponseDataLifetimeScorestreakData `json:"scorestreakData,omitempty"` // gamer stats response data lifetime additional properties GamerStatsResponseDataLifetimeAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetime gamer stats response data lifetime
swagger:model GamerStatsResponseDataLifetime
func (*GamerStatsResponseDataLifetime) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetime) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetime) MarshalJSON ¶
func (m GamerStatsResponseDataLifetime) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetime) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetime) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetime) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetime) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAccoladeData ¶
type GamerStatsResponseDataLifetimeAccoladeData struct { // properties Properties *GamerStatsResponseDataLifetimeAccoladeDataProperties `json:"properties,omitempty"` // gamer stats response data lifetime accolade data additional properties GamerStatsResponseDataLifetimeAccoladeDataAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeAccoladeData gamer stats response data lifetime accolade data
swagger:model GamerStatsResponseDataLifetimeAccoladeData
func (*GamerStatsResponseDataLifetimeAccoladeData) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAccoladeData) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAccoladeData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAccoladeData) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAccoladeData) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAccoladeData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAccoladeDataProperties ¶
type GamerStatsResponseDataLifetimeAccoladeDataProperties struct { // ads kills AdsKills float64 `json:"adsKills,omitempty"` // ammo box used AmmoBoxUsed float64 `json:"ammoBoxUsed,omitempty"` // ar deaths ArDeaths float64 `json:"arDeaths,omitempty"` // ar headshots ArHeadshots float64 `json:"arHeadshots,omitempty"` // ar kills ArKills float64 `json:"arKills,omitempty"` // assaults Assaults float64 `json:"assaults,omitempty"` // avenger kills AvengerKills float64 `json:"avengerKills,omitempty"` // bomb defused BombDefused float64 `json:"bombDefused,omitempty"` // bomb detonated BombDetonated float64 `json:"bombDetonated,omitempty"` // bomb planted BombPlanted float64 `json:"bombPlanted,omitempty"` // c4 kills C4Kills float64 `json:"c4Kills,omitempty"` // captures Captures float64 `json:"captures,omitempty"` // carepackages captured CarepackagesCaptured float64 `json:"carepackagesCaptured,omitempty"` // carrier kills CarrierKills float64 `json:"carrierKills,omitempty"` // class changes ClassChanges float64 `json:"classChanges,omitempty"` // claymore kills ClaymoreKills float64 `json:"claymoreKills,omitempty"` // clutch Clutch float64 `json:"clutch,omitempty"` // clutch revives ClutchRevives float64 `json:"clutchRevives,omitempty"` // comeback kills ComebackKills float64 `json:"comebackKills,omitempty"` // dead silence kills DeadSilenceKills float64 `json:"deadSilenceKills,omitempty"` // deaths from behind DeathsFromBehind float64 `json:"deathsFromBehind,omitempty"` // decoy hits DecoyHits float64 `json:"decoyHits,omitempty"` // defender kills DefenderKills float64 `json:"defenderKills,omitempty"` // defends Defends float64 `json:"defends,omitempty"` // deployable cover used DeployableCoverUsed float64 `json:"deployableCoverUsed,omitempty"` // destroyed killstreaks DestroyedKillstreaks float64 `json:"destroyedKillstreaks,omitempty"` // distance traveled in vehicle DistanceTraveledInVehicle float64 `json:"distanceTraveledInVehicle,omitempty"` // distance travelled DistanceTravelled float64 `json:"distanceTravelled,omitempty"` // emp drone hits EmpDroneHits float64 `json:"empDroneHits,omitempty"` // execution kills ExecutionKills float64 `json:"executionKills,omitempty"` // explosions survived ExplosionsSurvived float64 `json:"explosionsSurvived,omitempty"` // first infected FirstInfected float64 `json:"firstInfected,omitempty"` // flashbang hits FlashbangHits float64 `json:"flashbangHits,omitempty"` // frag kills FragKills float64 `json:"fragKills,omitempty"` // gas hits GasHits float64 `json:"gasHits,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // higher ranked kills HigherRankedKills float64 `json:"higherRankedKills,omitempty"` // highest avg altitude HighestAvgAltitude float64 `json:"highestAvgAltitude,omitempty"` // highest multikill HighestMultikill float64 `json:"highestMultikill,omitempty"` // highest ranked kills HighestRankedKills float64 `json:"highestRankedKills,omitempty"` // hipfire kills HipfireKills float64 `json:"hipfireKills,omitempty"` // infected kills InfectedKills float64 `json:"infectedKills,omitempty"` // kill enemy team KillEnemyTeam float64 `json:"killEnemyTeam,omitempty"` // kills10 no deaths Kills10NoDeaths float64 `json:"kills10NoDeaths,omitempty"` // kills from behind KillsFromBehind float64 `json:"killsFromBehind,omitempty"` // killstreak a u a v assists KillstreakAUAVAssists float64 `json:"killstreakAUAVAssists,omitempty"` // killstreak air kills KillstreakAirKills float64 `json:"killstreakAirKills,omitempty"` // killstreak airstrike kills KillstreakAirstrikeKills float64 `json:"killstreakAirstrikeKills,omitempty"` // killstreak c u a v assists KillstreakCUAVAssists float64 `json:"killstreakCUAVAssists,omitempty"` // killstreak care package used KillstreakCarePackageUsed float64 `json:"killstreakCarePackageUsed,omitempty"` // killstreak chopper gunner kills KillstreakChopperGunnerKills float64 `json:"killstreakChopperGunnerKills,omitempty"` // killstreak chopper support kills KillstreakChopperSupportKills float64 `json:"killstreakChopperSupportKills,omitempty"` // killstreak cluser strike kills KillstreakCluserStrikeKills float64 `json:"killstreakCluserStrikeKills,omitempty"` // killstreak cruise missile kills KillstreakCruiseMissileKills float64 `json:"killstreakCruiseMissileKills,omitempty"` // killstreak emergency airdrop used KillstreakEmergencyAirdropUsed float64 `json:"killstreakEmergencyAirdropUsed,omitempty"` // killstreak ground kills KillstreakGroundKills float64 `json:"killstreakGroundKills,omitempty"` // killstreak gunship kills KillstreakGunshipKills float64 `json:"killstreakGunshipKills,omitempty"` // killstreak juggernaut kills KillstreakJuggernautKills float64 `json:"killstreakJuggernautKills,omitempty"` // killstreak kills KillstreakKills float64 `json:"killstreakKills,omitempty"` // killstreak personal u a v kills KillstreakPersonalUAVKills float64 `json:"killstreakPersonalUAVKills,omitempty"` // killstreak sentry gun kills KillstreakSentryGunKills float64 `json:"killstreakSentryGunKills,omitempty"` // killstreak shield turret kills KillstreakShieldTurretKills float64 `json:"killstreakShieldTurretKills,omitempty"` // killstreak tank kills KillstreakTankKills float64 `json:"killstreakTankKills,omitempty"` // killstreak u a v assists KillstreakUAVAssists float64 `json:"killstreakUAVAssists,omitempty"` // killstreak v t o l jet kills KillstreakVTOLJetKills float64 `json:"killstreakVTOLJetKills,omitempty"` // killstreak wheelson kills KillstreakWheelsonKills float64 `json:"killstreakWheelsonKills,omitempty"` // killstreak white phosphorous kills assists KillstreakWhitePhosphorousKillsAssists float64 `json:"killstreakWhitePhosphorousKillsAssists,omitempty"` // last survivor LastSurvivor float64 `json:"lastSurvivor,omitempty"` // launcher deaths LauncherDeaths float64 `json:"launcherDeaths,omitempty"` // launcher headshots LauncherHeadshots float64 `json:"launcherHeadshots,omitempty"` // launcher kills LauncherKills float64 `json:"launcherKills,omitempty"` // least assists LeastAssists float64 `json:"leastAssists,omitempty"` // least deaths LeastDeaths float64 `json:"leastDeaths,omitempty"` // least kills LeastKills float64 `json:"leastKills,omitempty"` // lmg deaths LmgDeaths float64 `json:"lmgDeaths,omitempty"` // lmg headshots LmgHeadshots float64 `json:"lmgHeadshots,omitempty"` // lmg kills LmgKills float64 `json:"lmgKills,omitempty"` // longest life LongestLife float64 `json:"longestLife,omitempty"` // longest streak LongestStreak float64 `json:"longestStreak,omitempty"` // longest time spent on weapon LongestTimeSpentOnWeapon float64 `json:"longestTimeSpentOnWeapon,omitempty"` // longshot kills LongshotKills float64 `json:"longshotKills,omitempty"` // lower ranked kills LowerRankedKills float64 `json:"lowerRankedKills,omitempty"` // lowest avg altitude LowestAvgAltitude float64 `json:"lowestAvgAltitude,omitempty"` // melee deaths MeleeDeaths float64 `json:"meleeDeaths,omitempty"` // melee kills MeleeKills float64 `json:"meleeKills,omitempty"` // molotov kills MolotovKills float64 `json:"molotovKills,omitempty"` // most assists MostAssists float64 `json:"mostAssists,omitempty"` // most deaths MostDeaths float64 `json:"mostDeaths,omitempty"` // most kills MostKills float64 `json:"mostKills,omitempty"` // most kills least deaths MostKillsLeastDeaths float64 `json:"mostKillsLeastDeaths,omitempty"` // most kills longest streak MostKillsLongestStreak float64 `json:"mostKillsLongestStreak,omitempty"` // most kills most headshots MostKillsMostHeadshots float64 `json:"mostKillsMostHeadshots,omitempty"` // most multikills MostMultikills float64 `json:"mostMultikills,omitempty"` // no deaths from behind NoDeathsFromBehind float64 `json:"noDeathsFromBehind,omitempty"` // no kill10 deaths NoKill10Deaths float64 `json:"noKill10Deaths,omitempty"` // no kill no death NoKillNoDeath float64 `json:"noKillNoDeath,omitempty"` // no kills with death NoKillsWithDeath float64 `json:"noKillsWithDeath,omitempty"` // one shot one kills OneShotOneKills float64 `json:"oneShotOneKills,omitempty"` // penetration kills PenetrationKills float64 `json:"penetrationKills,omitempty"` // pickups Pickups float64 `json:"pickups,omitempty"` // pistol headshots PistolHeadshots float64 `json:"pistolHeadshots,omitempty"` // pistol kills PistolKills float64 `json:"pistolKills,omitempty"` // pistol peaths PistolPeaths float64 `json:"pistolPeaths,omitempty"` // point blank kills PointBlankKills float64 `json:"pointBlankKills,omitempty"` // proximity mine kills ProximityMineKills float64 `json:"proximityMineKills,omitempty"` // recon drone marks ReconDroneMarks float64 `json:"reconDroneMarks,omitempty"` // reloads Reloads float64 `json:"reloads,omitempty"` // returns Returns float64 `json:"returns,omitempty"` // revenge kills RevengeKills float64 `json:"revengeKills,omitempty"` // riot shield damage absorbed RiotShieldDamageAbsorbed float64 `json:"riotShieldDamageAbsorbed,omitempty"` // semtex kills SemtexKills float64 `json:"semtexKills,omitempty"` // setbacks Setbacks float64 `json:"setbacks,omitempty"` // shortest life ShortestLife float64 `json:"shortestLife,omitempty"` // shotgun deaths ShotgunDeaths float64 `json:"shotgunDeaths,omitempty"` // shotgun headshots ShotgunHeadshots float64 `json:"shotgunHeadshots,omitempty"` // shotgun kills ShotgunKills float64 `json:"shotgunKills,omitempty"` // shots fired ShotsFired float64 `json:"shotsFired,omitempty"` // skipped killcams SkippedKillcams float64 `json:"skippedKillcams,omitempty"` // smg deaths SmgDeaths float64 `json:"smgDeaths,omitempty"` // smg headshots SmgHeadshots float64 `json:"smgHeadshots,omitempty"` // smg kills SmgKills float64 `json:"smgKills,omitempty"` // smokes used SmokesUsed float64 `json:"smokesUsed,omitempty"` // snapshot hits SnapshotHits float64 `json:"snapshotHits,omitempty"` // sniper deaths SniperDeaths float64 `json:"sniperDeaths,omitempty"` // sniper headshots SniperHeadshots float64 `json:"sniperHeadshots,omitempty"` // sniper kills SniperKills float64 `json:"sniperKills,omitempty"` // spawn select base SpawnSelectBase float64 `json:"spawnSelectBase,omitempty"` // spawn select flag SpawnSelectFlag float64 `json:"spawnSelectFlag,omitempty"` // spawn select squad SpawnSelectSquad float64 `json:"spawnSelectSquad,omitempty"` // spawn select vehicle SpawnSelectVehicle float64 `json:"spawnSelectVehicle,omitempty"` // stim damage healed StimDamageHealed float64 `json:"stimDamageHealed,omitempty"` // stopping power kills StoppingPowerKills float64 `json:"stoppingPowerKills,omitempty"` // stun hits StunHits float64 `json:"stunHits,omitempty"` // suicides Suicides float64 `json:"suicides,omitempty"` // survivor kills SurvivorKills float64 `json:"survivorKills,omitempty"` // tactical insertion spawns TacticalInsertionSpawns float64 `json:"tacticalInsertionSpawns,omitempty"` // tags captured TagsCaptured float64 `json:"tagsCaptured,omitempty"` // tags denied TagsDenied float64 `json:"tagsDenied,omitempty"` // tags largest bank TagsLargestBank float64 `json:"tagsLargestBank,omitempty"` // tags mega banked TagsMegaBanked float64 `json:"tagsMegaBanked,omitempty"` // thermite kills ThermiteKills float64 `json:"thermiteKills,omitempty"` // throwing knife kills ThrowingKnifeKills float64 `json:"throwingKnifeKills,omitempty"` // time crouched TimeCrouched float64 `json:"timeCrouched,omitempty"` // time on point TimeOnPoint float64 `json:"timeOnPoint,omitempty"` // time prone TimeProne float64 `json:"timeProne,omitempty"` // time spent as driver TimeSpentAsDriver float64 `json:"timeSpentAsDriver,omitempty"` // time spent as passenger TimeSpentAsPassenger float64 `json:"timeSpentAsPassenger,omitempty"` // time watching killcams TimeWatchingKillcams float64 `json:"timeWatchingKillcams,omitempty"` // times selected as squad leader TimesSelectedAsSquadLeader float64 `json:"timesSelectedAsSquadLeader,omitempty"` // trophy system hits TrophySystemHits float64 `json:"trophySystemHits,omitempty"` // weapon pickups WeaponPickups float64 `json:"weaponPickups,omitempty"` // gamer stats response data lifetime accolade data properties additional properties GamerStatsResponseDataLifetimeAccoladeDataPropertiesAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeAccoladeDataProperties gamer stats response data lifetime accolade data properties
swagger:model GamerStatsResponseDataLifetimeAccoladeDataProperties
func (*GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAccoladeDataProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAccoladeDataProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAll ¶
type GamerStatsResponseDataLifetimeAll struct { // properties Properties *GamerStatsResponseDataLifetimeAllProperties `json:"properties,omitempty"` // gamer stats response data lifetime all additional properties GamerStatsResponseDataLifetimeAllAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeAll gamer stats response data lifetime all
swagger:model GamerStatsResponseDataLifetimeAll
func (*GamerStatsResponseDataLifetimeAll) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAll) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAll) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAll) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeAllProperties ¶
type GamerStatsResponseDataLifetimeAllProperties struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // assists Assists float64 `json:"assists,omitempty"` // best assists BestAssists float64 `json:"bestAssists,omitempty"` // best captures BestCaptures float64 `json:"bestCaptures,omitempty"` // best confirmed BestConfirmed float64 `json:"bestConfirmed,omitempty"` // best damage BestDamage float64 `json:"bestDamage,omitempty"` // best deaths BestDeaths float64 `json:"bestDeaths,omitempty"` // best defends BestDefends float64 `json:"bestDefends,omitempty"` // best defuses BestDefuses float64 `json:"bestDefuses,omitempty"` // best denied BestDenied float64 `json:"bestDenied,omitempty"` // best destructions BestDestructions float64 `json:"bestDestructions,omitempty"` // best fieldgoals BestFieldgoals float64 `json:"bestFieldgoals,omitempty"` // best k d BestKD float64 `json:"bestKD,omitempty"` // best kill chains BestKillChains float64 `json:"bestKillChains,omitempty"` // best kill streak BestKillStreak float64 `json:"bestKillStreak,omitempty"` // best kills BestKills float64 `json:"bestKills,omitempty"` // best kills as infected BestKillsAsInfected float64 `json:"bestKillsAsInfected,omitempty"` // best kills as survivor BestKillsAsSurvivor float64 `json:"bestKillsAsSurvivor,omitempty"` // best match bonus xp BestMatchBonusXp float64 `json:"bestMatchBonusXp,omitempty"` // best match xp BestMatchXp float64 `json:"bestMatchXp,omitempty"` // best medal xp BestMedalXp float64 `json:"bestMedalXp,omitempty"` // best plants BestPlants float64 `json:"bestPlants,omitempty"` // best rescues BestRescues float64 `json:"bestRescues,omitempty"` // best returns BestReturns float64 `json:"bestReturns,omitempty"` // best s p m BestSPM float64 `json:"bestSPM,omitempty"` // best score BestScore float64 `json:"bestScore,omitempty"` // best score xp BestScoreXp float64 `json:"bestScoreXp,omitempty"` // best setbacks BestSetbacks float64 `json:"bestSetbacks,omitempty"` // best sguard wave BestSguardWave float64 `json:"bestSguardWave,omitempty"` // best sguard weapon level BestSguardWeaponLevel float64 `json:"bestSguardWeaponLevel,omitempty"` // best squard crates BestSquardCrates float64 `json:"bestSquardCrates,omitempty"` // best squard kills BestSquardKills float64 `json:"bestSquardKills,omitempty"` // best squard revives BestSquardRevives float64 `json:"bestSquardRevives,omitempty"` // best stabs BestStabs float64 `json:"bestStabs,omitempty"` // best touchdowns BestTouchdowns float64 `json:"bestTouchdowns,omitempty"` // current win streak CurrentWinStreak float64 `json:"currentWinStreak,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // games played GamesPlayed float64 `json:"gamesPlayed,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // losses Losses float64 `json:"losses,omitempty"` // misses Misses float64 `json:"misses,omitempty"` // record deaths in a match RecordDeathsInAMatch float64 `json:"recordDeathsInAMatch,omitempty"` // record kill streak RecordKillStreak float64 `json:"recordKillStreak,omitempty"` // record kills in a match RecordKillsInAMatch float64 `json:"recordKillsInAMatch,omitempty"` // record longest win streak RecordLongestWinStreak float64 `json:"recordLongestWinStreak,omitempty"` // record xp in a match RecordXpInAMatch float64 `json:"recordXpInAMatch,omitempty"` // score Score float64 `json:"score,omitempty"` // score per game ScorePerGame float64 `json:"scorePerGame,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // suicides Suicides float64 `json:"suicides,omitempty"` // ties Ties float64 `json:"ties,omitempty"` // time played total TimePlayedTotal float64 `json:"timePlayedTotal,omitempty"` // total games played TotalGamesPlayed float64 `json:"totalGamesPlayed,omitempty"` // total shots TotalShots float64 `json:"totalShots,omitempty"` // win loss ratio WinLossRatio float64 `json:"winLossRatio,omitempty"` // wins Wins float64 `json:"wins,omitempty"` // wl ratio WlRatio float64 `json:"wlRatio,omitempty"` // gamer stats response data lifetime all properties additional properties GamerStatsResponseDataLifetimeAllPropertiesAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeAllProperties gamer stats response data lifetime all properties
swagger:model GamerStatsResponseDataLifetimeAllProperties
func (*GamerStatsResponseDataLifetimeAllProperties) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAllProperties) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeAllProperties) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeAllProperties) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeAllProperties) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeAllProperties) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeAllProperties) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeItemDataAnon ¶
type GamerStatsResponseDataLifetimeItemDataAnon struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // shots Shots float64 `json:"shots,omitempty"` }
GamerStatsResponseDataLifetimeItemDataAnon gamer stats response data lifetime item data anon
swagger:model GamerStatsResponseDataLifetimeItemDataAnon
func (*GamerStatsResponseDataLifetimeItemDataAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeItemDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeItemDataAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeItemDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerStatsResponseDataLifetimeModeAnon ¶
type GamerStatsResponseDataLifetimeModeAnon struct { // deaths Deaths float64 `json:"deaths,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // score Score float64 `json:"score,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // set backs SetBacks float64 `json:"setBacks,omitempty"` // stabs Stabs float64 `json:"stabs,omitempty"` // time played TimePlayed float64 `json:"timePlayed,omitempty"` }
GamerStatsResponseDataLifetimeModeAnon gamer stats response data lifetime mode anon
swagger:model GamerStatsResponseDataLifetimeModeAnon
func (*GamerStatsResponseDataLifetimeModeAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeModeAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeModeAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeModeAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type GamerStatsResponseDataLifetimeScorestreakData ¶
type GamerStatsResponseDataLifetimeScorestreakData struct { // lethal scorestreak data LethalScorestreakData map[string]GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon `json:"lethalScorestreakData,omitempty"` // support scorestreak data SupportScorestreakData map[string]GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon `json:"supportScorestreakData,omitempty"` // gamer stats response data lifetime scorestreak data additional properties GamerStatsResponseDataLifetimeScorestreakDataAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeScorestreakData gamer stats response data lifetime scorestreak data
swagger:model GamerStatsResponseDataLifetimeScorestreakData
func (*GamerStatsResponseDataLifetimeScorestreakData) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeScorestreakData) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeScorestreakData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeScorestreakData) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeScorestreakData) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeScorestreakData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon ¶
type GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon struct { // awarded count AwardedCount float64 `json:"awardedCount,omitempty"` // extra stat1 ExtraStat1 float64 `json:"extraStat1,omitempty"` // uses Uses float64 `json:"uses,omitempty"` // gamer stats response data lifetime scorestreak data lethal scorestreak data anon additional properties GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon gamer stats response data lifetime scorestreak data lethal scorestreak data anon
swagger:model GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) Validate ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataLethalScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this gamer stats response data lifetime scorestreak data lethal scorestreak data anon
type GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon ¶
type GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon struct { // awarded count AwardedCount float64 `json:"awardedCount,omitempty"` // extra stat1 ExtraStat1 float64 `json:"extraStat1,omitempty"` // uses Uses float64 `json:"uses,omitempty"` // gamer stats response data lifetime scorestreak data support scorestreak data anon additional properties GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnonAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon gamer stats response data lifetime scorestreak data support scorestreak data anon
swagger:model GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON ¶
func (m GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
func (*GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) Validate ¶
func (m *GamerStatsResponseDataLifetimeScorestreakDataSupportScorestreakDataAnon) Validate(formats strfmt.Registry) error
Validate validates this gamer stats response data lifetime scorestreak data support scorestreak data anon
type GamerStatsResponseDataWeekly ¶
type GamerStatsResponseDataWeekly struct { // all All *GamerStatsResponseDataWeeklyAll `json:"all,omitempty"` // map Map interface{} `json:"map,omitempty"` // mode Mode interface{} `json:"mode,omitempty"` // gamer stats response data weekly additional properties GamerStatsResponseDataWeeklyAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataWeekly gamer stats response data weekly
swagger:model GamerStatsResponseDataWeekly
func (*GamerStatsResponseDataWeekly) MarshalBinary ¶
func (m *GamerStatsResponseDataWeekly) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataWeekly) MarshalJSON ¶
func (m GamerStatsResponseDataWeekly) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataWeekly) UnmarshalBinary ¶
func (m *GamerStatsResponseDataWeekly) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataWeekly) UnmarshalJSON ¶
func (m *GamerStatsResponseDataWeekly) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type GamerStatsResponseDataWeeklyAll ¶
type GamerStatsResponseDataWeeklyAll struct { // properties Properties interface{} `json:"properties,omitempty"` // gamer stats response data weekly all additional properties GamerStatsResponseDataWeeklyAllAdditionalProperties map[string]interface{} `json:"-"` }
GamerStatsResponseDataWeeklyAll gamer stats response data weekly all
swagger:model GamerStatsResponseDataWeeklyAll
func (*GamerStatsResponseDataWeeklyAll) MarshalBinary ¶
func (m *GamerStatsResponseDataWeeklyAll) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (GamerStatsResponseDataWeeklyAll) MarshalJSON ¶
func (m GamerStatsResponseDataWeeklyAll) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*GamerStatsResponseDataWeeklyAll) UnmarshalBinary ¶
func (m *GamerStatsResponseDataWeeklyAll) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*GamerStatsResponseDataWeeklyAll) UnmarshalJSON ¶
func (m *GamerStatsResponseDataWeeklyAll) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponse ¶
type LeaderBoardResponse struct { // data Data *LeaderBoardResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // leader board response additional properties LeaderBoardResponseAdditionalProperties map[string]interface{} `json:"-"` }
LeaderBoardResponse leader board response
swagger:model leaderBoardResponse
func (*LeaderBoardResponse) MarshalBinary ¶
func (m *LeaderBoardResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponse) MarshalJSON ¶
func (m LeaderBoardResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponse) UnmarshalBinary ¶
func (m *LeaderBoardResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponse) UnmarshalJSON ¶
func (m *LeaderBoardResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponseData ¶
type LeaderBoardResponseData struct { // columns Columns []string `json:"columns"` // entries Entries []*LeaderBoardResponseDataEntriesItems0 `json:"entries"` // game mode GameMode string `json:"gameMode,omitempty"` // leaderboard type LeaderboardType string `json:"leaderboardType,omitempty"` // message Message string `json:"message,omitempty"` // page Page int64 `json:"page,omitempty"` // platform Platform string `json:"platform,omitempty"` // results requested ResultsRequested int64 `json:"resultsRequested,omitempty"` // sort Sort string `json:"sort,omitempty"` // title Title string `json:"title,omitempty"` // total pages TotalPages int64 `json:"totalPages,omitempty"` // type Type string `json:"type,omitempty"` // leader board response data additional properties LeaderBoardResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
LeaderBoardResponseData leader board response data
swagger:model LeaderBoardResponseData
func (*LeaderBoardResponseData) MarshalBinary ¶
func (m *LeaderBoardResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponseData) MarshalJSON ¶
func (m LeaderBoardResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponseData) UnmarshalBinary ¶
func (m *LeaderBoardResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponseData) UnmarshalJSON ¶
func (m *LeaderBoardResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponseDataEntriesItems0 ¶
type LeaderBoardResponseDataEntriesItems0 struct { // rank Rank float64 `json:"rank,omitempty"` // rating Rating float64 `json:"rating,omitempty"` // update time UpdateTime float64 `json:"updateTime,omitempty"` // username Username string `json:"username,omitempty"` // values Values *LeaderBoardResponseDataEntriesItems0Values `json:"values,omitempty"` // leader board response data entries items0 additional properties LeaderBoardResponseDataEntriesItems0AdditionalProperties map[string]interface{} `json:"-"` }
LeaderBoardResponseDataEntriesItems0 leader board response data entries items0
swagger:model LeaderBoardResponseDataEntriesItems0
func (*LeaderBoardResponseDataEntriesItems0) MarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponseDataEntriesItems0) MarshalJSON ¶
func (m LeaderBoardResponseDataEntriesItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponseDataEntriesItems0) UnmarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponseDataEntriesItems0) UnmarshalJSON ¶
func (m *LeaderBoardResponseDataEntriesItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LeaderBoardResponseDataEntriesItems0Values ¶
type LeaderBoardResponseDataEntriesItems0Values struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // assists Assists float64 `json:"assists,omitempty"` // average time AverageTime float64 `json:"averageTime,omitempty"` // deaths Deaths float64 `json:"deaths,omitempty"` // games played GamesPlayed float64 `json:"gamesPlayed,omitempty"` // headshots Headshots float64 `json:"headshots,omitempty"` // hits Hits float64 `json:"hits,omitempty"` // kd ratio KdRatio float64 `json:"kdRatio,omitempty"` // kills Kills float64 `json:"kills,omitempty"` // killstreak Killstreak float64 `json:"killstreak,omitempty"` // level Level float64 `json:"level,omitempty"` // losses Losses float64 `json:"losses,omitempty"` // misses Misses float64 `json:"misses,omitempty"` // prestige Prestige float64 `json:"prestige,omitempty"` // score Score float64 `json:"score,omitempty"` // score per minute ScorePerMinute float64 `json:"scorePerMinute,omitempty"` // shots Shots float64 `json:"shots,omitempty"` // time played TimePlayed float64 `json:"timePlayed,omitempty"` // wins Wins float64 `json:"wins,omitempty"` // xp Xp float64 `json:"xp,omitempty"` // leader board response data entries items0 values additional properties LeaderBoardResponseDataEntriesItems0ValuesAdditionalProperties map[string]interface{} `json:"-"` }
LeaderBoardResponseDataEntriesItems0Values leader board response data entries items0 values
swagger:model LeaderBoardResponseDataEntriesItems0Values
func (*LeaderBoardResponseDataEntriesItems0Values) MarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0Values) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LeaderBoardResponseDataEntriesItems0Values) MarshalJSON ¶
func (m LeaderBoardResponseDataEntriesItems0Values) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LeaderBoardResponseDataEntriesItems0Values) UnmarshalBinary ¶
func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LeaderBoardResponseDataEntriesItems0Values) UnmarshalJSON ¶
func (m *LeaderBoardResponseDataEntriesItems0Values) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LoadoutResponse ¶
type LoadoutResponse struct { // data Data *LoadoutResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // loadout response additional properties LoadoutResponseAdditionalProperties map[string]interface{} `json:"-"` }
LoadoutResponse loadout response
swagger:model loadoutResponse
func (*LoadoutResponse) MarshalBinary ¶
func (m *LoadoutResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LoadoutResponse) MarshalJSON ¶
func (m LoadoutResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LoadoutResponse) UnmarshalBinary ¶
func (m *LoadoutResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LoadoutResponse) UnmarshalJSON ¶
func (m *LoadoutResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LoadoutResponseData ¶
type LoadoutResponseData struct { // attachments Attachments map[string]LoadoutResponseDataAttachmentsAnon `json:"attachments,omitempty"` // attachments by base ref AttachmentsByBaseRef map[string][]string `json:"attachmentsByBaseRef,omitempty"` // attachments by category AttachmentsByCategory map[string][]string `json:"attachmentsByCategory,omitempty"` // base weapons BaseWeapons map[string]LoadoutResponseDataBaseWeaponsAnon `json:"baseWeapons,omitempty"` // base weapons by category BaseWeaponsByCategory map[string][]string `json:"baseWeaponsByCategory,omitempty"` // equipment Equipment map[string][]LoadoutResponseDataEquipmentItems0 `json:"equipment,omitempty"` // killstreaks Killstreaks map[string]LoadoutResponseDataKillstreaksAnon `json:"killstreaks,omitempty"` // message Message string `json:"message,omitempty"` // perks Perks map[string]map[string]LoadoutResponseDataPerksAnon `json:"perks,omitempty"` // type Type string `json:"type,omitempty"` // weapon categories by slot WeaponCategoriesBySlot map[string][]string `json:"weaponCategoriesBySlot,omitempty"` // weapon levels WeaponLevels map[string]map[string]LoadoutResponseDataWeaponLevelsAnon `json:"weaponLevels,omitempty"` // weapons Weapons map[string]LoadoutResponseDataWeaponsAnon `json:"weapons,omitempty"` // weapons by base weapon WeaponsByBaseWeapon map[string][]string `json:"weaponsByBaseWeapon,omitempty"` // weapons by category WeaponsByCategory map[string][]string `json:"weaponsByCategory,omitempty"` // loadout response data additional properties LoadoutResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
LoadoutResponseData loadout response data
swagger:model LoadoutResponseData
func (*LoadoutResponseData) MarshalBinary ¶
func (m *LoadoutResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LoadoutResponseData) MarshalJSON ¶
func (m LoadoutResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LoadoutResponseData) UnmarshalBinary ¶
func (m *LoadoutResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LoadoutResponseData) UnmarshalJSON ¶
func (m *LoadoutResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type LoadoutResponseDataAttachmentsAnon ¶
type LoadoutResponseDataAttachmentsAnon struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // base ref BaseRef string `json:"baseRef,omitempty"` // blocks category BlocksCategory string `json:"blocksCategory,omitempty"` // category Category string `json:"category,omitempty"` // control Control float64 `json:"control,omitempty"` // damage Damage float64 `json:"damage,omitempty"` // description key DescriptionKey string `json:"descriptionKey,omitempty"` // description label DescriptionLabel string `json:"descriptionLabel,omitempty"` // firerate Firerate float64 `json:"firerate,omitempty"` // image Image string `json:"image,omitempty"` // label Label string `json:"label,omitempty"` // label key LabelKey string `json:"labelKey,omitempty"` // mobility Mobility float64 `json:"mobility,omitempty"` // mod1 Mod1 string `json:"mod1,omitempty"` // mod2 Mod2 string `json:"mod2,omitempty"` // mod3 Mod3 string `json:"mod3,omitempty"` // mod4 Mod4 string `json:"mod4,omitempty"` // mod5 Mod5 string `json:"mod5,omitempty"` // mod6 Mod6 string `json:"mod6,omitempty"` // mod7 Mod7 string `json:"mod7,omitempty"` // mod8 Mod8 string `json:"mod8,omitempty"` // name Name string `json:"name,omitempty"` // perk Perk string `json:"perk,omitempty"` // range Range float64 `json:"range,omitempty"` }
LoadoutResponseDataAttachmentsAnon loadout response data attachments anon
swagger:model LoadoutResponseDataAttachmentsAnon
func (*LoadoutResponseDataAttachmentsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataAttachmentsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataAttachmentsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataAttachmentsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataBaseWeaponsAnon ¶
type LoadoutResponseDataBaseWeaponsAnon struct { // accuracy Accuracy float64 `json:"accuracy,omitempty"` // attachment categories AttachmentCategories string `json:"attachmentCategories,omitempty"` // category Category string `json:"category,omitempty"` // control Control float64 `json:"control,omitempty"` // customization disabled CustomizationDisabled int64 `json:"customizationDisabled,omitempty"` // damage Damage float64 `json:"damage,omitempty"` // decal slots DecalSlots int64 `json:"decalSlots,omitempty"` // description key DescriptionKey string `json:"descriptionKey,omitempty"` // description label DescriptionLabel string `json:"descriptionLabel,omitempty"` // firerate Firerate float64 `json:"firerate,omitempty"` // gunsmith disabled GunsmithDisabled int64 `json:"gunsmithDisabled,omitempty"` // mobility Mobility float64 `json:"mobility,omitempty"` // name Name string `json:"name,omitempty"` // progression image ProgressionImage string `json:"progressionImage,omitempty"` // range Range float64 `json:"range,omitempty"` // rank unlocked RankUnlocked int64 `json:"rankUnlocked,omitempty"` // ui display order UIDisplayOrder int64 `json:"uiDisplayOrder,omitempty"` // weapon slot WeaponSlot string `json:"weaponSlot,omitempty"` }
LoadoutResponseDataBaseWeaponsAnon loadout response data base weapons anon
swagger:model LoadoutResponseDataBaseWeaponsAnon
func (*LoadoutResponseDataBaseWeaponsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataBaseWeaponsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataBaseWeaponsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataBaseWeaponsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataEquipmentItems0 ¶
type LoadoutResponseDataEquipmentItems0 struct { // description Description string `json:"description,omitempty"` // description label DescriptionLabel string `json:"descriptionLabel,omitempty"` // image Image string `json:"image,omitempty"` // image large ImageLarge string `json:"imageLarge,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // progression image ProgressionImage string `json:"progressionImage,omitempty"` // rank unlocked RankUnlocked int64 `json:"rankUnlocked,omitempty"` // type Type string `json:"type,omitempty"` // ui order UIOrder int64 `json:"uiOrder,omitempty"` }
LoadoutResponseDataEquipmentItems0 loadout response data equipment items0
swagger:model LoadoutResponseDataEquipmentItems0
func (*LoadoutResponseDataEquipmentItems0) MarshalBinary ¶
func (m *LoadoutResponseDataEquipmentItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataEquipmentItems0) UnmarshalBinary ¶
func (m *LoadoutResponseDataEquipmentItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataKillstreaksAnon ¶
type LoadoutResponseDataKillstreaksAnon struct { // description Description string `json:"description,omitempty"` // description label DescriptionLabel string `json:"descriptionLabel,omitempty"` // dpad icon DpadIcon string `json:"dpadIcon,omitempty"` // dwid Dwid string `json:"dwid,omitempty"` // full image FullImage string `json:"fullImage,omitempty"` // icon Icon string `json:"icon,omitempty"` // kills Kills int64 `json:"kills,omitempty"` // label Label string `json:"label,omitempty"` // label key LabelKey string `json:"labelKey,omitempty"` // name Name string `json:"name,omitempty"` // overhead icon OverheadIcon string `json:"overheadIcon,omitempty"` // progression image ProgressionImage string `json:"progressionImage,omitempty"` // score cost ScoreCost int64 `json:"scoreCost,omitempty"` // small image SmallImage string `json:"smallImage,omitempty"` // streak type StreakType string `json:"streakType,omitempty"` // support cost SupportCost int64 `json:"supportCost,omitempty"` // unearned icon UnearnedIcon string `json:"unearnedIcon,omitempty"` }
LoadoutResponseDataKillstreaksAnon loadout response data killstreaks anon
swagger:model LoadoutResponseDataKillstreaksAnon
func (*LoadoutResponseDataKillstreaksAnon) MarshalBinary ¶
func (m *LoadoutResponseDataKillstreaksAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataKillstreaksAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataKillstreaksAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataPerksAnon ¶
type LoadoutResponseDataPerksAnon struct { // br description key BrDescriptionKey string `json:"brDescriptionKey,omitempty"` // br description label BrDescriptionLabel string `json:"brDescriptionLabel,omitempty"` // cost Cost int64 `json:"cost,omitempty"` // description key DescriptionKey string `json:"descriptionKey,omitempty"` // description label DescriptionLabel string `json:"descriptionLabel,omitempty"` // extra info key ExtraInfoKey string `json:"extraInfoKey,omitempty"` // extra info label ExtraInfoLabel string `json:"extraInfoLabel,omitempty"` // image main Ui ImageMainUI string `json:"imageMainUi,omitempty"` // image progression ImageProgression string `json:"imageProgression,omitempty"` // index Id IndexID int64 `json:"indexId,omitempty"` // label Label string `json:"label,omitempty"` // label key LabelKey string `json:"labelKey,omitempty"` // name Name string `json:"name,omitempty"` // patch notes PatchNotes string `json:"patchNotes,omitempty"` // patch notes key PatchNotesKey string `json:"patchNotesKey,omitempty"` // rank unlocked RankUnlocked int64 `json:"rankUnlocked,omitempty"` // slot Slot int64 `json:"slot,omitempty"` }
LoadoutResponseDataPerksAnon loadout response data perks anon
swagger:model LoadoutResponseDataPerksAnon
func (*LoadoutResponseDataPerksAnon) MarshalBinary ¶
func (m *LoadoutResponseDataPerksAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataPerksAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataPerksAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataWeaponLevelsAnon ¶
type LoadoutResponseDataWeaponLevelsAnon struct { // rank Rank int64 `json:"rank,omitempty"` // unlock category UnlockCategory string `json:"unlockCategory,omitempty"` // unlock name UnlockName string `json:"unlockName,omitempty"` // unlock override name UnlockOverrideName string `json:"unlockOverrideName,omitempty"` }
LoadoutResponseDataWeaponLevelsAnon loadout response data weapon levels anon
swagger:model LoadoutResponseDataWeaponLevelsAnon
func (*LoadoutResponseDataWeaponLevelsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataWeaponLevelsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataWeaponLevelsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataWeaponLevelsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoadoutResponseDataWeaponsAnon ¶
type LoadoutResponseDataWeaponsAnon struct { // attachments Attachments string `json:"attachments,omitempty"` // attachments equipped AttachmentsEquipped string `json:"attachmentsEquipped,omitempty"` // category Category string `json:"category,omitempty"` // dwid Dwid string `json:"dwid,omitempty"` // image icon ImageIcon string `json:"imageIcon,omitempty"` // image loot ImageLoot string `json:"imageLoot,omitempty"` // label Label string `json:"label,omitempty"` // name Name string `json:"name,omitempty"` // perk Perk string `json:"perk,omitempty"` // rarity Rarity string `json:"rarity,omitempty"` // root name RootName string `json:"rootName,omitempty"` // string key StringKey string `json:"stringKey,omitempty"` // variant Id VariantID int64 `json:"variantId,omitempty"` }
LoadoutResponseDataWeaponsAnon loadout response data weapons anon
swagger:model LoadoutResponseDataWeaponsAnon
func (*LoadoutResponseDataWeaponsAnon) MarshalBinary ¶
func (m *LoadoutResponseDataWeaponsAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoadoutResponseDataWeaponsAnon) UnmarshalBinary ¶
func (m *LoadoutResponseDataWeaponsAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoginRequest ¶
type LoginRequest struct { // email // Required: true Email *string `json:"email"` // password // Required: true Password *string `json:"password"` }
LoginRequest login request
swagger:model loginRequest
func (*LoginRequest) MarshalBinary ¶
func (m *LoginRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*LoginRequest) UnmarshalBinary ¶
func (m *LoginRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type LoginResponse ¶
type LoginResponse struct { // a c t a u t h t o k e n ACTAUTHTOKEN string `json:"ACT_AUTH_TOKEN,omitempty"` // a c t s s o c o o k i e ACTSSOCOOKIE string `json:"ACT_SSO_COOKIE,omitempty"` // a c t s s o c o o k i e e x p i r y ACTSSOCOOKIEEXPIRY int64 `json:"ACT_SSO_COOKIE_EXPIRY,omitempty"` // atkn Atkn string `json:"atkn,omitempty"` // game account linked GameAccountLinked bool `json:"gameAccountLinked,omitempty"` // message Message string `json:"message,omitempty"` // rtkn Rtkn string `json:"rtkn,omitempty"` // s a c t s s o c o o k i e SACTSSOCOOKIE string `json:"s_ACT_SSO_COOKIE,omitempty"` // status Status int64 `json:"status,omitempty"` // success Success bool `json:"success,omitempty"` // login response additional properties LoginResponseAdditionalProperties map[string]interface{} `json:"-"` }
LoginResponse login response
swagger:model loginResponse
func (*LoginResponse) MarshalBinary ¶
func (m *LoginResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (LoginResponse) MarshalJSON ¶
func (m LoginResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*LoginResponse) UnmarshalBinary ¶
func (m *LoginResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*LoginResponse) UnmarshalJSON ¶
func (m *LoginResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MapListResponse ¶
type MapListResponse struct { // data Data *MapListResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // map list response additional properties MapListResponseAdditionalProperties map[string]interface{} `json:"-"` }
MapListResponse map list response
swagger:model mapListResponse
func (*MapListResponse) MarshalBinary ¶
func (m *MapListResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MapListResponse) MarshalJSON ¶
func (m MapListResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MapListResponse) UnmarshalBinary ¶
func (m *MapListResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MapListResponse) UnmarshalJSON ¶
func (m *MapListResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MapListResponseData ¶
type MapListResponseData struct { // message Message string `json:"message,omitempty"` // mp aniyah MpAniyah []string `json:"mp_aniyah"` // mp aniyah tac MpAniyahTac []string `json:"mp_aniyah_tac"` // mp backlot2 MpBacklot2 []string `json:"mp_backlot2"` // mp boneyard gw MpBoneyardGw []string `json:"mp_boneyard_gw"` // mp broadcast2 MpBroadcast2 []string `json:"mp_broadcast2"` // mp cave MpCave []string `json:"mp_cave"` // mp cave am MpCaveAm []string `json:"mp_cave_am"` // mp crash2 MpCrash2 []string `json:"mp_crash2"` // mp deadzone MpDeadzone []string `json:"mp_deadzone"` // mp downtown gw MpDowntownGw []string `json:"mp_downtown_gw"` // mp emporium MpEmporium []string `json:"mp_emporium"` // mp euphrates MpEuphrates []string `json:"mp_euphrates"` // mp farms2 gw MpFarms2Gw []string `json:"mp_farms2_gw"` // mp garden MpGarden []string `json:"mp_garden"` // mp hackney am MpHackneyAm []string `json:"mp_hackney_am"` // mp hackney yard MpHackneyYard []string `json:"mp_hackney_yard"` // mp harbor MpHarbor []string `json:"mp_harbor"` // mp hardhat MpHardhat []string `json:"mp_hardhat"` // mp hideout MpHideout []string `json:"mp_hideout"` // mp layover gw MpLayoverGw []string `json:"mp_layover_gw"` // mp m cage MpmCage []string `json:"mp_m_cage"` // mp m cargo MpmCargo []string `json:"mp_m_cargo"` // mp m cornfield MpmCornfield []string `json:"mp_m_cornfield"` // mp m fork MpmFork []string `json:"mp_m_fork"` // mp m hill MpmHill []string `json:"mp_m_hill"` // mp m king MpmKing []string `json:"mp_m_king"` // mp m overunder MpmOverunder []string `json:"mp_m_overunder"` // mp m overwinter MpmOverwinter []string `json:"mp_m_overwinter"` // mp m pine MpmPine []string `json:"mp_m_pine"` // mp m showers MpmShowers []string `json:"mp_m_showers"` // mp m speed MpmSpeed []string `json:"mp_m_speed"` // mp m speedball MpmSpeedball []string `json:"mp_m_speedball"` // mp m stack MpmStack []string `json:"mp_m_stack"` // mp m stadium MpmStadium []string `json:"mp_m_stadium"` // mp m train MpmTrain []string `json:"mp_m_train"` // mp m trench MpmTrench []string `json:"mp_m_trench"` // mp m wallco2 MpmWallco2 []string `json:"mp_m_wallco2"` // mp malyshev MpMalyshev []string `json:"mp_malyshev"` // mp oilrig MpOilrig []string `json:"mp_oilrig"` // mp petrograd MpPetrograd []string `json:"mp_petrograd"` // mp piccadilly MpPiccadilly []string `json:"mp_piccadilly"` // mp port2 gw MpPort2Gw []string `json:"mp_port2_gw"` // mp promenade gw MpPromenadeGw []string `json:"mp_promenade_gw"` // mp quarry2 MpQuarry2 []string `json:"mp_quarry2"` // mp raid MpRaid []string `json:"mp_raid"` // mp riverside gw MpRiversideGw []string `json:"mp_riverside_gw"` // mp runner MpRunner []string `json:"mp_runner"` // mp runner pm MpRunnerPm []string `json:"mp_runner_pm"` // mp rust MpRust []string `json:"mp_rust"` // mp scrapyard MpScrapyard []string `json:"mp_scrapyard"` // mp shipment MpShipment []string `json:"mp_shipment"` // mp spear MpSpear []string `json:"mp_spear"` // mp spear pm MpSpearPm []string `json:"mp_spear_pm"` // mp vacant MpVacant []string `json:"mp_vacant"` // mp village2 MpVillage2 []string `json:"mp_village2"` // type Type string `json:"type,omitempty"` // map list response data additional properties MapListResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
MapListResponseData map list response data
swagger:model MapListResponseData
func (*MapListResponseData) MarshalBinary ¶
func (m *MapListResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MapListResponseData) MarshalJSON ¶
func (m MapListResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MapListResponseData) UnmarshalBinary ¶
func (m *MapListResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MapListResponseData) UnmarshalJSON ¶
func (m *MapListResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponse ¶
type MatchAnalysisResponse struct { // data Data []*MatchAnalysisResponseDataItems0 `json:"data"` // status Status string `json:"status,omitempty"` // match analysis response additional properties MatchAnalysisResponseAdditionalProperties map[string]interface{} `json:"-"` }
MatchAnalysisResponse match analysis response
swagger:model matchAnalysisResponse
func (*MatchAnalysisResponse) MarshalBinary ¶
func (m *MatchAnalysisResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponse) MarshalJSON ¶
func (m MatchAnalysisResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponse) UnmarshalBinary ¶
func (m *MatchAnalysisResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponse) UnmarshalJSON ¶
func (m *MatchAnalysisResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0 ¶
type MatchAnalysisResponseDataItems0 struct { // pay load PayLoad *MatchAnalysisResponseDataItems0PayLoad `json:"payLoad,omitempty"` // ws response WsResponse *MatchAnalysisResponseDataItems0WsResponse `json:"wsResponse,omitempty"` // match analysis response data items0 additional properties MatchAnalysisResponseDataItems0AdditionalProperties map[string]interface{} `json:"-"` }
MatchAnalysisResponseDataItems0 match analysis response data items0
swagger:model MatchAnalysisResponseDataItems0
func (*MatchAnalysisResponseDataItems0) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0PayLoad ¶
type MatchAnalysisResponseDataItems0PayLoad struct { // accuracy Accuracy string `json:"accuracy,omitempty"` // all players AllPlayers string `json:"allPlayers,omitempty"` // arena Arena string `json:"arena,omitempty"` // assists Assists string `json:"assists,omitempty"` // average speed during match AverageSpeedDuringMatch string `json:"averageSpeedDuringMatch,omitempty"` // damage done DamageDone string `json:"damageDone,omitempty"` // damage taken DamageTaken string `json:"damageTaken,omitempty"` // deaths Deaths string `json:"deaths,omitempty"` // distance traveled DistanceTraveled string `json:"distanceTraveled,omitempty"` // duration Duration string `json:"duration,omitempty"` // executions Executions string `json:"executions,omitempty"` // game battle GameBattle string `json:"gameBattle,omitempty"` // game type GameType string `json:"gameType,omitempty"` // game type long GameTypeLong string `json:"game_type,omitempty"` // game name GameName string `json:"game_name,omitempty"` // headshots Headshots string `json:"headshots,omitempty"` // is present at end IsPresentAtEnd string `json:"isPresentAtEnd,omitempty"` // kd ratio KdRatio string `json:"kdRatio,omitempty"` // kills Kills string `json:"kills,omitempty"` // longest streak LongestStreak string `json:"longestStreak,omitempty"` // map Map string `json:"map,omitempty"` // map name MapName string `json:"map_name,omitempty"` // match ID MatchID string `json:"matchID,omitempty"` // match xp MatchXp string `json:"matchXp,omitempty"` // medal xp MedalXp string `json:"medalXp,omitempty"` // misc xp MiscXp string `json:"miscXp,omitempty"` // mode Mode string `json:"mode,omitempty"` // mode name ModeName string `json:"mode_name,omitempty"` // nearmisses Nearmisses string `json:"nearmisses,omitempty"` // objective destroyed equipment ObjectiveDestroyedEquipment string `json:"objectiveDestroyedEquipment,omitempty"` // percent time moving PercentTimeMoving string `json:"percentTimeMoving,omitempty"` // place Place string `json:"place,omitempty"` // player Player string `json:"player,omitempty"` // playlist name PlaylistName string `json:"playlistName,omitempty"` // private match PrivateMatch string `json:"privateMatch,omitempty"` // rank Rank string `json:"rank,omitempty"` // result Result string `json:"result,omitempty"` // score Score string `json:"score,omitempty"` // score per minute ScorePerMinute string `json:"scorePerMinute,omitempty"` // score xp ScoreXp string `json:"scoreXp,omitempty"` // season rank SeasonRank string `json:"seasonRank,omitempty"` // shots fired ShotsFired string `json:"shotsFired,omitempty"` // shots landed ShotsLanded string `json:"shotsLanded,omitempty"` // shots missed ShotsMissed string `json:"shotsMissed,omitempty"` // suicides Suicides string `json:"suicides,omitempty"` // team1 score Team1Score string `json:"team1Score,omitempty"` // team2 score Team2Score string `json:"team2Score,omitempty"` // time played TimePlayed string `json:"timePlayed,omitempty"` // total xp TotalXp string `json:"totalXp,omitempty"` // utc end seconds UtcEndSeconds string `json:"utcEndSeconds,omitempty"` // utc start seconds UtcStartSeconds string `json:"utcStartSeconds,omitempty"` // version Version string `json:"version,omitempty"` // wall bangs WallBangs string `json:"wallBangs,omitempty"` // weapon stats WeaponStats string `json:"weaponStats,omitempty"` // winning team WinningTeam string `json:"winningTeam,omitempty"` // match analysis response data items0 pay load additional properties MatchAnalysisResponseDataItems0PayLoadAdditionalProperties map[string]interface{} `json:"-"` }
MatchAnalysisResponseDataItems0PayLoad match analysis response data items0 pay load
swagger:model MatchAnalysisResponseDataItems0PayLoad
func (*MatchAnalysisResponseDataItems0PayLoad) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0PayLoad) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0PayLoad) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0PayLoad) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0PayLoad) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0PayLoad) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0PayLoad) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0WsResponse ¶
type MatchAnalysisResponseDataItems0WsResponse struct { // data Data *MatchAnalysisResponseDataItems0WsResponseData `json:"data,omitempty"` // match analysis response data items0 ws response additional properties MatchAnalysisResponseDataItems0WsResponseAdditionalProperties map[string]interface{} `json:"-"` }
MatchAnalysisResponseDataItems0WsResponse match analysis response data items0 ws response
swagger:model MatchAnalysisResponseDataItems0WsResponse
func (*MatchAnalysisResponseDataItems0WsResponse) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0WsResponse) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0WsResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0WsResponse) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0WsResponse) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0WsResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type MatchAnalysisResponseDataItems0WsResponseData ¶
type MatchAnalysisResponseDataItems0WsResponseData struct { // content Content string `json:"content,omitempty"` // errors Errors string `json:"errors,omitempty"` // match analysis response data items0 ws response data additional properties MatchAnalysisResponseDataItems0WsResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
MatchAnalysisResponseDataItems0WsResponseData match analysis response data items0 ws response data
swagger:model MatchAnalysisResponseDataItems0WsResponseData
func (*MatchAnalysisResponseDataItems0WsResponseData) MarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (MatchAnalysisResponseDataItems0WsResponseData) MarshalJSON ¶
func (m MatchAnalysisResponseDataItems0WsResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*MatchAnalysisResponseDataItems0WsResponseData) UnmarshalBinary ¶
func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*MatchAnalysisResponseDataItems0WsResponseData) UnmarshalJSON ¶
func (m *MatchAnalysisResponseDataItems0WsResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type PurchasableResponse ¶
type PurchasableResponse struct { // data Data *PurchasableResponseData `json:"data,omitempty"` // status Status string `json:"status,omitempty"` // purchasable response additional properties PurchasableResponseAdditionalProperties map[string]interface{} `json:"-"` }
PurchasableResponse purchasable response
swagger:model purchasableResponse
func (*PurchasableResponse) MarshalBinary ¶
func (m *PurchasableResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (PurchasableResponse) MarshalJSON ¶
func (m PurchasableResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*PurchasableResponse) UnmarshalBinary ¶
func (m *PurchasableResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*PurchasableResponse) UnmarshalJSON ¶
func (m *PurchasableResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type PurchasableResponseData ¶
type PurchasableResponseData struct { // loot stream LootStream map[string]map[string]PurchasableResponseDataLootStreamAnon `json:"lootStream,omitempty"` // message Message string `json:"message,omitempty"` // store Store interface{} `json:"store,omitempty"` // type Type string `json:"type,omitempty"` // purchasable response data additional properties PurchasableResponseDataAdditionalProperties map[string]interface{} `json:"-"` }
PurchasableResponseData purchasable response data
swagger:model PurchasableResponseData
func (*PurchasableResponseData) MarshalBinary ¶
func (m *PurchasableResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (PurchasableResponseData) MarshalJSON ¶
func (m PurchasableResponseData) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*PurchasableResponseData) UnmarshalBinary ¶
func (m *PurchasableResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*PurchasableResponseData) UnmarshalJSON ¶
func (m *PurchasableResponseData) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type PurchasableResponseDataLootStreamAnon ¶
type PurchasableResponseDataLootStreamAnon struct { // background image BackgroundImage string `json:"backgroundImage,omitempty"` // costs Costs *PurchasableResponseDataLootStreamAnonCosts `json:"costs,omitempty"` // description Description string `json:"description,omitempty"` // items Items string `json:"items,omitempty"` // label Label string `json:"label,omitempty"` // logo image LogoImage string `json:"logoImage,omitempty"` // name Name string `json:"name,omitempty"` }
PurchasableResponseDataLootStreamAnon purchasable response data loot stream anon
swagger:model PurchasableResponseDataLootStreamAnon
func (*PurchasableResponseDataLootStreamAnon) MarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnon) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*PurchasableResponseDataLootStreamAnon) UnmarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnon) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type PurchasableResponseDataLootStreamAnonCosts ¶
type PurchasableResponseDataLootStreamAnonCosts struct { // c o d points CODPoints int64 `json:"CODPoints,omitempty"` // purchasable response data loot stream anon costs additional properties PurchasableResponseDataLootStreamAnonCostsAdditionalProperties map[string]interface{} `json:"-"` }
PurchasableResponseDataLootStreamAnonCosts purchasable response data loot stream anon costs
swagger:model PurchasableResponseDataLootStreamAnonCosts
func (*PurchasableResponseDataLootStreamAnonCosts) MarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnonCosts) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (PurchasableResponseDataLootStreamAnonCosts) MarshalJSON ¶
func (m PurchasableResponseDataLootStreamAnonCosts) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*PurchasableResponseDataLootStreamAnonCosts) UnmarshalBinary ¶
func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*PurchasableResponseDataLootStreamAnonCosts) UnmarshalJSON ¶
func (m *PurchasableResponseDataLootStreamAnonCosts) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type RegisterDeviceRequest ¶
type RegisterDeviceRequest struct { // Unique Device ID // Required: true DeviceID *string `json:"deviceId"` }
RegisterDeviceRequest register device request
swagger:model registerDeviceRequest
func (*RegisterDeviceRequest) MarshalBinary ¶
func (m *RegisterDeviceRequest) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RegisterDeviceRequest) UnmarshalBinary ¶
func (m *RegisterDeviceRequest) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type RegisterDeviceResponse ¶
type RegisterDeviceResponse struct { // data Data *RegisterDeviceResponseData `json:"data,omitempty"` // errors Errors interface{} `json:"errors,omitempty"` // exception message code ExceptionMessageCode string `json:"exceptionMessageCode,omitempty"` // exception message list ExceptionMessageList []string `json:"exceptionMessageList"` // status Status string `json:"status,omitempty"` // register device response additional properties RegisterDeviceResponseAdditionalProperties map[string]interface{} `json:"-"` }
RegisterDeviceResponse register device response
swagger:model registerDeviceResponse
func (*RegisterDeviceResponse) MarshalBinary ¶
func (m *RegisterDeviceResponse) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (RegisterDeviceResponse) MarshalJSON ¶
func (m RegisterDeviceResponse) MarshalJSON() ([]byte, error)
MarshalJSON marshals this object with additional properties into a JSON object
func (*RegisterDeviceResponse) UnmarshalBinary ¶
func (m *RegisterDeviceResponse) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
func (*RegisterDeviceResponse) UnmarshalJSON ¶
func (m *RegisterDeviceResponse) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals this object with additional properties from JSON
type RegisterDeviceResponseData ¶
type RegisterDeviceResponseData struct { // auth header // Required: true AuthHeader *string `json:"authHeader"` }
RegisterDeviceResponseData register device response data
swagger:model RegisterDeviceResponseData
func (*RegisterDeviceResponseData) MarshalBinary ¶
func (m *RegisterDeviceResponseData) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*RegisterDeviceResponseData) UnmarshalBinary ¶
func (m *RegisterDeviceResponseData) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
Source Files
¶
- battle_pass_loot_response.go
- cod_points_response.go
- friend_stats_response.go
- full_match_info_response.go
- gamer_loot_response.go
- gamer_match_details_response.go
- gamer_match_list_response.go
- gamer_stats_response.go
- leader_board_response.go
- loadout_response.go
- login_request.go
- login_response.go
- map_list_response.go
- match_analysis_response.go
- purchasable_response.go
- register_device_request.go
- register_device_response.go