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Functions ¶
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Types ¶
type ProjectStore ¶ added in v0.15.0
type ProjectStore interface { // GetProjects retrieves all projects from storage. GetProjects() ([]*brigade.Project, error) // GetProject retrieves the project from storage. GetProject(id string) (*brigade.Project, error) // GetProjectBuilds retrieves the project's builds from storage. GetProjectBuilds(proj *brigade.Project) ([]*brigade.Build, error) // CreateProject creates a new project record in storage. CreateProject(proj *brigade.Project) error // DeleteProject deletes a project from storage. DeleteProject(id string) error }
ProjectStore represents storage for projects.
type Store ¶
type Store interface { ProjectStore // GetBuilds retrieves all active builds from storage. GetBuilds() ([]*brigade.Build, error) // GetBuild retrieves the build from storage. GetBuild(id string) (*brigade.Build, error) // CreateBuild creates a new job for the work queue. CreateBuild(build *brigade.Build) error // GetBuildJobs retrieves all build jobs (pods) from storage. GetBuildJobs(build *brigade.Build) ([]*brigade.Job, error) // GetWorker returns the worker for a given build. GetWorker(buildID string) (*brigade.Worker, error) // GetJob retrieves the job from storage. GetJob(id string) (*brigade.Job, error) // GetJobLog retrieves all logs for a job from storage. GetJobLog(job *brigade.Job) (string, error) // GetJobLogStream retrieve a stream of all logs for a job from storage. GetJobLogStream(job *brigade.Job) (io.ReadCloser, error) // GetJobLogStreamFollow retrieve a follow stream of all logs for a job from storage. GetJobLogStreamFollow(job *brigade.Job) (io.ReadCloser, error) // GetWorkerLog retrieves all logs for a worker from storage. GetWorkerLog(job *brigade.Worker) (string, error) // GetWorkerLogStream retrieve a stream of all logs for a worker from storage. GetWorkerLogStream(job *brigade.Worker) (io.ReadCloser, error) // GetWorkerLogStreamFollow retrieve a followed stream of all logs for a worker from storage. GetWorkerLogStreamFollow(job *brigade.Worker) (io.ReadCloser, error) }
Store represents a storage engine for a brigade projects, builds, and jobs.
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