Versions in this module Expand all Collapse all v0 v0.0.1 Nov 10, 2023 Changes in this version + func ListDeviceDetails(fwVer, showAll bool) ([]*schema.DeviceDetail, error) + func OpenBlink1Device(hint string) (err error) + func PlayOnChipPattern(start, end, times int, wait bool) error + func PlayState(st b1.LightState) error + func PlayStateAndWait(st b1.LightState) error + func PlayStateSequence(seq b1.StateSequence) error + func ReadLEDColor(n int) (color.Color, error) + func ReadOnChipSequence() (b1.StateSequence, error) + func ReadPlayingState() (b1.PatternState, error) + func SaveOnChipPattern() error + func SetColor(cl color.Color) error + func SetLog(l *zap.SugaredLogger) + func StopPlaying() error + func TickleOnChipPattern(start, end int, waitTimeout time.Duration) error + func WriteOnChipPattern(start, end int, seq b1.StateSequence) error