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Constants ¶
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Functions ¶
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Types ¶
type Event ¶
type Event interface { // GetEventType implementations should return one the enums defined above to // identify the type of event being emitted GetEventType() EventType }
Event is used to abstract away the two transition event types passed up through a single channel from the the engine
type EventType ¶
type EventType int32
Event defines the type of state change event
const ( // ContainerEvent is used to define the container state transition events // emitted by the engine ContainerEvent EventType = iota // TaskEvent is used to define the task state transition events emitted by // the engine TaskEvent // AttachmentEvent is used to define the attachment state transition events // emitted by ENI watcher AttachmentEvent // ManagedAgentEvent is used to define the managed agent state transition events // emitted by the engine ManagedAgentEvent )
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