Documentation ¶
Index ¶
Examples ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NoPrecondition ¶
Types ¶
type Config ¶
type Config struct { // Size, in bytes, of the buffer this peer reads messages into ReadBufferSize int // Size, in bytes, of the buffer this peer writes messages into WriteBufferSize int Clock mockable.Clock Metrics *Metrics MessageCreator message.Creator Log logging.Logger InboundMsgThrottler throttling.InboundMsgThrottler Network Network Router router.InboundHandler VersionCompatibility version.Compatibility MySubnets ids.Set Beacons validators.Set NetworkID uint32 PingFrequency time.Duration PongTimeout time.Duration MaxClockDifference time.Duration // Unix time of the last message sent and received respectively // Must only be accessed atomically LastSent, LastReceived int64 // Tracks CPU/disk usage caused by each peer. ResourceTracker tracker.ResourceTracker }
type Info ¶
type Info struct { IP string `json:"ip"` PublicIP string `json:"publicIP,omitempty"` ID ids.NodeID `json:"nodeID"` Version string `json:"version"` LastSent time.Time `json:"lastSent"` LastReceived time.Time `json:"lastReceived"` ObservedUptime json.Uint32 `json:"observedUptime"` TrackedSubnets []ids.ID `json:"trackedSubnets"` }
type MessageMetrics ¶
type MessageMetrics struct {
ReceivedBytes, SentBytes, NumSent, NumFailed, NumReceived prometheus.Counter
SavedReceivedBytes, SavedSentBytes metric.Averager
}
func NewMessageMetrics ¶
func NewMessageMetrics( op message.Op, namespace string, metrics prometheus.Registerer, errs *wrappers.Errs, ) *MessageMetrics
type MessageQueue ¶ added in v1.7.11
type MessageQueue interface { // Push attempts to add the message to the queue. If the context is // canceled, then pushing the message will return `false` and the message // will not be added to the queue. Push(ctx context.Context, msg message.OutboundMessage) bool // Pop blocks until a message is available and then returns the message. If // the queue is closed, then `false` is returned. Pop() (message.OutboundMessage, bool) // PopNow attempts to return a message without blocking. If a message is not // available or the queue is closed, then `false` is returned. PopNow() (message.OutboundMessage, bool) // Close empties the queue and prevents further messages from being pushed // onto it. After calling close once, future calls to close will do nothing. Close() }
func NewBlockingMessageQueue ¶ added in v1.7.11
func NewBlockingMessageQueue( onFailed SendFailedCallback, log logging.Logger, bufferSize int, ) MessageQueue
func NewThrottledMessageQueue ¶ added in v1.7.11
func NewThrottledMessageQueue( onFailed SendFailedCallback, id ids.NodeID, log logging.Logger, outboundMsgThrottler throttling.OutboundMsgThrottler, ) MessageQueue
type Metrics ¶
type Metrics struct { Log logging.Logger FailedToParse prometheus.Counter NumUselessPeerListBytes prometheus.Counter MessageMetrics map[message.Op]*MessageMetrics }
func NewMetrics ¶
func NewMetrics( log logging.Logger, namespace string, registerer prometheus.Registerer, ) (*Metrics, error)
func (*Metrics) MultipleSendsFailed ¶
func (*Metrics) SendFailed ¶
func (m *Metrics) SendFailed(msg message.OutboundMessage)
SendFailed updates the metrics for having failed to send [msg].
func (*Metrics) Sent ¶
func (m *Metrics) Sent(msg message.OutboundMessage)
Sent updates the metrics for having sent [msg].
type Network ¶
type Network interface { // Connected is called by the peer once the handshake is finished. Connected(ids.NodeID) // AllowConnection enables the network is signal to the peer that its // connection is no longer desired and should be terminated. AllowConnection(ids.NodeID) bool // Track allows the peer to notify the network of a potential new peer to // connect to. // // Returns false if this call was not "useful". That is, we were already // connected to this node, we already had this tracking information, the // signature is invalid or we don't want to connect. Track(ips.ClaimedIPPort) bool // Disconnected is called when the peer finishes shutting down. It is not // guaranteed that [Connected] was called for the provided peer. However, it // is guaranteed that [Connected] will not be called after [Disconnected] // for a given [Peer] object. Disconnected(ids.NodeID) // Version provides the peer with the Version message to send to the peer // during the handshake. Version() (message.OutboundMessage, error) // Peers provides the peer with the PeerList message to send to the peer // during the handshake. Peers() (message.OutboundMessage, error) // Pong provides the peer with a Pong message to send to the peer in // response to a Ping message. Pong(ids.NodeID) (message.OutboundMessage, error) }
Network defines the interface that is used by a peer to help establish a well connected p2p network.
type Peer ¶
type Peer interface { // ID returns the nodeID of the remote peer. ID() ids.NodeID // Cert returns the certificate that the remote peer is using to // authenticate their messages. Cert() *x509.Certificate // LastSent returns the last time a message was sent to the peer. LastSent() time.Time // LastReceived returns the last time a message was received from the peer. LastReceived() time.Time // Ready returns true if the peer has finished the p2p handshake and is // ready to send and receive messages. Ready() bool // AwaitReady will block until the peer has finished the p2p handshake. If // the context is cancelled or the peer starts closing, then an error will // be returned. AwaitReady(ctx context.Context) error // Info returns a description of the state of this peer. It should only be // called after [Ready] returns true. Info() Info // IP returns the claimed IP and signature provided by this peer during the // handshake. It should only be called after [Ready] returns true. IP() *SignedIP // Version returns the claimed node version this peer is running. It should // only be called after [Ready] returns true. Version() *version.Application // TrackedSubnets returns the subnets this peer is running. It should only // be called after [Ready] returns true. TrackedSubnets() ids.Set // ObservedUptime returns the local node's uptime according to the peer. The // value ranges from [0, 100]. It should only be called after [Ready] // returns true. ObservedUptime() uint32 // Send attempts to send [msg] to the peer. The peer takes ownership of // [msg] for reference counting. This returns false if the message is // guaranteed not to be delivered to the peer. Send(ctx context.Context, msg message.OutboundMessage) bool // StartClose will begin shutting down the peer. It will not block. StartClose() // Closed returns true once the peer has been fully shutdown. It is // guaranteed that no more messages will be received by this peer once this // returns true. Closed() bool // AwaitClosed will block until the peer has been fully shutdown. If the // context is cancelled, then an error will be returned. AwaitClosed(ctx context.Context) error }
Peer encapsulates all of the functionality required to send and receive messages with a remote peer.
func Start ¶
func Start( config *Config, conn net.Conn, cert *x509.Certificate, id ids.NodeID, messageQueue MessageQueue, ) Peer
Start a new peer instance.
Invariant: There must only be one peer running at a time with a reference to the same [config.InboundMsgThrottler].
func StartTestPeer ¶
func StartTestPeer( ctx context.Context, ip ips.IPPort, networkID uint32, router router.InboundHandler, ) (Peer, error)
StartTestPeer provides a simple interface to create a peer that has finished the p2p handshake.
This function will generate a new TLS key to use when connecting to the peer.
The returned peer will not throttle inbound or outbound messages.
- [ctx] provides a way of canceling the connection request.
- [ip] is the remote that will be dialed to create the connection.
- [networkID] will be sent to the peer during the handshake. If the peer is expecting a different [networkID], the handshake will fail and an error will be returned.
- router will be called with all non-handshake messages received by the peer.
Example ¶
ctx := context.Background() ctx, cancel := context.WithTimeout(ctx, 15*time.Second) defer cancel() peerIP := ips.IPPort{ IP: net.IPv6loopback, Port: 9651, } peer, err := StartTestPeer( ctx, peerIP, constants.LocalID, router.InboundHandlerFunc(func(_ context.Context, msg message.InboundMessage) { fmt.Printf("handling %s\n", msg.Op()) }), ) if err != nil { panic(err) } // Send messages here with [peer.Send]. peer.StartClose() err = peer.AwaitClosed(ctx) if err != nil { panic(err) }
Output:
type SendFailedCallback ¶ added in v1.7.11
type SendFailedCallback interface {
SendFailed(message.OutboundMessage)
}
type SendFailedFunc ¶ added in v1.7.11
type SendFailedFunc func(message.OutboundMessage)
func (SendFailedFunc) SendFailed ¶ added in v1.7.11
func (f SendFailedFunc) SendFailed(msg message.OutboundMessage)
type Set ¶
type Set interface { // Add this peer to the set. // // If a peer with the same [peer.ID] is already in the set, then the new // peer instance will replace the old peer instance. // // Add does not change the [peer.ID] returned from calls to [GetByIndex]. Add(peer Peer) // GetByID attempts to fetch a [peer] whose [peer.ID] is equal to [nodeID]. // If no such peer exists in the set, then [false] will be returned. GetByID(nodeID ids.NodeID) (Peer, bool) // GetByIndex attempts to fetch a peer who has been allocated [index]. If // [index] < 0 or [index] >= [Len], then false will be returned. GetByIndex(index int) (Peer, bool) // Remove any [peer] whose [peer.ID] is equal to [nodeID] from the set. Remove(nodeID ids.NodeID) // Len returns the number of peers currently in this set. Len() int // Sample attempts to return a random slice of peers with length [n]. The // slice will not include any duplicates. Only peers that cause the // [precondition] to return true will be returned in the slice. Sample(n int, precondition func(Peer) bool) []Peer // Returns information about all the peers. AllInfo() []Info // Info returns information about the requested peers if they are in the // set. Info(nodeIDs []ids.NodeID) []Info }
Set contains a group of peers.
type SignedIP ¶
type SignedIP struct { IP UnsignedIP Signature []byte }
SignedIP is a wrapper of an UnsignedIP with the signature from a signer.
type UnsignedIP ¶
UnsignedIP is used for a validator to claim an IP. The [Timestamp] is used to ensure that the most updated IP claim is tracked by peers for a given validator.