validators

package
v1.8.0-rc.0 Latest Latest
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Published: Aug 10, 2022 License: BSD-3-Clause Imports: 11 Imported by: 120

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Functions

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Types

type Connector added in v0.8.0

type Connector interface {
	Connected(id ids.NodeID, nodeVersion *version.Application) error
	Disconnected(id ids.NodeID) error
}

Connector represents a handler that is called when a connection is marked as connected or disconnected

type Manager

type Manager interface {
	fmt.Stringer

	// Set a subnet's validator set
	Set(ids.ID, Set) error

	// AddWeight adds weight to a given validator on the given subnet
	AddWeight(ids.ID, ids.NodeID, uint64) error

	// RemoveWeight removes weight from a given validator on a given subnet
	RemoveWeight(ids.ID, ids.NodeID, uint64) error

	// GetValidators returns the validator set for the given subnet
	// Returns false if the subnet doesn't exist
	GetValidators(ids.ID) (Set, bool)

	// MaskValidator hides the named validator from future samplings
	MaskValidator(ids.NodeID) error

	// RevealValidator ensures the named validator is not hidden from future
	// samplings
	RevealValidator(ids.NodeID) error

	// Contains returns true if there is a validator with the specified ID
	// currently in the set.
	Contains(ids.ID, ids.NodeID) bool
}

Manager holds the validator set of each subnet

func NewManager

func NewManager() Manager

NewManager returns a new, empty manager

type Set

type Set interface {
	fmt.Stringer
	PrefixedString(string) string

	// Set removes all the current validators and adds all the provided
	// validators to the set.
	Set([]Validator) error

	// AddWeight to a staker.
	AddWeight(ids.NodeID, uint64) error

	// GetWeight retrieves the validator weight from the set.
	GetWeight(ids.NodeID) (uint64, bool)

	// SubsetWeight returns the sum of the weights of the validators.
	SubsetWeight(ids.NodeIDSet) (uint64, error)

	// RemoveWeight from a staker.
	RemoveWeight(ids.NodeID, uint64) error

	// Contains returns true if there is a validator with the specified ID
	// currently in the set.
	Contains(ids.NodeID) bool

	// Len returns the number of validators currently in the set.
	Len() int

	// List all the validators in this group
	List() []Validator

	// Weight returns the cumulative weight of all validators in the set.
	Weight() uint64

	// Sample returns a collection of validators, potentially with duplicates.
	// If sampling the requested size isn't possible, an error will be returned.
	Sample(size int) ([]Validator, error)

	// MaskValidator hides the named validator from future samplings
	MaskValidator(ids.NodeID) error

	// When a validator's weight changes, or a validator is added/removed,
	// this listener is called.
	RegisterCallbackListener(SetCallbackListener)

	RevealValidator(ids.NodeID) error
}

Set of validators that can be sampled

func NewBestSet added in v0.8.0

func NewBestSet(expectedSampleSize int) Set

NewBestSet returns a new, empty set of validators.

func NewSet

func NewSet() Set

NewSet returns a new, empty set of validators.

type SetCallbackListener added in v1.7.11

type SetCallbackListener interface {
	OnValidatorAdded(validatorID ids.NodeID, weight uint64)
	OnValidatorRemoved(validatorID ids.NodeID, weight uint64)
	OnValidatorWeightChanged(validatorID ids.NodeID, oldWeight, newWeight uint64)
}

type State added in v1.6.0

type State interface {
	// GetMinimumHeight returns the minimum height of the block still in the
	// proposal window.
	GetMinimumHeight() (uint64, error)
	// GetCurrentHeight returns the current height of the P-chain.
	GetCurrentHeight() (uint64, error)

	// GetValidatorSet returns the weights of the nodeIDs for the provided
	// subnet at the requested P-chain height.
	// The returned map should not be modified.
	GetValidatorSet(height uint64, subnetID ids.ID) (map[ids.NodeID]uint64, error)
}

State allows the lookup of validator sets on specified subnets at the requested P-chain height.

func NewLockedState added in v1.6.0

func NewLockedState(lock sync.Locker, s State) State

func NewNoValidatorsState added in v1.7.14

func NewNoValidatorsState(state State) State

type TestState added in v1.6.0

type TestState struct {
	T *testing.T

	CantGetMinimumHeight,
	CantGetCurrentHeight,
	CantGetValidatorSet bool

	GetMinimumHeightF func() (uint64, error)
	GetCurrentHeightF func() (uint64, error)
	GetValidatorSetF  func(height uint64, subnetID ids.ID) (map[ids.NodeID]uint64, error)
}

func (*TestState) GetCurrentHeight added in v1.6.0

func (vm *TestState) GetCurrentHeight() (uint64, error)

func (*TestState) GetMinimumHeight added in v1.7.10

func (vm *TestState) GetMinimumHeight() (uint64, error)

func (*TestState) GetValidatorSet added in v1.6.0

func (vm *TestState) GetValidatorSet(height uint64, subnetID ids.ID) (map[ids.NodeID]uint64, error)

type Validator

type Validator interface {
	// ID returns the node ID of this validator
	ID() ids.NodeID

	// Weight that can be used for weighted sampling. If this validator is
	// validating the primary network, returns the amount of AVAX staked.
	Weight() uint64
}

Validator is the minimal description of someone that can be sampled.

func GenerateRandomValidator

func GenerateRandomValidator(weight uint64) Validator

GenerateRandomValidator creates a random validator with the provided weight

func NewValidator

func NewValidator(
	nodeID ids.NodeID,
	weight uint64,
) Validator

NewValidator returns a validator object that implements the Validator interface

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