Documentation ¶
Index ¶
- Constants
- type ChainRouter
- func (cr *ChainRouter) Accepted(validatorID ids.ShortID, chainID ids.ID, requestID uint32, ...)
- func (cr *ChainRouter) AcceptedFrontier(validatorID ids.ShortID, chainID ids.ID, requestID uint32, ...)
- func (cr *ChainRouter) AddChain(chain *Handler)
- func (cr *ChainRouter) Benched(chainID ids.ID, validatorID ids.ShortID)
- func (cr *ChainRouter) Chits(validatorID ids.ShortID, chainID ids.ID, requestID uint32, votes []ids.ID)
- func (cr *ChainRouter) Connected(validatorID ids.ShortID)
- func (cr *ChainRouter) Disconnected(validatorID ids.ShortID)
- func (cr *ChainRouter) EndInterval()
- func (cr *ChainRouter) Get(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, ...)
- func (cr *ChainRouter) GetAccepted(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, ...)
- func (cr *ChainRouter) GetAcceptedFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
- func (cr *ChainRouter) GetAcceptedFrontier(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time)
- func (cr *ChainRouter) GetAcceptedFrontierFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
- func (cr *ChainRouter) GetAncestors(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, ...)
- func (cr *ChainRouter) GetAncestorsFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
- func (cr *ChainRouter) GetFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
- func (cr *ChainRouter) Gossip()
- func (cr *ChainRouter) HealthCheck() (interface{}, error)
- func (cr *ChainRouter) Initialize(nodeID ids.ShortID, log logging.Logger, timeoutManager *timeout.Manager, ...) error
- func (cr *ChainRouter) MultiPut(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containers [][]byte)
- func (cr *ChainRouter) PullQuery(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, ...)
- func (cr *ChainRouter) PushQuery(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, ...)
- func (cr *ChainRouter) Put(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerID ids.ID, ...)
- func (cr *ChainRouter) QueryFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
- func (cr *ChainRouter) RegisterRequest(validatorID ids.ShortID, chainID ids.ID, requestID uint32, ...)
- func (cr *ChainRouter) RemoveChain(chainID ids.ID)
- func (cr *ChainRouter) Shutdown()
- func (cr *ChainRouter) Unbenched(chainID ids.ID, validatorID ids.ShortID)
- type ExternalRouter
- type Handler
- func (h *Handler) Accepted(validatorID ids.ShortID, requestID uint32, containerIDs []ids.ID) bool
- func (h *Handler) AcceptedFrontier(validatorID ids.ShortID, requestID uint32, containerIDs []ids.ID) bool
- func (h *Handler) Chits(validatorID ids.ShortID, requestID uint32, votes []ids.ID) bool
- func (h *Handler) Connected(validatorID ids.ShortID)
- func (h *Handler) Context() *snow.Context
- func (h *Handler) Disconnected(validatorID ids.ShortID)
- func (h *Handler) Dispatch()
- func (h *Handler) Engine() common.Engine
- func (h *Handler) Get(validatorID ids.ShortID, requestID uint32, deadline time.Time, ...) bool
- func (h *Handler) GetAccepted(validatorID ids.ShortID, requestID uint32, deadline time.Time, ...) bool
- func (h *Handler) GetAcceptedFailed(validatorID ids.ShortID, requestID uint32)
- func (h *Handler) GetAcceptedFrontier(validatorID ids.ShortID, requestID uint32, deadline time.Time) bool
- func (h *Handler) GetAcceptedFrontierFailed(validatorID ids.ShortID, requestID uint32)
- func (h *Handler) GetAncestors(validatorID ids.ShortID, requestID uint32, deadline time.Time, ...) bool
- func (h *Handler) GetAncestorsFailed(validatorID ids.ShortID, requestID uint32)
- func (h *Handler) GetFailed(validatorID ids.ShortID, requestID uint32)
- func (h *Handler) Gossip()
- func (h *Handler) Initialize(engine common.Engine, validators validators.Set, msgChan <-chan common.Message, ...) error
- func (h *Handler) MultiPut(validatorID ids.ShortID, requestID uint32, containers [][]byte) bool
- func (h *Handler) Notify(msg common.Message)
- func (h *Handler) PullQuery(validatorID ids.ShortID, requestID uint32, deadline time.Time, ...) bool
- func (h *Handler) PushQuery(validatorID ids.ShortID, requestID uint32, deadline time.Time, ...) bool
- func (h *Handler) Put(validatorID ids.ShortID, requestID uint32, containerID ids.ID, ...) bool
- func (h *Handler) QueryFailed(validatorID ids.ShortID, requestID uint32)
- func (h *Handler) SetEngine(engine common.Engine)
- func (h *Handler) Shutdown()
- func (h *Handler) Timeout()
- type HealthConfig
- type InternalRouter
- type MsgManager
- type Router
- type Timer
Constants ¶
const ( // DefaultMaxNonStakerPendingMsgs is the default number of messages that can be taken from // the shared message pool by a single node DefaultMaxNonStakerPendingMsgs uint32 = 20 // DefaultStakerPortion is the default portion of resources to reserve for stakers DefaultStakerPortion float64 = 0.375 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ChainRouter ¶
type ChainRouter struct {
// contains filtered or unexported fields
}
ChainRouter routes incoming messages from the validator network to the consensus engines that the messages are intended for. Note that consensus engines are uniquely identified by the ID of the chain that they are working on.
func (*ChainRouter) Accepted ¶
func (cr *ChainRouter) Accepted(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerIDs []ids.ID)
Accepted routes an incoming Accepted request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) AcceptedFrontier ¶
func (cr *ChainRouter) AcceptedFrontier(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerIDs []ids.ID)
AcceptedFrontier routes an incoming AcceptedFrontier request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) AddChain ¶
func (cr *ChainRouter) AddChain(chain *Handler)
AddChain registers the specified chain so that incoming messages can be routed to it
func (*ChainRouter) Benched ¶ added in v1.4.3
func (cr *ChainRouter) Benched(chainID ids.ID, validatorID ids.ShortID)
Benched routes an incoming notification that a validator was benched
func (*ChainRouter) Chits ¶
func (cr *ChainRouter) Chits(validatorID ids.ShortID, chainID ids.ID, requestID uint32, votes []ids.ID)
Chits routes an incoming Chits message from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) Connected ¶ added in v0.8.2
func (cr *ChainRouter) Connected(validatorID ids.ShortID)
Connected routes an incoming notification that a validator was just connected
func (*ChainRouter) Disconnected ¶ added in v0.8.2
func (cr *ChainRouter) Disconnected(validatorID ids.ShortID)
Disconnected routes an incoming notification that a validator was connected
func (*ChainRouter) EndInterval ¶ added in v0.8.0
func (cr *ChainRouter) EndInterval()
EndInterval notifies the chains that the current CPU interval has ended
func (*ChainRouter) Get ¶
func (cr *ChainRouter) Get(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID)
Get routes an incoming Get request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) GetAccepted ¶
func (cr *ChainRouter) GetAccepted(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerIDs []ids.ID)
GetAccepted routes an incoming GetAccepted request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) GetAcceptedFailed ¶
GetAcceptedFailed routes an incoming GetAcceptedFailed request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) GetAcceptedFrontier ¶
func (cr *ChainRouter) GetAcceptedFrontier(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time)
GetAcceptedFrontier routes an incoming GetAcceptedFrontier request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) GetAcceptedFrontierFailed ¶
func (cr *ChainRouter) GetAcceptedFrontierFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
GetAcceptedFrontierFailed routes an incoming GetAcceptedFrontierFailed request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) GetAncestors ¶ added in v0.8.0
func (cr *ChainRouter) GetAncestors(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID)
GetAncestors routes an incoming GetAncestors message from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID] The maximum number of ancestors to respond with is defined in snow/engine/commong/bootstrapper.go
func (*ChainRouter) GetAncestorsFailed ¶ added in v0.8.0
func (cr *ChainRouter) GetAncestorsFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32)
GetAncestorsFailed routes an incoming GetAncestorsFailed message from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) GetFailed ¶
GetFailed routes an incoming GetFailed message from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) Gossip ¶ added in v0.8.0
func (cr *ChainRouter) Gossip()
Gossip accepted containers
func (*ChainRouter) HealthCheck ¶ added in v1.2.1
func (cr *ChainRouter) HealthCheck() (interface{}, error)
HealthCheck returns results of router health checks. Returns: 1) Information about health check results 2) An error if the health check reports unhealthy
func (*ChainRouter) Initialize ¶
func (cr *ChainRouter) Initialize( nodeID ids.ShortID, log logging.Logger, timeoutManager *timeout.Manager, gossipFrequency time.Duration, closeTimeout time.Duration, criticalChains ids.Set, onFatal func(), healthConfig HealthConfig, metricsNamespace string, metricsRegisterer prometheus.Registerer, ) error
Initialize the router.
When this router receives an incoming message, it cancels the timeout in [timeouts] associated with the request that caused the incoming message, if applicable.
This router also fires a gossip event every [gossipFrequency] to the engine, notifying the engine it should gossip it's accepted set.
func (*ChainRouter) MultiPut ¶ added in v0.8.0
func (cr *ChainRouter) MultiPut(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containers [][]byte)
MultiPut routes an incoming MultiPut message from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) PullQuery ¶
func (cr *ChainRouter) PullQuery(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID)
PullQuery routes an incoming PullQuery request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) PushQuery ¶
func (cr *ChainRouter) PushQuery(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID, container []byte)
PushQuery routes an incoming PushQuery request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) Put ¶
func (cr *ChainRouter) Put(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerID ids.ID, container []byte)
Put routes an incoming Put request from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) QueryFailed ¶
QueryFailed routes an incoming QueryFailed message from the validator with ID [validatorID] to the consensus engine working on the chain with ID [chainID]
func (*ChainRouter) RegisterRequest ¶ added in v1.2.1
func (cr *ChainRouter) RegisterRequest( validatorID ids.ShortID, chainID ids.ID, requestID uint32, msgType constants.MsgType, )
RegisterRequests marks that we should expect to receive a reply from the given validator regarding the given chain and the reply should have the given requestID. The type of message we sent the validator was [msgType]. Every registered request must be cleared either by receiving a valid reply and passing it to the appropriate chain or by a call to GetFailed, GetAncestorsFailed, etc. This method registers a timeout that calls such methods if we don't get a reply in time.
func (*ChainRouter) RemoveChain ¶
func (cr *ChainRouter) RemoveChain(chainID ids.ID)
RemoveChain removes the specified chain so that incoming messages can't be routed to it
type ExternalRouter ¶
type ExternalRouter interface { RegisterRequest(validatorID ids.ShortID, chainID ids.ID, requestID uint32, msgType constants.MsgType) GetAcceptedFrontier(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time) AcceptedFrontier(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerIDs []ids.ID) GetAccepted(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerIDs []ids.ID) Accepted(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerIDs []ids.ID) GetAncestors(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID) MultiPut(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containers [][]byte) Get(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID) Put(validatorID ids.ShortID, chainID ids.ID, requestID uint32, containerID ids.ID, container []byte) PushQuery(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID, container []byte) PullQuery(validatorID ids.ShortID, chainID ids.ID, requestID uint32, deadline time.Time, containerID ids.ID) Chits(validatorID ids.ShortID, chainID ids.ID, requestID uint32, votes []ids.ID) }
ExternalRouter routes messages from the network to the Handler of the consensus engine that the message is intended for
type Handler ¶ added in v0.8.0
type Handler struct {
// contains filtered or unexported fields
}
Handler passes incoming messages from the network to the consensus engine (Actually, it receives the incoming messages from a ChainRouter, but same difference)
func (*Handler) Accepted ¶ added in v0.8.0
Accepted passes a Accepted message received from the network to the consensus engine.
func (*Handler) AcceptedFrontier ¶ added in v0.8.0
func (h *Handler) AcceptedFrontier(validatorID ids.ShortID, requestID uint32, containerIDs []ids.ID) bool
AcceptedFrontier passes a AcceptedFrontier message received from the network to the consensus engine.
func (*Handler) Chits ¶ added in v0.8.0
Chits passes a Chits message received from the network to the consensus engine.
func (*Handler) Connected ¶ added in v0.8.2
Connected passes a new connection notification to the consensus engine
func (*Handler) Disconnected ¶ added in v0.8.2
Disconnected passes a new connection notification to the consensus engine
func (*Handler) Dispatch ¶ added in v0.8.0
func (h *Handler) Dispatch()
Dispatch waits for incoming messages from the network and, when they arrive, sends them to the consensus engine
func (*Handler) Get ¶ added in v0.8.0
func (h *Handler) Get(validatorID ids.ShortID, requestID uint32, deadline time.Time, containerID ids.ID) bool
Get passes a Get message received from the network to the consensus engine.
func (*Handler) GetAccepted ¶ added in v0.8.0
func (h *Handler) GetAccepted(validatorID ids.ShortID, requestID uint32, deadline time.Time, containerIDs []ids.ID) bool
GetAccepted passes a GetAccepted message received from the network to the consensus engine.
func (*Handler) GetAcceptedFailed ¶ added in v0.8.0
GetAcceptedFailed passes a GetAcceptedFailed message received from the network to the consensus engine.
func (*Handler) GetAcceptedFrontier ¶ added in v0.8.0
func (h *Handler) GetAcceptedFrontier(validatorID ids.ShortID, requestID uint32, deadline time.Time) bool
GetAcceptedFrontier passes a GetAcceptedFrontier message received from the network to the consensus engine.
func (*Handler) GetAcceptedFrontierFailed ¶ added in v0.8.0
GetAcceptedFrontierFailed passes a GetAcceptedFrontierFailed message received from the network to the consensus engine.
func (*Handler) GetAncestors ¶ added in v0.8.0
func (h *Handler) GetAncestors(validatorID ids.ShortID, requestID uint32, deadline time.Time, containerID ids.ID) bool
GetAncestors passes a GetAncestors message received from the network to the consensus engine.
func (*Handler) GetAncestorsFailed ¶ added in v0.8.0
GetAncestorsFailed passes a GetAncestorsFailed message to the consensus engine.
func (*Handler) GetFailed ¶ added in v0.8.0
GetFailed passes a GetFailed message to the consensus engine.
func (*Handler) Gossip ¶ added in v0.8.0
func (h *Handler) Gossip()
Gossip passes a gossip request to the consensus engine
func (*Handler) Initialize ¶ added in v0.8.0
func (h *Handler) Initialize( engine common.Engine, validators validators.Set, msgChan <-chan common.Message, maxPendingMsgs uint32, maxNonStakerPendingMsgs uint32, stakerMsgPortion, stakerCPUPortion float64, namespace string, metrics prometheus.Registerer, ) error
Initialize this consensus handler engine must be initialized before initializing the handler
func (*Handler) MultiPut ¶ added in v0.8.0
MultiPut passes a MultiPut message received from the network to the consensus engine.
func (*Handler) PullQuery ¶ added in v0.8.0
func (h *Handler) PullQuery(validatorID ids.ShortID, requestID uint32, deadline time.Time, containerID ids.ID) bool
PullQuery passes a PullQuery message received from the network to the consensus engine.
func (*Handler) PushQuery ¶ added in v0.8.0
func (h *Handler) PushQuery(validatorID ids.ShortID, requestID uint32, deadline time.Time, containerID ids.ID, container []byte) bool
PushQuery passes a PushQuery message received from the network to the consensus engine.
func (*Handler) Put ¶ added in v0.8.0
func (h *Handler) Put(validatorID ids.ShortID, requestID uint32, containerID ids.ID, container []byte) bool
Put passes a Put message received from the network to the consensus engine.
func (*Handler) QueryFailed ¶ added in v0.8.0
QueryFailed passes a QueryFailed message received from the network to the consensus engine.
func (*Handler) SetEngine ¶ added in v0.8.0
SetEngine sets the engine for this handler to dispatch to
type HealthConfig ¶ added in v1.2.1
type HealthConfig struct { // Reports unhealthy if we drop more than [MaxDropRate] of messages MaxDropRate float64 // Halflife of averager used to calculate the message drop rate // Must be > 0. // Larger value --> Drop rate affected less by recent messages MaxDropRateHalflife time.Duration // Reports unhealthy if more than this number of requests are outstanding. // Must be > 0 MaxOutstandingRequests int // Reports unhealthy if there is a request outstanding for longer than this MaxOutstandingDuration time.Duration // Reports unhealthy if there is at least 1 outstanding not processed // before this mark MaxRunTimeRequests time.Duration }
HealthConfig describes parameters for router health checks.
type InternalRouter ¶
type InternalRouter interface { GetAcceptedFrontierFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32) GetAcceptedFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32) GetFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32) GetAncestorsFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32) QueryFailed(validatorID ids.ShortID, chainID ids.ID, requestID uint32) Connected(validatorID ids.ShortID) Disconnected(validatorID ids.ShortID) benchlist.Benchable }
InternalRouter deals with messages internal to this node
type MsgManager ¶ added in v1.0.3
type MsgManager interface { // AddPending marks that there is a message from [vdr] ready to be processed. // Returns true if the message will eventually be processed. AddPending(ids.ShortID) bool // Called when we process a message from the given peer RemovePending(ids.ShortID) Utilization(ids.ShortID) float64 }
MsgManager manages incoming messages. It should be called when an incoming message is ready to be processed and when an incoming message is processed. We call the message "pending" if it has been received but not processed.
func NewMsgManager ¶ added in v1.0.3
func NewMsgManager( vdrs validators.Set, log logging.Logger, msgTracker tracker.CountingTracker, cpuTracker tracker.TimeTracker, maxPendingMsgs, maxNonStakerPendingMsgs uint32, stakerMsgPortion, stakerCPUPortion float64, metricsNamespace string, metricsRegisterer prometheus.Registerer, ) (MsgManager, error)
NewMsgManager returns a new MsgManager [vdrs] is the network validator set [msgTracker] tracks how many messages we've received from each peer [cpuTracker] tracks how much time we spend processing messages from each peer [maxPendingMsgs] is the maximum number of pending messages (those we have
received but not processed.)
[maxNonStakerPendingMsgs] is the maximum number of pending messages from non-validators.
type Router ¶
type Router interface { ExternalRouter InternalRouter Initialize( nodeID ids.ShortID, log logging.Logger, timeouts *timeout.Manager, gossipFrequency, shutdownTimeout time.Duration, criticalChains ids.Set, onFatal func(), healthConfig HealthConfig, metricsNamespace string, metricsRegisterer prometheus.Registerer, ) error Shutdown() AddChain(chain *Handler) RemoveChain(chainID ids.ID) health.Checkable }
Router routes consensus messages to the Handler of the consensus engine that the messages are intended for