Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AliasLookup ¶
type AliasLookup interface { Lookup(alias string) (ids.ID, error) PrimaryAlias(id ids.ID) (string, error) }
AliasLookup ...
type Context ¶
type Context struct { NetworkID uint32 SubnetID ids.ID ChainID ids.ID NodeID ids.ShortID XChainID ids.ID AVAXAssetID ids.ID Log logging.Logger DecisionDispatcher EventDispatcher ConsensusDispatcher EventDispatcher Lock sync.RWMutex Keystore keystore.BlockchainKeystore BCLookup AliasLookup SNLookup SubnetLookup Namespace string Metrics prometheus.Registerer // Epoch management EpochFirstTransition time.Time EpochDuration time.Duration Clock timer.Clock // contains filtered or unexported fields }
Context is information about the current execution. [NetworkID] is the ID of the network this context exists within. [ChainID] is the ID of the chain this context exists within. [NodeID] is the ID of this node
func (*Context) Bootstrapped ¶ added in v0.8.0
func (ctx *Context) Bootstrapped()
Bootstrapped marks this chain as done bootstrapping
func (*Context) Epoch ¶ added in v1.1.1
Epoch this context thinks it's in based on the wall clock time.
func (*Context) IsBootstrapped ¶ added in v0.8.0
IsBootstrapped returns true iff this chain is done bootstrapping
type EventDispatcher ¶ added in v1.0.1
type EventDispatcher interface { Issue(ctx *Context, containerID ids.ID, container []byte) error // If the returned error is non-nil, the chain associated with [ctx] should shut // down and not commit [container] or any other container to its database as accepted. // Accept must be called before [containerID] is committed to the VM as accepted. Accept(ctx *Context, containerID ids.ID, container []byte) error Reject(ctx *Context, containerID ids.ID, container []byte) error }
EventDispatcher ...
Directories ¶
Path | Synopsis |
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consensus
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engine
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avalanche/state
Package state manages the meta-data required by consensus for an avalanche dag.
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Package state manages the meta-data required by consensus for an avalanche dag. |
networking
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