Versions in this module Expand all Collapse all v1 v1.0.0 Sep 11, 2020 Changes in this version + const COMMAND_BUFFER + const DebugMarker + const DrawGroupMarker + const RenderPassMarker + const VK_ATTACHMENT_UNUSED + const VK_BEGIN_COMMAND_BUFFER + const VK_CMD_BEGIN_RENDER_PASS + const VK_CMD_DEBUG_MARKER + const VK_CMD_DEBUG_MARKER_BEGIN + const VK_CMD_DEBUG_MARKER_END + const VK_CMD_END_RENDER_PASS + const VK_CMD_NEXT_SUBPASS + const VK_COMMAND_BUFFER + const VK_END_COMMAND_BUFFER + const VK_RENDER_PASS + const VK_SUBPASS + func AddCommand(ctx context.Context, cb CommandBuilder, commandBuffer VkCommandBuffer, ...) (func(), api.Cmd, error) + func CallReflectedCommand(ctx context.Context, cmd api.Cmd, id api.CmdID, s *api.GlobalState, ...) + func EnterRecreate(ctx context.Context, s *api.GlobalState) func() + func GetCommandArgs(ctx context.Context, cr CommandReferenceʳ, s *State) interface + func GetCommandFunction(cr *CommandReference) interface + func IsFullyBound(offset VkDeviceSize, size VkDeviceSize, bindings U64ːVkSparseMemoryBindᵐ) bool + func NewAllocationTracker(inputState *api.GlobalState) *allocationTracker + func NewCommandSplitter(ctx context.Context) *commandSplitter + func NewStencilOverdraw() *stencilOverdraw + type FenceCallback = func(ctx context.Context, request *gapir.FenceReadyRequest) + type FenceState struct + type InsertionCommand struct + func (*InsertionCommand) Mutate(ctx context.Context, cmd api.CmdID, g *api.GlobalState, b *builder.Builder, ...) error + func (s *InsertionCommand) API() api.API + func (s *InsertionCommand) Alive() bool + func (s *InsertionCommand) Clone(a arena.Arena) api.Cmd + func (s *InsertionCommand) CmdFlags() api.CmdFlags + func (s *InsertionCommand) CmdName() string + func (s *InsertionCommand) CmdParams() api.Properties + func (s *InsertionCommand) CmdResult() *api.Property + func (s *InsertionCommand) Extras() *api.CmdExtras + func (s *InsertionCommand) SetTerminated(bool) + func (s *InsertionCommand) SetThread(c uint64) + func (s *InsertionCommand) Terminated() bool + func (s *InsertionCommand) Thread() uint64 + type MarkerType int + type QueuedCommand struct Incompatible versions in this module v2.0.0+incompatible Jul 8, 2021