Versions in this module Expand all Collapse all v0 v0.1.0 Jan 23, 2022 Changes in this version + const Lizard + const Lose + const Paper + const Rock + const Scissors + const Spock + const Tie + const Win + var Choices = model.Choices + var Victories = map[int32][2]int32 + type RockPaperScissorsLizardSpockGame interface + GetChoice func(ctx context.Context) *model.Choice + GetChoices func() model.Choices + PlayRound func(ctx context.Context, playerID int32) model.Result + func NewRockPaperScissorsLizardSpockGame(rg random.RandomGenerator, logger *zap.Logger) RockPaperScissorsLizardSpockGame