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Types ¶
type PriorityClass ¶
type PriorityClass struct { Priority int32 // If true, Armada may preempt jobs of this class to improve fairness. Preemptible bool // Limits resources assigned to jobs of this priority class. // Specifically, jobs of this priority class are only scheduled if doing so does not exceed this limit. MaximumResourceFractionPerQueue map[string]float64 // Per-pool override of MaximumResourceFractionPerQueue. // If missing for a particular pool, MaximumResourceFractionPerQueue is used instead for that pool. MaximumResourceFractionPerQueueByPool map[string]map[string]float64 }
func (PriorityClass) Equal ¶ added in v0.4.0
func (priorityClass PriorityClass) Equal(other PriorityClass) bool
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