Documentation ¶
Overview ¶
Package directive declares the Directive type. The Directive is an instruction to all controllers attached to a bus indicating desired state. Directives are de-duplicated in the controller. Each directive is added with a listener, which receives events with links matching the directive.
Index ¶
- Variables
- type AttachedValue
- type CallbackHandler
- type ComparableValue
- type Controller
- type DebugValues
- type Debuggable
- type Directive
- type DirectiveAdder
- type DirectiveInfo
- func (m *DirectiveInfo) CloneMessageVT() proto.Message
- func (m *DirectiveInfo) CloneVT() *DirectiveInfo
- func (*DirectiveInfo) Descriptor() ([]byte, []int)deprecated
- func (this *DirectiveInfo) EqualMessageVT(thatMsg proto.Message) bool
- func (this *DirectiveInfo) EqualVT(that *DirectiveInfo) bool
- func (x *DirectiveInfo) GetDebugVals() []*ProtoDebugValue
- func (x *DirectiveInfo) GetName() string
- func (m *DirectiveInfo) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *DirectiveInfo) MarshalToVT(dAtA []byte) (int, error)
- func (m *DirectiveInfo) MarshalVT() (dAtA []byte, err error)
- func (*DirectiveInfo) ProtoMessage()
- func (x *DirectiveInfo) ProtoReflect() protoreflect.Message
- func (x *DirectiveInfo) Reset()
- func (m *DirectiveInfo) SizeVT() (n int)
- func (x *DirectiveInfo) String() string
- func (m *DirectiveInfo) UnmarshalVT(dAtA []byte) error
- type DirectiveLister
- type DirectiveState
- func (m *DirectiveState) CloneMessageVT() proto.Message
- func (m *DirectiveState) CloneVT() *DirectiveState
- func (*DirectiveState) Descriptor() ([]byte, []int)deprecated
- func (this *DirectiveState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *DirectiveState) EqualVT(that *DirectiveState) bool
- func (x *DirectiveState) GetInfo() *DirectiveInfo
- func (m *DirectiveState) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *DirectiveState) MarshalToVT(dAtA []byte) (int, error)
- func (m *DirectiveState) MarshalVT() (dAtA []byte, err error)
- func (*DirectiveState) ProtoMessage()
- func (x *DirectiveState) ProtoReflect() protoreflect.Message
- func (x *DirectiveState) Reset()
- func (m *DirectiveState) SizeVT() (n int)
- func (x *DirectiveState) String() string
- func (m *DirectiveState) UnmarshalVT(dAtA []byte) error
- type DirectiveWithEquiv
- type DirectiveWithSuperceeds
- type FuncResolver
- type GetterResolver
- type Handler
- type HandlerAdder
- type IdleCallback
- type Instance
- type KeyedGetterFunc
- type KeyedGetterResolver
- type KeyedListResolver
- type KeyedRefCountResolver
- type Networked
- type NetworkedCodec
- type ProtoDebugValue
- func (m *ProtoDebugValue) CloneMessageVT() proto.Message
- func (m *ProtoDebugValue) CloneVT() *ProtoDebugValue
- func (*ProtoDebugValue) Descriptor() ([]byte, []int)deprecated
- func (this *ProtoDebugValue) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ProtoDebugValue) EqualVT(that *ProtoDebugValue) bool
- func (x *ProtoDebugValue) GetKey() string
- func (x *ProtoDebugValue) GetValues() []string
- func (m *ProtoDebugValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *ProtoDebugValue) MarshalToVT(dAtA []byte) (int, error)
- func (m *ProtoDebugValue) MarshalVT() (dAtA []byte, err error)
- func (*ProtoDebugValue) ProtoMessage()
- func (x *ProtoDebugValue) ProtoReflect() protoreflect.Message
- func (x *ProtoDebugValue) Reset()
- func (m *ProtoDebugValue) SizeVT() (n int)
- func (x *ProtoDebugValue) String() string
- func (m *ProtoDebugValue) UnmarshalVT(dAtA []byte) error
- type RefCountResolver
- type Reference
- type ReferenceHandler
- type Resolver
- type ResolverHandler
- type RetryResolver
- type TransformAttachedValueFunc
- type TransformResolver
- type TypedAttachedValue
- type Value
- type ValueHandler
- type ValueOptions
- type ValueResolver
Constants ¶
This section is empty.
Variables ¶
var File_github_com_aperturerobotics_controllerbus_directive_directive_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type AttachedValue ¶
type AttachedValue interface { // GetValueID returns the value ID. GetValueID() uint32 // GetValue returns the value. GetValue() Value }
AttachedValue is a value with some metadata.
func NewAttachedValue ¶ added in v0.34.0
func NewAttachedValue(vid uint32, val Value) AttachedValue
NewAttachedValue constructs a new typed attached value.
type CallbackHandler ¶ added in v0.29.2
type CallbackHandler struct {
// contains filtered or unexported fields
}
CallbackHandler is a reference handler that uses function callbacks.
func (*CallbackHandler) HandleInstanceDisposed ¶ added in v0.29.2
func (h *CallbackHandler) HandleInstanceDisposed(Instance)
HandleInstanceDisposed is called when a directive instance is disposed. This will occur if Close() is called on the directive instance.
func (*CallbackHandler) HandleValueAdded ¶ added in v0.29.2
func (h *CallbackHandler) HandleValueAdded( _ Instance, v AttachedValue, )
HandleValueAdded is called when a value is added to the directive.
func (*CallbackHandler) HandleValueRemoved ¶ added in v0.29.2
func (h *CallbackHandler) HandleValueRemoved( _ Instance, v AttachedValue, )
HandleValueRemoved is called when a value is removed from the directive.
type ComparableValue ¶ added in v0.33.2
type ComparableValue interface { Value comparable }
ComparableValue is a type constraint for a comparable Value.
type Controller ¶
type Controller interface { // DirectiveLister has GetDirectives. DirectiveLister // DirectiveAdder has AddDirective. DirectiveAdder // HandlerAdder has AddHandler. HandlerAdder }
Controller manages running directives and handlers.
type DebugValues ¶
DebugValues maps string key to a list of values. It is used for debug visualizations.
func NewDebugValues ¶
func NewDebugValues() DebugValues
NewDebugValues constructs a new DebugValues.
type Debuggable ¶
type Debuggable interface { // GetDebugVals returns the directive arguments as key/value pairs. // This should be something like param1="test", param2="test". // This is not necessarily unique, and is primarily intended for display. GetDebugVals() DebugValues }
Debuggable indicates the directive implements the DebugVals interface.
type Directive ¶
type Directive interface { // Validate validates the directive. // This is a cursory validation to see if the values "look correct." Validate() error // GetValueOptions returns options relating to value handling. GetValueOptions() ValueOptions // GetName returns the directives type name (i.e. DoSomething). // This is not intended to be unique and is primarily used for display. GetName() string }
Directive implements a requested state (with a set of values).
type DirectiveAdder ¶ added in v0.29.2
type DirectiveAdder interface { // AddDirective adds a directive to the controller. // This call de-duplicates equivalent directives. // // cb receives values in order as they are emitted. // cb can be nil. // cb should not block. // // Returns the instance, new reference, and any error. AddDirective(Directive, ReferenceHandler) (Instance, Reference, error) }
DirectiveAdder can add a directive to a bus.
type DirectiveInfo ¶
type DirectiveInfo struct { // Name is the directive name. Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` // DebugVals contains the directive debug values. DebugVals []*ProtoDebugValue `protobuf:"bytes,2,rep,name=debug_vals,json=debugVals,proto3" json:"debug_vals,omitempty"` // contains filtered or unexported fields }
DirectiveInfo contains directive information in protobuf form.
func NewDirectiveInfo ¶
func NewDirectiveInfo(dir Directive) *DirectiveInfo
NewDirectiveInfo constructs a new DirectiveInfo from a directive.
func (*DirectiveInfo) CloneMessageVT ¶ added in v0.23.6
func (m *DirectiveInfo) CloneMessageVT() proto.Message
func (*DirectiveInfo) CloneVT ¶ added in v0.12.3
func (m *DirectiveInfo) CloneVT() *DirectiveInfo
func (*DirectiveInfo) Descriptor
deprecated
func (*DirectiveInfo) Descriptor() ([]byte, []int)
Deprecated: Use DirectiveInfo.ProtoReflect.Descriptor instead.
func (*DirectiveInfo) EqualMessageVT ¶ added in v0.23.6
func (this *DirectiveInfo) EqualMessageVT(thatMsg proto.Message) bool
func (*DirectiveInfo) EqualVT ¶ added in v0.10.0
func (this *DirectiveInfo) EqualVT(that *DirectiveInfo) bool
func (*DirectiveInfo) GetDebugVals ¶
func (x *DirectiveInfo) GetDebugVals() []*ProtoDebugValue
func (*DirectiveInfo) GetName ¶
func (x *DirectiveInfo) GetName() string
func (*DirectiveInfo) MarshalToSizedBufferVT ¶ added in v0.10.0
func (m *DirectiveInfo) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*DirectiveInfo) MarshalToVT ¶ added in v0.10.0
func (m *DirectiveInfo) MarshalToVT(dAtA []byte) (int, error)
func (*DirectiveInfo) MarshalVT ¶ added in v0.10.0
func (m *DirectiveInfo) MarshalVT() (dAtA []byte, err error)
func (*DirectiveInfo) ProtoMessage ¶
func (*DirectiveInfo) ProtoMessage()
func (*DirectiveInfo) ProtoReflect ¶ added in v0.10.1
func (x *DirectiveInfo) ProtoReflect() protoreflect.Message
func (*DirectiveInfo) Reset ¶
func (x *DirectiveInfo) Reset()
func (*DirectiveInfo) SizeVT ¶ added in v0.10.0
func (m *DirectiveInfo) SizeVT() (n int)
func (*DirectiveInfo) String ¶
func (x *DirectiveInfo) String() string
func (*DirectiveInfo) UnmarshalVT ¶ added in v0.10.0
func (m *DirectiveInfo) UnmarshalVT(dAtA []byte) error
type DirectiveLister ¶ added in v0.29.2
type DirectiveLister interface { // GetDirectives returns a list of all currently executing directives. GetDirectives() []Instance }
DirectiveLister can list directives.
type DirectiveState ¶
type DirectiveState struct { // Info is the directive info. Info *DirectiveInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` // TODO result info // contains filtered or unexported fields }
DirectiveState contains directive info and state info in protobuf form.
func NewDirectiveState ¶
func NewDirectiveState(di Instance) *DirectiveState
NewDirectiveState constructs a new DirectiveState from a running directive.
func (*DirectiveState) CloneMessageVT ¶ added in v0.23.6
func (m *DirectiveState) CloneMessageVT() proto.Message
func (*DirectiveState) CloneVT ¶ added in v0.12.3
func (m *DirectiveState) CloneVT() *DirectiveState
func (*DirectiveState) Descriptor
deprecated
func (*DirectiveState) Descriptor() ([]byte, []int)
Deprecated: Use DirectiveState.ProtoReflect.Descriptor instead.
func (*DirectiveState) EqualMessageVT ¶ added in v0.23.6
func (this *DirectiveState) EqualMessageVT(thatMsg proto.Message) bool
func (*DirectiveState) EqualVT ¶ added in v0.10.0
func (this *DirectiveState) EqualVT(that *DirectiveState) bool
func (*DirectiveState) GetInfo ¶
func (x *DirectiveState) GetInfo() *DirectiveInfo
func (*DirectiveState) MarshalToSizedBufferVT ¶ added in v0.10.0
func (m *DirectiveState) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*DirectiveState) MarshalToVT ¶ added in v0.10.0
func (m *DirectiveState) MarshalToVT(dAtA []byte) (int, error)
func (*DirectiveState) MarshalVT ¶ added in v0.10.0
func (m *DirectiveState) MarshalVT() (dAtA []byte, err error)
func (*DirectiveState) ProtoMessage ¶
func (*DirectiveState) ProtoMessage()
func (*DirectiveState) ProtoReflect ¶ added in v0.10.1
func (x *DirectiveState) ProtoReflect() protoreflect.Message
func (*DirectiveState) Reset ¶
func (x *DirectiveState) Reset()
func (*DirectiveState) SizeVT ¶ added in v0.10.0
func (m *DirectiveState) SizeVT() (n int)
func (*DirectiveState) String ¶
func (x *DirectiveState) String() string
func (*DirectiveState) UnmarshalVT ¶ added in v0.10.0
func (m *DirectiveState) UnmarshalVT(dAtA []byte) error
type DirectiveWithEquiv ¶ added in v0.19.0
type DirectiveWithEquiv interface { Directive // IsEquivalent checks if the other directive is equivalent. If two // directives are equivalent, and the new directive does not superceed the // old, then the new directive will be merged (de-duplicated) into the old. IsEquivalent(other Directive) bool }
DirectiveWithEquiv contains a check to see if it is equivalent to another directive.
type DirectiveWithSuperceeds ¶ added in v0.19.0
type DirectiveWithSuperceeds interface { DirectiveWithEquiv // Superceeds checks if the directive overrides another. // The other directive will be canceled if superceded. Superceeds(other Directive) bool }
DirectiveWithSuperceeds contains a check to see if the directive superceeds another.
type FuncResolver ¶ added in v0.33.0
type FuncResolver struct {
// contains filtered or unexported fields
}
FuncResolver resolves a directive with a function.
func NewFuncResolver ¶ added in v0.33.0
func NewFuncResolver(fn func(ctx context.Context, handler ResolverHandler) error) *FuncResolver
NewFuncResolver constructs a new FuncResolver.
func (*FuncResolver) Resolve ¶ added in v0.33.0
func (r *FuncResolver) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type GetterResolver ¶ added in v0.23.8
type GetterResolver[T any] struct { // contains filtered or unexported fields }
GetterResolver resolves a directive with a getter function.
func NewGetterResolver ¶ added in v0.23.8
func NewGetterResolver[T any](getter func(ctx context.Context) (T, error)) *GetterResolver[T]
NewGetterResolver constructs a new GetterResolver.
func (*GetterResolver[T]) Resolve ¶ added in v0.23.8
func (r *GetterResolver[T]) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type Handler ¶
type Handler interface { // HandleDirective asks if the handler can resolve the directive. // If it can, it returns resolver(s). If not, returns nil. // It is safe to add a reference to the directive during this call. // The passed context is canceled when the directive instance expires. // NOTE: the passed context is not canceled when the handler is removed. HandleDirective(context.Context, Instance) ([]Resolver, error) }
Handler handles new reference instances.
type HandlerAdder ¶ added in v0.29.2
type HandlerAdder interface { // AddHandler adds a directive handler. // The handler will receive calls for all existing directives (initial set). // An error is returned only if adding the handler failed. // Returns a function to remove the handler. // The release function must be non-nil if err is nil, and nil if err != nil. AddHandler(handler Handler) (func(), error) }
HandlerAdder can add a handler to a bus.
type IdleCallback ¶ added in v0.8.7
type IdleCallback func(errs []error)
IdleCallback is called when the directive becomes idle. Errs is the list of non-nil resolver errors.
type Instance ¶
type Instance interface { // GetContext returns a context that is canceled when Instance is released. GetContext() context.Context // GetDirective returns the underlying directive object. GetDirective() Directive // GetDirectiveIdent returns a human-readable string identifying the directive. // // Ex: DoSomething or DoSomething<param=foo> GetDirectiveIdent() string // GetResolverErrors returns a snapshot of any errors returned by resolvers. GetResolverErrors() []error // AddReference adds a reference to the directive. // cb is called for each value. // cb calls should return immediately. // the release callback is called immediately if already released // If marked as a weak ref, the handler will not count towards the ref count. // will never return nil AddReference(cb ReferenceHandler, weakRef bool) Reference // AddDisposeCallback adds a callback that will be called when the instance // is disposed, either when Close() is called, or when the reference count // drops to zero. The callback may occur immediately if the instance is // already disposed, but will be made in a new goroutine. // Returns a callback release function. AddDisposeCallback(cb func()) func() // AddIdleCallback adds a callback that will be called when the directive becomes idle. // May be called multiple times if the directive is restarted. // Returns a callback release function. AddIdleCallback(cb IdleCallback) func() // CloseIfUnreferenced cancels the directive instance if there are no refs. // // This bypasses the unref dispose timer. // If inclWeakRefs=true, keeps the instance if there are any weak refs. // Returns if the directive instance was closed. CloseIfUnreferenced(inclWeakRefs bool) bool // Close cancels the directive instance and removes the directive. Close() }
Instance tracks a directive with reference counts and resolution state.
type KeyedGetterFunc ¶ added in v0.30.3
type KeyedGetterFunc[K, V comparable] func(ctx context.Context, key K, release func()) (V, func(), error)
KeyedGetterFunc is a keyed getter function to resolve a keyed resolver.
release is a function to call if the value is released. return nil, nil, nil for not found. return a release function if necessary
type KeyedGetterResolver ¶ added in v0.30.3
type KeyedGetterResolver[K, V comparable] struct { // contains filtered or unexported fields }
KeyedGetterResolver resolves a directive with a keyed getter function.
func NewKeyedGetterResolver ¶ added in v0.30.3
func NewKeyedGetterResolver[K, V comparable](getter KeyedGetterFunc[K, V], key K) *KeyedGetterResolver[K, V]
NewKeyedGetterResolver constructs a new KeyedGetterResolver.
func (*KeyedGetterResolver[K, V]) Resolve ¶ added in v0.30.3
func (r *KeyedGetterResolver[K, V]) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type KeyedListResolver ¶ added in v0.35.1
type KeyedListResolver[K, V comparable] struct { *keyedlist.KeyedList[K, V] }
KeyedListResolver accepts and de-duplicates a list of keyed objects. The objects are emitted to the ValueHandler. If an object changes, the old value is removed & replaced.
cmp checks if two values are equal. if equal, the old version of the value is used.
K is the key type V is the value type
func NewKeyedListResolver ¶ added in v0.35.1
func NewKeyedListResolver[K, V comparable]( getKey func(v V) K, cmp func(a V, b V) bool, hnd ValueHandler, ) *KeyedListResolver[K, V]
NewKeyedListResolver constructs a new KeyedListResolver.
type KeyedRefCountResolver ¶ added in v0.29.0
type KeyedRefCountResolver[K, V comparable] struct { // contains filtered or unexported fields }
KeyedRefCountResolver resolves a directive with a Keyed RefCount container.
Adds a reference, waits for a value, and adds it to the handler. Removes the value and waits for a new one when the value is released. Calls MarkIdle when the value has been added. buildValue can be nil if useCtx is set, uses the refcount resolver context to start the refcount container. If buildValue is set, will be called with the values. if buildValue returns nil, nil, ignores the value.
func NewKeyedRefCountResolver ¶ added in v0.29.0
func NewKeyedRefCountResolver[K, V comparable]( rc *keyed.KeyedRefCount[K, V], key K, useCtx bool, buildValue func(ctx context.Context, val V) (Value, error), ) *KeyedRefCountResolver[K, V]
NewKeyedRefCountResolver constructs a new KeyedRefCountResolver.
if useCtx is set, uses the refcount resolver context to start the refcount container.
func (*KeyedRefCountResolver[K, V]) Resolve ¶ added in v0.29.0
func (r *KeyedRefCountResolver[K, V]) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type Networked ¶
type Networked interface { // Directive indicates this is a directive. Directive // GetNetworkedCodec returns the encoder / decoder for this directive. // The same encoder/decoder should also be compatible with the results. GetNetworkedCodec() NetworkedCodec }
Networked is a directive which can be serialized and uniquely identified across IPC domains.
type NetworkedCodec ¶
type NetworkedCodec interface { // Marshal encodes the networked directive. Marshal(Networked) ([]byte, error) // Unmarshal decodes the data to the networked directive. // The type must match the expected type for the codec. Unmarshal([]byte, Networked) error }
NetworkedCodec is the encoder/decoder for a networked directive.
type ProtoDebugValue ¶
type ProtoDebugValue struct { // Key is the debug value key. Key string `protobuf:"bytes,1,opt,name=key,proto3" json:"key,omitempty"` // Values are the debug value values. Values []string `protobuf:"bytes,2,rep,name=values,proto3" json:"values,omitempty"` // contains filtered or unexported fields }
ProtoDebugValue is a debug value.
func NewProtoDebugValues ¶
func NewProtoDebugValues(dv DebugValues) []*ProtoDebugValue
NewProtoDebugValues constructs a new ProtoDebugValue set.
func (*ProtoDebugValue) CloneMessageVT ¶ added in v0.23.6
func (m *ProtoDebugValue) CloneMessageVT() proto.Message
func (*ProtoDebugValue) CloneVT ¶ added in v0.12.3
func (m *ProtoDebugValue) CloneVT() *ProtoDebugValue
func (*ProtoDebugValue) Descriptor
deprecated
func (*ProtoDebugValue) Descriptor() ([]byte, []int)
Deprecated: Use ProtoDebugValue.ProtoReflect.Descriptor instead.
func (*ProtoDebugValue) EqualMessageVT ¶ added in v0.23.6
func (this *ProtoDebugValue) EqualMessageVT(thatMsg proto.Message) bool
func (*ProtoDebugValue) EqualVT ¶ added in v0.10.0
func (this *ProtoDebugValue) EqualVT(that *ProtoDebugValue) bool
func (*ProtoDebugValue) GetKey ¶
func (x *ProtoDebugValue) GetKey() string
func (*ProtoDebugValue) GetValues ¶
func (x *ProtoDebugValue) GetValues() []string
func (*ProtoDebugValue) MarshalToSizedBufferVT ¶ added in v0.10.0
func (m *ProtoDebugValue) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*ProtoDebugValue) MarshalToVT ¶ added in v0.10.0
func (m *ProtoDebugValue) MarshalToVT(dAtA []byte) (int, error)
func (*ProtoDebugValue) MarshalVT ¶ added in v0.10.0
func (m *ProtoDebugValue) MarshalVT() (dAtA []byte, err error)
func (*ProtoDebugValue) ProtoMessage ¶
func (*ProtoDebugValue) ProtoMessage()
func (*ProtoDebugValue) ProtoReflect ¶ added in v0.10.1
func (x *ProtoDebugValue) ProtoReflect() protoreflect.Message
func (*ProtoDebugValue) Reset ¶
func (x *ProtoDebugValue) Reset()
func (*ProtoDebugValue) SizeVT ¶ added in v0.10.0
func (m *ProtoDebugValue) SizeVT() (n int)
func (*ProtoDebugValue) String ¶
func (x *ProtoDebugValue) String() string
func (*ProtoDebugValue) UnmarshalVT ¶ added in v0.10.0
func (m *ProtoDebugValue) UnmarshalVT(dAtA []byte) error
type RefCountResolver ¶ added in v0.22.1
type RefCountResolver[T comparable] struct { // contains filtered or unexported fields }
RefCountResolver resolves a directive with a RefCount container.
Adds a reference, waits for a value, and adds it to the handler. Removes the value and waits for a new one when the value is released. Calls MarkIdle when the value has been added. buildValue can be nil if useCtx is set, uses the refcount resolver context to start the refcount container. If buildValue is set, will be called with the values. if buildValue returns nil, nil, ignores the value.
func NewRefCountResolver ¶ added in v0.22.1
func NewRefCountResolver[T comparable]( rc *refcount.RefCount[T], useCtx bool, buildValue func(ctx context.Context, val T) (Value, error), ) *RefCountResolver[T]
NewRefCountResolver constructs a new RefCountResolver.
if useCtx is set, uses the refcount resolver context to start the refcount container.
func (*RefCountResolver[T]) Resolve ¶ added in v0.22.1
func (r *RefCountResolver[T]) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type Reference ¶
type Reference interface {
// Release releases the reference.
Release()
}
Reference is a reference to a directive. This is used to expire directive handles.
type ReferenceHandler ¶
type ReferenceHandler interface { // HandleValueAdded is called when a value is added to the directive. // Should not block. // Avoid calling directive functions in this routine. HandleValueAdded(Instance, AttachedValue) // HandleValueRemoved is called when a value is removed from the directive. // Should not block. // Avoid calling directive functions in this routine. HandleValueRemoved(Instance, AttachedValue) // HandleInstanceDisposed is called when a directive instance is disposed. // This will occur if Close() is called on the directive instance. // Avoid calling directive functions in this routine. HandleInstanceDisposed(Instance) }
ReferenceHandler handles values emitted by the directive instance.
func NewCallbackHandler ¶ added in v0.29.2
func NewCallbackHandler( valCb func(AttachedValue), removedCb func(AttachedValue), disposeCb func(), ) ReferenceHandler
NewCallbackHandler wraps callback functions into a handler object.
type Resolver ¶
type Resolver interface { // Resolve resolves the values, emitting them to the handler. // The resolver may be canceled and restarted multiple times. // Any fatal error resolving the value is returned. // The resolver will not be retried after returning an error. // Values will be maintained from the previous call. Resolve(ctx context.Context, handler ResolverHandler) error }
Resolver resolves values for directives.
func NewResolver ¶ added in v0.18.0
NewResolver checks the error and returns a resolver slice if err == nil.
type ResolverHandler ¶
type ResolverHandler interface { ValueHandler // MarkIdle marks the resolver as idle. // If the resolver returns nil or an error, it's also marked as idle. MarkIdle() // AddValueRemovedCallback adds a callback that will be called when the // given value id is disposed or removed. // // The callback will be called if the value is removed for any reason, // including if the parent resolver, handler, or directive are removed. // // The callback might be called immediately if the value was already removed. // // Returns a release function to clear the callback early. AddValueRemovedCallback(id uint32, cb func()) func() // AddResolverRemovedCallback adds a callback that will be called when the // directive resolver is removed. // // The callback will be called if the resolver is removed for any reason, // including if the parent resolver, handler, or directive are removed. // // The callback might be called immediately if the resolver was already removed. // // Returns a release function to clear the callback early. AddResolverRemovedCallback(cb func()) func() // AddResolver adds a resolver as a child of the current resolver. // // The child resolver will be removed if the parent handler is removed. // // The callback will be called if the child resolver is removed for any // reason, including if the parent resolver, handler, or directive are // removed. // // The callback might be called immediately if the child resolver was // already removed or not created. // // Returns a release function to clear and stop the resolver early. // Does nothing if res == nil returning an empty release func. AddResolver(res Resolver, cb func()) func() }
ResolverHandler handles values emitted by the resolver and provides utils for the resolver.
type RetryResolver ¶ added in v0.18.2
type RetryResolver struct {
// contains filtered or unexported fields
}
RetryResolver wraps a Resolver with retry logic.
func NewRetryResolver ¶ added in v0.18.2
NewRetryResolver constructs a new retry resolver.
func (*RetryResolver) Resolve ¶ added in v0.18.2
func (r *RetryResolver) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type TransformAttachedValueFunc ¶ added in v0.29.2
type TransformAttachedValueFunc[T Value] func(ctx context.Context, val AttachedValue) (rval T, rel func(), ok bool, err error)
TransformAttachedValueFunc transforms an AttachedValue. rval is the returned transformed value to emit to the handler (if any). rel is the release function to call when the value is no longer valid (if any). rval is ignored if ok = false. err, if any, will unwind the resolver with the error.
type TransformResolver ¶ added in v0.29.2
type TransformResolver[T Value] struct { // contains filtered or unexported fields }
TransformResolver resolves a directive by adding another directive and transforming the results. T is the type of the value that we will yield to the handler. xfrm returns the transformed value to emit to the handler, bool true/false to emit the value, and any error. if xfrm returns an error the entire resolver unwinds with the error. NOTE: xfrm must not block as it will block the CallbackHandler.
func NewTransformResolver ¶ added in v0.29.2
func NewTransformResolver[T Value](adder DirectiveAdder, dir Directive, xfrm TransformAttachedValueFunc[T]) *TransformResolver[T]
NewTransformResolver constructs a new TransformResolver.
func (*TransformResolver[T]) Resolve ¶ added in v0.29.2
func (r *TransformResolver[T]) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.
type TypedAttachedValue ¶ added in v0.34.0
type TypedAttachedValue[T ComparableValue] interface { // GetValueID returns the value ID. GetValueID() uint32 // GetValue returns the value. GetValue() T }
TypedAttachedValue is a typed value with some metadata.
func NewTypedAttachedValue ¶ added in v0.34.0
func NewTypedAttachedValue[T ComparableValue](vid uint32, val T) TypedAttachedValue[T]
NewTypedAttachedValue constructs a new typed attached value.
type ValueHandler ¶ added in v0.35.0
type ValueHandler interface { // AddValue adds a value to the result, returning success and an ID. If // AddValue returns false, value was rejected. A rejected value should be // released immediately. If the value limit is reached, the value may not be // accepted. The value may be accepted, immediately before the resolver is // canceled (limit reached). It is always safe to call RemoveValue with the // ID at any time, even if the resolver is cancelled. AddValue(Value) (id uint32, accepted bool) // RemoveValue removes a value from the result, returning found. // It is safe to call this function even if the resolver is canceled. RemoveValue(id uint32) (val Value, found bool) // CountValues returns the number of values that were set. // if allResolvers=false, returns the number set by this handler. // if allResolvers=true, returns the number set by all resolvers. CountValues(allResolvers bool) int // ClearValues removes any values that were set by this handler. // Returns list of value IDs that were removed. ClearValues() []uint32 }
ValueHandler handles values emitted by a resolver.
type ValueOptions ¶
type ValueOptions struct { // MaxValueCount indicates a maximum number of values to retrieve. // The resolvers will be canceled when this many values are gathered. // If zero, accepts infinite values. MaxValueCount int // MaxValueHardCap indicates MaxValueCount is a hard cap. If it is not a // hard cap, any values found after resolvers are canceled is accepted. If // it is a hard cap, any values found after resolvers are canceled will be // rejected. MaxValueHardCap bool // UnrefDisposeDur is the duration to wait to dispose a directive after all // references have been released. UnrefDisposeDur time.Duration // UnrefDisposeEmptyImmediate indicates we should immediately dispose a // directive that has become unreferenced if there are no associated Values // with the directive (it is unresolved) regardless of UnrefDisposeDur. UnrefDisposeEmptyImmediate bool }
ValueOptions are options related to value handling.
type ValueResolver ¶ added in v0.15.5
type ValueResolver[T any] struct { // contains filtered or unexported fields }
ValueResolver resolves a directive with a static list of values.
func NewValueResolver ¶ added in v0.15.5
func NewValueResolver[T any](vals []T) *ValueResolver[T]
NewValueResolver constructs a new ValueResolver.
func (*ValueResolver[T]) Resolve ¶ added in v0.15.5
func (r *ValueResolver[T]) Resolve(ctx context.Context, handler ResolverHandler) error
Resolve resolves the values, emitting them to the handler.