Versions in this module Expand all Collapse all v0 v0.0.0 Dec 30, 2023 Changes in this version + var BitsPerBlock int + var EntityList = [...]Entity + var EntityTypes map[string]EntityType + var FromID = map[string]Block + var StateList []Block + var ToStateID map[Block]StateID + func IsAir(s StateID) bool + func IsAirBlock(b Block) bool + type AcaciaButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (AcaciaButton) ID() string + type AcaciaDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (AcaciaDoor) ID() string + type AcaciaFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (AcaciaFence) ID() string + type AcaciaFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (AcaciaFenceGate) ID() string + type AcaciaHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (AcaciaHangingSign) ID() string + type AcaciaLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (AcaciaLeaves) ID() string + type AcaciaLog struct + Axis Axis + func (AcaciaLog) ID() string + type AcaciaPlanks struct + func (AcaciaPlanks) ID() string + type AcaciaPressurePlate struct + Powered Boolean + func (AcaciaPressurePlate) ID() string + type AcaciaSapling struct + Stage Integer + func (AcaciaSapling) ID() string + type AcaciaSign struct + Rotation Integer + Waterlogged Boolean + func (AcaciaSign) ID() string + type AcaciaSlab struct + Type SlabType + Waterlogged Boolean + func (AcaciaSlab) ID() string + type AcaciaStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (AcaciaStairs) ID() string + type AcaciaTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (AcaciaTrapdoor) ID() string + type AcaciaWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (AcaciaWallHangingSign) ID() string + type AcaciaWallSign struct + Facing Direction + Waterlogged Boolean + func (AcaciaWallSign) ID() string + type AcaciaWood struct + Axis Axis + func (AcaciaWood) ID() string + type ActivatorRail struct + Powered Boolean + Shape RailShape + Waterlogged Boolean + func (ActivatorRail) ID() string + type Air struct + func (Air) ID() string + type Allium struct + func (Allium) ID() string + type AmethystBlock struct + func (AmethystBlock) ID() string + type AmethystCluster struct + Facing Direction + Waterlogged Boolean + func (AmethystCluster) ID() string + type AncientDebris struct + func (AncientDebris) ID() string + type Andesite struct + func (Andesite) ID() string + type AndesiteSlab struct + Type SlabType + Waterlogged Boolean + func (AndesiteSlab) ID() string + type AndesiteStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (AndesiteStairs) ID() string + type AndesiteWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (AndesiteWall) ID() string + type Anvil struct + Facing Direction + func (Anvil) ID() string + type AttachFace byte + const AttachFaceCeiling + const AttachFaceFloor + const AttachFaceWall + func (a *AttachFace) UnmarshalText(text []byte) error + func (a AttachFace) MarshalText() (text []byte, err error) + func (a AttachFace) String() string + type AttachedMelonStem struct + Facing Direction + func (AttachedMelonStem) ID() string + type AttachedPumpkinStem struct + Facing Direction + func (AttachedPumpkinStem) ID() string + type Axis byte + const X + const Y + const Z + func (a *Axis) UnmarshalText(text []byte) error + func (a Axis) MarshalText() (text []byte, err error) + func (a Axis) String() string + type Azalea struct + func (Azalea) ID() string + type AzaleaLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (AzaleaLeaves) ID() string + type AzureBluet struct + func (AzureBluet) ID() string + type Bamboo struct + Age Integer + Leaves BambooLeaves + Stage Integer + func (Bamboo) ID() string + type BambooBlock struct + Axis Axis + func (BambooBlock) ID() string + type BambooButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (BambooButton) ID() string + type BambooDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (BambooDoor) ID() string + type BambooFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (BambooFence) ID() string + type BambooFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (BambooFenceGate) ID() string + type BambooHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (BambooHangingSign) ID() string + type BambooLeaves byte + const BambooLeavesLarge + const BambooLeavesNone + const BambooLeavesSmall + func (b *BambooLeaves) UnmarshalText(text []byte) error + func (b BambooLeaves) MarshalText() (text []byte, err error) + func (b BambooLeaves) String() string + type BambooMosaic struct + func (BambooMosaic) ID() string + type BambooMosaicSlab struct + Type SlabType + Waterlogged Boolean + func (BambooMosaicSlab) ID() string + type BambooMosaicStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (BambooMosaicStairs) ID() string + type BambooPlanks struct + func (BambooPlanks) ID() string + type BambooPressurePlate struct + Powered Boolean + func (BambooPressurePlate) ID() string + type BambooSapling struct + func (BambooSapling) ID() string + type BambooSign struct + Rotation Integer + Waterlogged Boolean + func (BambooSign) ID() string + type BambooSlab struct + Type SlabType + Waterlogged Boolean + func (BambooSlab) ID() string + type BambooStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (BambooStairs) ID() string + type BambooTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (BambooTrapdoor) ID() string + type BambooWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (BambooWallHangingSign) ID() string + type BambooWallSign struct + Facing Direction + Waterlogged Boolean + func (BambooWallSign) ID() string + type BannerEntity struct + func (BannerEntity) ID() string + func (b BannerEntity) IsValidBlock(block Block) bool + type Barrel struct + Facing Direction + Open Boolean + func (Barrel) ID() string + type BarrelEntity struct + func (BarrelEntity) ID() string + func (b BarrelEntity) IsValidBlock(block Block) bool + type Barrier struct + Waterlogged Boolean + func (Barrier) ID() string + type Basalt struct + Axis Axis + func (Basalt) ID() string + type Beacon struct + func (Beacon) ID() string + type BeaconEntity struct + func (BeaconEntity) ID() string + func (b BeaconEntity) IsValidBlock(block Block) bool + type BedEntity struct + func (BedEntity) ID() string + func (b BedEntity) IsValidBlock(block Block) bool + type BedPart byte + const BedPartFoot + const BedPartHead + func (b *BedPart) UnmarshalText(text []byte) error + func (b BedPart) MarshalText() (text []byte, err error) + func (b BedPart) String() string + type Bedrock struct + func (Bedrock) ID() string + type BeeNest struct + Facing Direction + Honey_level Integer + func (BeeNest) ID() string + type Beehive struct + Facing Direction + Honey_level Integer + func (Beehive) ID() string + type BeehiveEntity struct + func (BeehiveEntity) ID() string + func (b BeehiveEntity) IsValidBlock(block Block) bool + type Beetroots struct + Age Integer + func (Beetroots) ID() string + type Bell struct + Attachment BellAttachType + Facing Direction + Powered Boolean + func (Bell) ID() string + type BellAttachType byte + const BellAttachTypeCeiling + const BellAttachTypeDoubleWall + const BellAttachTypeFloor + const BellAttachTypeSingleWall + func (b *BellAttachType) UnmarshalText(text []byte) error + func (b BellAttachType) MarshalText() (text []byte, err error) + func (b BellAttachType) String() string + type BellEntity struct + func (BellEntity) ID() string + func (b BellEntity) IsValidBlock(block Block) bool + type BigDripleaf struct + Facing Direction + Tilt Tilt + Waterlogged Boolean + func (BigDripleaf) ID() string + type BigDripleafStem struct + Facing Direction + Waterlogged Boolean + func (BigDripleafStem) ID() string + type BirchButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (BirchButton) ID() string + type BirchDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (BirchDoor) ID() string + type BirchFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (BirchFence) ID() string + type BirchFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (BirchFenceGate) ID() string + type BirchHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (BirchHangingSign) ID() string + type BirchLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (BirchLeaves) ID() string + type BirchLog struct + Axis Axis + func (BirchLog) ID() string + type BirchPlanks struct + func (BirchPlanks) ID() string + type BirchPressurePlate struct + Powered Boolean + func (BirchPressurePlate) ID() string + type BirchSapling struct + Stage Integer + func (BirchSapling) ID() string + type BirchSign struct + Rotation Integer + Waterlogged Boolean + func (BirchSign) ID() string + type BirchSlab struct + Type SlabType + Waterlogged Boolean + func (BirchSlab) ID() string + type BirchStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (BirchStairs) ID() string + type BirchTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (BirchTrapdoor) ID() string + type BirchWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (BirchWallHangingSign) ID() string + type BirchWallSign struct + Facing Direction + Waterlogged Boolean + func (BirchWallSign) ID() string + type BirchWood struct + Axis Axis + func (BirchWood) ID() string + type BlackBanner struct + Rotation Integer + func (BlackBanner) ID() string + type BlackBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (BlackBed) ID() string + type BlackCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (BlackCandle) ID() string + type BlackCandleCake struct + Lit Boolean + func (BlackCandleCake) ID() string + type BlackCarpet struct + func (BlackCarpet) ID() string + type BlackConcrete struct + func (BlackConcrete) ID() string + type BlackConcretePowder struct + func (BlackConcretePowder) ID() string + type BlackGlazedTerracotta struct + Facing Direction + func (BlackGlazedTerracotta) ID() string + type BlackShulkerBox struct + Facing Direction + func (BlackShulkerBox) ID() string + type BlackStainedGlass struct + func (BlackStainedGlass) ID() string + type BlackStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (BlackStainedGlassPane) ID() string + type BlackTerracotta struct + func (BlackTerracotta) ID() string + type BlackWallBanner struct + Facing Direction + func (BlackWallBanner) ID() string + type BlackWool struct + func (BlackWool) ID() string + type Blackstone struct + func (Blackstone) ID() string + type BlackstoneSlab struct + Type SlabType + Waterlogged Boolean + func (BlackstoneSlab) ID() string + type BlackstoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (BlackstoneStairs) ID() string + type BlackstoneWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (BlackstoneWall) ID() string + type BlastFurnace struct + Facing Direction + Lit Boolean + func (BlastFurnace) ID() string + type BlastFurnaceEntity struct + func (BlastFurnaceEntity) ID() string + func (b BlastFurnaceEntity) IsValidBlock(block Block) bool + type Block interface + ID func() string + type BlueBanner struct + Rotation Integer + func (BlueBanner) ID() string + type BlueBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (BlueBed) ID() string + type BlueCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (BlueCandle) ID() string + type BlueCandleCake struct + Lit Boolean + func (BlueCandleCake) ID() string + type BlueCarpet struct + func (BlueCarpet) ID() string + type BlueConcrete struct + func (BlueConcrete) ID() string + type BlueConcretePowder struct + func (BlueConcretePowder) ID() string + type BlueGlazedTerracotta struct + Facing Direction + func (BlueGlazedTerracotta) ID() string + type BlueIce struct + func (BlueIce) ID() string + type BlueOrchid struct + func (BlueOrchid) ID() string + type BlueShulkerBox struct + Facing Direction + func (BlueShulkerBox) ID() string + type BlueStainedGlass struct + func (BlueStainedGlass) ID() string + type BlueStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (BlueStainedGlassPane) ID() string + type BlueTerracotta struct + func (BlueTerracotta) ID() string + type BlueWallBanner struct + Facing Direction + func (BlueWallBanner) ID() string + type BlueWool struct + func (BlueWool) ID() string + type BoneBlock struct + Axis Axis + func (BoneBlock) ID() string + type Bookshelf struct + func (Bookshelf) ID() string + type Boolean bool + func (b *Boolean) UnmarshalText(text []byte) (err error) + func (b Boolean) MarshalText() (text []byte, err error) + type BrainCoral struct + Waterlogged Boolean + func (BrainCoral) ID() string + type BrainCoralBlock struct + func (BrainCoralBlock) ID() string + type BrainCoralFan struct + Waterlogged Boolean + func (BrainCoralFan) ID() string + type BrainCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (BrainCoralWallFan) ID() string + type BrewingStand struct + Has_bottle_0 Boolean + Has_bottle_1 Boolean + Has_bottle_2 Boolean + func (BrewingStand) ID() string + type BrewingStandEntity struct + func (BrewingStandEntity) ID() string + func (b BrewingStandEntity) IsValidBlock(block Block) bool + type BrickSlab struct + Type SlabType + Waterlogged Boolean + func (BrickSlab) ID() string + type BrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (BrickStairs) ID() string + type BrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (BrickWall) ID() string + type Bricks struct + func (Bricks) ID() string + type BrownBanner struct + Rotation Integer + func (BrownBanner) ID() string + type BrownBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (BrownBed) ID() string + type BrownCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (BrownCandle) ID() string + type BrownCandleCake struct + Lit Boolean + func (BrownCandleCake) ID() string + type BrownCarpet struct + func (BrownCarpet) ID() string + type BrownConcrete struct + func (BrownConcrete) ID() string + type BrownConcretePowder struct + func (BrownConcretePowder) ID() string + type BrownGlazedTerracotta struct + Facing Direction + func (BrownGlazedTerracotta) ID() string + type BrownMushroom struct + func (BrownMushroom) ID() string + type BrownMushroomBlock struct + Down Boolean + East Boolean + North Boolean + South Boolean + Up Boolean + West Boolean + func (BrownMushroomBlock) ID() string + type BrownShulkerBox struct + Facing Direction + func (BrownShulkerBox) ID() string + type BrownStainedGlass struct + func (BrownStainedGlass) ID() string + type BrownStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (BrownStainedGlassPane) ID() string + type BrownTerracotta struct + func (BrownTerracotta) ID() string + type BrownWallBanner struct + Facing Direction + func (BrownWallBanner) ID() string + type BrownWool struct + func (BrownWool) ID() string + type BrushableBlockEntity struct + func (BrushableBlockEntity) ID() string + func (b BrushableBlockEntity) IsValidBlock(block Block) bool + type BubbleColumn struct + Drag Boolean + func (BubbleColumn) ID() string + type BubbleCoral struct + Waterlogged Boolean + func (BubbleCoral) ID() string + type BubbleCoralBlock struct + func (BubbleCoralBlock) ID() string + type BubbleCoralFan struct + Waterlogged Boolean + func (BubbleCoralFan) ID() string + type BubbleCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (BubbleCoralWallFan) ID() string + type BuddingAmethyst struct + func (BuddingAmethyst) ID() string + type Cactus struct + Age Integer + func (Cactus) ID() string + type Cake struct + Bites Integer + func (Cake) ID() string + type Calcite struct + func (Calcite) ID() string + type CalibratedSculkSensor struct + Facing Direction + Power Integer + Sculk_sensor_phase SculkSensorPhase + Waterlogged Boolean + func (CalibratedSculkSensor) ID() string + type CalibratedSculkSensorEntity struct + func (CalibratedSculkSensorEntity) ID() string + func (c CalibratedSculkSensorEntity) IsValidBlock(block Block) bool + type Campfire struct + Facing Direction + Lit Boolean + Signal_fire Boolean + Waterlogged Boolean + func (Campfire) ID() string + type CampfireEntity struct + func (CampfireEntity) ID() string + func (c CampfireEntity) IsValidBlock(block Block) bool + type Candle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (Candle) ID() string + type CandleCake struct + Lit Boolean + func (CandleCake) ID() string + type Carrots struct + Age Integer + func (Carrots) ID() string + type CartographyTable struct + func (CartographyTable) ID() string + type CarvedPumpkin struct + Facing Direction + func (CarvedPumpkin) ID() string + type Cauldron struct + func (Cauldron) ID() string + type CaveAir struct + func (CaveAir) ID() string + type CaveVines struct + Age Integer + Berries Boolean + func (CaveVines) ID() string + type CaveVinesPlant struct + Berries Boolean + func (CaveVinesPlant) ID() string + type Chain struct + Axis Axis + Waterlogged Boolean + func (Chain) ID() string + type ChainCommandBlock struct + Conditional Boolean + Facing Direction + func (ChainCommandBlock) ID() string + type CherryButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (CherryButton) ID() string + type CherryDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (CherryDoor) ID() string + type CherryFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (CherryFence) ID() string + type CherryFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (CherryFenceGate) ID() string + type CherryHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (CherryHangingSign) ID() string + type CherryLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (CherryLeaves) ID() string + type CherryLog struct + Axis Axis + func (CherryLog) ID() string + type CherryPlanks struct + func (CherryPlanks) ID() string + type CherryPressurePlate struct + Powered Boolean + func (CherryPressurePlate) ID() string + type CherrySapling struct + Stage Integer + func (CherrySapling) ID() string + type CherrySign struct + Rotation Integer + Waterlogged Boolean + func (CherrySign) ID() string + type CherrySlab struct + Type SlabType + Waterlogged Boolean + func (CherrySlab) ID() string + type CherryStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (CherryStairs) ID() string + type CherryTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (CherryTrapdoor) ID() string + type CherryWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (CherryWallHangingSign) ID() string + type CherryWallSign struct + Facing Direction + Waterlogged Boolean + func (CherryWallSign) ID() string + type CherryWood struct + Axis Axis + func (CherryWood) ID() string + type Chest struct + Facing Direction + Type ChestType + Waterlogged Boolean + func (Chest) ID() string + type ChestEntity struct + func (ChestEntity) ID() string + func (c ChestEntity) IsValidBlock(block Block) bool + type ChestType byte + const ChestTypeLeft + const ChestTypeRight + const ChestTypeSingle + func (c *ChestType) UnmarshalText(text []byte) error + func (c ChestType) MarshalText() (text []byte, err error) + func (c ChestType) String() string + type ChippedAnvil struct + Facing Direction + func (ChippedAnvil) ID() string + type ChiseledBookshelf struct + Facing Direction + Slot_0_occupied Boolean + Slot_1_occupied Boolean + Slot_2_occupied Boolean + Slot_3_occupied Boolean + Slot_4_occupied Boolean + Slot_5_occupied Boolean + func (ChiseledBookshelf) ID() string + type ChiseledBookshelfEntity struct + func (ChiseledBookshelfEntity) ID() string + func (c ChiseledBookshelfEntity) IsValidBlock(block Block) bool + type ChiseledDeepslate struct + func (ChiseledDeepslate) ID() string + type ChiseledNetherBricks struct + func (ChiseledNetherBricks) ID() string + type ChiseledPolishedBlackstone struct + func (ChiseledPolishedBlackstone) ID() string + type ChiseledQuartzBlock struct + func (ChiseledQuartzBlock) ID() string + type ChiseledRedSandstone struct + func (ChiseledRedSandstone) ID() string + type ChiseledSandstone struct + func (ChiseledSandstone) ID() string + type ChiseledStoneBricks struct + func (ChiseledStoneBricks) ID() string + type ChorusFlower struct + Age Integer + func (ChorusFlower) ID() string + type ChorusPlant struct + Down Boolean + East Boolean + North Boolean + South Boolean + Up Boolean + West Boolean + func (ChorusPlant) ID() string + type Clay struct + func (Clay) ID() string + type CoalBlock struct + func (CoalBlock) ID() string + type CoalOre struct + func (CoalOre) ID() string + type CoarseDirt struct + func (CoarseDirt) ID() string + type CobbledDeepslate struct + func (CobbledDeepslate) ID() string + type CobbledDeepslateSlab struct + Type SlabType + Waterlogged Boolean + func (CobbledDeepslateSlab) ID() string + type CobbledDeepslateStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (CobbledDeepslateStairs) ID() string + type CobbledDeepslateWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (CobbledDeepslateWall) ID() string + type Cobblestone struct + func (Cobblestone) ID() string + type CobblestoneSlab struct + Type SlabType + Waterlogged Boolean + func (CobblestoneSlab) ID() string + type CobblestoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (CobblestoneStairs) ID() string + type CobblestoneWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (CobblestoneWall) ID() string + type Cobweb struct + func (Cobweb) ID() string + type Cocoa struct + Age Integer + Facing Direction + func (Cocoa) ID() string + type CommandBlock struct + Conditional Boolean + Facing Direction + func (CommandBlock) ID() string + type CommandBlockEntity struct + func (CommandBlockEntity) ID() string + func (c CommandBlockEntity) IsValidBlock(block Block) bool + type Comparator struct + Facing Direction + Mode ComparatorMode + Powered Boolean + func (Comparator) ID() string + type ComparatorEntity struct + func (ComparatorEntity) ID() string + func (c ComparatorEntity) IsValidBlock(block Block) bool + type ComparatorMode byte + const ComparatorModeCompare + const ComparatorModeSubtract + func (c *ComparatorMode) UnmarshalText(text []byte) error + func (c ComparatorMode) MarshalText() (text []byte, err error) + func (c ComparatorMode) String() string + type Composter struct + Level Integer + func (Composter) ID() string + type Conduit struct + Waterlogged Boolean + func (Conduit) ID() string + type ConduitEntity struct + func (ConduitEntity) ID() string + func (c ConduitEntity) IsValidBlock(block Block) bool + type CopperBlock struct + func (CopperBlock) ID() string + type CopperOre struct + func (CopperOre) ID() string + type Cornflower struct + func (Cornflower) ID() string + type CrackedDeepslateBricks struct + func (CrackedDeepslateBricks) ID() string + type CrackedDeepslateTiles struct + func (CrackedDeepslateTiles) ID() string + type CrackedNetherBricks struct + func (CrackedNetherBricks) ID() string + type CrackedPolishedBlackstoneBricks struct + func (CrackedPolishedBlackstoneBricks) ID() string + type CrackedStoneBricks struct + func (CrackedStoneBricks) ID() string + type CraftingTable struct + func (CraftingTable) ID() string + type CreeperHead struct + Powered Boolean + Rotation Integer + func (CreeperHead) ID() string + type CreeperWallHead struct + Facing Direction + Powered Boolean + func (CreeperWallHead) ID() string + type CrimsonButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (CrimsonButton) ID() string + type CrimsonDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (CrimsonDoor) ID() string + type CrimsonFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (CrimsonFence) ID() string + type CrimsonFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (CrimsonFenceGate) ID() string + type CrimsonFungus struct + func (CrimsonFungus) ID() string + type CrimsonHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (CrimsonHangingSign) ID() string + type CrimsonHyphae struct + Axis Axis + func (CrimsonHyphae) ID() string + type CrimsonNylium struct + func (CrimsonNylium) ID() string + type CrimsonPlanks struct + func (CrimsonPlanks) ID() string + type CrimsonPressurePlate struct + Powered Boolean + func (CrimsonPressurePlate) ID() string + type CrimsonRoots struct + func (CrimsonRoots) ID() string + type CrimsonSign struct + Rotation Integer + Waterlogged Boolean + func (CrimsonSign) ID() string + type CrimsonSlab struct + Type SlabType + Waterlogged Boolean + func (CrimsonSlab) ID() string + type CrimsonStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (CrimsonStairs) ID() string + type CrimsonStem struct + Axis Axis + func (CrimsonStem) ID() string + type CrimsonTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (CrimsonTrapdoor) ID() string + type CrimsonWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (CrimsonWallHangingSign) ID() string + type CrimsonWallSign struct + Facing Direction + Waterlogged Boolean + func (CrimsonWallSign) ID() string + type CryingObsidian struct + func (CryingObsidian) ID() string + type CutCopper struct + func (CutCopper) ID() string + type CutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (CutCopperSlab) ID() string + type CutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (CutCopperStairs) ID() string + type CutRedSandstone struct + func (CutRedSandstone) ID() string + type CutRedSandstoneSlab struct + Type SlabType + Waterlogged Boolean + func (CutRedSandstoneSlab) ID() string + type CutSandstone struct + func (CutSandstone) ID() string + type CutSandstoneSlab struct + Type SlabType + Waterlogged Boolean + func (CutSandstoneSlab) ID() string + type CyanBanner struct + Rotation Integer + func (CyanBanner) ID() string + type CyanBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (CyanBed) ID() string + type CyanCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (CyanCandle) ID() string + type CyanCandleCake struct + Lit Boolean + func (CyanCandleCake) ID() string + type CyanCarpet struct + func (CyanCarpet) ID() string + type CyanConcrete struct + func (CyanConcrete) ID() string + type CyanConcretePowder struct + func (CyanConcretePowder) ID() string + type CyanGlazedTerracotta struct + Facing Direction + func (CyanGlazedTerracotta) ID() string + type CyanShulkerBox struct + Facing Direction + func (CyanShulkerBox) ID() string + type CyanStainedGlass struct + func (CyanStainedGlass) ID() string + type CyanStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (CyanStainedGlassPane) ID() string + type CyanTerracotta struct + func (CyanTerracotta) ID() string + type CyanWallBanner struct + Facing Direction + func (CyanWallBanner) ID() string + type CyanWool struct + func (CyanWool) ID() string + type DamagedAnvil struct + Facing Direction + func (DamagedAnvil) ID() string + type Dandelion struct + func (Dandelion) ID() string + type DarkOakButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (DarkOakButton) ID() string + type DarkOakDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (DarkOakDoor) ID() string + type DarkOakFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (DarkOakFence) ID() string + type DarkOakFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (DarkOakFenceGate) ID() string + type DarkOakHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (DarkOakHangingSign) ID() string + type DarkOakLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (DarkOakLeaves) ID() string + type DarkOakLog struct + Axis Axis + func (DarkOakLog) ID() string + type DarkOakPlanks struct + func (DarkOakPlanks) ID() string + type DarkOakPressurePlate struct + Powered Boolean + func (DarkOakPressurePlate) ID() string + type DarkOakSapling struct + Stage Integer + func (DarkOakSapling) ID() string + type DarkOakSign struct + Rotation Integer + Waterlogged Boolean + func (DarkOakSign) ID() string + type DarkOakSlab struct + Type SlabType + Waterlogged Boolean + func (DarkOakSlab) ID() string + type DarkOakStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (DarkOakStairs) ID() string + type DarkOakTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (DarkOakTrapdoor) ID() string + type DarkOakWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (DarkOakWallHangingSign) ID() string + type DarkOakWallSign struct + Facing Direction + Waterlogged Boolean + func (DarkOakWallSign) ID() string + type DarkOakWood struct + Axis Axis + func (DarkOakWood) ID() string + type DarkPrismarine struct + func (DarkPrismarine) ID() string + type DarkPrismarineSlab struct + Type SlabType + Waterlogged Boolean + func (DarkPrismarineSlab) ID() string + type DarkPrismarineStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (DarkPrismarineStairs) ID() string + type DaylightDetector struct + Inverted Boolean + Power Integer + func (DaylightDetector) ID() string + type DaylightDetectorEntity struct + func (DaylightDetectorEntity) ID() string + func (d DaylightDetectorEntity) IsValidBlock(block Block) bool + type DeadBrainCoral struct + Waterlogged Boolean + func (DeadBrainCoral) ID() string + type DeadBrainCoralBlock struct + func (DeadBrainCoralBlock) ID() string + type DeadBrainCoralFan struct + Waterlogged Boolean + func (DeadBrainCoralFan) ID() string + type DeadBrainCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (DeadBrainCoralWallFan) ID() string + type DeadBubbleCoral struct + Waterlogged Boolean + func (DeadBubbleCoral) ID() string + type DeadBubbleCoralBlock struct + func (DeadBubbleCoralBlock) ID() string + type DeadBubbleCoralFan struct + Waterlogged Boolean + func (DeadBubbleCoralFan) ID() string + type DeadBubbleCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (DeadBubbleCoralWallFan) ID() string + type DeadBush struct + func (DeadBush) ID() string + type DeadFireCoral struct + Waterlogged Boolean + func (DeadFireCoral) ID() string + type DeadFireCoralBlock struct + func (DeadFireCoralBlock) ID() string + type DeadFireCoralFan struct + Waterlogged Boolean + func (DeadFireCoralFan) ID() string + type DeadFireCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (DeadFireCoralWallFan) ID() string + type DeadHornCoral struct + Waterlogged Boolean + func (DeadHornCoral) ID() string + type DeadHornCoralBlock struct + func (DeadHornCoralBlock) ID() string + type DeadHornCoralFan struct + Waterlogged Boolean + func (DeadHornCoralFan) ID() string + type DeadHornCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (DeadHornCoralWallFan) ID() string + type DeadTubeCoral struct + Waterlogged Boolean + func (DeadTubeCoral) ID() string + type DeadTubeCoralBlock struct + func (DeadTubeCoralBlock) ID() string + type DeadTubeCoralFan struct + Waterlogged Boolean + func (DeadTubeCoralFan) ID() string + type DeadTubeCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (DeadTubeCoralWallFan) ID() string + type DecoratedPot struct + Cracked Boolean + Facing Direction + Waterlogged Boolean + func (DecoratedPot) ID() string + type DecoratedPotEntity struct + func (DecoratedPotEntity) ID() string + func (d DecoratedPotEntity) IsValidBlock(block Block) bool + type Deepslate struct + Axis Axis + func (Deepslate) ID() string + type DeepslateBrickSlab struct + Type SlabType + Waterlogged Boolean + func (DeepslateBrickSlab) ID() string + type DeepslateBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (DeepslateBrickStairs) ID() string + type DeepslateBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (DeepslateBrickWall) ID() string + type DeepslateBricks struct + func (DeepslateBricks) ID() string + type DeepslateCoalOre struct + func (DeepslateCoalOre) ID() string + type DeepslateCopperOre struct + func (DeepslateCopperOre) ID() string + type DeepslateDiamondOre struct + func (DeepslateDiamondOre) ID() string + type DeepslateEmeraldOre struct + func (DeepslateEmeraldOre) ID() string + type DeepslateGoldOre struct + func (DeepslateGoldOre) ID() string + type DeepslateIronOre struct + func (DeepslateIronOre) ID() string + type DeepslateLapisOre struct + func (DeepslateLapisOre) ID() string + type DeepslateRedstoneOre struct + Lit Boolean + func (DeepslateRedstoneOre) ID() string + type DeepslateTileSlab struct + Type SlabType + Waterlogged Boolean + func (DeepslateTileSlab) ID() string + type DeepslateTileStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (DeepslateTileStairs) ID() string + type DeepslateTileWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (DeepslateTileWall) ID() string + type DeepslateTiles struct + func (DeepslateTiles) ID() string + type DetectorRail struct + Powered Boolean + Shape RailShape + Waterlogged Boolean + func (DetectorRail) ID() string + type DiamondBlock struct + func (DiamondBlock) ID() string + type DiamondOre struct + func (DiamondOre) ID() string + type Diorite struct + func (Diorite) ID() string + type DioriteSlab struct + Type SlabType + Waterlogged Boolean + func (DioriteSlab) ID() string + type DioriteStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (DioriteStairs) ID() string + type DioriteWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (DioriteWall) ID() string + type Direction byte + const Down + const East + const North + const South + const Up + const West + func (d *Direction) UnmarshalText(text []byte) error + func (d Direction) MarshalText() (text []byte, err error) + func (d Direction) String() string + type Dirt struct + func (Dirt) ID() string + type DirtPath struct + func (DirtPath) ID() string + type Dispenser struct + Facing Direction + Triggered Boolean + func (Dispenser) ID() string + type DispenserEntity struct + func (DispenserEntity) ID() string + func (d DispenserEntity) IsValidBlock(block Block) bool + type DoorHingeSide byte + const DoorHingeSideLeft + const DoorHingeSideRight + func (d *DoorHingeSide) UnmarshalText(text []byte) error + func (d DoorHingeSide) MarshalText() (text []byte, err error) + func (d DoorHingeSide) String() string + type DoubleBlockHalf byte + const DoubleBlockHalfLower + const DoubleBlockHalfUpper + func (d *DoubleBlockHalf) UnmarshalText(text []byte) error + func (d DoubleBlockHalf) MarshalText() (text []byte, err error) + func (d DoubleBlockHalf) String() string + type DragonEgg struct + func (DragonEgg) ID() string + type DragonHead struct + Powered Boolean + Rotation Integer + func (DragonHead) ID() string + type DragonWallHead struct + Facing Direction + Powered Boolean + func (DragonWallHead) ID() string + type DriedKelpBlock struct + func (DriedKelpBlock) ID() string + type DripstoneBlock struct + func (DripstoneBlock) ID() string + type DripstoneThickness byte + const DripstoneThicknessBase + const DripstoneThicknessFrustum + const DripstoneThicknessMiddle + const DripstoneThicknessTip + const DripstoneThicknessTipMerge + func (d *DripstoneThickness) UnmarshalText(text []byte) error + func (d DripstoneThickness) MarshalText() (text []byte, err error) + func (d DripstoneThickness) String() string + type Dropper struct + Facing Direction + Triggered Boolean + func (Dropper) ID() string + type DropperEntity struct + func (DropperEntity) ID() string + func (d DropperEntity) IsValidBlock(block Block) bool + type EmeraldBlock struct + func (EmeraldBlock) ID() string + type EmeraldOre struct + func (EmeraldOre) ID() string + type EnchantingTable struct + func (EnchantingTable) ID() string + type EnchantingTableEntity struct + func (EnchantingTableEntity) ID() string + func (e EnchantingTableEntity) IsValidBlock(block Block) bool + type EndGateway struct + func (EndGateway) ID() string + type EndGatewayEntity struct + func (EndGatewayEntity) ID() string + func (e EndGatewayEntity) IsValidBlock(block Block) bool + type EndPortal struct + func (EndPortal) ID() string + type EndPortalEntity struct + func (EndPortalEntity) ID() string + func (e EndPortalEntity) IsValidBlock(block Block) bool + type EndPortalFrame struct + Eye Boolean + Facing Direction + func (EndPortalFrame) ID() string + type EndRod struct + Facing Direction + func (EndRod) ID() string + type EndStone struct + func (EndStone) ID() string + type EndStoneBrickSlab struct + Type SlabType + Waterlogged Boolean + func (EndStoneBrickSlab) ID() string + type EndStoneBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (EndStoneBrickStairs) ID() string + type EndStoneBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (EndStoneBrickWall) ID() string + type EndStoneBricks struct + func (EndStoneBricks) ID() string + type EnderChest struct + Facing Direction + Waterlogged Boolean + func (EnderChest) ID() string + type EnderChestEntity struct + func (EnderChestEntity) ID() string + func (e EnderChestEntity) IsValidBlock(block Block) bool + type Entity interface + ID func() string + IsValidBlock func(block Block) bool + type EntityType int32 + type ExposedCopper struct + func (ExposedCopper) ID() string + type ExposedCutCopper struct + func (ExposedCutCopper) ID() string + type ExposedCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (ExposedCutCopperSlab) ID() string + type ExposedCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (ExposedCutCopperStairs) ID() string + type Farmland struct + Moisture Integer + func (Farmland) ID() string + type Fern struct + func (Fern) ID() string + type Fire struct + Age Integer + East Boolean + North Boolean + South Boolean + Up Boolean + West Boolean + func (Fire) ID() string + type FireCoral struct + Waterlogged Boolean + func (FireCoral) ID() string + type FireCoralBlock struct + func (FireCoralBlock) ID() string + type FireCoralFan struct + Waterlogged Boolean + func (FireCoralFan) ID() string + type FireCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (FireCoralWallFan) ID() string + type FletchingTable struct + func (FletchingTable) ID() string + type FlowerPot struct + func (FlowerPot) ID() string + type FloweringAzalea struct + func (FloweringAzalea) ID() string + type FloweringAzaleaLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (FloweringAzaleaLeaves) ID() string + type Frogspawn struct + func (Frogspawn) ID() string + type FrontAndTop byte + const DownEast + const DownNorth + const DownSouth + const DownWest + const EastUp + const NorthUp + const SouthUp + const UpEast + const UpNorth + const UpSouth + const UpWest + const WestUp + func (f *FrontAndTop) UnmarshalText(text []byte) error + func (f FrontAndTop) Directions() (front, top Direction) + func (f FrontAndTop) MarshalText() (text []byte, err error) + func (f FrontAndTop) String() string + type FrostedIce struct + Age Integer + func (FrostedIce) ID() string + type Furnace struct + Facing Direction + Lit Boolean + func (Furnace) ID() string + type FurnaceEntity struct + func (FurnaceEntity) ID() string + func (f FurnaceEntity) IsValidBlock(block Block) bool + type GildedBlackstone struct + func (GildedBlackstone) ID() string + type Glass struct + func (Glass) ID() string + type GlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (GlassPane) ID() string + type GlowLichen struct + Down Boolean + East Boolean + North Boolean + South Boolean + Up Boolean + Waterlogged Boolean + West Boolean + func (GlowLichen) ID() string + type Glowstone struct + func (Glowstone) ID() string + type GoldBlock struct + func (GoldBlock) ID() string + type GoldOre struct + func (GoldOre) ID() string + type Granite struct + func (Granite) ID() string + type GraniteSlab struct + Type SlabType + Waterlogged Boolean + func (GraniteSlab) ID() string + type GraniteStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (GraniteStairs) ID() string + type GraniteWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (GraniteWall) ID() string + type Grass struct + func (Grass) ID() string + type GrassBlock struct + Snowy Boolean + func (GrassBlock) ID() string + type Gravel struct + func (Gravel) ID() string + type GrayBanner struct + Rotation Integer + func (GrayBanner) ID() string + type GrayBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (GrayBed) ID() string + type GrayCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (GrayCandle) ID() string + type GrayCandleCake struct + Lit Boolean + func (GrayCandleCake) ID() string + type GrayCarpet struct + func (GrayCarpet) ID() string + type GrayConcrete struct + func (GrayConcrete) ID() string + type GrayConcretePowder struct + func (GrayConcretePowder) ID() string + type GrayGlazedTerracotta struct + Facing Direction + func (GrayGlazedTerracotta) ID() string + type GrayShulkerBox struct + Facing Direction + func (GrayShulkerBox) ID() string + type GrayStainedGlass struct + func (GrayStainedGlass) ID() string + type GrayStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (GrayStainedGlassPane) ID() string + type GrayTerracotta struct + func (GrayTerracotta) ID() string + type GrayWallBanner struct + Facing Direction + func (GrayWallBanner) ID() string + type GrayWool struct + func (GrayWool) ID() string + type GreenBanner struct + Rotation Integer + func (GreenBanner) ID() string + type GreenBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (GreenBed) ID() string + type GreenCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (GreenCandle) ID() string + type GreenCandleCake struct + Lit Boolean + func (GreenCandleCake) ID() string + type GreenCarpet struct + func (GreenCarpet) ID() string + type GreenConcrete struct + func (GreenConcrete) ID() string + type GreenConcretePowder struct + func (GreenConcretePowder) ID() string + type GreenGlazedTerracotta struct + Facing Direction + func (GreenGlazedTerracotta) ID() string + type GreenShulkerBox struct + Facing Direction + func (GreenShulkerBox) ID() string + type GreenStainedGlass struct + func (GreenStainedGlass) ID() string + type GreenStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (GreenStainedGlassPane) ID() string + type GreenTerracotta struct + func (GreenTerracotta) ID() string + type GreenWallBanner struct + Facing Direction + func (GreenWallBanner) ID() string + type GreenWool struct + func (GreenWool) ID() string + type Grindstone struct + Face AttachFace + Facing Direction + func (Grindstone) ID() string + type Half byte + const Bottom + const Top + func (h *Half) UnmarshalText(text []byte) error + func (h Half) MarshalText() (text []byte, err error) + func (h Half) String() string + type HangingRoots struct + Waterlogged Boolean + func (HangingRoots) ID() string + type HangingSignEntity struct + func (HangingSignEntity) ID() string + func (h HangingSignEntity) IsValidBlock(block Block) bool + type HayBlock struct + Axis Axis + func (HayBlock) ID() string + type HeavyWeightedPressurePlate struct + Power Integer + func (HeavyWeightedPressurePlate) ID() string + type HoneyBlock struct + func (HoneyBlock) ID() string + type HoneycombBlock struct + func (HoneycombBlock) ID() string + type Hopper struct + Enabled Boolean + Facing Direction + func (Hopper) ID() string + type HopperEntity struct + func (HopperEntity) ID() string + func (h HopperEntity) IsValidBlock(block Block) bool + type HornCoral struct + Waterlogged Boolean + func (HornCoral) ID() string + type HornCoralBlock struct + func (HornCoralBlock) ID() string + type HornCoralFan struct + Waterlogged Boolean + func (HornCoralFan) ID() string + type HornCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (HornCoralWallFan) ID() string + type Ice struct + func (Ice) ID() string + type InfestedChiseledStoneBricks struct + func (InfestedChiseledStoneBricks) ID() string + type InfestedCobblestone struct + func (InfestedCobblestone) ID() string + type InfestedCrackedStoneBricks struct + func (InfestedCrackedStoneBricks) ID() string + type InfestedDeepslate struct + Axis Axis + func (InfestedDeepslate) ID() string + type InfestedMossyStoneBricks struct + func (InfestedMossyStoneBricks) ID() string + type InfestedStone struct + func (InfestedStone) ID() string + type InfestedStoneBricks struct + func (InfestedStoneBricks) ID() string + type Integer int + func (i *Integer) UnmarshalText(text []byte) (err error) + func (i Integer) MarshalText() (text []byte, err error) + type IronBars struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (IronBars) ID() string + type IronBlock struct + func (IronBlock) ID() string + type IronDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (IronDoor) ID() string + type IronOre struct + func (IronOre) ID() string + type IronTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (IronTrapdoor) ID() string + type JackOLantern struct + Facing Direction + func (JackOLantern) ID() string + type Jigsaw struct + Orientation FrontAndTop + func (Jigsaw) ID() string + type JigsawEntity struct + func (JigsawEntity) ID() string + func (j JigsawEntity) IsValidBlock(block Block) bool + type Jukebox struct + Has_record Boolean + func (Jukebox) ID() string + type JukeboxEntity struct + func (JukeboxEntity) ID() string + func (j JukeboxEntity) IsValidBlock(block Block) bool + type JungleButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (JungleButton) ID() string + type JungleDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (JungleDoor) ID() string + type JungleFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (JungleFence) ID() string + type JungleFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (JungleFenceGate) ID() string + type JungleHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (JungleHangingSign) ID() string + type JungleLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (JungleLeaves) ID() string + type JungleLog struct + Axis Axis + func (JungleLog) ID() string + type JunglePlanks struct + func (JunglePlanks) ID() string + type JunglePressurePlate struct + Powered Boolean + func (JunglePressurePlate) ID() string + type JungleSapling struct + Stage Integer + func (JungleSapling) ID() string + type JungleSign struct + Rotation Integer + Waterlogged Boolean + func (JungleSign) ID() string + type JungleSlab struct + Type SlabType + Waterlogged Boolean + func (JungleSlab) ID() string + type JungleStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (JungleStairs) ID() string + type JungleTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (JungleTrapdoor) ID() string + type JungleWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (JungleWallHangingSign) ID() string + type JungleWallSign struct + Facing Direction + Waterlogged Boolean + func (JungleWallSign) ID() string + type JungleWood struct + Axis Axis + func (JungleWood) ID() string + type Kelp struct + Age Integer + func (Kelp) ID() string + type KelpPlant struct + func (KelpPlant) ID() string + type Ladder struct + Facing Direction + Waterlogged Boolean + func (Ladder) ID() string + type Lantern struct + Hanging Boolean + Waterlogged Boolean + func (Lantern) ID() string + type LapisBlock struct + func (LapisBlock) ID() string + type LapisOre struct + func (LapisOre) ID() string + type LargeAmethystBud struct + Facing Direction + Waterlogged Boolean + func (LargeAmethystBud) ID() string + type LargeFern struct + Half DoubleBlockHalf + func (LargeFern) ID() string + type Lava struct + Level Integer + func (Lava) ID() string + type LavaCauldron struct + func (LavaCauldron) ID() string + type Lectern struct + Facing Direction + Has_book Boolean + Powered Boolean + func (Lectern) ID() string + type LecternEntity struct + func (LecternEntity) ID() string + func (l LecternEntity) IsValidBlock(block Block) bool + type Lever struct + Face AttachFace + Facing Direction + Powered Boolean + func (Lever) ID() string + type Light struct + Level Integer + Waterlogged Boolean + func (Light) ID() string + type LightBlueBanner struct + Rotation Integer + func (LightBlueBanner) ID() string + type LightBlueBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (LightBlueBed) ID() string + type LightBlueCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (LightBlueCandle) ID() string + type LightBlueCandleCake struct + Lit Boolean + func (LightBlueCandleCake) ID() string + type LightBlueCarpet struct + func (LightBlueCarpet) ID() string + type LightBlueConcrete struct + func (LightBlueConcrete) ID() string + type LightBlueConcretePowder struct + func (LightBlueConcretePowder) ID() string + type LightBlueGlazedTerracotta struct + Facing Direction + func (LightBlueGlazedTerracotta) ID() string + type LightBlueShulkerBox struct + Facing Direction + func (LightBlueShulkerBox) ID() string + type LightBlueStainedGlass struct + func (LightBlueStainedGlass) ID() string + type LightBlueStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (LightBlueStainedGlassPane) ID() string + type LightBlueTerracotta struct + func (LightBlueTerracotta) ID() string + type LightBlueWallBanner struct + Facing Direction + func (LightBlueWallBanner) ID() string + type LightBlueWool struct + func (LightBlueWool) ID() string + type LightGrayBanner struct + Rotation Integer + func (LightGrayBanner) ID() string + type LightGrayBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (LightGrayBed) ID() string + type LightGrayCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (LightGrayCandle) ID() string + type LightGrayCandleCake struct + Lit Boolean + func (LightGrayCandleCake) ID() string + type LightGrayCarpet struct + func (LightGrayCarpet) ID() string + type LightGrayConcrete struct + func (LightGrayConcrete) ID() string + type LightGrayConcretePowder struct + func (LightGrayConcretePowder) ID() string + type LightGrayGlazedTerracotta struct + Facing Direction + func (LightGrayGlazedTerracotta) ID() string + type LightGrayShulkerBox struct + Facing Direction + func (LightGrayShulkerBox) ID() string + type LightGrayStainedGlass struct + func (LightGrayStainedGlass) ID() string + type LightGrayStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (LightGrayStainedGlassPane) ID() string + type LightGrayTerracotta struct + func (LightGrayTerracotta) ID() string + type LightGrayWallBanner struct + Facing Direction + func (LightGrayWallBanner) ID() string + type LightGrayWool struct + func (LightGrayWool) ID() string + type LightWeightedPressurePlate struct + Power Integer + func (LightWeightedPressurePlate) ID() string + type LightningRod struct + Facing Direction + Powered Boolean + Waterlogged Boolean + func (LightningRod) ID() string + type Lilac struct + Half DoubleBlockHalf + func (Lilac) ID() string + type LilyOfTheValley struct + func (LilyOfTheValley) ID() string + type LilyPad struct + func (LilyPad) ID() string + type LimeBanner struct + Rotation Integer + func (LimeBanner) ID() string + type LimeBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (LimeBed) ID() string + type LimeCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (LimeCandle) ID() string + type LimeCandleCake struct + Lit Boolean + func (LimeCandleCake) ID() string + type LimeCarpet struct + func (LimeCarpet) ID() string + type LimeConcrete struct + func (LimeConcrete) ID() string + type LimeConcretePowder struct + func (LimeConcretePowder) ID() string + type LimeGlazedTerracotta struct + Facing Direction + func (LimeGlazedTerracotta) ID() string + type LimeShulkerBox struct + Facing Direction + func (LimeShulkerBox) ID() string + type LimeStainedGlass struct + func (LimeStainedGlass) ID() string + type LimeStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (LimeStainedGlassPane) ID() string + type LimeTerracotta struct + func (LimeTerracotta) ID() string + type LimeWallBanner struct + Facing Direction + func (LimeWallBanner) ID() string + type LimeWool struct + func (LimeWool) ID() string + type Lodestone struct + func (Lodestone) ID() string + type Loom struct + Facing Direction + func (Loom) ID() string + type MagentaBanner struct + Rotation Integer + func (MagentaBanner) ID() string + type MagentaBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (MagentaBed) ID() string + type MagentaCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (MagentaCandle) ID() string + type MagentaCandleCake struct + Lit Boolean + func (MagentaCandleCake) ID() string + type MagentaCarpet struct + func (MagentaCarpet) ID() string + type MagentaConcrete struct + func (MagentaConcrete) ID() string + type MagentaConcretePowder struct + func (MagentaConcretePowder) ID() string + type MagentaGlazedTerracotta struct + Facing Direction + func (MagentaGlazedTerracotta) ID() string + type MagentaShulkerBox struct + Facing Direction + func (MagentaShulkerBox) ID() string + type MagentaStainedGlass struct + func (MagentaStainedGlass) ID() string + type MagentaStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (MagentaStainedGlassPane) ID() string + type MagentaTerracotta struct + func (MagentaTerracotta) ID() string + type MagentaWallBanner struct + Facing Direction + func (MagentaWallBanner) ID() string + type MagentaWool struct + func (MagentaWool) ID() string + type MagmaBlock struct + func (MagmaBlock) ID() string + type MangroveButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (MangroveButton) ID() string + type MangroveDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (MangroveDoor) ID() string + type MangroveFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (MangroveFence) ID() string + type MangroveFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (MangroveFenceGate) ID() string + type MangroveHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (MangroveHangingSign) ID() string + type MangroveLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (MangroveLeaves) ID() string + type MangroveLog struct + Axis Axis + func (MangroveLog) ID() string + type MangrovePlanks struct + func (MangrovePlanks) ID() string + type MangrovePressurePlate struct + Powered Boolean + func (MangrovePressurePlate) ID() string + type MangrovePropagule struct + Age Integer + Hanging Boolean + Stage Integer + Waterlogged Boolean + func (MangrovePropagule) ID() string + type MangroveRoots struct + Waterlogged Boolean + func (MangroveRoots) ID() string + type MangroveSign struct + Rotation Integer + Waterlogged Boolean + func (MangroveSign) ID() string + type MangroveSlab struct + Type SlabType + Waterlogged Boolean + func (MangroveSlab) ID() string + type MangroveStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (MangroveStairs) ID() string + type MangroveTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (MangroveTrapdoor) ID() string + type MangroveWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (MangroveWallHangingSign) ID() string + type MangroveWallSign struct + Facing Direction + Waterlogged Boolean + func (MangroveWallSign) ID() string + type MangroveWood struct + Axis Axis + func (MangroveWood) ID() string + type MediumAmethystBud struct + Facing Direction + Waterlogged Boolean + func (MediumAmethystBud) ID() string + type Melon struct + func (Melon) ID() string + type MelonStem struct + Age Integer + func (MelonStem) ID() string + type MobSpawnerEntity struct + func (MobSpawnerEntity) ID() string + func (m MobSpawnerEntity) IsValidBlock(block Block) bool + type MossBlock struct + func (MossBlock) ID() string + type MossCarpet struct + func (MossCarpet) ID() string + type MossyCobblestone struct + func (MossyCobblestone) ID() string + type MossyCobblestoneSlab struct + Type SlabType + Waterlogged Boolean + func (MossyCobblestoneSlab) ID() string + type MossyCobblestoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (MossyCobblestoneStairs) ID() string + type MossyCobblestoneWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (MossyCobblestoneWall) ID() string + type MossyStoneBrickSlab struct + Type SlabType + Waterlogged Boolean + func (MossyStoneBrickSlab) ID() string + type MossyStoneBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (MossyStoneBrickStairs) ID() string + type MossyStoneBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (MossyStoneBrickWall) ID() string + type MossyStoneBricks struct + func (MossyStoneBricks) ID() string + type MovingPiston struct + Facing Direction + Type PistonType + func (MovingPiston) ID() string + type Mud struct + func (Mud) ID() string + type MudBrickSlab struct + Type SlabType + Waterlogged Boolean + func (MudBrickSlab) ID() string + type MudBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (MudBrickStairs) ID() string + type MudBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (MudBrickWall) ID() string + type MudBricks struct + func (MudBricks) ID() string + type MuddyMangroveRoots struct + Axis Axis + func (MuddyMangroveRoots) ID() string + type MushroomStem struct + Down Boolean + East Boolean + North Boolean + South Boolean + Up Boolean + West Boolean + func (MushroomStem) ID() string + type Mycelium struct + Snowy Boolean + func (Mycelium) ID() string + type NetherBrickFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (NetherBrickFence) ID() string + type NetherBrickSlab struct + Type SlabType + Waterlogged Boolean + func (NetherBrickSlab) ID() string + type NetherBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (NetherBrickStairs) ID() string + type NetherBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (NetherBrickWall) ID() string + type NetherBricks struct + func (NetherBricks) ID() string + type NetherGoldOre struct + func (NetherGoldOre) ID() string + type NetherPortal struct + Axis Axis + func (NetherPortal) ID() string + type NetherQuartzOre struct + func (NetherQuartzOre) ID() string + type NetherSprouts struct + func (NetherSprouts) ID() string + type NetherWart struct + Age Integer + func (NetherWart) ID() string + type NetherWartBlock struct + func (NetherWartBlock) ID() string + type NetheriteBlock struct + func (NetheriteBlock) ID() string + type Netherrack struct + func (Netherrack) ID() string + type NoteBlock struct + Instrument NoteBlockInstrument + Note Integer + Powered Boolean + func (NoteBlock) ID() string + type NoteBlockInstrument byte + const NoteBlockInstrumentBanjo + const NoteBlockInstrumentBasedrum + const NoteBlockInstrumentBass + const NoteBlockInstrumentBell + const NoteBlockInstrumentBit + const NoteBlockInstrumentChime + const NoteBlockInstrumentCowBell + const NoteBlockInstrumentCreeper + const NoteBlockInstrumentCustomHead + const NoteBlockInstrumentDidgeridoo + const NoteBlockInstrumentDragon + const NoteBlockInstrumentFlute + const NoteBlockInstrumentGuitar + const NoteBlockInstrumentHarp + const NoteBlockInstrumentHat + const NoteBlockInstrumentIronXylophone + const NoteBlockInstrumentPiglin + const NoteBlockInstrumentPling + const NoteBlockInstrumentSkeleton + const NoteBlockInstrumentSnare + const NoteBlockInstrumentWitherSkeleton + const NoteBlockInstrumentXylophone + const NoteBlockInstrumentZombie + func (n *NoteBlockInstrument) UnmarshalText(text []byte) error + func (n NoteBlockInstrument) MarshalText() (text []byte, err error) + func (n NoteBlockInstrument) String() string + type OakButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (OakButton) ID() string + type OakDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (OakDoor) ID() string + type OakFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (OakFence) ID() string + type OakFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (OakFenceGate) ID() string + type OakHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (OakHangingSign) ID() string + type OakLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (OakLeaves) ID() string + type OakLog struct + Axis Axis + func (OakLog) ID() string + type OakPlanks struct + func (OakPlanks) ID() string + type OakPressurePlate struct + Powered Boolean + func (OakPressurePlate) ID() string + type OakSapling struct + Stage Integer + func (OakSapling) ID() string + type OakSign struct + Rotation Integer + Waterlogged Boolean + func (OakSign) ID() string + type OakSlab struct + Type SlabType + Waterlogged Boolean + func (OakSlab) ID() string + type OakStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (OakStairs) ID() string + type OakTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (OakTrapdoor) ID() string + type OakWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (OakWallHangingSign) ID() string + type OakWallSign struct + Facing Direction + Waterlogged Boolean + func (OakWallSign) ID() string + type OakWood struct + Axis Axis + func (OakWood) ID() string + type Observer struct + Facing Direction + Powered Boolean + func (Observer) ID() string + type Obsidian struct + func (Obsidian) ID() string + type OchreFroglight struct + Axis Axis + func (OchreFroglight) ID() string + type OrangeBanner struct + Rotation Integer + func (OrangeBanner) ID() string + type OrangeBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (OrangeBed) ID() string + type OrangeCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (OrangeCandle) ID() string + type OrangeCandleCake struct + Lit Boolean + func (OrangeCandleCake) ID() string + type OrangeCarpet struct + func (OrangeCarpet) ID() string + type OrangeConcrete struct + func (OrangeConcrete) ID() string + type OrangeConcretePowder struct + func (OrangeConcretePowder) ID() string + type OrangeGlazedTerracotta struct + Facing Direction + func (OrangeGlazedTerracotta) ID() string + type OrangeShulkerBox struct + Facing Direction + func (OrangeShulkerBox) ID() string + type OrangeStainedGlass struct + func (OrangeStainedGlass) ID() string + type OrangeStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (OrangeStainedGlassPane) ID() string + type OrangeTerracotta struct + func (OrangeTerracotta) ID() string + type OrangeTulip struct + func (OrangeTulip) ID() string + type OrangeWallBanner struct + Facing Direction + func (OrangeWallBanner) ID() string + type OrangeWool struct + func (OrangeWool) ID() string + type OxeyeDaisy struct + func (OxeyeDaisy) ID() string + type OxidizedCopper struct + func (OxidizedCopper) ID() string + type OxidizedCutCopper struct + func (OxidizedCutCopper) ID() string + type OxidizedCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (OxidizedCutCopperSlab) ID() string + type OxidizedCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (OxidizedCutCopperStairs) ID() string + type PackedIce struct + func (PackedIce) ID() string + type PackedMud struct + func (PackedMud) ID() string + type PearlescentFroglight struct + Axis Axis + func (PearlescentFroglight) ID() string + type Peony struct + Half DoubleBlockHalf + func (Peony) ID() string + type PetrifiedOakSlab struct + Type SlabType + Waterlogged Boolean + func (PetrifiedOakSlab) ID() string + type PiglinHead struct + Powered Boolean + Rotation Integer + func (PiglinHead) ID() string + type PiglinWallHead struct + Facing Direction + Powered Boolean + func (PiglinWallHead) ID() string + type PinkBanner struct + Rotation Integer + func (PinkBanner) ID() string + type PinkBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (PinkBed) ID() string + type PinkCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (PinkCandle) ID() string + type PinkCandleCake struct + Lit Boolean + func (PinkCandleCake) ID() string + type PinkCarpet struct + func (PinkCarpet) ID() string + type PinkConcrete struct + func (PinkConcrete) ID() string + type PinkConcretePowder struct + func (PinkConcretePowder) ID() string + type PinkGlazedTerracotta struct + Facing Direction + func (PinkGlazedTerracotta) ID() string + type PinkPetals struct + Facing Direction + Flower_amount Integer + func (PinkPetals) ID() string + type PinkShulkerBox struct + Facing Direction + func (PinkShulkerBox) ID() string + type PinkStainedGlass struct + func (PinkStainedGlass) ID() string + type PinkStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (PinkStainedGlassPane) ID() string + type PinkTerracotta struct + func (PinkTerracotta) ID() string + type PinkTulip struct + func (PinkTulip) ID() string + type PinkWallBanner struct + Facing Direction + func (PinkWallBanner) ID() string + type PinkWool struct + func (PinkWool) ID() string + type Piston struct + Extended Boolean + Facing Direction + func (Piston) ID() string + type PistonEntity struct + func (PistonEntity) ID() string + func (p PistonEntity) IsValidBlock(block Block) bool + type PistonHead struct + Facing Direction + Short Boolean + Type PistonType + func (PistonHead) ID() string + type PistonType byte + const PistonTypeNormal + const PistonTypeSticky + func (p *PistonType) UnmarshalText(text []byte) error + func (p PistonType) MarshalText() (text []byte, err error) + func (p PistonType) String() string + type PitcherCrop struct + Age Integer + Half DoubleBlockHalf + func (PitcherCrop) ID() string + type PitcherPlant struct + Half DoubleBlockHalf + func (PitcherPlant) ID() string + type PlayerHead struct + Powered Boolean + Rotation Integer + func (PlayerHead) ID() string + type PlayerWallHead struct + Facing Direction + Powered Boolean + func (PlayerWallHead) ID() string + type Podzol struct + Snowy Boolean + func (Podzol) ID() string + type PointedDripstone struct + Thickness DripstoneThickness + Vertical_direction Direction + Waterlogged Boolean + func (PointedDripstone) ID() string + type PolishedAndesite struct + func (PolishedAndesite) ID() string + type PolishedAndesiteSlab struct + Type SlabType + Waterlogged Boolean + func (PolishedAndesiteSlab) ID() string + type PolishedAndesiteStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PolishedAndesiteStairs) ID() string + type PolishedBasalt struct + Axis Axis + func (PolishedBasalt) ID() string + type PolishedBlackstone struct + func (PolishedBlackstone) ID() string + type PolishedBlackstoneBrickSlab struct + Type SlabType + Waterlogged Boolean + func (PolishedBlackstoneBrickSlab) ID() string + type PolishedBlackstoneBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PolishedBlackstoneBrickStairs) ID() string + type PolishedBlackstoneBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (PolishedBlackstoneBrickWall) ID() string + type PolishedBlackstoneBricks struct + func (PolishedBlackstoneBricks) ID() string + type PolishedBlackstoneButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (PolishedBlackstoneButton) ID() string + type PolishedBlackstonePressurePlate struct + Powered Boolean + func (PolishedBlackstonePressurePlate) ID() string + type PolishedBlackstoneSlab struct + Type SlabType + Waterlogged Boolean + func (PolishedBlackstoneSlab) ID() string + type PolishedBlackstoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PolishedBlackstoneStairs) ID() string + type PolishedBlackstoneWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (PolishedBlackstoneWall) ID() string + type PolishedDeepslate struct + func (PolishedDeepslate) ID() string + type PolishedDeepslateSlab struct + Type SlabType + Waterlogged Boolean + func (PolishedDeepslateSlab) ID() string + type PolishedDeepslateStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PolishedDeepslateStairs) ID() string + type PolishedDeepslateWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (PolishedDeepslateWall) ID() string + type PolishedDiorite struct + func (PolishedDiorite) ID() string + type PolishedDioriteSlab struct + Type SlabType + Waterlogged Boolean + func (PolishedDioriteSlab) ID() string + type PolishedDioriteStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PolishedDioriteStairs) ID() string + type PolishedGranite struct + func (PolishedGranite) ID() string + type PolishedGraniteSlab struct + Type SlabType + Waterlogged Boolean + func (PolishedGraniteSlab) ID() string + type PolishedGraniteStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PolishedGraniteStairs) ID() string + type Poppy struct + func (Poppy) ID() string + type Potatoes struct + Age Integer + func (Potatoes) ID() string + type PottedAcaciaSapling struct + func (PottedAcaciaSapling) ID() string + type PottedAllium struct + func (PottedAllium) ID() string + type PottedAzaleaBush struct + func (PottedAzaleaBush) ID() string + type PottedAzureBluet struct + func (PottedAzureBluet) ID() string + type PottedBamboo struct + func (PottedBamboo) ID() string + type PottedBirchSapling struct + func (PottedBirchSapling) ID() string + type PottedBlueOrchid struct + func (PottedBlueOrchid) ID() string + type PottedBrownMushroom struct + func (PottedBrownMushroom) ID() string + type PottedCactus struct + func (PottedCactus) ID() string + type PottedCherrySapling struct + func (PottedCherrySapling) ID() string + type PottedCornflower struct + func (PottedCornflower) ID() string + type PottedCrimsonFungus struct + func (PottedCrimsonFungus) ID() string + type PottedCrimsonRoots struct + func (PottedCrimsonRoots) ID() string + type PottedDandelion struct + func (PottedDandelion) ID() string + type PottedDarkOakSapling struct + func (PottedDarkOakSapling) ID() string + type PottedDeadBush struct + func (PottedDeadBush) ID() string + type PottedFern struct + func (PottedFern) ID() string + type PottedFloweringAzaleaBush struct + func (PottedFloweringAzaleaBush) ID() string + type PottedJungleSapling struct + func (PottedJungleSapling) ID() string + type PottedLilyOfTheValley struct + func (PottedLilyOfTheValley) ID() string + type PottedMangrovePropagule struct + func (PottedMangrovePropagule) ID() string + type PottedOakSapling struct + func (PottedOakSapling) ID() string + type PottedOrangeTulip struct + func (PottedOrangeTulip) ID() string + type PottedOxeyeDaisy struct + func (PottedOxeyeDaisy) ID() string + type PottedPinkTulip struct + func (PottedPinkTulip) ID() string + type PottedPoppy struct + func (PottedPoppy) ID() string + type PottedRedMushroom struct + func (PottedRedMushroom) ID() string + type PottedRedTulip struct + func (PottedRedTulip) ID() string + type PottedSpruceSapling struct + func (PottedSpruceSapling) ID() string + type PottedTorchflower struct + func (PottedTorchflower) ID() string + type PottedWarpedFungus struct + func (PottedWarpedFungus) ID() string + type PottedWarpedRoots struct + func (PottedWarpedRoots) ID() string + type PottedWhiteTulip struct + func (PottedWhiteTulip) ID() string + type PottedWitherRose struct + func (PottedWitherRose) ID() string + type PowderSnow struct + func (PowderSnow) ID() string + type PowderSnowCauldron struct + Level Integer + func (PowderSnowCauldron) ID() string + type PoweredRail struct + Powered Boolean + Shape RailShape + Waterlogged Boolean + func (PoweredRail) ID() string + type Prismarine struct + func (Prismarine) ID() string + type PrismarineBrickSlab struct + Type SlabType + Waterlogged Boolean + func (PrismarineBrickSlab) ID() string + type PrismarineBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PrismarineBrickStairs) ID() string + type PrismarineBricks struct + func (PrismarineBricks) ID() string + type PrismarineSlab struct + Type SlabType + Waterlogged Boolean + func (PrismarineSlab) ID() string + type PrismarineStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PrismarineStairs) ID() string + type PrismarineWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (PrismarineWall) ID() string + type Pumpkin struct + func (Pumpkin) ID() string + type PumpkinStem struct + Age Integer + func (PumpkinStem) ID() string + type PurpleBanner struct + Rotation Integer + func (PurpleBanner) ID() string + type PurpleBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (PurpleBed) ID() string + type PurpleCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (PurpleCandle) ID() string + type PurpleCandleCake struct + Lit Boolean + func (PurpleCandleCake) ID() string + type PurpleCarpet struct + func (PurpleCarpet) ID() string + type PurpleConcrete struct + func (PurpleConcrete) ID() string + type PurpleConcretePowder struct + func (PurpleConcretePowder) ID() string + type PurpleGlazedTerracotta struct + Facing Direction + func (PurpleGlazedTerracotta) ID() string + type PurpleShulkerBox struct + Facing Direction + func (PurpleShulkerBox) ID() string + type PurpleStainedGlass struct + func (PurpleStainedGlass) ID() string + type PurpleStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (PurpleStainedGlassPane) ID() string + type PurpleTerracotta struct + func (PurpleTerracotta) ID() string + type PurpleWallBanner struct + Facing Direction + func (PurpleWallBanner) ID() string + type PurpleWool struct + func (PurpleWool) ID() string + type PurpurBlock struct + func (PurpurBlock) ID() string + type PurpurPillar struct + Axis Axis + func (PurpurPillar) ID() string + type PurpurSlab struct + Type SlabType + Waterlogged Boolean + func (PurpurSlab) ID() string + type PurpurStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (PurpurStairs) ID() string + type QuartzBlock struct + func (QuartzBlock) ID() string + type QuartzBricks struct + func (QuartzBricks) ID() string + type QuartzPillar struct + Axis Axis + func (QuartzPillar) ID() string + type QuartzSlab struct + Type SlabType + Waterlogged Boolean + func (QuartzSlab) ID() string + type QuartzStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (QuartzStairs) ID() string + type Rail struct + Shape RailShape + Waterlogged Boolean + func (Rail) ID() string + type RailShape byte + const RailShapeAscendingEast + const RailShapeAscendingNorth + const RailShapeAscendingSouth + const RailShapeAscendingWest + const RailShapeEastWest + const RailShapeNorthEast + const RailShapeNorthSouth + const RailShapeNorthWest + const RailShapeSouthEast + const RailShapeSouthWest + func (r *RailShape) UnmarshalText(text []byte) error + func (r RailShape) MarshalText() (text []byte, err error) + func (r RailShape) String() string + type RawCopperBlock struct + func (RawCopperBlock) ID() string + type RawGoldBlock struct + func (RawGoldBlock) ID() string + type RawIronBlock struct + func (RawIronBlock) ID() string + type RedBanner struct + Rotation Integer + func (RedBanner) ID() string + type RedBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (RedBed) ID() string + type RedCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (RedCandle) ID() string + type RedCandleCake struct + Lit Boolean + func (RedCandleCake) ID() string + type RedCarpet struct + func (RedCarpet) ID() string + type RedConcrete struct + func (RedConcrete) ID() string + type RedConcretePowder struct + func (RedConcretePowder) ID() string + type RedGlazedTerracotta struct + Facing Direction + func (RedGlazedTerracotta) ID() string + type RedMushroom struct + func (RedMushroom) ID() string + type RedMushroomBlock struct + Down Boolean + East Boolean + North Boolean + South Boolean + Up Boolean + West Boolean + func (RedMushroomBlock) ID() string + type RedNetherBrickSlab struct + Type SlabType + Waterlogged Boolean + func (RedNetherBrickSlab) ID() string + type RedNetherBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (RedNetherBrickStairs) ID() string + type RedNetherBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (RedNetherBrickWall) ID() string + type RedNetherBricks struct + func (RedNetherBricks) ID() string + type RedSand struct + func (RedSand) ID() string + type RedSandstone struct + func (RedSandstone) ID() string + type RedSandstoneSlab struct + Type SlabType + Waterlogged Boolean + func (RedSandstoneSlab) ID() string + type RedSandstoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (RedSandstoneStairs) ID() string + type RedSandstoneWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (RedSandstoneWall) ID() string + type RedShulkerBox struct + Facing Direction + func (RedShulkerBox) ID() string + type RedStainedGlass struct + func (RedStainedGlass) ID() string + type RedStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (RedStainedGlassPane) ID() string + type RedTerracotta struct + func (RedTerracotta) ID() string + type RedTulip struct + func (RedTulip) ID() string + type RedWallBanner struct + Facing Direction + func (RedWallBanner) ID() string + type RedWool struct + func (RedWool) ID() string + type RedstoneBlock struct + func (RedstoneBlock) ID() string + type RedstoneLamp struct + Lit Boolean + func (RedstoneLamp) ID() string + type RedstoneOre struct + Lit Boolean + func (RedstoneOre) ID() string + type RedstoneSide byte + const RedstoneSideNone + const RedstoneSideSide + const RedstoneSideUp + func (r *RedstoneSide) UnmarshalText(text []byte) error + func (r RedstoneSide) MarshalText() (text []byte, err error) + func (r RedstoneSide) String() string + type RedstoneTorch struct + Lit Boolean + func (RedstoneTorch) ID() string + type RedstoneWallTorch struct + Facing Direction + Lit Boolean + func (RedstoneWallTorch) ID() string + type RedstoneWire struct + East RedstoneSide + North RedstoneSide + Power Integer + South RedstoneSide + West RedstoneSide + func (RedstoneWire) ID() string + type ReinforcedDeepslate struct + func (ReinforcedDeepslate) ID() string + type Repeater struct + Delay Integer + Facing Direction + Locked Boolean + Powered Boolean + func (Repeater) ID() string + type RepeatingCommandBlock struct + Conditional Boolean + Facing Direction + func (RepeatingCommandBlock) ID() string + type RespawnAnchor struct + Charges Integer + func (RespawnAnchor) ID() string + type RootedDirt struct + func (RootedDirt) ID() string + type RoseBush struct + Half DoubleBlockHalf + func (RoseBush) ID() string + type Sand struct + func (Sand) ID() string + type Sandstone struct + func (Sandstone) ID() string + type SandstoneSlab struct + Type SlabType + Waterlogged Boolean + func (SandstoneSlab) ID() string + type SandstoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (SandstoneStairs) ID() string + type SandstoneWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (SandstoneWall) ID() string + type Scaffolding struct + Bottom Boolean + Distance Integer + Waterlogged Boolean + func (Scaffolding) ID() string + type Sculk struct + func (Sculk) ID() string + type SculkCatalyst struct + Bloom Boolean + func (SculkCatalyst) ID() string + type SculkCatalystEntity struct + func (SculkCatalystEntity) ID() string + func (s SculkCatalystEntity) IsValidBlock(block Block) bool + type SculkSensor struct + Power Integer + Sculk_sensor_phase SculkSensorPhase + Waterlogged Boolean + func (SculkSensor) ID() string + type SculkSensorEntity struct + func (SculkSensorEntity) ID() string + func (s SculkSensorEntity) IsValidBlock(block Block) bool + type SculkSensorPhase byte + const SculkSensorPhaseActive + const SculkSensorPhaseCooldown + const SculkSensorPhaseInactive + func (s *SculkSensorPhase) UnmarshalText(text []byte) error + func (s SculkSensorPhase) MarshalText() (text []byte, err error) + func (s SculkSensorPhase) String() string + type SculkShrieker struct + Can_summon Boolean + Shrieking Boolean + Waterlogged Boolean + func (SculkShrieker) ID() string + type SculkShriekerEntity struct + func (SculkShriekerEntity) ID() string + func (s SculkShriekerEntity) IsValidBlock(block Block) bool + type SculkVein struct + Down Boolean + East Boolean + North Boolean + South Boolean + Up Boolean + Waterlogged Boolean + West Boolean + func (SculkVein) ID() string + type SeaLantern struct + func (SeaLantern) ID() string + type SeaPickle struct + Pickles Integer + Waterlogged Boolean + func (SeaPickle) ID() string + type Seagrass struct + func (Seagrass) ID() string + type Shroomlight struct + func (Shroomlight) ID() string + type ShulkerBox struct + Facing Direction + func (ShulkerBox) ID() string + type ShulkerBoxEntity struct + func (ShulkerBoxEntity) ID() string + func (s ShulkerBoxEntity) IsValidBlock(block Block) bool + type SignEntity struct + func (SignEntity) ID() string + func (s SignEntity) IsValidBlock(block Block) bool + type SkeletonSkull struct + Powered Boolean + Rotation Integer + func (SkeletonSkull) ID() string + type SkeletonWallSkull struct + Facing Direction + Powered Boolean + func (SkeletonWallSkull) ID() string + type SkullEntity struct + func (SkullEntity) ID() string + func (s SkullEntity) IsValidBlock(block Block) bool + type SlabType byte + const SlabTypeBottom + const SlabTypeDouble + const SlabTypeTop + func (s *SlabType) UnmarshalText(text []byte) error + func (s SlabType) MarshalText() (text []byte, err error) + func (s SlabType) String() string + type SlimeBlock struct + func (SlimeBlock) ID() string + type SmallAmethystBud struct + Facing Direction + Waterlogged Boolean + func (SmallAmethystBud) ID() string + type SmallDripleaf struct + Facing Direction + Half DoubleBlockHalf + Waterlogged Boolean + func (SmallDripleaf) ID() string + type SmithingTable struct + func (SmithingTable) ID() string + type Smoker struct + Facing Direction + Lit Boolean + func (Smoker) ID() string + type SmokerEntity struct + func (SmokerEntity) ID() string + func (s SmokerEntity) IsValidBlock(block Block) bool + type SmoothBasalt struct + func (SmoothBasalt) ID() string + type SmoothQuartz struct + func (SmoothQuartz) ID() string + type SmoothQuartzSlab struct + Type SlabType + Waterlogged Boolean + func (SmoothQuartzSlab) ID() string + type SmoothQuartzStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (SmoothQuartzStairs) ID() string + type SmoothRedSandstone struct + func (SmoothRedSandstone) ID() string + type SmoothRedSandstoneSlab struct + Type SlabType + Waterlogged Boolean + func (SmoothRedSandstoneSlab) ID() string + type SmoothRedSandstoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (SmoothRedSandstoneStairs) ID() string + type SmoothSandstone struct + func (SmoothSandstone) ID() string + type SmoothSandstoneSlab struct + Type SlabType + Waterlogged Boolean + func (SmoothSandstoneSlab) ID() string + type SmoothSandstoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (SmoothSandstoneStairs) ID() string + type SmoothStone struct + func (SmoothStone) ID() string + type SmoothStoneSlab struct + Type SlabType + Waterlogged Boolean + func (SmoothStoneSlab) ID() string + type SnifferEgg struct + Hatch Integer + func (SnifferEgg) ID() string + type Snow struct + Layers Integer + func (Snow) ID() string + type SnowBlock struct + func (SnowBlock) ID() string + type SoulCampfire struct + Facing Direction + Lit Boolean + Signal_fire Boolean + Waterlogged Boolean + func (SoulCampfire) ID() string + type SoulFire struct + func (SoulFire) ID() string + type SoulLantern struct + Hanging Boolean + Waterlogged Boolean + func (SoulLantern) ID() string + type SoulSand struct + func (SoulSand) ID() string + type SoulSoil struct + func (SoulSoil) ID() string + type SoulTorch struct + func (SoulTorch) ID() string + type SoulWallTorch struct + Facing Direction + func (SoulWallTorch) ID() string + type Spawner struct + func (Spawner) ID() string + type Sponge struct + func (Sponge) ID() string + type SporeBlossom struct + func (SporeBlossom) ID() string + type SpruceButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (SpruceButton) ID() string + type SpruceDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (SpruceDoor) ID() string + type SpruceFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (SpruceFence) ID() string + type SpruceFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (SpruceFenceGate) ID() string + type SpruceHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (SpruceHangingSign) ID() string + type SpruceLeaves struct + Distance Integer + Persistent Boolean + Waterlogged Boolean + func (SpruceLeaves) ID() string + type SpruceLog struct + Axis Axis + func (SpruceLog) ID() string + type SprucePlanks struct + func (SprucePlanks) ID() string + type SprucePressurePlate struct + Powered Boolean + func (SprucePressurePlate) ID() string + type SpruceSapling struct + Stage Integer + func (SpruceSapling) ID() string + type SpruceSign struct + Rotation Integer + Waterlogged Boolean + func (SpruceSign) ID() string + type SpruceSlab struct + Type SlabType + Waterlogged Boolean + func (SpruceSlab) ID() string + type SpruceStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (SpruceStairs) ID() string + type SpruceTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (SpruceTrapdoor) ID() string + type SpruceWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (SpruceWallHangingSign) ID() string + type SpruceWallSign struct + Facing Direction + Waterlogged Boolean + func (SpruceWallSign) ID() string + type SpruceWood struct + Axis Axis + func (SpruceWood) ID() string + type StairsShape byte + const StairsShapeInnerLeft + const StairsShapeInnerRight + const StairsShapeOuterLeft + const StairsShapeOuterRight + const StairsShapeStraight + func (s *StairsShape) UnmarshalText(text []byte) error + func (s StairsShape) MarshalText() (text []byte, err error) + func (s StairsShape) String() string + type State struct + Name string + Properties nbt.RawMessage + type StateID int + type StickyPiston struct + Extended Boolean + Facing Direction + func (StickyPiston) ID() string + type Stone struct + func (Stone) ID() string + type StoneBrickSlab struct + Type SlabType + Waterlogged Boolean + func (StoneBrickSlab) ID() string + type StoneBrickStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (StoneBrickStairs) ID() string + type StoneBrickWall struct + East WallSide + North WallSide + South WallSide + Up Boolean + Waterlogged Boolean + West WallSide + func (StoneBrickWall) ID() string + type StoneBricks struct + func (StoneBricks) ID() string + type StoneButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (StoneButton) ID() string + type StonePressurePlate struct + Powered Boolean + func (StonePressurePlate) ID() string + type StoneSlab struct + Type SlabType + Waterlogged Boolean + func (StoneSlab) ID() string + type StoneStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (StoneStairs) ID() string + type Stonecutter struct + Facing Direction + func (Stonecutter) ID() string + type StrippedAcaciaLog struct + Axis Axis + func (StrippedAcaciaLog) ID() string + type StrippedAcaciaWood struct + Axis Axis + func (StrippedAcaciaWood) ID() string + type StrippedBambooBlock struct + Axis Axis + func (StrippedBambooBlock) ID() string + type StrippedBirchLog struct + Axis Axis + func (StrippedBirchLog) ID() string + type StrippedBirchWood struct + Axis Axis + func (StrippedBirchWood) ID() string + type StrippedCherryLog struct + Axis Axis + func (StrippedCherryLog) ID() string + type StrippedCherryWood struct + Axis Axis + func (StrippedCherryWood) ID() string + type StrippedCrimsonHyphae struct + Axis Axis + func (StrippedCrimsonHyphae) ID() string + type StrippedCrimsonStem struct + Axis Axis + func (StrippedCrimsonStem) ID() string + type StrippedDarkOakLog struct + Axis Axis + func (StrippedDarkOakLog) ID() string + type StrippedDarkOakWood struct + Axis Axis + func (StrippedDarkOakWood) ID() string + type StrippedJungleLog struct + Axis Axis + func (StrippedJungleLog) ID() string + type StrippedJungleWood struct + Axis Axis + func (StrippedJungleWood) ID() string + type StrippedMangroveLog struct + Axis Axis + func (StrippedMangroveLog) ID() string + type StrippedMangroveWood struct + Axis Axis + func (StrippedMangroveWood) ID() string + type StrippedOakLog struct + Axis Axis + func (StrippedOakLog) ID() string + type StrippedOakWood struct + Axis Axis + func (StrippedOakWood) ID() string + type StrippedSpruceLog struct + Axis Axis + func (StrippedSpruceLog) ID() string + type StrippedSpruceWood struct + Axis Axis + func (StrippedSpruceWood) ID() string + type StrippedWarpedHyphae struct + Axis Axis + func (StrippedWarpedHyphae) ID() string + type StrippedWarpedStem struct + Axis Axis + func (StrippedWarpedStem) ID() string + type StructureBlock struct + Mode StructureMode + func (StructureBlock) ID() string + type StructureBlockEntity struct + func (StructureBlockEntity) ID() string + func (s StructureBlockEntity) IsValidBlock(block Block) bool + type StructureMode byte + const StructureModeCorner + const StructureModeData + const StructureModeLoad + const StructureModeSave + func (s *StructureMode) UnmarshalText(text []byte) error + func (s StructureMode) MarshalText() (text []byte, err error) + func (s StructureMode) String() string + type StructureVoid struct + func (StructureVoid) ID() string + type SugarCane struct + Age Integer + func (SugarCane) ID() string + type Sunflower struct + Half DoubleBlockHalf + func (Sunflower) ID() string + type SuspiciousGravel struct + Dusted Integer + func (SuspiciousGravel) ID() string + type SuspiciousSand struct + Dusted Integer + func (SuspiciousSand) ID() string + type SuspiciousSandEntity struct + type SweetBerryBush struct + Age Integer + func (SweetBerryBush) ID() string + type TallGrass struct + Half DoubleBlockHalf + func (TallGrass) ID() string + type TallSeagrass struct + Half DoubleBlockHalf + func (TallSeagrass) ID() string + type Target struct + Power Integer + func (Target) ID() string + type Terracotta struct + func (Terracotta) ID() string + type Tilt byte + const TiltFull + const TiltNone + const TiltPartial + const TiltUnstable + func (t *Tilt) UnmarshalText(text []byte) error + func (t Tilt) MarshalText() (text []byte, err error) + func (t Tilt) String() string + type TintedGlass struct + func (TintedGlass) ID() string + type Tnt struct + Unstable Boolean + func (Tnt) ID() string + type Torch struct + func (Torch) ID() string + type Torchflower struct + func (Torchflower) ID() string + type TorchflowerCrop struct + Age Integer + func (TorchflowerCrop) ID() string + type TrappedChest struct + Facing Direction + Type ChestType + Waterlogged Boolean + func (TrappedChest) ID() string + type TrappedChestEntity struct + func (TrappedChestEntity) ID() string + func (t TrappedChestEntity) IsValidBlock(block Block) bool + type Tripwire struct + Attached Boolean + Disarmed Boolean + East Boolean + North Boolean + Powered Boolean + South Boolean + West Boolean + func (Tripwire) ID() string + type TripwireHook struct + Attached Boolean + Facing Direction + Powered Boolean + func (TripwireHook) ID() string + type TubeCoral struct + Waterlogged Boolean + func (TubeCoral) ID() string + type TubeCoralBlock struct + func (TubeCoralBlock) ID() string + type TubeCoralFan struct + Waterlogged Boolean + func (TubeCoralFan) ID() string + type TubeCoralWallFan struct + Facing Direction + Waterlogged Boolean + func (TubeCoralWallFan) ID() string + type Tuff struct + func (Tuff) ID() string + type TurtleEgg struct + Eggs Integer + Hatch Integer + func (TurtleEgg) ID() string + type TwistingVines struct + Age Integer + func (TwistingVines) ID() string + type TwistingVinesPlant struct + func (TwistingVinesPlant) ID() string + type VerdantFroglight struct + Axis Axis + func (VerdantFroglight) ID() string + type Vine struct + East Boolean + North Boolean + South Boolean + Up Boolean + West Boolean + func (Vine) ID() string + type VoidAir struct + func (VoidAir) ID() string + type WallSide byte + const WallSideLow + const WallSideNone + const WallSideTall + func (w *WallSide) UnmarshalText(text []byte) error + func (w WallSide) MarshalText() (text []byte, err error) + func (w WallSide) String() string + type WallTorch struct + Facing Direction + func (WallTorch) ID() string + type WarpedButton struct + Face AttachFace + Facing Direction + Powered Boolean + func (WarpedButton) ID() string + type WarpedDoor struct + Facing Direction + Half DoubleBlockHalf + Hinge DoorHingeSide + Open Boolean + Powered Boolean + func (WarpedDoor) ID() string + type WarpedFence struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (WarpedFence) ID() string + type WarpedFenceGate struct + Facing Direction + In_wall Boolean + Open Boolean + Powered Boolean + func (WarpedFenceGate) ID() string + type WarpedFungus struct + func (WarpedFungus) ID() string + type WarpedHangingSign struct + Attached Boolean + Rotation Integer + Waterlogged Boolean + func (WarpedHangingSign) ID() string + type WarpedHyphae struct + Axis Axis + func (WarpedHyphae) ID() string + type WarpedNylium struct + func (WarpedNylium) ID() string + type WarpedPlanks struct + func (WarpedPlanks) ID() string + type WarpedPressurePlate struct + Powered Boolean + func (WarpedPressurePlate) ID() string + type WarpedRoots struct + func (WarpedRoots) ID() string + type WarpedSign struct + Rotation Integer + Waterlogged Boolean + func (WarpedSign) ID() string + type WarpedSlab struct + Type SlabType + Waterlogged Boolean + func (WarpedSlab) ID() string + type WarpedStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (WarpedStairs) ID() string + type WarpedStem struct + Axis Axis + func (WarpedStem) ID() string + type WarpedTrapdoor struct + Facing Direction + Half Half + Open Boolean + Powered Boolean + Waterlogged Boolean + func (WarpedTrapdoor) ID() string + type WarpedWallHangingSign struct + Facing Direction + Waterlogged Boolean + func (WarpedWallHangingSign) ID() string + type WarpedWallSign struct + Facing Direction + Waterlogged Boolean + func (WarpedWallSign) ID() string + type WarpedWartBlock struct + func (WarpedWartBlock) ID() string + type Water struct + Level Integer + func (Water) ID() string + type WaterCauldron struct + Level Integer + func (WaterCauldron) ID() string + type WaxedCopperBlock struct + func (WaxedCopperBlock) ID() string + type WaxedCutCopper struct + func (WaxedCutCopper) ID() string + type WaxedCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (WaxedCutCopperSlab) ID() string + type WaxedCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (WaxedCutCopperStairs) ID() string + type WaxedExposedCopper struct + func (WaxedExposedCopper) ID() string + type WaxedExposedCutCopper struct + func (WaxedExposedCutCopper) ID() string + type WaxedExposedCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (WaxedExposedCutCopperSlab) ID() string + type WaxedExposedCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (WaxedExposedCutCopperStairs) ID() string + type WaxedOxidizedCopper struct + func (WaxedOxidizedCopper) ID() string + type WaxedOxidizedCutCopper struct + func (WaxedOxidizedCutCopper) ID() string + type WaxedOxidizedCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (WaxedOxidizedCutCopperSlab) ID() string + type WaxedOxidizedCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (WaxedOxidizedCutCopperStairs) ID() string + type WaxedWeatheredCopper struct + func (WaxedWeatheredCopper) ID() string + type WaxedWeatheredCutCopper struct + func (WaxedWeatheredCutCopper) ID() string + type WaxedWeatheredCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (WaxedWeatheredCutCopperSlab) ID() string + type WaxedWeatheredCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (WaxedWeatheredCutCopperStairs) ID() string + type WeatheredCopper struct + func (WeatheredCopper) ID() string + type WeatheredCutCopper struct + func (WeatheredCutCopper) ID() string + type WeatheredCutCopperSlab struct + Type SlabType + Waterlogged Boolean + func (WeatheredCutCopperSlab) ID() string + type WeatheredCutCopperStairs struct + Facing Direction + Half Half + Shape StairsShape + Waterlogged Boolean + func (WeatheredCutCopperStairs) ID() string + type WeepingVines struct + Age Integer + func (WeepingVines) ID() string + type WeepingVinesPlant struct + func (WeepingVinesPlant) ID() string + type WetSponge struct + func (WetSponge) ID() string + type Wheat struct + Age Integer + func (Wheat) ID() string + type WhiteBanner struct + Rotation Integer + func (WhiteBanner) ID() string + type WhiteBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (WhiteBed) ID() string + type WhiteCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (WhiteCandle) ID() string + type WhiteCandleCake struct + Lit Boolean + func (WhiteCandleCake) ID() string + type WhiteCarpet struct + func (WhiteCarpet) ID() string + type WhiteConcrete struct + func (WhiteConcrete) ID() string + type WhiteConcretePowder struct + func (WhiteConcretePowder) ID() string + type WhiteGlazedTerracotta struct + Facing Direction + func (WhiteGlazedTerracotta) ID() string + type WhiteShulkerBox struct + Facing Direction + func (WhiteShulkerBox) ID() string + type WhiteStainedGlass struct + func (WhiteStainedGlass) ID() string + type WhiteStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (WhiteStainedGlassPane) ID() string + type WhiteTerracotta struct + func (WhiteTerracotta) ID() string + type WhiteTulip struct + func (WhiteTulip) ID() string + type WhiteWallBanner struct + Facing Direction + func (WhiteWallBanner) ID() string + type WhiteWool struct + func (WhiteWool) ID() string + type WitherRose struct + func (WitherRose) ID() string + type WitherSkeletonSkull struct + Powered Boolean + Rotation Integer + func (WitherSkeletonSkull) ID() string + type WitherSkeletonWallSkull struct + Facing Direction + Powered Boolean + func (WitherSkeletonWallSkull) ID() string + type YellowBanner struct + Rotation Integer + func (YellowBanner) ID() string + type YellowBed struct + Facing Direction + Occupied Boolean + Part BedPart + func (YellowBed) ID() string + type YellowCandle struct + Candles Integer + Lit Boolean + Waterlogged Boolean + func (YellowCandle) ID() string + type YellowCandleCake struct + Lit Boolean + func (YellowCandleCake) ID() string + type YellowCarpet struct + func (YellowCarpet) ID() string + type YellowConcrete struct + func (YellowConcrete) ID() string + type YellowConcretePowder struct + func (YellowConcretePowder) ID() string + type YellowGlazedTerracotta struct + Facing Direction + func (YellowGlazedTerracotta) ID() string + type YellowShulkerBox struct + Facing Direction + func (YellowShulkerBox) ID() string + type YellowStainedGlass struct + func (YellowStainedGlass) ID() string + type YellowStainedGlassPane struct + East Boolean + North Boolean + South Boolean + Waterlogged Boolean + West Boolean + func (YellowStainedGlassPane) ID() string + type YellowTerracotta struct + func (YellowTerracotta) ID() string + type YellowWallBanner struct + Facing Direction + func (YellowWallBanner) ID() string + type YellowWool struct + func (YellowWool) ID() string + type ZombieHead struct + Powered Boolean + Rotation Integer + func (ZombieHead) ID() string + type ZombieWallHead struct + Facing Direction + Powered Boolean + func (ZombieWallHead) ID() string