Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ScreenSize ¶
Types ¶
type Game ¶
type Game struct {
// contains filtered or unexported fields
}
Game implements ebiten.Game interface.
func (*Game) Draw ¶
func (g *Game) Draw(screen *ebiten.Image)
Draw is called every frame (typically 1/60[s] for 60Hz display).
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