Versions in this module Expand all Collapse all v1 v1.0.1 Oct 31, 2022 v1.0.0 Oct 22, 2022 Changes in this version + func MatchesImage(t *testing.T, imageName string, img image.Image) bool + func OnTestMain(m *testing.M) + func QueueDrawTest(t *testing.T, f func(t *testing.T, screen *ebiten.Image)) + func QueueLayoutTest(t *testing.T, ...) + func QueueUpdateTest(t *testing.T, f func(t *testing.T)) + type DrawTest struct + type DrawTestFunc func(t *testing.T, screen *ebiten.Image) + type LayoutTest struct + type LayoutTestFunc func(t *testing.T, outsideWidth, outsideHeight int) (screenWidth, screenHeight int) + type TestGame struct + func (game *TestGame) Draw(screen *ebiten.Image) + func (game *TestGame) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) + func (game *TestGame) Update() (err error) + type UpdateTest struct + type UpdateTestFunc func(t *testing.T)