Documentation ¶
Overview ¶
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Index ¶
- type AddHotspotFileRequest
- func (s AddHotspotFileRequest) GoString() string
- func (s *AddHotspotFileRequest) SetFileName(v string) *AddHotspotFileRequest
- func (s *AddHotspotFileRequest) SetSceneId(v string) *AddHotspotFileRequest
- func (s *AddHotspotFileRequest) SetType(v string) *AddHotspotFileRequest
- func (s AddHotspotFileRequest) String() string
- type AddHotspotFileResponse
- func (s AddHotspotFileResponse) GoString() string
- func (s *AddHotspotFileResponse) SetBody(v *AddHotspotFileResponseBody) *AddHotspotFileResponse
- func (s *AddHotspotFileResponse) SetHeaders(v map[string]*string) *AddHotspotFileResponse
- func (s *AddHotspotFileResponse) SetStatusCode(v int32) *AddHotspotFileResponse
- func (s AddHotspotFileResponse) String() string
- type AddHotspotFileResponseBody
- func (s AddHotspotFileResponseBody) GoString() string
- func (s *AddHotspotFileResponseBody) SetCode(v int64) *AddHotspotFileResponseBody
- func (s *AddHotspotFileResponseBody) SetData(v map[string]interface{}) *AddHotspotFileResponseBody
- func (s *AddHotspotFileResponseBody) SetMessage(v string) *AddHotspotFileResponseBody
- func (s *AddHotspotFileResponseBody) SetRequestId(v string) *AddHotspotFileResponseBody
- func (s *AddHotspotFileResponseBody) SetSuccess(v bool) *AddHotspotFileResponseBody
- func (s AddHotspotFileResponseBody) String() string
- type AddMosaicsRequest
- type AddMosaicsResponse
- func (s AddMosaicsResponse) GoString() string
- func (s *AddMosaicsResponse) SetBody(v *AddMosaicsResponseBody) *AddMosaicsResponse
- func (s *AddMosaicsResponse) SetHeaders(v map[string]*string) *AddMosaicsResponse
- func (s *AddMosaicsResponse) SetStatusCode(v int32) *AddMosaicsResponse
- func (s AddMosaicsResponse) String() string
- type AddMosaicsResponseBody
- func (s AddMosaicsResponseBody) GoString() string
- func (s *AddMosaicsResponseBody) SetCode(v int64) *AddMosaicsResponseBody
- func (s *AddMosaicsResponseBody) SetMessage(v string) *AddMosaicsResponseBody
- func (s *AddMosaicsResponseBody) SetRequestId(v string) *AddMosaicsResponseBody
- func (s *AddMosaicsResponseBody) SetSuccess(v bool) *AddMosaicsResponseBody
- func (s *AddMosaicsResponseBody) SetTaskId(v string) *AddMosaicsResponseBody
- func (s AddMosaicsResponseBody) String() string
- type AddProjectRequest
- type AddProjectResponse
- func (s AddProjectResponse) GoString() string
- func (s *AddProjectResponse) SetBody(v *AddProjectResponseBody) *AddProjectResponse
- func (s *AddProjectResponse) SetHeaders(v map[string]*string) *AddProjectResponse
- func (s *AddProjectResponse) SetStatusCode(v int32) *AddProjectResponse
- func (s AddProjectResponse) String() string
- type AddProjectResponseBody
- func (s AddProjectResponseBody) GoString() string
- func (s *AddProjectResponseBody) SetCode(v int64) *AddProjectResponseBody
- func (s *AddProjectResponseBody) SetId(v string) *AddProjectResponseBody
- func (s *AddProjectResponseBody) SetMessage(v string) *AddProjectResponseBody
- func (s *AddProjectResponseBody) SetRequestId(v string) *AddProjectResponseBody
- func (s *AddProjectResponseBody) SetSuccess(v bool) *AddProjectResponseBody
- func (s AddProjectResponseBody) String() string
- type AddRelativePositionRequest
- type AddRelativePositionResponse
- func (s AddRelativePositionResponse) GoString() string
- func (s *AddRelativePositionResponse) SetBody(v *AddRelativePositionResponseBody) *AddRelativePositionResponse
- func (s *AddRelativePositionResponse) SetHeaders(v map[string]*string) *AddRelativePositionResponse
- func (s *AddRelativePositionResponse) SetStatusCode(v int32) *AddRelativePositionResponse
- func (s AddRelativePositionResponse) String() string
- type AddRelativePositionResponseBody
- func (s AddRelativePositionResponseBody) GoString() string
- func (s *AddRelativePositionResponseBody) SetCode(v int64) *AddRelativePositionResponseBody
- func (s *AddRelativePositionResponseBody) SetMessage(v string) *AddRelativePositionResponseBody
- func (s *AddRelativePositionResponseBody) SetRequestId(v string) *AddRelativePositionResponseBody
- func (s *AddRelativePositionResponseBody) SetSuccess(v bool) *AddRelativePositionResponseBody
- func (s AddRelativePositionResponseBody) String() string
- type AddRoomPlanRequest
- type AddRoomPlanResponse
- func (s AddRoomPlanResponse) GoString() string
- func (s *AddRoomPlanResponse) SetBody(v *AddRoomPlanResponseBody) *AddRoomPlanResponse
- func (s *AddRoomPlanResponse) SetHeaders(v map[string]*string) *AddRoomPlanResponse
- func (s *AddRoomPlanResponse) SetStatusCode(v int32) *AddRoomPlanResponse
- func (s AddRoomPlanResponse) String() string
- type AddRoomPlanResponseBody
- func (s AddRoomPlanResponseBody) GoString() string
- func (s *AddRoomPlanResponseBody) SetCode(v int64) *AddRoomPlanResponseBody
- func (s *AddRoomPlanResponseBody) SetData(v *AddRoomPlanResponseBodyData) *AddRoomPlanResponseBody
- func (s *AddRoomPlanResponseBody) SetMessage(v string) *AddRoomPlanResponseBody
- func (s *AddRoomPlanResponseBody) SetRequestId(v string) *AddRoomPlanResponseBody
- func (s *AddRoomPlanResponseBody) SetSuccess(v bool) *AddRoomPlanResponseBody
- func (s AddRoomPlanResponseBody) String() string
- type AddRoomPlanResponseBodyData
- func (s AddRoomPlanResponseBodyData) GoString() string
- func (s *AddRoomPlanResponseBodyData) SetAccessId(v string) *AddRoomPlanResponseBodyData
- func (s *AddRoomPlanResponseBodyData) SetCallback(v string) *AddRoomPlanResponseBodyData
- func (s *AddRoomPlanResponseBodyData) SetDir(v string) *AddRoomPlanResponseBodyData
- func (s *AddRoomPlanResponseBodyData) SetExpire(v string) *AddRoomPlanResponseBodyData
- func (s *AddRoomPlanResponseBodyData) SetHost(v string) *AddRoomPlanResponseBodyData
- func (s *AddRoomPlanResponseBodyData) SetPolicy(v string) *AddRoomPlanResponseBodyData
- func (s *AddRoomPlanResponseBodyData) SetSignature(v string) *AddRoomPlanResponseBodyData
- func (s AddRoomPlanResponseBodyData) String() string
- type AddSceneRequest
- func (s AddSceneRequest) GoString() string
- func (s *AddSceneRequest) SetCustomerUid(v string) *AddSceneRequest
- func (s *AddSceneRequest) SetName(v string) *AddSceneRequest
- func (s *AddSceneRequest) SetProjectId(v string) *AddSceneRequest
- func (s *AddSceneRequest) SetType(v string) *AddSceneRequest
- func (s AddSceneRequest) String() string
- type AddSceneResponse
- func (s AddSceneResponse) GoString() string
- func (s *AddSceneResponse) SetBody(v *AddSceneResponseBody) *AddSceneResponse
- func (s *AddSceneResponse) SetHeaders(v map[string]*string) *AddSceneResponse
- func (s *AddSceneResponse) SetStatusCode(v int32) *AddSceneResponse
- func (s AddSceneResponse) String() string
- type AddSceneResponseBody
- func (s AddSceneResponseBody) GoString() string
- func (s *AddSceneResponseBody) SetCode(v int64) *AddSceneResponseBody
- func (s *AddSceneResponseBody) SetId(v string) *AddSceneResponseBody
- func (s *AddSceneResponseBody) SetMessage(v string) *AddSceneResponseBody
- func (s *AddSceneResponseBody) SetRequestId(v string) *AddSceneResponseBody
- func (s *AddSceneResponseBody) SetSuccess(v bool) *AddSceneResponseBody
- func (s AddSceneResponseBody) String() string
- type AddSubSceneRequest
- type AddSubSceneResponse
- func (s AddSubSceneResponse) GoString() string
- func (s *AddSubSceneResponse) SetBody(v *AddSubSceneResponseBody) *AddSubSceneResponse
- func (s *AddSubSceneResponse) SetHeaders(v map[string]*string) *AddSubSceneResponse
- func (s *AddSubSceneResponse) SetStatusCode(v int32) *AddSubSceneResponse
- func (s AddSubSceneResponse) String() string
- type AddSubSceneResponseBody
- func (s AddSubSceneResponseBody) GoString() string
- func (s *AddSubSceneResponseBody) SetCode(v int64) *AddSubSceneResponseBody
- func (s *AddSubSceneResponseBody) SetId(v string) *AddSubSceneResponseBody
- func (s *AddSubSceneResponseBody) SetMessage(v string) *AddSubSceneResponseBody
- func (s *AddSubSceneResponseBody) SetRequestId(v string) *AddSubSceneResponseBody
- func (s *AddSubSceneResponseBody) SetSuccess(v bool) *AddSubSceneResponseBody
- func (s AddSubSceneResponseBody) String() string
- type CheckUserPropertyRequest
- type CheckUserPropertyResponse
- func (s CheckUserPropertyResponse) GoString() string
- func (s *CheckUserPropertyResponse) SetBody(v *CheckUserPropertyResponseBody) *CheckUserPropertyResponse
- func (s *CheckUserPropertyResponse) SetHeaders(v map[string]*string) *CheckUserPropertyResponse
- func (s *CheckUserPropertyResponse) SetStatusCode(v int32) *CheckUserPropertyResponse
- func (s CheckUserPropertyResponse) String() string
- type CheckUserPropertyResponseBody
- func (s CheckUserPropertyResponseBody) GoString() string
- func (s *CheckUserPropertyResponseBody) SetCode(v int64) *CheckUserPropertyResponseBody
- func (s *CheckUserPropertyResponseBody) SetMatch(v bool) *CheckUserPropertyResponseBody
- func (s *CheckUserPropertyResponseBody) SetMessage(v string) *CheckUserPropertyResponseBody
- func (s *CheckUserPropertyResponseBody) SetRequestId(v string) *CheckUserPropertyResponseBody
- func (s *CheckUserPropertyResponseBody) SetSuccess(v bool) *CheckUserPropertyResponseBody
- func (s CheckUserPropertyResponseBody) String() string
- type Client
- func (client *Client) AddHotspotFile(request *AddHotspotFileRequest) (_result *AddHotspotFileResponse, _err error)
- func (client *Client) AddHotspotFileWithOptions(request *AddHotspotFileRequest, runtime *util.RuntimeOptions) (_result *AddHotspotFileResponse, _err error)
- func (client *Client) AddMosaics(request *AddMosaicsRequest) (_result *AddMosaicsResponse, _err error)
- func (client *Client) AddMosaicsWithOptions(request *AddMosaicsRequest, runtime *util.RuntimeOptions) (_result *AddMosaicsResponse, _err error)
- func (client *Client) AddProject(request *AddProjectRequest) (_result *AddProjectResponse, _err error)
- func (client *Client) AddProjectWithOptions(request *AddProjectRequest, runtime *util.RuntimeOptions) (_result *AddProjectResponse, _err error)
- func (client *Client) AddRelativePosition(request *AddRelativePositionRequest) (_result *AddRelativePositionResponse, _err error)
- func (client *Client) AddRelativePositionWithOptions(request *AddRelativePositionRequest, runtime *util.RuntimeOptions) (_result *AddRelativePositionResponse, _err error)
- func (client *Client) AddRoomPlan(request *AddRoomPlanRequest) (_result *AddRoomPlanResponse, _err error)
- func (client *Client) AddRoomPlanWithOptions(request *AddRoomPlanRequest, runtime *util.RuntimeOptions) (_result *AddRoomPlanResponse, _err error)
- func (client *Client) AddScene(request *AddSceneRequest) (_result *AddSceneResponse, _err error)
- func (client *Client) AddSceneWithOptions(request *AddSceneRequest, runtime *util.RuntimeOptions) (_result *AddSceneResponse, _err error)
- func (client *Client) AddSubScene(request *AddSubSceneRequest) (_result *AddSubSceneResponse, _err error)
- func (client *Client) AddSubSceneWithOptions(request *AddSubSceneRequest, runtime *util.RuntimeOptions) (_result *AddSubSceneResponse, _err error)
- func (client *Client) CheckUserProperty(request *CheckUserPropertyRequest) (_result *CheckUserPropertyResponse, _err error)
- func (client *Client) CheckUserPropertyWithOptions(request *CheckUserPropertyRequest, runtime *util.RuntimeOptions) (_result *CheckUserPropertyResponse, _err error)
- func (client *Client) CopyScene(request *CopySceneRequest) (_result *CopySceneResponse, _err error)
- func (client *Client) CopySceneWithOptions(request *CopySceneRequest, runtime *util.RuntimeOptions) (_result *CopySceneResponse, _err error)
- func (client *Client) CreateUploadPolicy(request *CreateUploadPolicyRequest) (_result *CreateUploadPolicyResponse, _err error)
- func (client *Client) CreateUploadPolicyWithOptions(request *CreateUploadPolicyRequest, runtime *util.RuntimeOptions) (_result *CreateUploadPolicyResponse, _err error)
- func (client *Client) DetailProject(request *DetailProjectRequest) (_result *DetailProjectResponse, _err error)
- func (client *Client) DetailProjectWithOptions(request *DetailProjectRequest, runtime *util.RuntimeOptions) (_result *DetailProjectResponse, _err error)
- func (client *Client) DetailScene(request *DetailSceneRequest) (_result *DetailSceneResponse, _err error)
- func (client *Client) DetailSceneWithOptions(request *DetailSceneRequest, runtime *util.RuntimeOptions) (_result *DetailSceneResponse, _err error)
- func (client *Client) DetailSubScene(request *DetailSubSceneRequest) (_result *DetailSubSceneResponse, _err error)
- func (client *Client) DetailSubSceneWithOptions(request *DetailSubSceneRequest, runtime *util.RuntimeOptions) (_result *DetailSubSceneResponse, _err error)
- func (client *Client) DropProject(request *DropProjectRequest) (_result *DropProjectResponse, _err error)
- func (client *Client) DropProjectWithOptions(request *DropProjectRequest, runtime *util.RuntimeOptions) (_result *DropProjectResponse, _err error)
- func (client *Client) DropScene(request *DropSceneRequest) (_result *DropSceneResponse, _err error)
- func (client *Client) DropSceneWithOptions(request *DropSceneRequest, runtime *util.RuntimeOptions) (_result *DropSceneResponse, _err error)
- func (client *Client) DropSubScene(request *DropSubSceneRequest) (_result *DropSubSceneResponse, _err error)
- func (client *Client) DropSubSceneWithOptions(request *DropSubSceneRequest, runtime *util.RuntimeOptions) (_result *DropSubSceneResponse, _err error)
- func (client *Client) GetConnData(request *GetConnDataRequest) (_result *GetConnDataResponse, _err error)
- func (client *Client) GetConnDataWithOptions(request *GetConnDataRequest, runtime *util.RuntimeOptions) (_result *GetConnDataResponse, _err error)
- func (client *Client) GetCopySceneTaskStatus(request *GetCopySceneTaskStatusRequest) (_result *GetCopySceneTaskStatusResponse, _err error)
- func (client *Client) GetCopySceneTaskStatusWithOptions(request *GetCopySceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetCopySceneTaskStatusResponse, _err error)
- func (client *Client) GetEndpoint(productId *string, regionId *string, endpointRule *string, network *string, ...) (_result *string, _err error)
- func (client *Client) GetHotspotConfig(request *GetHotspotConfigRequest) (_result *GetHotspotConfigResponse, _err error)
- func (client *Client) GetHotspotConfigWithOptions(request *GetHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *GetHotspotConfigResponse, _err error)
- func (client *Client) GetHotspotSceneData(request *GetHotspotSceneDataRequest) (_result *GetHotspotSceneDataResponse, _err error)
- func (client *Client) GetHotspotSceneDataWithOptions(request *GetHotspotSceneDataRequest, runtime *util.RuntimeOptions) (_result *GetHotspotSceneDataResponse, _err error)
- func (client *Client) GetHotspotTag(request *GetHotspotTagRequest) (_result *GetHotspotTagResponse, _err error)
- func (client *Client) GetHotspotTagWithOptions(request *GetHotspotTagRequest, runtime *util.RuntimeOptions) (_result *GetHotspotTagResponse, _err error)
- func (client *Client) GetLayoutData(request *GetLayoutDataRequest) (_result *GetLayoutDataResponse, _err error)
- func (client *Client) GetLayoutDataWithOptions(request *GetLayoutDataRequest, runtime *util.RuntimeOptions) (_result *GetLayoutDataResponse, _err error)
- func (client *Client) GetOriginLayoutData(request *GetOriginLayoutDataRequest) (_result *GetOriginLayoutDataResponse, _err error)
- func (client *Client) GetOriginLayoutDataWithOptions(request *GetOriginLayoutDataRequest, runtime *util.RuntimeOptions) (_result *GetOriginLayoutDataResponse, _err error)
- func (client *Client) GetOssPolicy(request *GetOssPolicyRequest) (_result *GetOssPolicyResponse, _err error)
- func (client *Client) GetOssPolicyWithOptions(request *GetOssPolicyRequest, runtime *util.RuntimeOptions) (_result *GetOssPolicyResponse, _err error)
- func (client *Client) GetPackSceneTaskStatus(request *GetPackSceneTaskStatusRequest) (_result *GetPackSceneTaskStatusResponse, _err error)
- func (client *Client) GetPackSceneTaskStatusWithOptions(request *GetPackSceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetPackSceneTaskStatusResponse, _err error)
- func (client *Client) GetRectifyImage(request *GetRectifyImageRequest) (_result *GetRectifyImageResponse, _err error)
- func (client *Client) GetRectifyImageWithOptions(request *GetRectifyImageRequest, runtime *util.RuntimeOptions) (_result *GetRectifyImageResponse, _err error)
- func (client *Client) GetSceneBuildTaskStatus(request *GetSceneBuildTaskStatusRequest) (_result *GetSceneBuildTaskStatusResponse, _err error)
- func (client *Client) GetSceneBuildTaskStatusWithOptions(request *GetSceneBuildTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetSceneBuildTaskStatusResponse, _err error)
- func (client *Client) GetScenePackUrl(request *GetScenePackUrlRequest) (_result *GetScenePackUrlResponse, _err error)
- func (client *Client) GetScenePackUrlWithOptions(request *GetScenePackUrlRequest, runtime *util.RuntimeOptions) (_result *GetScenePackUrlResponse, _err error)
- func (client *Client) GetScenePreviewData(request *GetScenePreviewDataRequest) (_result *GetScenePreviewDataResponse, _err error)
- func (client *Client) GetScenePreviewDataWithOptions(request *GetScenePreviewDataRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewDataResponse, _err error)
- func (client *Client) GetScenePreviewInfo(request *GetScenePreviewInfoRequest) (_result *GetScenePreviewInfoResponse, _err error)
- func (client *Client) GetScenePreviewInfoWithOptions(request *GetScenePreviewInfoRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewInfoResponse, _err error)
- func (client *Client) GetScenePreviewResource(request *GetScenePreviewResourceRequest) (_result *GetScenePreviewResourceResponse, _err error)
- func (client *Client) GetScenePreviewResourceWithOptions(request *GetScenePreviewResourceRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewResourceResponse, _err error)
- func (client *Client) GetSingleConnData(request *GetSingleConnDataRequest) (_result *GetSingleConnDataResponse, _err error)
- func (client *Client) GetSingleConnDataWithOptions(request *GetSingleConnDataRequest, runtime *util.RuntimeOptions) (_result *GetSingleConnDataResponse, _err error)
- func (client *Client) GetSourcePackStatus(request *GetSourcePackStatusRequest) (_result *GetSourcePackStatusResponse, _err error)
- func (client *Client) GetSourcePackStatusWithOptions(request *GetSourcePackStatusRequest, runtime *util.RuntimeOptions) (_result *GetSourcePackStatusResponse, _err error)
- func (client *Client) GetSubSceneTaskStatus(request *GetSubSceneTaskStatusRequest) (_result *GetSubSceneTaskStatusResponse, _err error)
- func (client *Client) GetSubSceneTaskStatusWithOptions(request *GetSubSceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetSubSceneTaskStatusResponse, _err error)
- func (client *Client) GetTaskStatus(request *GetTaskStatusRequest) (_result *GetTaskStatusResponse, _err error)
- func (client *Client) GetTaskStatusWithOptions(request *GetTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetTaskStatusResponse, _err error)
- func (client *Client) GetWindowConfig(request *GetWindowConfigRequest) (_result *GetWindowConfigResponse, _err error)
- func (client *Client) GetWindowConfigWithOptions(request *GetWindowConfigRequest, runtime *util.RuntimeOptions) (_result *GetWindowConfigResponse, _err error)
- func (client *Client) Init(config *openapi.Config) (_err error)
- func (client *Client) LabelBuild(request *LabelBuildRequest) (_result *LabelBuildResponse, _err error)
- func (client *Client) LabelBuildWithOptions(request *LabelBuildRequest, runtime *util.RuntimeOptions) (_result *LabelBuildResponse, _err error)
- func (client *Client) LinkImage(request *LinkImageRequest) (_result *LinkImageResponse, _err error)
- func (client *Client) LinkImageWithOptions(request *LinkImageRequest, runtime *util.RuntimeOptions) (_result *LinkImageResponse, _err error)
- func (client *Client) ListProject(request *ListProjectRequest) (_result *ListProjectResponse, _err error)
- func (client *Client) ListProjectWithOptions(request *ListProjectRequest, runtime *util.RuntimeOptions) (_result *ListProjectResponse, _err error)
- func (client *Client) ListScene(request *ListSceneRequest) (_result *ListSceneResponse, _err error)
- func (client *Client) ListSceneWithOptions(request *ListSceneRequest, runtime *util.RuntimeOptions) (_result *ListSceneResponse, _err error)
- func (client *Client) ListSubScene(request *ListSubSceneRequest) (_result *ListSubSceneResponse, _err error)
- func (client *Client) ListSubSceneWithOptions(request *ListSubSceneRequest, runtime *util.RuntimeOptions) (_result *ListSubSceneResponse, _err error)
- func (client *Client) OptimizeRightAngle(request *OptimizeRightAngleRequest) (_result *OptimizeRightAngleResponse, _err error)
- func (client *Client) OptimizeRightAngleWithOptions(request *OptimizeRightAngleRequest, runtime *util.RuntimeOptions) (_result *OptimizeRightAngleResponse, _err error)
- func (client *Client) PackScene(request *PackSceneRequest) (_result *PackSceneResponse, _err error)
- func (client *Client) PackSceneWithOptions(request *PackSceneRequest, runtime *util.RuntimeOptions) (_result *PackSceneResponse, _err error)
- func (client *Client) PackSource(request *PackSourceRequest) (_result *PackSourceResponse, _err error)
- func (client *Client) PackSourceWithOptions(request *PackSourceRequest, runtime *util.RuntimeOptions) (_result *PackSourceResponse, _err error)
- func (client *Client) PredImage(request *PredImageRequest) (_result *PredImageResponse, _err error)
- func (client *Client) PredImageWithOptions(request *PredImageRequest, runtime *util.RuntimeOptions) (_result *PredImageResponse, _err error)
- func (client *Client) PredictionWallLine(request *PredictionWallLineRequest) (_result *PredictionWallLineResponse, _err error)
- func (client *Client) PredictionWallLineWithOptions(request *PredictionWallLineRequest, runtime *util.RuntimeOptions) (_result *PredictionWallLineResponse, _err error)
- func (client *Client) PublishHotspot(request *PublishHotspotRequest) (_result *PublishHotspotResponse, _err error)
- func (client *Client) PublishHotspotConfig(request *PublishHotspotConfigRequest) (_result *PublishHotspotConfigResponse, _err error)
- func (client *Client) PublishHotspotConfigWithOptions(request *PublishHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *PublishHotspotConfigResponse, _err error)
- func (client *Client) PublishHotspotWithOptions(request *PublishHotspotRequest, runtime *util.RuntimeOptions) (_result *PublishHotspotResponse, _err error)
- func (client *Client) PublishScene(request *PublishSceneRequest) (_result *PublishSceneResponse, _err error)
- func (client *Client) PublishSceneWithOptions(request *PublishSceneRequest, runtime *util.RuntimeOptions) (_result *PublishSceneResponse, _err error)
- func (client *Client) PublishStatus(request *PublishStatusRequest) (_result *PublishStatusResponse, _err error)
- func (client *Client) PublishStatusWithOptions(request *PublishStatusRequest, runtime *util.RuntimeOptions) (_result *PublishStatusResponse, _err error)
- func (client *Client) RecoveryOriginImage(request *RecoveryOriginImageRequest) (_result *RecoveryOriginImageResponse, _err error)
- func (client *Client) RecoveryOriginImageWithOptions(request *RecoveryOriginImageRequest, runtime *util.RuntimeOptions) (_result *RecoveryOriginImageResponse, _err error)
- func (client *Client) RectVertical(request *RectVerticalRequest) (_result *RectVerticalResponse, _err error)
- func (client *Client) RectVerticalWithOptions(request *RectVerticalRequest, runtime *util.RuntimeOptions) (_result *RectVerticalResponse, _err error)
- func (client *Client) RectifyImage(request *RectifyImageRequest) (_result *RectifyImageResponse, _err error)
- func (client *Client) RectifyImageWithOptions(request *RectifyImageRequest, runtime *util.RuntimeOptions) (_result *RectifyImageResponse, _err error)
- func (client *Client) RollbackSubScene(request *RollbackSubSceneRequest) (_result *RollbackSubSceneResponse, _err error)
- func (client *Client) RollbackSubSceneWithOptions(request *RollbackSubSceneRequest, runtime *util.RuntimeOptions) (_result *RollbackSubSceneResponse, _err error)
- func (client *Client) SaveHotspotConfig(request *SaveHotspotConfigRequest) (_result *SaveHotspotConfigResponse, _err error)
- func (client *Client) SaveHotspotConfigWithOptions(request *SaveHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotConfigResponse, _err error)
- func (client *Client) SaveHotspotTag(request *SaveHotspotTagRequest) (_result *SaveHotspotTagResponse, _err error)
- func (client *Client) SaveHotspotTagList(request *SaveHotspotTagListRequest) (_result *SaveHotspotTagListResponse, _err error)
- func (client *Client) SaveHotspotTagListWithOptions(request *SaveHotspotTagListRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotTagListResponse, _err error)
- func (client *Client) SaveHotspotTagWithOptions(request *SaveHotspotTagRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotTagResponse, _err error)
- func (client *Client) SaveMinimap(request *SaveMinimapRequest) (_result *SaveMinimapResponse, _err error)
- func (client *Client) SaveMinimapWithOptions(request *SaveMinimapRequest, runtime *util.RuntimeOptions) (_result *SaveMinimapResponse, _err error)
- func (client *Client) SaveModelConfig(request *SaveModelConfigRequest) (_result *SaveModelConfigResponse, _err error)
- func (client *Client) SaveModelConfigWithOptions(request *SaveModelConfigRequest, runtime *util.RuntimeOptions) (_result *SaveModelConfigResponse, _err error)
- func (client *Client) ScenePublish(request *ScenePublishRequest) (_result *ScenePublishResponse, _err error)
- func (client *Client) ScenePublishWithOptions(request *ScenePublishRequest, runtime *util.RuntimeOptions) (_result *ScenePublishResponse, _err error)
- func (client *Client) TempPreview(request *TempPreviewRequest) (_result *TempPreviewResponse, _err error)
- func (client *Client) TempPreviewStatus(request *TempPreviewStatusRequest) (_result *TempPreviewStatusResponse, _err error)
- func (client *Client) TempPreviewStatusWithOptions(request *TempPreviewStatusRequest, runtime *util.RuntimeOptions) (_result *TempPreviewStatusResponse, _err error)
- func (client *Client) TempPreviewWithOptions(request *TempPreviewRequest, runtime *util.RuntimeOptions) (_result *TempPreviewResponse, _err error)
- func (client *Client) UpdateConnData(request *UpdateConnDataRequest) (_result *UpdateConnDataResponse, _err error)
- func (client *Client) UpdateConnDataWithOptions(request *UpdateConnDataRequest, runtime *util.RuntimeOptions) (_result *UpdateConnDataResponse, _err error)
- func (client *Client) UpdateLayoutData(request *UpdateLayoutDataRequest) (_result *UpdateLayoutDataResponse, _err error)
- func (client *Client) UpdateLayoutDataWithOptions(request *UpdateLayoutDataRequest, runtime *util.RuntimeOptions) (_result *UpdateLayoutDataResponse, _err error)
- func (client *Client) UpdateProject(request *UpdateProjectRequest) (_result *UpdateProjectResponse, _err error)
- func (client *Client) UpdateProjectWithOptions(request *UpdateProjectRequest, runtime *util.RuntimeOptions) (_result *UpdateProjectResponse, _err error)
- func (client *Client) UpdateScene(request *UpdateSceneRequest) (_result *UpdateSceneResponse, _err error)
- func (client *Client) UpdateSceneWithOptions(request *UpdateSceneRequest, runtime *util.RuntimeOptions) (_result *UpdateSceneResponse, _err error)
- func (client *Client) UpdateSubScene(request *UpdateSubSceneRequest) (_result *UpdateSubSceneResponse, _err error)
- func (client *Client) UpdateSubSceneSeq(request *UpdateSubSceneSeqRequest) (_result *UpdateSubSceneSeqResponse, _err error)
- func (client *Client) UpdateSubSceneSeqWithOptions(tmpReq *UpdateSubSceneSeqRequest, runtime *util.RuntimeOptions) (_result *UpdateSubSceneSeqResponse, _err error)
- func (client *Client) UpdateSubSceneWithOptions(tmpReq *UpdateSubSceneRequest, runtime *util.RuntimeOptions) (_result *UpdateSubSceneResponse, _err error)
- type CopySceneRequest
- type CopySceneResponse
- func (s CopySceneResponse) GoString() string
- func (s *CopySceneResponse) SetBody(v *CopySceneResponseBody) *CopySceneResponse
- func (s *CopySceneResponse) SetHeaders(v map[string]*string) *CopySceneResponse
- func (s *CopySceneResponse) SetStatusCode(v int32) *CopySceneResponse
- func (s CopySceneResponse) String() string
- type CopySceneResponseBody
- func (s CopySceneResponseBody) GoString() string
- func (s *CopySceneResponseBody) SetCode(v int64) *CopySceneResponseBody
- func (s *CopySceneResponseBody) SetData(v *CopySceneResponseBodyData) *CopySceneResponseBody
- func (s *CopySceneResponseBody) SetMessage(v string) *CopySceneResponseBody
- func (s *CopySceneResponseBody) SetRequestId(v string) *CopySceneResponseBody
- func (s *CopySceneResponseBody) SetSuccess(v bool) *CopySceneResponseBody
- func (s CopySceneResponseBody) String() string
- type CopySceneResponseBodyData
- type CreateUploadPolicyRequest
- type CreateUploadPolicyResponse
- func (s CreateUploadPolicyResponse) GoString() string
- func (s *CreateUploadPolicyResponse) SetBody(v *CreateUploadPolicyResponseBody) *CreateUploadPolicyResponse
- func (s *CreateUploadPolicyResponse) SetHeaders(v map[string]*string) *CreateUploadPolicyResponse
- func (s *CreateUploadPolicyResponse) SetStatusCode(v int32) *CreateUploadPolicyResponse
- func (s CreateUploadPolicyResponse) String() string
- type CreateUploadPolicyResponseBody
- func (s CreateUploadPolicyResponseBody) GoString() string
- func (s *CreateUploadPolicyResponseBody) SetCode(v int64) *CreateUploadPolicyResponseBody
- func (s *CreateUploadPolicyResponseBody) SetData(v *CreateUploadPolicyResponseBodyData) *CreateUploadPolicyResponseBody
- func (s *CreateUploadPolicyResponseBody) SetMessage(v string) *CreateUploadPolicyResponseBody
- func (s *CreateUploadPolicyResponseBody) SetRequestId(v string) *CreateUploadPolicyResponseBody
- func (s *CreateUploadPolicyResponseBody) SetSuccess(v bool) *CreateUploadPolicyResponseBody
- func (s CreateUploadPolicyResponseBody) String() string
- type CreateUploadPolicyResponseBodyData
- func (s CreateUploadPolicyResponseBodyData) GoString() string
- func (s *CreateUploadPolicyResponseBodyData) SetAccessId(v string) *CreateUploadPolicyResponseBodyData
- func (s *CreateUploadPolicyResponseBodyData) SetCallback(v string) *CreateUploadPolicyResponseBodyData
- func (s *CreateUploadPolicyResponseBodyData) SetDir(v string) *CreateUploadPolicyResponseBodyData
- func (s *CreateUploadPolicyResponseBodyData) SetExpire(v string) *CreateUploadPolicyResponseBodyData
- func (s *CreateUploadPolicyResponseBodyData) SetHost(v string) *CreateUploadPolicyResponseBodyData
- func (s *CreateUploadPolicyResponseBodyData) SetPolicy(v string) *CreateUploadPolicyResponseBodyData
- func (s *CreateUploadPolicyResponseBodyData) SetSignature(v string) *CreateUploadPolicyResponseBodyData
- func (s CreateUploadPolicyResponseBodyData) String() string
- type DetailProjectRequest
- type DetailProjectResponse
- func (s DetailProjectResponse) GoString() string
- func (s *DetailProjectResponse) SetBody(v *DetailProjectResponseBody) *DetailProjectResponse
- func (s *DetailProjectResponse) SetHeaders(v map[string]*string) *DetailProjectResponse
- func (s *DetailProjectResponse) SetStatusCode(v int32) *DetailProjectResponse
- func (s DetailProjectResponse) String() string
- type DetailProjectResponseBody
- func (s DetailProjectResponseBody) GoString() string
- func (s *DetailProjectResponseBody) SetBusinessId(v int64) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetBusinessName(v string) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetCode(v int64) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetGmtCreate(v int64) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetGmtModified(v int64) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetId(v string) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetMessage(v string) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetName(v string) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetRequestId(v string) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetSuccess(v bool) *DetailProjectResponseBody
- func (s *DetailProjectResponseBody) SetToken(v string) *DetailProjectResponseBody
- func (s DetailProjectResponseBody) String() string
- type DetailSceneRequest
- type DetailSceneResponse
- func (s DetailSceneResponse) GoString() string
- func (s *DetailSceneResponse) SetBody(v *DetailSceneResponseBody) *DetailSceneResponse
- func (s *DetailSceneResponse) SetHeaders(v map[string]*string) *DetailSceneResponse
- func (s *DetailSceneResponse) SetStatusCode(v int32) *DetailSceneResponse
- func (s DetailSceneResponse) String() string
- type DetailSceneResponseBody
- func (s DetailSceneResponseBody) GoString() string
- func (s *DetailSceneResponseBody) SetCaptures(v []*DetailSceneResponseBodyCaptures) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetCode(v int64) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetCoverUrl(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetFloorPlans(v []*DetailSceneResponseBodyFloorPlans) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetGmtCreate(v int64) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetGmtModified(v int64) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetId(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetMessage(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetName(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetPreviewToken(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetPublished(v bool) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetRequestId(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetSourceNum(v int64) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetStatus(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetStatusName(v string) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetSubSceneNum(v int64) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetSuccess(v bool) *DetailSceneResponseBody
- func (s *DetailSceneResponseBody) SetType(v string) *DetailSceneResponseBody
- func (s DetailSceneResponseBody) String() string
- type DetailSceneResponseBodyCaptures
- func (s DetailSceneResponseBodyCaptures) GoString() string
- func (s *DetailSceneResponseBodyCaptures) SetTitle(v string) *DetailSceneResponseBodyCaptures
- func (s *DetailSceneResponseBodyCaptures) SetUrl(v string) *DetailSceneResponseBodyCaptures
- func (s DetailSceneResponseBodyCaptures) String() string
- type DetailSceneResponseBodyFloorPlans
- func (s DetailSceneResponseBodyFloorPlans) GoString() string
- func (s *DetailSceneResponseBodyFloorPlans) SetColorMapUrl(v string) *DetailSceneResponseBodyFloorPlans
- func (s *DetailSceneResponseBodyFloorPlans) SetFloorLabel(v string) *DetailSceneResponseBodyFloorPlans
- func (s *DetailSceneResponseBodyFloorPlans) SetFloorName(v string) *DetailSceneResponseBodyFloorPlans
- func (s *DetailSceneResponseBodyFloorPlans) SetMiniMapUrl(v string) *DetailSceneResponseBodyFloorPlans
- func (s DetailSceneResponseBodyFloorPlans) String() string
- type DetailSubSceneRequest
- type DetailSubSceneResponse
- func (s DetailSubSceneResponse) GoString() string
- func (s *DetailSubSceneResponse) SetBody(v *DetailSubSceneResponseBody) *DetailSubSceneResponse
- func (s *DetailSubSceneResponse) SetHeaders(v map[string]*string) *DetailSubSceneResponse
- func (s *DetailSubSceneResponse) SetStatusCode(v int32) *DetailSubSceneResponse
- func (s DetailSubSceneResponse) String() string
- type DetailSubSceneResponseBody
- func (s DetailSubSceneResponseBody) GoString() string
- func (s *DetailSubSceneResponseBody) SetCode(v int64) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetCoverUrl(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetCubemapPath(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetGmtCreate(v int64) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetGmtModified(v int64) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetId(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetImageUrl(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetLayoutData(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetMessage(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetName(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetOriginUrl(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetPosition(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetRequestId(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetResourceId(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetStatus(v int64) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetSuccess(v bool) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetType(v string) *DetailSubSceneResponseBody
- func (s *DetailSubSceneResponseBody) SetUrl(v string) *DetailSubSceneResponseBody
- func (s DetailSubSceneResponseBody) String() string
- type DropProjectRequest
- type DropProjectResponse
- func (s DropProjectResponse) GoString() string
- func (s *DropProjectResponse) SetBody(v *DropProjectResponseBody) *DropProjectResponse
- func (s *DropProjectResponse) SetHeaders(v map[string]*string) *DropProjectResponse
- func (s *DropProjectResponse) SetStatusCode(v int32) *DropProjectResponse
- func (s DropProjectResponse) String() string
- type DropProjectResponseBody
- func (s DropProjectResponseBody) GoString() string
- func (s *DropProjectResponseBody) SetCode(v int64) *DropProjectResponseBody
- func (s *DropProjectResponseBody) SetMessage(v string) *DropProjectResponseBody
- func (s *DropProjectResponseBody) SetRequestId(v string) *DropProjectResponseBody
- func (s *DropProjectResponseBody) SetSuccess(v bool) *DropProjectResponseBody
- func (s DropProjectResponseBody) String() string
- type DropSceneRequest
- type DropSceneResponse
- func (s DropSceneResponse) GoString() string
- func (s *DropSceneResponse) SetBody(v *DropSceneResponseBody) *DropSceneResponse
- func (s *DropSceneResponse) SetHeaders(v map[string]*string) *DropSceneResponse
- func (s *DropSceneResponse) SetStatusCode(v int32) *DropSceneResponse
- func (s DropSceneResponse) String() string
- type DropSceneResponseBody
- func (s DropSceneResponseBody) GoString() string
- func (s *DropSceneResponseBody) SetCode(v int64) *DropSceneResponseBody
- func (s *DropSceneResponseBody) SetMessage(v string) *DropSceneResponseBody
- func (s *DropSceneResponseBody) SetRequestId(v string) *DropSceneResponseBody
- func (s *DropSceneResponseBody) SetSuccess(v bool) *DropSceneResponseBody
- func (s DropSceneResponseBody) String() string
- type DropSubSceneRequest
- type DropSubSceneResponse
- func (s DropSubSceneResponse) GoString() string
- func (s *DropSubSceneResponse) SetBody(v *DropSubSceneResponseBody) *DropSubSceneResponse
- func (s *DropSubSceneResponse) SetHeaders(v map[string]*string) *DropSubSceneResponse
- func (s *DropSubSceneResponse) SetStatusCode(v int32) *DropSubSceneResponse
- func (s DropSubSceneResponse) String() string
- type DropSubSceneResponseBody
- func (s DropSubSceneResponseBody) GoString() string
- func (s *DropSubSceneResponseBody) SetCode(v int64) *DropSubSceneResponseBody
- func (s *DropSubSceneResponseBody) SetMessage(v string) *DropSubSceneResponseBody
- func (s *DropSubSceneResponseBody) SetRequestId(v string) *DropSubSceneResponseBody
- func (s *DropSubSceneResponseBody) SetSuccess(v bool) *DropSubSceneResponseBody
- func (s DropSubSceneResponseBody) String() string
- type GetConnDataRequest
- type GetConnDataResponse
- func (s GetConnDataResponse) GoString() string
- func (s *GetConnDataResponse) SetBody(v *GetConnDataResponseBody) *GetConnDataResponse
- func (s *GetConnDataResponse) SetHeaders(v map[string]*string) *GetConnDataResponse
- func (s *GetConnDataResponse) SetStatusCode(v int32) *GetConnDataResponse
- func (s GetConnDataResponse) String() string
- type GetConnDataResponseBody
- func (s GetConnDataResponseBody) GoString() string
- func (s *GetConnDataResponseBody) SetCode(v int64) *GetConnDataResponseBody
- func (s *GetConnDataResponseBody) SetExtend(v string) *GetConnDataResponseBody
- func (s *GetConnDataResponseBody) SetList(v []*GetConnDataResponseBodyList) *GetConnDataResponseBody
- func (s *GetConnDataResponseBody) SetMessage(v string) *GetConnDataResponseBody
- func (s *GetConnDataResponseBody) SetRequestId(v string) *GetConnDataResponseBody
- func (s *GetConnDataResponseBody) SetSuccess(v bool) *GetConnDataResponseBody
- func (s *GetConnDataResponseBody) SetVersion(v string) *GetConnDataResponseBody
- func (s GetConnDataResponseBody) String() string
- type GetConnDataResponseBodyList
- func (s GetConnDataResponseBodyList) GoString() string
- func (s *GetConnDataResponseBodyList) SetId(v string) *GetConnDataResponseBodyList
- func (s *GetConnDataResponseBodyList) SetMapId(v string) *GetConnDataResponseBodyList
- func (s *GetConnDataResponseBodyList) SetType(v string) *GetConnDataResponseBodyList
- func (s GetConnDataResponseBodyList) String() string
- type GetCopySceneTaskStatusRequest
- type GetCopySceneTaskStatusResponse
- func (s GetCopySceneTaskStatusResponse) GoString() string
- func (s *GetCopySceneTaskStatusResponse) SetBody(v *GetCopySceneTaskStatusResponseBody) *GetCopySceneTaskStatusResponse
- func (s *GetCopySceneTaskStatusResponse) SetHeaders(v map[string]*string) *GetCopySceneTaskStatusResponse
- func (s *GetCopySceneTaskStatusResponse) SetStatusCode(v int32) *GetCopySceneTaskStatusResponse
- func (s GetCopySceneTaskStatusResponse) String() string
- type GetCopySceneTaskStatusResponseBody
- func (s GetCopySceneTaskStatusResponseBody) GoString() string
- func (s *GetCopySceneTaskStatusResponseBody) SetCode(v int64) *GetCopySceneTaskStatusResponseBody
- func (s *GetCopySceneTaskStatusResponseBody) SetData(v *GetCopySceneTaskStatusResponseBodyData) *GetCopySceneTaskStatusResponseBody
- func (s *GetCopySceneTaskStatusResponseBody) SetMessage(v string) *GetCopySceneTaskStatusResponseBody
- func (s *GetCopySceneTaskStatusResponseBody) SetRequestId(v string) *GetCopySceneTaskStatusResponseBody
- func (s *GetCopySceneTaskStatusResponseBody) SetSuccess(v bool) *GetCopySceneTaskStatusResponseBody
- func (s GetCopySceneTaskStatusResponseBody) String() string
- type GetCopySceneTaskStatusResponseBodyData
- func (s GetCopySceneTaskStatusResponseBodyData) GoString() string
- func (s *GetCopySceneTaskStatusResponseBodyData) SetProgress(v int64) *GetCopySceneTaskStatusResponseBodyData
- func (s *GetCopySceneTaskStatusResponseBodyData) SetStatus(v string) *GetCopySceneTaskStatusResponseBodyData
- func (s GetCopySceneTaskStatusResponseBodyData) String() string
- type GetHotspotConfigRequest
- func (s GetHotspotConfigRequest) GoString() string
- func (s *GetHotspotConfigRequest) SetDomain(v string) *GetHotspotConfigRequest
- func (s *GetHotspotConfigRequest) SetEnabled(v bool) *GetHotspotConfigRequest
- func (s *GetHotspotConfigRequest) SetPreviewToken(v string) *GetHotspotConfigRequest
- func (s *GetHotspotConfigRequest) SetType(v int64) *GetHotspotConfigRequest
- func (s GetHotspotConfigRequest) String() string
- type GetHotspotConfigResponse
- func (s GetHotspotConfigResponse) GoString() string
- func (s *GetHotspotConfigResponse) SetBody(v *GetHotspotConfigResponseBody) *GetHotspotConfigResponse
- func (s *GetHotspotConfigResponse) SetHeaders(v map[string]*string) *GetHotspotConfigResponse
- func (s *GetHotspotConfigResponse) SetStatusCode(v int32) *GetHotspotConfigResponse
- func (s GetHotspotConfigResponse) String() string
- type GetHotspotConfigResponseBody
- func (s GetHotspotConfigResponseBody) GoString() string
- func (s *GetHotspotConfigResponseBody) SetCode(v int64) *GetHotspotConfigResponseBody
- func (s *GetHotspotConfigResponseBody) SetData(v string) *GetHotspotConfigResponseBody
- func (s *GetHotspotConfigResponseBody) SetMessage(v string) *GetHotspotConfigResponseBody
- func (s *GetHotspotConfigResponseBody) SetRequestId(v string) *GetHotspotConfigResponseBody
- func (s *GetHotspotConfigResponseBody) SetSuccess(v bool) *GetHotspotConfigResponseBody
- func (s GetHotspotConfigResponseBody) String() string
- type GetHotspotSceneDataRequest
- func (s GetHotspotSceneDataRequest) GoString() string
- func (s *GetHotspotSceneDataRequest) SetDomain(v string) *GetHotspotSceneDataRequest
- func (s *GetHotspotSceneDataRequest) SetEnabled(v bool) *GetHotspotSceneDataRequest
- func (s *GetHotspotSceneDataRequest) SetPreviewToken(v string) *GetHotspotSceneDataRequest
- func (s *GetHotspotSceneDataRequest) SetType(v int64) *GetHotspotSceneDataRequest
- func (s GetHotspotSceneDataRequest) String() string
- type GetHotspotSceneDataResponse
- func (s GetHotspotSceneDataResponse) GoString() string
- func (s *GetHotspotSceneDataResponse) SetBody(v *GetHotspotSceneDataResponseBody) *GetHotspotSceneDataResponse
- func (s *GetHotspotSceneDataResponse) SetHeaders(v map[string]*string) *GetHotspotSceneDataResponse
- func (s *GetHotspotSceneDataResponse) SetStatusCode(v int32) *GetHotspotSceneDataResponse
- func (s GetHotspotSceneDataResponse) String() string
- type GetHotspotSceneDataResponseBody
- func (s GetHotspotSceneDataResponseBody) GoString() string
- func (s *GetHotspotSceneDataResponseBody) SetCode(v int64) *GetHotspotSceneDataResponseBody
- func (s *GetHotspotSceneDataResponseBody) SetData(v *GetHotspotSceneDataResponseBodyData) *GetHotspotSceneDataResponseBody
- func (s *GetHotspotSceneDataResponseBody) SetMessage(v string) *GetHotspotSceneDataResponseBody
- func (s *GetHotspotSceneDataResponseBody) SetRequestId(v string) *GetHotspotSceneDataResponseBody
- func (s *GetHotspotSceneDataResponseBody) SetSuccess(v bool) *GetHotspotSceneDataResponseBody
- func (s GetHotspotSceneDataResponseBody) String() string
- type GetHotspotSceneDataResponseBodyData
- func (s GetHotspotSceneDataResponseBodyData) GoString() string
- func (s *GetHotspotSceneDataResponseBodyData) SetModelToken(v string) *GetHotspotSceneDataResponseBodyData
- func (s *GetHotspotSceneDataResponseBodyData) SetPreviewData(v string) *GetHotspotSceneDataResponseBodyData
- func (s *GetHotspotSceneDataResponseBodyData) SetPreviewToken(v string) *GetHotspotSceneDataResponseBodyData
- func (s *GetHotspotSceneDataResponseBodyData) SetSceneType(v string) *GetHotspotSceneDataResponseBodyData
- func (s GetHotspotSceneDataResponseBodyData) String() string
- type GetHotspotTagRequest
- func (s GetHotspotTagRequest) GoString() string
- func (s *GetHotspotTagRequest) SetDomain(v string) *GetHotspotTagRequest
- func (s *GetHotspotTagRequest) SetEnabled(v bool) *GetHotspotTagRequest
- func (s *GetHotspotTagRequest) SetPreviewToken(v string) *GetHotspotTagRequest
- func (s *GetHotspotTagRequest) SetSubSceneUuid(v string) *GetHotspotTagRequest
- func (s *GetHotspotTagRequest) SetType(v string) *GetHotspotTagRequest
- func (s GetHotspotTagRequest) String() string
- type GetHotspotTagResponse
- func (s GetHotspotTagResponse) GoString() string
- func (s *GetHotspotTagResponse) SetBody(v *GetHotspotTagResponseBody) *GetHotspotTagResponse
- func (s *GetHotspotTagResponse) SetHeaders(v map[string]*string) *GetHotspotTagResponse
- func (s *GetHotspotTagResponse) SetStatusCode(v int32) *GetHotspotTagResponse
- func (s GetHotspotTagResponse) String() string
- type GetHotspotTagResponseBody
- func (s GetHotspotTagResponseBody) GoString() string
- func (s *GetHotspotTagResponseBody) SetData(v string) *GetHotspotTagResponseBody
- func (s *GetHotspotTagResponseBody) SetErrMessage(v string) *GetHotspotTagResponseBody
- func (s *GetHotspotTagResponseBody) SetObjectString(v string) *GetHotspotTagResponseBody
- func (s *GetHotspotTagResponseBody) SetRequestId(v string) *GetHotspotTagResponseBody
- func (s *GetHotspotTagResponseBody) SetSuccess(v bool) *GetHotspotTagResponseBody
- func (s GetHotspotTagResponseBody) String() string
- type GetLayoutDataRequest
- type GetLayoutDataResponse
- func (s GetLayoutDataResponse) GoString() string
- func (s *GetLayoutDataResponse) SetBody(v *GetLayoutDataResponseBody) *GetLayoutDataResponse
- func (s *GetLayoutDataResponse) SetHeaders(v map[string]*string) *GetLayoutDataResponse
- func (s *GetLayoutDataResponse) SetStatusCode(v int32) *GetLayoutDataResponse
- func (s GetLayoutDataResponse) String() string
- type GetLayoutDataResponseBody
- func (s GetLayoutDataResponseBody) GoString() string
- func (s *GetLayoutDataResponseBody) SetCode(v int64) *GetLayoutDataResponseBody
- func (s *GetLayoutDataResponseBody) SetData(v string) *GetLayoutDataResponseBody
- func (s *GetLayoutDataResponseBody) SetMessage(v string) *GetLayoutDataResponseBody
- func (s *GetLayoutDataResponseBody) SetRequestId(v string) *GetLayoutDataResponseBody
- func (s *GetLayoutDataResponseBody) SetSuccess(v bool) *GetLayoutDataResponseBody
- func (s GetLayoutDataResponseBody) String() string
- type GetOriginLayoutDataRequest
- type GetOriginLayoutDataResponse
- func (s GetOriginLayoutDataResponse) GoString() string
- func (s *GetOriginLayoutDataResponse) SetBody(v *GetOriginLayoutDataResponseBody) *GetOriginLayoutDataResponse
- func (s *GetOriginLayoutDataResponse) SetHeaders(v map[string]*string) *GetOriginLayoutDataResponse
- func (s *GetOriginLayoutDataResponse) SetStatusCode(v int32) *GetOriginLayoutDataResponse
- func (s GetOriginLayoutDataResponse) String() string
- type GetOriginLayoutDataResponseBody
- func (s GetOriginLayoutDataResponseBody) GoString() string
- func (s *GetOriginLayoutDataResponseBody) SetCode(v int64) *GetOriginLayoutDataResponseBody
- func (s *GetOriginLayoutDataResponseBody) SetData(v string) *GetOriginLayoutDataResponseBody
- func (s *GetOriginLayoutDataResponseBody) SetMessage(v string) *GetOriginLayoutDataResponseBody
- func (s *GetOriginLayoutDataResponseBody) SetRequestId(v string) *GetOriginLayoutDataResponseBody
- func (s *GetOriginLayoutDataResponseBody) SetSuccess(v bool) *GetOriginLayoutDataResponseBody
- func (s GetOriginLayoutDataResponseBody) String() string
- type GetOssPolicyRequest
- type GetOssPolicyResponse
- func (s GetOssPolicyResponse) GoString() string
- func (s *GetOssPolicyResponse) SetBody(v *GetOssPolicyResponseBody) *GetOssPolicyResponse
- func (s *GetOssPolicyResponse) SetHeaders(v map[string]*string) *GetOssPolicyResponse
- func (s *GetOssPolicyResponse) SetStatusCode(v int32) *GetOssPolicyResponse
- func (s GetOssPolicyResponse) String() string
- type GetOssPolicyResponseBody
- func (s GetOssPolicyResponseBody) GoString() string
- func (s *GetOssPolicyResponseBody) SetAccessId(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetCallback(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetCode(v int64) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetDir(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetExpire(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetHost(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetMessage(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetPolicy(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetRequestId(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetSignature(v string) *GetOssPolicyResponseBody
- func (s *GetOssPolicyResponseBody) SetSuccess(v bool) *GetOssPolicyResponseBody
- func (s GetOssPolicyResponseBody) String() string
- type GetPackSceneTaskStatusRequest
- type GetPackSceneTaskStatusResponse
- func (s GetPackSceneTaskStatusResponse) GoString() string
- func (s *GetPackSceneTaskStatusResponse) SetBody(v *GetPackSceneTaskStatusResponseBody) *GetPackSceneTaskStatusResponse
- func (s *GetPackSceneTaskStatusResponse) SetHeaders(v map[string]*string) *GetPackSceneTaskStatusResponse
- func (s *GetPackSceneTaskStatusResponse) SetStatusCode(v int32) *GetPackSceneTaskStatusResponse
- func (s GetPackSceneTaskStatusResponse) String() string
- type GetPackSceneTaskStatusResponseBody
- func (s GetPackSceneTaskStatusResponseBody) GoString() string
- func (s *GetPackSceneTaskStatusResponseBody) SetCode(v int64) *GetPackSceneTaskStatusResponseBody
- func (s *GetPackSceneTaskStatusResponseBody) SetData(v *GetPackSceneTaskStatusResponseBodyData) *GetPackSceneTaskStatusResponseBody
- func (s *GetPackSceneTaskStatusResponseBody) SetMessage(v string) *GetPackSceneTaskStatusResponseBody
- func (s *GetPackSceneTaskStatusResponseBody) SetRequestId(v string) *GetPackSceneTaskStatusResponseBody
- func (s *GetPackSceneTaskStatusResponseBody) SetSuccess(v bool) *GetPackSceneTaskStatusResponseBody
- func (s GetPackSceneTaskStatusResponseBody) String() string
- type GetPackSceneTaskStatusResponseBodyData
- func (s GetPackSceneTaskStatusResponseBodyData) GoString() string
- func (s *GetPackSceneTaskStatusResponseBodyData) SetProgress(v int64) *GetPackSceneTaskStatusResponseBodyData
- func (s *GetPackSceneTaskStatusResponseBodyData) SetStatus(v string) *GetPackSceneTaskStatusResponseBodyData
- func (s GetPackSceneTaskStatusResponseBodyData) String() string
- type GetRectifyImageRequest
- type GetRectifyImageResponse
- func (s GetRectifyImageResponse) GoString() string
- func (s *GetRectifyImageResponse) SetBody(v *GetRectifyImageResponseBody) *GetRectifyImageResponse
- func (s *GetRectifyImageResponse) SetHeaders(v map[string]*string) *GetRectifyImageResponse
- func (s *GetRectifyImageResponse) SetStatusCode(v int32) *GetRectifyImageResponse
- func (s GetRectifyImageResponse) String() string
- type GetRectifyImageResponseBody
- func (s GetRectifyImageResponseBody) GoString() string
- func (s *GetRectifyImageResponseBody) SetCode(v int64) *GetRectifyImageResponseBody
- func (s *GetRectifyImageResponseBody) SetMessage(v string) *GetRectifyImageResponseBody
- func (s *GetRectifyImageResponseBody) SetRequestId(v string) *GetRectifyImageResponseBody
- func (s *GetRectifyImageResponseBody) SetSuccess(v bool) *GetRectifyImageResponseBody
- func (s *GetRectifyImageResponseBody) SetUrl(v string) *GetRectifyImageResponseBody
- func (s GetRectifyImageResponseBody) String() string
- type GetSceneBuildTaskStatusRequest
- type GetSceneBuildTaskStatusResponse
- func (s GetSceneBuildTaskStatusResponse) GoString() string
- func (s *GetSceneBuildTaskStatusResponse) SetBody(v *GetSceneBuildTaskStatusResponseBody) *GetSceneBuildTaskStatusResponse
- func (s *GetSceneBuildTaskStatusResponse) SetHeaders(v map[string]*string) *GetSceneBuildTaskStatusResponse
- func (s *GetSceneBuildTaskStatusResponse) SetStatusCode(v int32) *GetSceneBuildTaskStatusResponse
- func (s GetSceneBuildTaskStatusResponse) String() string
- type GetSceneBuildTaskStatusResponseBody
- func (s GetSceneBuildTaskStatusResponseBody) GoString() string
- func (s *GetSceneBuildTaskStatusResponseBody) SetCode(v int64) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetErrorCode(v string) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetErrorMsg(v string) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetMessage(v string) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetRequestId(v string) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetSceneId(v string) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetStatus(v string) *GetSceneBuildTaskStatusResponseBody
- func (s *GetSceneBuildTaskStatusResponseBody) SetSuccess(v bool) *GetSceneBuildTaskStatusResponseBody
- func (s GetSceneBuildTaskStatusResponseBody) String() string
- type GetScenePackUrlRequest
- type GetScenePackUrlResponse
- func (s GetScenePackUrlResponse) GoString() string
- func (s *GetScenePackUrlResponse) SetBody(v *GetScenePackUrlResponseBody) *GetScenePackUrlResponse
- func (s *GetScenePackUrlResponse) SetHeaders(v map[string]*string) *GetScenePackUrlResponse
- func (s *GetScenePackUrlResponse) SetStatusCode(v int32) *GetScenePackUrlResponse
- func (s GetScenePackUrlResponse) String() string
- type GetScenePackUrlResponseBody
- func (s GetScenePackUrlResponseBody) GoString() string
- func (s *GetScenePackUrlResponseBody) SetCode(v int64) *GetScenePackUrlResponseBody
- func (s *GetScenePackUrlResponseBody) SetData(v *GetScenePackUrlResponseBodyData) *GetScenePackUrlResponseBody
- func (s *GetScenePackUrlResponseBody) SetMessage(v string) *GetScenePackUrlResponseBody
- func (s *GetScenePackUrlResponseBody) SetRequestId(v string) *GetScenePackUrlResponseBody
- func (s *GetScenePackUrlResponseBody) SetSuccess(v bool) *GetScenePackUrlResponseBody
- func (s GetScenePackUrlResponseBody) String() string
- type GetScenePackUrlResponseBodyData
- func (s GetScenePackUrlResponseBodyData) GoString() string
- func (s *GetScenePackUrlResponseBodyData) SetExpire(v string) *GetScenePackUrlResponseBodyData
- func (s *GetScenePackUrlResponseBodyData) SetUrl(v string) *GetScenePackUrlResponseBodyData
- func (s *GetScenePackUrlResponseBodyData) SetValid(v bool) *GetScenePackUrlResponseBodyData
- func (s GetScenePackUrlResponseBodyData) String() string
- type GetScenePreviewDataRequest
- func (s GetScenePreviewDataRequest) GoString() string
- func (s *GetScenePreviewDataRequest) SetDomain(v string) *GetScenePreviewDataRequest
- func (s *GetScenePreviewDataRequest) SetEnabled(v bool) *GetScenePreviewDataRequest
- func (s *GetScenePreviewDataRequest) SetPreviewToken(v string) *GetScenePreviewDataRequest
- func (s *GetScenePreviewDataRequest) SetShowTag(v bool) *GetScenePreviewDataRequest
- func (s GetScenePreviewDataRequest) String() string
- type GetScenePreviewDataResponse
- func (s GetScenePreviewDataResponse) GoString() string
- func (s *GetScenePreviewDataResponse) SetBody(v *GetScenePreviewDataResponseBody) *GetScenePreviewDataResponse
- func (s *GetScenePreviewDataResponse) SetHeaders(v map[string]*string) *GetScenePreviewDataResponse
- func (s *GetScenePreviewDataResponse) SetStatusCode(v int32) *GetScenePreviewDataResponse
- func (s GetScenePreviewDataResponse) String() string
- type GetScenePreviewDataResponseBody
- func (s GetScenePreviewDataResponseBody) GoString() string
- func (s *GetScenePreviewDataResponseBody) SetCode(v int64) *GetScenePreviewDataResponseBody
- func (s *GetScenePreviewDataResponseBody) SetData(v *GetScenePreviewDataResponseBodyData) *GetScenePreviewDataResponseBody
- func (s *GetScenePreviewDataResponseBody) SetMessage(v string) *GetScenePreviewDataResponseBody
- func (s *GetScenePreviewDataResponseBody) SetRequestId(v string) *GetScenePreviewDataResponseBody
- func (s *GetScenePreviewDataResponseBody) SetSuccess(v bool) *GetScenePreviewDataResponseBody
- func (s GetScenePreviewDataResponseBody) String() string
- type GetScenePreviewDataResponseBodyData
- func (s GetScenePreviewDataResponseBodyData) GoString() string
- func (s *GetScenePreviewDataResponseBodyData) SetModel(v *GetScenePreviewDataResponseBodyDataModel) *GetScenePreviewDataResponseBodyData
- func (s *GetScenePreviewDataResponseBodyData) SetTags(v []*GetScenePreviewDataResponseBodyDataTags) *GetScenePreviewDataResponseBodyData
- func (s GetScenePreviewDataResponseBodyData) String() string
- type GetScenePreviewDataResponseBodyDataModel
- func (s GetScenePreviewDataResponseBodyDataModel) GoString() string
- func (s *GetScenePreviewDataResponseBodyDataModel) SetModelPath(v string) *GetScenePreviewDataResponseBodyDataModel
- func (s *GetScenePreviewDataResponseBodyDataModel) SetPanoList(v []*GetScenePreviewDataResponseBodyDataModelPanoList) *GetScenePreviewDataResponseBodyDataModel
- func (s *GetScenePreviewDataResponseBodyDataModel) SetTextureModelPath(v string) *GetScenePreviewDataResponseBodyDataModel
- func (s *GetScenePreviewDataResponseBodyDataModel) SetTexturePanoPath(v string) *GetScenePreviewDataResponseBodyDataModel
- func (s GetScenePreviewDataResponseBodyDataModel) String() string
- type GetScenePreviewDataResponseBodyDataModelPanoList
- func (s GetScenePreviewDataResponseBodyDataModelPanoList) GoString() string
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetCurRoomPicList(v []*string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetEnabled(v bool) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetFloorIdx(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetId(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetMainImage(v bool) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetNeighbours(v []*string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetPosition(v *GetScenePreviewDataResponseBodyDataModelPanoListPosition) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetRawName(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetResource(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetRoomIdx(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetSubSceneId(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetToken(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualId(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualName(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
- func (s GetScenePreviewDataResponseBodyDataModelPanoList) String() string
- type GetScenePreviewDataResponseBodyDataModelPanoListPosition
- func (s GetScenePreviewDataResponseBodyDataModelPanoListPosition) GoString() string
- func (s *GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetRotation(v []*float64) *GetScenePreviewDataResponseBodyDataModelPanoListPosition
- func (s *GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetSpot(v []*float64) *GetScenePreviewDataResponseBodyDataModelPanoListPosition
- func (s *GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetViewpoint(v []*float64) *GetScenePreviewDataResponseBodyDataModelPanoListPosition
- func (s GetScenePreviewDataResponseBodyDataModelPanoListPosition) String() string
- type GetScenePreviewDataResponseBodyDataTags
- func (s GetScenePreviewDataResponseBodyDataTags) GoString() string
- func (s *GetScenePreviewDataResponseBodyDataTags) SetConfig(v *GetScenePreviewDataResponseBodyDataTagsConfig) *GetScenePreviewDataResponseBodyDataTags
- func (s *GetScenePreviewDataResponseBodyDataTags) SetId(v string) *GetScenePreviewDataResponseBodyDataTags
- func (s *GetScenePreviewDataResponseBodyDataTags) SetPosition(v []*float64) *GetScenePreviewDataResponseBodyDataTags
- func (s *GetScenePreviewDataResponseBodyDataTags) SetPositionPanoCube(v []*float64) *GetScenePreviewDataResponseBodyDataTags
- func (s *GetScenePreviewDataResponseBodyDataTags) SetType(v string) *GetScenePreviewDataResponseBodyDataTags
- func (s GetScenePreviewDataResponseBodyDataTags) String() string
- type GetScenePreviewDataResponseBodyDataTagsConfig
- func (s GetScenePreviewDataResponseBodyDataTagsConfig) GoString() string
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetBackgroundColor(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetButtonConfig(v *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetContent(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetFormImgSize(v []*int64) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetFormJumpType(v bool) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetFormSelectImgType(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetImages(v []*string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetIsTagVisibleBy3d(v bool) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetLink(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetPanoId(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetPosition(v []*float64) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetPositionPanoCube(v []*float64) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetRelatedPanoIds(v []*string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetSceneId(v int64) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetTitle(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetVideo(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
- func (s GetScenePreviewDataResponseBodyDataTagsConfig) String() string
- type GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig
- func (s GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) GoString() string
- func (s *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) SetCustomText(v string) *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig
- func (s *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) SetType(v string) *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig
- func (s GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) String() string
- type GetScenePreviewInfoRequest
- func (s GetScenePreviewInfoRequest) GoString() string
- func (s *GetScenePreviewInfoRequest) SetDomain(v string) *GetScenePreviewInfoRequest
- func (s *GetScenePreviewInfoRequest) SetEnabled(v bool) *GetScenePreviewInfoRequest
- func (s *GetScenePreviewInfoRequest) SetModelToken(v string) *GetScenePreviewInfoRequest
- func (s GetScenePreviewInfoRequest) String() string
- type GetScenePreviewInfoResponse
- func (s GetScenePreviewInfoResponse) GoString() string
- func (s *GetScenePreviewInfoResponse) SetBody(v *GetScenePreviewInfoResponseBody) *GetScenePreviewInfoResponse
- func (s *GetScenePreviewInfoResponse) SetHeaders(v map[string]*string) *GetScenePreviewInfoResponse
- func (s *GetScenePreviewInfoResponse) SetStatusCode(v int32) *GetScenePreviewInfoResponse
- func (s GetScenePreviewInfoResponse) String() string
- type GetScenePreviewInfoResponseBody
- func (s GetScenePreviewInfoResponseBody) GoString() string
- func (s *GetScenePreviewInfoResponseBody) SetCode(v int64) *GetScenePreviewInfoResponseBody
- func (s *GetScenePreviewInfoResponseBody) SetData(v *GetScenePreviewInfoResponseBodyData) *GetScenePreviewInfoResponseBody
- func (s *GetScenePreviewInfoResponseBody) SetMessage(v string) *GetScenePreviewInfoResponseBody
- func (s *GetScenePreviewInfoResponseBody) SetRequestId(v string) *GetScenePreviewInfoResponseBody
- func (s *GetScenePreviewInfoResponseBody) SetSuccess(v bool) *GetScenePreviewInfoResponseBody
- func (s GetScenePreviewInfoResponseBody) String() string
- type GetScenePreviewInfoResponseBodyData
- func (s GetScenePreviewInfoResponseBodyData) GoString() string
- func (s *GetScenePreviewInfoResponseBodyData) SetModelPath(v string) *GetScenePreviewInfoResponseBodyData
- func (s *GetScenePreviewInfoResponseBodyData) SetPanoList(v string) *GetScenePreviewInfoResponseBodyData
- func (s *GetScenePreviewInfoResponseBodyData) SetTextureModelPath(v string) *GetScenePreviewInfoResponseBodyData
- func (s *GetScenePreviewInfoResponseBodyData) SetTexturePanoPath(v string) *GetScenePreviewInfoResponseBodyData
- func (s GetScenePreviewInfoResponseBodyData) String() string
- type GetScenePreviewResourceRequest
- func (s GetScenePreviewResourceRequest) GoString() string
- func (s *GetScenePreviewResourceRequest) SetDraft(v bool) *GetScenePreviewResourceRequest
- func (s *GetScenePreviewResourceRequest) SetPreviewToken(v string) *GetScenePreviewResourceRequest
- func (s GetScenePreviewResourceRequest) String() string
- type GetScenePreviewResourceResponse
- func (s GetScenePreviewResourceResponse) GoString() string
- func (s *GetScenePreviewResourceResponse) SetBody(v *GetScenePreviewResourceResponseBody) *GetScenePreviewResourceResponse
- func (s *GetScenePreviewResourceResponse) SetHeaders(v map[string]*string) *GetScenePreviewResourceResponse
- func (s *GetScenePreviewResourceResponse) SetStatusCode(v int32) *GetScenePreviewResourceResponse
- func (s GetScenePreviewResourceResponse) String() string
- type GetScenePreviewResourceResponseBody
- func (s GetScenePreviewResourceResponseBody) GoString() string
- func (s *GetScenePreviewResourceResponseBody) SetCode(v int64) *GetScenePreviewResourceResponseBody
- func (s *GetScenePreviewResourceResponseBody) SetData(v *GetScenePreviewResourceResponseBodyData) *GetScenePreviewResourceResponseBody
- func (s *GetScenePreviewResourceResponseBody) SetMessage(v string) *GetScenePreviewResourceResponseBody
- func (s *GetScenePreviewResourceResponseBody) SetRequestId(v string) *GetScenePreviewResourceResponseBody
- func (s *GetScenePreviewResourceResponseBody) SetSuccess(v bool) *GetScenePreviewResourceResponseBody
- func (s GetScenePreviewResourceResponseBody) String() string
- type GetScenePreviewResourceResponseBodyData
- func (s GetScenePreviewResourceResponseBodyData) GoString() string
- func (s *GetScenePreviewResourceResponseBodyData) SetName(v string) *GetScenePreviewResourceResponseBodyData
- func (s *GetScenePreviewResourceResponseBodyData) SetResourceDirectory(v *GetScenePreviewResourceResponseBodyDataResourceDirectory) *GetScenePreviewResourceResponseBodyData
- func (s *GetScenePreviewResourceResponseBodyData) SetVersion(v string) *GetScenePreviewResourceResponseBodyData
- func (s GetScenePreviewResourceResponseBodyData) String() string
- type GetScenePreviewResourceResponseBodyDataResourceDirectory
- func (s GetScenePreviewResourceResponseBodyDataResourceDirectory) GoString() string
- func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetHotspotTagConfig(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
- func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetModelConfig(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
- func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetOrthomapConfig(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
- func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetRootPath(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
- func (s GetScenePreviewResourceResponseBodyDataResourceDirectory) String() string
- type GetSingleConnDataRequest
- type GetSingleConnDataResponse
- func (s GetSingleConnDataResponse) GoString() string
- func (s *GetSingleConnDataResponse) SetBody(v *GetSingleConnDataResponseBody) *GetSingleConnDataResponse
- func (s *GetSingleConnDataResponse) SetHeaders(v map[string]*string) *GetSingleConnDataResponse
- func (s *GetSingleConnDataResponse) SetStatusCode(v int32) *GetSingleConnDataResponse
- func (s GetSingleConnDataResponse) String() string
- type GetSingleConnDataResponseBody
- func (s GetSingleConnDataResponseBody) GoString() string
- func (s *GetSingleConnDataResponseBody) SetCode(v int64) *GetSingleConnDataResponseBody
- func (s *GetSingleConnDataResponseBody) SetList(v []*GetSingleConnDataResponseBodyList) *GetSingleConnDataResponseBody
- func (s *GetSingleConnDataResponseBody) SetMessage(v string) *GetSingleConnDataResponseBody
- func (s *GetSingleConnDataResponseBody) SetRequestId(v string) *GetSingleConnDataResponseBody
- func (s *GetSingleConnDataResponseBody) SetSuccess(v bool) *GetSingleConnDataResponseBody
- func (s *GetSingleConnDataResponseBody) SetVersion(v string) *GetSingleConnDataResponseBody
- func (s GetSingleConnDataResponseBody) String() string
- type GetSingleConnDataResponseBodyList
- func (s GetSingleConnDataResponseBodyList) GoString() string
- func (s *GetSingleConnDataResponseBodyList) SetId(v string) *GetSingleConnDataResponseBodyList
- func (s *GetSingleConnDataResponseBodyList) SetMapId(v string) *GetSingleConnDataResponseBodyList
- func (s *GetSingleConnDataResponseBodyList) SetType(v string) *GetSingleConnDataResponseBodyList
- func (s GetSingleConnDataResponseBodyList) String() string
- type GetSourcePackStatusRequest
- type GetSourcePackStatusResponse
- func (s GetSourcePackStatusResponse) GoString() string
- func (s *GetSourcePackStatusResponse) SetBody(v *GetSourcePackStatusResponseBody) *GetSourcePackStatusResponse
- func (s *GetSourcePackStatusResponse) SetHeaders(v map[string]*string) *GetSourcePackStatusResponse
- func (s *GetSourcePackStatusResponse) SetStatusCode(v int32) *GetSourcePackStatusResponse
- func (s GetSourcePackStatusResponse) String() string
- type GetSourcePackStatusResponseBody
- func (s GetSourcePackStatusResponseBody) GoString() string
- func (s *GetSourcePackStatusResponseBody) SetCode(v int64) *GetSourcePackStatusResponseBody
- func (s *GetSourcePackStatusResponseBody) SetData(v *GetSourcePackStatusResponseBodyData) *GetSourcePackStatusResponseBody
- func (s *GetSourcePackStatusResponseBody) SetMessage(v string) *GetSourcePackStatusResponseBody
- func (s *GetSourcePackStatusResponseBody) SetRequestId(v string) *GetSourcePackStatusResponseBody
- func (s *GetSourcePackStatusResponseBody) SetSuccess(v bool) *GetSourcePackStatusResponseBody
- func (s *GetSourcePackStatusResponseBody) SetUrl(v string) *GetSourcePackStatusResponseBody
- func (s GetSourcePackStatusResponseBody) String() string
- type GetSourcePackStatusResponseBodyData
- func (s GetSourcePackStatusResponseBodyData) GoString() string
- func (s *GetSourcePackStatusResponseBodyData) SetProgress(v int64) *GetSourcePackStatusResponseBodyData
- func (s *GetSourcePackStatusResponseBodyData) SetStatus(v string) *GetSourcePackStatusResponseBodyData
- func (s GetSourcePackStatusResponseBodyData) String() string
- type GetSubSceneTaskStatusRequest
- type GetSubSceneTaskStatusResponse
- func (s GetSubSceneTaskStatusResponse) GoString() string
- func (s *GetSubSceneTaskStatusResponse) SetBody(v *GetSubSceneTaskStatusResponseBody) *GetSubSceneTaskStatusResponse
- func (s *GetSubSceneTaskStatusResponse) SetHeaders(v map[string]*string) *GetSubSceneTaskStatusResponse
- func (s *GetSubSceneTaskStatusResponse) SetStatusCode(v int32) *GetSubSceneTaskStatusResponse
- func (s GetSubSceneTaskStatusResponse) String() string
- type GetSubSceneTaskStatusResponseBody
- func (s GetSubSceneTaskStatusResponseBody) GoString() string
- func (s *GetSubSceneTaskStatusResponseBody) SetCode(v int64) *GetSubSceneTaskStatusResponseBody
- func (s *GetSubSceneTaskStatusResponseBody) SetList(v []*GetSubSceneTaskStatusResponseBodyList) *GetSubSceneTaskStatusResponseBody
- func (s *GetSubSceneTaskStatusResponseBody) SetMessage(v string) *GetSubSceneTaskStatusResponseBody
- func (s *GetSubSceneTaskStatusResponseBody) SetRequestId(v string) *GetSubSceneTaskStatusResponseBody
- func (s *GetSubSceneTaskStatusResponseBody) SetSuccess(v bool) *GetSubSceneTaskStatusResponseBody
- func (s GetSubSceneTaskStatusResponseBody) String() string
- type GetSubSceneTaskStatusResponseBodyList
- func (s GetSubSceneTaskStatusResponseBodyList) GoString() string
- func (s *GetSubSceneTaskStatusResponseBodyList) SetErrorCode(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s *GetSubSceneTaskStatusResponseBodyList) SetErrorMsg(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s *GetSubSceneTaskStatusResponseBodyList) SetId(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s *GetSubSceneTaskStatusResponseBodyList) SetSceneId(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s *GetSubSceneTaskStatusResponseBodyList) SetStatus(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s *GetSubSceneTaskStatusResponseBodyList) SetSubSceneId(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s *GetSubSceneTaskStatusResponseBodyList) SetType(v string) *GetSubSceneTaskStatusResponseBodyList
- func (s GetSubSceneTaskStatusResponseBodyList) String() string
- type GetTaskStatusRequest
- type GetTaskStatusResponse
- func (s GetTaskStatusResponse) GoString() string
- func (s *GetTaskStatusResponse) SetBody(v *GetTaskStatusResponseBody) *GetTaskStatusResponse
- func (s *GetTaskStatusResponse) SetHeaders(v map[string]*string) *GetTaskStatusResponse
- func (s *GetTaskStatusResponse) SetStatusCode(v int32) *GetTaskStatusResponse
- func (s GetTaskStatusResponse) String() string
- type GetTaskStatusResponseBody
- func (s GetTaskStatusResponseBody) GoString() string
- func (s *GetTaskStatusResponseBody) SetCode(v int64) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetErrorCode(v string) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetErrorMsg(v string) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetMessage(v string) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetRequestId(v string) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetStatus(v string) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetSuccess(v bool) *GetTaskStatusResponseBody
- func (s *GetTaskStatusResponseBody) SetType(v string) *GetTaskStatusResponseBody
- func (s GetTaskStatusResponseBody) String() string
- type GetWindowConfigRequest
- type GetWindowConfigResponse
- func (s GetWindowConfigResponse) GoString() string
- func (s *GetWindowConfigResponse) SetBody(v *GetWindowConfigResponseBody) *GetWindowConfigResponse
- func (s *GetWindowConfigResponse) SetHeaders(v map[string]*string) *GetWindowConfigResponse
- func (s *GetWindowConfigResponse) SetStatusCode(v int32) *GetWindowConfigResponse
- func (s GetWindowConfigResponse) String() string
- type GetWindowConfigResponseBody
- func (s GetWindowConfigResponseBody) GoString() string
- func (s *GetWindowConfigResponseBody) SetData(v map[string]interface{}) *GetWindowConfigResponseBody
- func (s *GetWindowConfigResponseBody) SetErrMessage(v string) *GetWindowConfigResponseBody
- func (s *GetWindowConfigResponseBody) SetObjectString(v string) *GetWindowConfigResponseBody
- func (s *GetWindowConfigResponseBody) SetRequestId(v string) *GetWindowConfigResponseBody
- func (s *GetWindowConfigResponseBody) SetSuccess(v bool) *GetWindowConfigResponseBody
- func (s GetWindowConfigResponseBody) String() string
- type LabelBuildRequest
- func (s LabelBuildRequest) GoString() string
- func (s *LabelBuildRequest) SetMode(v string) *LabelBuildRequest
- func (s *LabelBuildRequest) SetModelStyle(v string) *LabelBuildRequest
- func (s *LabelBuildRequest) SetOptimizeWallWidth(v string) *LabelBuildRequest
- func (s *LabelBuildRequest) SetPlanStyle(v string) *LabelBuildRequest
- func (s *LabelBuildRequest) SetSceneId(v string) *LabelBuildRequest
- func (s *LabelBuildRequest) SetWallHeight(v int64) *LabelBuildRequest
- func (s LabelBuildRequest) String() string
- type LabelBuildResponse
- func (s LabelBuildResponse) GoString() string
- func (s *LabelBuildResponse) SetBody(v *LabelBuildResponseBody) *LabelBuildResponse
- func (s *LabelBuildResponse) SetHeaders(v map[string]*string) *LabelBuildResponse
- func (s *LabelBuildResponse) SetStatusCode(v int32) *LabelBuildResponse
- func (s LabelBuildResponse) String() string
- type LabelBuildResponseBody
- func (s LabelBuildResponseBody) GoString() string
- func (s *LabelBuildResponseBody) SetCode(v int64) *LabelBuildResponseBody
- func (s *LabelBuildResponseBody) SetMessage(v string) *LabelBuildResponseBody
- func (s *LabelBuildResponseBody) SetRequestId(v string) *LabelBuildResponseBody
- func (s *LabelBuildResponseBody) SetSuccess(v bool) *LabelBuildResponseBody
- func (s *LabelBuildResponseBody) SetTaskId(v string) *LabelBuildResponseBody
- func (s LabelBuildResponseBody) String() string
- type LinkImageRequest
- func (s LinkImageRequest) GoString() string
- func (s *LinkImageRequest) SetCameraHeight(v int32) *LinkImageRequest
- func (s *LinkImageRequest) SetFileName(v string) *LinkImageRequest
- func (s *LinkImageRequest) SetPlatform(v string) *LinkImageRequest
- func (s *LinkImageRequest) SetSubSceneId(v string) *LinkImageRequest
- func (s LinkImageRequest) String() string
- type LinkImageResponse
- func (s LinkImageResponse) GoString() string
- func (s *LinkImageResponse) SetBody(v *LinkImageResponseBody) *LinkImageResponse
- func (s *LinkImageResponse) SetHeaders(v map[string]*string) *LinkImageResponse
- func (s *LinkImageResponse) SetStatusCode(v int32) *LinkImageResponse
- func (s LinkImageResponse) String() string
- type LinkImageResponseBody
- func (s LinkImageResponseBody) GoString() string
- func (s *LinkImageResponseBody) SetCode(v int64) *LinkImageResponseBody
- func (s *LinkImageResponseBody) SetMessage(v string) *LinkImageResponseBody
- func (s *LinkImageResponseBody) SetRequestId(v string) *LinkImageResponseBody
- func (s *LinkImageResponseBody) SetResourceId(v string) *LinkImageResponseBody
- func (s *LinkImageResponseBody) SetSuccess(v bool) *LinkImageResponseBody
- func (s LinkImageResponseBody) String() string
- type ListProjectRequest
- type ListProjectResponse
- func (s ListProjectResponse) GoString() string
- func (s *ListProjectResponse) SetBody(v *ListProjectResponseBody) *ListProjectResponse
- func (s *ListProjectResponse) SetHeaders(v map[string]*string) *ListProjectResponse
- func (s *ListProjectResponse) SetStatusCode(v int32) *ListProjectResponse
- func (s ListProjectResponse) String() string
- type ListProjectResponseBody
- func (s ListProjectResponseBody) GoString() string
- func (s *ListProjectResponseBody) SetCode(v int64) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetCount(v int64) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetCurrentPage(v int64) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetHasNext(v bool) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetList(v []*ListProjectResponseBodyList) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetMessage(v string) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetRequestId(v string) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetSuccess(v bool) *ListProjectResponseBody
- func (s *ListProjectResponseBody) SetTotalPage(v int64) *ListProjectResponseBody
- func (s ListProjectResponseBody) String() string
- type ListProjectResponseBodyList
- func (s ListProjectResponseBodyList) GoString() string
- func (s *ListProjectResponseBodyList) SetBusinessId(v int64) *ListProjectResponseBodyList
- func (s *ListProjectResponseBodyList) SetBusinessName(v string) *ListProjectResponseBodyList
- func (s *ListProjectResponseBodyList) SetCreateTime(v int64) *ListProjectResponseBodyList
- func (s *ListProjectResponseBodyList) SetId(v string) *ListProjectResponseBodyList
- func (s *ListProjectResponseBodyList) SetModifiedTime(v int64) *ListProjectResponseBodyList
- func (s *ListProjectResponseBodyList) SetName(v string) *ListProjectResponseBodyList
- func (s *ListProjectResponseBodyList) SetToken(v string) *ListProjectResponseBodyList
- func (s ListProjectResponseBodyList) String() string
- type ListSceneRequest
- func (s ListSceneRequest) GoString() string
- func (s *ListSceneRequest) SetName(v string) *ListSceneRequest
- func (s *ListSceneRequest) SetPageNum(v int64) *ListSceneRequest
- func (s *ListSceneRequest) SetPageSize(v int64) *ListSceneRequest
- func (s *ListSceneRequest) SetProjectId(v string) *ListSceneRequest
- func (s ListSceneRequest) String() string
- type ListSceneResponse
- func (s ListSceneResponse) GoString() string
- func (s *ListSceneResponse) SetBody(v *ListSceneResponseBody) *ListSceneResponse
- func (s *ListSceneResponse) SetHeaders(v map[string]*string) *ListSceneResponse
- func (s *ListSceneResponse) SetStatusCode(v int32) *ListSceneResponse
- func (s ListSceneResponse) String() string
- type ListSceneResponseBody
- func (s ListSceneResponseBody) GoString() string
- func (s *ListSceneResponseBody) SetCode(v int64) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetCount(v int64) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetCurrentPage(v int64) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetHasNext(v bool) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetList(v []*ListSceneResponseBodyList) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetMessage(v string) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetRequestId(v string) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetSuccess(v bool) *ListSceneResponseBody
- func (s *ListSceneResponseBody) SetTotalPage(v int64) *ListSceneResponseBody
- func (s ListSceneResponseBody) String() string
- type ListSceneResponseBodyList
- func (s ListSceneResponseBodyList) GoString() string
- func (s *ListSceneResponseBodyList) SetCoverUrl(v string) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetGmtCreate(v int64) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetGmtModified(v int64) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetId(v string) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetName(v string) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetPreviewToken(v string) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetPublished(v bool) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetSourceNum(v int64) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetStatus(v string) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetStatusName(v string) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetSubSceneNum(v int64) *ListSceneResponseBodyList
- func (s *ListSceneResponseBodyList) SetType(v string) *ListSceneResponseBodyList
- func (s ListSceneResponseBodyList) String() string
- type ListSubSceneRequest
- func (s ListSubSceneRequest) GoString() string
- func (s *ListSubSceneRequest) SetPageNum(v int64) *ListSubSceneRequest
- func (s *ListSubSceneRequest) SetPageSize(v int64) *ListSubSceneRequest
- func (s *ListSubSceneRequest) SetSceneId(v string) *ListSubSceneRequest
- func (s *ListSubSceneRequest) SetShowLayoutData(v bool) *ListSubSceneRequest
- func (s *ListSubSceneRequest) SetSortField(v string) *ListSubSceneRequest
- func (s ListSubSceneRequest) String() string
- type ListSubSceneResponse
- func (s ListSubSceneResponse) GoString() string
- func (s *ListSubSceneResponse) SetBody(v *ListSubSceneResponseBody) *ListSubSceneResponse
- func (s *ListSubSceneResponse) SetHeaders(v map[string]*string) *ListSubSceneResponse
- func (s *ListSubSceneResponse) SetStatusCode(v int32) *ListSubSceneResponse
- func (s ListSubSceneResponse) String() string
- type ListSubSceneResponseBody
- func (s ListSubSceneResponseBody) GoString() string
- func (s *ListSubSceneResponseBody) SetCode(v int64) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetCount(v int64) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetCurrentPage(v int64) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetHasNext(v bool) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetList(v []*ListSubSceneResponseBodyList) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetMessage(v string) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetRequestId(v string) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetSuccess(v bool) *ListSubSceneResponseBody
- func (s *ListSubSceneResponseBody) SetTotalPage(v int64) *ListSubSceneResponseBody
- func (s ListSubSceneResponseBody) String() string
- type ListSubSceneResponseBodyList
- func (s ListSubSceneResponseBodyList) GoString() string
- func (s *ListSubSceneResponseBodyList) SetBaseImageUrl(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetCoverUrl(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetCubemapPath(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetDeleted(v bool) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetGmtCreate(v int64) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetGmtModified(v int64) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetId(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetLayoutData(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetName(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetOriginUrl(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetResourceId(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetResourceName(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetStatus(v int64) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetType(v string) *ListSubSceneResponseBodyList
- func (s *ListSubSceneResponseBodyList) SetUrl(v string) *ListSubSceneResponseBodyList
- func (s ListSubSceneResponseBodyList) String() string
- type OptimizeRightAngleRequest
- type OptimizeRightAngleResponse
- func (s OptimizeRightAngleResponse) GoString() string
- func (s *OptimizeRightAngleResponse) SetBody(v *OptimizeRightAngleResponseBody) *OptimizeRightAngleResponse
- func (s *OptimizeRightAngleResponse) SetHeaders(v map[string]*string) *OptimizeRightAngleResponse
- func (s *OptimizeRightAngleResponse) SetStatusCode(v int32) *OptimizeRightAngleResponse
- func (s OptimizeRightAngleResponse) String() string
- type OptimizeRightAngleResponseBody
- func (s OptimizeRightAngleResponseBody) GoString() string
- func (s *OptimizeRightAngleResponseBody) SetCode(v int64) *OptimizeRightAngleResponseBody
- func (s *OptimizeRightAngleResponseBody) SetMessage(v string) *OptimizeRightAngleResponseBody
- func (s *OptimizeRightAngleResponseBody) SetRequestId(v string) *OptimizeRightAngleResponseBody
- func (s *OptimizeRightAngleResponseBody) SetSuccess(v bool) *OptimizeRightAngleResponseBody
- func (s *OptimizeRightAngleResponseBody) SetTaskId(v string) *OptimizeRightAngleResponseBody
- func (s OptimizeRightAngleResponseBody) String() string
- type PackSceneRequest
- type PackSceneResponse
- func (s PackSceneResponse) GoString() string
- func (s *PackSceneResponse) SetBody(v *PackSceneResponseBody) *PackSceneResponse
- func (s *PackSceneResponse) SetHeaders(v map[string]*string) *PackSceneResponse
- func (s *PackSceneResponse) SetStatusCode(v int32) *PackSceneResponse
- func (s PackSceneResponse) String() string
- type PackSceneResponseBody
- func (s PackSceneResponseBody) GoString() string
- func (s *PackSceneResponseBody) SetCode(v int64) *PackSceneResponseBody
- func (s *PackSceneResponseBody) SetData(v *PackSceneResponseBodyData) *PackSceneResponseBody
- func (s *PackSceneResponseBody) SetMessage(v string) *PackSceneResponseBody
- func (s *PackSceneResponseBody) SetRequestId(v string) *PackSceneResponseBody
- func (s *PackSceneResponseBody) SetSuccess(v bool) *PackSceneResponseBody
- func (s PackSceneResponseBody) String() string
- type PackSceneResponseBodyData
- type PackSourceRequest
- type PackSourceResponse
- func (s PackSourceResponse) GoString() string
- func (s *PackSourceResponse) SetBody(v *PackSourceResponseBody) *PackSourceResponse
- func (s *PackSourceResponse) SetHeaders(v map[string]*string) *PackSourceResponse
- func (s *PackSourceResponse) SetStatusCode(v int32) *PackSourceResponse
- func (s PackSourceResponse) String() string
- type PackSourceResponseBody
- func (s PackSourceResponseBody) GoString() string
- func (s *PackSourceResponseBody) SetCode(v int64) *PackSourceResponseBody
- func (s *PackSourceResponseBody) SetData(v *PackSourceResponseBodyData) *PackSourceResponseBody
- func (s *PackSourceResponseBody) SetMessage(v string) *PackSourceResponseBody
- func (s *PackSourceResponseBody) SetRequestId(v string) *PackSourceResponseBody
- func (s *PackSourceResponseBody) SetSuccess(v bool) *PackSourceResponseBody
- func (s PackSourceResponseBody) String() string
- type PackSourceResponseBodyData
- type PredImageRequest
- func (s PredImageRequest) GoString() string
- func (s *PredImageRequest) SetCorrectVertical(v bool) *PredImageRequest
- func (s *PredImageRequest) SetCountDetectDoor(v int64) *PredImageRequest
- func (s *PredImageRequest) SetDetectDoor(v bool) *PredImageRequest
- func (s *PredImageRequest) SetSubSceneId(v string) *PredImageRequest
- func (s PredImageRequest) String() string
- type PredImageResponse
- func (s PredImageResponse) GoString() string
- func (s *PredImageResponse) SetBody(v *PredImageResponseBody) *PredImageResponse
- func (s *PredImageResponse) SetHeaders(v map[string]*string) *PredImageResponse
- func (s *PredImageResponse) SetStatusCode(v int32) *PredImageResponse
- func (s PredImageResponse) String() string
- type PredImageResponseBody
- func (s PredImageResponseBody) GoString() string
- func (s *PredImageResponseBody) SetCode(v int64) *PredImageResponseBody
- func (s *PredImageResponseBody) SetMessage(v string) *PredImageResponseBody
- func (s *PredImageResponseBody) SetRequestId(v string) *PredImageResponseBody
- func (s *PredImageResponseBody) SetSuccess(v bool) *PredImageResponseBody
- func (s *PredImageResponseBody) SetTaskId(v string) *PredImageResponseBody
- func (s PredImageResponseBody) String() string
- type PredictionWallLineRequest
- type PredictionWallLineResponse
- func (s PredictionWallLineResponse) GoString() string
- func (s *PredictionWallLineResponse) SetBody(v *PredictionWallLineResponseBody) *PredictionWallLineResponse
- func (s *PredictionWallLineResponse) SetHeaders(v map[string]*string) *PredictionWallLineResponse
- func (s *PredictionWallLineResponse) SetStatusCode(v int32) *PredictionWallLineResponse
- func (s PredictionWallLineResponse) String() string
- type PredictionWallLineResponseBody
- func (s PredictionWallLineResponseBody) GoString() string
- func (s *PredictionWallLineResponseBody) SetCode(v int64) *PredictionWallLineResponseBody
- func (s *PredictionWallLineResponseBody) SetMessage(v string) *PredictionWallLineResponseBody
- func (s *PredictionWallLineResponseBody) SetRequestId(v string) *PredictionWallLineResponseBody
- func (s *PredictionWallLineResponseBody) SetSubSceneId(v string) *PredictionWallLineResponseBody
- func (s *PredictionWallLineResponseBody) SetSuccess(v bool) *PredictionWallLineResponseBody
- func (s *PredictionWallLineResponseBody) SetTaskId(v string) *PredictionWallLineResponseBody
- func (s PredictionWallLineResponseBody) String() string
- type PublishHotspotConfigRequest
- type PublishHotspotConfigResponse
- func (s PublishHotspotConfigResponse) GoString() string
- func (s *PublishHotspotConfigResponse) SetBody(v *PublishHotspotConfigResponseBody) *PublishHotspotConfigResponse
- func (s *PublishHotspotConfigResponse) SetHeaders(v map[string]*string) *PublishHotspotConfigResponse
- func (s *PublishHotspotConfigResponse) SetStatusCode(v int32) *PublishHotspotConfigResponse
- func (s PublishHotspotConfigResponse) String() string
- type PublishHotspotConfigResponseBody
- func (s PublishHotspotConfigResponseBody) GoString() string
- func (s *PublishHotspotConfigResponseBody) SetCode(v int64) *PublishHotspotConfigResponseBody
- func (s *PublishHotspotConfigResponseBody) SetMessage(v string) *PublishHotspotConfigResponseBody
- func (s *PublishHotspotConfigResponseBody) SetRequestId(v string) *PublishHotspotConfigResponseBody
- func (s *PublishHotspotConfigResponseBody) SetSuccess(v bool) *PublishHotspotConfigResponseBody
- func (s PublishHotspotConfigResponseBody) String() string
- type PublishHotspotRequest
- type PublishHotspotResponse
- func (s PublishHotspotResponse) GoString() string
- func (s *PublishHotspotResponse) SetBody(v *PublishHotspotResponseBody) *PublishHotspotResponse
- func (s *PublishHotspotResponse) SetHeaders(v map[string]*string) *PublishHotspotResponse
- func (s *PublishHotspotResponse) SetStatusCode(v int32) *PublishHotspotResponse
- func (s PublishHotspotResponse) String() string
- type PublishHotspotResponseBody
- func (s PublishHotspotResponseBody) GoString() string
- func (s *PublishHotspotResponseBody) SetData(v map[string]interface{}) *PublishHotspotResponseBody
- func (s *PublishHotspotResponseBody) SetErrMessage(v string) *PublishHotspotResponseBody
- func (s *PublishHotspotResponseBody) SetRequestId(v string) *PublishHotspotResponseBody
- func (s *PublishHotspotResponseBody) SetSuccess(v bool) *PublishHotspotResponseBody
- func (s PublishHotspotResponseBody) String() string
- type PublishSceneRequest
- type PublishSceneResponse
- func (s PublishSceneResponse) GoString() string
- func (s *PublishSceneResponse) SetBody(v *PublishSceneResponseBody) *PublishSceneResponse
- func (s *PublishSceneResponse) SetHeaders(v map[string]*string) *PublishSceneResponse
- func (s *PublishSceneResponse) SetStatusCode(v int32) *PublishSceneResponse
- func (s PublishSceneResponse) String() string
- type PublishSceneResponseBody
- func (s PublishSceneResponseBody) GoString() string
- func (s *PublishSceneResponseBody) SetCode(v int64) *PublishSceneResponseBody
- func (s *PublishSceneResponseBody) SetMessage(v string) *PublishSceneResponseBody
- func (s *PublishSceneResponseBody) SetPreviewUrl(v string) *PublishSceneResponseBody
- func (s *PublishSceneResponseBody) SetRequestId(v string) *PublishSceneResponseBody
- func (s *PublishSceneResponseBody) SetSuccess(v bool) *PublishSceneResponseBody
- func (s PublishSceneResponseBody) String() string
- type PublishStatusRequest
- type PublishStatusResponse
- func (s PublishStatusResponse) GoString() string
- func (s *PublishStatusResponse) SetBody(v *PublishStatusResponseBody) *PublishStatusResponse
- func (s *PublishStatusResponse) SetHeaders(v map[string]*string) *PublishStatusResponse
- func (s *PublishStatusResponse) SetStatusCode(v int32) *PublishStatusResponse
- func (s PublishStatusResponse) String() string
- type PublishStatusResponseBody
- func (s PublishStatusResponseBody) GoString() string
- func (s *PublishStatusResponseBody) SetCode(v int64) *PublishStatusResponseBody
- func (s *PublishStatusResponseBody) SetMessage(v string) *PublishStatusResponseBody
- func (s *PublishStatusResponseBody) SetRequestId(v string) *PublishStatusResponseBody
- func (s *PublishStatusResponseBody) SetStatus(v string) *PublishStatusResponseBody
- func (s *PublishStatusResponseBody) SetSuccess(v bool) *PublishStatusResponseBody
- func (s *PublishStatusResponseBody) SetSyncStatus(v string) *PublishStatusResponseBody
- func (s PublishStatusResponseBody) String() string
- type RecoveryOriginImageRequest
- type RecoveryOriginImageResponse
- func (s RecoveryOriginImageResponse) GoString() string
- func (s *RecoveryOriginImageResponse) SetBody(v *RecoveryOriginImageResponseBody) *RecoveryOriginImageResponse
- func (s *RecoveryOriginImageResponse) SetHeaders(v map[string]*string) *RecoveryOriginImageResponse
- func (s *RecoveryOriginImageResponse) SetStatusCode(v int32) *RecoveryOriginImageResponse
- func (s RecoveryOriginImageResponse) String() string
- type RecoveryOriginImageResponseBody
- func (s RecoveryOriginImageResponseBody) GoString() string
- func (s *RecoveryOriginImageResponseBody) SetCode(v int64) *RecoveryOriginImageResponseBody
- func (s *RecoveryOriginImageResponseBody) SetMessage(v string) *RecoveryOriginImageResponseBody
- func (s *RecoveryOriginImageResponseBody) SetRequestId(v string) *RecoveryOriginImageResponseBody
- func (s *RecoveryOriginImageResponseBody) SetSuccess(v bool) *RecoveryOriginImageResponseBody
- func (s RecoveryOriginImageResponseBody) String() string
- type RectVerticalRequest
- func (s RectVerticalRequest) GoString() string
- func (s *RectVerticalRequest) SetCountDetectDoor(v int32) *RectVerticalRequest
- func (s *RectVerticalRequest) SetDetectDoor(v bool) *RectVerticalRequest
- func (s *RectVerticalRequest) SetSubSceneId(v string) *RectVerticalRequest
- func (s *RectVerticalRequest) SetVerticalRect(v string) *RectVerticalRequest
- func (s RectVerticalRequest) String() string
- type RectVerticalResponse
- func (s RectVerticalResponse) GoString() string
- func (s *RectVerticalResponse) SetBody(v *RectVerticalResponseBody) *RectVerticalResponse
- func (s *RectVerticalResponse) SetHeaders(v map[string]*string) *RectVerticalResponse
- func (s *RectVerticalResponse) SetStatusCode(v int32) *RectVerticalResponse
- func (s RectVerticalResponse) String() string
- type RectVerticalResponseBody
- func (s RectVerticalResponseBody) GoString() string
- func (s *RectVerticalResponseBody) SetCode(v int64) *RectVerticalResponseBody
- func (s *RectVerticalResponseBody) SetMessage(v string) *RectVerticalResponseBody
- func (s *RectVerticalResponseBody) SetRequestId(v string) *RectVerticalResponseBody
- func (s *RectVerticalResponseBody) SetSuccess(v bool) *RectVerticalResponseBody
- func (s *RectVerticalResponseBody) SetTaskId(v string) *RectVerticalResponseBody
- func (s RectVerticalResponseBody) String() string
- type RectifyImageRequest
- type RectifyImageResponse
- func (s RectifyImageResponse) GoString() string
- func (s *RectifyImageResponse) SetBody(v *RectifyImageResponseBody) *RectifyImageResponse
- func (s *RectifyImageResponse) SetHeaders(v map[string]*string) *RectifyImageResponse
- func (s *RectifyImageResponse) SetStatusCode(v int32) *RectifyImageResponse
- func (s RectifyImageResponse) String() string
- type RectifyImageResponseBody
- func (s RectifyImageResponseBody) GoString() string
- func (s *RectifyImageResponseBody) SetCode(v int64) *RectifyImageResponseBody
- func (s *RectifyImageResponseBody) SetMessage(v string) *RectifyImageResponseBody
- func (s *RectifyImageResponseBody) SetRequestId(v string) *RectifyImageResponseBody
- func (s *RectifyImageResponseBody) SetSubSceneId(v string) *RectifyImageResponseBody
- func (s *RectifyImageResponseBody) SetSuccess(v bool) *RectifyImageResponseBody
- func (s *RectifyImageResponseBody) SetTaskId(v string) *RectifyImageResponseBody
- func (s RectifyImageResponseBody) String() string
- type RollbackSubSceneRequest
- type RollbackSubSceneResponse
- func (s RollbackSubSceneResponse) GoString() string
- func (s *RollbackSubSceneResponse) SetBody(v *RollbackSubSceneResponseBody) *RollbackSubSceneResponse
- func (s *RollbackSubSceneResponse) SetHeaders(v map[string]*string) *RollbackSubSceneResponse
- func (s *RollbackSubSceneResponse) SetStatusCode(v int32) *RollbackSubSceneResponse
- func (s RollbackSubSceneResponse) String() string
- type RollbackSubSceneResponseBody
- func (s RollbackSubSceneResponseBody) GoString() string
- func (s *RollbackSubSceneResponseBody) SetCode(v int64) *RollbackSubSceneResponseBody
- func (s *RollbackSubSceneResponseBody) SetMessage(v string) *RollbackSubSceneResponseBody
- func (s *RollbackSubSceneResponseBody) SetRequestId(v string) *RollbackSubSceneResponseBody
- func (s *RollbackSubSceneResponseBody) SetSuccess(v bool) *RollbackSubSceneResponseBody
- func (s RollbackSubSceneResponseBody) String() string
- type SaveHotspotConfigRequest
- type SaveHotspotConfigResponse
- func (s SaveHotspotConfigResponse) GoString() string
- func (s *SaveHotspotConfigResponse) SetBody(v *SaveHotspotConfigResponseBody) *SaveHotspotConfigResponse
- func (s *SaveHotspotConfigResponse) SetHeaders(v map[string]*string) *SaveHotspotConfigResponse
- func (s *SaveHotspotConfigResponse) SetStatusCode(v int32) *SaveHotspotConfigResponse
- func (s SaveHotspotConfigResponse) String() string
- type SaveHotspotConfigResponseBody
- func (s SaveHotspotConfigResponseBody) GoString() string
- func (s *SaveHotspotConfigResponseBody) SetErrMessage(v string) *SaveHotspotConfigResponseBody
- func (s *SaveHotspotConfigResponseBody) SetRequestId(v string) *SaveHotspotConfigResponseBody
- func (s *SaveHotspotConfigResponseBody) SetSuccess(v bool) *SaveHotspotConfigResponseBody
- func (s SaveHotspotConfigResponseBody) String() string
- type SaveHotspotTagListRequest
- type SaveHotspotTagListResponse
- func (s SaveHotspotTagListResponse) GoString() string
- func (s *SaveHotspotTagListResponse) SetBody(v *SaveHotspotTagListResponseBody) *SaveHotspotTagListResponse
- func (s *SaveHotspotTagListResponse) SetHeaders(v map[string]*string) *SaveHotspotTagListResponse
- func (s *SaveHotspotTagListResponse) SetStatusCode(v int32) *SaveHotspotTagListResponse
- func (s SaveHotspotTagListResponse) String() string
- type SaveHotspotTagListResponseBody
- func (s SaveHotspotTagListResponseBody) GoString() string
- func (s *SaveHotspotTagListResponseBody) SetCode(v int64) *SaveHotspotTagListResponseBody
- func (s *SaveHotspotTagListResponseBody) SetMessage(v string) *SaveHotspotTagListResponseBody
- func (s *SaveHotspotTagListResponseBody) SetRequestId(v string) *SaveHotspotTagListResponseBody
- func (s *SaveHotspotTagListResponseBody) SetSuccess(v bool) *SaveHotspotTagListResponseBody
- func (s SaveHotspotTagListResponseBody) String() string
- type SaveHotspotTagRequest
- type SaveHotspotTagResponse
- func (s SaveHotspotTagResponse) GoString() string
- func (s *SaveHotspotTagResponse) SetBody(v *SaveHotspotTagResponseBody) *SaveHotspotTagResponse
- func (s *SaveHotspotTagResponse) SetHeaders(v map[string]*string) *SaveHotspotTagResponse
- func (s *SaveHotspotTagResponse) SetStatusCode(v int32) *SaveHotspotTagResponse
- func (s SaveHotspotTagResponse) String() string
- type SaveHotspotTagResponseBody
- func (s SaveHotspotTagResponseBody) GoString() string
- func (s *SaveHotspotTagResponseBody) SetErrMessage(v string) *SaveHotspotTagResponseBody
- func (s *SaveHotspotTagResponseBody) SetRequestId(v string) *SaveHotspotTagResponseBody
- func (s *SaveHotspotTagResponseBody) SetSuccess(v bool) *SaveHotspotTagResponseBody
- func (s SaveHotspotTagResponseBody) String() string
- type SaveMinimapRequest
- type SaveMinimapResponse
- func (s SaveMinimapResponse) GoString() string
- func (s *SaveMinimapResponse) SetBody(v *SaveMinimapResponseBody) *SaveMinimapResponse
- func (s *SaveMinimapResponse) SetHeaders(v map[string]*string) *SaveMinimapResponse
- func (s *SaveMinimapResponse) SetStatusCode(v int32) *SaveMinimapResponse
- func (s SaveMinimapResponse) String() string
- type SaveMinimapResponseBody
- func (s SaveMinimapResponseBody) GoString() string
- func (s *SaveMinimapResponseBody) SetCode(v int64) *SaveMinimapResponseBody
- func (s *SaveMinimapResponseBody) SetMessage(v string) *SaveMinimapResponseBody
- func (s *SaveMinimapResponseBody) SetRequestId(v string) *SaveMinimapResponseBody
- func (s *SaveMinimapResponseBody) SetSuccess(v bool) *SaveMinimapResponseBody
- func (s SaveMinimapResponseBody) String() string
- type SaveModelConfigRequest
- type SaveModelConfigResponse
- func (s SaveModelConfigResponse) GoString() string
- func (s *SaveModelConfigResponse) SetBody(v *SaveModelConfigResponseBody) *SaveModelConfigResponse
- func (s *SaveModelConfigResponse) SetHeaders(v map[string]*string) *SaveModelConfigResponse
- func (s *SaveModelConfigResponse) SetStatusCode(v int32) *SaveModelConfigResponse
- func (s SaveModelConfigResponse) String() string
- type SaveModelConfigResponseBody
- func (s SaveModelConfigResponseBody) GoString() string
- func (s *SaveModelConfigResponseBody) SetCode(v int64) *SaveModelConfigResponseBody
- func (s *SaveModelConfigResponseBody) SetMessage(v string) *SaveModelConfigResponseBody
- func (s *SaveModelConfigResponseBody) SetRequestId(v string) *SaveModelConfigResponseBody
- func (s *SaveModelConfigResponseBody) SetSuccess(v bool) *SaveModelConfigResponseBody
- func (s SaveModelConfigResponseBody) String() string
- type ScenePublishRequest
- type ScenePublishResponse
- func (s ScenePublishResponse) GoString() string
- func (s *ScenePublishResponse) SetBody(v *ScenePublishResponseBody) *ScenePublishResponse
- func (s *ScenePublishResponse) SetHeaders(v map[string]*string) *ScenePublishResponse
- func (s *ScenePublishResponse) SetStatusCode(v int32) *ScenePublishResponse
- func (s ScenePublishResponse) String() string
- type ScenePublishResponseBody
- func (s ScenePublishResponseBody) GoString() string
- func (s *ScenePublishResponseBody) SetCode(v int64) *ScenePublishResponseBody
- func (s *ScenePublishResponseBody) SetMessage(v string) *ScenePublishResponseBody
- func (s *ScenePublishResponseBody) SetPreviewUrl(v string) *ScenePublishResponseBody
- func (s *ScenePublishResponseBody) SetRequestId(v string) *ScenePublishResponseBody
- func (s *ScenePublishResponseBody) SetSuccess(v bool) *ScenePublishResponseBody
- func (s ScenePublishResponseBody) String() string
- type TempPreviewRequest
- type TempPreviewResponse
- func (s TempPreviewResponse) GoString() string
- func (s *TempPreviewResponse) SetBody(v *TempPreviewResponseBody) *TempPreviewResponse
- func (s *TempPreviewResponse) SetHeaders(v map[string]*string) *TempPreviewResponse
- func (s *TempPreviewResponse) SetStatusCode(v int32) *TempPreviewResponse
- func (s TempPreviewResponse) String() string
- type TempPreviewResponseBody
- func (s TempPreviewResponseBody) GoString() string
- func (s *TempPreviewResponseBody) SetCode(v int64) *TempPreviewResponseBody
- func (s *TempPreviewResponseBody) SetMessage(v string) *TempPreviewResponseBody
- func (s *TempPreviewResponseBody) SetPreviewUrl(v string) *TempPreviewResponseBody
- func (s *TempPreviewResponseBody) SetRequestId(v string) *TempPreviewResponseBody
- func (s *TempPreviewResponseBody) SetSceneId(v string) *TempPreviewResponseBody
- func (s *TempPreviewResponseBody) SetSuccess(v bool) *TempPreviewResponseBody
- func (s TempPreviewResponseBody) String() string
- type TempPreviewStatusRequest
- type TempPreviewStatusResponse
- func (s TempPreviewStatusResponse) GoString() string
- func (s *TempPreviewStatusResponse) SetBody(v *TempPreviewStatusResponseBody) *TempPreviewStatusResponse
- func (s *TempPreviewStatusResponse) SetHeaders(v map[string]*string) *TempPreviewStatusResponse
- func (s *TempPreviewStatusResponse) SetStatusCode(v int32) *TempPreviewStatusResponse
- func (s TempPreviewStatusResponse) String() string
- type TempPreviewStatusResponseBody
- func (s TempPreviewStatusResponseBody) GoString() string
- func (s *TempPreviewStatusResponseBody) SetCode(v int64) *TempPreviewStatusResponseBody
- func (s *TempPreviewStatusResponseBody) SetMessage(v string) *TempPreviewStatusResponseBody
- func (s *TempPreviewStatusResponseBody) SetRequestId(v string) *TempPreviewStatusResponseBody
- func (s *TempPreviewStatusResponseBody) SetStatus(v string) *TempPreviewStatusResponseBody
- func (s *TempPreviewStatusResponseBody) SetSuccess(v bool) *TempPreviewStatusResponseBody
- func (s TempPreviewStatusResponseBody) String() string
- type UpdateConnDataRequest
- type UpdateConnDataResponse
- func (s UpdateConnDataResponse) GoString() string
- func (s *UpdateConnDataResponse) SetBody(v *UpdateConnDataResponseBody) *UpdateConnDataResponse
- func (s *UpdateConnDataResponse) SetHeaders(v map[string]*string) *UpdateConnDataResponse
- func (s *UpdateConnDataResponse) SetStatusCode(v int32) *UpdateConnDataResponse
- func (s UpdateConnDataResponse) String() string
- type UpdateConnDataResponseBody
- func (s UpdateConnDataResponseBody) GoString() string
- func (s *UpdateConnDataResponseBody) SetCode(v int64) *UpdateConnDataResponseBody
- func (s *UpdateConnDataResponseBody) SetMessage(v string) *UpdateConnDataResponseBody
- func (s *UpdateConnDataResponseBody) SetRequestId(v string) *UpdateConnDataResponseBody
- func (s *UpdateConnDataResponseBody) SetSuccess(v bool) *UpdateConnDataResponseBody
- func (s UpdateConnDataResponseBody) String() string
- type UpdateLayoutDataRequest
- type UpdateLayoutDataResponse
- func (s UpdateLayoutDataResponse) GoString() string
- func (s *UpdateLayoutDataResponse) SetBody(v *UpdateLayoutDataResponseBody) *UpdateLayoutDataResponse
- func (s *UpdateLayoutDataResponse) SetHeaders(v map[string]*string) *UpdateLayoutDataResponse
- func (s *UpdateLayoutDataResponse) SetStatusCode(v int32) *UpdateLayoutDataResponse
- func (s UpdateLayoutDataResponse) String() string
- type UpdateLayoutDataResponseBody
- func (s UpdateLayoutDataResponseBody) GoString() string
- func (s *UpdateLayoutDataResponseBody) SetCode(v int64) *UpdateLayoutDataResponseBody
- func (s *UpdateLayoutDataResponseBody) SetMessage(v string) *UpdateLayoutDataResponseBody
- func (s *UpdateLayoutDataResponseBody) SetRequestId(v string) *UpdateLayoutDataResponseBody
- func (s *UpdateLayoutDataResponseBody) SetSuccess(v bool) *UpdateLayoutDataResponseBody
- func (s UpdateLayoutDataResponseBody) String() string
- type UpdateProjectRequest
- func (s UpdateProjectRequest) GoString() string
- func (s *UpdateProjectRequest) SetBusinessId(v string) *UpdateProjectRequest
- func (s *UpdateProjectRequest) SetId(v string) *UpdateProjectRequest
- func (s *UpdateProjectRequest) SetName(v string) *UpdateProjectRequest
- func (s UpdateProjectRequest) String() string
- type UpdateProjectResponse
- func (s UpdateProjectResponse) GoString() string
- func (s *UpdateProjectResponse) SetBody(v *UpdateProjectResponseBody) *UpdateProjectResponse
- func (s *UpdateProjectResponse) SetHeaders(v map[string]*string) *UpdateProjectResponse
- func (s *UpdateProjectResponse) SetStatusCode(v int32) *UpdateProjectResponse
- func (s UpdateProjectResponse) String() string
- type UpdateProjectResponseBody
- func (s UpdateProjectResponseBody) GoString() string
- func (s *UpdateProjectResponseBody) SetCode(v int64) *UpdateProjectResponseBody
- func (s *UpdateProjectResponseBody) SetMessage(v string) *UpdateProjectResponseBody
- func (s *UpdateProjectResponseBody) SetRequestId(v string) *UpdateProjectResponseBody
- func (s *UpdateProjectResponseBody) SetSuccess(v bool) *UpdateProjectResponseBody
- func (s UpdateProjectResponseBody) String() string
- type UpdateSceneRequest
- type UpdateSceneResponse
- func (s UpdateSceneResponse) GoString() string
- func (s *UpdateSceneResponse) SetBody(v *UpdateSceneResponseBody) *UpdateSceneResponse
- func (s *UpdateSceneResponse) SetHeaders(v map[string]*string) *UpdateSceneResponse
- func (s *UpdateSceneResponse) SetStatusCode(v int32) *UpdateSceneResponse
- func (s UpdateSceneResponse) String() string
- type UpdateSceneResponseBody
- func (s UpdateSceneResponseBody) GoString() string
- func (s *UpdateSceneResponseBody) SetCode(v int64) *UpdateSceneResponseBody
- func (s *UpdateSceneResponseBody) SetMessage(v string) *UpdateSceneResponseBody
- func (s *UpdateSceneResponseBody) SetRequestId(v string) *UpdateSceneResponseBody
- func (s *UpdateSceneResponseBody) SetSuccess(v bool) *UpdateSceneResponseBody
- func (s UpdateSceneResponseBody) String() string
- type UpdateSubSceneRequest
- func (s UpdateSubSceneRequest) GoString() string
- func (s *UpdateSubSceneRequest) SetId(v string) *UpdateSubSceneRequest
- func (s *UpdateSubSceneRequest) SetName(v string) *UpdateSubSceneRequest
- func (s *UpdateSubSceneRequest) SetViewPoint(v []*float64) *UpdateSubSceneRequest
- func (s UpdateSubSceneRequest) String() string
- type UpdateSubSceneResponse
- func (s UpdateSubSceneResponse) GoString() string
- func (s *UpdateSubSceneResponse) SetBody(v *UpdateSubSceneResponseBody) *UpdateSubSceneResponse
- func (s *UpdateSubSceneResponse) SetHeaders(v map[string]*string) *UpdateSubSceneResponse
- func (s *UpdateSubSceneResponse) SetStatusCode(v int32) *UpdateSubSceneResponse
- func (s UpdateSubSceneResponse) String() string
- type UpdateSubSceneResponseBody
- func (s UpdateSubSceneResponseBody) GoString() string
- func (s *UpdateSubSceneResponseBody) SetCode(v int64) *UpdateSubSceneResponseBody
- func (s *UpdateSubSceneResponseBody) SetMessage(v string) *UpdateSubSceneResponseBody
- func (s *UpdateSubSceneResponseBody) SetRequestId(v string) *UpdateSubSceneResponseBody
- func (s *UpdateSubSceneResponseBody) SetSuccess(v bool) *UpdateSubSceneResponseBody
- func (s UpdateSubSceneResponseBody) String() string
- type UpdateSubSceneSeqRequest
- type UpdateSubSceneSeqResponse
- func (s UpdateSubSceneSeqResponse) GoString() string
- func (s *UpdateSubSceneSeqResponse) SetBody(v *UpdateSubSceneSeqResponseBody) *UpdateSubSceneSeqResponse
- func (s *UpdateSubSceneSeqResponse) SetHeaders(v map[string]*string) *UpdateSubSceneSeqResponse
- func (s *UpdateSubSceneSeqResponse) SetStatusCode(v int32) *UpdateSubSceneSeqResponse
- func (s UpdateSubSceneSeqResponse) String() string
- type UpdateSubSceneSeqResponseBody
- func (s UpdateSubSceneSeqResponseBody) GoString() string
- func (s *UpdateSubSceneSeqResponseBody) SetCode(v int64) *UpdateSubSceneSeqResponseBody
- func (s *UpdateSubSceneSeqResponseBody) SetMessage(v string) *UpdateSubSceneSeqResponseBody
- func (s *UpdateSubSceneSeqResponseBody) SetRequestId(v string) *UpdateSubSceneSeqResponseBody
- func (s *UpdateSubSceneSeqResponseBody) SetSuccess(v bool) *UpdateSubSceneSeqResponseBody
- func (s UpdateSubSceneSeqResponseBody) String() string
- type UpdateSubSceneSeqShrinkRequest
- func (s UpdateSubSceneSeqShrinkRequest) GoString() string
- func (s *UpdateSubSceneSeqShrinkRequest) SetSceneId(v string) *UpdateSubSceneSeqShrinkRequest
- func (s *UpdateSubSceneSeqShrinkRequest) SetSortSubSceneIdsShrink(v string) *UpdateSubSceneSeqShrinkRequest
- func (s UpdateSubSceneSeqShrinkRequest) String() string
- type UpdateSubSceneShrinkRequest
- func (s UpdateSubSceneShrinkRequest) GoString() string
- func (s *UpdateSubSceneShrinkRequest) SetId(v string) *UpdateSubSceneShrinkRequest
- func (s *UpdateSubSceneShrinkRequest) SetName(v string) *UpdateSubSceneShrinkRequest
- func (s *UpdateSubSceneShrinkRequest) SetViewPointShrink(v string) *UpdateSubSceneShrinkRequest
- func (s UpdateSubSceneShrinkRequest) String() string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AddHotspotFileRequest ¶ added in v3.1.5
type AddHotspotFileRequest struct { FileName *string `json:"FileName,omitempty" xml:"FileName,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (AddHotspotFileRequest) GoString ¶ added in v3.1.5
func (s AddHotspotFileRequest) GoString() string
func (*AddHotspotFileRequest) SetFileName ¶ added in v3.1.5
func (s *AddHotspotFileRequest) SetFileName(v string) *AddHotspotFileRequest
func (*AddHotspotFileRequest) SetSceneId ¶ added in v3.1.5
func (s *AddHotspotFileRequest) SetSceneId(v string) *AddHotspotFileRequest
func (*AddHotspotFileRequest) SetType ¶ added in v3.1.5
func (s *AddHotspotFileRequest) SetType(v string) *AddHotspotFileRequest
func (AddHotspotFileRequest) String ¶ added in v3.1.5
func (s AddHotspotFileRequest) String() string
type AddHotspotFileResponse ¶ added in v3.1.5
type AddHotspotFileResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddHotspotFileResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddHotspotFileResponse) GoString ¶ added in v3.1.5
func (s AddHotspotFileResponse) GoString() string
func (*AddHotspotFileResponse) SetBody ¶ added in v3.1.5
func (s *AddHotspotFileResponse) SetBody(v *AddHotspotFileResponseBody) *AddHotspotFileResponse
func (*AddHotspotFileResponse) SetHeaders ¶ added in v3.1.5
func (s *AddHotspotFileResponse) SetHeaders(v map[string]*string) *AddHotspotFileResponse
func (*AddHotspotFileResponse) SetStatusCode ¶ added in v3.1.5
func (s *AddHotspotFileResponse) SetStatusCode(v int32) *AddHotspotFileResponse
func (AddHotspotFileResponse) String ¶ added in v3.1.5
func (s AddHotspotFileResponse) String() string
type AddHotspotFileResponseBody ¶ added in v3.1.5
type AddHotspotFileResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data map[string]interface{} `json:"Data,omitempty" xml:"Data,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (AddHotspotFileResponseBody) GoString ¶ added in v3.1.5
func (s AddHotspotFileResponseBody) GoString() string
func (*AddHotspotFileResponseBody) SetCode ¶ added in v3.1.5
func (s *AddHotspotFileResponseBody) SetCode(v int64) *AddHotspotFileResponseBody
func (*AddHotspotFileResponseBody) SetData ¶ added in v3.1.5
func (s *AddHotspotFileResponseBody) SetData(v map[string]interface{}) *AddHotspotFileResponseBody
func (*AddHotspotFileResponseBody) SetMessage ¶ added in v3.1.5
func (s *AddHotspotFileResponseBody) SetMessage(v string) *AddHotspotFileResponseBody
func (*AddHotspotFileResponseBody) SetRequestId ¶ added in v3.1.5
func (s *AddHotspotFileResponseBody) SetRequestId(v string) *AddHotspotFileResponseBody
func (*AddHotspotFileResponseBody) SetSuccess ¶ added in v3.1.5
func (s *AddHotspotFileResponseBody) SetSuccess(v bool) *AddHotspotFileResponseBody
func (AddHotspotFileResponseBody) String ¶ added in v3.1.5
func (s AddHotspotFileResponseBody) String() string
type AddMosaicsRequest ¶
type AddMosaicsRequest struct { MarkPosition *string `json:"MarkPosition,omitempty" xml:"MarkPosition,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` }
func (AddMosaicsRequest) GoString ¶
func (s AddMosaicsRequest) GoString() string
func (*AddMosaicsRequest) SetMarkPosition ¶
func (s *AddMosaicsRequest) SetMarkPosition(v string) *AddMosaicsRequest
func (*AddMosaicsRequest) SetSubSceneId ¶
func (s *AddMosaicsRequest) SetSubSceneId(v string) *AddMosaicsRequest
func (AddMosaicsRequest) String ¶
func (s AddMosaicsRequest) String() string
type AddMosaicsResponse ¶
type AddMosaicsResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddMosaicsResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddMosaicsResponse) GoString ¶
func (s AddMosaicsResponse) GoString() string
func (*AddMosaicsResponse) SetBody ¶
func (s *AddMosaicsResponse) SetBody(v *AddMosaicsResponseBody) *AddMosaicsResponse
func (*AddMosaicsResponse) SetHeaders ¶
func (s *AddMosaicsResponse) SetHeaders(v map[string]*string) *AddMosaicsResponse
func (*AddMosaicsResponse) SetStatusCode ¶ added in v3.0.9
func (s *AddMosaicsResponse) SetStatusCode(v int32) *AddMosaicsResponse
func (AddMosaicsResponse) String ¶
func (s AddMosaicsResponse) String() string
type AddMosaicsResponseBody ¶
type AddMosaicsResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (AddMosaicsResponseBody) GoString ¶
func (s AddMosaicsResponseBody) GoString() string
func (*AddMosaicsResponseBody) SetCode ¶
func (s *AddMosaicsResponseBody) SetCode(v int64) *AddMosaicsResponseBody
func (*AddMosaicsResponseBody) SetMessage ¶
func (s *AddMosaicsResponseBody) SetMessage(v string) *AddMosaicsResponseBody
func (*AddMosaicsResponseBody) SetRequestId ¶
func (s *AddMosaicsResponseBody) SetRequestId(v string) *AddMosaicsResponseBody
func (*AddMosaicsResponseBody) SetSuccess ¶
func (s *AddMosaicsResponseBody) SetSuccess(v bool) *AddMosaicsResponseBody
func (*AddMosaicsResponseBody) SetTaskId ¶
func (s *AddMosaicsResponseBody) SetTaskId(v string) *AddMosaicsResponseBody
func (AddMosaicsResponseBody) String ¶
func (s AddMosaicsResponseBody) String() string
type AddProjectRequest ¶
type AddProjectRequest struct { BusinessId *int64 `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` }
func (AddProjectRequest) GoString ¶
func (s AddProjectRequest) GoString() string
func (*AddProjectRequest) SetBusinessId ¶
func (s *AddProjectRequest) SetBusinessId(v int64) *AddProjectRequest
func (*AddProjectRequest) SetName ¶
func (s *AddProjectRequest) SetName(v string) *AddProjectRequest
func (AddProjectRequest) String ¶
func (s AddProjectRequest) String() string
type AddProjectResponse ¶
type AddProjectResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddProjectResponse) GoString ¶
func (s AddProjectResponse) GoString() string
func (*AddProjectResponse) SetBody ¶
func (s *AddProjectResponse) SetBody(v *AddProjectResponseBody) *AddProjectResponse
func (*AddProjectResponse) SetHeaders ¶
func (s *AddProjectResponse) SetHeaders(v map[string]*string) *AddProjectResponse
func (*AddProjectResponse) SetStatusCode ¶ added in v3.0.9
func (s *AddProjectResponse) SetStatusCode(v int32) *AddProjectResponse
func (AddProjectResponse) String ¶
func (s AddProjectResponse) String() string
type AddProjectResponseBody ¶
type AddProjectResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (AddProjectResponseBody) GoString ¶
func (s AddProjectResponseBody) GoString() string
func (*AddProjectResponseBody) SetCode ¶
func (s *AddProjectResponseBody) SetCode(v int64) *AddProjectResponseBody
func (*AddProjectResponseBody) SetId ¶
func (s *AddProjectResponseBody) SetId(v string) *AddProjectResponseBody
func (*AddProjectResponseBody) SetMessage ¶
func (s *AddProjectResponseBody) SetMessage(v string) *AddProjectResponseBody
func (*AddProjectResponseBody) SetRequestId ¶
func (s *AddProjectResponseBody) SetRequestId(v string) *AddProjectResponseBody
func (*AddProjectResponseBody) SetSuccess ¶
func (s *AddProjectResponseBody) SetSuccess(v bool) *AddProjectResponseBody
func (AddProjectResponseBody) String ¶
func (s AddProjectResponseBody) String() string
type AddRelativePositionRequest ¶
type AddRelativePositionRequest struct { RelativePosition *string `json:"RelativePosition,omitempty" xml:"RelativePosition,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` }
func (AddRelativePositionRequest) GoString ¶
func (s AddRelativePositionRequest) GoString() string
func (*AddRelativePositionRequest) SetRelativePosition ¶
func (s *AddRelativePositionRequest) SetRelativePosition(v string) *AddRelativePositionRequest
func (*AddRelativePositionRequest) SetSceneId ¶
func (s *AddRelativePositionRequest) SetSceneId(v string) *AddRelativePositionRequest
func (AddRelativePositionRequest) String ¶
func (s AddRelativePositionRequest) String() string
type AddRelativePositionResponse ¶
type AddRelativePositionResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddRelativePositionResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddRelativePositionResponse) GoString ¶
func (s AddRelativePositionResponse) GoString() string
func (*AddRelativePositionResponse) SetBody ¶
func (s *AddRelativePositionResponse) SetBody(v *AddRelativePositionResponseBody) *AddRelativePositionResponse
func (*AddRelativePositionResponse) SetHeaders ¶
func (s *AddRelativePositionResponse) SetHeaders(v map[string]*string) *AddRelativePositionResponse
func (*AddRelativePositionResponse) SetStatusCode ¶ added in v3.0.9
func (s *AddRelativePositionResponse) SetStatusCode(v int32) *AddRelativePositionResponse
func (AddRelativePositionResponse) String ¶
func (s AddRelativePositionResponse) String() string
type AddRelativePositionResponseBody ¶
type AddRelativePositionResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (AddRelativePositionResponseBody) GoString ¶
func (s AddRelativePositionResponseBody) GoString() string
func (*AddRelativePositionResponseBody) SetCode ¶
func (s *AddRelativePositionResponseBody) SetCode(v int64) *AddRelativePositionResponseBody
func (*AddRelativePositionResponseBody) SetMessage ¶
func (s *AddRelativePositionResponseBody) SetMessage(v string) *AddRelativePositionResponseBody
func (*AddRelativePositionResponseBody) SetRequestId ¶
func (s *AddRelativePositionResponseBody) SetRequestId(v string) *AddRelativePositionResponseBody
func (*AddRelativePositionResponseBody) SetSuccess ¶
func (s *AddRelativePositionResponseBody) SetSuccess(v bool) *AddRelativePositionResponseBody
func (AddRelativePositionResponseBody) String ¶
func (s AddRelativePositionResponseBody) String() string
type AddRoomPlanRequest ¶
type AddRoomPlanRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (AddRoomPlanRequest) GoString ¶
func (s AddRoomPlanRequest) GoString() string
func (*AddRoomPlanRequest) SetSceneId ¶
func (s *AddRoomPlanRequest) SetSceneId(v string) *AddRoomPlanRequest
func (AddRoomPlanRequest) String ¶
func (s AddRoomPlanRequest) String() string
type AddRoomPlanResponse ¶
type AddRoomPlanResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddRoomPlanResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddRoomPlanResponse) GoString ¶
func (s AddRoomPlanResponse) GoString() string
func (*AddRoomPlanResponse) SetBody ¶
func (s *AddRoomPlanResponse) SetBody(v *AddRoomPlanResponseBody) *AddRoomPlanResponse
func (*AddRoomPlanResponse) SetHeaders ¶
func (s *AddRoomPlanResponse) SetHeaders(v map[string]*string) *AddRoomPlanResponse
func (*AddRoomPlanResponse) SetStatusCode ¶ added in v3.0.9
func (s *AddRoomPlanResponse) SetStatusCode(v int32) *AddRoomPlanResponse
func (AddRoomPlanResponse) String ¶
func (s AddRoomPlanResponse) String() string
type AddRoomPlanResponseBody ¶
type AddRoomPlanResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *AddRoomPlanResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (AddRoomPlanResponseBody) GoString ¶
func (s AddRoomPlanResponseBody) GoString() string
func (*AddRoomPlanResponseBody) SetCode ¶
func (s *AddRoomPlanResponseBody) SetCode(v int64) *AddRoomPlanResponseBody
func (*AddRoomPlanResponseBody) SetData ¶
func (s *AddRoomPlanResponseBody) SetData(v *AddRoomPlanResponseBodyData) *AddRoomPlanResponseBody
func (*AddRoomPlanResponseBody) SetMessage ¶
func (s *AddRoomPlanResponseBody) SetMessage(v string) *AddRoomPlanResponseBody
func (*AddRoomPlanResponseBody) SetRequestId ¶
func (s *AddRoomPlanResponseBody) SetRequestId(v string) *AddRoomPlanResponseBody
func (*AddRoomPlanResponseBody) SetSuccess ¶
func (s *AddRoomPlanResponseBody) SetSuccess(v bool) *AddRoomPlanResponseBody
func (AddRoomPlanResponseBody) String ¶
func (s AddRoomPlanResponseBody) String() string
type AddRoomPlanResponseBodyData ¶
type AddRoomPlanResponseBodyData struct { AccessId *string `json:"AccessId,omitempty" xml:"AccessId,omitempty"` Callback *string `json:"Callback,omitempty" xml:"Callback,omitempty"` Dir *string `json:"Dir,omitempty" xml:"Dir,omitempty"` Expire *string `json:"Expire,omitempty" xml:"Expire,omitempty"` Host *string `json:"Host,omitempty" xml:"Host,omitempty"` Policy *string `json:"Policy,omitempty" xml:"Policy,omitempty"` Signature *string `json:"Signature,omitempty" xml:"Signature,omitempty"` }
func (AddRoomPlanResponseBodyData) GoString ¶
func (s AddRoomPlanResponseBodyData) GoString() string
func (*AddRoomPlanResponseBodyData) SetAccessId ¶
func (s *AddRoomPlanResponseBodyData) SetAccessId(v string) *AddRoomPlanResponseBodyData
func (*AddRoomPlanResponseBodyData) SetCallback ¶
func (s *AddRoomPlanResponseBodyData) SetCallback(v string) *AddRoomPlanResponseBodyData
func (*AddRoomPlanResponseBodyData) SetDir ¶
func (s *AddRoomPlanResponseBodyData) SetDir(v string) *AddRoomPlanResponseBodyData
func (*AddRoomPlanResponseBodyData) SetExpire ¶
func (s *AddRoomPlanResponseBodyData) SetExpire(v string) *AddRoomPlanResponseBodyData
func (*AddRoomPlanResponseBodyData) SetHost ¶
func (s *AddRoomPlanResponseBodyData) SetHost(v string) *AddRoomPlanResponseBodyData
func (*AddRoomPlanResponseBodyData) SetPolicy ¶
func (s *AddRoomPlanResponseBodyData) SetPolicy(v string) *AddRoomPlanResponseBodyData
func (*AddRoomPlanResponseBodyData) SetSignature ¶
func (s *AddRoomPlanResponseBodyData) SetSignature(v string) *AddRoomPlanResponseBodyData
func (AddRoomPlanResponseBodyData) String ¶
func (s AddRoomPlanResponseBodyData) String() string
type AddSceneRequest ¶
type AddSceneRequest struct { CustomerUid *string `json:"CustomerUid,omitempty" xml:"CustomerUid,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (AddSceneRequest) GoString ¶
func (s AddSceneRequest) GoString() string
func (*AddSceneRequest) SetCustomerUid ¶ added in v3.0.8
func (s *AddSceneRequest) SetCustomerUid(v string) *AddSceneRequest
func (*AddSceneRequest) SetName ¶
func (s *AddSceneRequest) SetName(v string) *AddSceneRequest
func (*AddSceneRequest) SetProjectId ¶
func (s *AddSceneRequest) SetProjectId(v string) *AddSceneRequest
func (*AddSceneRequest) SetType ¶
func (s *AddSceneRequest) SetType(v string) *AddSceneRequest
func (AddSceneRequest) String ¶
func (s AddSceneRequest) String() string
type AddSceneResponse ¶
type AddSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddSceneResponse) GoString ¶
func (s AddSceneResponse) GoString() string
func (*AddSceneResponse) SetBody ¶
func (s *AddSceneResponse) SetBody(v *AddSceneResponseBody) *AddSceneResponse
func (*AddSceneResponse) SetHeaders ¶
func (s *AddSceneResponse) SetHeaders(v map[string]*string) *AddSceneResponse
func (*AddSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *AddSceneResponse) SetStatusCode(v int32) *AddSceneResponse
func (AddSceneResponse) String ¶
func (s AddSceneResponse) String() string
type AddSceneResponseBody ¶
type AddSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (AddSceneResponseBody) GoString ¶
func (s AddSceneResponseBody) GoString() string
func (*AddSceneResponseBody) SetCode ¶
func (s *AddSceneResponseBody) SetCode(v int64) *AddSceneResponseBody
func (*AddSceneResponseBody) SetId ¶
func (s *AddSceneResponseBody) SetId(v string) *AddSceneResponseBody
func (*AddSceneResponseBody) SetMessage ¶
func (s *AddSceneResponseBody) SetMessage(v string) *AddSceneResponseBody
func (*AddSceneResponseBody) SetRequestId ¶
func (s *AddSceneResponseBody) SetRequestId(v string) *AddSceneResponseBody
func (*AddSceneResponseBody) SetSuccess ¶
func (s *AddSceneResponseBody) SetSuccess(v bool) *AddSceneResponseBody
func (AddSceneResponseBody) String ¶
func (s AddSceneResponseBody) String() string
type AddSubSceneRequest ¶
type AddSubSceneRequest struct { Name *string `json:"Name,omitempty" xml:"Name,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` UploadType *string `json:"UploadType,omitempty" xml:"UploadType,omitempty"` }
func (AddSubSceneRequest) GoString ¶
func (s AddSubSceneRequest) GoString() string
func (*AddSubSceneRequest) SetName ¶
func (s *AddSubSceneRequest) SetName(v string) *AddSubSceneRequest
func (*AddSubSceneRequest) SetSceneId ¶
func (s *AddSubSceneRequest) SetSceneId(v string) *AddSubSceneRequest
func (*AddSubSceneRequest) SetUploadType ¶
func (s *AddSubSceneRequest) SetUploadType(v string) *AddSubSceneRequest
func (AddSubSceneRequest) String ¶
func (s AddSubSceneRequest) String() string
type AddSubSceneResponse ¶
type AddSubSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *AddSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (AddSubSceneResponse) GoString ¶
func (s AddSubSceneResponse) GoString() string
func (*AddSubSceneResponse) SetBody ¶
func (s *AddSubSceneResponse) SetBody(v *AddSubSceneResponseBody) *AddSubSceneResponse
func (*AddSubSceneResponse) SetHeaders ¶
func (s *AddSubSceneResponse) SetHeaders(v map[string]*string) *AddSubSceneResponse
func (*AddSubSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *AddSubSceneResponse) SetStatusCode(v int32) *AddSubSceneResponse
func (AddSubSceneResponse) String ¶
func (s AddSubSceneResponse) String() string
type AddSubSceneResponseBody ¶
type AddSubSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (AddSubSceneResponseBody) GoString ¶
func (s AddSubSceneResponseBody) GoString() string
func (*AddSubSceneResponseBody) SetCode ¶
func (s *AddSubSceneResponseBody) SetCode(v int64) *AddSubSceneResponseBody
func (*AddSubSceneResponseBody) SetId ¶
func (s *AddSubSceneResponseBody) SetId(v string) *AddSubSceneResponseBody
func (*AddSubSceneResponseBody) SetMessage ¶
func (s *AddSubSceneResponseBody) SetMessage(v string) *AddSubSceneResponseBody
func (*AddSubSceneResponseBody) SetRequestId ¶
func (s *AddSubSceneResponseBody) SetRequestId(v string) *AddSubSceneResponseBody
func (*AddSubSceneResponseBody) SetSuccess ¶
func (s *AddSubSceneResponseBody) SetSuccess(v bool) *AddSubSceneResponseBody
func (AddSubSceneResponseBody) String ¶
func (s AddSubSceneResponseBody) String() string
type CheckUserPropertyRequest ¶
type CheckUserPropertyRequest struct {
Uid *string `json:"Uid,omitempty" xml:"Uid,omitempty"`
}
func (CheckUserPropertyRequest) GoString ¶
func (s CheckUserPropertyRequest) GoString() string
func (*CheckUserPropertyRequest) SetUid ¶
func (s *CheckUserPropertyRequest) SetUid(v string) *CheckUserPropertyRequest
func (CheckUserPropertyRequest) String ¶
func (s CheckUserPropertyRequest) String() string
type CheckUserPropertyResponse ¶
type CheckUserPropertyResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *CheckUserPropertyResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (CheckUserPropertyResponse) GoString ¶
func (s CheckUserPropertyResponse) GoString() string
func (*CheckUserPropertyResponse) SetBody ¶
func (s *CheckUserPropertyResponse) SetBody(v *CheckUserPropertyResponseBody) *CheckUserPropertyResponse
func (*CheckUserPropertyResponse) SetHeaders ¶
func (s *CheckUserPropertyResponse) SetHeaders(v map[string]*string) *CheckUserPropertyResponse
func (*CheckUserPropertyResponse) SetStatusCode ¶ added in v3.0.9
func (s *CheckUserPropertyResponse) SetStatusCode(v int32) *CheckUserPropertyResponse
func (CheckUserPropertyResponse) String ¶
func (s CheckUserPropertyResponse) String() string
type CheckUserPropertyResponseBody ¶
type CheckUserPropertyResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Match *bool `json:"Match,omitempty" xml:"Match,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (CheckUserPropertyResponseBody) GoString ¶
func (s CheckUserPropertyResponseBody) GoString() string
func (*CheckUserPropertyResponseBody) SetCode ¶
func (s *CheckUserPropertyResponseBody) SetCode(v int64) *CheckUserPropertyResponseBody
func (*CheckUserPropertyResponseBody) SetMatch ¶
func (s *CheckUserPropertyResponseBody) SetMatch(v bool) *CheckUserPropertyResponseBody
func (*CheckUserPropertyResponseBody) SetMessage ¶
func (s *CheckUserPropertyResponseBody) SetMessage(v string) *CheckUserPropertyResponseBody
func (*CheckUserPropertyResponseBody) SetRequestId ¶
func (s *CheckUserPropertyResponseBody) SetRequestId(v string) *CheckUserPropertyResponseBody
func (*CheckUserPropertyResponseBody) SetSuccess ¶
func (s *CheckUserPropertyResponseBody) SetSuccess(v bool) *CheckUserPropertyResponseBody
func (CheckUserPropertyResponseBody) String ¶
func (s CheckUserPropertyResponseBody) String() string
type Client ¶
func (*Client) AddHotspotFile ¶ added in v3.1.5
func (client *Client) AddHotspotFile(request *AddHotspotFileRequest) (_result *AddHotspotFileResponse, _err error)
func (*Client) AddHotspotFileWithOptions ¶ added in v3.1.5
func (client *Client) AddHotspotFileWithOptions(request *AddHotspotFileRequest, runtime *util.RuntimeOptions) (_result *AddHotspotFileResponse, _err error)
func (*Client) AddMosaics ¶
func (client *Client) AddMosaics(request *AddMosaicsRequest) (_result *AddMosaicsResponse, _err error)
func (*Client) AddMosaicsWithOptions ¶
func (client *Client) AddMosaicsWithOptions(request *AddMosaicsRequest, runtime *util.RuntimeOptions) (_result *AddMosaicsResponse, _err error)
func (*Client) AddProject ¶
func (client *Client) AddProject(request *AddProjectRequest) (_result *AddProjectResponse, _err error)
func (*Client) AddProjectWithOptions ¶
func (client *Client) AddProjectWithOptions(request *AddProjectRequest, runtime *util.RuntimeOptions) (_result *AddProjectResponse, _err error)
func (*Client) AddRelativePosition ¶
func (client *Client) AddRelativePosition(request *AddRelativePositionRequest) (_result *AddRelativePositionResponse, _err error)
func (*Client) AddRelativePositionWithOptions ¶
func (client *Client) AddRelativePositionWithOptions(request *AddRelativePositionRequest, runtime *util.RuntimeOptions) (_result *AddRelativePositionResponse, _err error)
func (*Client) AddRoomPlan ¶
func (client *Client) AddRoomPlan(request *AddRoomPlanRequest) (_result *AddRoomPlanResponse, _err error)
func (*Client) AddRoomPlanWithOptions ¶
func (client *Client) AddRoomPlanWithOptions(request *AddRoomPlanRequest, runtime *util.RuntimeOptions) (_result *AddRoomPlanResponse, _err error)
func (*Client) AddScene ¶
func (client *Client) AddScene(request *AddSceneRequest) (_result *AddSceneResponse, _err error)
func (*Client) AddSceneWithOptions ¶
func (client *Client) AddSceneWithOptions(request *AddSceneRequest, runtime *util.RuntimeOptions) (_result *AddSceneResponse, _err error)
func (*Client) AddSubScene ¶
func (client *Client) AddSubScene(request *AddSubSceneRequest) (_result *AddSubSceneResponse, _err error)
func (*Client) AddSubSceneWithOptions ¶
func (client *Client) AddSubSceneWithOptions(request *AddSubSceneRequest, runtime *util.RuntimeOptions) (_result *AddSubSceneResponse, _err error)
func (*Client) CheckUserProperty ¶
func (client *Client) CheckUserProperty(request *CheckUserPropertyRequest) (_result *CheckUserPropertyResponse, _err error)
func (*Client) CheckUserPropertyWithOptions ¶
func (client *Client) CheckUserPropertyWithOptions(request *CheckUserPropertyRequest, runtime *util.RuntimeOptions) (_result *CheckUserPropertyResponse, _err error)
func (*Client) CopyScene ¶ added in v3.1.0
func (client *Client) CopyScene(request *CopySceneRequest) (_result *CopySceneResponse, _err error)
func (*Client) CopySceneWithOptions ¶ added in v3.1.0
func (client *Client) CopySceneWithOptions(request *CopySceneRequest, runtime *util.RuntimeOptions) (_result *CopySceneResponse, _err error)
func (*Client) CreateUploadPolicy ¶ added in v3.1.4
func (client *Client) CreateUploadPolicy(request *CreateUploadPolicyRequest) (_result *CreateUploadPolicyResponse, _err error)
func (*Client) CreateUploadPolicyWithOptions ¶ added in v3.1.4
func (client *Client) CreateUploadPolicyWithOptions(request *CreateUploadPolicyRequest, runtime *util.RuntimeOptions) (_result *CreateUploadPolicyResponse, _err error)
func (*Client) DetailProject ¶
func (client *Client) DetailProject(request *DetailProjectRequest) (_result *DetailProjectResponse, _err error)
func (*Client) DetailProjectWithOptions ¶
func (client *Client) DetailProjectWithOptions(request *DetailProjectRequest, runtime *util.RuntimeOptions) (_result *DetailProjectResponse, _err error)
func (*Client) DetailScene ¶
func (client *Client) DetailScene(request *DetailSceneRequest) (_result *DetailSceneResponse, _err error)
func (*Client) DetailSceneWithOptions ¶
func (client *Client) DetailSceneWithOptions(request *DetailSceneRequest, runtime *util.RuntimeOptions) (_result *DetailSceneResponse, _err error)
func (*Client) DetailSubScene ¶
func (client *Client) DetailSubScene(request *DetailSubSceneRequest) (_result *DetailSubSceneResponse, _err error)
func (*Client) DetailSubSceneWithOptions ¶
func (client *Client) DetailSubSceneWithOptions(request *DetailSubSceneRequest, runtime *util.RuntimeOptions) (_result *DetailSubSceneResponse, _err error)
func (*Client) DropProject ¶
func (client *Client) DropProject(request *DropProjectRequest) (_result *DropProjectResponse, _err error)
func (*Client) DropProjectWithOptions ¶
func (client *Client) DropProjectWithOptions(request *DropProjectRequest, runtime *util.RuntimeOptions) (_result *DropProjectResponse, _err error)
func (*Client) DropScene ¶
func (client *Client) DropScene(request *DropSceneRequest) (_result *DropSceneResponse, _err error)
func (*Client) DropSceneWithOptions ¶
func (client *Client) DropSceneWithOptions(request *DropSceneRequest, runtime *util.RuntimeOptions) (_result *DropSceneResponse, _err error)
func (*Client) DropSubScene ¶
func (client *Client) DropSubScene(request *DropSubSceneRequest) (_result *DropSubSceneResponse, _err error)
func (*Client) DropSubSceneWithOptions ¶
func (client *Client) DropSubSceneWithOptions(request *DropSubSceneRequest, runtime *util.RuntimeOptions) (_result *DropSubSceneResponse, _err error)
func (*Client) GetConnData ¶
func (client *Client) GetConnData(request *GetConnDataRequest) (_result *GetConnDataResponse, _err error)
func (*Client) GetConnDataWithOptions ¶
func (client *Client) GetConnDataWithOptions(request *GetConnDataRequest, runtime *util.RuntimeOptions) (_result *GetConnDataResponse, _err error)
func (*Client) GetCopySceneTaskStatus ¶ added in v3.1.0
func (client *Client) GetCopySceneTaskStatus(request *GetCopySceneTaskStatusRequest) (_result *GetCopySceneTaskStatusResponse, _err error)
func (*Client) GetCopySceneTaskStatusWithOptions ¶ added in v3.1.0
func (client *Client) GetCopySceneTaskStatusWithOptions(request *GetCopySceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetCopySceneTaskStatusResponse, _err error)
func (*Client) GetEndpoint ¶
func (*Client) GetHotspotConfig ¶
func (client *Client) GetHotspotConfig(request *GetHotspotConfigRequest) (_result *GetHotspotConfigResponse, _err error)
func (*Client) GetHotspotConfigWithOptions ¶
func (client *Client) GetHotspotConfigWithOptions(request *GetHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *GetHotspotConfigResponse, _err error)
func (*Client) GetHotspotSceneData ¶
func (client *Client) GetHotspotSceneData(request *GetHotspotSceneDataRequest) (_result *GetHotspotSceneDataResponse, _err error)
func (*Client) GetHotspotSceneDataWithOptions ¶
func (client *Client) GetHotspotSceneDataWithOptions(request *GetHotspotSceneDataRequest, runtime *util.RuntimeOptions) (_result *GetHotspotSceneDataResponse, _err error)
func (*Client) GetHotspotTag ¶
func (client *Client) GetHotspotTag(request *GetHotspotTagRequest) (_result *GetHotspotTagResponse, _err error)
func (*Client) GetHotspotTagWithOptions ¶
func (client *Client) GetHotspotTagWithOptions(request *GetHotspotTagRequest, runtime *util.RuntimeOptions) (_result *GetHotspotTagResponse, _err error)
func (*Client) GetLayoutData ¶
func (client *Client) GetLayoutData(request *GetLayoutDataRequest) (_result *GetLayoutDataResponse, _err error)
func (*Client) GetLayoutDataWithOptions ¶
func (client *Client) GetLayoutDataWithOptions(request *GetLayoutDataRequest, runtime *util.RuntimeOptions) (_result *GetLayoutDataResponse, _err error)
func (*Client) GetOriginLayoutData ¶
func (client *Client) GetOriginLayoutData(request *GetOriginLayoutDataRequest) (_result *GetOriginLayoutDataResponse, _err error)
func (*Client) GetOriginLayoutDataWithOptions ¶
func (client *Client) GetOriginLayoutDataWithOptions(request *GetOriginLayoutDataRequest, runtime *util.RuntimeOptions) (_result *GetOriginLayoutDataResponse, _err error)
func (*Client) GetOssPolicy ¶
func (client *Client) GetOssPolicy(request *GetOssPolicyRequest) (_result *GetOssPolicyResponse, _err error)
func (*Client) GetOssPolicyWithOptions ¶
func (client *Client) GetOssPolicyWithOptions(request *GetOssPolicyRequest, runtime *util.RuntimeOptions) (_result *GetOssPolicyResponse, _err error)
func (*Client) GetPackSceneTaskStatus ¶ added in v3.0.9
func (client *Client) GetPackSceneTaskStatus(request *GetPackSceneTaskStatusRequest) (_result *GetPackSceneTaskStatusResponse, _err error)
func (*Client) GetPackSceneTaskStatusWithOptions ¶ added in v3.0.9
func (client *Client) GetPackSceneTaskStatusWithOptions(request *GetPackSceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetPackSceneTaskStatusResponse, _err error)
func (*Client) GetRectifyImage ¶
func (client *Client) GetRectifyImage(request *GetRectifyImageRequest) (_result *GetRectifyImageResponse, _err error)
func (*Client) GetRectifyImageWithOptions ¶
func (client *Client) GetRectifyImageWithOptions(request *GetRectifyImageRequest, runtime *util.RuntimeOptions) (_result *GetRectifyImageResponse, _err error)
func (*Client) GetSceneBuildTaskStatus ¶
func (client *Client) GetSceneBuildTaskStatus(request *GetSceneBuildTaskStatusRequest) (_result *GetSceneBuildTaskStatusResponse, _err error)
func (*Client) GetSceneBuildTaskStatusWithOptions ¶
func (client *Client) GetSceneBuildTaskStatusWithOptions(request *GetSceneBuildTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetSceneBuildTaskStatusResponse, _err error)
func (*Client) GetScenePackUrl ¶ added in v3.0.9
func (client *Client) GetScenePackUrl(request *GetScenePackUrlRequest) (_result *GetScenePackUrlResponse, _err error)
func (*Client) GetScenePackUrlWithOptions ¶ added in v3.0.9
func (client *Client) GetScenePackUrlWithOptions(request *GetScenePackUrlRequest, runtime *util.RuntimeOptions) (_result *GetScenePackUrlResponse, _err error)
func (*Client) GetScenePreviewData ¶
func (client *Client) GetScenePreviewData(request *GetScenePreviewDataRequest) (_result *GetScenePreviewDataResponse, _err error)
func (*Client) GetScenePreviewDataWithOptions ¶
func (client *Client) GetScenePreviewDataWithOptions(request *GetScenePreviewDataRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewDataResponse, _err error)
func (*Client) GetScenePreviewInfo ¶
func (client *Client) GetScenePreviewInfo(request *GetScenePreviewInfoRequest) (_result *GetScenePreviewInfoResponse, _err error)
func (*Client) GetScenePreviewInfoWithOptions ¶
func (client *Client) GetScenePreviewInfoWithOptions(request *GetScenePreviewInfoRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewInfoResponse, _err error)
func (*Client) GetScenePreviewResource ¶ added in v3.0.8
func (client *Client) GetScenePreviewResource(request *GetScenePreviewResourceRequest) (_result *GetScenePreviewResourceResponse, _err error)
func (*Client) GetScenePreviewResourceWithOptions ¶ added in v3.0.8
func (client *Client) GetScenePreviewResourceWithOptions(request *GetScenePreviewResourceRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewResourceResponse, _err error)
func (*Client) GetSingleConnData ¶
func (client *Client) GetSingleConnData(request *GetSingleConnDataRequest) (_result *GetSingleConnDataResponse, _err error)
func (*Client) GetSingleConnDataWithOptions ¶
func (client *Client) GetSingleConnDataWithOptions(request *GetSingleConnDataRequest, runtime *util.RuntimeOptions) (_result *GetSingleConnDataResponse, _err error)
func (*Client) GetSourcePackStatus ¶ added in v3.1.2
func (client *Client) GetSourcePackStatus(request *GetSourcePackStatusRequest) (_result *GetSourcePackStatusResponse, _err error)
func (*Client) GetSourcePackStatusWithOptions ¶ added in v3.1.2
func (client *Client) GetSourcePackStatusWithOptions(request *GetSourcePackStatusRequest, runtime *util.RuntimeOptions) (_result *GetSourcePackStatusResponse, _err error)
func (*Client) GetSubSceneTaskStatus ¶
func (client *Client) GetSubSceneTaskStatus(request *GetSubSceneTaskStatusRequest) (_result *GetSubSceneTaskStatusResponse, _err error)
func (*Client) GetSubSceneTaskStatusWithOptions ¶
func (client *Client) GetSubSceneTaskStatusWithOptions(request *GetSubSceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetSubSceneTaskStatusResponse, _err error)
func (*Client) GetTaskStatus ¶
func (client *Client) GetTaskStatus(request *GetTaskStatusRequest) (_result *GetTaskStatusResponse, _err error)
func (*Client) GetTaskStatusWithOptions ¶
func (client *Client) GetTaskStatusWithOptions(request *GetTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetTaskStatusResponse, _err error)
func (*Client) GetWindowConfig ¶
func (client *Client) GetWindowConfig(request *GetWindowConfigRequest) (_result *GetWindowConfigResponse, _err error)
func (*Client) GetWindowConfigWithOptions ¶
func (client *Client) GetWindowConfigWithOptions(request *GetWindowConfigRequest, runtime *util.RuntimeOptions) (_result *GetWindowConfigResponse, _err error)
func (*Client) LabelBuild ¶
func (client *Client) LabelBuild(request *LabelBuildRequest) (_result *LabelBuildResponse, _err error)
func (*Client) LabelBuildWithOptions ¶
func (client *Client) LabelBuildWithOptions(request *LabelBuildRequest, runtime *util.RuntimeOptions) (_result *LabelBuildResponse, _err error)
func (*Client) LinkImage ¶
func (client *Client) LinkImage(request *LinkImageRequest) (_result *LinkImageResponse, _err error)
func (*Client) LinkImageWithOptions ¶
func (client *Client) LinkImageWithOptions(request *LinkImageRequest, runtime *util.RuntimeOptions) (_result *LinkImageResponse, _err error)
func (*Client) ListProject ¶
func (client *Client) ListProject(request *ListProjectRequest) (_result *ListProjectResponse, _err error)
func (*Client) ListProjectWithOptions ¶
func (client *Client) ListProjectWithOptions(request *ListProjectRequest, runtime *util.RuntimeOptions) (_result *ListProjectResponse, _err error)
func (*Client) ListScene ¶
func (client *Client) ListScene(request *ListSceneRequest) (_result *ListSceneResponse, _err error)
func (*Client) ListSceneWithOptions ¶
func (client *Client) ListSceneWithOptions(request *ListSceneRequest, runtime *util.RuntimeOptions) (_result *ListSceneResponse, _err error)
func (*Client) ListSubScene ¶
func (client *Client) ListSubScene(request *ListSubSceneRequest) (_result *ListSubSceneResponse, _err error)
func (*Client) ListSubSceneWithOptions ¶
func (client *Client) ListSubSceneWithOptions(request *ListSubSceneRequest, runtime *util.RuntimeOptions) (_result *ListSubSceneResponse, _err error)
func (*Client) OptimizeRightAngle ¶
func (client *Client) OptimizeRightAngle(request *OptimizeRightAngleRequest) (_result *OptimizeRightAngleResponse, _err error)
func (*Client) OptimizeRightAngleWithOptions ¶
func (client *Client) OptimizeRightAngleWithOptions(request *OptimizeRightAngleRequest, runtime *util.RuntimeOptions) (_result *OptimizeRightAngleResponse, _err error)
func (*Client) PackScene ¶ added in v3.0.9
func (client *Client) PackScene(request *PackSceneRequest) (_result *PackSceneResponse, _err error)
func (*Client) PackSceneWithOptions ¶ added in v3.0.9
func (client *Client) PackSceneWithOptions(request *PackSceneRequest, runtime *util.RuntimeOptions) (_result *PackSceneResponse, _err error)
func (*Client) PackSource ¶ added in v3.1.2
func (client *Client) PackSource(request *PackSourceRequest) (_result *PackSourceResponse, _err error)
func (*Client) PackSourceWithOptions ¶ added in v3.1.2
func (client *Client) PackSourceWithOptions(request *PackSourceRequest, runtime *util.RuntimeOptions) (_result *PackSourceResponse, _err error)
func (*Client) PredImage ¶
func (client *Client) PredImage(request *PredImageRequest) (_result *PredImageResponse, _err error)
func (*Client) PredImageWithOptions ¶
func (client *Client) PredImageWithOptions(request *PredImageRequest, runtime *util.RuntimeOptions) (_result *PredImageResponse, _err error)
func (*Client) PredictionWallLine ¶
func (client *Client) PredictionWallLine(request *PredictionWallLineRequest) (_result *PredictionWallLineResponse, _err error)
func (*Client) PredictionWallLineWithOptions ¶
func (client *Client) PredictionWallLineWithOptions(request *PredictionWallLineRequest, runtime *util.RuntimeOptions) (_result *PredictionWallLineResponse, _err error)
func (*Client) PublishHotspot ¶
func (client *Client) PublishHotspot(request *PublishHotspotRequest) (_result *PublishHotspotResponse, _err error)
func (*Client) PublishHotspotConfig ¶ added in v3.1.4
func (client *Client) PublishHotspotConfig(request *PublishHotspotConfigRequest) (_result *PublishHotspotConfigResponse, _err error)
func (*Client) PublishHotspotConfigWithOptions ¶ added in v3.1.4
func (client *Client) PublishHotspotConfigWithOptions(request *PublishHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *PublishHotspotConfigResponse, _err error)
func (*Client) PublishHotspotWithOptions ¶
func (client *Client) PublishHotspotWithOptions(request *PublishHotspotRequest, runtime *util.RuntimeOptions) (_result *PublishHotspotResponse, _err error)
func (*Client) PublishScene ¶
func (client *Client) PublishScene(request *PublishSceneRequest) (_result *PublishSceneResponse, _err error)
func (*Client) PublishSceneWithOptions ¶
func (client *Client) PublishSceneWithOptions(request *PublishSceneRequest, runtime *util.RuntimeOptions) (_result *PublishSceneResponse, _err error)
func (*Client) PublishStatus ¶
func (client *Client) PublishStatus(request *PublishStatusRequest) (_result *PublishStatusResponse, _err error)
func (*Client) PublishStatusWithOptions ¶
func (client *Client) PublishStatusWithOptions(request *PublishStatusRequest, runtime *util.RuntimeOptions) (_result *PublishStatusResponse, _err error)
func (*Client) RecoveryOriginImage ¶
func (client *Client) RecoveryOriginImage(request *RecoveryOriginImageRequest) (_result *RecoveryOriginImageResponse, _err error)
func (*Client) RecoveryOriginImageWithOptions ¶
func (client *Client) RecoveryOriginImageWithOptions(request *RecoveryOriginImageRequest, runtime *util.RuntimeOptions) (_result *RecoveryOriginImageResponse, _err error)
func (*Client) RectVertical ¶
func (client *Client) RectVertical(request *RectVerticalRequest) (_result *RectVerticalResponse, _err error)
func (*Client) RectVerticalWithOptions ¶
func (client *Client) RectVerticalWithOptions(request *RectVerticalRequest, runtime *util.RuntimeOptions) (_result *RectVerticalResponse, _err error)
func (*Client) RectifyImage ¶
func (client *Client) RectifyImage(request *RectifyImageRequest) (_result *RectifyImageResponse, _err error)
func (*Client) RectifyImageWithOptions ¶
func (client *Client) RectifyImageWithOptions(request *RectifyImageRequest, runtime *util.RuntimeOptions) (_result *RectifyImageResponse, _err error)
func (*Client) RollbackSubScene ¶
func (client *Client) RollbackSubScene(request *RollbackSubSceneRequest) (_result *RollbackSubSceneResponse, _err error)
func (*Client) RollbackSubSceneWithOptions ¶
func (client *Client) RollbackSubSceneWithOptions(request *RollbackSubSceneRequest, runtime *util.RuntimeOptions) (_result *RollbackSubSceneResponse, _err error)
func (*Client) SaveHotspotConfig ¶
func (client *Client) SaveHotspotConfig(request *SaveHotspotConfigRequest) (_result *SaveHotspotConfigResponse, _err error)
func (*Client) SaveHotspotConfigWithOptions ¶
func (client *Client) SaveHotspotConfigWithOptions(request *SaveHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotConfigResponse, _err error)
func (*Client) SaveHotspotTag ¶
func (client *Client) SaveHotspotTag(request *SaveHotspotTagRequest) (_result *SaveHotspotTagResponse, _err error)
func (*Client) SaveHotspotTagList ¶ added in v3.1.4
func (client *Client) SaveHotspotTagList(request *SaveHotspotTagListRequest) (_result *SaveHotspotTagListResponse, _err error)
func (*Client) SaveHotspotTagListWithOptions ¶ added in v3.1.4
func (client *Client) SaveHotspotTagListWithOptions(request *SaveHotspotTagListRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotTagListResponse, _err error)
func (*Client) SaveHotspotTagWithOptions ¶
func (client *Client) SaveHotspotTagWithOptions(request *SaveHotspotTagRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotTagResponse, _err error)
func (*Client) SaveMinimap ¶ added in v3.1.7
func (client *Client) SaveMinimap(request *SaveMinimapRequest) (_result *SaveMinimapResponse, _err error)
func (*Client) SaveMinimapWithOptions ¶ added in v3.1.7
func (client *Client) SaveMinimapWithOptions(request *SaveMinimapRequest, runtime *util.RuntimeOptions) (_result *SaveMinimapResponse, _err error)
func (*Client) SaveModelConfig ¶ added in v3.1.4
func (client *Client) SaveModelConfig(request *SaveModelConfigRequest) (_result *SaveModelConfigResponse, _err error)
func (*Client) SaveModelConfigWithOptions ¶ added in v3.1.4
func (client *Client) SaveModelConfigWithOptions(request *SaveModelConfigRequest, runtime *util.RuntimeOptions) (_result *SaveModelConfigResponse, _err error)
func (*Client) ScenePublish ¶
func (client *Client) ScenePublish(request *ScenePublishRequest) (_result *ScenePublishResponse, _err error)
func (*Client) ScenePublishWithOptions ¶
func (client *Client) ScenePublishWithOptions(request *ScenePublishRequest, runtime *util.RuntimeOptions) (_result *ScenePublishResponse, _err error)
func (*Client) TempPreview ¶
func (client *Client) TempPreview(request *TempPreviewRequest) (_result *TempPreviewResponse, _err error)
func (*Client) TempPreviewStatus ¶
func (client *Client) TempPreviewStatus(request *TempPreviewStatusRequest) (_result *TempPreviewStatusResponse, _err error)
func (*Client) TempPreviewStatusWithOptions ¶
func (client *Client) TempPreviewStatusWithOptions(request *TempPreviewStatusRequest, runtime *util.RuntimeOptions) (_result *TempPreviewStatusResponse, _err error)
func (*Client) TempPreviewWithOptions ¶
func (client *Client) TempPreviewWithOptions(request *TempPreviewRequest, runtime *util.RuntimeOptions) (_result *TempPreviewResponse, _err error)
func (*Client) UpdateConnData ¶
func (client *Client) UpdateConnData(request *UpdateConnDataRequest) (_result *UpdateConnDataResponse, _err error)
func (*Client) UpdateConnDataWithOptions ¶
func (client *Client) UpdateConnDataWithOptions(request *UpdateConnDataRequest, runtime *util.RuntimeOptions) (_result *UpdateConnDataResponse, _err error)
func (*Client) UpdateLayoutData ¶
func (client *Client) UpdateLayoutData(request *UpdateLayoutDataRequest) (_result *UpdateLayoutDataResponse, _err error)
func (*Client) UpdateLayoutDataWithOptions ¶
func (client *Client) UpdateLayoutDataWithOptions(request *UpdateLayoutDataRequest, runtime *util.RuntimeOptions) (_result *UpdateLayoutDataResponse, _err error)
func (*Client) UpdateProject ¶
func (client *Client) UpdateProject(request *UpdateProjectRequest) (_result *UpdateProjectResponse, _err error)
func (*Client) UpdateProjectWithOptions ¶
func (client *Client) UpdateProjectWithOptions(request *UpdateProjectRequest, runtime *util.RuntimeOptions) (_result *UpdateProjectResponse, _err error)
func (*Client) UpdateScene ¶
func (client *Client) UpdateScene(request *UpdateSceneRequest) (_result *UpdateSceneResponse, _err error)
func (*Client) UpdateSceneWithOptions ¶
func (client *Client) UpdateSceneWithOptions(request *UpdateSceneRequest, runtime *util.RuntimeOptions) (_result *UpdateSceneResponse, _err error)
func (*Client) UpdateSubScene ¶
func (client *Client) UpdateSubScene(request *UpdateSubSceneRequest) (_result *UpdateSubSceneResponse, _err error)
func (*Client) UpdateSubSceneSeq ¶ added in v3.1.0
func (client *Client) UpdateSubSceneSeq(request *UpdateSubSceneSeqRequest) (_result *UpdateSubSceneSeqResponse, _err error)
func (*Client) UpdateSubSceneSeqWithOptions ¶ added in v3.1.0
func (client *Client) UpdateSubSceneSeqWithOptions(tmpReq *UpdateSubSceneSeqRequest, runtime *util.RuntimeOptions) (_result *UpdateSubSceneSeqResponse, _err error)
func (*Client) UpdateSubSceneWithOptions ¶
func (client *Client) UpdateSubSceneWithOptions(tmpReq *UpdateSubSceneRequest, runtime *util.RuntimeOptions) (_result *UpdateSubSceneResponse, _err error)
type CopySceneRequest ¶ added in v3.1.0
type CopySceneRequest struct { ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` SceneName *string `json:"SceneName,omitempty" xml:"SceneName,omitempty"` }
func (CopySceneRequest) GoString ¶ added in v3.1.0
func (s CopySceneRequest) GoString() string
func (*CopySceneRequest) SetProjectId ¶ added in v3.1.4
func (s *CopySceneRequest) SetProjectId(v string) *CopySceneRequest
func (*CopySceneRequest) SetSceneId ¶ added in v3.1.0
func (s *CopySceneRequest) SetSceneId(v string) *CopySceneRequest
func (*CopySceneRequest) SetSceneName ¶ added in v3.1.0
func (s *CopySceneRequest) SetSceneName(v string) *CopySceneRequest
func (CopySceneRequest) String ¶ added in v3.1.0
func (s CopySceneRequest) String() string
type CopySceneResponse ¶ added in v3.1.0
type CopySceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *CopySceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (CopySceneResponse) GoString ¶ added in v3.1.0
func (s CopySceneResponse) GoString() string
func (*CopySceneResponse) SetBody ¶ added in v3.1.0
func (s *CopySceneResponse) SetBody(v *CopySceneResponseBody) *CopySceneResponse
func (*CopySceneResponse) SetHeaders ¶ added in v3.1.0
func (s *CopySceneResponse) SetHeaders(v map[string]*string) *CopySceneResponse
func (*CopySceneResponse) SetStatusCode ¶ added in v3.1.0
func (s *CopySceneResponse) SetStatusCode(v int32) *CopySceneResponse
func (CopySceneResponse) String ¶ added in v3.1.0
func (s CopySceneResponse) String() string
type CopySceneResponseBody ¶ added in v3.1.0
type CopySceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *CopySceneResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (CopySceneResponseBody) GoString ¶ added in v3.1.0
func (s CopySceneResponseBody) GoString() string
func (*CopySceneResponseBody) SetCode ¶ added in v3.1.0
func (s *CopySceneResponseBody) SetCode(v int64) *CopySceneResponseBody
func (*CopySceneResponseBody) SetData ¶ added in v3.1.0
func (s *CopySceneResponseBody) SetData(v *CopySceneResponseBodyData) *CopySceneResponseBody
func (*CopySceneResponseBody) SetMessage ¶ added in v3.1.0
func (s *CopySceneResponseBody) SetMessage(v string) *CopySceneResponseBody
func (*CopySceneResponseBody) SetRequestId ¶ added in v3.1.0
func (s *CopySceneResponseBody) SetRequestId(v string) *CopySceneResponseBody
func (*CopySceneResponseBody) SetSuccess ¶ added in v3.1.0
func (s *CopySceneResponseBody) SetSuccess(v bool) *CopySceneResponseBody
func (CopySceneResponseBody) String ¶ added in v3.1.0
func (s CopySceneResponseBody) String() string
type CopySceneResponseBodyData ¶ added in v3.1.0
type CopySceneResponseBodyData struct {
TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}
func (CopySceneResponseBodyData) GoString ¶ added in v3.1.0
func (s CopySceneResponseBodyData) GoString() string
func (*CopySceneResponseBodyData) SetTaskId ¶ added in v3.1.0
func (s *CopySceneResponseBodyData) SetTaskId(v string) *CopySceneResponseBodyData
func (CopySceneResponseBodyData) String ¶ added in v3.1.0
func (s CopySceneResponseBodyData) String() string
type CreateUploadPolicyRequest ¶ added in v3.1.4
type CreateUploadPolicyRequest struct { Option *string `json:"Option,omitempty" xml:"Option,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (CreateUploadPolicyRequest) GoString ¶ added in v3.1.4
func (s CreateUploadPolicyRequest) GoString() string
func (*CreateUploadPolicyRequest) SetOption ¶ added in v3.1.4
func (s *CreateUploadPolicyRequest) SetOption(v string) *CreateUploadPolicyRequest
func (*CreateUploadPolicyRequest) SetType ¶ added in v3.1.4
func (s *CreateUploadPolicyRequest) SetType(v string) *CreateUploadPolicyRequest
func (CreateUploadPolicyRequest) String ¶ added in v3.1.4
func (s CreateUploadPolicyRequest) String() string
type CreateUploadPolicyResponse ¶ added in v3.1.4
type CreateUploadPolicyResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *CreateUploadPolicyResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (CreateUploadPolicyResponse) GoString ¶ added in v3.1.4
func (s CreateUploadPolicyResponse) GoString() string
func (*CreateUploadPolicyResponse) SetBody ¶ added in v3.1.4
func (s *CreateUploadPolicyResponse) SetBody(v *CreateUploadPolicyResponseBody) *CreateUploadPolicyResponse
func (*CreateUploadPolicyResponse) SetHeaders ¶ added in v3.1.4
func (s *CreateUploadPolicyResponse) SetHeaders(v map[string]*string) *CreateUploadPolicyResponse
func (*CreateUploadPolicyResponse) SetStatusCode ¶ added in v3.1.4
func (s *CreateUploadPolicyResponse) SetStatusCode(v int32) *CreateUploadPolicyResponse
func (CreateUploadPolicyResponse) String ¶ added in v3.1.4
func (s CreateUploadPolicyResponse) String() string
type CreateUploadPolicyResponseBody ¶ added in v3.1.4
type CreateUploadPolicyResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *CreateUploadPolicyResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (CreateUploadPolicyResponseBody) GoString ¶ added in v3.1.4
func (s CreateUploadPolicyResponseBody) GoString() string
func (*CreateUploadPolicyResponseBody) SetCode ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBody) SetCode(v int64) *CreateUploadPolicyResponseBody
func (*CreateUploadPolicyResponseBody) SetData ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBody) SetData(v *CreateUploadPolicyResponseBodyData) *CreateUploadPolicyResponseBody
func (*CreateUploadPolicyResponseBody) SetMessage ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBody) SetMessage(v string) *CreateUploadPolicyResponseBody
func (*CreateUploadPolicyResponseBody) SetRequestId ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBody) SetRequestId(v string) *CreateUploadPolicyResponseBody
func (*CreateUploadPolicyResponseBody) SetSuccess ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBody) SetSuccess(v bool) *CreateUploadPolicyResponseBody
func (CreateUploadPolicyResponseBody) String ¶ added in v3.1.4
func (s CreateUploadPolicyResponseBody) String() string
type CreateUploadPolicyResponseBodyData ¶ added in v3.1.4
type CreateUploadPolicyResponseBodyData struct { AccessId *string `json:"AccessId,omitempty" xml:"AccessId,omitempty"` Callback *string `json:"Callback,omitempty" xml:"Callback,omitempty"` Dir *string `json:"Dir,omitempty" xml:"Dir,omitempty"` Expire *string `json:"Expire,omitempty" xml:"Expire,omitempty"` Host *string `json:"Host,omitempty" xml:"Host,omitempty"` Policy *string `json:"Policy,omitempty" xml:"Policy,omitempty"` Signature *string `json:"Signature,omitempty" xml:"Signature,omitempty"` }
func (CreateUploadPolicyResponseBodyData) GoString ¶ added in v3.1.4
func (s CreateUploadPolicyResponseBodyData) GoString() string
func (*CreateUploadPolicyResponseBodyData) SetAccessId ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetAccessId(v string) *CreateUploadPolicyResponseBodyData
func (*CreateUploadPolicyResponseBodyData) SetCallback ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetCallback(v string) *CreateUploadPolicyResponseBodyData
func (*CreateUploadPolicyResponseBodyData) SetDir ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetDir(v string) *CreateUploadPolicyResponseBodyData
func (*CreateUploadPolicyResponseBodyData) SetExpire ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetExpire(v string) *CreateUploadPolicyResponseBodyData
func (*CreateUploadPolicyResponseBodyData) SetHost ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetHost(v string) *CreateUploadPolicyResponseBodyData
func (*CreateUploadPolicyResponseBodyData) SetPolicy ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetPolicy(v string) *CreateUploadPolicyResponseBodyData
func (*CreateUploadPolicyResponseBodyData) SetSignature ¶ added in v3.1.4
func (s *CreateUploadPolicyResponseBodyData) SetSignature(v string) *CreateUploadPolicyResponseBodyData
func (CreateUploadPolicyResponseBodyData) String ¶ added in v3.1.4
func (s CreateUploadPolicyResponseBodyData) String() string
type DetailProjectRequest ¶
type DetailProjectRequest struct {
Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}
func (DetailProjectRequest) GoString ¶
func (s DetailProjectRequest) GoString() string
func (*DetailProjectRequest) SetId ¶
func (s *DetailProjectRequest) SetId(v string) *DetailProjectRequest
func (DetailProjectRequest) String ¶
func (s DetailProjectRequest) String() string
type DetailProjectResponse ¶
type DetailProjectResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *DetailProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (DetailProjectResponse) GoString ¶
func (s DetailProjectResponse) GoString() string
func (*DetailProjectResponse) SetBody ¶
func (s *DetailProjectResponse) SetBody(v *DetailProjectResponseBody) *DetailProjectResponse
func (*DetailProjectResponse) SetHeaders ¶
func (s *DetailProjectResponse) SetHeaders(v map[string]*string) *DetailProjectResponse
func (*DetailProjectResponse) SetStatusCode ¶ added in v3.0.9
func (s *DetailProjectResponse) SetStatusCode(v int32) *DetailProjectResponse
func (DetailProjectResponse) String ¶
func (s DetailProjectResponse) String() string
type DetailProjectResponseBody ¶
type DetailProjectResponseBody struct { BusinessId *int64 `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"` BusinessName *string `json:"BusinessName,omitempty" xml:"BusinessName,omitempty"` Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` GmtCreate *int64 `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"` GmtModified *int64 `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Token *string `json:"Token,omitempty" xml:"Token,omitempty"` }
func (DetailProjectResponseBody) GoString ¶
func (s DetailProjectResponseBody) GoString() string
func (*DetailProjectResponseBody) SetBusinessId ¶
func (s *DetailProjectResponseBody) SetBusinessId(v int64) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetBusinessName ¶
func (s *DetailProjectResponseBody) SetBusinessName(v string) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetCode ¶
func (s *DetailProjectResponseBody) SetCode(v int64) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetGmtCreate ¶
func (s *DetailProjectResponseBody) SetGmtCreate(v int64) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetGmtModified ¶
func (s *DetailProjectResponseBody) SetGmtModified(v int64) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetId ¶
func (s *DetailProjectResponseBody) SetId(v string) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetMessage ¶
func (s *DetailProjectResponseBody) SetMessage(v string) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetName ¶
func (s *DetailProjectResponseBody) SetName(v string) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetRequestId ¶
func (s *DetailProjectResponseBody) SetRequestId(v string) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetSuccess ¶
func (s *DetailProjectResponseBody) SetSuccess(v bool) *DetailProjectResponseBody
func (*DetailProjectResponseBody) SetToken ¶
func (s *DetailProjectResponseBody) SetToken(v string) *DetailProjectResponseBody
func (DetailProjectResponseBody) String ¶
func (s DetailProjectResponseBody) String() string
type DetailSceneRequest ¶
type DetailSceneRequest struct {
Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}
func (DetailSceneRequest) GoString ¶
func (s DetailSceneRequest) GoString() string
func (*DetailSceneRequest) SetId ¶
func (s *DetailSceneRequest) SetId(v string) *DetailSceneRequest
func (DetailSceneRequest) String ¶
func (s DetailSceneRequest) String() string
type DetailSceneResponse ¶
type DetailSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *DetailSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (DetailSceneResponse) GoString ¶
func (s DetailSceneResponse) GoString() string
func (*DetailSceneResponse) SetBody ¶
func (s *DetailSceneResponse) SetBody(v *DetailSceneResponseBody) *DetailSceneResponse
func (*DetailSceneResponse) SetHeaders ¶
func (s *DetailSceneResponse) SetHeaders(v map[string]*string) *DetailSceneResponse
func (*DetailSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *DetailSceneResponse) SetStatusCode(v int32) *DetailSceneResponse
func (DetailSceneResponse) String ¶
func (s DetailSceneResponse) String() string
type DetailSceneResponseBody ¶
type DetailSceneResponseBody struct { Captures []*DetailSceneResponseBodyCaptures `json:"Captures,omitempty" xml:"Captures,omitempty" type:"Repeated"` Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` CoverUrl *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"` FloorPlans []*DetailSceneResponseBodyFloorPlans `json:"FloorPlans,omitempty" xml:"FloorPlans,omitempty" type:"Repeated"` GmtCreate *int64 `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"` GmtModified *int64 `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` Published *bool `json:"Published,omitempty" xml:"Published,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` SourceNum *int64 `json:"SourceNum,omitempty" xml:"SourceNum,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` StatusName *string `json:"StatusName,omitempty" xml:"StatusName,omitempty"` SubSceneNum *int64 `json:"SubSceneNum,omitempty" xml:"SubSceneNum,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (DetailSceneResponseBody) GoString ¶
func (s DetailSceneResponseBody) GoString() string
func (*DetailSceneResponseBody) SetCaptures ¶ added in v3.1.4
func (s *DetailSceneResponseBody) SetCaptures(v []*DetailSceneResponseBodyCaptures) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetCode ¶
func (s *DetailSceneResponseBody) SetCode(v int64) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetCoverUrl ¶ added in v3.1.3
func (s *DetailSceneResponseBody) SetCoverUrl(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetFloorPlans ¶ added in v3.1.7
func (s *DetailSceneResponseBody) SetFloorPlans(v []*DetailSceneResponseBodyFloorPlans) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetGmtCreate ¶
func (s *DetailSceneResponseBody) SetGmtCreate(v int64) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetGmtModified ¶
func (s *DetailSceneResponseBody) SetGmtModified(v int64) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetId ¶
func (s *DetailSceneResponseBody) SetId(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetMessage ¶
func (s *DetailSceneResponseBody) SetMessage(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetName ¶
func (s *DetailSceneResponseBody) SetName(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetPreviewToken ¶
func (s *DetailSceneResponseBody) SetPreviewToken(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetPublished ¶
func (s *DetailSceneResponseBody) SetPublished(v bool) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetRequestId ¶
func (s *DetailSceneResponseBody) SetRequestId(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetSourceNum ¶
func (s *DetailSceneResponseBody) SetSourceNum(v int64) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetStatus ¶ added in v3.1.4
func (s *DetailSceneResponseBody) SetStatus(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetStatusName ¶ added in v3.1.4
func (s *DetailSceneResponseBody) SetStatusName(v string) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetSubSceneNum ¶
func (s *DetailSceneResponseBody) SetSubSceneNum(v int64) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetSuccess ¶
func (s *DetailSceneResponseBody) SetSuccess(v bool) *DetailSceneResponseBody
func (*DetailSceneResponseBody) SetType ¶
func (s *DetailSceneResponseBody) SetType(v string) *DetailSceneResponseBody
func (DetailSceneResponseBody) String ¶
func (s DetailSceneResponseBody) String() string
type DetailSceneResponseBodyCaptures ¶ added in v3.1.4
type DetailSceneResponseBodyCaptures struct { Title *string `json:"Title,omitempty" xml:"Title,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (DetailSceneResponseBodyCaptures) GoString ¶ added in v3.1.4
func (s DetailSceneResponseBodyCaptures) GoString() string
func (*DetailSceneResponseBodyCaptures) SetTitle ¶ added in v3.1.4
func (s *DetailSceneResponseBodyCaptures) SetTitle(v string) *DetailSceneResponseBodyCaptures
func (*DetailSceneResponseBodyCaptures) SetUrl ¶ added in v3.1.4
func (s *DetailSceneResponseBodyCaptures) SetUrl(v string) *DetailSceneResponseBodyCaptures
func (DetailSceneResponseBodyCaptures) String ¶ added in v3.1.4
func (s DetailSceneResponseBodyCaptures) String() string
type DetailSceneResponseBodyFloorPlans ¶ added in v3.1.7
type DetailSceneResponseBodyFloorPlans struct { ColorMapUrl *string `json:"ColorMapUrl,omitempty" xml:"ColorMapUrl,omitempty"` FloorLabel *string `json:"FloorLabel,omitempty" xml:"FloorLabel,omitempty"` FloorName *string `json:"FloorName,omitempty" xml:"FloorName,omitempty"` MiniMapUrl *string `json:"MiniMapUrl,omitempty" xml:"MiniMapUrl,omitempty"` }
func (DetailSceneResponseBodyFloorPlans) GoString ¶ added in v3.1.7
func (s DetailSceneResponseBodyFloorPlans) GoString() string
func (*DetailSceneResponseBodyFloorPlans) SetColorMapUrl ¶ added in v3.1.7
func (s *DetailSceneResponseBodyFloorPlans) SetColorMapUrl(v string) *DetailSceneResponseBodyFloorPlans
func (*DetailSceneResponseBodyFloorPlans) SetFloorLabel ¶ added in v3.1.7
func (s *DetailSceneResponseBodyFloorPlans) SetFloorLabel(v string) *DetailSceneResponseBodyFloorPlans
func (*DetailSceneResponseBodyFloorPlans) SetFloorName ¶ added in v3.1.7
func (s *DetailSceneResponseBodyFloorPlans) SetFloorName(v string) *DetailSceneResponseBodyFloorPlans
func (*DetailSceneResponseBodyFloorPlans) SetMiniMapUrl ¶ added in v3.1.7
func (s *DetailSceneResponseBodyFloorPlans) SetMiniMapUrl(v string) *DetailSceneResponseBodyFloorPlans
func (DetailSceneResponseBodyFloorPlans) String ¶ added in v3.1.7
func (s DetailSceneResponseBodyFloorPlans) String() string
type DetailSubSceneRequest ¶
type DetailSubSceneRequest struct {
Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}
func (DetailSubSceneRequest) GoString ¶
func (s DetailSubSceneRequest) GoString() string
func (*DetailSubSceneRequest) SetId ¶
func (s *DetailSubSceneRequest) SetId(v string) *DetailSubSceneRequest
func (DetailSubSceneRequest) String ¶
func (s DetailSubSceneRequest) String() string
type DetailSubSceneResponse ¶
type DetailSubSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *DetailSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (DetailSubSceneResponse) GoString ¶
func (s DetailSubSceneResponse) GoString() string
func (*DetailSubSceneResponse) SetBody ¶
func (s *DetailSubSceneResponse) SetBody(v *DetailSubSceneResponseBody) *DetailSubSceneResponse
func (*DetailSubSceneResponse) SetHeaders ¶
func (s *DetailSubSceneResponse) SetHeaders(v map[string]*string) *DetailSubSceneResponse
func (*DetailSubSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *DetailSubSceneResponse) SetStatusCode(v int32) *DetailSubSceneResponse
func (DetailSubSceneResponse) String ¶
func (s DetailSubSceneResponse) String() string
type DetailSubSceneResponseBody ¶
type DetailSubSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` CoverUrl *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"` CubemapPath *string `json:"CubemapPath,omitempty" xml:"CubemapPath,omitempty"` GmtCreate *int64 `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"` GmtModified *int64 `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` ImageUrl *string `json:"ImageUrl,omitempty" xml:"ImageUrl,omitempty"` LayoutData *string `json:"LayoutData,omitempty" xml:"LayoutData,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` OriginUrl *string `json:"OriginUrl,omitempty" xml:"OriginUrl,omitempty"` Position *string `json:"Position,omitempty" xml:"Position,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` ResourceId *string `json:"ResourceId,omitempty" xml:"ResourceId,omitempty"` Status *int64 `json:"Status,omitempty" xml:"Status,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (DetailSubSceneResponseBody) GoString ¶
func (s DetailSubSceneResponseBody) GoString() string
func (*DetailSubSceneResponseBody) SetCode ¶
func (s *DetailSubSceneResponseBody) SetCode(v int64) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetCoverUrl ¶
func (s *DetailSubSceneResponseBody) SetCoverUrl(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetCubemapPath ¶
func (s *DetailSubSceneResponseBody) SetCubemapPath(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetGmtCreate ¶
func (s *DetailSubSceneResponseBody) SetGmtCreate(v int64) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetGmtModified ¶
func (s *DetailSubSceneResponseBody) SetGmtModified(v int64) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetId ¶
func (s *DetailSubSceneResponseBody) SetId(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetImageUrl ¶
func (s *DetailSubSceneResponseBody) SetImageUrl(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetLayoutData ¶
func (s *DetailSubSceneResponseBody) SetLayoutData(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetMessage ¶
func (s *DetailSubSceneResponseBody) SetMessage(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetName ¶
func (s *DetailSubSceneResponseBody) SetName(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetOriginUrl ¶
func (s *DetailSubSceneResponseBody) SetOriginUrl(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetPosition ¶ added in v3.1.4
func (s *DetailSubSceneResponseBody) SetPosition(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetRequestId ¶
func (s *DetailSubSceneResponseBody) SetRequestId(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetResourceId ¶
func (s *DetailSubSceneResponseBody) SetResourceId(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetStatus ¶
func (s *DetailSubSceneResponseBody) SetStatus(v int64) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetSuccess ¶
func (s *DetailSubSceneResponseBody) SetSuccess(v bool) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetType ¶
func (s *DetailSubSceneResponseBody) SetType(v string) *DetailSubSceneResponseBody
func (*DetailSubSceneResponseBody) SetUrl ¶
func (s *DetailSubSceneResponseBody) SetUrl(v string) *DetailSubSceneResponseBody
func (DetailSubSceneResponseBody) String ¶
func (s DetailSubSceneResponseBody) String() string
type DropProjectRequest ¶
type DropProjectRequest struct {
ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"`
}
func (DropProjectRequest) GoString ¶
func (s DropProjectRequest) GoString() string
func (*DropProjectRequest) SetProjectId ¶
func (s *DropProjectRequest) SetProjectId(v string) *DropProjectRequest
func (DropProjectRequest) String ¶
func (s DropProjectRequest) String() string
type DropProjectResponse ¶
type DropProjectResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *DropProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (DropProjectResponse) GoString ¶
func (s DropProjectResponse) GoString() string
func (*DropProjectResponse) SetBody ¶
func (s *DropProjectResponse) SetBody(v *DropProjectResponseBody) *DropProjectResponse
func (*DropProjectResponse) SetHeaders ¶
func (s *DropProjectResponse) SetHeaders(v map[string]*string) *DropProjectResponse
func (*DropProjectResponse) SetStatusCode ¶ added in v3.0.9
func (s *DropProjectResponse) SetStatusCode(v int32) *DropProjectResponse
func (DropProjectResponse) String ¶
func (s DropProjectResponse) String() string
type DropProjectResponseBody ¶
type DropProjectResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (DropProjectResponseBody) GoString ¶
func (s DropProjectResponseBody) GoString() string
func (*DropProjectResponseBody) SetCode ¶
func (s *DropProjectResponseBody) SetCode(v int64) *DropProjectResponseBody
func (*DropProjectResponseBody) SetMessage ¶
func (s *DropProjectResponseBody) SetMessage(v string) *DropProjectResponseBody
func (*DropProjectResponseBody) SetRequestId ¶
func (s *DropProjectResponseBody) SetRequestId(v string) *DropProjectResponseBody
func (*DropProjectResponseBody) SetSuccess ¶
func (s *DropProjectResponseBody) SetSuccess(v bool) *DropProjectResponseBody
func (DropProjectResponseBody) String ¶
func (s DropProjectResponseBody) String() string
type DropSceneRequest ¶
type DropSceneRequest struct {
Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}
func (DropSceneRequest) GoString ¶
func (s DropSceneRequest) GoString() string
func (*DropSceneRequest) SetId ¶
func (s *DropSceneRequest) SetId(v string) *DropSceneRequest
func (DropSceneRequest) String ¶
func (s DropSceneRequest) String() string
type DropSceneResponse ¶
type DropSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *DropSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (DropSceneResponse) GoString ¶
func (s DropSceneResponse) GoString() string
func (*DropSceneResponse) SetBody ¶
func (s *DropSceneResponse) SetBody(v *DropSceneResponseBody) *DropSceneResponse
func (*DropSceneResponse) SetHeaders ¶
func (s *DropSceneResponse) SetHeaders(v map[string]*string) *DropSceneResponse
func (*DropSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *DropSceneResponse) SetStatusCode(v int32) *DropSceneResponse
func (DropSceneResponse) String ¶
func (s DropSceneResponse) String() string
type DropSceneResponseBody ¶
type DropSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (DropSceneResponseBody) GoString ¶
func (s DropSceneResponseBody) GoString() string
func (*DropSceneResponseBody) SetCode ¶
func (s *DropSceneResponseBody) SetCode(v int64) *DropSceneResponseBody
func (*DropSceneResponseBody) SetMessage ¶
func (s *DropSceneResponseBody) SetMessage(v string) *DropSceneResponseBody
func (*DropSceneResponseBody) SetRequestId ¶
func (s *DropSceneResponseBody) SetRequestId(v string) *DropSceneResponseBody
func (*DropSceneResponseBody) SetSuccess ¶
func (s *DropSceneResponseBody) SetSuccess(v bool) *DropSceneResponseBody
func (DropSceneResponseBody) String ¶
func (s DropSceneResponseBody) String() string
type DropSubSceneRequest ¶
type DropSubSceneRequest struct {
Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}
func (DropSubSceneRequest) GoString ¶
func (s DropSubSceneRequest) GoString() string
func (*DropSubSceneRequest) SetId ¶
func (s *DropSubSceneRequest) SetId(v string) *DropSubSceneRequest
func (DropSubSceneRequest) String ¶
func (s DropSubSceneRequest) String() string
type DropSubSceneResponse ¶
type DropSubSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *DropSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (DropSubSceneResponse) GoString ¶
func (s DropSubSceneResponse) GoString() string
func (*DropSubSceneResponse) SetBody ¶
func (s *DropSubSceneResponse) SetBody(v *DropSubSceneResponseBody) *DropSubSceneResponse
func (*DropSubSceneResponse) SetHeaders ¶
func (s *DropSubSceneResponse) SetHeaders(v map[string]*string) *DropSubSceneResponse
func (*DropSubSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *DropSubSceneResponse) SetStatusCode(v int32) *DropSubSceneResponse
func (DropSubSceneResponse) String ¶
func (s DropSubSceneResponse) String() string
type DropSubSceneResponseBody ¶
type DropSubSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (DropSubSceneResponseBody) GoString ¶
func (s DropSubSceneResponseBody) GoString() string
func (*DropSubSceneResponseBody) SetCode ¶
func (s *DropSubSceneResponseBody) SetCode(v int64) *DropSubSceneResponseBody
func (*DropSubSceneResponseBody) SetMessage ¶
func (s *DropSubSceneResponseBody) SetMessage(v string) *DropSubSceneResponseBody
func (*DropSubSceneResponseBody) SetRequestId ¶
func (s *DropSubSceneResponseBody) SetRequestId(v string) *DropSubSceneResponseBody
func (*DropSubSceneResponseBody) SetSuccess ¶
func (s *DropSubSceneResponseBody) SetSuccess(v bool) *DropSubSceneResponseBody
func (DropSubSceneResponseBody) String ¶
func (s DropSubSceneResponseBody) String() string
type GetConnDataRequest ¶
type GetConnDataRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (GetConnDataRequest) GoString ¶
func (s GetConnDataRequest) GoString() string
func (*GetConnDataRequest) SetSceneId ¶
func (s *GetConnDataRequest) SetSceneId(v string) *GetConnDataRequest
func (GetConnDataRequest) String ¶
func (s GetConnDataRequest) String() string
type GetConnDataResponse ¶
type GetConnDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetConnDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetConnDataResponse) GoString ¶
func (s GetConnDataResponse) GoString() string
func (*GetConnDataResponse) SetBody ¶
func (s *GetConnDataResponse) SetBody(v *GetConnDataResponseBody) *GetConnDataResponse
func (*GetConnDataResponse) SetHeaders ¶
func (s *GetConnDataResponse) SetHeaders(v map[string]*string) *GetConnDataResponse
func (*GetConnDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetConnDataResponse) SetStatusCode(v int32) *GetConnDataResponse
func (GetConnDataResponse) String ¶
func (s GetConnDataResponse) String() string
type GetConnDataResponseBody ¶
type GetConnDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Extend *string `json:"Extend,omitempty" xml:"Extend,omitempty"` List []*GetConnDataResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Version *string `json:"Version,omitempty" xml:"Version,omitempty"` }
func (GetConnDataResponseBody) GoString ¶
func (s GetConnDataResponseBody) GoString() string
func (*GetConnDataResponseBody) SetCode ¶
func (s *GetConnDataResponseBody) SetCode(v int64) *GetConnDataResponseBody
func (*GetConnDataResponseBody) SetExtend ¶
func (s *GetConnDataResponseBody) SetExtend(v string) *GetConnDataResponseBody
func (*GetConnDataResponseBody) SetList ¶
func (s *GetConnDataResponseBody) SetList(v []*GetConnDataResponseBodyList) *GetConnDataResponseBody
func (*GetConnDataResponseBody) SetMessage ¶
func (s *GetConnDataResponseBody) SetMessage(v string) *GetConnDataResponseBody
func (*GetConnDataResponseBody) SetRequestId ¶
func (s *GetConnDataResponseBody) SetRequestId(v string) *GetConnDataResponseBody
func (*GetConnDataResponseBody) SetSuccess ¶
func (s *GetConnDataResponseBody) SetSuccess(v bool) *GetConnDataResponseBody
func (*GetConnDataResponseBody) SetVersion ¶
func (s *GetConnDataResponseBody) SetVersion(v string) *GetConnDataResponseBody
func (GetConnDataResponseBody) String ¶
func (s GetConnDataResponseBody) String() string
type GetConnDataResponseBodyList ¶
type GetConnDataResponseBodyList struct { Id *string `json:"Id,omitempty" xml:"Id,omitempty"` MapId *string `json:"MapId,omitempty" xml:"MapId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetConnDataResponseBodyList) GoString ¶
func (s GetConnDataResponseBodyList) GoString() string
func (*GetConnDataResponseBodyList) SetId ¶
func (s *GetConnDataResponseBodyList) SetId(v string) *GetConnDataResponseBodyList
func (*GetConnDataResponseBodyList) SetMapId ¶
func (s *GetConnDataResponseBodyList) SetMapId(v string) *GetConnDataResponseBodyList
func (*GetConnDataResponseBodyList) SetType ¶
func (s *GetConnDataResponseBodyList) SetType(v string) *GetConnDataResponseBodyList
func (GetConnDataResponseBodyList) String ¶
func (s GetConnDataResponseBodyList) String() string
type GetCopySceneTaskStatusRequest ¶ added in v3.1.0
type GetCopySceneTaskStatusRequest struct {
TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}
func (GetCopySceneTaskStatusRequest) GoString ¶ added in v3.1.0
func (s GetCopySceneTaskStatusRequest) GoString() string
func (*GetCopySceneTaskStatusRequest) SetTaskId ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusRequest) SetTaskId(v string) *GetCopySceneTaskStatusRequest
func (GetCopySceneTaskStatusRequest) String ¶ added in v3.1.0
func (s GetCopySceneTaskStatusRequest) String() string
type GetCopySceneTaskStatusResponse ¶ added in v3.1.0
type GetCopySceneTaskStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetCopySceneTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetCopySceneTaskStatusResponse) GoString ¶ added in v3.1.0
func (s GetCopySceneTaskStatusResponse) GoString() string
func (*GetCopySceneTaskStatusResponse) SetBody ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponse) SetBody(v *GetCopySceneTaskStatusResponseBody) *GetCopySceneTaskStatusResponse
func (*GetCopySceneTaskStatusResponse) SetHeaders ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponse) SetHeaders(v map[string]*string) *GetCopySceneTaskStatusResponse
func (*GetCopySceneTaskStatusResponse) SetStatusCode ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponse) SetStatusCode(v int32) *GetCopySceneTaskStatusResponse
func (GetCopySceneTaskStatusResponse) String ¶ added in v3.1.0
func (s GetCopySceneTaskStatusResponse) String() string
type GetCopySceneTaskStatusResponseBody ¶ added in v3.1.0
type GetCopySceneTaskStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetCopySceneTaskStatusResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetCopySceneTaskStatusResponseBody) GoString ¶ added in v3.1.0
func (s GetCopySceneTaskStatusResponseBody) GoString() string
func (*GetCopySceneTaskStatusResponseBody) SetCode ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponseBody) SetCode(v int64) *GetCopySceneTaskStatusResponseBody
func (*GetCopySceneTaskStatusResponseBody) SetMessage ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponseBody) SetMessage(v string) *GetCopySceneTaskStatusResponseBody
func (*GetCopySceneTaskStatusResponseBody) SetRequestId ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponseBody) SetRequestId(v string) *GetCopySceneTaskStatusResponseBody
func (*GetCopySceneTaskStatusResponseBody) SetSuccess ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponseBody) SetSuccess(v bool) *GetCopySceneTaskStatusResponseBody
func (GetCopySceneTaskStatusResponseBody) String ¶ added in v3.1.0
func (s GetCopySceneTaskStatusResponseBody) String() string
type GetCopySceneTaskStatusResponseBodyData ¶ added in v3.1.0
type GetCopySceneTaskStatusResponseBodyData struct { Progress *int64 `json:"Progress,omitempty" xml:"Progress,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` }
func (GetCopySceneTaskStatusResponseBodyData) GoString ¶ added in v3.1.0
func (s GetCopySceneTaskStatusResponseBodyData) GoString() string
func (*GetCopySceneTaskStatusResponseBodyData) SetProgress ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponseBodyData) SetProgress(v int64) *GetCopySceneTaskStatusResponseBodyData
func (*GetCopySceneTaskStatusResponseBodyData) SetStatus ¶ added in v3.1.0
func (s *GetCopySceneTaskStatusResponseBodyData) SetStatus(v string) *GetCopySceneTaskStatusResponseBodyData
func (GetCopySceneTaskStatusResponseBodyData) String ¶ added in v3.1.0
func (s GetCopySceneTaskStatusResponseBodyData) String() string
type GetHotspotConfigRequest ¶
type GetHotspotConfigRequest struct { Domain *string `json:"Domain,omitempty" xml:"Domain,omitempty"` Enabled *bool `json:"Enabled,omitempty" xml:"Enabled,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` Type *int64 `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetHotspotConfigRequest) GoString ¶
func (s GetHotspotConfigRequest) GoString() string
func (*GetHotspotConfigRequest) SetDomain ¶
func (s *GetHotspotConfigRequest) SetDomain(v string) *GetHotspotConfigRequest
func (*GetHotspotConfigRequest) SetEnabled ¶
func (s *GetHotspotConfigRequest) SetEnabled(v bool) *GetHotspotConfigRequest
func (*GetHotspotConfigRequest) SetPreviewToken ¶
func (s *GetHotspotConfigRequest) SetPreviewToken(v string) *GetHotspotConfigRequest
func (*GetHotspotConfigRequest) SetType ¶
func (s *GetHotspotConfigRequest) SetType(v int64) *GetHotspotConfigRequest
func (GetHotspotConfigRequest) String ¶
func (s GetHotspotConfigRequest) String() string
type GetHotspotConfigResponse ¶
type GetHotspotConfigResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetHotspotConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetHotspotConfigResponse) GoString ¶
func (s GetHotspotConfigResponse) GoString() string
func (*GetHotspotConfigResponse) SetBody ¶
func (s *GetHotspotConfigResponse) SetBody(v *GetHotspotConfigResponseBody) *GetHotspotConfigResponse
func (*GetHotspotConfigResponse) SetHeaders ¶
func (s *GetHotspotConfigResponse) SetHeaders(v map[string]*string) *GetHotspotConfigResponse
func (*GetHotspotConfigResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetHotspotConfigResponse) SetStatusCode(v int32) *GetHotspotConfigResponse
func (GetHotspotConfigResponse) String ¶
func (s GetHotspotConfigResponse) String() string
type GetHotspotConfigResponseBody ¶
type GetHotspotConfigResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *string `json:"Data,omitempty" xml:"Data,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetHotspotConfigResponseBody) GoString ¶
func (s GetHotspotConfigResponseBody) GoString() string
func (*GetHotspotConfigResponseBody) SetCode ¶
func (s *GetHotspotConfigResponseBody) SetCode(v int64) *GetHotspotConfigResponseBody
func (*GetHotspotConfigResponseBody) SetData ¶
func (s *GetHotspotConfigResponseBody) SetData(v string) *GetHotspotConfigResponseBody
func (*GetHotspotConfigResponseBody) SetMessage ¶
func (s *GetHotspotConfigResponseBody) SetMessage(v string) *GetHotspotConfigResponseBody
func (*GetHotspotConfigResponseBody) SetRequestId ¶
func (s *GetHotspotConfigResponseBody) SetRequestId(v string) *GetHotspotConfigResponseBody
func (*GetHotspotConfigResponseBody) SetSuccess ¶
func (s *GetHotspotConfigResponseBody) SetSuccess(v bool) *GetHotspotConfigResponseBody
func (GetHotspotConfigResponseBody) String ¶
func (s GetHotspotConfigResponseBody) String() string
type GetHotspotSceneDataRequest ¶
type GetHotspotSceneDataRequest struct { Domain *string `json:"Domain,omitempty" xml:"Domain,omitempty"` Enabled *bool `json:"Enabled,omitempty" xml:"Enabled,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` Type *int64 `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetHotspotSceneDataRequest) GoString ¶
func (s GetHotspotSceneDataRequest) GoString() string
func (*GetHotspotSceneDataRequest) SetDomain ¶
func (s *GetHotspotSceneDataRequest) SetDomain(v string) *GetHotspotSceneDataRequest
func (*GetHotspotSceneDataRequest) SetEnabled ¶
func (s *GetHotspotSceneDataRequest) SetEnabled(v bool) *GetHotspotSceneDataRequest
func (*GetHotspotSceneDataRequest) SetPreviewToken ¶
func (s *GetHotspotSceneDataRequest) SetPreviewToken(v string) *GetHotspotSceneDataRequest
func (*GetHotspotSceneDataRequest) SetType ¶
func (s *GetHotspotSceneDataRequest) SetType(v int64) *GetHotspotSceneDataRequest
func (GetHotspotSceneDataRequest) String ¶
func (s GetHotspotSceneDataRequest) String() string
type GetHotspotSceneDataResponse ¶
type GetHotspotSceneDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetHotspotSceneDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetHotspotSceneDataResponse) GoString ¶
func (s GetHotspotSceneDataResponse) GoString() string
func (*GetHotspotSceneDataResponse) SetBody ¶
func (s *GetHotspotSceneDataResponse) SetBody(v *GetHotspotSceneDataResponseBody) *GetHotspotSceneDataResponse
func (*GetHotspotSceneDataResponse) SetHeaders ¶
func (s *GetHotspotSceneDataResponse) SetHeaders(v map[string]*string) *GetHotspotSceneDataResponse
func (*GetHotspotSceneDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetHotspotSceneDataResponse) SetStatusCode(v int32) *GetHotspotSceneDataResponse
func (GetHotspotSceneDataResponse) String ¶
func (s GetHotspotSceneDataResponse) String() string
type GetHotspotSceneDataResponseBody ¶
type GetHotspotSceneDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetHotspotSceneDataResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetHotspotSceneDataResponseBody) GoString ¶
func (s GetHotspotSceneDataResponseBody) GoString() string
func (*GetHotspotSceneDataResponseBody) SetCode ¶
func (s *GetHotspotSceneDataResponseBody) SetCode(v int64) *GetHotspotSceneDataResponseBody
func (*GetHotspotSceneDataResponseBody) SetData ¶
func (s *GetHotspotSceneDataResponseBody) SetData(v *GetHotspotSceneDataResponseBodyData) *GetHotspotSceneDataResponseBody
func (*GetHotspotSceneDataResponseBody) SetMessage ¶
func (s *GetHotspotSceneDataResponseBody) SetMessage(v string) *GetHotspotSceneDataResponseBody
func (*GetHotspotSceneDataResponseBody) SetRequestId ¶
func (s *GetHotspotSceneDataResponseBody) SetRequestId(v string) *GetHotspotSceneDataResponseBody
func (*GetHotspotSceneDataResponseBody) SetSuccess ¶
func (s *GetHotspotSceneDataResponseBody) SetSuccess(v bool) *GetHotspotSceneDataResponseBody
func (GetHotspotSceneDataResponseBody) String ¶
func (s GetHotspotSceneDataResponseBody) String() string
type GetHotspotSceneDataResponseBodyData ¶
type GetHotspotSceneDataResponseBodyData struct { ModelToken *string `json:"ModelToken,omitempty" xml:"ModelToken,omitempty"` PreviewData *string `json:"PreviewData,omitempty" xml:"PreviewData,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` SceneType *string `json:"SceneType,omitempty" xml:"SceneType,omitempty"` }
func (GetHotspotSceneDataResponseBodyData) GoString ¶
func (s GetHotspotSceneDataResponseBodyData) GoString() string
func (*GetHotspotSceneDataResponseBodyData) SetModelToken ¶
func (s *GetHotspotSceneDataResponseBodyData) SetModelToken(v string) *GetHotspotSceneDataResponseBodyData
func (*GetHotspotSceneDataResponseBodyData) SetPreviewData ¶
func (s *GetHotspotSceneDataResponseBodyData) SetPreviewData(v string) *GetHotspotSceneDataResponseBodyData
func (*GetHotspotSceneDataResponseBodyData) SetPreviewToken ¶
func (s *GetHotspotSceneDataResponseBodyData) SetPreviewToken(v string) *GetHotspotSceneDataResponseBodyData
func (*GetHotspotSceneDataResponseBodyData) SetSceneType ¶
func (s *GetHotspotSceneDataResponseBodyData) SetSceneType(v string) *GetHotspotSceneDataResponseBodyData
func (GetHotspotSceneDataResponseBodyData) String ¶
func (s GetHotspotSceneDataResponseBodyData) String() string
type GetHotspotTagRequest ¶
type GetHotspotTagRequest struct { Domain *string `json:"Domain,omitempty" xml:"Domain,omitempty"` Enabled *bool `json:"Enabled,omitempty" xml:"Enabled,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` SubSceneUuid *string `json:"SubSceneUuid,omitempty" xml:"SubSceneUuid,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetHotspotTagRequest) GoString ¶
func (s GetHotspotTagRequest) GoString() string
func (*GetHotspotTagRequest) SetDomain ¶
func (s *GetHotspotTagRequest) SetDomain(v string) *GetHotspotTagRequest
func (*GetHotspotTagRequest) SetEnabled ¶
func (s *GetHotspotTagRequest) SetEnabled(v bool) *GetHotspotTagRequest
func (*GetHotspotTagRequest) SetPreviewToken ¶
func (s *GetHotspotTagRequest) SetPreviewToken(v string) *GetHotspotTagRequest
func (*GetHotspotTagRequest) SetSubSceneUuid ¶
func (s *GetHotspotTagRequest) SetSubSceneUuid(v string) *GetHotspotTagRequest
func (*GetHotspotTagRequest) SetType ¶
func (s *GetHotspotTagRequest) SetType(v string) *GetHotspotTagRequest
func (GetHotspotTagRequest) String ¶
func (s GetHotspotTagRequest) String() string
type GetHotspotTagResponse ¶
type GetHotspotTagResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetHotspotTagResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetHotspotTagResponse) GoString ¶
func (s GetHotspotTagResponse) GoString() string
func (*GetHotspotTagResponse) SetBody ¶
func (s *GetHotspotTagResponse) SetBody(v *GetHotspotTagResponseBody) *GetHotspotTagResponse
func (*GetHotspotTagResponse) SetHeaders ¶
func (s *GetHotspotTagResponse) SetHeaders(v map[string]*string) *GetHotspotTagResponse
func (*GetHotspotTagResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetHotspotTagResponse) SetStatusCode(v int32) *GetHotspotTagResponse
func (GetHotspotTagResponse) String ¶
func (s GetHotspotTagResponse) String() string
type GetHotspotTagResponseBody ¶
type GetHotspotTagResponseBody struct { Data *string `json:"Data,omitempty" xml:"Data,omitempty"` ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"` ObjectString *string `json:"ObjectString,omitempty" xml:"ObjectString,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetHotspotTagResponseBody) GoString ¶
func (s GetHotspotTagResponseBody) GoString() string
func (*GetHotspotTagResponseBody) SetData ¶
func (s *GetHotspotTagResponseBody) SetData(v string) *GetHotspotTagResponseBody
func (*GetHotspotTagResponseBody) SetErrMessage ¶
func (s *GetHotspotTagResponseBody) SetErrMessage(v string) *GetHotspotTagResponseBody
func (*GetHotspotTagResponseBody) SetObjectString ¶
func (s *GetHotspotTagResponseBody) SetObjectString(v string) *GetHotspotTagResponseBody
func (*GetHotspotTagResponseBody) SetRequestId ¶
func (s *GetHotspotTagResponseBody) SetRequestId(v string) *GetHotspotTagResponseBody
func (*GetHotspotTagResponseBody) SetSuccess ¶
func (s *GetHotspotTagResponseBody) SetSuccess(v bool) *GetHotspotTagResponseBody
func (GetHotspotTagResponseBody) String ¶
func (s GetHotspotTagResponseBody) String() string
type GetLayoutDataRequest ¶
type GetLayoutDataRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (GetLayoutDataRequest) GoString ¶
func (s GetLayoutDataRequest) GoString() string
func (*GetLayoutDataRequest) SetSubSceneId ¶
func (s *GetLayoutDataRequest) SetSubSceneId(v string) *GetLayoutDataRequest
func (GetLayoutDataRequest) String ¶
func (s GetLayoutDataRequest) String() string
type GetLayoutDataResponse ¶
type GetLayoutDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetLayoutDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetLayoutDataResponse) GoString ¶
func (s GetLayoutDataResponse) GoString() string
func (*GetLayoutDataResponse) SetBody ¶
func (s *GetLayoutDataResponse) SetBody(v *GetLayoutDataResponseBody) *GetLayoutDataResponse
func (*GetLayoutDataResponse) SetHeaders ¶
func (s *GetLayoutDataResponse) SetHeaders(v map[string]*string) *GetLayoutDataResponse
func (*GetLayoutDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetLayoutDataResponse) SetStatusCode(v int32) *GetLayoutDataResponse
func (GetLayoutDataResponse) String ¶
func (s GetLayoutDataResponse) String() string
type GetLayoutDataResponseBody ¶
type GetLayoutDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *string `json:"Data,omitempty" xml:"Data,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetLayoutDataResponseBody) GoString ¶
func (s GetLayoutDataResponseBody) GoString() string
func (*GetLayoutDataResponseBody) SetCode ¶
func (s *GetLayoutDataResponseBody) SetCode(v int64) *GetLayoutDataResponseBody
func (*GetLayoutDataResponseBody) SetData ¶
func (s *GetLayoutDataResponseBody) SetData(v string) *GetLayoutDataResponseBody
func (*GetLayoutDataResponseBody) SetMessage ¶
func (s *GetLayoutDataResponseBody) SetMessage(v string) *GetLayoutDataResponseBody
func (*GetLayoutDataResponseBody) SetRequestId ¶
func (s *GetLayoutDataResponseBody) SetRequestId(v string) *GetLayoutDataResponseBody
func (*GetLayoutDataResponseBody) SetSuccess ¶
func (s *GetLayoutDataResponseBody) SetSuccess(v bool) *GetLayoutDataResponseBody
func (GetLayoutDataResponseBody) String ¶
func (s GetLayoutDataResponseBody) String() string
type GetOriginLayoutDataRequest ¶
type GetOriginLayoutDataRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (GetOriginLayoutDataRequest) GoString ¶
func (s GetOriginLayoutDataRequest) GoString() string
func (*GetOriginLayoutDataRequest) SetSubSceneId ¶
func (s *GetOriginLayoutDataRequest) SetSubSceneId(v string) *GetOriginLayoutDataRequest
func (GetOriginLayoutDataRequest) String ¶
func (s GetOriginLayoutDataRequest) String() string
type GetOriginLayoutDataResponse ¶
type GetOriginLayoutDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetOriginLayoutDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetOriginLayoutDataResponse) GoString ¶
func (s GetOriginLayoutDataResponse) GoString() string
func (*GetOriginLayoutDataResponse) SetBody ¶
func (s *GetOriginLayoutDataResponse) SetBody(v *GetOriginLayoutDataResponseBody) *GetOriginLayoutDataResponse
func (*GetOriginLayoutDataResponse) SetHeaders ¶
func (s *GetOriginLayoutDataResponse) SetHeaders(v map[string]*string) *GetOriginLayoutDataResponse
func (*GetOriginLayoutDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetOriginLayoutDataResponse) SetStatusCode(v int32) *GetOriginLayoutDataResponse
func (GetOriginLayoutDataResponse) String ¶
func (s GetOriginLayoutDataResponse) String() string
type GetOriginLayoutDataResponseBody ¶
type GetOriginLayoutDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *string `json:"Data,omitempty" xml:"Data,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetOriginLayoutDataResponseBody) GoString ¶
func (s GetOriginLayoutDataResponseBody) GoString() string
func (*GetOriginLayoutDataResponseBody) SetCode ¶
func (s *GetOriginLayoutDataResponseBody) SetCode(v int64) *GetOriginLayoutDataResponseBody
func (*GetOriginLayoutDataResponseBody) SetData ¶
func (s *GetOriginLayoutDataResponseBody) SetData(v string) *GetOriginLayoutDataResponseBody
func (*GetOriginLayoutDataResponseBody) SetMessage ¶
func (s *GetOriginLayoutDataResponseBody) SetMessage(v string) *GetOriginLayoutDataResponseBody
func (*GetOriginLayoutDataResponseBody) SetRequestId ¶
func (s *GetOriginLayoutDataResponseBody) SetRequestId(v string) *GetOriginLayoutDataResponseBody
func (*GetOriginLayoutDataResponseBody) SetSuccess ¶
func (s *GetOriginLayoutDataResponseBody) SetSuccess(v bool) *GetOriginLayoutDataResponseBody
func (GetOriginLayoutDataResponseBody) String ¶
func (s GetOriginLayoutDataResponseBody) String() string
type GetOssPolicyRequest ¶
type GetOssPolicyRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (GetOssPolicyRequest) GoString ¶
func (s GetOssPolicyRequest) GoString() string
func (*GetOssPolicyRequest) SetSubSceneId ¶
func (s *GetOssPolicyRequest) SetSubSceneId(v string) *GetOssPolicyRequest
func (GetOssPolicyRequest) String ¶
func (s GetOssPolicyRequest) String() string
type GetOssPolicyResponse ¶
type GetOssPolicyResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetOssPolicyResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetOssPolicyResponse) GoString ¶
func (s GetOssPolicyResponse) GoString() string
func (*GetOssPolicyResponse) SetBody ¶
func (s *GetOssPolicyResponse) SetBody(v *GetOssPolicyResponseBody) *GetOssPolicyResponse
func (*GetOssPolicyResponse) SetHeaders ¶
func (s *GetOssPolicyResponse) SetHeaders(v map[string]*string) *GetOssPolicyResponse
func (*GetOssPolicyResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetOssPolicyResponse) SetStatusCode(v int32) *GetOssPolicyResponse
func (GetOssPolicyResponse) String ¶
func (s GetOssPolicyResponse) String() string
type GetOssPolicyResponseBody ¶
type GetOssPolicyResponseBody struct { AccessId *string `json:"AccessId,omitempty" xml:"AccessId,omitempty"` Callback *string `json:"Callback,omitempty" xml:"Callback,omitempty"` Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Dir *string `json:"Dir,omitempty" xml:"Dir,omitempty"` Expire *string `json:"Expire,omitempty" xml:"Expire,omitempty"` Host *string `json:"Host,omitempty" xml:"Host,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` Policy *string `json:"Policy,omitempty" xml:"Policy,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Signature *string `json:"Signature,omitempty" xml:"Signature,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetOssPolicyResponseBody) GoString ¶
func (s GetOssPolicyResponseBody) GoString() string
func (*GetOssPolicyResponseBody) SetAccessId ¶
func (s *GetOssPolicyResponseBody) SetAccessId(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetCallback ¶
func (s *GetOssPolicyResponseBody) SetCallback(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetCode ¶
func (s *GetOssPolicyResponseBody) SetCode(v int64) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetDir ¶
func (s *GetOssPolicyResponseBody) SetDir(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetExpire ¶
func (s *GetOssPolicyResponseBody) SetExpire(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetHost ¶
func (s *GetOssPolicyResponseBody) SetHost(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetMessage ¶
func (s *GetOssPolicyResponseBody) SetMessage(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetPolicy ¶
func (s *GetOssPolicyResponseBody) SetPolicy(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetRequestId ¶
func (s *GetOssPolicyResponseBody) SetRequestId(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetSignature ¶
func (s *GetOssPolicyResponseBody) SetSignature(v string) *GetOssPolicyResponseBody
func (*GetOssPolicyResponseBody) SetSuccess ¶
func (s *GetOssPolicyResponseBody) SetSuccess(v bool) *GetOssPolicyResponseBody
func (GetOssPolicyResponseBody) String ¶
func (s GetOssPolicyResponseBody) String() string
type GetPackSceneTaskStatusRequest ¶ added in v3.0.9
type GetPackSceneTaskStatusRequest struct { TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetPackSceneTaskStatusRequest) GoString ¶ added in v3.0.9
func (s GetPackSceneTaskStatusRequest) GoString() string
func (*GetPackSceneTaskStatusRequest) SetTaskId ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusRequest) SetTaskId(v string) *GetPackSceneTaskStatusRequest
func (*GetPackSceneTaskStatusRequest) SetType ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusRequest) SetType(v string) *GetPackSceneTaskStatusRequest
func (GetPackSceneTaskStatusRequest) String ¶ added in v3.0.9
func (s GetPackSceneTaskStatusRequest) String() string
type GetPackSceneTaskStatusResponse ¶ added in v3.0.9
type GetPackSceneTaskStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetPackSceneTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetPackSceneTaskStatusResponse) GoString ¶ added in v3.0.9
func (s GetPackSceneTaskStatusResponse) GoString() string
func (*GetPackSceneTaskStatusResponse) SetBody ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponse) SetBody(v *GetPackSceneTaskStatusResponseBody) *GetPackSceneTaskStatusResponse
func (*GetPackSceneTaskStatusResponse) SetHeaders ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponse) SetHeaders(v map[string]*string) *GetPackSceneTaskStatusResponse
func (*GetPackSceneTaskStatusResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponse) SetStatusCode(v int32) *GetPackSceneTaskStatusResponse
func (GetPackSceneTaskStatusResponse) String ¶ added in v3.0.9
func (s GetPackSceneTaskStatusResponse) String() string
type GetPackSceneTaskStatusResponseBody ¶ added in v3.0.9
type GetPackSceneTaskStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetPackSceneTaskStatusResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetPackSceneTaskStatusResponseBody) GoString ¶ added in v3.0.9
func (s GetPackSceneTaskStatusResponseBody) GoString() string
func (*GetPackSceneTaskStatusResponseBody) SetCode ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponseBody) SetCode(v int64) *GetPackSceneTaskStatusResponseBody
func (*GetPackSceneTaskStatusResponseBody) SetMessage ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponseBody) SetMessage(v string) *GetPackSceneTaskStatusResponseBody
func (*GetPackSceneTaskStatusResponseBody) SetRequestId ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponseBody) SetRequestId(v string) *GetPackSceneTaskStatusResponseBody
func (*GetPackSceneTaskStatusResponseBody) SetSuccess ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponseBody) SetSuccess(v bool) *GetPackSceneTaskStatusResponseBody
func (GetPackSceneTaskStatusResponseBody) String ¶ added in v3.0.9
func (s GetPackSceneTaskStatusResponseBody) String() string
type GetPackSceneTaskStatusResponseBodyData ¶ added in v3.0.9
type GetPackSceneTaskStatusResponseBodyData struct { Progress *int64 `json:"Progress,omitempty" xml:"Progress,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` }
func (GetPackSceneTaskStatusResponseBodyData) GoString ¶ added in v3.0.9
func (s GetPackSceneTaskStatusResponseBodyData) GoString() string
func (*GetPackSceneTaskStatusResponseBodyData) SetProgress ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponseBodyData) SetProgress(v int64) *GetPackSceneTaskStatusResponseBodyData
func (*GetPackSceneTaskStatusResponseBodyData) SetStatus ¶ added in v3.0.9
func (s *GetPackSceneTaskStatusResponseBodyData) SetStatus(v string) *GetPackSceneTaskStatusResponseBodyData
func (GetPackSceneTaskStatusResponseBodyData) String ¶ added in v3.0.9
func (s GetPackSceneTaskStatusResponseBodyData) String() string
type GetRectifyImageRequest ¶
type GetRectifyImageRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (GetRectifyImageRequest) GoString ¶
func (s GetRectifyImageRequest) GoString() string
func (*GetRectifyImageRequest) SetSubSceneId ¶
func (s *GetRectifyImageRequest) SetSubSceneId(v string) *GetRectifyImageRequest
func (GetRectifyImageRequest) String ¶
func (s GetRectifyImageRequest) String() string
type GetRectifyImageResponse ¶
type GetRectifyImageResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetRectifyImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetRectifyImageResponse) GoString ¶
func (s GetRectifyImageResponse) GoString() string
func (*GetRectifyImageResponse) SetBody ¶
func (s *GetRectifyImageResponse) SetBody(v *GetRectifyImageResponseBody) *GetRectifyImageResponse
func (*GetRectifyImageResponse) SetHeaders ¶
func (s *GetRectifyImageResponse) SetHeaders(v map[string]*string) *GetRectifyImageResponse
func (*GetRectifyImageResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetRectifyImageResponse) SetStatusCode(v int32) *GetRectifyImageResponse
func (GetRectifyImageResponse) String ¶
func (s GetRectifyImageResponse) String() string
type GetRectifyImageResponseBody ¶
type GetRectifyImageResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (GetRectifyImageResponseBody) GoString ¶
func (s GetRectifyImageResponseBody) GoString() string
func (*GetRectifyImageResponseBody) SetCode ¶
func (s *GetRectifyImageResponseBody) SetCode(v int64) *GetRectifyImageResponseBody
func (*GetRectifyImageResponseBody) SetMessage ¶
func (s *GetRectifyImageResponseBody) SetMessage(v string) *GetRectifyImageResponseBody
func (*GetRectifyImageResponseBody) SetRequestId ¶
func (s *GetRectifyImageResponseBody) SetRequestId(v string) *GetRectifyImageResponseBody
func (*GetRectifyImageResponseBody) SetSuccess ¶
func (s *GetRectifyImageResponseBody) SetSuccess(v bool) *GetRectifyImageResponseBody
func (*GetRectifyImageResponseBody) SetUrl ¶
func (s *GetRectifyImageResponseBody) SetUrl(v string) *GetRectifyImageResponseBody
func (GetRectifyImageResponseBody) String ¶
func (s GetRectifyImageResponseBody) String() string
type GetSceneBuildTaskStatusRequest ¶
type GetSceneBuildTaskStatusRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (GetSceneBuildTaskStatusRequest) GoString ¶
func (s GetSceneBuildTaskStatusRequest) GoString() string
func (*GetSceneBuildTaskStatusRequest) SetSceneId ¶
func (s *GetSceneBuildTaskStatusRequest) SetSceneId(v string) *GetSceneBuildTaskStatusRequest
func (GetSceneBuildTaskStatusRequest) String ¶
func (s GetSceneBuildTaskStatusRequest) String() string
type GetSceneBuildTaskStatusResponse ¶
type GetSceneBuildTaskStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetSceneBuildTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetSceneBuildTaskStatusResponse) GoString ¶
func (s GetSceneBuildTaskStatusResponse) GoString() string
func (*GetSceneBuildTaskStatusResponse) SetBody ¶
func (s *GetSceneBuildTaskStatusResponse) SetBody(v *GetSceneBuildTaskStatusResponseBody) *GetSceneBuildTaskStatusResponse
func (*GetSceneBuildTaskStatusResponse) SetHeaders ¶
func (s *GetSceneBuildTaskStatusResponse) SetHeaders(v map[string]*string) *GetSceneBuildTaskStatusResponse
func (*GetSceneBuildTaskStatusResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetSceneBuildTaskStatusResponse) SetStatusCode(v int32) *GetSceneBuildTaskStatusResponse
func (GetSceneBuildTaskStatusResponse) String ¶
func (s GetSceneBuildTaskStatusResponse) String() string
type GetSceneBuildTaskStatusResponseBody ¶
type GetSceneBuildTaskStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` ErrorCode *string `json:"ErrorCode,omitempty" xml:"ErrorCode,omitempty"` ErrorMsg *string `json:"ErrorMsg,omitempty" xml:"ErrorMsg,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetSceneBuildTaskStatusResponseBody) GoString ¶
func (s GetSceneBuildTaskStatusResponseBody) GoString() string
func (*GetSceneBuildTaskStatusResponseBody) SetCode ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetCode(v int64) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetErrorCode ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetErrorCode(v string) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetErrorMsg ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetErrorMsg(v string) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetMessage ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetMessage(v string) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetRequestId ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetRequestId(v string) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetSceneId ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetSceneId(v string) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetStatus ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetStatus(v string) *GetSceneBuildTaskStatusResponseBody
func (*GetSceneBuildTaskStatusResponseBody) SetSuccess ¶
func (s *GetSceneBuildTaskStatusResponseBody) SetSuccess(v bool) *GetSceneBuildTaskStatusResponseBody
func (GetSceneBuildTaskStatusResponseBody) String ¶
func (s GetSceneBuildTaskStatusResponseBody) String() string
type GetScenePackUrlRequest ¶ added in v3.0.9
type GetScenePackUrlRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (GetScenePackUrlRequest) GoString ¶ added in v3.0.9
func (s GetScenePackUrlRequest) GoString() string
func (*GetScenePackUrlRequest) SetSceneId ¶ added in v3.0.9
func (s *GetScenePackUrlRequest) SetSceneId(v string) *GetScenePackUrlRequest
func (GetScenePackUrlRequest) String ¶ added in v3.0.9
func (s GetScenePackUrlRequest) String() string
type GetScenePackUrlResponse ¶ added in v3.0.9
type GetScenePackUrlResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetScenePackUrlResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetScenePackUrlResponse) GoString ¶ added in v3.0.9
func (s GetScenePackUrlResponse) GoString() string
func (*GetScenePackUrlResponse) SetBody ¶ added in v3.0.9
func (s *GetScenePackUrlResponse) SetBody(v *GetScenePackUrlResponseBody) *GetScenePackUrlResponse
func (*GetScenePackUrlResponse) SetHeaders ¶ added in v3.0.9
func (s *GetScenePackUrlResponse) SetHeaders(v map[string]*string) *GetScenePackUrlResponse
func (*GetScenePackUrlResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetScenePackUrlResponse) SetStatusCode(v int32) *GetScenePackUrlResponse
func (GetScenePackUrlResponse) String ¶ added in v3.0.9
func (s GetScenePackUrlResponse) String() string
type GetScenePackUrlResponseBody ¶ added in v3.0.9
type GetScenePackUrlResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetScenePackUrlResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetScenePackUrlResponseBody) GoString ¶ added in v3.0.9
func (s GetScenePackUrlResponseBody) GoString() string
func (*GetScenePackUrlResponseBody) SetCode ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBody) SetCode(v int64) *GetScenePackUrlResponseBody
func (*GetScenePackUrlResponseBody) SetData ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBody) SetData(v *GetScenePackUrlResponseBodyData) *GetScenePackUrlResponseBody
func (*GetScenePackUrlResponseBody) SetMessage ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBody) SetMessage(v string) *GetScenePackUrlResponseBody
func (*GetScenePackUrlResponseBody) SetRequestId ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBody) SetRequestId(v string) *GetScenePackUrlResponseBody
func (*GetScenePackUrlResponseBody) SetSuccess ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBody) SetSuccess(v bool) *GetScenePackUrlResponseBody
func (GetScenePackUrlResponseBody) String ¶ added in v3.0.9
func (s GetScenePackUrlResponseBody) String() string
type GetScenePackUrlResponseBodyData ¶ added in v3.0.9
type GetScenePackUrlResponseBodyData struct { Expire *string `json:"Expire,omitempty" xml:"Expire,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` Valid *bool `json:"Valid,omitempty" xml:"Valid,omitempty"` }
func (GetScenePackUrlResponseBodyData) GoString ¶ added in v3.0.9
func (s GetScenePackUrlResponseBodyData) GoString() string
func (*GetScenePackUrlResponseBodyData) SetExpire ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBodyData) SetExpire(v string) *GetScenePackUrlResponseBodyData
func (*GetScenePackUrlResponseBodyData) SetUrl ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBodyData) SetUrl(v string) *GetScenePackUrlResponseBodyData
func (*GetScenePackUrlResponseBodyData) SetValid ¶ added in v3.0.9
func (s *GetScenePackUrlResponseBodyData) SetValid(v bool) *GetScenePackUrlResponseBodyData
func (GetScenePackUrlResponseBodyData) String ¶ added in v3.0.9
func (s GetScenePackUrlResponseBodyData) String() string
type GetScenePreviewDataRequest ¶
type GetScenePreviewDataRequest struct { Domain *string `json:"Domain,omitempty" xml:"Domain,omitempty"` Enabled *bool `json:"Enabled,omitempty" xml:"Enabled,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` ShowTag *bool `json:"ShowTag,omitempty" xml:"ShowTag,omitempty"` }
func (GetScenePreviewDataRequest) GoString ¶
func (s GetScenePreviewDataRequest) GoString() string
func (*GetScenePreviewDataRequest) SetDomain ¶
func (s *GetScenePreviewDataRequest) SetDomain(v string) *GetScenePreviewDataRequest
func (*GetScenePreviewDataRequest) SetEnabled ¶
func (s *GetScenePreviewDataRequest) SetEnabled(v bool) *GetScenePreviewDataRequest
func (*GetScenePreviewDataRequest) SetPreviewToken ¶
func (s *GetScenePreviewDataRequest) SetPreviewToken(v string) *GetScenePreviewDataRequest
func (*GetScenePreviewDataRequest) SetShowTag ¶
func (s *GetScenePreviewDataRequest) SetShowTag(v bool) *GetScenePreviewDataRequest
func (GetScenePreviewDataRequest) String ¶
func (s GetScenePreviewDataRequest) String() string
type GetScenePreviewDataResponse ¶
type GetScenePreviewDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetScenePreviewDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetScenePreviewDataResponse) GoString ¶
func (s GetScenePreviewDataResponse) GoString() string
func (*GetScenePreviewDataResponse) SetBody ¶
func (s *GetScenePreviewDataResponse) SetBody(v *GetScenePreviewDataResponseBody) *GetScenePreviewDataResponse
func (*GetScenePreviewDataResponse) SetHeaders ¶
func (s *GetScenePreviewDataResponse) SetHeaders(v map[string]*string) *GetScenePreviewDataResponse
func (*GetScenePreviewDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetScenePreviewDataResponse) SetStatusCode(v int32) *GetScenePreviewDataResponse
func (GetScenePreviewDataResponse) String ¶
func (s GetScenePreviewDataResponse) String() string
type GetScenePreviewDataResponseBody ¶
type GetScenePreviewDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetScenePreviewDataResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetScenePreviewDataResponseBody) GoString ¶
func (s GetScenePreviewDataResponseBody) GoString() string
func (*GetScenePreviewDataResponseBody) SetCode ¶
func (s *GetScenePreviewDataResponseBody) SetCode(v int64) *GetScenePreviewDataResponseBody
func (*GetScenePreviewDataResponseBody) SetData ¶
func (s *GetScenePreviewDataResponseBody) SetData(v *GetScenePreviewDataResponseBodyData) *GetScenePreviewDataResponseBody
func (*GetScenePreviewDataResponseBody) SetMessage ¶
func (s *GetScenePreviewDataResponseBody) SetMessage(v string) *GetScenePreviewDataResponseBody
func (*GetScenePreviewDataResponseBody) SetRequestId ¶
func (s *GetScenePreviewDataResponseBody) SetRequestId(v string) *GetScenePreviewDataResponseBody
func (*GetScenePreviewDataResponseBody) SetSuccess ¶
func (s *GetScenePreviewDataResponseBody) SetSuccess(v bool) *GetScenePreviewDataResponseBody
func (GetScenePreviewDataResponseBody) String ¶
func (s GetScenePreviewDataResponseBody) String() string
type GetScenePreviewDataResponseBodyData ¶
type GetScenePreviewDataResponseBodyData struct { Model *GetScenePreviewDataResponseBodyDataModel `json:"Model,omitempty" xml:"Model,omitempty" type:"Struct"` Tags []*GetScenePreviewDataResponseBodyDataTags `json:"Tags,omitempty" xml:"Tags,omitempty" type:"Repeated"` }
func (GetScenePreviewDataResponseBodyData) GoString ¶
func (s GetScenePreviewDataResponseBodyData) GoString() string
func (GetScenePreviewDataResponseBodyData) String ¶
func (s GetScenePreviewDataResponseBodyData) String() string
type GetScenePreviewDataResponseBodyDataModel ¶
type GetScenePreviewDataResponseBodyDataModel struct { ModelPath *string `json:"ModelPath,omitempty" xml:"ModelPath,omitempty"` PanoList []*GetScenePreviewDataResponseBodyDataModelPanoList `json:"PanoList,omitempty" xml:"PanoList,omitempty" type:"Repeated"` TextureModelPath *string `json:"TextureModelPath,omitempty" xml:"TextureModelPath,omitempty"` TexturePanoPath *string `json:"TexturePanoPath,omitempty" xml:"TexturePanoPath,omitempty"` }
func (GetScenePreviewDataResponseBodyDataModel) GoString ¶
func (s GetScenePreviewDataResponseBodyDataModel) GoString() string
func (*GetScenePreviewDataResponseBodyDataModel) SetModelPath ¶
func (s *GetScenePreviewDataResponseBodyDataModel) SetModelPath(v string) *GetScenePreviewDataResponseBodyDataModel
func (*GetScenePreviewDataResponseBodyDataModel) SetPanoList ¶
func (*GetScenePreviewDataResponseBodyDataModel) SetTextureModelPath ¶
func (s *GetScenePreviewDataResponseBodyDataModel) SetTextureModelPath(v string) *GetScenePreviewDataResponseBodyDataModel
func (*GetScenePreviewDataResponseBodyDataModel) SetTexturePanoPath ¶
func (s *GetScenePreviewDataResponseBodyDataModel) SetTexturePanoPath(v string) *GetScenePreviewDataResponseBodyDataModel
func (GetScenePreviewDataResponseBodyDataModel) String ¶
func (s GetScenePreviewDataResponseBodyDataModel) String() string
type GetScenePreviewDataResponseBodyDataModelPanoList ¶
type GetScenePreviewDataResponseBodyDataModelPanoList struct { CurRoomPicList []*string `json:"CurRoomPicList,omitempty" xml:"CurRoomPicList,omitempty" type:"Repeated"` Enabled *bool `json:"Enabled,omitempty" xml:"Enabled,omitempty"` FloorIdx *string `json:"FloorIdx,omitempty" xml:"FloorIdx,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` MainImage *bool `json:"MainImage,omitempty" xml:"MainImage,omitempty"` Neighbours []*string `json:"Neighbours,omitempty" xml:"Neighbours,omitempty" type:"Repeated"` Position *GetScenePreviewDataResponseBodyDataModelPanoListPosition `json:"Position,omitempty" xml:"Position,omitempty" type:"Struct"` RawName *string `json:"RawName,omitempty" xml:"RawName,omitempty"` Resource *string `json:"Resource,omitempty" xml:"Resource,omitempty"` RoomIdx *string `json:"RoomIdx,omitempty" xml:"RoomIdx,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` Token *string `json:"Token,omitempty" xml:"Token,omitempty"` VirtualId *string `json:"VirtualId,omitempty" xml:"VirtualId,omitempty"` VirtualName *string `json:"VirtualName,omitempty" xml:"VirtualName,omitempty"` }
func (GetScenePreviewDataResponseBodyDataModelPanoList) GoString ¶
func (s GetScenePreviewDataResponseBodyDataModelPanoList) GoString() string
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetCurRoomPicList ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetCurRoomPicList(v []*string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetEnabled ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetEnabled(v bool) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetFloorIdx ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetFloorIdx(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetMainImage ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetMainImage(v bool) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetNeighbours ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetNeighbours(v []*string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetPosition ¶
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetRawName ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetRawName(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetResource ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetResource(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetRoomIdx ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetRoomIdx(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetSubSceneId ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetSubSceneId(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualId ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualId(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualName ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualName(v string) *GetScenePreviewDataResponseBodyDataModelPanoList
func (GetScenePreviewDataResponseBodyDataModelPanoList) String ¶
func (s GetScenePreviewDataResponseBodyDataModelPanoList) String() string
type GetScenePreviewDataResponseBodyDataModelPanoListPosition ¶
type GetScenePreviewDataResponseBodyDataModelPanoListPosition struct { Rotation []*float64 `json:"Rotation,omitempty" xml:"Rotation,omitempty" type:"Repeated"` Spot []*float64 `json:"Spot,omitempty" xml:"Spot,omitempty" type:"Repeated"` Viewpoint []*float64 `json:"Viewpoint,omitempty" xml:"Viewpoint,omitempty" type:"Repeated"` }
func (GetScenePreviewDataResponseBodyDataModelPanoListPosition) GoString ¶
func (s GetScenePreviewDataResponseBodyDataModelPanoListPosition) GoString() string
func (*GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetRotation ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetRotation(v []*float64) *GetScenePreviewDataResponseBodyDataModelPanoListPosition
func (*GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetViewpoint ¶
func (s *GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetViewpoint(v []*float64) *GetScenePreviewDataResponseBodyDataModelPanoListPosition
func (GetScenePreviewDataResponseBodyDataModelPanoListPosition) String ¶
func (s GetScenePreviewDataResponseBodyDataModelPanoListPosition) String() string
type GetScenePreviewDataResponseBodyDataTags ¶
type GetScenePreviewDataResponseBodyDataTags struct { Config *GetScenePreviewDataResponseBodyDataTagsConfig `json:"Config,omitempty" xml:"Config,omitempty" type:"Struct"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Position []*float64 `json:"Position,omitempty" xml:"Position,omitempty" type:"Repeated"` PositionPanoCube []*float64 `json:"PositionPanoCube,omitempty" xml:"PositionPanoCube,omitempty" type:"Repeated"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetScenePreviewDataResponseBodyDataTags) GoString ¶
func (s GetScenePreviewDataResponseBodyDataTags) GoString() string
func (*GetScenePreviewDataResponseBodyDataTags) SetId ¶
func (s *GetScenePreviewDataResponseBodyDataTags) SetId(v string) *GetScenePreviewDataResponseBodyDataTags
func (*GetScenePreviewDataResponseBodyDataTags) SetPosition ¶
func (s *GetScenePreviewDataResponseBodyDataTags) SetPosition(v []*float64) *GetScenePreviewDataResponseBodyDataTags
func (*GetScenePreviewDataResponseBodyDataTags) SetPositionPanoCube ¶
func (s *GetScenePreviewDataResponseBodyDataTags) SetPositionPanoCube(v []*float64) *GetScenePreviewDataResponseBodyDataTags
func (*GetScenePreviewDataResponseBodyDataTags) SetType ¶
func (s *GetScenePreviewDataResponseBodyDataTags) SetType(v string) *GetScenePreviewDataResponseBodyDataTags
func (GetScenePreviewDataResponseBodyDataTags) String ¶
func (s GetScenePreviewDataResponseBodyDataTags) String() string
type GetScenePreviewDataResponseBodyDataTagsConfig ¶
type GetScenePreviewDataResponseBodyDataTagsConfig struct { BackgroundColor *string `json:"BackgroundColor,omitempty" xml:"BackgroundColor,omitempty"` ButtonConfig *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig `json:"ButtonConfig,omitempty" xml:"ButtonConfig,omitempty" type:"Struct"` Content *string `json:"Content,omitempty" xml:"Content,omitempty"` FormImgSize []*int64 `json:"FormImgSize,omitempty" xml:"FormImgSize,omitempty" type:"Repeated"` FormJumpType *bool `json:"FormJumpType,omitempty" xml:"FormJumpType,omitempty"` FormSelectImgType *string `json:"FormSelectImgType,omitempty" xml:"FormSelectImgType,omitempty"` Images []*string `json:"Images,omitempty" xml:"Images,omitempty" type:"Repeated"` IsTagVisibleBy3d *bool `json:"IsTagVisibleBy3d,omitempty" xml:"IsTagVisibleBy3d,omitempty"` Link *string `json:"Link,omitempty" xml:"Link,omitempty"` PanoId *string `json:"PanoId,omitempty" xml:"PanoId,omitempty"` Position []*float64 `json:"Position,omitempty" xml:"Position,omitempty" type:"Repeated"` PositionPanoCube []*float64 `json:"PositionPanoCube,omitempty" xml:"PositionPanoCube,omitempty" type:"Repeated"` RelatedPanoIds []*string `json:"RelatedPanoIds,omitempty" xml:"RelatedPanoIds,omitempty" type:"Repeated"` SceneId *int64 `json:"SceneId,omitempty" xml:"SceneId,omitempty"` Title *string `json:"Title,omitempty" xml:"Title,omitempty"` Video *string `json:"Video,omitempty" xml:"Video,omitempty"` }
func (GetScenePreviewDataResponseBodyDataTagsConfig) GoString ¶
func (s GetScenePreviewDataResponseBodyDataTagsConfig) GoString() string
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetBackgroundColor ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetBackgroundColor(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetButtonConfig ¶
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetContent ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetContent(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetFormImgSize ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetFormImgSize(v []*int64) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetFormJumpType ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetFormJumpType(v bool) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetFormSelectImgType ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetFormSelectImgType(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetImages ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetImages(v []*string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetIsTagVisibleBy3d ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetIsTagVisibleBy3d(v bool) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetLink ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetLink(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetPanoId ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetPanoId(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetPosition ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetPosition(v []*float64) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetPositionPanoCube ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetPositionPanoCube(v []*float64) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetRelatedPanoIds ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetRelatedPanoIds(v []*string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetSceneId ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetSceneId(v int64) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetTitle ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetTitle(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetVideo ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfig) SetVideo(v string) *GetScenePreviewDataResponseBodyDataTagsConfig
func (GetScenePreviewDataResponseBodyDataTagsConfig) String ¶
func (s GetScenePreviewDataResponseBodyDataTagsConfig) String() string
type GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig ¶
type GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig struct { CustomText *string `json:"CustomText,omitempty" xml:"CustomText,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) GoString ¶
func (s GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) GoString() string
func (*GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) SetCustomText ¶
func (s *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) SetCustomText(v string) *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig
func (GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) String ¶
func (s GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) String() string
type GetScenePreviewInfoRequest ¶
type GetScenePreviewInfoRequest struct { Domain *string `json:"Domain,omitempty" xml:"Domain,omitempty"` Enabled *bool `json:"Enabled,omitempty" xml:"Enabled,omitempty"` ModelToken *string `json:"ModelToken,omitempty" xml:"ModelToken,omitempty"` }
func (GetScenePreviewInfoRequest) GoString ¶
func (s GetScenePreviewInfoRequest) GoString() string
func (*GetScenePreviewInfoRequest) SetDomain ¶
func (s *GetScenePreviewInfoRequest) SetDomain(v string) *GetScenePreviewInfoRequest
func (*GetScenePreviewInfoRequest) SetEnabled ¶
func (s *GetScenePreviewInfoRequest) SetEnabled(v bool) *GetScenePreviewInfoRequest
func (*GetScenePreviewInfoRequest) SetModelToken ¶
func (s *GetScenePreviewInfoRequest) SetModelToken(v string) *GetScenePreviewInfoRequest
func (GetScenePreviewInfoRequest) String ¶
func (s GetScenePreviewInfoRequest) String() string
type GetScenePreviewInfoResponse ¶
type GetScenePreviewInfoResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetScenePreviewInfoResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetScenePreviewInfoResponse) GoString ¶
func (s GetScenePreviewInfoResponse) GoString() string
func (*GetScenePreviewInfoResponse) SetBody ¶
func (s *GetScenePreviewInfoResponse) SetBody(v *GetScenePreviewInfoResponseBody) *GetScenePreviewInfoResponse
func (*GetScenePreviewInfoResponse) SetHeaders ¶
func (s *GetScenePreviewInfoResponse) SetHeaders(v map[string]*string) *GetScenePreviewInfoResponse
func (*GetScenePreviewInfoResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetScenePreviewInfoResponse) SetStatusCode(v int32) *GetScenePreviewInfoResponse
func (GetScenePreviewInfoResponse) String ¶
func (s GetScenePreviewInfoResponse) String() string
type GetScenePreviewInfoResponseBody ¶
type GetScenePreviewInfoResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetScenePreviewInfoResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetScenePreviewInfoResponseBody) GoString ¶
func (s GetScenePreviewInfoResponseBody) GoString() string
func (*GetScenePreviewInfoResponseBody) SetCode ¶
func (s *GetScenePreviewInfoResponseBody) SetCode(v int64) *GetScenePreviewInfoResponseBody
func (*GetScenePreviewInfoResponseBody) SetData ¶
func (s *GetScenePreviewInfoResponseBody) SetData(v *GetScenePreviewInfoResponseBodyData) *GetScenePreviewInfoResponseBody
func (*GetScenePreviewInfoResponseBody) SetMessage ¶
func (s *GetScenePreviewInfoResponseBody) SetMessage(v string) *GetScenePreviewInfoResponseBody
func (*GetScenePreviewInfoResponseBody) SetRequestId ¶
func (s *GetScenePreviewInfoResponseBody) SetRequestId(v string) *GetScenePreviewInfoResponseBody
func (*GetScenePreviewInfoResponseBody) SetSuccess ¶
func (s *GetScenePreviewInfoResponseBody) SetSuccess(v bool) *GetScenePreviewInfoResponseBody
func (GetScenePreviewInfoResponseBody) String ¶
func (s GetScenePreviewInfoResponseBody) String() string
type GetScenePreviewInfoResponseBodyData ¶
type GetScenePreviewInfoResponseBodyData struct { ModelPath *string `json:"ModelPath,omitempty" xml:"ModelPath,omitempty"` PanoList *string `json:"PanoList,omitempty" xml:"PanoList,omitempty"` TextureModelPath *string `json:"TextureModelPath,omitempty" xml:"TextureModelPath,omitempty"` TexturePanoPath *string `json:"TexturePanoPath,omitempty" xml:"TexturePanoPath,omitempty"` }
func (GetScenePreviewInfoResponseBodyData) GoString ¶
func (s GetScenePreviewInfoResponseBodyData) GoString() string
func (*GetScenePreviewInfoResponseBodyData) SetModelPath ¶
func (s *GetScenePreviewInfoResponseBodyData) SetModelPath(v string) *GetScenePreviewInfoResponseBodyData
func (*GetScenePreviewInfoResponseBodyData) SetPanoList ¶
func (s *GetScenePreviewInfoResponseBodyData) SetPanoList(v string) *GetScenePreviewInfoResponseBodyData
func (*GetScenePreviewInfoResponseBodyData) SetTextureModelPath ¶
func (s *GetScenePreviewInfoResponseBodyData) SetTextureModelPath(v string) *GetScenePreviewInfoResponseBodyData
func (*GetScenePreviewInfoResponseBodyData) SetTexturePanoPath ¶
func (s *GetScenePreviewInfoResponseBodyData) SetTexturePanoPath(v string) *GetScenePreviewInfoResponseBodyData
func (GetScenePreviewInfoResponseBodyData) String ¶
func (s GetScenePreviewInfoResponseBodyData) String() string
type GetScenePreviewResourceRequest ¶ added in v3.0.8
type GetScenePreviewResourceRequest struct { Draft *bool `json:"Draft,omitempty" xml:"Draft,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` }
func (GetScenePreviewResourceRequest) GoString ¶ added in v3.0.8
func (s GetScenePreviewResourceRequest) GoString() string
func (*GetScenePreviewResourceRequest) SetDraft ¶ added in v3.1.4
func (s *GetScenePreviewResourceRequest) SetDraft(v bool) *GetScenePreviewResourceRequest
func (*GetScenePreviewResourceRequest) SetPreviewToken ¶ added in v3.0.8
func (s *GetScenePreviewResourceRequest) SetPreviewToken(v string) *GetScenePreviewResourceRequest
func (GetScenePreviewResourceRequest) String ¶ added in v3.0.8
func (s GetScenePreviewResourceRequest) String() string
type GetScenePreviewResourceResponse ¶ added in v3.0.8
type GetScenePreviewResourceResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetScenePreviewResourceResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetScenePreviewResourceResponse) GoString ¶ added in v3.0.8
func (s GetScenePreviewResourceResponse) GoString() string
func (*GetScenePreviewResourceResponse) SetBody ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponse) SetBody(v *GetScenePreviewResourceResponseBody) *GetScenePreviewResourceResponse
func (*GetScenePreviewResourceResponse) SetHeaders ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponse) SetHeaders(v map[string]*string) *GetScenePreviewResourceResponse
func (*GetScenePreviewResourceResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetScenePreviewResourceResponse) SetStatusCode(v int32) *GetScenePreviewResourceResponse
func (GetScenePreviewResourceResponse) String ¶ added in v3.0.8
func (s GetScenePreviewResourceResponse) String() string
type GetScenePreviewResourceResponseBody ¶ added in v3.0.8
type GetScenePreviewResourceResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetScenePreviewResourceResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetScenePreviewResourceResponseBody) GoString ¶ added in v3.0.8
func (s GetScenePreviewResourceResponseBody) GoString() string
func (*GetScenePreviewResourceResponseBody) SetCode ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBody) SetCode(v int64) *GetScenePreviewResourceResponseBody
func (*GetScenePreviewResourceResponseBody) SetMessage ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBody) SetMessage(v string) *GetScenePreviewResourceResponseBody
func (*GetScenePreviewResourceResponseBody) SetRequestId ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBody) SetRequestId(v string) *GetScenePreviewResourceResponseBody
func (*GetScenePreviewResourceResponseBody) SetSuccess ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBody) SetSuccess(v bool) *GetScenePreviewResourceResponseBody
func (GetScenePreviewResourceResponseBody) String ¶ added in v3.0.8
func (s GetScenePreviewResourceResponseBody) String() string
type GetScenePreviewResourceResponseBodyData ¶ added in v3.0.8
type GetScenePreviewResourceResponseBodyData struct { Name *string `json:"Name,omitempty" xml:"Name,omitempty"` ResourceDirectory *GetScenePreviewResourceResponseBodyDataResourceDirectory `json:"ResourceDirectory,omitempty" xml:"ResourceDirectory,omitempty" type:"Struct"` Version *string `json:"Version,omitempty" xml:"Version,omitempty"` }
func (GetScenePreviewResourceResponseBodyData) GoString ¶ added in v3.0.8
func (s GetScenePreviewResourceResponseBodyData) GoString() string
func (*GetScenePreviewResourceResponseBodyData) SetName ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBodyData) SetName(v string) *GetScenePreviewResourceResponseBodyData
func (*GetScenePreviewResourceResponseBodyData) SetResourceDirectory ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBodyData) SetResourceDirectory(v *GetScenePreviewResourceResponseBodyDataResourceDirectory) *GetScenePreviewResourceResponseBodyData
func (*GetScenePreviewResourceResponseBodyData) SetVersion ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBodyData) SetVersion(v string) *GetScenePreviewResourceResponseBodyData
func (GetScenePreviewResourceResponseBodyData) String ¶ added in v3.0.8
func (s GetScenePreviewResourceResponseBodyData) String() string
type GetScenePreviewResourceResponseBodyDataResourceDirectory ¶ added in v3.0.8
type GetScenePreviewResourceResponseBodyDataResourceDirectory struct { HotspotTagConfig *string `json:"HotspotTagConfig,omitempty" xml:"HotspotTagConfig,omitempty"` ModelConfig *string `json:"ModelConfig,omitempty" xml:"ModelConfig,omitempty"` OrthomapConfig *string `json:"OrthomapConfig,omitempty" xml:"OrthomapConfig,omitempty"` RootPath *string `json:"RootPath,omitempty" xml:"RootPath,omitempty"` }
func (GetScenePreviewResourceResponseBodyDataResourceDirectory) GoString ¶ added in v3.0.8
func (s GetScenePreviewResourceResponseBodyDataResourceDirectory) GoString() string
func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetHotspotTagConfig ¶ added in v3.1.4
func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetHotspotTagConfig(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetModelConfig ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetModelConfig(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetOrthomapConfig ¶ added in v3.0.8
func (s *GetScenePreviewResourceResponseBodyDataResourceDirectory) SetOrthomapConfig(v string) *GetScenePreviewResourceResponseBodyDataResourceDirectory
func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetRootPath ¶ added in v3.0.8
func (GetScenePreviewResourceResponseBodyDataResourceDirectory) String ¶ added in v3.0.8
func (s GetScenePreviewResourceResponseBodyDataResourceDirectory) String() string
type GetSingleConnDataRequest ¶
type GetSingleConnDataRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (GetSingleConnDataRequest) GoString ¶
func (s GetSingleConnDataRequest) GoString() string
func (*GetSingleConnDataRequest) SetSubSceneId ¶
func (s *GetSingleConnDataRequest) SetSubSceneId(v string) *GetSingleConnDataRequest
func (GetSingleConnDataRequest) String ¶
func (s GetSingleConnDataRequest) String() string
type GetSingleConnDataResponse ¶
type GetSingleConnDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetSingleConnDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetSingleConnDataResponse) GoString ¶
func (s GetSingleConnDataResponse) GoString() string
func (*GetSingleConnDataResponse) SetBody ¶
func (s *GetSingleConnDataResponse) SetBody(v *GetSingleConnDataResponseBody) *GetSingleConnDataResponse
func (*GetSingleConnDataResponse) SetHeaders ¶
func (s *GetSingleConnDataResponse) SetHeaders(v map[string]*string) *GetSingleConnDataResponse
func (*GetSingleConnDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetSingleConnDataResponse) SetStatusCode(v int32) *GetSingleConnDataResponse
func (GetSingleConnDataResponse) String ¶
func (s GetSingleConnDataResponse) String() string
type GetSingleConnDataResponseBody ¶
type GetSingleConnDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` List []*GetSingleConnDataResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Version *string `json:"Version,omitempty" xml:"Version,omitempty"` }
func (GetSingleConnDataResponseBody) GoString ¶
func (s GetSingleConnDataResponseBody) GoString() string
func (*GetSingleConnDataResponseBody) SetCode ¶
func (s *GetSingleConnDataResponseBody) SetCode(v int64) *GetSingleConnDataResponseBody
func (*GetSingleConnDataResponseBody) SetList ¶
func (s *GetSingleConnDataResponseBody) SetList(v []*GetSingleConnDataResponseBodyList) *GetSingleConnDataResponseBody
func (*GetSingleConnDataResponseBody) SetMessage ¶
func (s *GetSingleConnDataResponseBody) SetMessage(v string) *GetSingleConnDataResponseBody
func (*GetSingleConnDataResponseBody) SetRequestId ¶
func (s *GetSingleConnDataResponseBody) SetRequestId(v string) *GetSingleConnDataResponseBody
func (*GetSingleConnDataResponseBody) SetSuccess ¶
func (s *GetSingleConnDataResponseBody) SetSuccess(v bool) *GetSingleConnDataResponseBody
func (*GetSingleConnDataResponseBody) SetVersion ¶
func (s *GetSingleConnDataResponseBody) SetVersion(v string) *GetSingleConnDataResponseBody
func (GetSingleConnDataResponseBody) String ¶
func (s GetSingleConnDataResponseBody) String() string
type GetSingleConnDataResponseBodyList ¶
type GetSingleConnDataResponseBodyList struct { Id *string `json:"Id,omitempty" xml:"Id,omitempty"` MapId *string `json:"MapId,omitempty" xml:"MapId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetSingleConnDataResponseBodyList) GoString ¶
func (s GetSingleConnDataResponseBodyList) GoString() string
func (*GetSingleConnDataResponseBodyList) SetId ¶
func (s *GetSingleConnDataResponseBodyList) SetId(v string) *GetSingleConnDataResponseBodyList
func (*GetSingleConnDataResponseBodyList) SetMapId ¶
func (s *GetSingleConnDataResponseBodyList) SetMapId(v string) *GetSingleConnDataResponseBodyList
func (*GetSingleConnDataResponseBodyList) SetType ¶
func (s *GetSingleConnDataResponseBodyList) SetType(v string) *GetSingleConnDataResponseBodyList
func (GetSingleConnDataResponseBodyList) String ¶
func (s GetSingleConnDataResponseBodyList) String() string
type GetSourcePackStatusRequest ¶ added in v3.1.2
type GetSourcePackStatusRequest struct {
TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}
func (GetSourcePackStatusRequest) GoString ¶ added in v3.1.2
func (s GetSourcePackStatusRequest) GoString() string
func (*GetSourcePackStatusRequest) SetTaskId ¶ added in v3.1.2
func (s *GetSourcePackStatusRequest) SetTaskId(v string) *GetSourcePackStatusRequest
func (GetSourcePackStatusRequest) String ¶ added in v3.1.2
func (s GetSourcePackStatusRequest) String() string
type GetSourcePackStatusResponse ¶ added in v3.1.2
type GetSourcePackStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetSourcePackStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetSourcePackStatusResponse) GoString ¶ added in v3.1.2
func (s GetSourcePackStatusResponse) GoString() string
func (*GetSourcePackStatusResponse) SetBody ¶ added in v3.1.2
func (s *GetSourcePackStatusResponse) SetBody(v *GetSourcePackStatusResponseBody) *GetSourcePackStatusResponse
func (*GetSourcePackStatusResponse) SetHeaders ¶ added in v3.1.2
func (s *GetSourcePackStatusResponse) SetHeaders(v map[string]*string) *GetSourcePackStatusResponse
func (*GetSourcePackStatusResponse) SetStatusCode ¶ added in v3.1.2
func (s *GetSourcePackStatusResponse) SetStatusCode(v int32) *GetSourcePackStatusResponse
func (GetSourcePackStatusResponse) String ¶ added in v3.1.2
func (s GetSourcePackStatusResponse) String() string
type GetSourcePackStatusResponseBody ¶ added in v3.1.2
type GetSourcePackStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *GetSourcePackStatusResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (GetSourcePackStatusResponseBody) GoString ¶ added in v3.1.2
func (s GetSourcePackStatusResponseBody) GoString() string
func (*GetSourcePackStatusResponseBody) SetCode ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBody) SetCode(v int64) *GetSourcePackStatusResponseBody
func (*GetSourcePackStatusResponseBody) SetData ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBody) SetData(v *GetSourcePackStatusResponseBodyData) *GetSourcePackStatusResponseBody
func (*GetSourcePackStatusResponseBody) SetMessage ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBody) SetMessage(v string) *GetSourcePackStatusResponseBody
func (*GetSourcePackStatusResponseBody) SetRequestId ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBody) SetRequestId(v string) *GetSourcePackStatusResponseBody
func (*GetSourcePackStatusResponseBody) SetSuccess ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBody) SetSuccess(v bool) *GetSourcePackStatusResponseBody
func (*GetSourcePackStatusResponseBody) SetUrl ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBody) SetUrl(v string) *GetSourcePackStatusResponseBody
func (GetSourcePackStatusResponseBody) String ¶ added in v3.1.2
func (s GetSourcePackStatusResponseBody) String() string
type GetSourcePackStatusResponseBodyData ¶ added in v3.1.2
type GetSourcePackStatusResponseBodyData struct { Progress *int64 `json:"Progress,omitempty" xml:"Progress,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` }
func (GetSourcePackStatusResponseBodyData) GoString ¶ added in v3.1.2
func (s GetSourcePackStatusResponseBodyData) GoString() string
func (*GetSourcePackStatusResponseBodyData) SetProgress ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBodyData) SetProgress(v int64) *GetSourcePackStatusResponseBodyData
func (*GetSourcePackStatusResponseBodyData) SetStatus ¶ added in v3.1.2
func (s *GetSourcePackStatusResponseBodyData) SetStatus(v string) *GetSourcePackStatusResponseBodyData
func (GetSourcePackStatusResponseBodyData) String ¶ added in v3.1.2
func (s GetSourcePackStatusResponseBodyData) String() string
type GetSubSceneTaskStatusRequest ¶
type GetSubSceneTaskStatusRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (GetSubSceneTaskStatusRequest) GoString ¶
func (s GetSubSceneTaskStatusRequest) GoString() string
func (*GetSubSceneTaskStatusRequest) SetSubSceneId ¶
func (s *GetSubSceneTaskStatusRequest) SetSubSceneId(v string) *GetSubSceneTaskStatusRequest
func (GetSubSceneTaskStatusRequest) String ¶
func (s GetSubSceneTaskStatusRequest) String() string
type GetSubSceneTaskStatusResponse ¶
type GetSubSceneTaskStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetSubSceneTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetSubSceneTaskStatusResponse) GoString ¶
func (s GetSubSceneTaskStatusResponse) GoString() string
func (*GetSubSceneTaskStatusResponse) SetBody ¶
func (s *GetSubSceneTaskStatusResponse) SetBody(v *GetSubSceneTaskStatusResponseBody) *GetSubSceneTaskStatusResponse
func (*GetSubSceneTaskStatusResponse) SetHeaders ¶
func (s *GetSubSceneTaskStatusResponse) SetHeaders(v map[string]*string) *GetSubSceneTaskStatusResponse
func (*GetSubSceneTaskStatusResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetSubSceneTaskStatusResponse) SetStatusCode(v int32) *GetSubSceneTaskStatusResponse
func (GetSubSceneTaskStatusResponse) String ¶
func (s GetSubSceneTaskStatusResponse) String() string
type GetSubSceneTaskStatusResponseBody ¶
type GetSubSceneTaskStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` List []*GetSubSceneTaskStatusResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetSubSceneTaskStatusResponseBody) GoString ¶
func (s GetSubSceneTaskStatusResponseBody) GoString() string
func (*GetSubSceneTaskStatusResponseBody) SetCode ¶
func (s *GetSubSceneTaskStatusResponseBody) SetCode(v int64) *GetSubSceneTaskStatusResponseBody
func (*GetSubSceneTaskStatusResponseBody) SetList ¶
func (s *GetSubSceneTaskStatusResponseBody) SetList(v []*GetSubSceneTaskStatusResponseBodyList) *GetSubSceneTaskStatusResponseBody
func (*GetSubSceneTaskStatusResponseBody) SetMessage ¶
func (s *GetSubSceneTaskStatusResponseBody) SetMessage(v string) *GetSubSceneTaskStatusResponseBody
func (*GetSubSceneTaskStatusResponseBody) SetRequestId ¶
func (s *GetSubSceneTaskStatusResponseBody) SetRequestId(v string) *GetSubSceneTaskStatusResponseBody
func (*GetSubSceneTaskStatusResponseBody) SetSuccess ¶
func (s *GetSubSceneTaskStatusResponseBody) SetSuccess(v bool) *GetSubSceneTaskStatusResponseBody
func (GetSubSceneTaskStatusResponseBody) String ¶
func (s GetSubSceneTaskStatusResponseBody) String() string
type GetSubSceneTaskStatusResponseBodyList ¶
type GetSubSceneTaskStatusResponseBodyList struct { ErrorCode *string `json:"ErrorCode,omitempty" xml:"ErrorCode,omitempty"` ErrorMsg *string `json:"ErrorMsg,omitempty" xml:"ErrorMsg,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetSubSceneTaskStatusResponseBodyList) GoString ¶
func (s GetSubSceneTaskStatusResponseBodyList) GoString() string
func (*GetSubSceneTaskStatusResponseBodyList) SetErrorCode ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetErrorCode(v string) *GetSubSceneTaskStatusResponseBodyList
func (*GetSubSceneTaskStatusResponseBodyList) SetErrorMsg ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetErrorMsg(v string) *GetSubSceneTaskStatusResponseBodyList
func (*GetSubSceneTaskStatusResponseBodyList) SetId ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetId(v string) *GetSubSceneTaskStatusResponseBodyList
func (*GetSubSceneTaskStatusResponseBodyList) SetSceneId ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetSceneId(v string) *GetSubSceneTaskStatusResponseBodyList
func (*GetSubSceneTaskStatusResponseBodyList) SetStatus ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetStatus(v string) *GetSubSceneTaskStatusResponseBodyList
func (*GetSubSceneTaskStatusResponseBodyList) SetSubSceneId ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetSubSceneId(v string) *GetSubSceneTaskStatusResponseBodyList
func (*GetSubSceneTaskStatusResponseBodyList) SetType ¶
func (s *GetSubSceneTaskStatusResponseBodyList) SetType(v string) *GetSubSceneTaskStatusResponseBodyList
func (GetSubSceneTaskStatusResponseBodyList) String ¶
func (s GetSubSceneTaskStatusResponseBodyList) String() string
type GetTaskStatusRequest ¶
type GetTaskStatusRequest struct {
TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}
func (GetTaskStatusRequest) GoString ¶
func (s GetTaskStatusRequest) GoString() string
func (*GetTaskStatusRequest) SetTaskId ¶
func (s *GetTaskStatusRequest) SetTaskId(v string) *GetTaskStatusRequest
func (GetTaskStatusRequest) String ¶
func (s GetTaskStatusRequest) String() string
type GetTaskStatusResponse ¶
type GetTaskStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetTaskStatusResponse) GoString ¶
func (s GetTaskStatusResponse) GoString() string
func (*GetTaskStatusResponse) SetBody ¶
func (s *GetTaskStatusResponse) SetBody(v *GetTaskStatusResponseBody) *GetTaskStatusResponse
func (*GetTaskStatusResponse) SetHeaders ¶
func (s *GetTaskStatusResponse) SetHeaders(v map[string]*string) *GetTaskStatusResponse
func (*GetTaskStatusResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetTaskStatusResponse) SetStatusCode(v int32) *GetTaskStatusResponse
func (GetTaskStatusResponse) String ¶
func (s GetTaskStatusResponse) String() string
type GetTaskStatusResponseBody ¶
type GetTaskStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` ErrorCode *string `json:"ErrorCode,omitempty" xml:"ErrorCode,omitempty"` ErrorMsg *string `json:"ErrorMsg,omitempty" xml:"ErrorMsg,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (GetTaskStatusResponseBody) GoString ¶
func (s GetTaskStatusResponseBody) GoString() string
func (*GetTaskStatusResponseBody) SetCode ¶
func (s *GetTaskStatusResponseBody) SetCode(v int64) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetErrorCode ¶
func (s *GetTaskStatusResponseBody) SetErrorCode(v string) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetErrorMsg ¶
func (s *GetTaskStatusResponseBody) SetErrorMsg(v string) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetMessage ¶
func (s *GetTaskStatusResponseBody) SetMessage(v string) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetRequestId ¶
func (s *GetTaskStatusResponseBody) SetRequestId(v string) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetStatus ¶
func (s *GetTaskStatusResponseBody) SetStatus(v string) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetSuccess ¶
func (s *GetTaskStatusResponseBody) SetSuccess(v bool) *GetTaskStatusResponseBody
func (*GetTaskStatusResponseBody) SetType ¶
func (s *GetTaskStatusResponseBody) SetType(v string) *GetTaskStatusResponseBody
func (GetTaskStatusResponseBody) String ¶
func (s GetTaskStatusResponseBody) String() string
type GetWindowConfigRequest ¶
type GetWindowConfigRequest struct {
PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
}
func (GetWindowConfigRequest) GoString ¶
func (s GetWindowConfigRequest) GoString() string
func (*GetWindowConfigRequest) SetPreviewToken ¶
func (s *GetWindowConfigRequest) SetPreviewToken(v string) *GetWindowConfigRequest
func (GetWindowConfigRequest) String ¶
func (s GetWindowConfigRequest) String() string
type GetWindowConfigResponse ¶
type GetWindowConfigResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *GetWindowConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (GetWindowConfigResponse) GoString ¶
func (s GetWindowConfigResponse) GoString() string
func (*GetWindowConfigResponse) SetBody ¶
func (s *GetWindowConfigResponse) SetBody(v *GetWindowConfigResponseBody) *GetWindowConfigResponse
func (*GetWindowConfigResponse) SetHeaders ¶
func (s *GetWindowConfigResponse) SetHeaders(v map[string]*string) *GetWindowConfigResponse
func (*GetWindowConfigResponse) SetStatusCode ¶ added in v3.0.9
func (s *GetWindowConfigResponse) SetStatusCode(v int32) *GetWindowConfigResponse
func (GetWindowConfigResponse) String ¶
func (s GetWindowConfigResponse) String() string
type GetWindowConfigResponseBody ¶
type GetWindowConfigResponseBody struct { Data map[string]interface{} `json:"Data,omitempty" xml:"Data,omitempty"` ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"` ObjectString *string `json:"ObjectString,omitempty" xml:"ObjectString,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (GetWindowConfigResponseBody) GoString ¶
func (s GetWindowConfigResponseBody) GoString() string
func (*GetWindowConfigResponseBody) SetData ¶
func (s *GetWindowConfigResponseBody) SetData(v map[string]interface{}) *GetWindowConfigResponseBody
func (*GetWindowConfigResponseBody) SetErrMessage ¶
func (s *GetWindowConfigResponseBody) SetErrMessage(v string) *GetWindowConfigResponseBody
func (*GetWindowConfigResponseBody) SetObjectString ¶
func (s *GetWindowConfigResponseBody) SetObjectString(v string) *GetWindowConfigResponseBody
func (*GetWindowConfigResponseBody) SetRequestId ¶
func (s *GetWindowConfigResponseBody) SetRequestId(v string) *GetWindowConfigResponseBody
func (*GetWindowConfigResponseBody) SetSuccess ¶
func (s *GetWindowConfigResponseBody) SetSuccess(v bool) *GetWindowConfigResponseBody
func (GetWindowConfigResponseBody) String ¶
func (s GetWindowConfigResponseBody) String() string
type LabelBuildRequest ¶
type LabelBuildRequest struct { Mode *string `json:"Mode,omitempty" xml:"Mode,omitempty"` ModelStyle *string `json:"ModelStyle,omitempty" xml:"ModelStyle,omitempty"` OptimizeWallWidth *string `json:"OptimizeWallWidth,omitempty" xml:"OptimizeWallWidth,omitempty"` PlanStyle *string `json:"PlanStyle,omitempty" xml:"PlanStyle,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` WallHeight *int64 `json:"WallHeight,omitempty" xml:"WallHeight,omitempty"` }
func (LabelBuildRequest) GoString ¶
func (s LabelBuildRequest) GoString() string
func (*LabelBuildRequest) SetMode ¶
func (s *LabelBuildRequest) SetMode(v string) *LabelBuildRequest
func (*LabelBuildRequest) SetModelStyle ¶ added in v3.1.2
func (s *LabelBuildRequest) SetModelStyle(v string) *LabelBuildRequest
func (*LabelBuildRequest) SetOptimizeWallWidth ¶ added in v3.1.1
func (s *LabelBuildRequest) SetOptimizeWallWidth(v string) *LabelBuildRequest
func (*LabelBuildRequest) SetPlanStyle ¶ added in v3.1.1
func (s *LabelBuildRequest) SetPlanStyle(v string) *LabelBuildRequest
func (*LabelBuildRequest) SetSceneId ¶
func (s *LabelBuildRequest) SetSceneId(v string) *LabelBuildRequest
func (*LabelBuildRequest) SetWallHeight ¶ added in v3.1.1
func (s *LabelBuildRequest) SetWallHeight(v int64) *LabelBuildRequest
func (LabelBuildRequest) String ¶
func (s LabelBuildRequest) String() string
type LabelBuildResponse ¶
type LabelBuildResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *LabelBuildResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (LabelBuildResponse) GoString ¶
func (s LabelBuildResponse) GoString() string
func (*LabelBuildResponse) SetBody ¶
func (s *LabelBuildResponse) SetBody(v *LabelBuildResponseBody) *LabelBuildResponse
func (*LabelBuildResponse) SetHeaders ¶
func (s *LabelBuildResponse) SetHeaders(v map[string]*string) *LabelBuildResponse
func (*LabelBuildResponse) SetStatusCode ¶ added in v3.0.9
func (s *LabelBuildResponse) SetStatusCode(v int32) *LabelBuildResponse
func (LabelBuildResponse) String ¶
func (s LabelBuildResponse) String() string
type LabelBuildResponseBody ¶
type LabelBuildResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (LabelBuildResponseBody) GoString ¶
func (s LabelBuildResponseBody) GoString() string
func (*LabelBuildResponseBody) SetCode ¶
func (s *LabelBuildResponseBody) SetCode(v int64) *LabelBuildResponseBody
func (*LabelBuildResponseBody) SetMessage ¶
func (s *LabelBuildResponseBody) SetMessage(v string) *LabelBuildResponseBody
func (*LabelBuildResponseBody) SetRequestId ¶
func (s *LabelBuildResponseBody) SetRequestId(v string) *LabelBuildResponseBody
func (*LabelBuildResponseBody) SetSuccess ¶
func (s *LabelBuildResponseBody) SetSuccess(v bool) *LabelBuildResponseBody
func (*LabelBuildResponseBody) SetTaskId ¶
func (s *LabelBuildResponseBody) SetTaskId(v string) *LabelBuildResponseBody
func (LabelBuildResponseBody) String ¶
func (s LabelBuildResponseBody) String() string
type LinkImageRequest ¶
type LinkImageRequest struct { CameraHeight *int32 `json:"CameraHeight,omitempty" xml:"CameraHeight,omitempty"` FileName *string `json:"FileName,omitempty" xml:"FileName,omitempty"` Platform *string `json:"Platform,omitempty" xml:"Platform,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` }
func (LinkImageRequest) GoString ¶
func (s LinkImageRequest) GoString() string
func (*LinkImageRequest) SetCameraHeight ¶
func (s *LinkImageRequest) SetCameraHeight(v int32) *LinkImageRequest
func (*LinkImageRequest) SetFileName ¶
func (s *LinkImageRequest) SetFileName(v string) *LinkImageRequest
func (*LinkImageRequest) SetPlatform ¶
func (s *LinkImageRequest) SetPlatform(v string) *LinkImageRequest
func (*LinkImageRequest) SetSubSceneId ¶
func (s *LinkImageRequest) SetSubSceneId(v string) *LinkImageRequest
func (LinkImageRequest) String ¶
func (s LinkImageRequest) String() string
type LinkImageResponse ¶
type LinkImageResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *LinkImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (LinkImageResponse) GoString ¶
func (s LinkImageResponse) GoString() string
func (*LinkImageResponse) SetBody ¶
func (s *LinkImageResponse) SetBody(v *LinkImageResponseBody) *LinkImageResponse
func (*LinkImageResponse) SetHeaders ¶
func (s *LinkImageResponse) SetHeaders(v map[string]*string) *LinkImageResponse
func (*LinkImageResponse) SetStatusCode ¶ added in v3.0.9
func (s *LinkImageResponse) SetStatusCode(v int32) *LinkImageResponse
func (LinkImageResponse) String ¶
func (s LinkImageResponse) String() string
type LinkImageResponseBody ¶
type LinkImageResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` ResourceId *string `json:"ResourceId,omitempty" xml:"ResourceId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (LinkImageResponseBody) GoString ¶
func (s LinkImageResponseBody) GoString() string
func (*LinkImageResponseBody) SetCode ¶
func (s *LinkImageResponseBody) SetCode(v int64) *LinkImageResponseBody
func (*LinkImageResponseBody) SetMessage ¶
func (s *LinkImageResponseBody) SetMessage(v string) *LinkImageResponseBody
func (*LinkImageResponseBody) SetRequestId ¶
func (s *LinkImageResponseBody) SetRequestId(v string) *LinkImageResponseBody
func (*LinkImageResponseBody) SetResourceId ¶
func (s *LinkImageResponseBody) SetResourceId(v string) *LinkImageResponseBody
func (*LinkImageResponseBody) SetSuccess ¶
func (s *LinkImageResponseBody) SetSuccess(v bool) *LinkImageResponseBody
func (LinkImageResponseBody) String ¶
func (s LinkImageResponseBody) String() string
type ListProjectRequest ¶
type ListProjectRequest struct { Name *string `json:"Name,omitempty" xml:"Name,omitempty"` PageNum *int64 `json:"PageNum,omitempty" xml:"PageNum,omitempty"` PageSize *int64 `json:"PageSize,omitempty" xml:"PageSize,omitempty"` }
func (ListProjectRequest) GoString ¶
func (s ListProjectRequest) GoString() string
func (*ListProjectRequest) SetName ¶
func (s *ListProjectRequest) SetName(v string) *ListProjectRequest
func (*ListProjectRequest) SetPageNum ¶
func (s *ListProjectRequest) SetPageNum(v int64) *ListProjectRequest
func (*ListProjectRequest) SetPageSize ¶
func (s *ListProjectRequest) SetPageSize(v int64) *ListProjectRequest
func (ListProjectRequest) String ¶
func (s ListProjectRequest) String() string
type ListProjectResponse ¶
type ListProjectResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *ListProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (ListProjectResponse) GoString ¶
func (s ListProjectResponse) GoString() string
func (*ListProjectResponse) SetBody ¶
func (s *ListProjectResponse) SetBody(v *ListProjectResponseBody) *ListProjectResponse
func (*ListProjectResponse) SetHeaders ¶
func (s *ListProjectResponse) SetHeaders(v map[string]*string) *ListProjectResponse
func (*ListProjectResponse) SetStatusCode ¶ added in v3.0.9
func (s *ListProjectResponse) SetStatusCode(v int32) *ListProjectResponse
func (ListProjectResponse) String ¶
func (s ListProjectResponse) String() string
type ListProjectResponseBody ¶
type ListProjectResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Count *int64 `json:"Count,omitempty" xml:"Count,omitempty"` CurrentPage *int64 `json:"CurrentPage,omitempty" xml:"CurrentPage,omitempty"` HasNext *bool `json:"HasNext,omitempty" xml:"HasNext,omitempty"` List []*ListProjectResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TotalPage *int64 `json:"TotalPage,omitempty" xml:"TotalPage,omitempty"` }
func (ListProjectResponseBody) GoString ¶
func (s ListProjectResponseBody) GoString() string
func (*ListProjectResponseBody) SetCode ¶
func (s *ListProjectResponseBody) SetCode(v int64) *ListProjectResponseBody
func (*ListProjectResponseBody) SetCount ¶
func (s *ListProjectResponseBody) SetCount(v int64) *ListProjectResponseBody
func (*ListProjectResponseBody) SetCurrentPage ¶
func (s *ListProjectResponseBody) SetCurrentPage(v int64) *ListProjectResponseBody
func (*ListProjectResponseBody) SetHasNext ¶
func (s *ListProjectResponseBody) SetHasNext(v bool) *ListProjectResponseBody
func (*ListProjectResponseBody) SetList ¶
func (s *ListProjectResponseBody) SetList(v []*ListProjectResponseBodyList) *ListProjectResponseBody
func (*ListProjectResponseBody) SetMessage ¶
func (s *ListProjectResponseBody) SetMessage(v string) *ListProjectResponseBody
func (*ListProjectResponseBody) SetRequestId ¶
func (s *ListProjectResponseBody) SetRequestId(v string) *ListProjectResponseBody
func (*ListProjectResponseBody) SetSuccess ¶
func (s *ListProjectResponseBody) SetSuccess(v bool) *ListProjectResponseBody
func (*ListProjectResponseBody) SetTotalPage ¶
func (s *ListProjectResponseBody) SetTotalPage(v int64) *ListProjectResponseBody
func (ListProjectResponseBody) String ¶
func (s ListProjectResponseBody) String() string
type ListProjectResponseBodyList ¶
type ListProjectResponseBodyList struct { BusinessId *int64 `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"` BusinessName *string `json:"BusinessName,omitempty" xml:"BusinessName,omitempty"` CreateTime *int64 `json:"CreateTime,omitempty" xml:"CreateTime,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` ModifiedTime *int64 `json:"ModifiedTime,omitempty" xml:"ModifiedTime,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` Token *string `json:"Token,omitempty" xml:"Token,omitempty"` }
func (ListProjectResponseBodyList) GoString ¶
func (s ListProjectResponseBodyList) GoString() string
func (*ListProjectResponseBodyList) SetBusinessId ¶
func (s *ListProjectResponseBodyList) SetBusinessId(v int64) *ListProjectResponseBodyList
func (*ListProjectResponseBodyList) SetBusinessName ¶
func (s *ListProjectResponseBodyList) SetBusinessName(v string) *ListProjectResponseBodyList
func (*ListProjectResponseBodyList) SetCreateTime ¶
func (s *ListProjectResponseBodyList) SetCreateTime(v int64) *ListProjectResponseBodyList
func (*ListProjectResponseBodyList) SetId ¶
func (s *ListProjectResponseBodyList) SetId(v string) *ListProjectResponseBodyList
func (*ListProjectResponseBodyList) SetModifiedTime ¶
func (s *ListProjectResponseBodyList) SetModifiedTime(v int64) *ListProjectResponseBodyList
func (*ListProjectResponseBodyList) SetName ¶
func (s *ListProjectResponseBodyList) SetName(v string) *ListProjectResponseBodyList
func (*ListProjectResponseBodyList) SetToken ¶
func (s *ListProjectResponseBodyList) SetToken(v string) *ListProjectResponseBodyList
func (ListProjectResponseBodyList) String ¶
func (s ListProjectResponseBodyList) String() string
type ListSceneRequest ¶
type ListSceneRequest struct { Name *string `json:"Name,omitempty" xml:"Name,omitempty"` PageNum *int64 `json:"PageNum,omitempty" xml:"PageNum,omitempty"` PageSize *int64 `json:"PageSize,omitempty" xml:"PageSize,omitempty"` ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"` }
func (ListSceneRequest) GoString ¶
func (s ListSceneRequest) GoString() string
func (*ListSceneRequest) SetName ¶
func (s *ListSceneRequest) SetName(v string) *ListSceneRequest
func (*ListSceneRequest) SetPageNum ¶
func (s *ListSceneRequest) SetPageNum(v int64) *ListSceneRequest
func (*ListSceneRequest) SetPageSize ¶
func (s *ListSceneRequest) SetPageSize(v int64) *ListSceneRequest
func (*ListSceneRequest) SetProjectId ¶
func (s *ListSceneRequest) SetProjectId(v string) *ListSceneRequest
func (ListSceneRequest) String ¶
func (s ListSceneRequest) String() string
type ListSceneResponse ¶
type ListSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *ListSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (ListSceneResponse) GoString ¶
func (s ListSceneResponse) GoString() string
func (*ListSceneResponse) SetBody ¶
func (s *ListSceneResponse) SetBody(v *ListSceneResponseBody) *ListSceneResponse
func (*ListSceneResponse) SetHeaders ¶
func (s *ListSceneResponse) SetHeaders(v map[string]*string) *ListSceneResponse
func (*ListSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *ListSceneResponse) SetStatusCode(v int32) *ListSceneResponse
func (ListSceneResponse) String ¶
func (s ListSceneResponse) String() string
type ListSceneResponseBody ¶
type ListSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Count *int64 `json:"Count,omitempty" xml:"Count,omitempty"` CurrentPage *int64 `json:"CurrentPage,omitempty" xml:"CurrentPage,omitempty"` HasNext *bool `json:"HasNext,omitempty" xml:"HasNext,omitempty"` List []*ListSceneResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TotalPage *int64 `json:"TotalPage,omitempty" xml:"TotalPage,omitempty"` }
func (ListSceneResponseBody) GoString ¶
func (s ListSceneResponseBody) GoString() string
func (*ListSceneResponseBody) SetCode ¶
func (s *ListSceneResponseBody) SetCode(v int64) *ListSceneResponseBody
func (*ListSceneResponseBody) SetCount ¶
func (s *ListSceneResponseBody) SetCount(v int64) *ListSceneResponseBody
func (*ListSceneResponseBody) SetCurrentPage ¶
func (s *ListSceneResponseBody) SetCurrentPage(v int64) *ListSceneResponseBody
func (*ListSceneResponseBody) SetHasNext ¶
func (s *ListSceneResponseBody) SetHasNext(v bool) *ListSceneResponseBody
func (*ListSceneResponseBody) SetList ¶
func (s *ListSceneResponseBody) SetList(v []*ListSceneResponseBodyList) *ListSceneResponseBody
func (*ListSceneResponseBody) SetMessage ¶
func (s *ListSceneResponseBody) SetMessage(v string) *ListSceneResponseBody
func (*ListSceneResponseBody) SetRequestId ¶
func (s *ListSceneResponseBody) SetRequestId(v string) *ListSceneResponseBody
func (*ListSceneResponseBody) SetSuccess ¶
func (s *ListSceneResponseBody) SetSuccess(v bool) *ListSceneResponseBody
func (*ListSceneResponseBody) SetTotalPage ¶
func (s *ListSceneResponseBody) SetTotalPage(v int64) *ListSceneResponseBody
func (ListSceneResponseBody) String ¶
func (s ListSceneResponseBody) String() string
type ListSceneResponseBodyList ¶
type ListSceneResponseBodyList struct { CoverUrl *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"` GmtCreate *int64 `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"` GmtModified *int64 `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` Published *bool `json:"Published,omitempty" xml:"Published,omitempty"` SourceNum *int64 `json:"SourceNum,omitempty" xml:"SourceNum,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` StatusName *string `json:"StatusName,omitempty" xml:"StatusName,omitempty"` SubSceneNum *int64 `json:"SubSceneNum,omitempty" xml:"SubSceneNum,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (ListSceneResponseBodyList) GoString ¶
func (s ListSceneResponseBodyList) GoString() string
func (*ListSceneResponseBodyList) SetCoverUrl ¶ added in v3.1.3
func (s *ListSceneResponseBodyList) SetCoverUrl(v string) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetGmtCreate ¶
func (s *ListSceneResponseBodyList) SetGmtCreate(v int64) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetGmtModified ¶
func (s *ListSceneResponseBodyList) SetGmtModified(v int64) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetId ¶
func (s *ListSceneResponseBodyList) SetId(v string) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetName ¶
func (s *ListSceneResponseBodyList) SetName(v string) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetPreviewToken ¶
func (s *ListSceneResponseBodyList) SetPreviewToken(v string) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetPublished ¶
func (s *ListSceneResponseBodyList) SetPublished(v bool) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetSourceNum ¶
func (s *ListSceneResponseBodyList) SetSourceNum(v int64) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetStatus ¶ added in v3.1.4
func (s *ListSceneResponseBodyList) SetStatus(v string) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetStatusName ¶ added in v3.1.4
func (s *ListSceneResponseBodyList) SetStatusName(v string) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetSubSceneNum ¶
func (s *ListSceneResponseBodyList) SetSubSceneNum(v int64) *ListSceneResponseBodyList
func (*ListSceneResponseBodyList) SetType ¶
func (s *ListSceneResponseBodyList) SetType(v string) *ListSceneResponseBodyList
func (ListSceneResponseBodyList) String ¶
func (s ListSceneResponseBodyList) String() string
type ListSubSceneRequest ¶
type ListSubSceneRequest struct { PageNum *int64 `json:"PageNum,omitempty" xml:"PageNum,omitempty"` PageSize *int64 `json:"PageSize,omitempty" xml:"PageSize,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` ShowLayoutData *bool `json:"ShowLayoutData,omitempty" xml:"ShowLayoutData,omitempty"` SortField *string `json:"SortField,omitempty" xml:"SortField,omitempty"` }
func (ListSubSceneRequest) GoString ¶
func (s ListSubSceneRequest) GoString() string
func (*ListSubSceneRequest) SetPageNum ¶
func (s *ListSubSceneRequest) SetPageNum(v int64) *ListSubSceneRequest
func (*ListSubSceneRequest) SetPageSize ¶
func (s *ListSubSceneRequest) SetPageSize(v int64) *ListSubSceneRequest
func (*ListSubSceneRequest) SetSceneId ¶
func (s *ListSubSceneRequest) SetSceneId(v string) *ListSubSceneRequest
func (*ListSubSceneRequest) SetShowLayoutData ¶
func (s *ListSubSceneRequest) SetShowLayoutData(v bool) *ListSubSceneRequest
func (*ListSubSceneRequest) SetSortField ¶ added in v3.1.0
func (s *ListSubSceneRequest) SetSortField(v string) *ListSubSceneRequest
func (ListSubSceneRequest) String ¶
func (s ListSubSceneRequest) String() string
type ListSubSceneResponse ¶
type ListSubSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *ListSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (ListSubSceneResponse) GoString ¶
func (s ListSubSceneResponse) GoString() string
func (*ListSubSceneResponse) SetBody ¶
func (s *ListSubSceneResponse) SetBody(v *ListSubSceneResponseBody) *ListSubSceneResponse
func (*ListSubSceneResponse) SetHeaders ¶
func (s *ListSubSceneResponse) SetHeaders(v map[string]*string) *ListSubSceneResponse
func (*ListSubSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *ListSubSceneResponse) SetStatusCode(v int32) *ListSubSceneResponse
func (ListSubSceneResponse) String ¶
func (s ListSubSceneResponse) String() string
type ListSubSceneResponseBody ¶
type ListSubSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Count *int64 `json:"Count,omitempty" xml:"Count,omitempty"` CurrentPage *int64 `json:"CurrentPage,omitempty" xml:"CurrentPage,omitempty"` HasNext *bool `json:"HasNext,omitempty" xml:"HasNext,omitempty"` List []*ListSubSceneResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TotalPage *int64 `json:"TotalPage,omitempty" xml:"TotalPage,omitempty"` }
func (ListSubSceneResponseBody) GoString ¶
func (s ListSubSceneResponseBody) GoString() string
func (*ListSubSceneResponseBody) SetCode ¶
func (s *ListSubSceneResponseBody) SetCode(v int64) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetCount ¶
func (s *ListSubSceneResponseBody) SetCount(v int64) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetCurrentPage ¶
func (s *ListSubSceneResponseBody) SetCurrentPage(v int64) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetHasNext ¶
func (s *ListSubSceneResponseBody) SetHasNext(v bool) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetList ¶
func (s *ListSubSceneResponseBody) SetList(v []*ListSubSceneResponseBodyList) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetMessage ¶
func (s *ListSubSceneResponseBody) SetMessage(v string) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetRequestId ¶
func (s *ListSubSceneResponseBody) SetRequestId(v string) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetSuccess ¶
func (s *ListSubSceneResponseBody) SetSuccess(v bool) *ListSubSceneResponseBody
func (*ListSubSceneResponseBody) SetTotalPage ¶
func (s *ListSubSceneResponseBody) SetTotalPage(v int64) *ListSubSceneResponseBody
func (ListSubSceneResponseBody) String ¶
func (s ListSubSceneResponseBody) String() string
type ListSubSceneResponseBodyList ¶
type ListSubSceneResponseBodyList struct { BaseImageUrl *string `json:"BaseImageUrl,omitempty" xml:"BaseImageUrl,omitempty"` CoverUrl *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"` CubemapPath *string `json:"CubemapPath,omitempty" xml:"CubemapPath,omitempty"` Deleted *bool `json:"Deleted,omitempty" xml:"Deleted,omitempty"` GmtCreate *int64 `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"` GmtModified *int64 `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` LayoutData *string `json:"LayoutData,omitempty" xml:"LayoutData,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` OriginUrl *string `json:"OriginUrl,omitempty" xml:"OriginUrl,omitempty"` ResourceId *string `json:"ResourceId,omitempty" xml:"ResourceId,omitempty"` ResourceName *string `json:"ResourceName,omitempty" xml:"ResourceName,omitempty"` Status *int64 `json:"Status,omitempty" xml:"Status,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (ListSubSceneResponseBodyList) GoString ¶
func (s ListSubSceneResponseBodyList) GoString() string
func (*ListSubSceneResponseBodyList) SetBaseImageUrl ¶
func (s *ListSubSceneResponseBodyList) SetBaseImageUrl(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetCoverUrl ¶
func (s *ListSubSceneResponseBodyList) SetCoverUrl(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetCubemapPath ¶
func (s *ListSubSceneResponseBodyList) SetCubemapPath(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetDeleted ¶
func (s *ListSubSceneResponseBodyList) SetDeleted(v bool) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetGmtCreate ¶
func (s *ListSubSceneResponseBodyList) SetGmtCreate(v int64) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetGmtModified ¶
func (s *ListSubSceneResponseBodyList) SetGmtModified(v int64) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetId ¶
func (s *ListSubSceneResponseBodyList) SetId(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetLayoutData ¶
func (s *ListSubSceneResponseBodyList) SetLayoutData(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetName ¶
func (s *ListSubSceneResponseBodyList) SetName(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetOriginUrl ¶
func (s *ListSubSceneResponseBodyList) SetOriginUrl(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetResourceId ¶
func (s *ListSubSceneResponseBodyList) SetResourceId(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetResourceName ¶
func (s *ListSubSceneResponseBodyList) SetResourceName(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetStatus ¶
func (s *ListSubSceneResponseBodyList) SetStatus(v int64) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetType ¶
func (s *ListSubSceneResponseBodyList) SetType(v string) *ListSubSceneResponseBodyList
func (*ListSubSceneResponseBodyList) SetUrl ¶
func (s *ListSubSceneResponseBodyList) SetUrl(v string) *ListSubSceneResponseBodyList
func (ListSubSceneResponseBodyList) String ¶
func (s ListSubSceneResponseBodyList) String() string
type OptimizeRightAngleRequest ¶
type OptimizeRightAngleRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (OptimizeRightAngleRequest) GoString ¶
func (s OptimizeRightAngleRequest) GoString() string
func (*OptimizeRightAngleRequest) SetSubSceneId ¶
func (s *OptimizeRightAngleRequest) SetSubSceneId(v string) *OptimizeRightAngleRequest
func (OptimizeRightAngleRequest) String ¶
func (s OptimizeRightAngleRequest) String() string
type OptimizeRightAngleResponse ¶
type OptimizeRightAngleResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *OptimizeRightAngleResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (OptimizeRightAngleResponse) GoString ¶
func (s OptimizeRightAngleResponse) GoString() string
func (*OptimizeRightAngleResponse) SetBody ¶
func (s *OptimizeRightAngleResponse) SetBody(v *OptimizeRightAngleResponseBody) *OptimizeRightAngleResponse
func (*OptimizeRightAngleResponse) SetHeaders ¶
func (s *OptimizeRightAngleResponse) SetHeaders(v map[string]*string) *OptimizeRightAngleResponse
func (*OptimizeRightAngleResponse) SetStatusCode ¶ added in v3.0.9
func (s *OptimizeRightAngleResponse) SetStatusCode(v int32) *OptimizeRightAngleResponse
func (OptimizeRightAngleResponse) String ¶
func (s OptimizeRightAngleResponse) String() string
type OptimizeRightAngleResponseBody ¶
type OptimizeRightAngleResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (OptimizeRightAngleResponseBody) GoString ¶
func (s OptimizeRightAngleResponseBody) GoString() string
func (*OptimizeRightAngleResponseBody) SetCode ¶
func (s *OptimizeRightAngleResponseBody) SetCode(v int64) *OptimizeRightAngleResponseBody
func (*OptimizeRightAngleResponseBody) SetMessage ¶
func (s *OptimizeRightAngleResponseBody) SetMessage(v string) *OptimizeRightAngleResponseBody
func (*OptimizeRightAngleResponseBody) SetRequestId ¶
func (s *OptimizeRightAngleResponseBody) SetRequestId(v string) *OptimizeRightAngleResponseBody
func (*OptimizeRightAngleResponseBody) SetSuccess ¶
func (s *OptimizeRightAngleResponseBody) SetSuccess(v bool) *OptimizeRightAngleResponseBody
func (*OptimizeRightAngleResponseBody) SetTaskId ¶
func (s *OptimizeRightAngleResponseBody) SetTaskId(v string) *OptimizeRightAngleResponseBody
func (OptimizeRightAngleResponseBody) String ¶
func (s OptimizeRightAngleResponseBody) String() string
type PackSceneRequest ¶ added in v3.0.9
type PackSceneRequest struct { SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` Type *string `json:"Type,omitempty" xml:"Type,omitempty"` }
func (PackSceneRequest) GoString ¶ added in v3.0.9
func (s PackSceneRequest) GoString() string
func (*PackSceneRequest) SetSceneId ¶ added in v3.0.9
func (s *PackSceneRequest) SetSceneId(v string) *PackSceneRequest
func (*PackSceneRequest) SetType ¶ added in v3.0.9
func (s *PackSceneRequest) SetType(v string) *PackSceneRequest
func (PackSceneRequest) String ¶ added in v3.0.9
func (s PackSceneRequest) String() string
type PackSceneResponse ¶ added in v3.0.9
type PackSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PackSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PackSceneResponse) GoString ¶ added in v3.0.9
func (s PackSceneResponse) GoString() string
func (*PackSceneResponse) SetBody ¶ added in v3.0.9
func (s *PackSceneResponse) SetBody(v *PackSceneResponseBody) *PackSceneResponse
func (*PackSceneResponse) SetHeaders ¶ added in v3.0.9
func (s *PackSceneResponse) SetHeaders(v map[string]*string) *PackSceneResponse
func (*PackSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *PackSceneResponse) SetStatusCode(v int32) *PackSceneResponse
func (PackSceneResponse) String ¶ added in v3.0.9
func (s PackSceneResponse) String() string
type PackSceneResponseBody ¶ added in v3.0.9
type PackSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *PackSceneResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (PackSceneResponseBody) GoString ¶ added in v3.0.9
func (s PackSceneResponseBody) GoString() string
func (*PackSceneResponseBody) SetCode ¶ added in v3.0.9
func (s *PackSceneResponseBody) SetCode(v int64) *PackSceneResponseBody
func (*PackSceneResponseBody) SetData ¶ added in v3.0.9
func (s *PackSceneResponseBody) SetData(v *PackSceneResponseBodyData) *PackSceneResponseBody
func (*PackSceneResponseBody) SetMessage ¶ added in v3.0.9
func (s *PackSceneResponseBody) SetMessage(v string) *PackSceneResponseBody
func (*PackSceneResponseBody) SetRequestId ¶ added in v3.0.9
func (s *PackSceneResponseBody) SetRequestId(v string) *PackSceneResponseBody
func (*PackSceneResponseBody) SetSuccess ¶ added in v3.0.9
func (s *PackSceneResponseBody) SetSuccess(v bool) *PackSceneResponseBody
func (PackSceneResponseBody) String ¶ added in v3.0.9
func (s PackSceneResponseBody) String() string
type PackSceneResponseBodyData ¶ added in v3.0.9
type PackSceneResponseBodyData struct {
TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}
func (PackSceneResponseBodyData) GoString ¶ added in v3.0.9
func (s PackSceneResponseBodyData) GoString() string
func (*PackSceneResponseBodyData) SetTaskId ¶ added in v3.0.9
func (s *PackSceneResponseBodyData) SetTaskId(v string) *PackSceneResponseBodyData
func (PackSceneResponseBodyData) String ¶ added in v3.0.9
func (s PackSceneResponseBodyData) String() string
type PackSourceRequest ¶ added in v3.1.2
type PackSourceRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (PackSourceRequest) GoString ¶ added in v3.1.2
func (s PackSourceRequest) GoString() string
func (*PackSourceRequest) SetSceneId ¶ added in v3.1.2
func (s *PackSourceRequest) SetSceneId(v string) *PackSourceRequest
func (PackSourceRequest) String ¶ added in v3.1.2
func (s PackSourceRequest) String() string
type PackSourceResponse ¶ added in v3.1.2
type PackSourceResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PackSourceResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PackSourceResponse) GoString ¶ added in v3.1.2
func (s PackSourceResponse) GoString() string
func (*PackSourceResponse) SetBody ¶ added in v3.1.2
func (s *PackSourceResponse) SetBody(v *PackSourceResponseBody) *PackSourceResponse
func (*PackSourceResponse) SetHeaders ¶ added in v3.1.2
func (s *PackSourceResponse) SetHeaders(v map[string]*string) *PackSourceResponse
func (*PackSourceResponse) SetStatusCode ¶ added in v3.1.2
func (s *PackSourceResponse) SetStatusCode(v int32) *PackSourceResponse
func (PackSourceResponse) String ¶ added in v3.1.2
func (s PackSourceResponse) String() string
type PackSourceResponseBody ¶ added in v3.1.2
type PackSourceResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Data *PackSourceResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (PackSourceResponseBody) GoString ¶ added in v3.1.2
func (s PackSourceResponseBody) GoString() string
func (*PackSourceResponseBody) SetCode ¶ added in v3.1.2
func (s *PackSourceResponseBody) SetCode(v int64) *PackSourceResponseBody
func (*PackSourceResponseBody) SetData ¶ added in v3.1.2
func (s *PackSourceResponseBody) SetData(v *PackSourceResponseBodyData) *PackSourceResponseBody
func (*PackSourceResponseBody) SetMessage ¶ added in v3.1.2
func (s *PackSourceResponseBody) SetMessage(v string) *PackSourceResponseBody
func (*PackSourceResponseBody) SetRequestId ¶ added in v3.1.2
func (s *PackSourceResponseBody) SetRequestId(v string) *PackSourceResponseBody
func (*PackSourceResponseBody) SetSuccess ¶ added in v3.1.2
func (s *PackSourceResponseBody) SetSuccess(v bool) *PackSourceResponseBody
func (PackSourceResponseBody) String ¶ added in v3.1.2
func (s PackSourceResponseBody) String() string
type PackSourceResponseBodyData ¶ added in v3.1.2
type PackSourceResponseBodyData struct {
TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}
func (PackSourceResponseBodyData) GoString ¶ added in v3.1.2
func (s PackSourceResponseBodyData) GoString() string
func (*PackSourceResponseBodyData) SetTaskId ¶ added in v3.1.2
func (s *PackSourceResponseBodyData) SetTaskId(v string) *PackSourceResponseBodyData
func (PackSourceResponseBodyData) String ¶ added in v3.1.2
func (s PackSourceResponseBodyData) String() string
type PredImageRequest ¶
type PredImageRequest struct { CorrectVertical *bool `json:"CorrectVertical,omitempty" xml:"CorrectVertical,omitempty"` CountDetectDoor *int64 `json:"CountDetectDoor,omitempty" xml:"CountDetectDoor,omitempty"` DetectDoor *bool `json:"DetectDoor,omitempty" xml:"DetectDoor,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` }
func (PredImageRequest) GoString ¶
func (s PredImageRequest) GoString() string
func (*PredImageRequest) SetCorrectVertical ¶
func (s *PredImageRequest) SetCorrectVertical(v bool) *PredImageRequest
func (*PredImageRequest) SetCountDetectDoor ¶
func (s *PredImageRequest) SetCountDetectDoor(v int64) *PredImageRequest
func (*PredImageRequest) SetDetectDoor ¶
func (s *PredImageRequest) SetDetectDoor(v bool) *PredImageRequest
func (*PredImageRequest) SetSubSceneId ¶
func (s *PredImageRequest) SetSubSceneId(v string) *PredImageRequest
func (PredImageRequest) String ¶
func (s PredImageRequest) String() string
type PredImageResponse ¶
type PredImageResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PredImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PredImageResponse) GoString ¶
func (s PredImageResponse) GoString() string
func (*PredImageResponse) SetBody ¶
func (s *PredImageResponse) SetBody(v *PredImageResponseBody) *PredImageResponse
func (*PredImageResponse) SetHeaders ¶
func (s *PredImageResponse) SetHeaders(v map[string]*string) *PredImageResponse
func (*PredImageResponse) SetStatusCode ¶ added in v3.0.9
func (s *PredImageResponse) SetStatusCode(v int32) *PredImageResponse
func (PredImageResponse) String ¶
func (s PredImageResponse) String() string
type PredImageResponseBody ¶
type PredImageResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (PredImageResponseBody) GoString ¶
func (s PredImageResponseBody) GoString() string
func (*PredImageResponseBody) SetCode ¶
func (s *PredImageResponseBody) SetCode(v int64) *PredImageResponseBody
func (*PredImageResponseBody) SetMessage ¶
func (s *PredImageResponseBody) SetMessage(v string) *PredImageResponseBody
func (*PredImageResponseBody) SetRequestId ¶
func (s *PredImageResponseBody) SetRequestId(v string) *PredImageResponseBody
func (*PredImageResponseBody) SetSuccess ¶
func (s *PredImageResponseBody) SetSuccess(v bool) *PredImageResponseBody
func (*PredImageResponseBody) SetTaskId ¶
func (s *PredImageResponseBody) SetTaskId(v string) *PredImageResponseBody
func (PredImageResponseBody) String ¶
func (s PredImageResponseBody) String() string
type PredictionWallLineRequest ¶
type PredictionWallLineRequest struct { CameraHeight *int64 `json:"CameraHeight,omitempty" xml:"CameraHeight,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (PredictionWallLineRequest) GoString ¶
func (s PredictionWallLineRequest) GoString() string
func (*PredictionWallLineRequest) SetCameraHeight ¶
func (s *PredictionWallLineRequest) SetCameraHeight(v int64) *PredictionWallLineRequest
func (*PredictionWallLineRequest) SetUrl ¶
func (s *PredictionWallLineRequest) SetUrl(v string) *PredictionWallLineRequest
func (PredictionWallLineRequest) String ¶
func (s PredictionWallLineRequest) String() string
type PredictionWallLineResponse ¶
type PredictionWallLineResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PredictionWallLineResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PredictionWallLineResponse) GoString ¶
func (s PredictionWallLineResponse) GoString() string
func (*PredictionWallLineResponse) SetBody ¶
func (s *PredictionWallLineResponse) SetBody(v *PredictionWallLineResponseBody) *PredictionWallLineResponse
func (*PredictionWallLineResponse) SetHeaders ¶
func (s *PredictionWallLineResponse) SetHeaders(v map[string]*string) *PredictionWallLineResponse
func (*PredictionWallLineResponse) SetStatusCode ¶ added in v3.0.9
func (s *PredictionWallLineResponse) SetStatusCode(v int32) *PredictionWallLineResponse
func (PredictionWallLineResponse) String ¶
func (s PredictionWallLineResponse) String() string
type PredictionWallLineResponseBody ¶
type PredictionWallLineResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (PredictionWallLineResponseBody) GoString ¶
func (s PredictionWallLineResponseBody) GoString() string
func (*PredictionWallLineResponseBody) SetCode ¶
func (s *PredictionWallLineResponseBody) SetCode(v int64) *PredictionWallLineResponseBody
func (*PredictionWallLineResponseBody) SetMessage ¶
func (s *PredictionWallLineResponseBody) SetMessage(v string) *PredictionWallLineResponseBody
func (*PredictionWallLineResponseBody) SetRequestId ¶
func (s *PredictionWallLineResponseBody) SetRequestId(v string) *PredictionWallLineResponseBody
func (*PredictionWallLineResponseBody) SetSubSceneId ¶
func (s *PredictionWallLineResponseBody) SetSubSceneId(v string) *PredictionWallLineResponseBody
func (*PredictionWallLineResponseBody) SetSuccess ¶
func (s *PredictionWallLineResponseBody) SetSuccess(v bool) *PredictionWallLineResponseBody
func (*PredictionWallLineResponseBody) SetTaskId ¶
func (s *PredictionWallLineResponseBody) SetTaskId(v string) *PredictionWallLineResponseBody
func (PredictionWallLineResponseBody) String ¶
func (s PredictionWallLineResponseBody) String() string
type PublishHotspotConfigRequest ¶ added in v3.1.4
type PublishHotspotConfigRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (PublishHotspotConfigRequest) GoString ¶ added in v3.1.4
func (s PublishHotspotConfigRequest) GoString() string
func (*PublishHotspotConfigRequest) SetSceneId ¶ added in v3.1.4
func (s *PublishHotspotConfigRequest) SetSceneId(v string) *PublishHotspotConfigRequest
func (PublishHotspotConfigRequest) String ¶ added in v3.1.4
func (s PublishHotspotConfigRequest) String() string
type PublishHotspotConfigResponse ¶ added in v3.1.4
type PublishHotspotConfigResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PublishHotspotConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PublishHotspotConfigResponse) GoString ¶ added in v3.1.4
func (s PublishHotspotConfigResponse) GoString() string
func (*PublishHotspotConfigResponse) SetBody ¶ added in v3.1.4
func (s *PublishHotspotConfigResponse) SetBody(v *PublishHotspotConfigResponseBody) *PublishHotspotConfigResponse
func (*PublishHotspotConfigResponse) SetHeaders ¶ added in v3.1.4
func (s *PublishHotspotConfigResponse) SetHeaders(v map[string]*string) *PublishHotspotConfigResponse
func (*PublishHotspotConfigResponse) SetStatusCode ¶ added in v3.1.4
func (s *PublishHotspotConfigResponse) SetStatusCode(v int32) *PublishHotspotConfigResponse
func (PublishHotspotConfigResponse) String ¶ added in v3.1.4
func (s PublishHotspotConfigResponse) String() string
type PublishHotspotConfigResponseBody ¶ added in v3.1.4
type PublishHotspotConfigResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (PublishHotspotConfigResponseBody) GoString ¶ added in v3.1.4
func (s PublishHotspotConfigResponseBody) GoString() string
func (*PublishHotspotConfigResponseBody) SetCode ¶ added in v3.1.4
func (s *PublishHotspotConfigResponseBody) SetCode(v int64) *PublishHotspotConfigResponseBody
func (*PublishHotspotConfigResponseBody) SetMessage ¶ added in v3.1.4
func (s *PublishHotspotConfigResponseBody) SetMessage(v string) *PublishHotspotConfigResponseBody
func (*PublishHotspotConfigResponseBody) SetRequestId ¶ added in v3.1.4
func (s *PublishHotspotConfigResponseBody) SetRequestId(v string) *PublishHotspotConfigResponseBody
func (*PublishHotspotConfigResponseBody) SetSuccess ¶ added in v3.1.4
func (s *PublishHotspotConfigResponseBody) SetSuccess(v bool) *PublishHotspotConfigResponseBody
func (PublishHotspotConfigResponseBody) String ¶ added in v3.1.4
func (s PublishHotspotConfigResponseBody) String() string
type PublishHotspotRequest ¶
type PublishHotspotRequest struct { ParamTag *string `json:"ParamTag,omitempty" xml:"ParamTag,omitempty"` SubSceneUuid *string `json:"SubSceneUuid,omitempty" xml:"SubSceneUuid,omitempty"` }
func (PublishHotspotRequest) GoString ¶
func (s PublishHotspotRequest) GoString() string
func (*PublishHotspotRequest) SetParamTag ¶
func (s *PublishHotspotRequest) SetParamTag(v string) *PublishHotspotRequest
func (*PublishHotspotRequest) SetSubSceneUuid ¶
func (s *PublishHotspotRequest) SetSubSceneUuid(v string) *PublishHotspotRequest
func (PublishHotspotRequest) String ¶
func (s PublishHotspotRequest) String() string
type PublishHotspotResponse ¶
type PublishHotspotResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PublishHotspotResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PublishHotspotResponse) GoString ¶
func (s PublishHotspotResponse) GoString() string
func (*PublishHotspotResponse) SetBody ¶
func (s *PublishHotspotResponse) SetBody(v *PublishHotspotResponseBody) *PublishHotspotResponse
func (*PublishHotspotResponse) SetHeaders ¶
func (s *PublishHotspotResponse) SetHeaders(v map[string]*string) *PublishHotspotResponse
func (*PublishHotspotResponse) SetStatusCode ¶ added in v3.0.9
func (s *PublishHotspotResponse) SetStatusCode(v int32) *PublishHotspotResponse
func (PublishHotspotResponse) String ¶
func (s PublishHotspotResponse) String() string
type PublishHotspotResponseBody ¶
type PublishHotspotResponseBody struct { Data map[string]interface{} `json:"Data,omitempty" xml:"Data,omitempty"` ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (PublishHotspotResponseBody) GoString ¶
func (s PublishHotspotResponseBody) GoString() string
func (*PublishHotspotResponseBody) SetData ¶
func (s *PublishHotspotResponseBody) SetData(v map[string]interface{}) *PublishHotspotResponseBody
func (*PublishHotspotResponseBody) SetErrMessage ¶
func (s *PublishHotspotResponseBody) SetErrMessage(v string) *PublishHotspotResponseBody
func (*PublishHotspotResponseBody) SetRequestId ¶
func (s *PublishHotspotResponseBody) SetRequestId(v string) *PublishHotspotResponseBody
func (*PublishHotspotResponseBody) SetSuccess ¶
func (s *PublishHotspotResponseBody) SetSuccess(v bool) *PublishHotspotResponseBody
func (PublishHotspotResponseBody) String ¶
func (s PublishHotspotResponseBody) String() string
type PublishSceneRequest ¶
type PublishSceneRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (PublishSceneRequest) GoString ¶
func (s PublishSceneRequest) GoString() string
func (*PublishSceneRequest) SetSceneId ¶
func (s *PublishSceneRequest) SetSceneId(v string) *PublishSceneRequest
func (PublishSceneRequest) String ¶
func (s PublishSceneRequest) String() string
type PublishSceneResponse ¶
type PublishSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PublishSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PublishSceneResponse) GoString ¶
func (s PublishSceneResponse) GoString() string
func (*PublishSceneResponse) SetBody ¶
func (s *PublishSceneResponse) SetBody(v *PublishSceneResponseBody) *PublishSceneResponse
func (*PublishSceneResponse) SetHeaders ¶
func (s *PublishSceneResponse) SetHeaders(v map[string]*string) *PublishSceneResponse
func (*PublishSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *PublishSceneResponse) SetStatusCode(v int32) *PublishSceneResponse
func (PublishSceneResponse) String ¶
func (s PublishSceneResponse) String() string
type PublishSceneResponseBody ¶
type PublishSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` PreviewUrl *string `json:"PreviewUrl,omitempty" xml:"PreviewUrl,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (PublishSceneResponseBody) GoString ¶
func (s PublishSceneResponseBody) GoString() string
func (*PublishSceneResponseBody) SetCode ¶
func (s *PublishSceneResponseBody) SetCode(v int64) *PublishSceneResponseBody
func (*PublishSceneResponseBody) SetMessage ¶
func (s *PublishSceneResponseBody) SetMessage(v string) *PublishSceneResponseBody
func (*PublishSceneResponseBody) SetPreviewUrl ¶
func (s *PublishSceneResponseBody) SetPreviewUrl(v string) *PublishSceneResponseBody
func (*PublishSceneResponseBody) SetRequestId ¶
func (s *PublishSceneResponseBody) SetRequestId(v string) *PublishSceneResponseBody
func (*PublishSceneResponseBody) SetSuccess ¶
func (s *PublishSceneResponseBody) SetSuccess(v bool) *PublishSceneResponseBody
func (PublishSceneResponseBody) String ¶
func (s PublishSceneResponseBody) String() string
type PublishStatusRequest ¶
type PublishStatusRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (PublishStatusRequest) GoString ¶
func (s PublishStatusRequest) GoString() string
func (*PublishStatusRequest) SetSceneId ¶
func (s *PublishStatusRequest) SetSceneId(v string) *PublishStatusRequest
func (PublishStatusRequest) String ¶
func (s PublishStatusRequest) String() string
type PublishStatusResponse ¶
type PublishStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *PublishStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (PublishStatusResponse) GoString ¶
func (s PublishStatusResponse) GoString() string
func (*PublishStatusResponse) SetBody ¶
func (s *PublishStatusResponse) SetBody(v *PublishStatusResponseBody) *PublishStatusResponse
func (*PublishStatusResponse) SetHeaders ¶
func (s *PublishStatusResponse) SetHeaders(v map[string]*string) *PublishStatusResponse
func (*PublishStatusResponse) SetStatusCode ¶ added in v3.0.9
func (s *PublishStatusResponse) SetStatusCode(v int32) *PublishStatusResponse
func (PublishStatusResponse) String ¶
func (s PublishStatusResponse) String() string
type PublishStatusResponseBody ¶
type PublishStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` SyncStatus *string `json:"SyncStatus,omitempty" xml:"SyncStatus,omitempty"` }
func (PublishStatusResponseBody) GoString ¶
func (s PublishStatusResponseBody) GoString() string
func (*PublishStatusResponseBody) SetCode ¶
func (s *PublishStatusResponseBody) SetCode(v int64) *PublishStatusResponseBody
func (*PublishStatusResponseBody) SetMessage ¶
func (s *PublishStatusResponseBody) SetMessage(v string) *PublishStatusResponseBody
func (*PublishStatusResponseBody) SetRequestId ¶
func (s *PublishStatusResponseBody) SetRequestId(v string) *PublishStatusResponseBody
func (*PublishStatusResponseBody) SetStatus ¶
func (s *PublishStatusResponseBody) SetStatus(v string) *PublishStatusResponseBody
func (*PublishStatusResponseBody) SetSuccess ¶
func (s *PublishStatusResponseBody) SetSuccess(v bool) *PublishStatusResponseBody
func (*PublishStatusResponseBody) SetSyncStatus ¶ added in v3.1.2
func (s *PublishStatusResponseBody) SetSyncStatus(v string) *PublishStatusResponseBody
func (PublishStatusResponseBody) String ¶
func (s PublishStatusResponseBody) String() string
type RecoveryOriginImageRequest ¶
type RecoveryOriginImageRequest struct {
SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}
func (RecoveryOriginImageRequest) GoString ¶
func (s RecoveryOriginImageRequest) GoString() string
func (*RecoveryOriginImageRequest) SetSubSceneId ¶
func (s *RecoveryOriginImageRequest) SetSubSceneId(v string) *RecoveryOriginImageRequest
func (RecoveryOriginImageRequest) String ¶
func (s RecoveryOriginImageRequest) String() string
type RecoveryOriginImageResponse ¶
type RecoveryOriginImageResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *RecoveryOriginImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (RecoveryOriginImageResponse) GoString ¶
func (s RecoveryOriginImageResponse) GoString() string
func (*RecoveryOriginImageResponse) SetBody ¶
func (s *RecoveryOriginImageResponse) SetBody(v *RecoveryOriginImageResponseBody) *RecoveryOriginImageResponse
func (*RecoveryOriginImageResponse) SetHeaders ¶
func (s *RecoveryOriginImageResponse) SetHeaders(v map[string]*string) *RecoveryOriginImageResponse
func (*RecoveryOriginImageResponse) SetStatusCode ¶ added in v3.0.9
func (s *RecoveryOriginImageResponse) SetStatusCode(v int32) *RecoveryOriginImageResponse
func (RecoveryOriginImageResponse) String ¶
func (s RecoveryOriginImageResponse) String() string
type RecoveryOriginImageResponseBody ¶
type RecoveryOriginImageResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (RecoveryOriginImageResponseBody) GoString ¶
func (s RecoveryOriginImageResponseBody) GoString() string
func (*RecoveryOriginImageResponseBody) SetCode ¶
func (s *RecoveryOriginImageResponseBody) SetCode(v int64) *RecoveryOriginImageResponseBody
func (*RecoveryOriginImageResponseBody) SetMessage ¶
func (s *RecoveryOriginImageResponseBody) SetMessage(v string) *RecoveryOriginImageResponseBody
func (*RecoveryOriginImageResponseBody) SetRequestId ¶
func (s *RecoveryOriginImageResponseBody) SetRequestId(v string) *RecoveryOriginImageResponseBody
func (*RecoveryOriginImageResponseBody) SetSuccess ¶
func (s *RecoveryOriginImageResponseBody) SetSuccess(v bool) *RecoveryOriginImageResponseBody
func (RecoveryOriginImageResponseBody) String ¶
func (s RecoveryOriginImageResponseBody) String() string
type RectVerticalRequest ¶
type RectVerticalRequest struct { CountDetectDoor *int32 `json:"CountDetectDoor,omitempty" xml:"CountDetectDoor,omitempty"` DetectDoor *bool `json:"DetectDoor,omitempty" xml:"DetectDoor,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` VerticalRect *string `json:"VerticalRect,omitempty" xml:"VerticalRect,omitempty"` }
func (RectVerticalRequest) GoString ¶
func (s RectVerticalRequest) GoString() string
func (*RectVerticalRequest) SetCountDetectDoor ¶
func (s *RectVerticalRequest) SetCountDetectDoor(v int32) *RectVerticalRequest
func (*RectVerticalRequest) SetDetectDoor ¶
func (s *RectVerticalRequest) SetDetectDoor(v bool) *RectVerticalRequest
func (*RectVerticalRequest) SetSubSceneId ¶
func (s *RectVerticalRequest) SetSubSceneId(v string) *RectVerticalRequest
func (*RectVerticalRequest) SetVerticalRect ¶
func (s *RectVerticalRequest) SetVerticalRect(v string) *RectVerticalRequest
func (RectVerticalRequest) String ¶
func (s RectVerticalRequest) String() string
type RectVerticalResponse ¶
type RectVerticalResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *RectVerticalResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (RectVerticalResponse) GoString ¶
func (s RectVerticalResponse) GoString() string
func (*RectVerticalResponse) SetBody ¶
func (s *RectVerticalResponse) SetBody(v *RectVerticalResponseBody) *RectVerticalResponse
func (*RectVerticalResponse) SetHeaders ¶
func (s *RectVerticalResponse) SetHeaders(v map[string]*string) *RectVerticalResponse
func (*RectVerticalResponse) SetStatusCode ¶ added in v3.0.9
func (s *RectVerticalResponse) SetStatusCode(v int32) *RectVerticalResponse
func (RectVerticalResponse) String ¶
func (s RectVerticalResponse) String() string
type RectVerticalResponseBody ¶
type RectVerticalResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (RectVerticalResponseBody) GoString ¶
func (s RectVerticalResponseBody) GoString() string
func (*RectVerticalResponseBody) SetCode ¶
func (s *RectVerticalResponseBody) SetCode(v int64) *RectVerticalResponseBody
func (*RectVerticalResponseBody) SetMessage ¶
func (s *RectVerticalResponseBody) SetMessage(v string) *RectVerticalResponseBody
func (*RectVerticalResponseBody) SetRequestId ¶
func (s *RectVerticalResponseBody) SetRequestId(v string) *RectVerticalResponseBody
func (*RectVerticalResponseBody) SetSuccess ¶
func (s *RectVerticalResponseBody) SetSuccess(v bool) *RectVerticalResponseBody
func (*RectVerticalResponseBody) SetTaskId ¶
func (s *RectVerticalResponseBody) SetTaskId(v string) *RectVerticalResponseBody
func (RectVerticalResponseBody) String ¶
func (s RectVerticalResponseBody) String() string
type RectifyImageRequest ¶
type RectifyImageRequest struct { CameraHeight *int64 `json:"CameraHeight,omitempty" xml:"CameraHeight,omitempty"` Url *string `json:"Url,omitempty" xml:"Url,omitempty"` }
func (RectifyImageRequest) GoString ¶
func (s RectifyImageRequest) GoString() string
func (*RectifyImageRequest) SetCameraHeight ¶
func (s *RectifyImageRequest) SetCameraHeight(v int64) *RectifyImageRequest
func (*RectifyImageRequest) SetUrl ¶
func (s *RectifyImageRequest) SetUrl(v string) *RectifyImageRequest
func (RectifyImageRequest) String ¶
func (s RectifyImageRequest) String() string
type RectifyImageResponse ¶
type RectifyImageResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *RectifyImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (RectifyImageResponse) GoString ¶
func (s RectifyImageResponse) GoString() string
func (*RectifyImageResponse) SetBody ¶
func (s *RectifyImageResponse) SetBody(v *RectifyImageResponseBody) *RectifyImageResponse
func (*RectifyImageResponse) SetHeaders ¶
func (s *RectifyImageResponse) SetHeaders(v map[string]*string) *RectifyImageResponse
func (*RectifyImageResponse) SetStatusCode ¶ added in v3.0.9
func (s *RectifyImageResponse) SetStatusCode(v int32) *RectifyImageResponse
func (RectifyImageResponse) String ¶
func (s RectifyImageResponse) String() string
type RectifyImageResponseBody ¶
type RectifyImageResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"` }
func (RectifyImageResponseBody) GoString ¶
func (s RectifyImageResponseBody) GoString() string
func (*RectifyImageResponseBody) SetCode ¶
func (s *RectifyImageResponseBody) SetCode(v int64) *RectifyImageResponseBody
func (*RectifyImageResponseBody) SetMessage ¶
func (s *RectifyImageResponseBody) SetMessage(v string) *RectifyImageResponseBody
func (*RectifyImageResponseBody) SetRequestId ¶
func (s *RectifyImageResponseBody) SetRequestId(v string) *RectifyImageResponseBody
func (*RectifyImageResponseBody) SetSubSceneId ¶
func (s *RectifyImageResponseBody) SetSubSceneId(v string) *RectifyImageResponseBody
func (*RectifyImageResponseBody) SetSuccess ¶
func (s *RectifyImageResponseBody) SetSuccess(v bool) *RectifyImageResponseBody
func (*RectifyImageResponseBody) SetTaskId ¶
func (s *RectifyImageResponseBody) SetTaskId(v string) *RectifyImageResponseBody
func (RectifyImageResponseBody) String ¶
func (s RectifyImageResponseBody) String() string
type RollbackSubSceneRequest ¶
type RollbackSubSceneRequest struct {
Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}
func (RollbackSubSceneRequest) GoString ¶
func (s RollbackSubSceneRequest) GoString() string
func (*RollbackSubSceneRequest) SetId ¶
func (s *RollbackSubSceneRequest) SetId(v string) *RollbackSubSceneRequest
func (RollbackSubSceneRequest) String ¶
func (s RollbackSubSceneRequest) String() string
type RollbackSubSceneResponse ¶
type RollbackSubSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *RollbackSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (RollbackSubSceneResponse) GoString ¶
func (s RollbackSubSceneResponse) GoString() string
func (*RollbackSubSceneResponse) SetBody ¶
func (s *RollbackSubSceneResponse) SetBody(v *RollbackSubSceneResponseBody) *RollbackSubSceneResponse
func (*RollbackSubSceneResponse) SetHeaders ¶
func (s *RollbackSubSceneResponse) SetHeaders(v map[string]*string) *RollbackSubSceneResponse
func (*RollbackSubSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *RollbackSubSceneResponse) SetStatusCode(v int32) *RollbackSubSceneResponse
func (RollbackSubSceneResponse) String ¶
func (s RollbackSubSceneResponse) String() string
type RollbackSubSceneResponseBody ¶
type RollbackSubSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (RollbackSubSceneResponseBody) GoString ¶
func (s RollbackSubSceneResponseBody) GoString() string
func (*RollbackSubSceneResponseBody) SetCode ¶
func (s *RollbackSubSceneResponseBody) SetCode(v int64) *RollbackSubSceneResponseBody
func (*RollbackSubSceneResponseBody) SetMessage ¶
func (s *RollbackSubSceneResponseBody) SetMessage(v string) *RollbackSubSceneResponseBody
func (*RollbackSubSceneResponseBody) SetRequestId ¶
func (s *RollbackSubSceneResponseBody) SetRequestId(v string) *RollbackSubSceneResponseBody
func (*RollbackSubSceneResponseBody) SetSuccess ¶
func (s *RollbackSubSceneResponseBody) SetSuccess(v bool) *RollbackSubSceneResponseBody
func (RollbackSubSceneResponseBody) String ¶
func (s RollbackSubSceneResponseBody) String() string
type SaveHotspotConfigRequest ¶
type SaveHotspotConfigRequest struct { ParamTag *string `json:"ParamTag,omitempty" xml:"ParamTag,omitempty"` PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"` }
func (SaveHotspotConfigRequest) GoString ¶
func (s SaveHotspotConfigRequest) GoString() string
func (*SaveHotspotConfigRequest) SetParamTag ¶
func (s *SaveHotspotConfigRequest) SetParamTag(v string) *SaveHotspotConfigRequest
func (*SaveHotspotConfigRequest) SetPreviewToken ¶
func (s *SaveHotspotConfigRequest) SetPreviewToken(v string) *SaveHotspotConfigRequest
func (SaveHotspotConfigRequest) String ¶
func (s SaveHotspotConfigRequest) String() string
type SaveHotspotConfigResponse ¶
type SaveHotspotConfigResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *SaveHotspotConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (SaveHotspotConfigResponse) GoString ¶
func (s SaveHotspotConfigResponse) GoString() string
func (*SaveHotspotConfigResponse) SetBody ¶
func (s *SaveHotspotConfigResponse) SetBody(v *SaveHotspotConfigResponseBody) *SaveHotspotConfigResponse
func (*SaveHotspotConfigResponse) SetHeaders ¶
func (s *SaveHotspotConfigResponse) SetHeaders(v map[string]*string) *SaveHotspotConfigResponse
func (*SaveHotspotConfigResponse) SetStatusCode ¶ added in v3.0.9
func (s *SaveHotspotConfigResponse) SetStatusCode(v int32) *SaveHotspotConfigResponse
func (SaveHotspotConfigResponse) String ¶
func (s SaveHotspotConfigResponse) String() string
type SaveHotspotConfigResponseBody ¶
type SaveHotspotConfigResponseBody struct { ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (SaveHotspotConfigResponseBody) GoString ¶
func (s SaveHotspotConfigResponseBody) GoString() string
func (*SaveHotspotConfigResponseBody) SetErrMessage ¶
func (s *SaveHotspotConfigResponseBody) SetErrMessage(v string) *SaveHotspotConfigResponseBody
func (*SaveHotspotConfigResponseBody) SetRequestId ¶
func (s *SaveHotspotConfigResponseBody) SetRequestId(v string) *SaveHotspotConfigResponseBody
func (*SaveHotspotConfigResponseBody) SetSuccess ¶
func (s *SaveHotspotConfigResponseBody) SetSuccess(v bool) *SaveHotspotConfigResponseBody
func (SaveHotspotConfigResponseBody) String ¶
func (s SaveHotspotConfigResponseBody) String() string
type SaveHotspotTagListRequest ¶ added in v3.1.4
type SaveHotspotTagListRequest struct { HotspotListJson *string `json:"HotspotListJson,omitempty" xml:"HotspotListJson,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` }
func (SaveHotspotTagListRequest) GoString ¶ added in v3.1.4
func (s SaveHotspotTagListRequest) GoString() string
func (*SaveHotspotTagListRequest) SetHotspotListJson ¶ added in v3.1.4
func (s *SaveHotspotTagListRequest) SetHotspotListJson(v string) *SaveHotspotTagListRequest
func (*SaveHotspotTagListRequest) SetSceneId ¶ added in v3.1.4
func (s *SaveHotspotTagListRequest) SetSceneId(v string) *SaveHotspotTagListRequest
func (SaveHotspotTagListRequest) String ¶ added in v3.1.4
func (s SaveHotspotTagListRequest) String() string
type SaveHotspotTagListResponse ¶ added in v3.1.4
type SaveHotspotTagListResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *SaveHotspotTagListResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (SaveHotspotTagListResponse) GoString ¶ added in v3.1.4
func (s SaveHotspotTagListResponse) GoString() string
func (*SaveHotspotTagListResponse) SetBody ¶ added in v3.1.4
func (s *SaveHotspotTagListResponse) SetBody(v *SaveHotspotTagListResponseBody) *SaveHotspotTagListResponse
func (*SaveHotspotTagListResponse) SetHeaders ¶ added in v3.1.4
func (s *SaveHotspotTagListResponse) SetHeaders(v map[string]*string) *SaveHotspotTagListResponse
func (*SaveHotspotTagListResponse) SetStatusCode ¶ added in v3.1.4
func (s *SaveHotspotTagListResponse) SetStatusCode(v int32) *SaveHotspotTagListResponse
func (SaveHotspotTagListResponse) String ¶ added in v3.1.4
func (s SaveHotspotTagListResponse) String() string
type SaveHotspotTagListResponseBody ¶ added in v3.1.4
type SaveHotspotTagListResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (SaveHotspotTagListResponseBody) GoString ¶ added in v3.1.4
func (s SaveHotspotTagListResponseBody) GoString() string
func (*SaveHotspotTagListResponseBody) SetCode ¶ added in v3.1.4
func (s *SaveHotspotTagListResponseBody) SetCode(v int64) *SaveHotspotTagListResponseBody
func (*SaveHotspotTagListResponseBody) SetMessage ¶ added in v3.1.4
func (s *SaveHotspotTagListResponseBody) SetMessage(v string) *SaveHotspotTagListResponseBody
func (*SaveHotspotTagListResponseBody) SetRequestId ¶ added in v3.1.4
func (s *SaveHotspotTagListResponseBody) SetRequestId(v string) *SaveHotspotTagListResponseBody
func (*SaveHotspotTagListResponseBody) SetSuccess ¶ added in v3.1.4
func (s *SaveHotspotTagListResponseBody) SetSuccess(v bool) *SaveHotspotTagListResponseBody
func (SaveHotspotTagListResponseBody) String ¶ added in v3.1.4
func (s SaveHotspotTagListResponseBody) String() string
type SaveHotspotTagRequest ¶
type SaveHotspotTagRequest struct { ParamTag *string `json:"ParamTag,omitempty" xml:"ParamTag,omitempty"` SubSceneUuid *string `json:"SubSceneUuid,omitempty" xml:"SubSceneUuid,omitempty"` }
func (SaveHotspotTagRequest) GoString ¶
func (s SaveHotspotTagRequest) GoString() string
func (*SaveHotspotTagRequest) SetParamTag ¶
func (s *SaveHotspotTagRequest) SetParamTag(v string) *SaveHotspotTagRequest
func (*SaveHotspotTagRequest) SetSubSceneUuid ¶
func (s *SaveHotspotTagRequest) SetSubSceneUuid(v string) *SaveHotspotTagRequest
func (SaveHotspotTagRequest) String ¶
func (s SaveHotspotTagRequest) String() string
type SaveHotspotTagResponse ¶
type SaveHotspotTagResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *SaveHotspotTagResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (SaveHotspotTagResponse) GoString ¶
func (s SaveHotspotTagResponse) GoString() string
func (*SaveHotspotTagResponse) SetBody ¶
func (s *SaveHotspotTagResponse) SetBody(v *SaveHotspotTagResponseBody) *SaveHotspotTagResponse
func (*SaveHotspotTagResponse) SetHeaders ¶
func (s *SaveHotspotTagResponse) SetHeaders(v map[string]*string) *SaveHotspotTagResponse
func (*SaveHotspotTagResponse) SetStatusCode ¶ added in v3.0.9
func (s *SaveHotspotTagResponse) SetStatusCode(v int32) *SaveHotspotTagResponse
func (SaveHotspotTagResponse) String ¶
func (s SaveHotspotTagResponse) String() string
type SaveHotspotTagResponseBody ¶
type SaveHotspotTagResponseBody struct { ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (SaveHotspotTagResponseBody) GoString ¶
func (s SaveHotspotTagResponseBody) GoString() string
func (*SaveHotspotTagResponseBody) SetErrMessage ¶
func (s *SaveHotspotTagResponseBody) SetErrMessage(v string) *SaveHotspotTagResponseBody
func (*SaveHotspotTagResponseBody) SetRequestId ¶
func (s *SaveHotspotTagResponseBody) SetRequestId(v string) *SaveHotspotTagResponseBody
func (*SaveHotspotTagResponseBody) SetSuccess ¶
func (s *SaveHotspotTagResponseBody) SetSuccess(v bool) *SaveHotspotTagResponseBody
func (SaveHotspotTagResponseBody) String ¶
func (s SaveHotspotTagResponseBody) String() string
type SaveMinimapRequest ¶ added in v3.1.7
type SaveMinimapRequest struct { Data *string `json:"Data,omitempty" xml:"Data,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` }
func (SaveMinimapRequest) GoString ¶ added in v3.1.7
func (s SaveMinimapRequest) GoString() string
func (*SaveMinimapRequest) SetData ¶ added in v3.1.7
func (s *SaveMinimapRequest) SetData(v string) *SaveMinimapRequest
func (*SaveMinimapRequest) SetSceneId ¶ added in v3.1.7
func (s *SaveMinimapRequest) SetSceneId(v string) *SaveMinimapRequest
func (SaveMinimapRequest) String ¶ added in v3.1.7
func (s SaveMinimapRequest) String() string
type SaveMinimapResponse ¶ added in v3.1.7
type SaveMinimapResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *SaveMinimapResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (SaveMinimapResponse) GoString ¶ added in v3.1.7
func (s SaveMinimapResponse) GoString() string
func (*SaveMinimapResponse) SetBody ¶ added in v3.1.7
func (s *SaveMinimapResponse) SetBody(v *SaveMinimapResponseBody) *SaveMinimapResponse
func (*SaveMinimapResponse) SetHeaders ¶ added in v3.1.7
func (s *SaveMinimapResponse) SetHeaders(v map[string]*string) *SaveMinimapResponse
func (*SaveMinimapResponse) SetStatusCode ¶ added in v3.1.7
func (s *SaveMinimapResponse) SetStatusCode(v int32) *SaveMinimapResponse
func (SaveMinimapResponse) String ¶ added in v3.1.7
func (s SaveMinimapResponse) String() string
type SaveMinimapResponseBody ¶ added in v3.1.7
type SaveMinimapResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (SaveMinimapResponseBody) GoString ¶ added in v3.1.7
func (s SaveMinimapResponseBody) GoString() string
func (*SaveMinimapResponseBody) SetCode ¶ added in v3.1.7
func (s *SaveMinimapResponseBody) SetCode(v int64) *SaveMinimapResponseBody
func (*SaveMinimapResponseBody) SetMessage ¶ added in v3.1.7
func (s *SaveMinimapResponseBody) SetMessage(v string) *SaveMinimapResponseBody
func (*SaveMinimapResponseBody) SetRequestId ¶ added in v3.1.7
func (s *SaveMinimapResponseBody) SetRequestId(v string) *SaveMinimapResponseBody
func (*SaveMinimapResponseBody) SetSuccess ¶ added in v3.1.7
func (s *SaveMinimapResponseBody) SetSuccess(v bool) *SaveMinimapResponseBody
func (SaveMinimapResponseBody) String ¶ added in v3.1.7
func (s SaveMinimapResponseBody) String() string
type SaveModelConfigRequest ¶ added in v3.1.4
type SaveModelConfigRequest struct { Data *string `json:"Data,omitempty" xml:"Data,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` }
func (SaveModelConfigRequest) GoString ¶ added in v3.1.4
func (s SaveModelConfigRequest) GoString() string
func (*SaveModelConfigRequest) SetData ¶ added in v3.1.4
func (s *SaveModelConfigRequest) SetData(v string) *SaveModelConfigRequest
func (*SaveModelConfigRequest) SetSceneId ¶ added in v3.1.4
func (s *SaveModelConfigRequest) SetSceneId(v string) *SaveModelConfigRequest
func (SaveModelConfigRequest) String ¶ added in v3.1.4
func (s SaveModelConfigRequest) String() string
type SaveModelConfigResponse ¶ added in v3.1.4
type SaveModelConfigResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *SaveModelConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (SaveModelConfigResponse) GoString ¶ added in v3.1.4
func (s SaveModelConfigResponse) GoString() string
func (*SaveModelConfigResponse) SetBody ¶ added in v3.1.4
func (s *SaveModelConfigResponse) SetBody(v *SaveModelConfigResponseBody) *SaveModelConfigResponse
func (*SaveModelConfigResponse) SetHeaders ¶ added in v3.1.4
func (s *SaveModelConfigResponse) SetHeaders(v map[string]*string) *SaveModelConfigResponse
func (*SaveModelConfigResponse) SetStatusCode ¶ added in v3.1.4
func (s *SaveModelConfigResponse) SetStatusCode(v int32) *SaveModelConfigResponse
func (SaveModelConfigResponse) String ¶ added in v3.1.4
func (s SaveModelConfigResponse) String() string
type SaveModelConfigResponseBody ¶ added in v3.1.4
type SaveModelConfigResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (SaveModelConfigResponseBody) GoString ¶ added in v3.1.4
func (s SaveModelConfigResponseBody) GoString() string
func (*SaveModelConfigResponseBody) SetCode ¶ added in v3.1.4
func (s *SaveModelConfigResponseBody) SetCode(v int64) *SaveModelConfigResponseBody
func (*SaveModelConfigResponseBody) SetMessage ¶ added in v3.1.4
func (s *SaveModelConfigResponseBody) SetMessage(v string) *SaveModelConfigResponseBody
func (*SaveModelConfigResponseBody) SetRequestId ¶ added in v3.1.4
func (s *SaveModelConfigResponseBody) SetRequestId(v string) *SaveModelConfigResponseBody
func (*SaveModelConfigResponseBody) SetSuccess ¶ added in v3.1.4
func (s *SaveModelConfigResponseBody) SetSuccess(v bool) *SaveModelConfigResponseBody
func (SaveModelConfigResponseBody) String ¶ added in v3.1.4
func (s SaveModelConfigResponseBody) String() string
type ScenePublishRequest ¶
type ScenePublishRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (ScenePublishRequest) GoString ¶
func (s ScenePublishRequest) GoString() string
func (*ScenePublishRequest) SetSceneId ¶
func (s *ScenePublishRequest) SetSceneId(v string) *ScenePublishRequest
func (ScenePublishRequest) String ¶
func (s ScenePublishRequest) String() string
type ScenePublishResponse ¶
type ScenePublishResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *ScenePublishResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (ScenePublishResponse) GoString ¶
func (s ScenePublishResponse) GoString() string
func (*ScenePublishResponse) SetBody ¶
func (s *ScenePublishResponse) SetBody(v *ScenePublishResponseBody) *ScenePublishResponse
func (*ScenePublishResponse) SetHeaders ¶
func (s *ScenePublishResponse) SetHeaders(v map[string]*string) *ScenePublishResponse
func (*ScenePublishResponse) SetStatusCode ¶ added in v3.0.9
func (s *ScenePublishResponse) SetStatusCode(v int32) *ScenePublishResponse
func (ScenePublishResponse) String ¶
func (s ScenePublishResponse) String() string
type ScenePublishResponseBody ¶
type ScenePublishResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` PreviewUrl *string `json:"PreviewUrl,omitempty" xml:"PreviewUrl,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (ScenePublishResponseBody) GoString ¶
func (s ScenePublishResponseBody) GoString() string
func (*ScenePublishResponseBody) SetCode ¶
func (s *ScenePublishResponseBody) SetCode(v int64) *ScenePublishResponseBody
func (*ScenePublishResponseBody) SetMessage ¶
func (s *ScenePublishResponseBody) SetMessage(v string) *ScenePublishResponseBody
func (*ScenePublishResponseBody) SetPreviewUrl ¶
func (s *ScenePublishResponseBody) SetPreviewUrl(v string) *ScenePublishResponseBody
func (*ScenePublishResponseBody) SetRequestId ¶
func (s *ScenePublishResponseBody) SetRequestId(v string) *ScenePublishResponseBody
func (*ScenePublishResponseBody) SetSuccess ¶
func (s *ScenePublishResponseBody) SetSuccess(v bool) *ScenePublishResponseBody
func (ScenePublishResponseBody) String ¶
func (s ScenePublishResponseBody) String() string
type TempPreviewRequest ¶
type TempPreviewRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (TempPreviewRequest) GoString ¶
func (s TempPreviewRequest) GoString() string
func (*TempPreviewRequest) SetSceneId ¶
func (s *TempPreviewRequest) SetSceneId(v string) *TempPreviewRequest
func (TempPreviewRequest) String ¶
func (s TempPreviewRequest) String() string
type TempPreviewResponse ¶
type TempPreviewResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *TempPreviewResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (TempPreviewResponse) GoString ¶
func (s TempPreviewResponse) GoString() string
func (*TempPreviewResponse) SetBody ¶
func (s *TempPreviewResponse) SetBody(v *TempPreviewResponseBody) *TempPreviewResponse
func (*TempPreviewResponse) SetHeaders ¶
func (s *TempPreviewResponse) SetHeaders(v map[string]*string) *TempPreviewResponse
func (*TempPreviewResponse) SetStatusCode ¶ added in v3.0.9
func (s *TempPreviewResponse) SetStatusCode(v int32) *TempPreviewResponse
func (TempPreviewResponse) String ¶
func (s TempPreviewResponse) String() string
type TempPreviewResponseBody ¶
type TempPreviewResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` PreviewUrl *string `json:"PreviewUrl,omitempty" xml:"PreviewUrl,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (TempPreviewResponseBody) GoString ¶
func (s TempPreviewResponseBody) GoString() string
func (*TempPreviewResponseBody) SetCode ¶
func (s *TempPreviewResponseBody) SetCode(v int64) *TempPreviewResponseBody
func (*TempPreviewResponseBody) SetMessage ¶
func (s *TempPreviewResponseBody) SetMessage(v string) *TempPreviewResponseBody
func (*TempPreviewResponseBody) SetPreviewUrl ¶
func (s *TempPreviewResponseBody) SetPreviewUrl(v string) *TempPreviewResponseBody
func (*TempPreviewResponseBody) SetRequestId ¶
func (s *TempPreviewResponseBody) SetRequestId(v string) *TempPreviewResponseBody
func (*TempPreviewResponseBody) SetSceneId ¶
func (s *TempPreviewResponseBody) SetSceneId(v string) *TempPreviewResponseBody
func (*TempPreviewResponseBody) SetSuccess ¶
func (s *TempPreviewResponseBody) SetSuccess(v bool) *TempPreviewResponseBody
func (TempPreviewResponseBody) String ¶
func (s TempPreviewResponseBody) String() string
type TempPreviewStatusRequest ¶
type TempPreviewStatusRequest struct {
SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}
func (TempPreviewStatusRequest) GoString ¶
func (s TempPreviewStatusRequest) GoString() string
func (*TempPreviewStatusRequest) SetSceneId ¶
func (s *TempPreviewStatusRequest) SetSceneId(v string) *TempPreviewStatusRequest
func (TempPreviewStatusRequest) String ¶
func (s TempPreviewStatusRequest) String() string
type TempPreviewStatusResponse ¶
type TempPreviewStatusResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *TempPreviewStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (TempPreviewStatusResponse) GoString ¶
func (s TempPreviewStatusResponse) GoString() string
func (*TempPreviewStatusResponse) SetBody ¶
func (s *TempPreviewStatusResponse) SetBody(v *TempPreviewStatusResponseBody) *TempPreviewStatusResponse
func (*TempPreviewStatusResponse) SetHeaders ¶
func (s *TempPreviewStatusResponse) SetHeaders(v map[string]*string) *TempPreviewStatusResponse
func (*TempPreviewStatusResponse) SetStatusCode ¶ added in v3.0.9
func (s *TempPreviewStatusResponse) SetStatusCode(v int32) *TempPreviewStatusResponse
func (TempPreviewStatusResponse) String ¶
func (s TempPreviewStatusResponse) String() string
type TempPreviewStatusResponseBody ¶
type TempPreviewStatusResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Status *string `json:"Status,omitempty" xml:"Status,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (TempPreviewStatusResponseBody) GoString ¶
func (s TempPreviewStatusResponseBody) GoString() string
func (*TempPreviewStatusResponseBody) SetCode ¶
func (s *TempPreviewStatusResponseBody) SetCode(v int64) *TempPreviewStatusResponseBody
func (*TempPreviewStatusResponseBody) SetMessage ¶
func (s *TempPreviewStatusResponseBody) SetMessage(v string) *TempPreviewStatusResponseBody
func (*TempPreviewStatusResponseBody) SetRequestId ¶
func (s *TempPreviewStatusResponseBody) SetRequestId(v string) *TempPreviewStatusResponseBody
func (*TempPreviewStatusResponseBody) SetStatus ¶
func (s *TempPreviewStatusResponseBody) SetStatus(v string) *TempPreviewStatusResponseBody
func (*TempPreviewStatusResponseBody) SetSuccess ¶
func (s *TempPreviewStatusResponseBody) SetSuccess(v bool) *TempPreviewStatusResponseBody
func (TempPreviewStatusResponseBody) String ¶
func (s TempPreviewStatusResponseBody) String() string
type UpdateConnDataRequest ¶
type UpdateConnDataRequest struct { ConnData *string `json:"ConnData,omitempty" xml:"ConnData,omitempty"` SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` }
func (UpdateConnDataRequest) GoString ¶
func (s UpdateConnDataRequest) GoString() string
func (*UpdateConnDataRequest) SetConnData ¶
func (s *UpdateConnDataRequest) SetConnData(v string) *UpdateConnDataRequest
func (*UpdateConnDataRequest) SetSceneId ¶
func (s *UpdateConnDataRequest) SetSceneId(v string) *UpdateConnDataRequest
func (UpdateConnDataRequest) String ¶
func (s UpdateConnDataRequest) String() string
type UpdateConnDataResponse ¶
type UpdateConnDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *UpdateConnDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (UpdateConnDataResponse) GoString ¶
func (s UpdateConnDataResponse) GoString() string
func (*UpdateConnDataResponse) SetBody ¶
func (s *UpdateConnDataResponse) SetBody(v *UpdateConnDataResponseBody) *UpdateConnDataResponse
func (*UpdateConnDataResponse) SetHeaders ¶
func (s *UpdateConnDataResponse) SetHeaders(v map[string]*string) *UpdateConnDataResponse
func (*UpdateConnDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *UpdateConnDataResponse) SetStatusCode(v int32) *UpdateConnDataResponse
func (UpdateConnDataResponse) String ¶
func (s UpdateConnDataResponse) String() string
type UpdateConnDataResponseBody ¶
type UpdateConnDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (UpdateConnDataResponseBody) GoString ¶
func (s UpdateConnDataResponseBody) GoString() string
func (*UpdateConnDataResponseBody) SetCode ¶
func (s *UpdateConnDataResponseBody) SetCode(v int64) *UpdateConnDataResponseBody
func (*UpdateConnDataResponseBody) SetMessage ¶
func (s *UpdateConnDataResponseBody) SetMessage(v string) *UpdateConnDataResponseBody
func (*UpdateConnDataResponseBody) SetRequestId ¶
func (s *UpdateConnDataResponseBody) SetRequestId(v string) *UpdateConnDataResponseBody
func (*UpdateConnDataResponseBody) SetSuccess ¶
func (s *UpdateConnDataResponseBody) SetSuccess(v bool) *UpdateConnDataResponseBody
func (UpdateConnDataResponseBody) String ¶
func (s UpdateConnDataResponseBody) String() string
type UpdateLayoutDataRequest ¶
type UpdateLayoutDataRequest struct { LayoutData *string `json:"LayoutData,omitempty" xml:"LayoutData,omitempty"` SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"` }
func (UpdateLayoutDataRequest) GoString ¶
func (s UpdateLayoutDataRequest) GoString() string
func (*UpdateLayoutDataRequest) SetLayoutData ¶
func (s *UpdateLayoutDataRequest) SetLayoutData(v string) *UpdateLayoutDataRequest
func (*UpdateLayoutDataRequest) SetSubSceneId ¶
func (s *UpdateLayoutDataRequest) SetSubSceneId(v string) *UpdateLayoutDataRequest
func (UpdateLayoutDataRequest) String ¶
func (s UpdateLayoutDataRequest) String() string
type UpdateLayoutDataResponse ¶
type UpdateLayoutDataResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *UpdateLayoutDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (UpdateLayoutDataResponse) GoString ¶
func (s UpdateLayoutDataResponse) GoString() string
func (*UpdateLayoutDataResponse) SetBody ¶
func (s *UpdateLayoutDataResponse) SetBody(v *UpdateLayoutDataResponseBody) *UpdateLayoutDataResponse
func (*UpdateLayoutDataResponse) SetHeaders ¶
func (s *UpdateLayoutDataResponse) SetHeaders(v map[string]*string) *UpdateLayoutDataResponse
func (*UpdateLayoutDataResponse) SetStatusCode ¶ added in v3.0.9
func (s *UpdateLayoutDataResponse) SetStatusCode(v int32) *UpdateLayoutDataResponse
func (UpdateLayoutDataResponse) String ¶
func (s UpdateLayoutDataResponse) String() string
type UpdateLayoutDataResponseBody ¶
type UpdateLayoutDataResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (UpdateLayoutDataResponseBody) GoString ¶
func (s UpdateLayoutDataResponseBody) GoString() string
func (*UpdateLayoutDataResponseBody) SetCode ¶
func (s *UpdateLayoutDataResponseBody) SetCode(v int64) *UpdateLayoutDataResponseBody
func (*UpdateLayoutDataResponseBody) SetMessage ¶
func (s *UpdateLayoutDataResponseBody) SetMessage(v string) *UpdateLayoutDataResponseBody
func (*UpdateLayoutDataResponseBody) SetRequestId ¶
func (s *UpdateLayoutDataResponseBody) SetRequestId(v string) *UpdateLayoutDataResponseBody
func (*UpdateLayoutDataResponseBody) SetSuccess ¶
func (s *UpdateLayoutDataResponseBody) SetSuccess(v bool) *UpdateLayoutDataResponseBody
func (UpdateLayoutDataResponseBody) String ¶
func (s UpdateLayoutDataResponseBody) String() string
type UpdateProjectRequest ¶
type UpdateProjectRequest struct { BusinessId *string `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"` Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` }
func (UpdateProjectRequest) GoString ¶
func (s UpdateProjectRequest) GoString() string
func (*UpdateProjectRequest) SetBusinessId ¶
func (s *UpdateProjectRequest) SetBusinessId(v string) *UpdateProjectRequest
func (*UpdateProjectRequest) SetId ¶
func (s *UpdateProjectRequest) SetId(v string) *UpdateProjectRequest
func (*UpdateProjectRequest) SetName ¶
func (s *UpdateProjectRequest) SetName(v string) *UpdateProjectRequest
func (UpdateProjectRequest) String ¶
func (s UpdateProjectRequest) String() string
type UpdateProjectResponse ¶
type UpdateProjectResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *UpdateProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (UpdateProjectResponse) GoString ¶
func (s UpdateProjectResponse) GoString() string
func (*UpdateProjectResponse) SetBody ¶
func (s *UpdateProjectResponse) SetBody(v *UpdateProjectResponseBody) *UpdateProjectResponse
func (*UpdateProjectResponse) SetHeaders ¶
func (s *UpdateProjectResponse) SetHeaders(v map[string]*string) *UpdateProjectResponse
func (*UpdateProjectResponse) SetStatusCode ¶ added in v3.0.9
func (s *UpdateProjectResponse) SetStatusCode(v int32) *UpdateProjectResponse
func (UpdateProjectResponse) String ¶
func (s UpdateProjectResponse) String() string
type UpdateProjectResponseBody ¶
type UpdateProjectResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (UpdateProjectResponseBody) GoString ¶
func (s UpdateProjectResponseBody) GoString() string
func (*UpdateProjectResponseBody) SetCode ¶
func (s *UpdateProjectResponseBody) SetCode(v int64) *UpdateProjectResponseBody
func (*UpdateProjectResponseBody) SetMessage ¶
func (s *UpdateProjectResponseBody) SetMessage(v string) *UpdateProjectResponseBody
func (*UpdateProjectResponseBody) SetRequestId ¶
func (s *UpdateProjectResponseBody) SetRequestId(v string) *UpdateProjectResponseBody
func (*UpdateProjectResponseBody) SetSuccess ¶
func (s *UpdateProjectResponseBody) SetSuccess(v bool) *UpdateProjectResponseBody
func (UpdateProjectResponseBody) String ¶
func (s UpdateProjectResponseBody) String() string
type UpdateSceneRequest ¶
type UpdateSceneRequest struct { Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` }
func (UpdateSceneRequest) GoString ¶
func (s UpdateSceneRequest) GoString() string
func (*UpdateSceneRequest) SetId ¶
func (s *UpdateSceneRequest) SetId(v string) *UpdateSceneRequest
func (*UpdateSceneRequest) SetName ¶
func (s *UpdateSceneRequest) SetName(v string) *UpdateSceneRequest
func (UpdateSceneRequest) String ¶
func (s UpdateSceneRequest) String() string
type UpdateSceneResponse ¶
type UpdateSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *UpdateSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (UpdateSceneResponse) GoString ¶
func (s UpdateSceneResponse) GoString() string
func (*UpdateSceneResponse) SetBody ¶
func (s *UpdateSceneResponse) SetBody(v *UpdateSceneResponseBody) *UpdateSceneResponse
func (*UpdateSceneResponse) SetHeaders ¶
func (s *UpdateSceneResponse) SetHeaders(v map[string]*string) *UpdateSceneResponse
func (*UpdateSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *UpdateSceneResponse) SetStatusCode(v int32) *UpdateSceneResponse
func (UpdateSceneResponse) String ¶
func (s UpdateSceneResponse) String() string
type UpdateSceneResponseBody ¶
type UpdateSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (UpdateSceneResponseBody) GoString ¶
func (s UpdateSceneResponseBody) GoString() string
func (*UpdateSceneResponseBody) SetCode ¶
func (s *UpdateSceneResponseBody) SetCode(v int64) *UpdateSceneResponseBody
func (*UpdateSceneResponseBody) SetMessage ¶
func (s *UpdateSceneResponseBody) SetMessage(v string) *UpdateSceneResponseBody
func (*UpdateSceneResponseBody) SetRequestId ¶
func (s *UpdateSceneResponseBody) SetRequestId(v string) *UpdateSceneResponseBody
func (*UpdateSceneResponseBody) SetSuccess ¶
func (s *UpdateSceneResponseBody) SetSuccess(v bool) *UpdateSceneResponseBody
func (UpdateSceneResponseBody) String ¶
func (s UpdateSceneResponseBody) String() string
type UpdateSubSceneRequest ¶
type UpdateSubSceneRequest struct { Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` ViewPoint []*float64 `json:"ViewPoint,omitempty" xml:"ViewPoint,omitempty" type:"Repeated"` }
func (UpdateSubSceneRequest) GoString ¶
func (s UpdateSubSceneRequest) GoString() string
func (*UpdateSubSceneRequest) SetId ¶
func (s *UpdateSubSceneRequest) SetId(v string) *UpdateSubSceneRequest
func (*UpdateSubSceneRequest) SetName ¶
func (s *UpdateSubSceneRequest) SetName(v string) *UpdateSubSceneRequest
func (*UpdateSubSceneRequest) SetViewPoint ¶ added in v3.1.0
func (s *UpdateSubSceneRequest) SetViewPoint(v []*float64) *UpdateSubSceneRequest
func (UpdateSubSceneRequest) String ¶
func (s UpdateSubSceneRequest) String() string
type UpdateSubSceneResponse ¶
type UpdateSubSceneResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *UpdateSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (UpdateSubSceneResponse) GoString ¶
func (s UpdateSubSceneResponse) GoString() string
func (*UpdateSubSceneResponse) SetBody ¶
func (s *UpdateSubSceneResponse) SetBody(v *UpdateSubSceneResponseBody) *UpdateSubSceneResponse
func (*UpdateSubSceneResponse) SetHeaders ¶
func (s *UpdateSubSceneResponse) SetHeaders(v map[string]*string) *UpdateSubSceneResponse
func (*UpdateSubSceneResponse) SetStatusCode ¶ added in v3.0.9
func (s *UpdateSubSceneResponse) SetStatusCode(v int32) *UpdateSubSceneResponse
func (UpdateSubSceneResponse) String ¶
func (s UpdateSubSceneResponse) String() string
type UpdateSubSceneResponseBody ¶
type UpdateSubSceneResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (UpdateSubSceneResponseBody) GoString ¶
func (s UpdateSubSceneResponseBody) GoString() string
func (*UpdateSubSceneResponseBody) SetCode ¶
func (s *UpdateSubSceneResponseBody) SetCode(v int64) *UpdateSubSceneResponseBody
func (*UpdateSubSceneResponseBody) SetMessage ¶
func (s *UpdateSubSceneResponseBody) SetMessage(v string) *UpdateSubSceneResponseBody
func (*UpdateSubSceneResponseBody) SetRequestId ¶
func (s *UpdateSubSceneResponseBody) SetRequestId(v string) *UpdateSubSceneResponseBody
func (*UpdateSubSceneResponseBody) SetSuccess ¶
func (s *UpdateSubSceneResponseBody) SetSuccess(v bool) *UpdateSubSceneResponseBody
func (UpdateSubSceneResponseBody) String ¶
func (s UpdateSubSceneResponseBody) String() string
type UpdateSubSceneSeqRequest ¶ added in v3.1.0
type UpdateSubSceneSeqRequest struct { SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` SortSubSceneIds []*string `json:"SortSubSceneIds,omitempty" xml:"SortSubSceneIds,omitempty" type:"Repeated"` }
func (UpdateSubSceneSeqRequest) GoString ¶ added in v3.1.0
func (s UpdateSubSceneSeqRequest) GoString() string
func (*UpdateSubSceneSeqRequest) SetSceneId ¶ added in v3.1.0
func (s *UpdateSubSceneSeqRequest) SetSceneId(v string) *UpdateSubSceneSeqRequest
func (*UpdateSubSceneSeqRequest) SetSortSubSceneIds ¶ added in v3.1.0
func (s *UpdateSubSceneSeqRequest) SetSortSubSceneIds(v []*string) *UpdateSubSceneSeqRequest
func (UpdateSubSceneSeqRequest) String ¶ added in v3.1.0
func (s UpdateSubSceneSeqRequest) String() string
type UpdateSubSceneSeqResponse ¶ added in v3.1.0
type UpdateSubSceneSeqResponse struct { Headers map[string]*string `json:"headers,omitempty" xml:"headers,omitempty" require:"true"` StatusCode *int32 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"` Body *UpdateSubSceneSeqResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"` }
func (UpdateSubSceneSeqResponse) GoString ¶ added in v3.1.0
func (s UpdateSubSceneSeqResponse) GoString() string
func (*UpdateSubSceneSeqResponse) SetBody ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponse) SetBody(v *UpdateSubSceneSeqResponseBody) *UpdateSubSceneSeqResponse
func (*UpdateSubSceneSeqResponse) SetHeaders ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponse) SetHeaders(v map[string]*string) *UpdateSubSceneSeqResponse
func (*UpdateSubSceneSeqResponse) SetStatusCode ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponse) SetStatusCode(v int32) *UpdateSubSceneSeqResponse
func (UpdateSubSceneSeqResponse) String ¶ added in v3.1.0
func (s UpdateSubSceneSeqResponse) String() string
type UpdateSubSceneSeqResponseBody ¶ added in v3.1.0
type UpdateSubSceneSeqResponseBody struct { Code *int64 `json:"Code,omitempty" xml:"Code,omitempty"` Message *string `json:"Message,omitempty" xml:"Message,omitempty"` RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"` Success *bool `json:"Success,omitempty" xml:"Success,omitempty"` }
func (UpdateSubSceneSeqResponseBody) GoString ¶ added in v3.1.0
func (s UpdateSubSceneSeqResponseBody) GoString() string
func (*UpdateSubSceneSeqResponseBody) SetCode ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponseBody) SetCode(v int64) *UpdateSubSceneSeqResponseBody
func (*UpdateSubSceneSeqResponseBody) SetMessage ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponseBody) SetMessage(v string) *UpdateSubSceneSeqResponseBody
func (*UpdateSubSceneSeqResponseBody) SetRequestId ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponseBody) SetRequestId(v string) *UpdateSubSceneSeqResponseBody
func (*UpdateSubSceneSeqResponseBody) SetSuccess ¶ added in v3.1.0
func (s *UpdateSubSceneSeqResponseBody) SetSuccess(v bool) *UpdateSubSceneSeqResponseBody
func (UpdateSubSceneSeqResponseBody) String ¶ added in v3.1.0
func (s UpdateSubSceneSeqResponseBody) String() string
type UpdateSubSceneSeqShrinkRequest ¶ added in v3.1.0
type UpdateSubSceneSeqShrinkRequest struct { SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"` SortSubSceneIdsShrink *string `json:"SortSubSceneIds,omitempty" xml:"SortSubSceneIds,omitempty"` }
func (UpdateSubSceneSeqShrinkRequest) GoString ¶ added in v3.1.0
func (s UpdateSubSceneSeqShrinkRequest) GoString() string
func (*UpdateSubSceneSeqShrinkRequest) SetSceneId ¶ added in v3.1.0
func (s *UpdateSubSceneSeqShrinkRequest) SetSceneId(v string) *UpdateSubSceneSeqShrinkRequest
func (*UpdateSubSceneSeqShrinkRequest) SetSortSubSceneIdsShrink ¶ added in v3.1.0
func (s *UpdateSubSceneSeqShrinkRequest) SetSortSubSceneIdsShrink(v string) *UpdateSubSceneSeqShrinkRequest
func (UpdateSubSceneSeqShrinkRequest) String ¶ added in v3.1.0
func (s UpdateSubSceneSeqShrinkRequest) String() string
type UpdateSubSceneShrinkRequest ¶ added in v3.1.0
type UpdateSubSceneShrinkRequest struct { Id *string `json:"Id,omitempty" xml:"Id,omitempty"` Name *string `json:"Name,omitempty" xml:"Name,omitempty"` ViewPointShrink *string `json:"ViewPoint,omitempty" xml:"ViewPoint,omitempty"` }
func (UpdateSubSceneShrinkRequest) GoString ¶ added in v3.1.0
func (s UpdateSubSceneShrinkRequest) GoString() string
func (*UpdateSubSceneShrinkRequest) SetId ¶ added in v3.1.0
func (s *UpdateSubSceneShrinkRequest) SetId(v string) *UpdateSubSceneShrinkRequest
func (*UpdateSubSceneShrinkRequest) SetName ¶ added in v3.1.0
func (s *UpdateSubSceneShrinkRequest) SetName(v string) *UpdateSubSceneShrinkRequest
func (*UpdateSubSceneShrinkRequest) SetViewPointShrink ¶ added in v3.1.0
func (s *UpdateSubSceneShrinkRequest) SetViewPointShrink(v string) *UpdateSubSceneShrinkRequest
func (UpdateSubSceneShrinkRequest) String ¶ added in v3.1.0
func (s UpdateSubSceneShrinkRequest) String() string
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