client

package
v3.1.7 Latest Latest
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Published: Sep 22, 2022 License: Apache-2.0 Imports: 5 Imported by: 0

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Overview

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Index

Constants

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Variables

This section is empty.

Functions

This section is empty.

Types

type AddHotspotFileRequest added in v3.1.5

type AddHotspotFileRequest struct {
	FileName *string `json:"FileName,omitempty" xml:"FileName,omitempty"`
	SceneId  *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	Type     *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (AddHotspotFileRequest) GoString added in v3.1.5

func (s AddHotspotFileRequest) GoString() string

func (*AddHotspotFileRequest) SetFileName added in v3.1.5

func (*AddHotspotFileRequest) SetSceneId added in v3.1.5

func (*AddHotspotFileRequest) SetType added in v3.1.5

func (AddHotspotFileRequest) String added in v3.1.5

func (s AddHotspotFileRequest) String() string

type AddHotspotFileResponse added in v3.1.5

type AddHotspotFileResponse struct {
	Headers    map[string]*string          `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                      `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddHotspotFileResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddHotspotFileResponse) GoString added in v3.1.5

func (s AddHotspotFileResponse) GoString() string

func (*AddHotspotFileResponse) SetBody added in v3.1.5

func (*AddHotspotFileResponse) SetHeaders added in v3.1.5

func (*AddHotspotFileResponse) SetStatusCode added in v3.1.5

func (AddHotspotFileResponse) String added in v3.1.5

func (s AddHotspotFileResponse) String() string

type AddHotspotFileResponseBody added in v3.1.5

type AddHotspotFileResponseBody struct {
	Code      *int64                 `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      map[string]interface{} `json:"Data,omitempty" xml:"Data,omitempty"`
	Message   *string                `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                  `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (AddHotspotFileResponseBody) GoString added in v3.1.5

func (s AddHotspotFileResponseBody) GoString() string

func (*AddHotspotFileResponseBody) SetCode added in v3.1.5

func (*AddHotspotFileResponseBody) SetData added in v3.1.5

func (s *AddHotspotFileResponseBody) SetData(v map[string]interface{}) *AddHotspotFileResponseBody

func (*AddHotspotFileResponseBody) SetMessage added in v3.1.5

func (*AddHotspotFileResponseBody) SetRequestId added in v3.1.5

func (*AddHotspotFileResponseBody) SetSuccess added in v3.1.5

func (AddHotspotFileResponseBody) String added in v3.1.5

type AddMosaicsRequest

type AddMosaicsRequest struct {
	MarkPosition *string `json:"MarkPosition,omitempty" xml:"MarkPosition,omitempty"`
	SubSceneId   *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (AddMosaicsRequest) GoString

func (s AddMosaicsRequest) GoString() string

func (*AddMosaicsRequest) SetMarkPosition

func (s *AddMosaicsRequest) SetMarkPosition(v string) *AddMosaicsRequest

func (*AddMosaicsRequest) SetSubSceneId

func (s *AddMosaicsRequest) SetSubSceneId(v string) *AddMosaicsRequest

func (AddMosaicsRequest) String

func (s AddMosaicsRequest) String() string

type AddMosaicsResponse

type AddMosaicsResponse struct {
	Headers    map[string]*string      `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                  `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddMosaicsResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddMosaicsResponse) GoString

func (s AddMosaicsResponse) GoString() string

func (*AddMosaicsResponse) SetBody

func (*AddMosaicsResponse) SetHeaders

func (s *AddMosaicsResponse) SetHeaders(v map[string]*string) *AddMosaicsResponse

func (*AddMosaicsResponse) SetStatusCode added in v3.0.9

func (s *AddMosaicsResponse) SetStatusCode(v int32) *AddMosaicsResponse

func (AddMosaicsResponse) String

func (s AddMosaicsResponse) String() string

type AddMosaicsResponseBody

type AddMosaicsResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId    *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (AddMosaicsResponseBody) GoString

func (s AddMosaicsResponseBody) GoString() string

func (*AddMosaicsResponseBody) SetCode

func (*AddMosaicsResponseBody) SetMessage

func (*AddMosaicsResponseBody) SetRequestId

func (*AddMosaicsResponseBody) SetSuccess

func (*AddMosaicsResponseBody) SetTaskId

func (AddMosaicsResponseBody) String

func (s AddMosaicsResponseBody) String() string

type AddProjectRequest

type AddProjectRequest struct {
	BusinessId *int64  `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"`
	Name       *string `json:"Name,omitempty" xml:"Name,omitempty"`
}

func (AddProjectRequest) GoString

func (s AddProjectRequest) GoString() string

func (*AddProjectRequest) SetBusinessId

func (s *AddProjectRequest) SetBusinessId(v int64) *AddProjectRequest

func (*AddProjectRequest) SetName

func (AddProjectRequest) String

func (s AddProjectRequest) String() string

type AddProjectResponse

type AddProjectResponse struct {
	Headers    map[string]*string      `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                  `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddProjectResponse) GoString

func (s AddProjectResponse) GoString() string

func (*AddProjectResponse) SetBody

func (*AddProjectResponse) SetHeaders

func (s *AddProjectResponse) SetHeaders(v map[string]*string) *AddProjectResponse

func (*AddProjectResponse) SetStatusCode added in v3.0.9

func (s *AddProjectResponse) SetStatusCode(v int32) *AddProjectResponse

func (AddProjectResponse) String

func (s AddProjectResponse) String() string

type AddProjectResponseBody

type AddProjectResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Id        *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (AddProjectResponseBody) GoString

func (s AddProjectResponseBody) GoString() string

func (*AddProjectResponseBody) SetCode

func (*AddProjectResponseBody) SetId

func (*AddProjectResponseBody) SetMessage

func (*AddProjectResponseBody) SetRequestId

func (*AddProjectResponseBody) SetSuccess

func (AddProjectResponseBody) String

func (s AddProjectResponseBody) String() string

type AddRelativePositionRequest

type AddRelativePositionRequest struct {
	RelativePosition *string `json:"RelativePosition,omitempty" xml:"RelativePosition,omitempty"`
	SceneId          *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (AddRelativePositionRequest) GoString

func (s AddRelativePositionRequest) GoString() string

func (*AddRelativePositionRequest) SetRelativePosition

func (*AddRelativePositionRequest) SetSceneId

func (AddRelativePositionRequest) String

type AddRelativePositionResponse

type AddRelativePositionResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddRelativePositionResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddRelativePositionResponse) GoString

func (s AddRelativePositionResponse) GoString() string

func (*AddRelativePositionResponse) SetBody

func (*AddRelativePositionResponse) SetHeaders

func (*AddRelativePositionResponse) SetStatusCode added in v3.0.9

func (AddRelativePositionResponse) String

type AddRelativePositionResponseBody

type AddRelativePositionResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (AddRelativePositionResponseBody) GoString

func (*AddRelativePositionResponseBody) SetCode

func (*AddRelativePositionResponseBody) SetMessage

func (*AddRelativePositionResponseBody) SetRequestId

func (*AddRelativePositionResponseBody) SetSuccess

func (AddRelativePositionResponseBody) String

type AddRoomPlanRequest

type AddRoomPlanRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (AddRoomPlanRequest) GoString

func (s AddRoomPlanRequest) GoString() string

func (*AddRoomPlanRequest) SetSceneId

func (s *AddRoomPlanRequest) SetSceneId(v string) *AddRoomPlanRequest

func (AddRoomPlanRequest) String

func (s AddRoomPlanRequest) String() string

type AddRoomPlanResponse

type AddRoomPlanResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddRoomPlanResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddRoomPlanResponse) GoString

func (s AddRoomPlanResponse) GoString() string

func (*AddRoomPlanResponse) SetBody

func (*AddRoomPlanResponse) SetHeaders

func (s *AddRoomPlanResponse) SetHeaders(v map[string]*string) *AddRoomPlanResponse

func (*AddRoomPlanResponse) SetStatusCode added in v3.0.9

func (s *AddRoomPlanResponse) SetStatusCode(v int32) *AddRoomPlanResponse

func (AddRoomPlanResponse) String

func (s AddRoomPlanResponse) String() string

type AddRoomPlanResponseBody

type AddRoomPlanResponseBody struct {
	Code      *int64                       `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *AddRoomPlanResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                      `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                      `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                        `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (AddRoomPlanResponseBody) GoString

func (s AddRoomPlanResponseBody) GoString() string

func (*AddRoomPlanResponseBody) SetCode

func (*AddRoomPlanResponseBody) SetData

func (*AddRoomPlanResponseBody) SetMessage

func (*AddRoomPlanResponseBody) SetRequestId

func (*AddRoomPlanResponseBody) SetSuccess

func (AddRoomPlanResponseBody) String

func (s AddRoomPlanResponseBody) String() string

type AddRoomPlanResponseBodyData

type AddRoomPlanResponseBodyData struct {
	AccessId  *string `json:"AccessId,omitempty" xml:"AccessId,omitempty"`
	Callback  *string `json:"Callback,omitempty" xml:"Callback,omitempty"`
	Dir       *string `json:"Dir,omitempty" xml:"Dir,omitempty"`
	Expire    *string `json:"Expire,omitempty" xml:"Expire,omitempty"`
	Host      *string `json:"Host,omitempty" xml:"Host,omitempty"`
	Policy    *string `json:"Policy,omitempty" xml:"Policy,omitempty"`
	Signature *string `json:"Signature,omitempty" xml:"Signature,omitempty"`
}

func (AddRoomPlanResponseBodyData) GoString

func (s AddRoomPlanResponseBodyData) GoString() string

func (*AddRoomPlanResponseBodyData) SetAccessId

func (*AddRoomPlanResponseBodyData) SetCallback

func (*AddRoomPlanResponseBodyData) SetDir

func (*AddRoomPlanResponseBodyData) SetExpire

func (*AddRoomPlanResponseBodyData) SetHost

func (*AddRoomPlanResponseBodyData) SetPolicy

func (*AddRoomPlanResponseBodyData) SetSignature

func (AddRoomPlanResponseBodyData) String

type AddSceneRequest

type AddSceneRequest struct {
	CustomerUid *string `json:"CustomerUid,omitempty" xml:"CustomerUid,omitempty"`
	Name        *string `json:"Name,omitempty" xml:"Name,omitempty"`
	ProjectId   *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"`
	Type        *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (AddSceneRequest) GoString

func (s AddSceneRequest) GoString() string

func (*AddSceneRequest) SetCustomerUid added in v3.0.8

func (s *AddSceneRequest) SetCustomerUid(v string) *AddSceneRequest

func (*AddSceneRequest) SetName

func (s *AddSceneRequest) SetName(v string) *AddSceneRequest

func (*AddSceneRequest) SetProjectId

func (s *AddSceneRequest) SetProjectId(v string) *AddSceneRequest

func (*AddSceneRequest) SetType

func (s *AddSceneRequest) SetType(v string) *AddSceneRequest

func (AddSceneRequest) String

func (s AddSceneRequest) String() string

type AddSceneResponse

type AddSceneResponse struct {
	Headers    map[string]*string    `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddSceneResponse) GoString

func (s AddSceneResponse) GoString() string

func (*AddSceneResponse) SetBody

func (*AddSceneResponse) SetHeaders

func (s *AddSceneResponse) SetHeaders(v map[string]*string) *AddSceneResponse

func (*AddSceneResponse) SetStatusCode added in v3.0.9

func (s *AddSceneResponse) SetStatusCode(v int32) *AddSceneResponse

func (AddSceneResponse) String

func (s AddSceneResponse) String() string

type AddSceneResponseBody

type AddSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Id        *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (AddSceneResponseBody) GoString

func (s AddSceneResponseBody) GoString() string

func (*AddSceneResponseBody) SetCode

func (*AddSceneResponseBody) SetId

func (*AddSceneResponseBody) SetMessage

func (*AddSceneResponseBody) SetRequestId

func (s *AddSceneResponseBody) SetRequestId(v string) *AddSceneResponseBody

func (*AddSceneResponseBody) SetSuccess

func (AddSceneResponseBody) String

func (s AddSceneResponseBody) String() string

type AddSubSceneRequest

type AddSubSceneRequest struct {
	Name       *string `json:"Name,omitempty" xml:"Name,omitempty"`
	SceneId    *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	UploadType *string `json:"UploadType,omitempty" xml:"UploadType,omitempty"`
}

func (AddSubSceneRequest) GoString

func (s AddSubSceneRequest) GoString() string

func (*AddSubSceneRequest) SetName

func (*AddSubSceneRequest) SetSceneId

func (s *AddSubSceneRequest) SetSceneId(v string) *AddSubSceneRequest

func (*AddSubSceneRequest) SetUploadType

func (s *AddSubSceneRequest) SetUploadType(v string) *AddSubSceneRequest

func (AddSubSceneRequest) String

func (s AddSubSceneRequest) String() string

type AddSubSceneResponse

type AddSubSceneResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *AddSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (AddSubSceneResponse) GoString

func (s AddSubSceneResponse) GoString() string

func (*AddSubSceneResponse) SetBody

func (*AddSubSceneResponse) SetHeaders

func (s *AddSubSceneResponse) SetHeaders(v map[string]*string) *AddSubSceneResponse

func (*AddSubSceneResponse) SetStatusCode added in v3.0.9

func (s *AddSubSceneResponse) SetStatusCode(v int32) *AddSubSceneResponse

func (AddSubSceneResponse) String

func (s AddSubSceneResponse) String() string

type AddSubSceneResponseBody

type AddSubSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Id        *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (AddSubSceneResponseBody) GoString

func (s AddSubSceneResponseBody) GoString() string

func (*AddSubSceneResponseBody) SetCode

func (*AddSubSceneResponseBody) SetId

func (*AddSubSceneResponseBody) SetMessage

func (*AddSubSceneResponseBody) SetRequestId

func (*AddSubSceneResponseBody) SetSuccess

func (AddSubSceneResponseBody) String

func (s AddSubSceneResponseBody) String() string

type CheckUserPropertyRequest

type CheckUserPropertyRequest struct {
	Uid *string `json:"Uid,omitempty" xml:"Uid,omitempty"`
}

func (CheckUserPropertyRequest) GoString

func (s CheckUserPropertyRequest) GoString() string

func (*CheckUserPropertyRequest) SetUid

func (CheckUserPropertyRequest) String

func (s CheckUserPropertyRequest) String() string

type CheckUserPropertyResponse

type CheckUserPropertyResponse struct {
	Headers    map[string]*string             `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                         `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *CheckUserPropertyResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (CheckUserPropertyResponse) GoString

func (s CheckUserPropertyResponse) GoString() string

func (*CheckUserPropertyResponse) SetBody

func (*CheckUserPropertyResponse) SetHeaders

func (*CheckUserPropertyResponse) SetStatusCode added in v3.0.9

func (CheckUserPropertyResponse) String

func (s CheckUserPropertyResponse) String() string

type CheckUserPropertyResponseBody

type CheckUserPropertyResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Match     *bool   `json:"Match,omitempty" xml:"Match,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (CheckUserPropertyResponseBody) GoString

func (*CheckUserPropertyResponseBody) SetCode

func (*CheckUserPropertyResponseBody) SetMatch

func (*CheckUserPropertyResponseBody) SetMessage

func (*CheckUserPropertyResponseBody) SetRequestId

func (*CheckUserPropertyResponseBody) SetSuccess

func (CheckUserPropertyResponseBody) String

type Client

type Client struct {
	openapi.Client
}

func NewClient

func NewClient(config *openapi.Config) (*Client, error)

func (*Client) AddHotspotFile added in v3.1.5

func (client *Client) AddHotspotFile(request *AddHotspotFileRequest) (_result *AddHotspotFileResponse, _err error)

func (*Client) AddHotspotFileWithOptions added in v3.1.5

func (client *Client) AddHotspotFileWithOptions(request *AddHotspotFileRequest, runtime *util.RuntimeOptions) (_result *AddHotspotFileResponse, _err error)

func (*Client) AddMosaics

func (client *Client) AddMosaics(request *AddMosaicsRequest) (_result *AddMosaicsResponse, _err error)

func (*Client) AddMosaicsWithOptions

func (client *Client) AddMosaicsWithOptions(request *AddMosaicsRequest, runtime *util.RuntimeOptions) (_result *AddMosaicsResponse, _err error)

func (*Client) AddProject

func (client *Client) AddProject(request *AddProjectRequest) (_result *AddProjectResponse, _err error)

func (*Client) AddProjectWithOptions

func (client *Client) AddProjectWithOptions(request *AddProjectRequest, runtime *util.RuntimeOptions) (_result *AddProjectResponse, _err error)

func (*Client) AddRelativePosition

func (client *Client) AddRelativePosition(request *AddRelativePositionRequest) (_result *AddRelativePositionResponse, _err error)

func (*Client) AddRelativePositionWithOptions

func (client *Client) AddRelativePositionWithOptions(request *AddRelativePositionRequest, runtime *util.RuntimeOptions) (_result *AddRelativePositionResponse, _err error)

func (*Client) AddRoomPlan

func (client *Client) AddRoomPlan(request *AddRoomPlanRequest) (_result *AddRoomPlanResponse, _err error)

func (*Client) AddRoomPlanWithOptions

func (client *Client) AddRoomPlanWithOptions(request *AddRoomPlanRequest, runtime *util.RuntimeOptions) (_result *AddRoomPlanResponse, _err error)

func (*Client) AddScene

func (client *Client) AddScene(request *AddSceneRequest) (_result *AddSceneResponse, _err error)

func (*Client) AddSceneWithOptions

func (client *Client) AddSceneWithOptions(request *AddSceneRequest, runtime *util.RuntimeOptions) (_result *AddSceneResponse, _err error)

func (*Client) AddSubScene

func (client *Client) AddSubScene(request *AddSubSceneRequest) (_result *AddSubSceneResponse, _err error)

func (*Client) AddSubSceneWithOptions

func (client *Client) AddSubSceneWithOptions(request *AddSubSceneRequest, runtime *util.RuntimeOptions) (_result *AddSubSceneResponse, _err error)

func (*Client) CheckUserProperty

func (client *Client) CheckUserProperty(request *CheckUserPropertyRequest) (_result *CheckUserPropertyResponse, _err error)

func (*Client) CheckUserPropertyWithOptions

func (client *Client) CheckUserPropertyWithOptions(request *CheckUserPropertyRequest, runtime *util.RuntimeOptions) (_result *CheckUserPropertyResponse, _err error)

func (*Client) CopyScene added in v3.1.0

func (client *Client) CopyScene(request *CopySceneRequest) (_result *CopySceneResponse, _err error)

func (*Client) CopySceneWithOptions added in v3.1.0

func (client *Client) CopySceneWithOptions(request *CopySceneRequest, runtime *util.RuntimeOptions) (_result *CopySceneResponse, _err error)

func (*Client) CreateUploadPolicy added in v3.1.4

func (client *Client) CreateUploadPolicy(request *CreateUploadPolicyRequest) (_result *CreateUploadPolicyResponse, _err error)

func (*Client) CreateUploadPolicyWithOptions added in v3.1.4

func (client *Client) CreateUploadPolicyWithOptions(request *CreateUploadPolicyRequest, runtime *util.RuntimeOptions) (_result *CreateUploadPolicyResponse, _err error)

func (*Client) DetailProject

func (client *Client) DetailProject(request *DetailProjectRequest) (_result *DetailProjectResponse, _err error)

func (*Client) DetailProjectWithOptions

func (client *Client) DetailProjectWithOptions(request *DetailProjectRequest, runtime *util.RuntimeOptions) (_result *DetailProjectResponse, _err error)

func (*Client) DetailScene

func (client *Client) DetailScene(request *DetailSceneRequest) (_result *DetailSceneResponse, _err error)

func (*Client) DetailSceneWithOptions

func (client *Client) DetailSceneWithOptions(request *DetailSceneRequest, runtime *util.RuntimeOptions) (_result *DetailSceneResponse, _err error)

func (*Client) DetailSubScene

func (client *Client) DetailSubScene(request *DetailSubSceneRequest) (_result *DetailSubSceneResponse, _err error)

func (*Client) DetailSubSceneWithOptions

func (client *Client) DetailSubSceneWithOptions(request *DetailSubSceneRequest, runtime *util.RuntimeOptions) (_result *DetailSubSceneResponse, _err error)

func (*Client) DropProject

func (client *Client) DropProject(request *DropProjectRequest) (_result *DropProjectResponse, _err error)

func (*Client) DropProjectWithOptions

func (client *Client) DropProjectWithOptions(request *DropProjectRequest, runtime *util.RuntimeOptions) (_result *DropProjectResponse, _err error)

func (*Client) DropScene

func (client *Client) DropScene(request *DropSceneRequest) (_result *DropSceneResponse, _err error)

func (*Client) DropSceneWithOptions

func (client *Client) DropSceneWithOptions(request *DropSceneRequest, runtime *util.RuntimeOptions) (_result *DropSceneResponse, _err error)

func (*Client) DropSubScene

func (client *Client) DropSubScene(request *DropSubSceneRequest) (_result *DropSubSceneResponse, _err error)

func (*Client) DropSubSceneWithOptions

func (client *Client) DropSubSceneWithOptions(request *DropSubSceneRequest, runtime *util.RuntimeOptions) (_result *DropSubSceneResponse, _err error)

func (*Client) GetConnData

func (client *Client) GetConnData(request *GetConnDataRequest) (_result *GetConnDataResponse, _err error)

func (*Client) GetConnDataWithOptions

func (client *Client) GetConnDataWithOptions(request *GetConnDataRequest, runtime *util.RuntimeOptions) (_result *GetConnDataResponse, _err error)

func (*Client) GetCopySceneTaskStatus added in v3.1.0

func (client *Client) GetCopySceneTaskStatus(request *GetCopySceneTaskStatusRequest) (_result *GetCopySceneTaskStatusResponse, _err error)

func (*Client) GetCopySceneTaskStatusWithOptions added in v3.1.0

func (client *Client) GetCopySceneTaskStatusWithOptions(request *GetCopySceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetCopySceneTaskStatusResponse, _err error)

func (*Client) GetEndpoint

func (client *Client) GetEndpoint(productId *string, regionId *string, endpointRule *string, network *string, suffix *string, endpointMap map[string]*string, endpoint *string) (_result *string, _err error)

func (*Client) GetHotspotConfig

func (client *Client) GetHotspotConfig(request *GetHotspotConfigRequest) (_result *GetHotspotConfigResponse, _err error)

func (*Client) GetHotspotConfigWithOptions

func (client *Client) GetHotspotConfigWithOptions(request *GetHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *GetHotspotConfigResponse, _err error)

func (*Client) GetHotspotSceneData

func (client *Client) GetHotspotSceneData(request *GetHotspotSceneDataRequest) (_result *GetHotspotSceneDataResponse, _err error)

func (*Client) GetHotspotSceneDataWithOptions

func (client *Client) GetHotspotSceneDataWithOptions(request *GetHotspotSceneDataRequest, runtime *util.RuntimeOptions) (_result *GetHotspotSceneDataResponse, _err error)

func (*Client) GetHotspotTag

func (client *Client) GetHotspotTag(request *GetHotspotTagRequest) (_result *GetHotspotTagResponse, _err error)

func (*Client) GetHotspotTagWithOptions

func (client *Client) GetHotspotTagWithOptions(request *GetHotspotTagRequest, runtime *util.RuntimeOptions) (_result *GetHotspotTagResponse, _err error)

func (*Client) GetLayoutData

func (client *Client) GetLayoutData(request *GetLayoutDataRequest) (_result *GetLayoutDataResponse, _err error)

func (*Client) GetLayoutDataWithOptions

func (client *Client) GetLayoutDataWithOptions(request *GetLayoutDataRequest, runtime *util.RuntimeOptions) (_result *GetLayoutDataResponse, _err error)

func (*Client) GetOriginLayoutData

func (client *Client) GetOriginLayoutData(request *GetOriginLayoutDataRequest) (_result *GetOriginLayoutDataResponse, _err error)

func (*Client) GetOriginLayoutDataWithOptions

func (client *Client) GetOriginLayoutDataWithOptions(request *GetOriginLayoutDataRequest, runtime *util.RuntimeOptions) (_result *GetOriginLayoutDataResponse, _err error)

func (*Client) GetOssPolicy

func (client *Client) GetOssPolicy(request *GetOssPolicyRequest) (_result *GetOssPolicyResponse, _err error)

func (*Client) GetOssPolicyWithOptions

func (client *Client) GetOssPolicyWithOptions(request *GetOssPolicyRequest, runtime *util.RuntimeOptions) (_result *GetOssPolicyResponse, _err error)

func (*Client) GetPackSceneTaskStatus added in v3.0.9

func (client *Client) GetPackSceneTaskStatus(request *GetPackSceneTaskStatusRequest) (_result *GetPackSceneTaskStatusResponse, _err error)

func (*Client) GetPackSceneTaskStatusWithOptions added in v3.0.9

func (client *Client) GetPackSceneTaskStatusWithOptions(request *GetPackSceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetPackSceneTaskStatusResponse, _err error)

func (*Client) GetRectifyImage

func (client *Client) GetRectifyImage(request *GetRectifyImageRequest) (_result *GetRectifyImageResponse, _err error)

func (*Client) GetRectifyImageWithOptions

func (client *Client) GetRectifyImageWithOptions(request *GetRectifyImageRequest, runtime *util.RuntimeOptions) (_result *GetRectifyImageResponse, _err error)

func (*Client) GetSceneBuildTaskStatus

func (client *Client) GetSceneBuildTaskStatus(request *GetSceneBuildTaskStatusRequest) (_result *GetSceneBuildTaskStatusResponse, _err error)

func (*Client) GetSceneBuildTaskStatusWithOptions

func (client *Client) GetSceneBuildTaskStatusWithOptions(request *GetSceneBuildTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetSceneBuildTaskStatusResponse, _err error)

func (*Client) GetScenePackUrl added in v3.0.9

func (client *Client) GetScenePackUrl(request *GetScenePackUrlRequest) (_result *GetScenePackUrlResponse, _err error)

func (*Client) GetScenePackUrlWithOptions added in v3.0.9

func (client *Client) GetScenePackUrlWithOptions(request *GetScenePackUrlRequest, runtime *util.RuntimeOptions) (_result *GetScenePackUrlResponse, _err error)

func (*Client) GetScenePreviewData

func (client *Client) GetScenePreviewData(request *GetScenePreviewDataRequest) (_result *GetScenePreviewDataResponse, _err error)

func (*Client) GetScenePreviewDataWithOptions

func (client *Client) GetScenePreviewDataWithOptions(request *GetScenePreviewDataRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewDataResponse, _err error)

func (*Client) GetScenePreviewInfo

func (client *Client) GetScenePreviewInfo(request *GetScenePreviewInfoRequest) (_result *GetScenePreviewInfoResponse, _err error)

func (*Client) GetScenePreviewInfoWithOptions

func (client *Client) GetScenePreviewInfoWithOptions(request *GetScenePreviewInfoRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewInfoResponse, _err error)

func (*Client) GetScenePreviewResource added in v3.0.8

func (client *Client) GetScenePreviewResource(request *GetScenePreviewResourceRequest) (_result *GetScenePreviewResourceResponse, _err error)

func (*Client) GetScenePreviewResourceWithOptions added in v3.0.8

func (client *Client) GetScenePreviewResourceWithOptions(request *GetScenePreviewResourceRequest, runtime *util.RuntimeOptions) (_result *GetScenePreviewResourceResponse, _err error)

func (*Client) GetSingleConnData

func (client *Client) GetSingleConnData(request *GetSingleConnDataRequest) (_result *GetSingleConnDataResponse, _err error)

func (*Client) GetSingleConnDataWithOptions

func (client *Client) GetSingleConnDataWithOptions(request *GetSingleConnDataRequest, runtime *util.RuntimeOptions) (_result *GetSingleConnDataResponse, _err error)

func (*Client) GetSourcePackStatus added in v3.1.2

func (client *Client) GetSourcePackStatus(request *GetSourcePackStatusRequest) (_result *GetSourcePackStatusResponse, _err error)

func (*Client) GetSourcePackStatusWithOptions added in v3.1.2

func (client *Client) GetSourcePackStatusWithOptions(request *GetSourcePackStatusRequest, runtime *util.RuntimeOptions) (_result *GetSourcePackStatusResponse, _err error)

func (*Client) GetSubSceneTaskStatus

func (client *Client) GetSubSceneTaskStatus(request *GetSubSceneTaskStatusRequest) (_result *GetSubSceneTaskStatusResponse, _err error)

func (*Client) GetSubSceneTaskStatusWithOptions

func (client *Client) GetSubSceneTaskStatusWithOptions(request *GetSubSceneTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetSubSceneTaskStatusResponse, _err error)

func (*Client) GetTaskStatus

func (client *Client) GetTaskStatus(request *GetTaskStatusRequest) (_result *GetTaskStatusResponse, _err error)

func (*Client) GetTaskStatusWithOptions

func (client *Client) GetTaskStatusWithOptions(request *GetTaskStatusRequest, runtime *util.RuntimeOptions) (_result *GetTaskStatusResponse, _err error)

func (*Client) GetWindowConfig

func (client *Client) GetWindowConfig(request *GetWindowConfigRequest) (_result *GetWindowConfigResponse, _err error)

func (*Client) GetWindowConfigWithOptions

func (client *Client) GetWindowConfigWithOptions(request *GetWindowConfigRequest, runtime *util.RuntimeOptions) (_result *GetWindowConfigResponse, _err error)

func (*Client) Init

func (client *Client) Init(config *openapi.Config) (_err error)

func (*Client) LabelBuild

func (client *Client) LabelBuild(request *LabelBuildRequest) (_result *LabelBuildResponse, _err error)

func (*Client) LabelBuildWithOptions

func (client *Client) LabelBuildWithOptions(request *LabelBuildRequest, runtime *util.RuntimeOptions) (_result *LabelBuildResponse, _err error)

func (*Client) LinkImage

func (client *Client) LinkImage(request *LinkImageRequest) (_result *LinkImageResponse, _err error)

func (*Client) LinkImageWithOptions

func (client *Client) LinkImageWithOptions(request *LinkImageRequest, runtime *util.RuntimeOptions) (_result *LinkImageResponse, _err error)

func (*Client) ListProject

func (client *Client) ListProject(request *ListProjectRequest) (_result *ListProjectResponse, _err error)

func (*Client) ListProjectWithOptions

func (client *Client) ListProjectWithOptions(request *ListProjectRequest, runtime *util.RuntimeOptions) (_result *ListProjectResponse, _err error)

func (*Client) ListScene

func (client *Client) ListScene(request *ListSceneRequest) (_result *ListSceneResponse, _err error)

func (*Client) ListSceneWithOptions

func (client *Client) ListSceneWithOptions(request *ListSceneRequest, runtime *util.RuntimeOptions) (_result *ListSceneResponse, _err error)

func (*Client) ListSubScene

func (client *Client) ListSubScene(request *ListSubSceneRequest) (_result *ListSubSceneResponse, _err error)

func (*Client) ListSubSceneWithOptions

func (client *Client) ListSubSceneWithOptions(request *ListSubSceneRequest, runtime *util.RuntimeOptions) (_result *ListSubSceneResponse, _err error)

func (*Client) OptimizeRightAngle

func (client *Client) OptimizeRightAngle(request *OptimizeRightAngleRequest) (_result *OptimizeRightAngleResponse, _err error)

func (*Client) OptimizeRightAngleWithOptions

func (client *Client) OptimizeRightAngleWithOptions(request *OptimizeRightAngleRequest, runtime *util.RuntimeOptions) (_result *OptimizeRightAngleResponse, _err error)

func (*Client) PackScene added in v3.0.9

func (client *Client) PackScene(request *PackSceneRequest) (_result *PackSceneResponse, _err error)

func (*Client) PackSceneWithOptions added in v3.0.9

func (client *Client) PackSceneWithOptions(request *PackSceneRequest, runtime *util.RuntimeOptions) (_result *PackSceneResponse, _err error)

func (*Client) PackSource added in v3.1.2

func (client *Client) PackSource(request *PackSourceRequest) (_result *PackSourceResponse, _err error)

func (*Client) PackSourceWithOptions added in v3.1.2

func (client *Client) PackSourceWithOptions(request *PackSourceRequest, runtime *util.RuntimeOptions) (_result *PackSourceResponse, _err error)

func (*Client) PredImage

func (client *Client) PredImage(request *PredImageRequest) (_result *PredImageResponse, _err error)

func (*Client) PredImageWithOptions

func (client *Client) PredImageWithOptions(request *PredImageRequest, runtime *util.RuntimeOptions) (_result *PredImageResponse, _err error)

func (*Client) PredictionWallLine

func (client *Client) PredictionWallLine(request *PredictionWallLineRequest) (_result *PredictionWallLineResponse, _err error)

func (*Client) PredictionWallLineWithOptions

func (client *Client) PredictionWallLineWithOptions(request *PredictionWallLineRequest, runtime *util.RuntimeOptions) (_result *PredictionWallLineResponse, _err error)

func (*Client) PublishHotspot

func (client *Client) PublishHotspot(request *PublishHotspotRequest) (_result *PublishHotspotResponse, _err error)

func (*Client) PublishHotspotConfig added in v3.1.4

func (client *Client) PublishHotspotConfig(request *PublishHotspotConfigRequest) (_result *PublishHotspotConfigResponse, _err error)

func (*Client) PublishHotspotConfigWithOptions added in v3.1.4

func (client *Client) PublishHotspotConfigWithOptions(request *PublishHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *PublishHotspotConfigResponse, _err error)

func (*Client) PublishHotspotWithOptions

func (client *Client) PublishHotspotWithOptions(request *PublishHotspotRequest, runtime *util.RuntimeOptions) (_result *PublishHotspotResponse, _err error)

func (*Client) PublishScene

func (client *Client) PublishScene(request *PublishSceneRequest) (_result *PublishSceneResponse, _err error)

func (*Client) PublishSceneWithOptions

func (client *Client) PublishSceneWithOptions(request *PublishSceneRequest, runtime *util.RuntimeOptions) (_result *PublishSceneResponse, _err error)

func (*Client) PublishStatus

func (client *Client) PublishStatus(request *PublishStatusRequest) (_result *PublishStatusResponse, _err error)

func (*Client) PublishStatusWithOptions

func (client *Client) PublishStatusWithOptions(request *PublishStatusRequest, runtime *util.RuntimeOptions) (_result *PublishStatusResponse, _err error)

func (*Client) RecoveryOriginImage

func (client *Client) RecoveryOriginImage(request *RecoveryOriginImageRequest) (_result *RecoveryOriginImageResponse, _err error)

func (*Client) RecoveryOriginImageWithOptions

func (client *Client) RecoveryOriginImageWithOptions(request *RecoveryOriginImageRequest, runtime *util.RuntimeOptions) (_result *RecoveryOriginImageResponse, _err error)

func (*Client) RectVertical

func (client *Client) RectVertical(request *RectVerticalRequest) (_result *RectVerticalResponse, _err error)

func (*Client) RectVerticalWithOptions

func (client *Client) RectVerticalWithOptions(request *RectVerticalRequest, runtime *util.RuntimeOptions) (_result *RectVerticalResponse, _err error)

func (*Client) RectifyImage

func (client *Client) RectifyImage(request *RectifyImageRequest) (_result *RectifyImageResponse, _err error)

func (*Client) RectifyImageWithOptions

func (client *Client) RectifyImageWithOptions(request *RectifyImageRequest, runtime *util.RuntimeOptions) (_result *RectifyImageResponse, _err error)

func (*Client) RollbackSubScene

func (client *Client) RollbackSubScene(request *RollbackSubSceneRequest) (_result *RollbackSubSceneResponse, _err error)

func (*Client) RollbackSubSceneWithOptions

func (client *Client) RollbackSubSceneWithOptions(request *RollbackSubSceneRequest, runtime *util.RuntimeOptions) (_result *RollbackSubSceneResponse, _err error)

func (*Client) SaveHotspotConfig

func (client *Client) SaveHotspotConfig(request *SaveHotspotConfigRequest) (_result *SaveHotspotConfigResponse, _err error)

func (*Client) SaveHotspotConfigWithOptions

func (client *Client) SaveHotspotConfigWithOptions(request *SaveHotspotConfigRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotConfigResponse, _err error)

func (*Client) SaveHotspotTag

func (client *Client) SaveHotspotTag(request *SaveHotspotTagRequest) (_result *SaveHotspotTagResponse, _err error)

func (*Client) SaveHotspotTagList added in v3.1.4

func (client *Client) SaveHotspotTagList(request *SaveHotspotTagListRequest) (_result *SaveHotspotTagListResponse, _err error)

func (*Client) SaveHotspotTagListWithOptions added in v3.1.4

func (client *Client) SaveHotspotTagListWithOptions(request *SaveHotspotTagListRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotTagListResponse, _err error)

func (*Client) SaveHotspotTagWithOptions

func (client *Client) SaveHotspotTagWithOptions(request *SaveHotspotTagRequest, runtime *util.RuntimeOptions) (_result *SaveHotspotTagResponse, _err error)

func (*Client) SaveMinimap added in v3.1.7

func (client *Client) SaveMinimap(request *SaveMinimapRequest) (_result *SaveMinimapResponse, _err error)

func (*Client) SaveMinimapWithOptions added in v3.1.7

func (client *Client) SaveMinimapWithOptions(request *SaveMinimapRequest, runtime *util.RuntimeOptions) (_result *SaveMinimapResponse, _err error)

func (*Client) SaveModelConfig added in v3.1.4

func (client *Client) SaveModelConfig(request *SaveModelConfigRequest) (_result *SaveModelConfigResponse, _err error)

func (*Client) SaveModelConfigWithOptions added in v3.1.4

func (client *Client) SaveModelConfigWithOptions(request *SaveModelConfigRequest, runtime *util.RuntimeOptions) (_result *SaveModelConfigResponse, _err error)

func (*Client) ScenePublish

func (client *Client) ScenePublish(request *ScenePublishRequest) (_result *ScenePublishResponse, _err error)

func (*Client) ScenePublishWithOptions

func (client *Client) ScenePublishWithOptions(request *ScenePublishRequest, runtime *util.RuntimeOptions) (_result *ScenePublishResponse, _err error)

func (*Client) TempPreview

func (client *Client) TempPreview(request *TempPreviewRequest) (_result *TempPreviewResponse, _err error)

func (*Client) TempPreviewStatus

func (client *Client) TempPreviewStatus(request *TempPreviewStatusRequest) (_result *TempPreviewStatusResponse, _err error)

func (*Client) TempPreviewStatusWithOptions

func (client *Client) TempPreviewStatusWithOptions(request *TempPreviewStatusRequest, runtime *util.RuntimeOptions) (_result *TempPreviewStatusResponse, _err error)

func (*Client) TempPreviewWithOptions

func (client *Client) TempPreviewWithOptions(request *TempPreviewRequest, runtime *util.RuntimeOptions) (_result *TempPreviewResponse, _err error)

func (*Client) UpdateConnData

func (client *Client) UpdateConnData(request *UpdateConnDataRequest) (_result *UpdateConnDataResponse, _err error)

func (*Client) UpdateConnDataWithOptions

func (client *Client) UpdateConnDataWithOptions(request *UpdateConnDataRequest, runtime *util.RuntimeOptions) (_result *UpdateConnDataResponse, _err error)

func (*Client) UpdateLayoutData

func (client *Client) UpdateLayoutData(request *UpdateLayoutDataRequest) (_result *UpdateLayoutDataResponse, _err error)

func (*Client) UpdateLayoutDataWithOptions

func (client *Client) UpdateLayoutDataWithOptions(request *UpdateLayoutDataRequest, runtime *util.RuntimeOptions) (_result *UpdateLayoutDataResponse, _err error)

func (*Client) UpdateProject

func (client *Client) UpdateProject(request *UpdateProjectRequest) (_result *UpdateProjectResponse, _err error)

func (*Client) UpdateProjectWithOptions

func (client *Client) UpdateProjectWithOptions(request *UpdateProjectRequest, runtime *util.RuntimeOptions) (_result *UpdateProjectResponse, _err error)

func (*Client) UpdateScene

func (client *Client) UpdateScene(request *UpdateSceneRequest) (_result *UpdateSceneResponse, _err error)

func (*Client) UpdateSceneWithOptions

func (client *Client) UpdateSceneWithOptions(request *UpdateSceneRequest, runtime *util.RuntimeOptions) (_result *UpdateSceneResponse, _err error)

func (*Client) UpdateSubScene

func (client *Client) UpdateSubScene(request *UpdateSubSceneRequest) (_result *UpdateSubSceneResponse, _err error)

func (*Client) UpdateSubSceneSeq added in v3.1.0

func (client *Client) UpdateSubSceneSeq(request *UpdateSubSceneSeqRequest) (_result *UpdateSubSceneSeqResponse, _err error)

func (*Client) UpdateSubSceneSeqWithOptions added in v3.1.0

func (client *Client) UpdateSubSceneSeqWithOptions(tmpReq *UpdateSubSceneSeqRequest, runtime *util.RuntimeOptions) (_result *UpdateSubSceneSeqResponse, _err error)

func (*Client) UpdateSubSceneWithOptions

func (client *Client) UpdateSubSceneWithOptions(tmpReq *UpdateSubSceneRequest, runtime *util.RuntimeOptions) (_result *UpdateSubSceneResponse, _err error)

type CopySceneRequest added in v3.1.0

type CopySceneRequest struct {
	ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"`
	SceneId   *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	SceneName *string `json:"SceneName,omitempty" xml:"SceneName,omitempty"`
}

func (CopySceneRequest) GoString added in v3.1.0

func (s CopySceneRequest) GoString() string

func (*CopySceneRequest) SetProjectId added in v3.1.4

func (s *CopySceneRequest) SetProjectId(v string) *CopySceneRequest

func (*CopySceneRequest) SetSceneId added in v3.1.0

func (s *CopySceneRequest) SetSceneId(v string) *CopySceneRequest

func (*CopySceneRequest) SetSceneName added in v3.1.0

func (s *CopySceneRequest) SetSceneName(v string) *CopySceneRequest

func (CopySceneRequest) String added in v3.1.0

func (s CopySceneRequest) String() string

type CopySceneResponse added in v3.1.0

type CopySceneResponse struct {
	Headers    map[string]*string     `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *CopySceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (CopySceneResponse) GoString added in v3.1.0

func (s CopySceneResponse) GoString() string

func (*CopySceneResponse) SetBody added in v3.1.0

func (*CopySceneResponse) SetHeaders added in v3.1.0

func (s *CopySceneResponse) SetHeaders(v map[string]*string) *CopySceneResponse

func (*CopySceneResponse) SetStatusCode added in v3.1.0

func (s *CopySceneResponse) SetStatusCode(v int32) *CopySceneResponse

func (CopySceneResponse) String added in v3.1.0

func (s CopySceneResponse) String() string

type CopySceneResponseBody added in v3.1.0

type CopySceneResponseBody struct {
	Code      *int64                     `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *CopySceneResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                    `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                    `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                      `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (CopySceneResponseBody) GoString added in v3.1.0

func (s CopySceneResponseBody) GoString() string

func (*CopySceneResponseBody) SetCode added in v3.1.0

func (*CopySceneResponseBody) SetData added in v3.1.0

func (*CopySceneResponseBody) SetMessage added in v3.1.0

func (*CopySceneResponseBody) SetRequestId added in v3.1.0

func (*CopySceneResponseBody) SetSuccess added in v3.1.0

func (CopySceneResponseBody) String added in v3.1.0

func (s CopySceneResponseBody) String() string

type CopySceneResponseBodyData added in v3.1.0

type CopySceneResponseBodyData struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (CopySceneResponseBodyData) GoString added in v3.1.0

func (s CopySceneResponseBodyData) GoString() string

func (*CopySceneResponseBodyData) SetTaskId added in v3.1.0

func (CopySceneResponseBodyData) String added in v3.1.0

func (s CopySceneResponseBodyData) String() string

type CreateUploadPolicyRequest added in v3.1.4

type CreateUploadPolicyRequest struct {
	Option *string `json:"Option,omitempty" xml:"Option,omitempty"`
	Type   *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (CreateUploadPolicyRequest) GoString added in v3.1.4

func (s CreateUploadPolicyRequest) GoString() string

func (*CreateUploadPolicyRequest) SetOption added in v3.1.4

func (*CreateUploadPolicyRequest) SetType added in v3.1.4

func (CreateUploadPolicyRequest) String added in v3.1.4

func (s CreateUploadPolicyRequest) String() string

type CreateUploadPolicyResponse added in v3.1.4

type CreateUploadPolicyResponse struct {
	Headers    map[string]*string              `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                          `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *CreateUploadPolicyResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (CreateUploadPolicyResponse) GoString added in v3.1.4

func (s CreateUploadPolicyResponse) GoString() string

func (*CreateUploadPolicyResponse) SetBody added in v3.1.4

func (*CreateUploadPolicyResponse) SetHeaders added in v3.1.4

func (*CreateUploadPolicyResponse) SetStatusCode added in v3.1.4

func (CreateUploadPolicyResponse) String added in v3.1.4

type CreateUploadPolicyResponseBody added in v3.1.4

type CreateUploadPolicyResponseBody struct {
	Code      *int64                              `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *CreateUploadPolicyResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                             `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                             `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                               `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (CreateUploadPolicyResponseBody) GoString added in v3.1.4

func (*CreateUploadPolicyResponseBody) SetCode added in v3.1.4

func (*CreateUploadPolicyResponseBody) SetData added in v3.1.4

func (*CreateUploadPolicyResponseBody) SetMessage added in v3.1.4

func (*CreateUploadPolicyResponseBody) SetRequestId added in v3.1.4

func (*CreateUploadPolicyResponseBody) SetSuccess added in v3.1.4

func (CreateUploadPolicyResponseBody) String added in v3.1.4

type CreateUploadPolicyResponseBodyData added in v3.1.4

type CreateUploadPolicyResponseBodyData struct {
	AccessId  *string `json:"AccessId,omitempty" xml:"AccessId,omitempty"`
	Callback  *string `json:"Callback,omitempty" xml:"Callback,omitempty"`
	Dir       *string `json:"Dir,omitempty" xml:"Dir,omitempty"`
	Expire    *string `json:"Expire,omitempty" xml:"Expire,omitempty"`
	Host      *string `json:"Host,omitempty" xml:"Host,omitempty"`
	Policy    *string `json:"Policy,omitempty" xml:"Policy,omitempty"`
	Signature *string `json:"Signature,omitempty" xml:"Signature,omitempty"`
}

func (CreateUploadPolicyResponseBodyData) GoString added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetAccessId added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetCallback added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetDir added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetExpire added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetHost added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetPolicy added in v3.1.4

func (*CreateUploadPolicyResponseBodyData) SetSignature added in v3.1.4

func (CreateUploadPolicyResponseBodyData) String added in v3.1.4

type DetailProjectRequest

type DetailProjectRequest struct {
	Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}

func (DetailProjectRequest) GoString

func (s DetailProjectRequest) GoString() string

func (*DetailProjectRequest) SetId

func (DetailProjectRequest) String

func (s DetailProjectRequest) String() string

type DetailProjectResponse

type DetailProjectResponse struct {
	Headers    map[string]*string         `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                     `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *DetailProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (DetailProjectResponse) GoString

func (s DetailProjectResponse) GoString() string

func (*DetailProjectResponse) SetBody

func (*DetailProjectResponse) SetHeaders

func (*DetailProjectResponse) SetStatusCode added in v3.0.9

func (s *DetailProjectResponse) SetStatusCode(v int32) *DetailProjectResponse

func (DetailProjectResponse) String

func (s DetailProjectResponse) String() string

type DetailProjectResponseBody

type DetailProjectResponseBody struct {
	BusinessId   *int64  `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"`
	BusinessName *string `json:"BusinessName,omitempty" xml:"BusinessName,omitempty"`
	Code         *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	GmtCreate    *int64  `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"`
	GmtModified  *int64  `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"`
	Id           *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Message      *string `json:"Message,omitempty" xml:"Message,omitempty"`
	Name         *string `json:"Name,omitempty" xml:"Name,omitempty"`
	RequestId    *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success      *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	Token        *string `json:"Token,omitempty" xml:"Token,omitempty"`
}

func (DetailProjectResponseBody) GoString

func (s DetailProjectResponseBody) GoString() string

func (*DetailProjectResponseBody) SetBusinessId

func (*DetailProjectResponseBody) SetBusinessName

func (*DetailProjectResponseBody) SetCode

func (*DetailProjectResponseBody) SetGmtCreate

func (*DetailProjectResponseBody) SetGmtModified

func (*DetailProjectResponseBody) SetId

func (*DetailProjectResponseBody) SetMessage

func (*DetailProjectResponseBody) SetName

func (*DetailProjectResponseBody) SetRequestId

func (*DetailProjectResponseBody) SetSuccess

func (*DetailProjectResponseBody) SetToken

func (DetailProjectResponseBody) String

func (s DetailProjectResponseBody) String() string

type DetailSceneRequest

type DetailSceneRequest struct {
	Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}

func (DetailSceneRequest) GoString

func (s DetailSceneRequest) GoString() string

func (*DetailSceneRequest) SetId

func (DetailSceneRequest) String

func (s DetailSceneRequest) String() string

type DetailSceneResponse

type DetailSceneResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *DetailSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (DetailSceneResponse) GoString

func (s DetailSceneResponse) GoString() string

func (*DetailSceneResponse) SetBody

func (*DetailSceneResponse) SetHeaders

func (s *DetailSceneResponse) SetHeaders(v map[string]*string) *DetailSceneResponse

func (*DetailSceneResponse) SetStatusCode added in v3.0.9

func (s *DetailSceneResponse) SetStatusCode(v int32) *DetailSceneResponse

func (DetailSceneResponse) String

func (s DetailSceneResponse) String() string

type DetailSceneResponseBody

type DetailSceneResponseBody struct {
	Captures     []*DetailSceneResponseBodyCaptures   `json:"Captures,omitempty" xml:"Captures,omitempty" type:"Repeated"`
	Code         *int64                               `json:"Code,omitempty" xml:"Code,omitempty"`
	CoverUrl     *string                              `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"`
	FloorPlans   []*DetailSceneResponseBodyFloorPlans `json:"FloorPlans,omitempty" xml:"FloorPlans,omitempty" type:"Repeated"`
	GmtCreate    *int64                               `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"`
	GmtModified  *int64                               `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"`
	Id           *string                              `json:"Id,omitempty" xml:"Id,omitempty"`
	Message      *string                              `json:"Message,omitempty" xml:"Message,omitempty"`
	Name         *string                              `json:"Name,omitempty" xml:"Name,omitempty"`
	PreviewToken *string                              `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	Published    *bool                                `json:"Published,omitempty" xml:"Published,omitempty"`
	RequestId    *string                              `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	SourceNum    *int64                               `json:"SourceNum,omitempty" xml:"SourceNum,omitempty"`
	Status       *string                              `json:"Status,omitempty" xml:"Status,omitempty"`
	StatusName   *string                              `json:"StatusName,omitempty" xml:"StatusName,omitempty"`
	SubSceneNum  *int64                               `json:"SubSceneNum,omitempty" xml:"SubSceneNum,omitempty"`
	Success      *bool                                `json:"Success,omitempty" xml:"Success,omitempty"`
	Type         *string                              `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (DetailSceneResponseBody) GoString

func (s DetailSceneResponseBody) GoString() string

func (*DetailSceneResponseBody) SetCaptures added in v3.1.4

func (*DetailSceneResponseBody) SetCode

func (*DetailSceneResponseBody) SetCoverUrl added in v3.1.3

func (*DetailSceneResponseBody) SetFloorPlans added in v3.1.7

func (*DetailSceneResponseBody) SetGmtCreate

func (*DetailSceneResponseBody) SetGmtModified

func (*DetailSceneResponseBody) SetId

func (*DetailSceneResponseBody) SetMessage

func (*DetailSceneResponseBody) SetName

func (*DetailSceneResponseBody) SetPreviewToken

func (*DetailSceneResponseBody) SetPublished

func (*DetailSceneResponseBody) SetRequestId

func (*DetailSceneResponseBody) SetSourceNum

func (*DetailSceneResponseBody) SetStatus added in v3.1.4

func (*DetailSceneResponseBody) SetStatusName added in v3.1.4

func (*DetailSceneResponseBody) SetSubSceneNum

func (*DetailSceneResponseBody) SetSuccess

func (*DetailSceneResponseBody) SetType

func (DetailSceneResponseBody) String

func (s DetailSceneResponseBody) String() string

type DetailSceneResponseBodyCaptures added in v3.1.4

type DetailSceneResponseBodyCaptures struct {
	Title *string `json:"Title,omitempty" xml:"Title,omitempty"`
	Url   *string `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (DetailSceneResponseBodyCaptures) GoString added in v3.1.4

func (*DetailSceneResponseBodyCaptures) SetTitle added in v3.1.4

func (*DetailSceneResponseBodyCaptures) SetUrl added in v3.1.4

func (DetailSceneResponseBodyCaptures) String added in v3.1.4

type DetailSceneResponseBodyFloorPlans added in v3.1.7

type DetailSceneResponseBodyFloorPlans struct {
	ColorMapUrl *string `json:"ColorMapUrl,omitempty" xml:"ColorMapUrl,omitempty"`
	FloorLabel  *string `json:"FloorLabel,omitempty" xml:"FloorLabel,omitempty"`
	FloorName   *string `json:"FloorName,omitempty" xml:"FloorName,omitempty"`
	MiniMapUrl  *string `json:"MiniMapUrl,omitempty" xml:"MiniMapUrl,omitempty"`
}

func (DetailSceneResponseBodyFloorPlans) GoString added in v3.1.7

func (*DetailSceneResponseBodyFloorPlans) SetColorMapUrl added in v3.1.7

func (*DetailSceneResponseBodyFloorPlans) SetFloorLabel added in v3.1.7

func (*DetailSceneResponseBodyFloorPlans) SetFloorName added in v3.1.7

func (*DetailSceneResponseBodyFloorPlans) SetMiniMapUrl added in v3.1.7

func (DetailSceneResponseBodyFloorPlans) String added in v3.1.7

type DetailSubSceneRequest

type DetailSubSceneRequest struct {
	Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}

func (DetailSubSceneRequest) GoString

func (s DetailSubSceneRequest) GoString() string

func (*DetailSubSceneRequest) SetId

func (DetailSubSceneRequest) String

func (s DetailSubSceneRequest) String() string

type DetailSubSceneResponse

type DetailSubSceneResponse struct {
	Headers    map[string]*string          `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                      `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *DetailSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (DetailSubSceneResponse) GoString

func (s DetailSubSceneResponse) GoString() string

func (*DetailSubSceneResponse) SetBody

func (*DetailSubSceneResponse) SetHeaders

func (*DetailSubSceneResponse) SetStatusCode added in v3.0.9

func (DetailSubSceneResponse) String

func (s DetailSubSceneResponse) String() string

type DetailSubSceneResponseBody

type DetailSubSceneResponseBody struct {
	Code        *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	CoverUrl    *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"`
	CubemapPath *string `json:"CubemapPath,omitempty" xml:"CubemapPath,omitempty"`
	GmtCreate   *int64  `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"`
	GmtModified *int64  `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"`
	Id          *string `json:"Id,omitempty" xml:"Id,omitempty"`
	ImageUrl    *string `json:"ImageUrl,omitempty" xml:"ImageUrl,omitempty"`
	LayoutData  *string `json:"LayoutData,omitempty" xml:"LayoutData,omitempty"`
	Message     *string `json:"Message,omitempty" xml:"Message,omitempty"`
	Name        *string `json:"Name,omitempty" xml:"Name,omitempty"`
	OriginUrl   *string `json:"OriginUrl,omitempty" xml:"OriginUrl,omitempty"`
	Position    *string `json:"Position,omitempty" xml:"Position,omitempty"`
	RequestId   *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	ResourceId  *string `json:"ResourceId,omitempty" xml:"ResourceId,omitempty"`
	Status      *int64  `json:"Status,omitempty" xml:"Status,omitempty"`
	Success     *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	Type        *string `json:"Type,omitempty" xml:"Type,omitempty"`
	Url         *string `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (DetailSubSceneResponseBody) GoString

func (s DetailSubSceneResponseBody) GoString() string

func (*DetailSubSceneResponseBody) SetCode

func (*DetailSubSceneResponseBody) SetCoverUrl

func (*DetailSubSceneResponseBody) SetCubemapPath

func (*DetailSubSceneResponseBody) SetGmtCreate

func (*DetailSubSceneResponseBody) SetGmtModified

func (*DetailSubSceneResponseBody) SetId

func (*DetailSubSceneResponseBody) SetImageUrl

func (*DetailSubSceneResponseBody) SetLayoutData

func (*DetailSubSceneResponseBody) SetMessage

func (*DetailSubSceneResponseBody) SetName

func (*DetailSubSceneResponseBody) SetOriginUrl

func (*DetailSubSceneResponseBody) SetPosition added in v3.1.4

func (*DetailSubSceneResponseBody) SetRequestId

func (*DetailSubSceneResponseBody) SetResourceId

func (*DetailSubSceneResponseBody) SetStatus

func (*DetailSubSceneResponseBody) SetSuccess

func (*DetailSubSceneResponseBody) SetType

func (*DetailSubSceneResponseBody) SetUrl

func (DetailSubSceneResponseBody) String

type DropProjectRequest

type DropProjectRequest struct {
	ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"`
}

func (DropProjectRequest) GoString

func (s DropProjectRequest) GoString() string

func (*DropProjectRequest) SetProjectId

func (s *DropProjectRequest) SetProjectId(v string) *DropProjectRequest

func (DropProjectRequest) String

func (s DropProjectRequest) String() string

type DropProjectResponse

type DropProjectResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *DropProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (DropProjectResponse) GoString

func (s DropProjectResponse) GoString() string

func (*DropProjectResponse) SetBody

func (*DropProjectResponse) SetHeaders

func (s *DropProjectResponse) SetHeaders(v map[string]*string) *DropProjectResponse

func (*DropProjectResponse) SetStatusCode added in v3.0.9

func (s *DropProjectResponse) SetStatusCode(v int32) *DropProjectResponse

func (DropProjectResponse) String

func (s DropProjectResponse) String() string

type DropProjectResponseBody

type DropProjectResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (DropProjectResponseBody) GoString

func (s DropProjectResponseBody) GoString() string

func (*DropProjectResponseBody) SetCode

func (*DropProjectResponseBody) SetMessage

func (*DropProjectResponseBody) SetRequestId

func (*DropProjectResponseBody) SetSuccess

func (DropProjectResponseBody) String

func (s DropProjectResponseBody) String() string

type DropSceneRequest

type DropSceneRequest struct {
	Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}

func (DropSceneRequest) GoString

func (s DropSceneRequest) GoString() string

func (*DropSceneRequest) SetId

func (DropSceneRequest) String

func (s DropSceneRequest) String() string

type DropSceneResponse

type DropSceneResponse struct {
	Headers    map[string]*string     `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *DropSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (DropSceneResponse) GoString

func (s DropSceneResponse) GoString() string

func (*DropSceneResponse) SetBody

func (*DropSceneResponse) SetHeaders

func (s *DropSceneResponse) SetHeaders(v map[string]*string) *DropSceneResponse

func (*DropSceneResponse) SetStatusCode added in v3.0.9

func (s *DropSceneResponse) SetStatusCode(v int32) *DropSceneResponse

func (DropSceneResponse) String

func (s DropSceneResponse) String() string

type DropSceneResponseBody

type DropSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (DropSceneResponseBody) GoString

func (s DropSceneResponseBody) GoString() string

func (*DropSceneResponseBody) SetCode

func (*DropSceneResponseBody) SetMessage

func (*DropSceneResponseBody) SetRequestId

func (*DropSceneResponseBody) SetSuccess

func (DropSceneResponseBody) String

func (s DropSceneResponseBody) String() string

type DropSubSceneRequest

type DropSubSceneRequest struct {
	Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}

func (DropSubSceneRequest) GoString

func (s DropSubSceneRequest) GoString() string

func (*DropSubSceneRequest) SetId

func (DropSubSceneRequest) String

func (s DropSubSceneRequest) String() string

type DropSubSceneResponse

type DropSubSceneResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *DropSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (DropSubSceneResponse) GoString

func (s DropSubSceneResponse) GoString() string

func (*DropSubSceneResponse) SetBody

func (*DropSubSceneResponse) SetHeaders

func (s *DropSubSceneResponse) SetHeaders(v map[string]*string) *DropSubSceneResponse

func (*DropSubSceneResponse) SetStatusCode added in v3.0.9

func (s *DropSubSceneResponse) SetStatusCode(v int32) *DropSubSceneResponse

func (DropSubSceneResponse) String

func (s DropSubSceneResponse) String() string

type DropSubSceneResponseBody

type DropSubSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (DropSubSceneResponseBody) GoString

func (s DropSubSceneResponseBody) GoString() string

func (*DropSubSceneResponseBody) SetCode

func (*DropSubSceneResponseBody) SetMessage

func (*DropSubSceneResponseBody) SetRequestId

func (*DropSubSceneResponseBody) SetSuccess

func (DropSubSceneResponseBody) String

func (s DropSubSceneResponseBody) String() string

type GetConnDataRequest

type GetConnDataRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (GetConnDataRequest) GoString

func (s GetConnDataRequest) GoString() string

func (*GetConnDataRequest) SetSceneId

func (s *GetConnDataRequest) SetSceneId(v string) *GetConnDataRequest

func (GetConnDataRequest) String

func (s GetConnDataRequest) String() string

type GetConnDataResponse

type GetConnDataResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetConnDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetConnDataResponse) GoString

func (s GetConnDataResponse) GoString() string

func (*GetConnDataResponse) SetBody

func (*GetConnDataResponse) SetHeaders

func (s *GetConnDataResponse) SetHeaders(v map[string]*string) *GetConnDataResponse

func (*GetConnDataResponse) SetStatusCode added in v3.0.9

func (s *GetConnDataResponse) SetStatusCode(v int32) *GetConnDataResponse

func (GetConnDataResponse) String

func (s GetConnDataResponse) String() string

type GetConnDataResponseBody

type GetConnDataResponseBody struct {
	Code      *int64                         `json:"Code,omitempty" xml:"Code,omitempty"`
	Extend    *string                        `json:"Extend,omitempty" xml:"Extend,omitempty"`
	List      []*GetConnDataResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"`
	Message   *string                        `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                        `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                          `json:"Success,omitempty" xml:"Success,omitempty"`
	Version   *string                        `json:"Version,omitempty" xml:"Version,omitempty"`
}

func (GetConnDataResponseBody) GoString

func (s GetConnDataResponseBody) GoString() string

func (*GetConnDataResponseBody) SetCode

func (*GetConnDataResponseBody) SetExtend

func (*GetConnDataResponseBody) SetList

func (*GetConnDataResponseBody) SetMessage

func (*GetConnDataResponseBody) SetRequestId

func (*GetConnDataResponseBody) SetSuccess

func (*GetConnDataResponseBody) SetVersion

func (GetConnDataResponseBody) String

func (s GetConnDataResponseBody) String() string

type GetConnDataResponseBodyList

type GetConnDataResponseBodyList struct {
	Id    *string `json:"Id,omitempty" xml:"Id,omitempty"`
	MapId *string `json:"MapId,omitempty" xml:"MapId,omitempty"`
	Type  *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetConnDataResponseBodyList) GoString

func (s GetConnDataResponseBodyList) GoString() string

func (*GetConnDataResponseBodyList) SetId

func (*GetConnDataResponseBodyList) SetMapId

func (*GetConnDataResponseBodyList) SetType

func (GetConnDataResponseBodyList) String

type GetCopySceneTaskStatusRequest added in v3.1.0

type GetCopySceneTaskStatusRequest struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (GetCopySceneTaskStatusRequest) GoString added in v3.1.0

func (*GetCopySceneTaskStatusRequest) SetTaskId added in v3.1.0

func (GetCopySceneTaskStatusRequest) String added in v3.1.0

type GetCopySceneTaskStatusResponse added in v3.1.0

type GetCopySceneTaskStatusResponse struct {
	Headers    map[string]*string                  `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                              `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetCopySceneTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetCopySceneTaskStatusResponse) GoString added in v3.1.0

func (*GetCopySceneTaskStatusResponse) SetBody added in v3.1.0

func (*GetCopySceneTaskStatusResponse) SetHeaders added in v3.1.0

func (*GetCopySceneTaskStatusResponse) SetStatusCode added in v3.1.0

func (GetCopySceneTaskStatusResponse) String added in v3.1.0

type GetCopySceneTaskStatusResponseBody added in v3.1.0

type GetCopySceneTaskStatusResponseBody struct {
	Code      *int64                                  `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetCopySceneTaskStatusResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                                 `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                                 `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetCopySceneTaskStatusResponseBody) GoString added in v3.1.0

func (*GetCopySceneTaskStatusResponseBody) SetCode added in v3.1.0

func (*GetCopySceneTaskStatusResponseBody) SetData added in v3.1.0

func (*GetCopySceneTaskStatusResponseBody) SetMessage added in v3.1.0

func (*GetCopySceneTaskStatusResponseBody) SetRequestId added in v3.1.0

func (*GetCopySceneTaskStatusResponseBody) SetSuccess added in v3.1.0

func (GetCopySceneTaskStatusResponseBody) String added in v3.1.0

type GetCopySceneTaskStatusResponseBodyData added in v3.1.0

type GetCopySceneTaskStatusResponseBodyData struct {
	Progress *int64  `json:"Progress,omitempty" xml:"Progress,omitempty"`
	Status   *string `json:"Status,omitempty" xml:"Status,omitempty"`
}

func (GetCopySceneTaskStatusResponseBodyData) GoString added in v3.1.0

func (*GetCopySceneTaskStatusResponseBodyData) SetProgress added in v3.1.0

func (*GetCopySceneTaskStatusResponseBodyData) SetStatus added in v3.1.0

func (GetCopySceneTaskStatusResponseBodyData) String added in v3.1.0

type GetHotspotConfigRequest

type GetHotspotConfigRequest struct {
	Domain       *string `json:"Domain,omitempty" xml:"Domain,omitempty"`
	Enabled      *bool   `json:"Enabled,omitempty" xml:"Enabled,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	Type         *int64  `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetHotspotConfigRequest) GoString

func (s GetHotspotConfigRequest) GoString() string

func (*GetHotspotConfigRequest) SetDomain

func (*GetHotspotConfigRequest) SetEnabled

func (*GetHotspotConfigRequest) SetPreviewToken

func (*GetHotspotConfigRequest) SetType

func (GetHotspotConfigRequest) String

func (s GetHotspotConfigRequest) String() string

type GetHotspotConfigResponse

type GetHotspotConfigResponse struct {
	Headers    map[string]*string            `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                        `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetHotspotConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetHotspotConfigResponse) GoString

func (s GetHotspotConfigResponse) GoString() string

func (*GetHotspotConfigResponse) SetBody

func (*GetHotspotConfigResponse) SetHeaders

func (*GetHotspotConfigResponse) SetStatusCode added in v3.0.9

func (GetHotspotConfigResponse) String

func (s GetHotspotConfigResponse) String() string

type GetHotspotConfigResponseBody

type GetHotspotConfigResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *string `json:"Data,omitempty" xml:"Data,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetHotspotConfigResponseBody) GoString

func (s GetHotspotConfigResponseBody) GoString() string

func (*GetHotspotConfigResponseBody) SetCode

func (*GetHotspotConfigResponseBody) SetData

func (*GetHotspotConfigResponseBody) SetMessage

func (*GetHotspotConfigResponseBody) SetRequestId

func (*GetHotspotConfigResponseBody) SetSuccess

func (GetHotspotConfigResponseBody) String

type GetHotspotSceneDataRequest

type GetHotspotSceneDataRequest struct {
	Domain       *string `json:"Domain,omitempty" xml:"Domain,omitempty"`
	Enabled      *bool   `json:"Enabled,omitempty" xml:"Enabled,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	Type         *int64  `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetHotspotSceneDataRequest) GoString

func (s GetHotspotSceneDataRequest) GoString() string

func (*GetHotspotSceneDataRequest) SetDomain

func (*GetHotspotSceneDataRequest) SetEnabled

func (*GetHotspotSceneDataRequest) SetPreviewToken

func (*GetHotspotSceneDataRequest) SetType

func (GetHotspotSceneDataRequest) String

type GetHotspotSceneDataResponse

type GetHotspotSceneDataResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetHotspotSceneDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetHotspotSceneDataResponse) GoString

func (s GetHotspotSceneDataResponse) GoString() string

func (*GetHotspotSceneDataResponse) SetBody

func (*GetHotspotSceneDataResponse) SetHeaders

func (*GetHotspotSceneDataResponse) SetStatusCode added in v3.0.9

func (GetHotspotSceneDataResponse) String

type GetHotspotSceneDataResponseBody

type GetHotspotSceneDataResponseBody struct {
	Code      *int64                               `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetHotspotSceneDataResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                              `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                              `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetHotspotSceneDataResponseBody) GoString

func (*GetHotspotSceneDataResponseBody) SetCode

func (*GetHotspotSceneDataResponseBody) SetMessage

func (*GetHotspotSceneDataResponseBody) SetRequestId

func (*GetHotspotSceneDataResponseBody) SetSuccess

func (GetHotspotSceneDataResponseBody) String

type GetHotspotSceneDataResponseBodyData

type GetHotspotSceneDataResponseBodyData struct {
	ModelToken   *string `json:"ModelToken,omitempty" xml:"ModelToken,omitempty"`
	PreviewData  *string `json:"PreviewData,omitempty" xml:"PreviewData,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	SceneType    *string `json:"SceneType,omitempty" xml:"SceneType,omitempty"`
}

func (GetHotspotSceneDataResponseBodyData) GoString

func (*GetHotspotSceneDataResponseBodyData) SetModelToken

func (*GetHotspotSceneDataResponseBodyData) SetPreviewData

func (*GetHotspotSceneDataResponseBodyData) SetPreviewToken

func (*GetHotspotSceneDataResponseBodyData) SetSceneType

func (GetHotspotSceneDataResponseBodyData) String

type GetHotspotTagRequest

type GetHotspotTagRequest struct {
	Domain       *string `json:"Domain,omitempty" xml:"Domain,omitempty"`
	Enabled      *bool   `json:"Enabled,omitempty" xml:"Enabled,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	SubSceneUuid *string `json:"SubSceneUuid,omitempty" xml:"SubSceneUuid,omitempty"`
	Type         *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetHotspotTagRequest) GoString

func (s GetHotspotTagRequest) GoString() string

func (*GetHotspotTagRequest) SetDomain

func (*GetHotspotTagRequest) SetEnabled

func (*GetHotspotTagRequest) SetPreviewToken

func (s *GetHotspotTagRequest) SetPreviewToken(v string) *GetHotspotTagRequest

func (*GetHotspotTagRequest) SetSubSceneUuid

func (s *GetHotspotTagRequest) SetSubSceneUuid(v string) *GetHotspotTagRequest

func (*GetHotspotTagRequest) SetType

func (GetHotspotTagRequest) String

func (s GetHotspotTagRequest) String() string

type GetHotspotTagResponse

type GetHotspotTagResponse struct {
	Headers    map[string]*string         `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                     `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetHotspotTagResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetHotspotTagResponse) GoString

func (s GetHotspotTagResponse) GoString() string

func (*GetHotspotTagResponse) SetBody

func (*GetHotspotTagResponse) SetHeaders

func (*GetHotspotTagResponse) SetStatusCode added in v3.0.9

func (s *GetHotspotTagResponse) SetStatusCode(v int32) *GetHotspotTagResponse

func (GetHotspotTagResponse) String

func (s GetHotspotTagResponse) String() string

type GetHotspotTagResponseBody

type GetHotspotTagResponseBody struct {
	Data         *string `json:"Data,omitempty" xml:"Data,omitempty"`
	ErrMessage   *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"`
	ObjectString *string `json:"ObjectString,omitempty" xml:"ObjectString,omitempty"`
	RequestId    *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success      *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetHotspotTagResponseBody) GoString

func (s GetHotspotTagResponseBody) GoString() string

func (*GetHotspotTagResponseBody) SetData

func (*GetHotspotTagResponseBody) SetErrMessage

func (*GetHotspotTagResponseBody) SetObjectString

func (*GetHotspotTagResponseBody) SetRequestId

func (*GetHotspotTagResponseBody) SetSuccess

func (GetHotspotTagResponseBody) String

func (s GetHotspotTagResponseBody) String() string

type GetLayoutDataRequest

type GetLayoutDataRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (GetLayoutDataRequest) GoString

func (s GetLayoutDataRequest) GoString() string

func (*GetLayoutDataRequest) SetSubSceneId

func (s *GetLayoutDataRequest) SetSubSceneId(v string) *GetLayoutDataRequest

func (GetLayoutDataRequest) String

func (s GetLayoutDataRequest) String() string

type GetLayoutDataResponse

type GetLayoutDataResponse struct {
	Headers    map[string]*string         `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                     `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetLayoutDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetLayoutDataResponse) GoString

func (s GetLayoutDataResponse) GoString() string

func (*GetLayoutDataResponse) SetBody

func (*GetLayoutDataResponse) SetHeaders

func (*GetLayoutDataResponse) SetStatusCode added in v3.0.9

func (s *GetLayoutDataResponse) SetStatusCode(v int32) *GetLayoutDataResponse

func (GetLayoutDataResponse) String

func (s GetLayoutDataResponse) String() string

type GetLayoutDataResponseBody

type GetLayoutDataResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *string `json:"Data,omitempty" xml:"Data,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetLayoutDataResponseBody) GoString

func (s GetLayoutDataResponseBody) GoString() string

func (*GetLayoutDataResponseBody) SetCode

func (*GetLayoutDataResponseBody) SetData

func (*GetLayoutDataResponseBody) SetMessage

func (*GetLayoutDataResponseBody) SetRequestId

func (*GetLayoutDataResponseBody) SetSuccess

func (GetLayoutDataResponseBody) String

func (s GetLayoutDataResponseBody) String() string

type GetOriginLayoutDataRequest

type GetOriginLayoutDataRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (GetOriginLayoutDataRequest) GoString

func (s GetOriginLayoutDataRequest) GoString() string

func (*GetOriginLayoutDataRequest) SetSubSceneId

func (GetOriginLayoutDataRequest) String

type GetOriginLayoutDataResponse

type GetOriginLayoutDataResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetOriginLayoutDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetOriginLayoutDataResponse) GoString

func (s GetOriginLayoutDataResponse) GoString() string

func (*GetOriginLayoutDataResponse) SetBody

func (*GetOriginLayoutDataResponse) SetHeaders

func (*GetOriginLayoutDataResponse) SetStatusCode added in v3.0.9

func (GetOriginLayoutDataResponse) String

type GetOriginLayoutDataResponseBody

type GetOriginLayoutDataResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *string `json:"Data,omitempty" xml:"Data,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetOriginLayoutDataResponseBody) GoString

func (*GetOriginLayoutDataResponseBody) SetCode

func (*GetOriginLayoutDataResponseBody) SetData

func (*GetOriginLayoutDataResponseBody) SetMessage

func (*GetOriginLayoutDataResponseBody) SetRequestId

func (*GetOriginLayoutDataResponseBody) SetSuccess

func (GetOriginLayoutDataResponseBody) String

type GetOssPolicyRequest

type GetOssPolicyRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (GetOssPolicyRequest) GoString

func (s GetOssPolicyRequest) GoString() string

func (*GetOssPolicyRequest) SetSubSceneId

func (s *GetOssPolicyRequest) SetSubSceneId(v string) *GetOssPolicyRequest

func (GetOssPolicyRequest) String

func (s GetOssPolicyRequest) String() string

type GetOssPolicyResponse

type GetOssPolicyResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetOssPolicyResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetOssPolicyResponse) GoString

func (s GetOssPolicyResponse) GoString() string

func (*GetOssPolicyResponse) SetBody

func (*GetOssPolicyResponse) SetHeaders

func (s *GetOssPolicyResponse) SetHeaders(v map[string]*string) *GetOssPolicyResponse

func (*GetOssPolicyResponse) SetStatusCode added in v3.0.9

func (s *GetOssPolicyResponse) SetStatusCode(v int32) *GetOssPolicyResponse

func (GetOssPolicyResponse) String

func (s GetOssPolicyResponse) String() string

type GetOssPolicyResponseBody

type GetOssPolicyResponseBody struct {
	AccessId  *string `json:"AccessId,omitempty" xml:"AccessId,omitempty"`
	Callback  *string `json:"Callback,omitempty" xml:"Callback,omitempty"`
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Dir       *string `json:"Dir,omitempty" xml:"Dir,omitempty"`
	Expire    *string `json:"Expire,omitempty" xml:"Expire,omitempty"`
	Host      *string `json:"Host,omitempty" xml:"Host,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	Policy    *string `json:"Policy,omitempty" xml:"Policy,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Signature *string `json:"Signature,omitempty" xml:"Signature,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetOssPolicyResponseBody) GoString

func (s GetOssPolicyResponseBody) GoString() string

func (*GetOssPolicyResponseBody) SetAccessId

func (*GetOssPolicyResponseBody) SetCallback

func (*GetOssPolicyResponseBody) SetCode

func (*GetOssPolicyResponseBody) SetDir

func (*GetOssPolicyResponseBody) SetExpire

func (*GetOssPolicyResponseBody) SetHost

func (*GetOssPolicyResponseBody) SetMessage

func (*GetOssPolicyResponseBody) SetPolicy

func (*GetOssPolicyResponseBody) SetRequestId

func (*GetOssPolicyResponseBody) SetSignature

func (*GetOssPolicyResponseBody) SetSuccess

func (GetOssPolicyResponseBody) String

func (s GetOssPolicyResponseBody) String() string

type GetPackSceneTaskStatusRequest added in v3.0.9

type GetPackSceneTaskStatusRequest struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
	Type   *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetPackSceneTaskStatusRequest) GoString added in v3.0.9

func (*GetPackSceneTaskStatusRequest) SetTaskId added in v3.0.9

func (*GetPackSceneTaskStatusRequest) SetType added in v3.0.9

func (GetPackSceneTaskStatusRequest) String added in v3.0.9

type GetPackSceneTaskStatusResponse added in v3.0.9

type GetPackSceneTaskStatusResponse struct {
	Headers    map[string]*string                  `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                              `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetPackSceneTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetPackSceneTaskStatusResponse) GoString added in v3.0.9

func (*GetPackSceneTaskStatusResponse) SetBody added in v3.0.9

func (*GetPackSceneTaskStatusResponse) SetHeaders added in v3.0.9

func (*GetPackSceneTaskStatusResponse) SetStatusCode added in v3.0.9

func (GetPackSceneTaskStatusResponse) String added in v3.0.9

type GetPackSceneTaskStatusResponseBody added in v3.0.9

type GetPackSceneTaskStatusResponseBody struct {
	Code      *int64                                  `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetPackSceneTaskStatusResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                                 `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                                 `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetPackSceneTaskStatusResponseBody) GoString added in v3.0.9

func (*GetPackSceneTaskStatusResponseBody) SetCode added in v3.0.9

func (*GetPackSceneTaskStatusResponseBody) SetData added in v3.0.9

func (*GetPackSceneTaskStatusResponseBody) SetMessage added in v3.0.9

func (*GetPackSceneTaskStatusResponseBody) SetRequestId added in v3.0.9

func (*GetPackSceneTaskStatusResponseBody) SetSuccess added in v3.0.9

func (GetPackSceneTaskStatusResponseBody) String added in v3.0.9

type GetPackSceneTaskStatusResponseBodyData added in v3.0.9

type GetPackSceneTaskStatusResponseBodyData struct {
	Progress *int64  `json:"Progress,omitempty" xml:"Progress,omitempty"`
	Status   *string `json:"Status,omitempty" xml:"Status,omitempty"`
}

func (GetPackSceneTaskStatusResponseBodyData) GoString added in v3.0.9

func (*GetPackSceneTaskStatusResponseBodyData) SetProgress added in v3.0.9

func (*GetPackSceneTaskStatusResponseBodyData) SetStatus added in v3.0.9

func (GetPackSceneTaskStatusResponseBodyData) String added in v3.0.9

type GetRectifyImageRequest

type GetRectifyImageRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (GetRectifyImageRequest) GoString

func (s GetRectifyImageRequest) GoString() string

func (*GetRectifyImageRequest) SetSubSceneId

func (GetRectifyImageRequest) String

func (s GetRectifyImageRequest) String() string

type GetRectifyImageResponse

type GetRectifyImageResponse struct {
	Headers    map[string]*string           `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                       `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetRectifyImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetRectifyImageResponse) GoString

func (s GetRectifyImageResponse) GoString() string

func (*GetRectifyImageResponse) SetBody

func (*GetRectifyImageResponse) SetHeaders

func (*GetRectifyImageResponse) SetStatusCode added in v3.0.9

func (GetRectifyImageResponse) String

func (s GetRectifyImageResponse) String() string

type GetRectifyImageResponseBody

type GetRectifyImageResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	Url       *string `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (GetRectifyImageResponseBody) GoString

func (s GetRectifyImageResponseBody) GoString() string

func (*GetRectifyImageResponseBody) SetCode

func (*GetRectifyImageResponseBody) SetMessage

func (*GetRectifyImageResponseBody) SetRequestId

func (*GetRectifyImageResponseBody) SetSuccess

func (*GetRectifyImageResponseBody) SetUrl

func (GetRectifyImageResponseBody) String

type GetSceneBuildTaskStatusRequest

type GetSceneBuildTaskStatusRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (GetSceneBuildTaskStatusRequest) GoString

func (*GetSceneBuildTaskStatusRequest) SetSceneId

func (GetSceneBuildTaskStatusRequest) String

type GetSceneBuildTaskStatusResponse

type GetSceneBuildTaskStatusResponse struct {
	Headers    map[string]*string                   `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                               `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetSceneBuildTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetSceneBuildTaskStatusResponse) GoString

func (*GetSceneBuildTaskStatusResponse) SetHeaders

func (*GetSceneBuildTaskStatusResponse) SetStatusCode added in v3.0.9

func (GetSceneBuildTaskStatusResponse) String

type GetSceneBuildTaskStatusResponseBody

type GetSceneBuildTaskStatusResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	ErrorCode *string `json:"ErrorCode,omitempty" xml:"ErrorCode,omitempty"`
	ErrorMsg  *string `json:"ErrorMsg,omitempty" xml:"ErrorMsg,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	SceneId   *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	Status    *string `json:"Status,omitempty" xml:"Status,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetSceneBuildTaskStatusResponseBody) GoString

func (*GetSceneBuildTaskStatusResponseBody) SetCode

func (*GetSceneBuildTaskStatusResponseBody) SetErrorCode

func (*GetSceneBuildTaskStatusResponseBody) SetErrorMsg

func (*GetSceneBuildTaskStatusResponseBody) SetMessage

func (*GetSceneBuildTaskStatusResponseBody) SetRequestId

func (*GetSceneBuildTaskStatusResponseBody) SetSceneId

func (*GetSceneBuildTaskStatusResponseBody) SetStatus

func (*GetSceneBuildTaskStatusResponseBody) SetSuccess

func (GetSceneBuildTaskStatusResponseBody) String

type GetScenePackUrlRequest added in v3.0.9

type GetScenePackUrlRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (GetScenePackUrlRequest) GoString added in v3.0.9

func (s GetScenePackUrlRequest) GoString() string

func (*GetScenePackUrlRequest) SetSceneId added in v3.0.9

func (GetScenePackUrlRequest) String added in v3.0.9

func (s GetScenePackUrlRequest) String() string

type GetScenePackUrlResponse added in v3.0.9

type GetScenePackUrlResponse struct {
	Headers    map[string]*string           `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                       `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetScenePackUrlResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetScenePackUrlResponse) GoString added in v3.0.9

func (s GetScenePackUrlResponse) GoString() string

func (*GetScenePackUrlResponse) SetBody added in v3.0.9

func (*GetScenePackUrlResponse) SetHeaders added in v3.0.9

func (*GetScenePackUrlResponse) SetStatusCode added in v3.0.9

func (GetScenePackUrlResponse) String added in v3.0.9

func (s GetScenePackUrlResponse) String() string

type GetScenePackUrlResponseBody added in v3.0.9

type GetScenePackUrlResponseBody struct {
	Code      *int64                           `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetScenePackUrlResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                          `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                          `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                            `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetScenePackUrlResponseBody) GoString added in v3.0.9

func (s GetScenePackUrlResponseBody) GoString() string

func (*GetScenePackUrlResponseBody) SetCode added in v3.0.9

func (*GetScenePackUrlResponseBody) SetData added in v3.0.9

func (*GetScenePackUrlResponseBody) SetMessage added in v3.0.9

func (*GetScenePackUrlResponseBody) SetRequestId added in v3.0.9

func (*GetScenePackUrlResponseBody) SetSuccess added in v3.0.9

func (GetScenePackUrlResponseBody) String added in v3.0.9

type GetScenePackUrlResponseBodyData added in v3.0.9

type GetScenePackUrlResponseBodyData struct {
	Expire *string `json:"Expire,omitempty" xml:"Expire,omitempty"`
	Url    *string `json:"Url,omitempty" xml:"Url,omitempty"`
	Valid  *bool   `json:"Valid,omitempty" xml:"Valid,omitempty"`
}

func (GetScenePackUrlResponseBodyData) GoString added in v3.0.9

func (*GetScenePackUrlResponseBodyData) SetExpire added in v3.0.9

func (*GetScenePackUrlResponseBodyData) SetUrl added in v3.0.9

func (*GetScenePackUrlResponseBodyData) SetValid added in v3.0.9

func (GetScenePackUrlResponseBodyData) String added in v3.0.9

type GetScenePreviewDataRequest

type GetScenePreviewDataRequest struct {
	Domain       *string `json:"Domain,omitempty" xml:"Domain,omitempty"`
	Enabled      *bool   `json:"Enabled,omitempty" xml:"Enabled,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	ShowTag      *bool   `json:"ShowTag,omitempty" xml:"ShowTag,omitempty"`
}

func (GetScenePreviewDataRequest) GoString

func (s GetScenePreviewDataRequest) GoString() string

func (*GetScenePreviewDataRequest) SetDomain

func (*GetScenePreviewDataRequest) SetEnabled

func (*GetScenePreviewDataRequest) SetPreviewToken

func (*GetScenePreviewDataRequest) SetShowTag

func (GetScenePreviewDataRequest) String

type GetScenePreviewDataResponse

type GetScenePreviewDataResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetScenePreviewDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetScenePreviewDataResponse) GoString

func (s GetScenePreviewDataResponse) GoString() string

func (*GetScenePreviewDataResponse) SetBody

func (*GetScenePreviewDataResponse) SetHeaders

func (*GetScenePreviewDataResponse) SetStatusCode added in v3.0.9

func (GetScenePreviewDataResponse) String

type GetScenePreviewDataResponseBody

type GetScenePreviewDataResponseBody struct {
	Code      *int64                               `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetScenePreviewDataResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                              `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                              `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetScenePreviewDataResponseBody) GoString

func (*GetScenePreviewDataResponseBody) SetCode

func (*GetScenePreviewDataResponseBody) SetMessage

func (*GetScenePreviewDataResponseBody) SetRequestId

func (*GetScenePreviewDataResponseBody) SetSuccess

func (GetScenePreviewDataResponseBody) String

type GetScenePreviewDataResponseBodyData

type GetScenePreviewDataResponseBodyData struct {
	Model *GetScenePreviewDataResponseBodyDataModel  `json:"Model,omitempty" xml:"Model,omitempty" type:"Struct"`
	Tags  []*GetScenePreviewDataResponseBodyDataTags `json:"Tags,omitempty" xml:"Tags,omitempty" type:"Repeated"`
}

func (GetScenePreviewDataResponseBodyData) GoString

func (GetScenePreviewDataResponseBodyData) String

type GetScenePreviewDataResponseBodyDataModel

type GetScenePreviewDataResponseBodyDataModel struct {
	ModelPath        *string                                             `json:"ModelPath,omitempty" xml:"ModelPath,omitempty"`
	PanoList         []*GetScenePreviewDataResponseBodyDataModelPanoList `json:"PanoList,omitempty" xml:"PanoList,omitempty" type:"Repeated"`
	TextureModelPath *string                                             `json:"TextureModelPath,omitempty" xml:"TextureModelPath,omitempty"`
	TexturePanoPath  *string                                             `json:"TexturePanoPath,omitempty" xml:"TexturePanoPath,omitempty"`
}

func (GetScenePreviewDataResponseBodyDataModel) GoString

func (*GetScenePreviewDataResponseBodyDataModel) SetModelPath

func (*GetScenePreviewDataResponseBodyDataModel) SetTextureModelPath

func (*GetScenePreviewDataResponseBodyDataModel) SetTexturePanoPath

func (GetScenePreviewDataResponseBodyDataModel) String

type GetScenePreviewDataResponseBodyDataModelPanoList

type GetScenePreviewDataResponseBodyDataModelPanoList struct {
	CurRoomPicList []*string                                                 `json:"CurRoomPicList,omitempty" xml:"CurRoomPicList,omitempty" type:"Repeated"`
	Enabled        *bool                                                     `json:"Enabled,omitempty" xml:"Enabled,omitempty"`
	FloorIdx       *string                                                   `json:"FloorIdx,omitempty" xml:"FloorIdx,omitempty"`
	Id             *string                                                   `json:"Id,omitempty" xml:"Id,omitempty"`
	MainImage      *bool                                                     `json:"MainImage,omitempty" xml:"MainImage,omitempty"`
	Neighbours     []*string                                                 `json:"Neighbours,omitempty" xml:"Neighbours,omitempty" type:"Repeated"`
	Position       *GetScenePreviewDataResponseBodyDataModelPanoListPosition `json:"Position,omitempty" xml:"Position,omitempty" type:"Struct"`
	RawName        *string                                                   `json:"RawName,omitempty" xml:"RawName,omitempty"`
	Resource       *string                                                   `json:"Resource,omitempty" xml:"Resource,omitempty"`
	RoomIdx        *string                                                   `json:"RoomIdx,omitempty" xml:"RoomIdx,omitempty"`
	SubSceneId     *string                                                   `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
	Token          *string                                                   `json:"Token,omitempty" xml:"Token,omitempty"`
	VirtualId      *string                                                   `json:"VirtualId,omitempty" xml:"VirtualId,omitempty"`
	VirtualName    *string                                                   `json:"VirtualName,omitempty" xml:"VirtualName,omitempty"`
}

func (GetScenePreviewDataResponseBodyDataModelPanoList) GoString

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetCurRoomPicList

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetEnabled

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetFloorIdx

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetId

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetMainImage

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetNeighbours

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetRawName

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetResource

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetRoomIdx

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetSubSceneId

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetToken

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualId

func (*GetScenePreviewDataResponseBodyDataModelPanoList) SetVirtualName

func (GetScenePreviewDataResponseBodyDataModelPanoList) String

type GetScenePreviewDataResponseBodyDataModelPanoListPosition

type GetScenePreviewDataResponseBodyDataModelPanoListPosition struct {
	Rotation  []*float64 `json:"Rotation,omitempty" xml:"Rotation,omitempty" type:"Repeated"`
	Spot      []*float64 `json:"Spot,omitempty" xml:"Spot,omitempty" type:"Repeated"`
	Viewpoint []*float64 `json:"Viewpoint,omitempty" xml:"Viewpoint,omitempty" type:"Repeated"`
}

func (GetScenePreviewDataResponseBodyDataModelPanoListPosition) GoString

func (*GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetRotation

func (*GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetSpot

func (*GetScenePreviewDataResponseBodyDataModelPanoListPosition) SetViewpoint

func (GetScenePreviewDataResponseBodyDataModelPanoListPosition) String

type GetScenePreviewDataResponseBodyDataTags

type GetScenePreviewDataResponseBodyDataTags struct {
	Config           *GetScenePreviewDataResponseBodyDataTagsConfig `json:"Config,omitempty" xml:"Config,omitempty" type:"Struct"`
	Id               *string                                        `json:"Id,omitempty" xml:"Id,omitempty"`
	Position         []*float64                                     `json:"Position,omitempty" xml:"Position,omitempty" type:"Repeated"`
	PositionPanoCube []*float64                                     `json:"PositionPanoCube,omitempty" xml:"PositionPanoCube,omitempty" type:"Repeated"`
	Type             *string                                        `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetScenePreviewDataResponseBodyDataTags) GoString

func (*GetScenePreviewDataResponseBodyDataTags) SetId

func (*GetScenePreviewDataResponseBodyDataTags) SetPosition

func (*GetScenePreviewDataResponseBodyDataTags) SetPositionPanoCube

func (*GetScenePreviewDataResponseBodyDataTags) SetType

func (GetScenePreviewDataResponseBodyDataTags) String

type GetScenePreviewDataResponseBodyDataTagsConfig

type GetScenePreviewDataResponseBodyDataTagsConfig struct {
	BackgroundColor   *string                                                    `json:"BackgroundColor,omitempty" xml:"BackgroundColor,omitempty"`
	ButtonConfig      *GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig `json:"ButtonConfig,omitempty" xml:"ButtonConfig,omitempty" type:"Struct"`
	Content           *string                                                    `json:"Content,omitempty" xml:"Content,omitempty"`
	FormImgSize       []*int64                                                   `json:"FormImgSize,omitempty" xml:"FormImgSize,omitempty" type:"Repeated"`
	FormJumpType      *bool                                                      `json:"FormJumpType,omitempty" xml:"FormJumpType,omitempty"`
	FormSelectImgType *string                                                    `json:"FormSelectImgType,omitempty" xml:"FormSelectImgType,omitempty"`
	Images            []*string                                                  `json:"Images,omitempty" xml:"Images,omitempty" type:"Repeated"`
	IsTagVisibleBy3d  *bool                                                      `json:"IsTagVisibleBy3d,omitempty" xml:"IsTagVisibleBy3d,omitempty"`
	Link              *string                                                    `json:"Link,omitempty" xml:"Link,omitempty"`
	PanoId            *string                                                    `json:"PanoId,omitempty" xml:"PanoId,omitempty"`
	Position          []*float64                                                 `json:"Position,omitempty" xml:"Position,omitempty" type:"Repeated"`
	PositionPanoCube  []*float64                                                 `json:"PositionPanoCube,omitempty" xml:"PositionPanoCube,omitempty" type:"Repeated"`
	RelatedPanoIds    []*string                                                  `json:"RelatedPanoIds,omitempty" xml:"RelatedPanoIds,omitempty" type:"Repeated"`
	SceneId           *int64                                                     `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	Title             *string                                                    `json:"Title,omitempty" xml:"Title,omitempty"`
	Video             *string                                                    `json:"Video,omitempty" xml:"Video,omitempty"`
}

func (GetScenePreviewDataResponseBodyDataTagsConfig) GoString

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetBackgroundColor

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetContent

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetFormImgSize

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetFormJumpType

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetFormSelectImgType

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetImages

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetIsTagVisibleBy3d

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetPanoId

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetPosition

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetPositionPanoCube

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetRelatedPanoIds

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetSceneId

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetTitle

func (*GetScenePreviewDataResponseBodyDataTagsConfig) SetVideo

func (GetScenePreviewDataResponseBodyDataTagsConfig) String

type GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig

type GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig struct {
	CustomText *string `json:"CustomText,omitempty" xml:"CustomText,omitempty"`
	Type       *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) GoString

func (*GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) SetCustomText

func (*GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) SetType

func (GetScenePreviewDataResponseBodyDataTagsConfigButtonConfig) String

type GetScenePreviewInfoRequest

type GetScenePreviewInfoRequest struct {
	Domain     *string `json:"Domain,omitempty" xml:"Domain,omitempty"`
	Enabled    *bool   `json:"Enabled,omitempty" xml:"Enabled,omitempty"`
	ModelToken *string `json:"ModelToken,omitempty" xml:"ModelToken,omitempty"`
}

func (GetScenePreviewInfoRequest) GoString

func (s GetScenePreviewInfoRequest) GoString() string

func (*GetScenePreviewInfoRequest) SetDomain

func (*GetScenePreviewInfoRequest) SetEnabled

func (*GetScenePreviewInfoRequest) SetModelToken

func (GetScenePreviewInfoRequest) String

type GetScenePreviewInfoResponse

type GetScenePreviewInfoResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetScenePreviewInfoResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetScenePreviewInfoResponse) GoString

func (s GetScenePreviewInfoResponse) GoString() string

func (*GetScenePreviewInfoResponse) SetBody

func (*GetScenePreviewInfoResponse) SetHeaders

func (*GetScenePreviewInfoResponse) SetStatusCode added in v3.0.9

func (GetScenePreviewInfoResponse) String

type GetScenePreviewInfoResponseBody

type GetScenePreviewInfoResponseBody struct {
	Code      *int64                               `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetScenePreviewInfoResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                              `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                              `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetScenePreviewInfoResponseBody) GoString

func (*GetScenePreviewInfoResponseBody) SetCode

func (*GetScenePreviewInfoResponseBody) SetMessage

func (*GetScenePreviewInfoResponseBody) SetRequestId

func (*GetScenePreviewInfoResponseBody) SetSuccess

func (GetScenePreviewInfoResponseBody) String

type GetScenePreviewInfoResponseBodyData

type GetScenePreviewInfoResponseBodyData struct {
	ModelPath        *string `json:"ModelPath,omitempty" xml:"ModelPath,omitempty"`
	PanoList         *string `json:"PanoList,omitempty" xml:"PanoList,omitempty"`
	TextureModelPath *string `json:"TextureModelPath,omitempty" xml:"TextureModelPath,omitempty"`
	TexturePanoPath  *string `json:"TexturePanoPath,omitempty" xml:"TexturePanoPath,omitempty"`
}

func (GetScenePreviewInfoResponseBodyData) GoString

func (*GetScenePreviewInfoResponseBodyData) SetModelPath

func (*GetScenePreviewInfoResponseBodyData) SetPanoList

func (*GetScenePreviewInfoResponseBodyData) SetTextureModelPath

func (*GetScenePreviewInfoResponseBodyData) SetTexturePanoPath

func (GetScenePreviewInfoResponseBodyData) String

type GetScenePreviewResourceRequest added in v3.0.8

type GetScenePreviewResourceRequest struct {
	Draft        *bool   `json:"Draft,omitempty" xml:"Draft,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
}

func (GetScenePreviewResourceRequest) GoString added in v3.0.8

func (*GetScenePreviewResourceRequest) SetDraft added in v3.1.4

func (*GetScenePreviewResourceRequest) SetPreviewToken added in v3.0.8

func (GetScenePreviewResourceRequest) String added in v3.0.8

type GetScenePreviewResourceResponse added in v3.0.8

type GetScenePreviewResourceResponse struct {
	Headers    map[string]*string                   `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                               `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetScenePreviewResourceResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetScenePreviewResourceResponse) GoString added in v3.0.8

func (*GetScenePreviewResourceResponse) SetBody added in v3.0.8

func (*GetScenePreviewResourceResponse) SetHeaders added in v3.0.8

func (*GetScenePreviewResourceResponse) SetStatusCode added in v3.0.9

func (GetScenePreviewResourceResponse) String added in v3.0.8

type GetScenePreviewResourceResponseBody added in v3.0.8

type GetScenePreviewResourceResponseBody struct {
	Code      *int64                                   `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetScenePreviewResourceResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                                  `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                                  `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                    `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetScenePreviewResourceResponseBody) GoString added in v3.0.8

func (*GetScenePreviewResourceResponseBody) SetCode added in v3.0.8

func (*GetScenePreviewResourceResponseBody) SetData added in v3.0.8

func (*GetScenePreviewResourceResponseBody) SetMessage added in v3.0.8

func (*GetScenePreviewResourceResponseBody) SetRequestId added in v3.0.8

func (*GetScenePreviewResourceResponseBody) SetSuccess added in v3.0.8

func (GetScenePreviewResourceResponseBody) String added in v3.0.8

type GetScenePreviewResourceResponseBodyData added in v3.0.8

type GetScenePreviewResourceResponseBodyData struct {
	Name              *string                                                   `json:"Name,omitempty" xml:"Name,omitempty"`
	ResourceDirectory *GetScenePreviewResourceResponseBodyDataResourceDirectory `json:"ResourceDirectory,omitempty" xml:"ResourceDirectory,omitempty" type:"Struct"`
	Version           *string                                                   `json:"Version,omitempty" xml:"Version,omitempty"`
}

func (GetScenePreviewResourceResponseBodyData) GoString added in v3.0.8

func (*GetScenePreviewResourceResponseBodyData) SetName added in v3.0.8

func (*GetScenePreviewResourceResponseBodyData) SetResourceDirectory added in v3.0.8

func (*GetScenePreviewResourceResponseBodyData) SetVersion added in v3.0.8

func (GetScenePreviewResourceResponseBodyData) String added in v3.0.8

type GetScenePreviewResourceResponseBodyDataResourceDirectory added in v3.0.8

type GetScenePreviewResourceResponseBodyDataResourceDirectory struct {
	HotspotTagConfig *string `json:"HotspotTagConfig,omitempty" xml:"HotspotTagConfig,omitempty"`
	ModelConfig      *string `json:"ModelConfig,omitempty" xml:"ModelConfig,omitempty"`
	OrthomapConfig   *string `json:"OrthomapConfig,omitempty" xml:"OrthomapConfig,omitempty"`
	RootPath         *string `json:"RootPath,omitempty" xml:"RootPath,omitempty"`
}

func (GetScenePreviewResourceResponseBodyDataResourceDirectory) GoString added in v3.0.8

func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetHotspotTagConfig added in v3.1.4

func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetModelConfig added in v3.0.8

func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetOrthomapConfig added in v3.0.8

func (*GetScenePreviewResourceResponseBodyDataResourceDirectory) SetRootPath added in v3.0.8

func (GetScenePreviewResourceResponseBodyDataResourceDirectory) String added in v3.0.8

type GetSingleConnDataRequest

type GetSingleConnDataRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (GetSingleConnDataRequest) GoString

func (s GetSingleConnDataRequest) GoString() string

func (*GetSingleConnDataRequest) SetSubSceneId

func (GetSingleConnDataRequest) String

func (s GetSingleConnDataRequest) String() string

type GetSingleConnDataResponse

type GetSingleConnDataResponse struct {
	Headers    map[string]*string             `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                         `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetSingleConnDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetSingleConnDataResponse) GoString

func (s GetSingleConnDataResponse) GoString() string

func (*GetSingleConnDataResponse) SetBody

func (*GetSingleConnDataResponse) SetHeaders

func (*GetSingleConnDataResponse) SetStatusCode added in v3.0.9

func (GetSingleConnDataResponse) String

func (s GetSingleConnDataResponse) String() string

type GetSingleConnDataResponseBody

type GetSingleConnDataResponseBody struct {
	Code      *int64                               `json:"Code,omitempty" xml:"Code,omitempty"`
	List      []*GetSingleConnDataResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"`
	Message   *string                              `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                              `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                `json:"Success,omitempty" xml:"Success,omitempty"`
	Version   *string                              `json:"Version,omitempty" xml:"Version,omitempty"`
}

func (GetSingleConnDataResponseBody) GoString

func (*GetSingleConnDataResponseBody) SetCode

func (*GetSingleConnDataResponseBody) SetList

func (*GetSingleConnDataResponseBody) SetMessage

func (*GetSingleConnDataResponseBody) SetRequestId

func (*GetSingleConnDataResponseBody) SetSuccess

func (*GetSingleConnDataResponseBody) SetVersion

func (GetSingleConnDataResponseBody) String

type GetSingleConnDataResponseBodyList

type GetSingleConnDataResponseBodyList struct {
	Id    *string `json:"Id,omitempty" xml:"Id,omitempty"`
	MapId *string `json:"MapId,omitempty" xml:"MapId,omitempty"`
	Type  *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetSingleConnDataResponseBodyList) GoString

func (*GetSingleConnDataResponseBodyList) SetId

func (*GetSingleConnDataResponseBodyList) SetMapId

func (*GetSingleConnDataResponseBodyList) SetType

func (GetSingleConnDataResponseBodyList) String

type GetSourcePackStatusRequest added in v3.1.2

type GetSourcePackStatusRequest struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (GetSourcePackStatusRequest) GoString added in v3.1.2

func (s GetSourcePackStatusRequest) GoString() string

func (*GetSourcePackStatusRequest) SetTaskId added in v3.1.2

func (GetSourcePackStatusRequest) String added in v3.1.2

type GetSourcePackStatusResponse added in v3.1.2

type GetSourcePackStatusResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetSourcePackStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetSourcePackStatusResponse) GoString added in v3.1.2

func (s GetSourcePackStatusResponse) GoString() string

func (*GetSourcePackStatusResponse) SetBody added in v3.1.2

func (*GetSourcePackStatusResponse) SetHeaders added in v3.1.2

func (*GetSourcePackStatusResponse) SetStatusCode added in v3.1.2

func (GetSourcePackStatusResponse) String added in v3.1.2

type GetSourcePackStatusResponseBody added in v3.1.2

type GetSourcePackStatusResponseBody struct {
	Code      *int64                               `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *GetSourcePackStatusResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                              `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                              `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                `json:"Success,omitempty" xml:"Success,omitempty"`
	Url       *string                              `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (GetSourcePackStatusResponseBody) GoString added in v3.1.2

func (*GetSourcePackStatusResponseBody) SetCode added in v3.1.2

func (*GetSourcePackStatusResponseBody) SetData added in v3.1.2

func (*GetSourcePackStatusResponseBody) SetMessage added in v3.1.2

func (*GetSourcePackStatusResponseBody) SetRequestId added in v3.1.2

func (*GetSourcePackStatusResponseBody) SetSuccess added in v3.1.2

func (*GetSourcePackStatusResponseBody) SetUrl added in v3.1.2

func (GetSourcePackStatusResponseBody) String added in v3.1.2

type GetSourcePackStatusResponseBodyData added in v3.1.2

type GetSourcePackStatusResponseBodyData struct {
	Progress *int64  `json:"Progress,omitempty" xml:"Progress,omitempty"`
	Status   *string `json:"Status,omitempty" xml:"Status,omitempty"`
}

func (GetSourcePackStatusResponseBodyData) GoString added in v3.1.2

func (*GetSourcePackStatusResponseBodyData) SetProgress added in v3.1.2

func (*GetSourcePackStatusResponseBodyData) SetStatus added in v3.1.2

func (GetSourcePackStatusResponseBodyData) String added in v3.1.2

type GetSubSceneTaskStatusRequest

type GetSubSceneTaskStatusRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (GetSubSceneTaskStatusRequest) GoString

func (s GetSubSceneTaskStatusRequest) GoString() string

func (*GetSubSceneTaskStatusRequest) SetSubSceneId

func (GetSubSceneTaskStatusRequest) String

type GetSubSceneTaskStatusResponse

type GetSubSceneTaskStatusResponse struct {
	Headers    map[string]*string                 `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                             `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetSubSceneTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetSubSceneTaskStatusResponse) GoString

func (*GetSubSceneTaskStatusResponse) SetBody

func (*GetSubSceneTaskStatusResponse) SetHeaders

func (*GetSubSceneTaskStatusResponse) SetStatusCode added in v3.0.9

func (GetSubSceneTaskStatusResponse) String

type GetSubSceneTaskStatusResponseBody

type GetSubSceneTaskStatusResponseBody struct {
	Code      *int64                                   `json:"Code,omitempty" xml:"Code,omitempty"`
	List      []*GetSubSceneTaskStatusResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"`
	Message   *string                                  `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                                  `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                                    `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetSubSceneTaskStatusResponseBody) GoString

func (*GetSubSceneTaskStatusResponseBody) SetCode

func (*GetSubSceneTaskStatusResponseBody) SetMessage

func (*GetSubSceneTaskStatusResponseBody) SetRequestId

func (*GetSubSceneTaskStatusResponseBody) SetSuccess

func (GetSubSceneTaskStatusResponseBody) String

type GetSubSceneTaskStatusResponseBodyList

type GetSubSceneTaskStatusResponseBodyList struct {
	ErrorCode  *string `json:"ErrorCode,omitempty" xml:"ErrorCode,omitempty"`
	ErrorMsg   *string `json:"ErrorMsg,omitempty" xml:"ErrorMsg,omitempty"`
	Id         *string `json:"Id,omitempty" xml:"Id,omitempty"`
	SceneId    *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	Status     *string `json:"Status,omitempty" xml:"Status,omitempty"`
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
	Type       *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetSubSceneTaskStatusResponseBodyList) GoString

func (*GetSubSceneTaskStatusResponseBodyList) SetErrorCode

func (*GetSubSceneTaskStatusResponseBodyList) SetErrorMsg

func (*GetSubSceneTaskStatusResponseBodyList) SetId

func (*GetSubSceneTaskStatusResponseBodyList) SetSceneId

func (*GetSubSceneTaskStatusResponseBodyList) SetStatus

func (*GetSubSceneTaskStatusResponseBodyList) SetSubSceneId

func (*GetSubSceneTaskStatusResponseBodyList) SetType

func (GetSubSceneTaskStatusResponseBodyList) String

type GetTaskStatusRequest

type GetTaskStatusRequest struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (GetTaskStatusRequest) GoString

func (s GetTaskStatusRequest) GoString() string

func (*GetTaskStatusRequest) SetTaskId

func (GetTaskStatusRequest) String

func (s GetTaskStatusRequest) String() string

type GetTaskStatusResponse

type GetTaskStatusResponse struct {
	Headers    map[string]*string         `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                     `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetTaskStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetTaskStatusResponse) GoString

func (s GetTaskStatusResponse) GoString() string

func (*GetTaskStatusResponse) SetBody

func (*GetTaskStatusResponse) SetHeaders

func (*GetTaskStatusResponse) SetStatusCode added in v3.0.9

func (s *GetTaskStatusResponse) SetStatusCode(v int32) *GetTaskStatusResponse

func (GetTaskStatusResponse) String

func (s GetTaskStatusResponse) String() string

type GetTaskStatusResponseBody

type GetTaskStatusResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	ErrorCode *string `json:"ErrorCode,omitempty" xml:"ErrorCode,omitempty"`
	ErrorMsg  *string `json:"ErrorMsg,omitempty" xml:"ErrorMsg,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Status    *string `json:"Status,omitempty" xml:"Status,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	Type      *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (GetTaskStatusResponseBody) GoString

func (s GetTaskStatusResponseBody) GoString() string

func (*GetTaskStatusResponseBody) SetCode

func (*GetTaskStatusResponseBody) SetErrorCode

func (*GetTaskStatusResponseBody) SetErrorMsg

func (*GetTaskStatusResponseBody) SetMessage

func (*GetTaskStatusResponseBody) SetRequestId

func (*GetTaskStatusResponseBody) SetStatus

func (*GetTaskStatusResponseBody) SetSuccess

func (*GetTaskStatusResponseBody) SetType

func (GetTaskStatusResponseBody) String

func (s GetTaskStatusResponseBody) String() string

type GetWindowConfigRequest

type GetWindowConfigRequest struct {
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
}

func (GetWindowConfigRequest) GoString

func (s GetWindowConfigRequest) GoString() string

func (*GetWindowConfigRequest) SetPreviewToken

func (s *GetWindowConfigRequest) SetPreviewToken(v string) *GetWindowConfigRequest

func (GetWindowConfigRequest) String

func (s GetWindowConfigRequest) String() string

type GetWindowConfigResponse

type GetWindowConfigResponse struct {
	Headers    map[string]*string           `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                       `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *GetWindowConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (GetWindowConfigResponse) GoString

func (s GetWindowConfigResponse) GoString() string

func (*GetWindowConfigResponse) SetBody

func (*GetWindowConfigResponse) SetHeaders

func (*GetWindowConfigResponse) SetStatusCode added in v3.0.9

func (GetWindowConfigResponse) String

func (s GetWindowConfigResponse) String() string

type GetWindowConfigResponseBody

type GetWindowConfigResponseBody struct {
	Data         map[string]interface{} `json:"Data,omitempty" xml:"Data,omitempty"`
	ErrMessage   *string                `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"`
	ObjectString *string                `json:"ObjectString,omitempty" xml:"ObjectString,omitempty"`
	RequestId    *string                `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success      *bool                  `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (GetWindowConfigResponseBody) GoString

func (s GetWindowConfigResponseBody) GoString() string

func (*GetWindowConfigResponseBody) SetData

func (s *GetWindowConfigResponseBody) SetData(v map[string]interface{}) *GetWindowConfigResponseBody

func (*GetWindowConfigResponseBody) SetErrMessage

func (*GetWindowConfigResponseBody) SetObjectString

func (*GetWindowConfigResponseBody) SetRequestId

func (*GetWindowConfigResponseBody) SetSuccess

func (GetWindowConfigResponseBody) String

type LabelBuildRequest

type LabelBuildRequest struct {
	Mode              *string `json:"Mode,omitempty" xml:"Mode,omitempty"`
	ModelStyle        *string `json:"ModelStyle,omitempty" xml:"ModelStyle,omitempty"`
	OptimizeWallWidth *string `json:"OptimizeWallWidth,omitempty" xml:"OptimizeWallWidth,omitempty"`
	PlanStyle         *string `json:"PlanStyle,omitempty" xml:"PlanStyle,omitempty"`
	SceneId           *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	WallHeight        *int64  `json:"WallHeight,omitempty" xml:"WallHeight,omitempty"`
}

func (LabelBuildRequest) GoString

func (s LabelBuildRequest) GoString() string

func (*LabelBuildRequest) SetMode

func (*LabelBuildRequest) SetModelStyle added in v3.1.2

func (s *LabelBuildRequest) SetModelStyle(v string) *LabelBuildRequest

func (*LabelBuildRequest) SetOptimizeWallWidth added in v3.1.1

func (s *LabelBuildRequest) SetOptimizeWallWidth(v string) *LabelBuildRequest

func (*LabelBuildRequest) SetPlanStyle added in v3.1.1

func (s *LabelBuildRequest) SetPlanStyle(v string) *LabelBuildRequest

func (*LabelBuildRequest) SetSceneId

func (s *LabelBuildRequest) SetSceneId(v string) *LabelBuildRequest

func (*LabelBuildRequest) SetWallHeight added in v3.1.1

func (s *LabelBuildRequest) SetWallHeight(v int64) *LabelBuildRequest

func (LabelBuildRequest) String

func (s LabelBuildRequest) String() string

type LabelBuildResponse

type LabelBuildResponse struct {
	Headers    map[string]*string      `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                  `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *LabelBuildResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (LabelBuildResponse) GoString

func (s LabelBuildResponse) GoString() string

func (*LabelBuildResponse) SetBody

func (*LabelBuildResponse) SetHeaders

func (s *LabelBuildResponse) SetHeaders(v map[string]*string) *LabelBuildResponse

func (*LabelBuildResponse) SetStatusCode added in v3.0.9

func (s *LabelBuildResponse) SetStatusCode(v int32) *LabelBuildResponse

func (LabelBuildResponse) String

func (s LabelBuildResponse) String() string

type LabelBuildResponseBody

type LabelBuildResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId    *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (LabelBuildResponseBody) GoString

func (s LabelBuildResponseBody) GoString() string

func (*LabelBuildResponseBody) SetCode

func (*LabelBuildResponseBody) SetMessage

func (*LabelBuildResponseBody) SetRequestId

func (*LabelBuildResponseBody) SetSuccess

func (*LabelBuildResponseBody) SetTaskId

func (LabelBuildResponseBody) String

func (s LabelBuildResponseBody) String() string

type LinkImageRequest

type LinkImageRequest struct {
	CameraHeight *int32  `json:"CameraHeight,omitempty" xml:"CameraHeight,omitempty"`
	FileName     *string `json:"FileName,omitempty" xml:"FileName,omitempty"`
	Platform     *string `json:"Platform,omitempty" xml:"Platform,omitempty"`
	SubSceneId   *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (LinkImageRequest) GoString

func (s LinkImageRequest) GoString() string

func (*LinkImageRequest) SetCameraHeight

func (s *LinkImageRequest) SetCameraHeight(v int32) *LinkImageRequest

func (*LinkImageRequest) SetFileName

func (s *LinkImageRequest) SetFileName(v string) *LinkImageRequest

func (*LinkImageRequest) SetPlatform

func (s *LinkImageRequest) SetPlatform(v string) *LinkImageRequest

func (*LinkImageRequest) SetSubSceneId

func (s *LinkImageRequest) SetSubSceneId(v string) *LinkImageRequest

func (LinkImageRequest) String

func (s LinkImageRequest) String() string

type LinkImageResponse

type LinkImageResponse struct {
	Headers    map[string]*string     `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *LinkImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (LinkImageResponse) GoString

func (s LinkImageResponse) GoString() string

func (*LinkImageResponse) SetBody

func (*LinkImageResponse) SetHeaders

func (s *LinkImageResponse) SetHeaders(v map[string]*string) *LinkImageResponse

func (*LinkImageResponse) SetStatusCode added in v3.0.9

func (s *LinkImageResponse) SetStatusCode(v int32) *LinkImageResponse

func (LinkImageResponse) String

func (s LinkImageResponse) String() string

type LinkImageResponseBody

type LinkImageResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	ResourceId *string `json:"ResourceId,omitempty" xml:"ResourceId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (LinkImageResponseBody) GoString

func (s LinkImageResponseBody) GoString() string

func (*LinkImageResponseBody) SetCode

func (*LinkImageResponseBody) SetMessage

func (*LinkImageResponseBody) SetRequestId

func (*LinkImageResponseBody) SetResourceId

func (s *LinkImageResponseBody) SetResourceId(v string) *LinkImageResponseBody

func (*LinkImageResponseBody) SetSuccess

func (LinkImageResponseBody) String

func (s LinkImageResponseBody) String() string

type ListProjectRequest

type ListProjectRequest struct {
	Name     *string `json:"Name,omitempty" xml:"Name,omitempty"`
	PageNum  *int64  `json:"PageNum,omitempty" xml:"PageNum,omitempty"`
	PageSize *int64  `json:"PageSize,omitempty" xml:"PageSize,omitempty"`
}

func (ListProjectRequest) GoString

func (s ListProjectRequest) GoString() string

func (*ListProjectRequest) SetName

func (*ListProjectRequest) SetPageNum

func (s *ListProjectRequest) SetPageNum(v int64) *ListProjectRequest

func (*ListProjectRequest) SetPageSize

func (s *ListProjectRequest) SetPageSize(v int64) *ListProjectRequest

func (ListProjectRequest) String

func (s ListProjectRequest) String() string

type ListProjectResponse

type ListProjectResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *ListProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (ListProjectResponse) GoString

func (s ListProjectResponse) GoString() string

func (*ListProjectResponse) SetBody

func (*ListProjectResponse) SetHeaders

func (s *ListProjectResponse) SetHeaders(v map[string]*string) *ListProjectResponse

func (*ListProjectResponse) SetStatusCode added in v3.0.9

func (s *ListProjectResponse) SetStatusCode(v int32) *ListProjectResponse

func (ListProjectResponse) String

func (s ListProjectResponse) String() string

type ListProjectResponseBody

type ListProjectResponseBody struct {
	Code        *int64                         `json:"Code,omitempty" xml:"Code,omitempty"`
	Count       *int64                         `json:"Count,omitempty" xml:"Count,omitempty"`
	CurrentPage *int64                         `json:"CurrentPage,omitempty" xml:"CurrentPage,omitempty"`
	HasNext     *bool                          `json:"HasNext,omitempty" xml:"HasNext,omitempty"`
	List        []*ListProjectResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"`
	Message     *string                        `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId   *string                        `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success     *bool                          `json:"Success,omitempty" xml:"Success,omitempty"`
	TotalPage   *int64                         `json:"TotalPage,omitempty" xml:"TotalPage,omitempty"`
}

func (ListProjectResponseBody) GoString

func (s ListProjectResponseBody) GoString() string

func (*ListProjectResponseBody) SetCode

func (*ListProjectResponseBody) SetCount

func (*ListProjectResponseBody) SetCurrentPage

func (*ListProjectResponseBody) SetHasNext

func (*ListProjectResponseBody) SetList

func (*ListProjectResponseBody) SetMessage

func (*ListProjectResponseBody) SetRequestId

func (*ListProjectResponseBody) SetSuccess

func (*ListProjectResponseBody) SetTotalPage

func (ListProjectResponseBody) String

func (s ListProjectResponseBody) String() string

type ListProjectResponseBodyList

type ListProjectResponseBodyList struct {
	BusinessId   *int64  `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"`
	BusinessName *string `json:"BusinessName,omitempty" xml:"BusinessName,omitempty"`
	CreateTime   *int64  `json:"CreateTime,omitempty" xml:"CreateTime,omitempty"`
	Id           *string `json:"Id,omitempty" xml:"Id,omitempty"`
	ModifiedTime *int64  `json:"ModifiedTime,omitempty" xml:"ModifiedTime,omitempty"`
	Name         *string `json:"Name,omitempty" xml:"Name,omitempty"`
	Token        *string `json:"Token,omitempty" xml:"Token,omitempty"`
}

func (ListProjectResponseBodyList) GoString

func (s ListProjectResponseBodyList) GoString() string

func (*ListProjectResponseBodyList) SetBusinessId

func (*ListProjectResponseBodyList) SetBusinessName

func (*ListProjectResponseBodyList) SetCreateTime

func (*ListProjectResponseBodyList) SetId

func (*ListProjectResponseBodyList) SetModifiedTime

func (*ListProjectResponseBodyList) SetName

func (*ListProjectResponseBodyList) SetToken

func (ListProjectResponseBodyList) String

type ListSceneRequest

type ListSceneRequest struct {
	Name      *string `json:"Name,omitempty" xml:"Name,omitempty"`
	PageNum   *int64  `json:"PageNum,omitempty" xml:"PageNum,omitempty"`
	PageSize  *int64  `json:"PageSize,omitempty" xml:"PageSize,omitempty"`
	ProjectId *string `json:"ProjectId,omitempty" xml:"ProjectId,omitempty"`
}

func (ListSceneRequest) GoString

func (s ListSceneRequest) GoString() string

func (*ListSceneRequest) SetName

func (s *ListSceneRequest) SetName(v string) *ListSceneRequest

func (*ListSceneRequest) SetPageNum

func (s *ListSceneRequest) SetPageNum(v int64) *ListSceneRequest

func (*ListSceneRequest) SetPageSize

func (s *ListSceneRequest) SetPageSize(v int64) *ListSceneRequest

func (*ListSceneRequest) SetProjectId

func (s *ListSceneRequest) SetProjectId(v string) *ListSceneRequest

func (ListSceneRequest) String

func (s ListSceneRequest) String() string

type ListSceneResponse

type ListSceneResponse struct {
	Headers    map[string]*string     `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *ListSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (ListSceneResponse) GoString

func (s ListSceneResponse) GoString() string

func (*ListSceneResponse) SetBody

func (*ListSceneResponse) SetHeaders

func (s *ListSceneResponse) SetHeaders(v map[string]*string) *ListSceneResponse

func (*ListSceneResponse) SetStatusCode added in v3.0.9

func (s *ListSceneResponse) SetStatusCode(v int32) *ListSceneResponse

func (ListSceneResponse) String

func (s ListSceneResponse) String() string

type ListSceneResponseBody

type ListSceneResponseBody struct {
	Code        *int64                       `json:"Code,omitempty" xml:"Code,omitempty"`
	Count       *int64                       `json:"Count,omitempty" xml:"Count,omitempty"`
	CurrentPage *int64                       `json:"CurrentPage,omitempty" xml:"CurrentPage,omitempty"`
	HasNext     *bool                        `json:"HasNext,omitempty" xml:"HasNext,omitempty"`
	List        []*ListSceneResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"`
	Message     *string                      `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId   *string                      `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success     *bool                        `json:"Success,omitempty" xml:"Success,omitempty"`
	TotalPage   *int64                       `json:"TotalPage,omitempty" xml:"TotalPage,omitempty"`
}

func (ListSceneResponseBody) GoString

func (s ListSceneResponseBody) GoString() string

func (*ListSceneResponseBody) SetCode

func (*ListSceneResponseBody) SetCount

func (*ListSceneResponseBody) SetCurrentPage

func (s *ListSceneResponseBody) SetCurrentPage(v int64) *ListSceneResponseBody

func (*ListSceneResponseBody) SetHasNext

func (*ListSceneResponseBody) SetList

func (*ListSceneResponseBody) SetMessage

func (*ListSceneResponseBody) SetRequestId

func (*ListSceneResponseBody) SetSuccess

func (*ListSceneResponseBody) SetTotalPage

func (ListSceneResponseBody) String

func (s ListSceneResponseBody) String() string

type ListSceneResponseBodyList

type ListSceneResponseBodyList struct {
	CoverUrl     *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"`
	GmtCreate    *int64  `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"`
	GmtModified  *int64  `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"`
	Id           *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Name         *string `json:"Name,omitempty" xml:"Name,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
	Published    *bool   `json:"Published,omitempty" xml:"Published,omitempty"`
	SourceNum    *int64  `json:"SourceNum,omitempty" xml:"SourceNum,omitempty"`
	Status       *string `json:"Status,omitempty" xml:"Status,omitempty"`
	StatusName   *string `json:"StatusName,omitempty" xml:"StatusName,omitempty"`
	SubSceneNum  *int64  `json:"SubSceneNum,omitempty" xml:"SubSceneNum,omitempty"`
	Type         *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (ListSceneResponseBodyList) GoString

func (s ListSceneResponseBodyList) GoString() string

func (*ListSceneResponseBodyList) SetCoverUrl added in v3.1.3

func (*ListSceneResponseBodyList) SetGmtCreate

func (*ListSceneResponseBodyList) SetGmtModified

func (*ListSceneResponseBodyList) SetId

func (*ListSceneResponseBodyList) SetName

func (*ListSceneResponseBodyList) SetPreviewToken

func (*ListSceneResponseBodyList) SetPublished

func (*ListSceneResponseBodyList) SetSourceNum

func (*ListSceneResponseBodyList) SetStatus added in v3.1.4

func (*ListSceneResponseBodyList) SetStatusName added in v3.1.4

func (*ListSceneResponseBodyList) SetSubSceneNum

func (*ListSceneResponseBodyList) SetType

func (ListSceneResponseBodyList) String

func (s ListSceneResponseBodyList) String() string

type ListSubSceneRequest

type ListSubSceneRequest struct {
	PageNum        *int64  `json:"PageNum,omitempty" xml:"PageNum,omitempty"`
	PageSize       *int64  `json:"PageSize,omitempty" xml:"PageSize,omitempty"`
	SceneId        *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	ShowLayoutData *bool   `json:"ShowLayoutData,omitempty" xml:"ShowLayoutData,omitempty"`
	SortField      *string `json:"SortField,omitempty" xml:"SortField,omitempty"`
}

func (ListSubSceneRequest) GoString

func (s ListSubSceneRequest) GoString() string

func (*ListSubSceneRequest) SetPageNum

func (s *ListSubSceneRequest) SetPageNum(v int64) *ListSubSceneRequest

func (*ListSubSceneRequest) SetPageSize

func (s *ListSubSceneRequest) SetPageSize(v int64) *ListSubSceneRequest

func (*ListSubSceneRequest) SetSceneId

func (*ListSubSceneRequest) SetShowLayoutData

func (s *ListSubSceneRequest) SetShowLayoutData(v bool) *ListSubSceneRequest

func (*ListSubSceneRequest) SetSortField added in v3.1.0

func (s *ListSubSceneRequest) SetSortField(v string) *ListSubSceneRequest

func (ListSubSceneRequest) String

func (s ListSubSceneRequest) String() string

type ListSubSceneResponse

type ListSubSceneResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *ListSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (ListSubSceneResponse) GoString

func (s ListSubSceneResponse) GoString() string

func (*ListSubSceneResponse) SetBody

func (*ListSubSceneResponse) SetHeaders

func (s *ListSubSceneResponse) SetHeaders(v map[string]*string) *ListSubSceneResponse

func (*ListSubSceneResponse) SetStatusCode added in v3.0.9

func (s *ListSubSceneResponse) SetStatusCode(v int32) *ListSubSceneResponse

func (ListSubSceneResponse) String

func (s ListSubSceneResponse) String() string

type ListSubSceneResponseBody

type ListSubSceneResponseBody struct {
	Code        *int64                          `json:"Code,omitempty" xml:"Code,omitempty"`
	Count       *int64                          `json:"Count,omitempty" xml:"Count,omitempty"`
	CurrentPage *int64                          `json:"CurrentPage,omitempty" xml:"CurrentPage,omitempty"`
	HasNext     *bool                           `json:"HasNext,omitempty" xml:"HasNext,omitempty"`
	List        []*ListSubSceneResponseBodyList `json:"List,omitempty" xml:"List,omitempty" type:"Repeated"`
	Message     *string                         `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId   *string                         `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success     *bool                           `json:"Success,omitempty" xml:"Success,omitempty"`
	TotalPage   *int64                          `json:"TotalPage,omitempty" xml:"TotalPage,omitempty"`
}

func (ListSubSceneResponseBody) GoString

func (s ListSubSceneResponseBody) GoString() string

func (*ListSubSceneResponseBody) SetCode

func (*ListSubSceneResponseBody) SetCount

func (*ListSubSceneResponseBody) SetCurrentPage

func (*ListSubSceneResponseBody) SetHasNext

func (*ListSubSceneResponseBody) SetList

func (*ListSubSceneResponseBody) SetMessage

func (*ListSubSceneResponseBody) SetRequestId

func (*ListSubSceneResponseBody) SetSuccess

func (*ListSubSceneResponseBody) SetTotalPage

func (ListSubSceneResponseBody) String

func (s ListSubSceneResponseBody) String() string

type ListSubSceneResponseBodyList

type ListSubSceneResponseBodyList struct {
	BaseImageUrl *string `json:"BaseImageUrl,omitempty" xml:"BaseImageUrl,omitempty"`
	CoverUrl     *string `json:"CoverUrl,omitempty" xml:"CoverUrl,omitempty"`
	CubemapPath  *string `json:"CubemapPath,omitempty" xml:"CubemapPath,omitempty"`
	Deleted      *bool   `json:"Deleted,omitempty" xml:"Deleted,omitempty"`
	GmtCreate    *int64  `json:"GmtCreate,omitempty" xml:"GmtCreate,omitempty"`
	GmtModified  *int64  `json:"GmtModified,omitempty" xml:"GmtModified,omitempty"`
	Id           *string `json:"Id,omitempty" xml:"Id,omitempty"`
	LayoutData   *string `json:"LayoutData,omitempty" xml:"LayoutData,omitempty"`
	Name         *string `json:"Name,omitempty" xml:"Name,omitempty"`
	OriginUrl    *string `json:"OriginUrl,omitempty" xml:"OriginUrl,omitempty"`
	ResourceId   *string `json:"ResourceId,omitempty" xml:"ResourceId,omitempty"`
	ResourceName *string `json:"ResourceName,omitempty" xml:"ResourceName,omitempty"`
	Status       *int64  `json:"Status,omitempty" xml:"Status,omitempty"`
	Type         *string `json:"Type,omitempty" xml:"Type,omitempty"`
	Url          *string `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (ListSubSceneResponseBodyList) GoString

func (s ListSubSceneResponseBodyList) GoString() string

func (*ListSubSceneResponseBodyList) SetBaseImageUrl

func (*ListSubSceneResponseBodyList) SetCoverUrl

func (*ListSubSceneResponseBodyList) SetCubemapPath

func (*ListSubSceneResponseBodyList) SetDeleted

func (*ListSubSceneResponseBodyList) SetGmtCreate

func (*ListSubSceneResponseBodyList) SetGmtModified

func (*ListSubSceneResponseBodyList) SetId

func (*ListSubSceneResponseBodyList) SetLayoutData

func (*ListSubSceneResponseBodyList) SetName

func (*ListSubSceneResponseBodyList) SetOriginUrl

func (*ListSubSceneResponseBodyList) SetResourceId

func (*ListSubSceneResponseBodyList) SetResourceName

func (*ListSubSceneResponseBodyList) SetStatus

func (*ListSubSceneResponseBodyList) SetType

func (*ListSubSceneResponseBodyList) SetUrl

func (ListSubSceneResponseBodyList) String

type OptimizeRightAngleRequest

type OptimizeRightAngleRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (OptimizeRightAngleRequest) GoString

func (s OptimizeRightAngleRequest) GoString() string

func (*OptimizeRightAngleRequest) SetSubSceneId

func (OptimizeRightAngleRequest) String

func (s OptimizeRightAngleRequest) String() string

type OptimizeRightAngleResponse

type OptimizeRightAngleResponse struct {
	Headers    map[string]*string              `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                          `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *OptimizeRightAngleResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (OptimizeRightAngleResponse) GoString

func (s OptimizeRightAngleResponse) GoString() string

func (*OptimizeRightAngleResponse) SetBody

func (*OptimizeRightAngleResponse) SetHeaders

func (*OptimizeRightAngleResponse) SetStatusCode added in v3.0.9

func (OptimizeRightAngleResponse) String

type OptimizeRightAngleResponseBody

type OptimizeRightAngleResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId    *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (OptimizeRightAngleResponseBody) GoString

func (*OptimizeRightAngleResponseBody) SetCode

func (*OptimizeRightAngleResponseBody) SetMessage

func (*OptimizeRightAngleResponseBody) SetRequestId

func (*OptimizeRightAngleResponseBody) SetSuccess

func (*OptimizeRightAngleResponseBody) SetTaskId

func (OptimizeRightAngleResponseBody) String

type PackSceneRequest added in v3.0.9

type PackSceneRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	Type    *string `json:"Type,omitempty" xml:"Type,omitempty"`
}

func (PackSceneRequest) GoString added in v3.0.9

func (s PackSceneRequest) GoString() string

func (*PackSceneRequest) SetSceneId added in v3.0.9

func (s *PackSceneRequest) SetSceneId(v string) *PackSceneRequest

func (*PackSceneRequest) SetType added in v3.0.9

func (s *PackSceneRequest) SetType(v string) *PackSceneRequest

func (PackSceneRequest) String added in v3.0.9

func (s PackSceneRequest) String() string

type PackSceneResponse added in v3.0.9

type PackSceneResponse struct {
	Headers    map[string]*string     `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PackSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PackSceneResponse) GoString added in v3.0.9

func (s PackSceneResponse) GoString() string

func (*PackSceneResponse) SetBody added in v3.0.9

func (*PackSceneResponse) SetHeaders added in v3.0.9

func (s *PackSceneResponse) SetHeaders(v map[string]*string) *PackSceneResponse

func (*PackSceneResponse) SetStatusCode added in v3.0.9

func (s *PackSceneResponse) SetStatusCode(v int32) *PackSceneResponse

func (PackSceneResponse) String added in v3.0.9

func (s PackSceneResponse) String() string

type PackSceneResponseBody added in v3.0.9

type PackSceneResponseBody struct {
	Code      *int64                     `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *PackSceneResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                    `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                    `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                      `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (PackSceneResponseBody) GoString added in v3.0.9

func (s PackSceneResponseBody) GoString() string

func (*PackSceneResponseBody) SetCode added in v3.0.9

func (*PackSceneResponseBody) SetData added in v3.0.9

func (*PackSceneResponseBody) SetMessage added in v3.0.9

func (*PackSceneResponseBody) SetRequestId added in v3.0.9

func (*PackSceneResponseBody) SetSuccess added in v3.0.9

func (PackSceneResponseBody) String added in v3.0.9

func (s PackSceneResponseBody) String() string

type PackSceneResponseBodyData added in v3.0.9

type PackSceneResponseBodyData struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (PackSceneResponseBodyData) GoString added in v3.0.9

func (s PackSceneResponseBodyData) GoString() string

func (*PackSceneResponseBodyData) SetTaskId added in v3.0.9

func (PackSceneResponseBodyData) String added in v3.0.9

func (s PackSceneResponseBodyData) String() string

type PackSourceRequest added in v3.1.2

type PackSourceRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (PackSourceRequest) GoString added in v3.1.2

func (s PackSourceRequest) GoString() string

func (*PackSourceRequest) SetSceneId added in v3.1.2

func (s *PackSourceRequest) SetSceneId(v string) *PackSourceRequest

func (PackSourceRequest) String added in v3.1.2

func (s PackSourceRequest) String() string

type PackSourceResponse added in v3.1.2

type PackSourceResponse struct {
	Headers    map[string]*string      `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                  `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PackSourceResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PackSourceResponse) GoString added in v3.1.2

func (s PackSourceResponse) GoString() string

func (*PackSourceResponse) SetBody added in v3.1.2

func (*PackSourceResponse) SetHeaders added in v3.1.2

func (s *PackSourceResponse) SetHeaders(v map[string]*string) *PackSourceResponse

func (*PackSourceResponse) SetStatusCode added in v3.1.2

func (s *PackSourceResponse) SetStatusCode(v int32) *PackSourceResponse

func (PackSourceResponse) String added in v3.1.2

func (s PackSourceResponse) String() string

type PackSourceResponseBody added in v3.1.2

type PackSourceResponseBody struct {
	Code      *int64                      `json:"Code,omitempty" xml:"Code,omitempty"`
	Data      *PackSourceResponseBodyData `json:"Data,omitempty" xml:"Data,omitempty" type:"Struct"`
	Message   *string                     `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string                     `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool                       `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (PackSourceResponseBody) GoString added in v3.1.2

func (s PackSourceResponseBody) GoString() string

func (*PackSourceResponseBody) SetCode added in v3.1.2

func (*PackSourceResponseBody) SetData added in v3.1.2

func (*PackSourceResponseBody) SetMessage added in v3.1.2

func (*PackSourceResponseBody) SetRequestId added in v3.1.2

func (*PackSourceResponseBody) SetSuccess added in v3.1.2

func (PackSourceResponseBody) String added in v3.1.2

func (s PackSourceResponseBody) String() string

type PackSourceResponseBodyData added in v3.1.2

type PackSourceResponseBodyData struct {
	TaskId *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (PackSourceResponseBodyData) GoString added in v3.1.2

func (s PackSourceResponseBodyData) GoString() string

func (*PackSourceResponseBodyData) SetTaskId added in v3.1.2

func (PackSourceResponseBodyData) String added in v3.1.2

type PredImageRequest

type PredImageRequest struct {
	CorrectVertical *bool   `json:"CorrectVertical,omitempty" xml:"CorrectVertical,omitempty"`
	CountDetectDoor *int64  `json:"CountDetectDoor,omitempty" xml:"CountDetectDoor,omitempty"`
	DetectDoor      *bool   `json:"DetectDoor,omitempty" xml:"DetectDoor,omitempty"`
	SubSceneId      *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (PredImageRequest) GoString

func (s PredImageRequest) GoString() string

func (*PredImageRequest) SetCorrectVertical

func (s *PredImageRequest) SetCorrectVertical(v bool) *PredImageRequest

func (*PredImageRequest) SetCountDetectDoor

func (s *PredImageRequest) SetCountDetectDoor(v int64) *PredImageRequest

func (*PredImageRequest) SetDetectDoor

func (s *PredImageRequest) SetDetectDoor(v bool) *PredImageRequest

func (*PredImageRequest) SetSubSceneId

func (s *PredImageRequest) SetSubSceneId(v string) *PredImageRequest

func (PredImageRequest) String

func (s PredImageRequest) String() string

type PredImageResponse

type PredImageResponse struct {
	Headers    map[string]*string     `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                 `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PredImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PredImageResponse) GoString

func (s PredImageResponse) GoString() string

func (*PredImageResponse) SetBody

func (*PredImageResponse) SetHeaders

func (s *PredImageResponse) SetHeaders(v map[string]*string) *PredImageResponse

func (*PredImageResponse) SetStatusCode added in v3.0.9

func (s *PredImageResponse) SetStatusCode(v int32) *PredImageResponse

func (PredImageResponse) String

func (s PredImageResponse) String() string

type PredImageResponseBody

type PredImageResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId    *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (PredImageResponseBody) GoString

func (s PredImageResponseBody) GoString() string

func (*PredImageResponseBody) SetCode

func (*PredImageResponseBody) SetMessage

func (*PredImageResponseBody) SetRequestId

func (*PredImageResponseBody) SetSuccess

func (*PredImageResponseBody) SetTaskId

func (PredImageResponseBody) String

func (s PredImageResponseBody) String() string

type PredictionWallLineRequest

type PredictionWallLineRequest struct {
	CameraHeight *int64  `json:"CameraHeight,omitempty" xml:"CameraHeight,omitempty"`
	Url          *string `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (PredictionWallLineRequest) GoString

func (s PredictionWallLineRequest) GoString() string

func (*PredictionWallLineRequest) SetCameraHeight

func (*PredictionWallLineRequest) SetUrl

func (PredictionWallLineRequest) String

func (s PredictionWallLineRequest) String() string

type PredictionWallLineResponse

type PredictionWallLineResponse struct {
	Headers    map[string]*string              `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                          `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PredictionWallLineResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PredictionWallLineResponse) GoString

func (s PredictionWallLineResponse) GoString() string

func (*PredictionWallLineResponse) SetBody

func (*PredictionWallLineResponse) SetHeaders

func (*PredictionWallLineResponse) SetStatusCode added in v3.0.9

func (PredictionWallLineResponse) String

type PredictionWallLineResponseBody

type PredictionWallLineResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId     *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (PredictionWallLineResponseBody) GoString

func (*PredictionWallLineResponseBody) SetCode

func (*PredictionWallLineResponseBody) SetMessage

func (*PredictionWallLineResponseBody) SetRequestId

func (*PredictionWallLineResponseBody) SetSubSceneId

func (*PredictionWallLineResponseBody) SetSuccess

func (*PredictionWallLineResponseBody) SetTaskId

func (PredictionWallLineResponseBody) String

type PublishHotspotConfigRequest added in v3.1.4

type PublishHotspotConfigRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (PublishHotspotConfigRequest) GoString added in v3.1.4

func (s PublishHotspotConfigRequest) GoString() string

func (*PublishHotspotConfigRequest) SetSceneId added in v3.1.4

func (PublishHotspotConfigRequest) String added in v3.1.4

type PublishHotspotConfigResponse added in v3.1.4

type PublishHotspotConfigResponse struct {
	Headers    map[string]*string                `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                            `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PublishHotspotConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PublishHotspotConfigResponse) GoString added in v3.1.4

func (s PublishHotspotConfigResponse) GoString() string

func (*PublishHotspotConfigResponse) SetBody added in v3.1.4

func (*PublishHotspotConfigResponse) SetHeaders added in v3.1.4

func (*PublishHotspotConfigResponse) SetStatusCode added in v3.1.4

func (PublishHotspotConfigResponse) String added in v3.1.4

type PublishHotspotConfigResponseBody added in v3.1.4

type PublishHotspotConfigResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (PublishHotspotConfigResponseBody) GoString added in v3.1.4

func (*PublishHotspotConfigResponseBody) SetCode added in v3.1.4

func (*PublishHotspotConfigResponseBody) SetMessage added in v3.1.4

func (*PublishHotspotConfigResponseBody) SetRequestId added in v3.1.4

func (*PublishHotspotConfigResponseBody) SetSuccess added in v3.1.4

func (PublishHotspotConfigResponseBody) String added in v3.1.4

type PublishHotspotRequest

type PublishHotspotRequest struct {
	ParamTag     *string `json:"ParamTag,omitempty" xml:"ParamTag,omitempty"`
	SubSceneUuid *string `json:"SubSceneUuid,omitempty" xml:"SubSceneUuid,omitempty"`
}

func (PublishHotspotRequest) GoString

func (s PublishHotspotRequest) GoString() string

func (*PublishHotspotRequest) SetParamTag

func (*PublishHotspotRequest) SetSubSceneUuid

func (s *PublishHotspotRequest) SetSubSceneUuid(v string) *PublishHotspotRequest

func (PublishHotspotRequest) String

func (s PublishHotspotRequest) String() string

type PublishHotspotResponse

type PublishHotspotResponse struct {
	Headers    map[string]*string          `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                      `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PublishHotspotResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PublishHotspotResponse) GoString

func (s PublishHotspotResponse) GoString() string

func (*PublishHotspotResponse) SetBody

func (*PublishHotspotResponse) SetHeaders

func (*PublishHotspotResponse) SetStatusCode added in v3.0.9

func (PublishHotspotResponse) String

func (s PublishHotspotResponse) String() string

type PublishHotspotResponseBody

type PublishHotspotResponseBody struct {
	Data       map[string]interface{} `json:"Data,omitempty" xml:"Data,omitempty"`
	ErrMessage *string                `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"`
	RequestId  *string                `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success    *bool                  `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (PublishHotspotResponseBody) GoString

func (s PublishHotspotResponseBody) GoString() string

func (*PublishHotspotResponseBody) SetData

func (s *PublishHotspotResponseBody) SetData(v map[string]interface{}) *PublishHotspotResponseBody

func (*PublishHotspotResponseBody) SetErrMessage

func (*PublishHotspotResponseBody) SetRequestId

func (*PublishHotspotResponseBody) SetSuccess

func (PublishHotspotResponseBody) String

type PublishSceneRequest

type PublishSceneRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (PublishSceneRequest) GoString

func (s PublishSceneRequest) GoString() string

func (*PublishSceneRequest) SetSceneId

func (PublishSceneRequest) String

func (s PublishSceneRequest) String() string

type PublishSceneResponse

type PublishSceneResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PublishSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PublishSceneResponse) GoString

func (s PublishSceneResponse) GoString() string

func (*PublishSceneResponse) SetBody

func (*PublishSceneResponse) SetHeaders

func (s *PublishSceneResponse) SetHeaders(v map[string]*string) *PublishSceneResponse

func (*PublishSceneResponse) SetStatusCode added in v3.0.9

func (s *PublishSceneResponse) SetStatusCode(v int32) *PublishSceneResponse

func (PublishSceneResponse) String

func (s PublishSceneResponse) String() string

type PublishSceneResponseBody

type PublishSceneResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	PreviewUrl *string `json:"PreviewUrl,omitempty" xml:"PreviewUrl,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (PublishSceneResponseBody) GoString

func (s PublishSceneResponseBody) GoString() string

func (*PublishSceneResponseBody) SetCode

func (*PublishSceneResponseBody) SetMessage

func (*PublishSceneResponseBody) SetPreviewUrl

func (*PublishSceneResponseBody) SetRequestId

func (*PublishSceneResponseBody) SetSuccess

func (PublishSceneResponseBody) String

func (s PublishSceneResponseBody) String() string

type PublishStatusRequest

type PublishStatusRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (PublishStatusRequest) GoString

func (s PublishStatusRequest) GoString() string

func (*PublishStatusRequest) SetSceneId

func (PublishStatusRequest) String

func (s PublishStatusRequest) String() string

type PublishStatusResponse

type PublishStatusResponse struct {
	Headers    map[string]*string         `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                     `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *PublishStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (PublishStatusResponse) GoString

func (s PublishStatusResponse) GoString() string

func (*PublishStatusResponse) SetBody

func (*PublishStatusResponse) SetHeaders

func (*PublishStatusResponse) SetStatusCode added in v3.0.9

func (s *PublishStatusResponse) SetStatusCode(v int32) *PublishStatusResponse

func (PublishStatusResponse) String

func (s PublishStatusResponse) String() string

type PublishStatusResponseBody

type PublishStatusResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Status     *string `json:"Status,omitempty" xml:"Status,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	SyncStatus *string `json:"SyncStatus,omitempty" xml:"SyncStatus,omitempty"`
}

func (PublishStatusResponseBody) GoString

func (s PublishStatusResponseBody) GoString() string

func (*PublishStatusResponseBody) SetCode

func (*PublishStatusResponseBody) SetMessage

func (*PublishStatusResponseBody) SetRequestId

func (*PublishStatusResponseBody) SetStatus

func (*PublishStatusResponseBody) SetSuccess

func (*PublishStatusResponseBody) SetSyncStatus added in v3.1.2

func (PublishStatusResponseBody) String

func (s PublishStatusResponseBody) String() string

type RecoveryOriginImageRequest

type RecoveryOriginImageRequest struct {
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (RecoveryOriginImageRequest) GoString

func (s RecoveryOriginImageRequest) GoString() string

func (*RecoveryOriginImageRequest) SetSubSceneId

func (RecoveryOriginImageRequest) String

type RecoveryOriginImageResponse

type RecoveryOriginImageResponse struct {
	Headers    map[string]*string               `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                           `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *RecoveryOriginImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (RecoveryOriginImageResponse) GoString

func (s RecoveryOriginImageResponse) GoString() string

func (*RecoveryOriginImageResponse) SetBody

func (*RecoveryOriginImageResponse) SetHeaders

func (*RecoveryOriginImageResponse) SetStatusCode added in v3.0.9

func (RecoveryOriginImageResponse) String

type RecoveryOriginImageResponseBody

type RecoveryOriginImageResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (RecoveryOriginImageResponseBody) GoString

func (*RecoveryOriginImageResponseBody) SetCode

func (*RecoveryOriginImageResponseBody) SetMessage

func (*RecoveryOriginImageResponseBody) SetRequestId

func (*RecoveryOriginImageResponseBody) SetSuccess

func (RecoveryOriginImageResponseBody) String

type RectVerticalRequest

type RectVerticalRequest struct {
	CountDetectDoor *int32  `json:"CountDetectDoor,omitempty" xml:"CountDetectDoor,omitempty"`
	DetectDoor      *bool   `json:"DetectDoor,omitempty" xml:"DetectDoor,omitempty"`
	SubSceneId      *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
	VerticalRect    *string `json:"VerticalRect,omitempty" xml:"VerticalRect,omitempty"`
}

func (RectVerticalRequest) GoString

func (s RectVerticalRequest) GoString() string

func (*RectVerticalRequest) SetCountDetectDoor

func (s *RectVerticalRequest) SetCountDetectDoor(v int32) *RectVerticalRequest

func (*RectVerticalRequest) SetDetectDoor

func (s *RectVerticalRequest) SetDetectDoor(v bool) *RectVerticalRequest

func (*RectVerticalRequest) SetSubSceneId

func (s *RectVerticalRequest) SetSubSceneId(v string) *RectVerticalRequest

func (*RectVerticalRequest) SetVerticalRect

func (s *RectVerticalRequest) SetVerticalRect(v string) *RectVerticalRequest

func (RectVerticalRequest) String

func (s RectVerticalRequest) String() string

type RectVerticalResponse

type RectVerticalResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *RectVerticalResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (RectVerticalResponse) GoString

func (s RectVerticalResponse) GoString() string

func (*RectVerticalResponse) SetBody

func (*RectVerticalResponse) SetHeaders

func (s *RectVerticalResponse) SetHeaders(v map[string]*string) *RectVerticalResponse

func (*RectVerticalResponse) SetStatusCode added in v3.0.9

func (s *RectVerticalResponse) SetStatusCode(v int32) *RectVerticalResponse

func (RectVerticalResponse) String

func (s RectVerticalResponse) String() string

type RectVerticalResponseBody

type RectVerticalResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId    *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (RectVerticalResponseBody) GoString

func (s RectVerticalResponseBody) GoString() string

func (*RectVerticalResponseBody) SetCode

func (*RectVerticalResponseBody) SetMessage

func (*RectVerticalResponseBody) SetRequestId

func (*RectVerticalResponseBody) SetSuccess

func (*RectVerticalResponseBody) SetTaskId

func (RectVerticalResponseBody) String

func (s RectVerticalResponseBody) String() string

type RectifyImageRequest

type RectifyImageRequest struct {
	CameraHeight *int64  `json:"CameraHeight,omitempty" xml:"CameraHeight,omitempty"`
	Url          *string `json:"Url,omitempty" xml:"Url,omitempty"`
}

func (RectifyImageRequest) GoString

func (s RectifyImageRequest) GoString() string

func (*RectifyImageRequest) SetCameraHeight

func (s *RectifyImageRequest) SetCameraHeight(v int64) *RectifyImageRequest

func (*RectifyImageRequest) SetUrl

func (RectifyImageRequest) String

func (s RectifyImageRequest) String() string

type RectifyImageResponse

type RectifyImageResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *RectifyImageResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (RectifyImageResponse) GoString

func (s RectifyImageResponse) GoString() string

func (*RectifyImageResponse) SetBody

func (*RectifyImageResponse) SetHeaders

func (s *RectifyImageResponse) SetHeaders(v map[string]*string) *RectifyImageResponse

func (*RectifyImageResponse) SetStatusCode added in v3.0.9

func (s *RectifyImageResponse) SetStatusCode(v int32) *RectifyImageResponse

func (RectifyImageResponse) String

func (s RectifyImageResponse) String() string

type RectifyImageResponseBody

type RectifyImageResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
	TaskId     *string `json:"TaskId,omitempty" xml:"TaskId,omitempty"`
}

func (RectifyImageResponseBody) GoString

func (s RectifyImageResponseBody) GoString() string

func (*RectifyImageResponseBody) SetCode

func (*RectifyImageResponseBody) SetMessage

func (*RectifyImageResponseBody) SetRequestId

func (*RectifyImageResponseBody) SetSubSceneId

func (*RectifyImageResponseBody) SetSuccess

func (*RectifyImageResponseBody) SetTaskId

func (RectifyImageResponseBody) String

func (s RectifyImageResponseBody) String() string

type RollbackSubSceneRequest

type RollbackSubSceneRequest struct {
	Id *string `json:"Id,omitempty" xml:"Id,omitempty"`
}

func (RollbackSubSceneRequest) GoString

func (s RollbackSubSceneRequest) GoString() string

func (*RollbackSubSceneRequest) SetId

func (RollbackSubSceneRequest) String

func (s RollbackSubSceneRequest) String() string

type RollbackSubSceneResponse

type RollbackSubSceneResponse struct {
	Headers    map[string]*string            `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                        `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *RollbackSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (RollbackSubSceneResponse) GoString

func (s RollbackSubSceneResponse) GoString() string

func (*RollbackSubSceneResponse) SetBody

func (*RollbackSubSceneResponse) SetHeaders

func (*RollbackSubSceneResponse) SetStatusCode added in v3.0.9

func (RollbackSubSceneResponse) String

func (s RollbackSubSceneResponse) String() string

type RollbackSubSceneResponseBody

type RollbackSubSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (RollbackSubSceneResponseBody) GoString

func (s RollbackSubSceneResponseBody) GoString() string

func (*RollbackSubSceneResponseBody) SetCode

func (*RollbackSubSceneResponseBody) SetMessage

func (*RollbackSubSceneResponseBody) SetRequestId

func (*RollbackSubSceneResponseBody) SetSuccess

func (RollbackSubSceneResponseBody) String

type SaveHotspotConfigRequest

type SaveHotspotConfigRequest struct {
	ParamTag     *string `json:"ParamTag,omitempty" xml:"ParamTag,omitempty"`
	PreviewToken *string `json:"PreviewToken,omitempty" xml:"PreviewToken,omitempty"`
}

func (SaveHotspotConfigRequest) GoString

func (s SaveHotspotConfigRequest) GoString() string

func (*SaveHotspotConfigRequest) SetParamTag

func (*SaveHotspotConfigRequest) SetPreviewToken

func (SaveHotspotConfigRequest) String

func (s SaveHotspotConfigRequest) String() string

type SaveHotspotConfigResponse

type SaveHotspotConfigResponse struct {
	Headers    map[string]*string             `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                         `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *SaveHotspotConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (SaveHotspotConfigResponse) GoString

func (s SaveHotspotConfigResponse) GoString() string

func (*SaveHotspotConfigResponse) SetBody

func (*SaveHotspotConfigResponse) SetHeaders

func (*SaveHotspotConfigResponse) SetStatusCode added in v3.0.9

func (SaveHotspotConfigResponse) String

func (s SaveHotspotConfigResponse) String() string

type SaveHotspotConfigResponseBody

type SaveHotspotConfigResponseBody struct {
	ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (SaveHotspotConfigResponseBody) GoString

func (*SaveHotspotConfigResponseBody) SetErrMessage

func (*SaveHotspotConfigResponseBody) SetRequestId

func (*SaveHotspotConfigResponseBody) SetSuccess

func (SaveHotspotConfigResponseBody) String

type SaveHotspotTagListRequest added in v3.1.4

type SaveHotspotTagListRequest struct {
	HotspotListJson *string `json:"HotspotListJson,omitempty" xml:"HotspotListJson,omitempty"`
	SceneId         *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (SaveHotspotTagListRequest) GoString added in v3.1.4

func (s SaveHotspotTagListRequest) GoString() string

func (*SaveHotspotTagListRequest) SetHotspotListJson added in v3.1.4

func (*SaveHotspotTagListRequest) SetSceneId added in v3.1.4

func (SaveHotspotTagListRequest) String added in v3.1.4

func (s SaveHotspotTagListRequest) String() string

type SaveHotspotTagListResponse added in v3.1.4

type SaveHotspotTagListResponse struct {
	Headers    map[string]*string              `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                          `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *SaveHotspotTagListResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (SaveHotspotTagListResponse) GoString added in v3.1.4

func (s SaveHotspotTagListResponse) GoString() string

func (*SaveHotspotTagListResponse) SetBody added in v3.1.4

func (*SaveHotspotTagListResponse) SetHeaders added in v3.1.4

func (*SaveHotspotTagListResponse) SetStatusCode added in v3.1.4

func (SaveHotspotTagListResponse) String added in v3.1.4

type SaveHotspotTagListResponseBody added in v3.1.4

type SaveHotspotTagListResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (SaveHotspotTagListResponseBody) GoString added in v3.1.4

func (*SaveHotspotTagListResponseBody) SetCode added in v3.1.4

func (*SaveHotspotTagListResponseBody) SetMessage added in v3.1.4

func (*SaveHotspotTagListResponseBody) SetRequestId added in v3.1.4

func (*SaveHotspotTagListResponseBody) SetSuccess added in v3.1.4

func (SaveHotspotTagListResponseBody) String added in v3.1.4

type SaveHotspotTagRequest

type SaveHotspotTagRequest struct {
	ParamTag     *string `json:"ParamTag,omitempty" xml:"ParamTag,omitempty"`
	SubSceneUuid *string `json:"SubSceneUuid,omitempty" xml:"SubSceneUuid,omitempty"`
}

func (SaveHotspotTagRequest) GoString

func (s SaveHotspotTagRequest) GoString() string

func (*SaveHotspotTagRequest) SetParamTag

func (*SaveHotspotTagRequest) SetSubSceneUuid

func (s *SaveHotspotTagRequest) SetSubSceneUuid(v string) *SaveHotspotTagRequest

func (SaveHotspotTagRequest) String

func (s SaveHotspotTagRequest) String() string

type SaveHotspotTagResponse

type SaveHotspotTagResponse struct {
	Headers    map[string]*string          `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                      `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *SaveHotspotTagResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (SaveHotspotTagResponse) GoString

func (s SaveHotspotTagResponse) GoString() string

func (*SaveHotspotTagResponse) SetBody

func (*SaveHotspotTagResponse) SetHeaders

func (*SaveHotspotTagResponse) SetStatusCode added in v3.0.9

func (SaveHotspotTagResponse) String

func (s SaveHotspotTagResponse) String() string

type SaveHotspotTagResponseBody

type SaveHotspotTagResponseBody struct {
	ErrMessage *string `json:"ErrMessage,omitempty" xml:"ErrMessage,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (SaveHotspotTagResponseBody) GoString

func (s SaveHotspotTagResponseBody) GoString() string

func (*SaveHotspotTagResponseBody) SetErrMessage

func (*SaveHotspotTagResponseBody) SetRequestId

func (*SaveHotspotTagResponseBody) SetSuccess

func (SaveHotspotTagResponseBody) String

type SaveMinimapRequest added in v3.1.7

type SaveMinimapRequest struct {
	Data    *string `json:"Data,omitempty" xml:"Data,omitempty"`
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (SaveMinimapRequest) GoString added in v3.1.7

func (s SaveMinimapRequest) GoString() string

func (*SaveMinimapRequest) SetData added in v3.1.7

func (*SaveMinimapRequest) SetSceneId added in v3.1.7

func (s *SaveMinimapRequest) SetSceneId(v string) *SaveMinimapRequest

func (SaveMinimapRequest) String added in v3.1.7

func (s SaveMinimapRequest) String() string

type SaveMinimapResponse added in v3.1.7

type SaveMinimapResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *SaveMinimapResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (SaveMinimapResponse) GoString added in v3.1.7

func (s SaveMinimapResponse) GoString() string

func (*SaveMinimapResponse) SetBody added in v3.1.7

func (*SaveMinimapResponse) SetHeaders added in v3.1.7

func (s *SaveMinimapResponse) SetHeaders(v map[string]*string) *SaveMinimapResponse

func (*SaveMinimapResponse) SetStatusCode added in v3.1.7

func (s *SaveMinimapResponse) SetStatusCode(v int32) *SaveMinimapResponse

func (SaveMinimapResponse) String added in v3.1.7

func (s SaveMinimapResponse) String() string

type SaveMinimapResponseBody added in v3.1.7

type SaveMinimapResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (SaveMinimapResponseBody) GoString added in v3.1.7

func (s SaveMinimapResponseBody) GoString() string

func (*SaveMinimapResponseBody) SetCode added in v3.1.7

func (*SaveMinimapResponseBody) SetMessage added in v3.1.7

func (*SaveMinimapResponseBody) SetRequestId added in v3.1.7

func (*SaveMinimapResponseBody) SetSuccess added in v3.1.7

func (SaveMinimapResponseBody) String added in v3.1.7

func (s SaveMinimapResponseBody) String() string

type SaveModelConfigRequest added in v3.1.4

type SaveModelConfigRequest struct {
	Data    *string `json:"Data,omitempty" xml:"Data,omitempty"`
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (SaveModelConfigRequest) GoString added in v3.1.4

func (s SaveModelConfigRequest) GoString() string

func (*SaveModelConfigRequest) SetData added in v3.1.4

func (*SaveModelConfigRequest) SetSceneId added in v3.1.4

func (SaveModelConfigRequest) String added in v3.1.4

func (s SaveModelConfigRequest) String() string

type SaveModelConfigResponse added in v3.1.4

type SaveModelConfigResponse struct {
	Headers    map[string]*string           `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                       `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *SaveModelConfigResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (SaveModelConfigResponse) GoString added in v3.1.4

func (s SaveModelConfigResponse) GoString() string

func (*SaveModelConfigResponse) SetBody added in v3.1.4

func (*SaveModelConfigResponse) SetHeaders added in v3.1.4

func (*SaveModelConfigResponse) SetStatusCode added in v3.1.4

func (SaveModelConfigResponse) String added in v3.1.4

func (s SaveModelConfigResponse) String() string

type SaveModelConfigResponseBody added in v3.1.4

type SaveModelConfigResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (SaveModelConfigResponseBody) GoString added in v3.1.4

func (s SaveModelConfigResponseBody) GoString() string

func (*SaveModelConfigResponseBody) SetCode added in v3.1.4

func (*SaveModelConfigResponseBody) SetMessage added in v3.1.4

func (*SaveModelConfigResponseBody) SetRequestId added in v3.1.4

func (*SaveModelConfigResponseBody) SetSuccess added in v3.1.4

func (SaveModelConfigResponseBody) String added in v3.1.4

type ScenePublishRequest

type ScenePublishRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (ScenePublishRequest) GoString

func (s ScenePublishRequest) GoString() string

func (*ScenePublishRequest) SetSceneId

func (ScenePublishRequest) String

func (s ScenePublishRequest) String() string

type ScenePublishResponse

type ScenePublishResponse struct {
	Headers    map[string]*string        `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                    `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *ScenePublishResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (ScenePublishResponse) GoString

func (s ScenePublishResponse) GoString() string

func (*ScenePublishResponse) SetBody

func (*ScenePublishResponse) SetHeaders

func (s *ScenePublishResponse) SetHeaders(v map[string]*string) *ScenePublishResponse

func (*ScenePublishResponse) SetStatusCode added in v3.0.9

func (s *ScenePublishResponse) SetStatusCode(v int32) *ScenePublishResponse

func (ScenePublishResponse) String

func (s ScenePublishResponse) String() string

type ScenePublishResponseBody

type ScenePublishResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	PreviewUrl *string `json:"PreviewUrl,omitempty" xml:"PreviewUrl,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (ScenePublishResponseBody) GoString

func (s ScenePublishResponseBody) GoString() string

func (*ScenePublishResponseBody) SetCode

func (*ScenePublishResponseBody) SetMessage

func (*ScenePublishResponseBody) SetPreviewUrl

func (*ScenePublishResponseBody) SetRequestId

func (*ScenePublishResponseBody) SetSuccess

func (ScenePublishResponseBody) String

func (s ScenePublishResponseBody) String() string

type TempPreviewRequest

type TempPreviewRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (TempPreviewRequest) GoString

func (s TempPreviewRequest) GoString() string

func (*TempPreviewRequest) SetSceneId

func (s *TempPreviewRequest) SetSceneId(v string) *TempPreviewRequest

func (TempPreviewRequest) String

func (s TempPreviewRequest) String() string

type TempPreviewResponse

type TempPreviewResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *TempPreviewResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (TempPreviewResponse) GoString

func (s TempPreviewResponse) GoString() string

func (*TempPreviewResponse) SetBody

func (*TempPreviewResponse) SetHeaders

func (s *TempPreviewResponse) SetHeaders(v map[string]*string) *TempPreviewResponse

func (*TempPreviewResponse) SetStatusCode added in v3.0.9

func (s *TempPreviewResponse) SetStatusCode(v int32) *TempPreviewResponse

func (TempPreviewResponse) String

func (s TempPreviewResponse) String() string

type TempPreviewResponseBody

type TempPreviewResponseBody struct {
	Code       *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message    *string `json:"Message,omitempty" xml:"Message,omitempty"`
	PreviewUrl *string `json:"PreviewUrl,omitempty" xml:"PreviewUrl,omitempty"`
	RequestId  *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	SceneId    *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	Success    *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (TempPreviewResponseBody) GoString

func (s TempPreviewResponseBody) GoString() string

func (*TempPreviewResponseBody) SetCode

func (*TempPreviewResponseBody) SetMessage

func (*TempPreviewResponseBody) SetPreviewUrl

func (*TempPreviewResponseBody) SetRequestId

func (*TempPreviewResponseBody) SetSceneId

func (*TempPreviewResponseBody) SetSuccess

func (TempPreviewResponseBody) String

func (s TempPreviewResponseBody) String() string

type TempPreviewStatusRequest

type TempPreviewStatusRequest struct {
	SceneId *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (TempPreviewStatusRequest) GoString

func (s TempPreviewStatusRequest) GoString() string

func (*TempPreviewStatusRequest) SetSceneId

func (TempPreviewStatusRequest) String

func (s TempPreviewStatusRequest) String() string

type TempPreviewStatusResponse

type TempPreviewStatusResponse struct {
	Headers    map[string]*string             `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                         `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *TempPreviewStatusResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (TempPreviewStatusResponse) GoString

func (s TempPreviewStatusResponse) GoString() string

func (*TempPreviewStatusResponse) SetBody

func (*TempPreviewStatusResponse) SetHeaders

func (*TempPreviewStatusResponse) SetStatusCode added in v3.0.9

func (TempPreviewStatusResponse) String

func (s TempPreviewStatusResponse) String() string

type TempPreviewStatusResponseBody

type TempPreviewStatusResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Status    *string `json:"Status,omitempty" xml:"Status,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (TempPreviewStatusResponseBody) GoString

func (*TempPreviewStatusResponseBody) SetCode

func (*TempPreviewStatusResponseBody) SetMessage

func (*TempPreviewStatusResponseBody) SetRequestId

func (*TempPreviewStatusResponseBody) SetStatus

func (*TempPreviewStatusResponseBody) SetSuccess

func (TempPreviewStatusResponseBody) String

type UpdateConnDataRequest

type UpdateConnDataRequest struct {
	ConnData *string `json:"ConnData,omitempty" xml:"ConnData,omitempty"`
	SceneId  *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
}

func (UpdateConnDataRequest) GoString

func (s UpdateConnDataRequest) GoString() string

func (*UpdateConnDataRequest) SetConnData

func (*UpdateConnDataRequest) SetSceneId

func (UpdateConnDataRequest) String

func (s UpdateConnDataRequest) String() string

type UpdateConnDataResponse

type UpdateConnDataResponse struct {
	Headers    map[string]*string          `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                      `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *UpdateConnDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (UpdateConnDataResponse) GoString

func (s UpdateConnDataResponse) GoString() string

func (*UpdateConnDataResponse) SetBody

func (*UpdateConnDataResponse) SetHeaders

func (*UpdateConnDataResponse) SetStatusCode added in v3.0.9

func (UpdateConnDataResponse) String

func (s UpdateConnDataResponse) String() string

type UpdateConnDataResponseBody

type UpdateConnDataResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (UpdateConnDataResponseBody) GoString

func (s UpdateConnDataResponseBody) GoString() string

func (*UpdateConnDataResponseBody) SetCode

func (*UpdateConnDataResponseBody) SetMessage

func (*UpdateConnDataResponseBody) SetRequestId

func (*UpdateConnDataResponseBody) SetSuccess

func (UpdateConnDataResponseBody) String

type UpdateLayoutDataRequest

type UpdateLayoutDataRequest struct {
	LayoutData *string `json:"LayoutData,omitempty" xml:"LayoutData,omitempty"`
	SubSceneId *string `json:"SubSceneId,omitempty" xml:"SubSceneId,omitempty"`
}

func (UpdateLayoutDataRequest) GoString

func (s UpdateLayoutDataRequest) GoString() string

func (*UpdateLayoutDataRequest) SetLayoutData

func (*UpdateLayoutDataRequest) SetSubSceneId

func (UpdateLayoutDataRequest) String

func (s UpdateLayoutDataRequest) String() string

type UpdateLayoutDataResponse

type UpdateLayoutDataResponse struct {
	Headers    map[string]*string            `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                        `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *UpdateLayoutDataResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (UpdateLayoutDataResponse) GoString

func (s UpdateLayoutDataResponse) GoString() string

func (*UpdateLayoutDataResponse) SetBody

func (*UpdateLayoutDataResponse) SetHeaders

func (*UpdateLayoutDataResponse) SetStatusCode added in v3.0.9

func (UpdateLayoutDataResponse) String

func (s UpdateLayoutDataResponse) String() string

type UpdateLayoutDataResponseBody

type UpdateLayoutDataResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (UpdateLayoutDataResponseBody) GoString

func (s UpdateLayoutDataResponseBody) GoString() string

func (*UpdateLayoutDataResponseBody) SetCode

func (*UpdateLayoutDataResponseBody) SetMessage

func (*UpdateLayoutDataResponseBody) SetRequestId

func (*UpdateLayoutDataResponseBody) SetSuccess

func (UpdateLayoutDataResponseBody) String

type UpdateProjectRequest

type UpdateProjectRequest struct {
	BusinessId *string `json:"BusinessId,omitempty" xml:"BusinessId,omitempty"`
	Id         *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Name       *string `json:"Name,omitempty" xml:"Name,omitempty"`
}

func (UpdateProjectRequest) GoString

func (s UpdateProjectRequest) GoString() string

func (*UpdateProjectRequest) SetBusinessId

func (s *UpdateProjectRequest) SetBusinessId(v string) *UpdateProjectRequest

func (*UpdateProjectRequest) SetId

func (*UpdateProjectRequest) SetName

func (UpdateProjectRequest) String

func (s UpdateProjectRequest) String() string

type UpdateProjectResponse

type UpdateProjectResponse struct {
	Headers    map[string]*string         `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                     `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *UpdateProjectResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (UpdateProjectResponse) GoString

func (s UpdateProjectResponse) GoString() string

func (*UpdateProjectResponse) SetBody

func (*UpdateProjectResponse) SetHeaders

func (*UpdateProjectResponse) SetStatusCode added in v3.0.9

func (s *UpdateProjectResponse) SetStatusCode(v int32) *UpdateProjectResponse

func (UpdateProjectResponse) String

func (s UpdateProjectResponse) String() string

type UpdateProjectResponseBody

type UpdateProjectResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (UpdateProjectResponseBody) GoString

func (s UpdateProjectResponseBody) GoString() string

func (*UpdateProjectResponseBody) SetCode

func (*UpdateProjectResponseBody) SetMessage

func (*UpdateProjectResponseBody) SetRequestId

func (*UpdateProjectResponseBody) SetSuccess

func (UpdateProjectResponseBody) String

func (s UpdateProjectResponseBody) String() string

type UpdateSceneRequest

type UpdateSceneRequest struct {
	Id   *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Name *string `json:"Name,omitempty" xml:"Name,omitempty"`
}

func (UpdateSceneRequest) GoString

func (s UpdateSceneRequest) GoString() string

func (*UpdateSceneRequest) SetId

func (*UpdateSceneRequest) SetName

func (UpdateSceneRequest) String

func (s UpdateSceneRequest) String() string

type UpdateSceneResponse

type UpdateSceneResponse struct {
	Headers    map[string]*string       `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                   `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *UpdateSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (UpdateSceneResponse) GoString

func (s UpdateSceneResponse) GoString() string

func (*UpdateSceneResponse) SetBody

func (*UpdateSceneResponse) SetHeaders

func (s *UpdateSceneResponse) SetHeaders(v map[string]*string) *UpdateSceneResponse

func (*UpdateSceneResponse) SetStatusCode added in v3.0.9

func (s *UpdateSceneResponse) SetStatusCode(v int32) *UpdateSceneResponse

func (UpdateSceneResponse) String

func (s UpdateSceneResponse) String() string

type UpdateSceneResponseBody

type UpdateSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (UpdateSceneResponseBody) GoString

func (s UpdateSceneResponseBody) GoString() string

func (*UpdateSceneResponseBody) SetCode

func (*UpdateSceneResponseBody) SetMessage

func (*UpdateSceneResponseBody) SetRequestId

func (*UpdateSceneResponseBody) SetSuccess

func (UpdateSceneResponseBody) String

func (s UpdateSceneResponseBody) String() string

type UpdateSubSceneRequest

type UpdateSubSceneRequest struct {
	Id        *string    `json:"Id,omitempty" xml:"Id,omitempty"`
	Name      *string    `json:"Name,omitempty" xml:"Name,omitempty"`
	ViewPoint []*float64 `json:"ViewPoint,omitempty" xml:"ViewPoint,omitempty" type:"Repeated"`
}

func (UpdateSubSceneRequest) GoString

func (s UpdateSubSceneRequest) GoString() string

func (*UpdateSubSceneRequest) SetId

func (*UpdateSubSceneRequest) SetName

func (*UpdateSubSceneRequest) SetViewPoint added in v3.1.0

func (s *UpdateSubSceneRequest) SetViewPoint(v []*float64) *UpdateSubSceneRequest

func (UpdateSubSceneRequest) String

func (s UpdateSubSceneRequest) String() string

type UpdateSubSceneResponse

type UpdateSubSceneResponse struct {
	Headers    map[string]*string          `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                      `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *UpdateSubSceneResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (UpdateSubSceneResponse) GoString

func (s UpdateSubSceneResponse) GoString() string

func (*UpdateSubSceneResponse) SetBody

func (*UpdateSubSceneResponse) SetHeaders

func (*UpdateSubSceneResponse) SetStatusCode added in v3.0.9

func (UpdateSubSceneResponse) String

func (s UpdateSubSceneResponse) String() string

type UpdateSubSceneResponseBody

type UpdateSubSceneResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (UpdateSubSceneResponseBody) GoString

func (s UpdateSubSceneResponseBody) GoString() string

func (*UpdateSubSceneResponseBody) SetCode

func (*UpdateSubSceneResponseBody) SetMessage

func (*UpdateSubSceneResponseBody) SetRequestId

func (*UpdateSubSceneResponseBody) SetSuccess

func (UpdateSubSceneResponseBody) String

type UpdateSubSceneSeqRequest added in v3.1.0

type UpdateSubSceneSeqRequest struct {
	SceneId         *string   `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	SortSubSceneIds []*string `json:"SortSubSceneIds,omitempty" xml:"SortSubSceneIds,omitempty" type:"Repeated"`
}

func (UpdateSubSceneSeqRequest) GoString added in v3.1.0

func (s UpdateSubSceneSeqRequest) GoString() string

func (*UpdateSubSceneSeqRequest) SetSceneId added in v3.1.0

func (*UpdateSubSceneSeqRequest) SetSortSubSceneIds added in v3.1.0

func (s *UpdateSubSceneSeqRequest) SetSortSubSceneIds(v []*string) *UpdateSubSceneSeqRequest

func (UpdateSubSceneSeqRequest) String added in v3.1.0

func (s UpdateSubSceneSeqRequest) String() string

type UpdateSubSceneSeqResponse added in v3.1.0

type UpdateSubSceneSeqResponse struct {
	Headers    map[string]*string             `json:"headers,omitempty" xml:"headers,omitempty" require:"true"`
	StatusCode *int32                         `json:"statusCode,omitempty" xml:"statusCode,omitempty" require:"true"`
	Body       *UpdateSubSceneSeqResponseBody `json:"body,omitempty" xml:"body,omitempty" require:"true"`
}

func (UpdateSubSceneSeqResponse) GoString added in v3.1.0

func (s UpdateSubSceneSeqResponse) GoString() string

func (*UpdateSubSceneSeqResponse) SetBody added in v3.1.0

func (*UpdateSubSceneSeqResponse) SetHeaders added in v3.1.0

func (*UpdateSubSceneSeqResponse) SetStatusCode added in v3.1.0

func (UpdateSubSceneSeqResponse) String added in v3.1.0

func (s UpdateSubSceneSeqResponse) String() string

type UpdateSubSceneSeqResponseBody added in v3.1.0

type UpdateSubSceneSeqResponseBody struct {
	Code      *int64  `json:"Code,omitempty" xml:"Code,omitempty"`
	Message   *string `json:"Message,omitempty" xml:"Message,omitempty"`
	RequestId *string `json:"RequestId,omitempty" xml:"RequestId,omitempty"`
	Success   *bool   `json:"Success,omitempty" xml:"Success,omitempty"`
}

func (UpdateSubSceneSeqResponseBody) GoString added in v3.1.0

func (*UpdateSubSceneSeqResponseBody) SetCode added in v3.1.0

func (*UpdateSubSceneSeqResponseBody) SetMessage added in v3.1.0

func (*UpdateSubSceneSeqResponseBody) SetRequestId added in v3.1.0

func (*UpdateSubSceneSeqResponseBody) SetSuccess added in v3.1.0

func (UpdateSubSceneSeqResponseBody) String added in v3.1.0

type UpdateSubSceneSeqShrinkRequest added in v3.1.0

type UpdateSubSceneSeqShrinkRequest struct {
	SceneId               *string `json:"SceneId,omitempty" xml:"SceneId,omitempty"`
	SortSubSceneIdsShrink *string `json:"SortSubSceneIds,omitempty" xml:"SortSubSceneIds,omitempty"`
}

func (UpdateSubSceneSeqShrinkRequest) GoString added in v3.1.0

func (*UpdateSubSceneSeqShrinkRequest) SetSceneId added in v3.1.0

func (*UpdateSubSceneSeqShrinkRequest) SetSortSubSceneIdsShrink added in v3.1.0

func (UpdateSubSceneSeqShrinkRequest) String added in v3.1.0

type UpdateSubSceneShrinkRequest added in v3.1.0

type UpdateSubSceneShrinkRequest struct {
	Id              *string `json:"Id,omitempty" xml:"Id,omitempty"`
	Name            *string `json:"Name,omitempty" xml:"Name,omitempty"`
	ViewPointShrink *string `json:"ViewPoint,omitempty" xml:"ViewPoint,omitempty"`
}

func (UpdateSubSceneShrinkRequest) GoString added in v3.1.0

func (s UpdateSubSceneShrinkRequest) GoString() string

func (*UpdateSubSceneShrinkRequest) SetId added in v3.1.0

func (*UpdateSubSceneShrinkRequest) SetName added in v3.1.0

func (*UpdateSubSceneShrinkRequest) SetViewPointShrink added in v3.1.0

func (UpdateSubSceneShrinkRequest) String added in v3.1.0

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