Versions in this module Expand all Collapse all v1 v1.0.1 Feb 13, 2020 Changes in this version + func CheckJson(data []byte, appName string) bool + func FirstFloat32(keysList ...[]string) (float32, bool) + func FirstFloat64(keysList ...[]string) (float64, bool) + func FirstInt(keysList ...[]string) (int, bool) + func FirstInt32(keysList ...[]string) (int32, bool) + func FirstInt64(keysList ...[]string) (int64, bool) + func FirstInt8(keysList ...[]string) (int8, bool) + func FirstString(keysList ...[]string) (string, bool) + func FirstStringArray(keysList ...[]string) ([]string, bool) + func FirstUint32(keysList ...[]string) (uint32, bool) + func FirstUint64(keysList ...[]string) (uint64, bool) + func Float32(keys ...string) (float32, bool) + func Float64(keys ...string) (float64, bool) + func Get(keys ...string) ([]byte, bool) + func Init(applicationName string) + func Int(keys ...string) (int, bool) + func Int32(keys ...string) (int32, bool) + func Int64(keys ...string) (int64, bool) + func Int8(keys ...string) (int8, bool) + func SetConfig(config []byte, name string) error + func SetConfigFromFile(fileName, name string) error + func String(keys ...string) (string, bool) + func StringArray(keys ...string) ([]string, bool) + func StringMap(keys ...string) (map[string]string, bool) + func Uint32(keys ...string) (uint32, bool) + func Uint64(keys ...string) (uint64, bool)