Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type Aggregate
- type Car
- type CarClient
- func (c *CarClient) Create() *CarCreate
- func (c *CarClient) Delete() *CarDelete
- func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne
- func (c *CarClient) DeleteOneID(id int) *CarDeleteOne
- func (c *CarClient) Get(ctx context.Context, id int) (*Car, error)
- func (c *CarClient) GetX(ctx context.Context, id int) *Car
- func (c *CarClient) Hooks() []Hook
- func (c *CarClient) Query() *CarQuery
- func (c *CarClient) QueryOwner(ca *Car) *UserQuery
- func (c *CarClient) Update() *CarUpdate
- func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne
- func (c *CarClient) UpdateOneID(id int) *CarUpdateOne
- func (c *CarClient) Use(hooks ...Hook)
- type CarCreate
- type CarDelete
- type CarDeleteOne
- type CarEdges
- type CarGroupBy
- func (cgb *CarGroupBy) Aggregate(fns ...Aggregate) *CarGroupBy
- func (cgb *CarGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (cgb *CarGroupBy) BoolsX(ctx context.Context) []bool
- func (cgb *CarGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (cgb *CarGroupBy) Float64sX(ctx context.Context) []float64
- func (cgb *CarGroupBy) Ints(ctx context.Context) ([]int, error)
- func (cgb *CarGroupBy) IntsX(ctx context.Context) []int
- func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error
- func (cgb *CarGroupBy) ScanX(ctx context.Context, v interface{})
- func (cgb *CarGroupBy) Strings(ctx context.Context) ([]string, error)
- func (cgb *CarGroupBy) StringsX(ctx context.Context) []string
- type CarMutation
- func (m *CarMutation) AddField(name string, value ent.Value) error
- func (m *CarMutation) AddedEdges() []string
- func (m *CarMutation) AddedField(name string) (ent.Value, bool)
- func (m *CarMutation) AddedFields() []string
- func (m *CarMutation) AddedIDs(name string) []ent.Value
- func (m *CarMutation) ClearEdge(name string) error
- func (m *CarMutation) ClearField(name string) error
- func (m *CarMutation) ClearOwner()
- func (m *CarMutation) ClearedEdges() []string
- func (m *CarMutation) ClearedFields() []string
- func (m CarMutation) Client() *Client
- func (m *CarMutation) EdgeCleared(name string) bool
- func (m *CarMutation) Field(name string) (ent.Value, bool)
- func (m *CarMutation) FieldCleared(name string) bool
- func (m *CarMutation) Fields() []string
- func (m *CarMutation) ID() (id int, exists bool)
- func (m *CarMutation) Op() Op
- func (m *CarMutation) OwnerCleared() bool
- func (m *CarMutation) OwnerID() (id int, exists bool)
- func (m *CarMutation) OwnerIDs() (ids []int)
- func (m *CarMutation) RemovedEdges() []string
- func (m *CarMutation) RemovedIDs(name string) []ent.Value
- func (m *CarMutation) ResetEdge(name string) error
- func (m *CarMutation) ResetField(name string) error
- func (m *CarMutation) ResetOwner()
- func (m *CarMutation) SetField(name string, value ent.Value) error
- func (m *CarMutation) SetOwnerID(id int)
- func (m CarMutation) Tx() (*Tx, error)
- func (m *CarMutation) Type() string
- type CarQuery
- func (cq *CarQuery) All(ctx context.Context) ([]*Car, error)
- func (cq *CarQuery) AllX(ctx context.Context) []*Car
- func (cq *CarQuery) Clone() *CarQuery
- func (cq *CarQuery) Count(ctx context.Context) (int, error)
- func (cq *CarQuery) CountX(ctx context.Context) int
- func (cq *CarQuery) Exist(ctx context.Context) (bool, error)
- func (cq *CarQuery) ExistX(ctx context.Context) bool
- func (cq *CarQuery) First(ctx context.Context) (*Car, error)
- func (cq *CarQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *CarQuery) FirstX(ctx context.Context) *Car
- func (cq *CarQuery) FirstXID(ctx context.Context) int
- func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy
- func (cq *CarQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *CarQuery) IDsX(ctx context.Context) []int
- func (cq *CarQuery) Limit(limit int) *CarQuery
- func (cq *CarQuery) Offset(offset int) *CarQuery
- func (cq *CarQuery) Only(ctx context.Context) (*Car, error)
- func (cq *CarQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *CarQuery) OnlyX(ctx context.Context) *Car
- func (cq *CarQuery) OnlyXID(ctx context.Context) int
- func (cq *CarQuery) Order(o ...Order) *CarQuery
- func (cq *CarQuery) QueryOwner() *UserQuery
- func (cq *CarQuery) Select(field string, fields ...string) *CarSelect
- func (cq *CarQuery) Where(ps ...predicate.Car) *CarQuery
- func (cq *CarQuery) WithOwner(opts ...func(*UserQuery)) *CarQuery
- type CarSelect
- func (cs *CarSelect) Bools(ctx context.Context) ([]bool, error)
- func (cs *CarSelect) BoolsX(ctx context.Context) []bool
- func (cs *CarSelect) Float64s(ctx context.Context) ([]float64, error)
- func (cs *CarSelect) Float64sX(ctx context.Context) []float64
- func (cs *CarSelect) Ints(ctx context.Context) ([]int, error)
- func (cs *CarSelect) IntsX(ctx context.Context) []int
- func (cs *CarSelect) Scan(ctx context.Context, v interface{}) error
- func (cs *CarSelect) ScanX(ctx context.Context, v interface{})
- func (cs *CarSelect) Strings(ctx context.Context) ([]string, error)
- func (cs *CarSelect) StringsX(ctx context.Context) []string
- type CarUpdate
- func (cu *CarUpdate) ClearOwner() *CarUpdate
- func (cu *CarUpdate) Exec(ctx context.Context) error
- func (cu *CarUpdate) ExecX(ctx context.Context)
- func (cu *CarUpdate) Save(ctx context.Context) (int, error)
- func (cu *CarUpdate) SaveX(ctx context.Context) int
- func (cu *CarUpdate) SetNillableOwnerID(id *int) *CarUpdate
- func (cu *CarUpdate) SetOwner(u *User) *CarUpdate
- func (cu *CarUpdate) SetOwnerID(id int) *CarUpdate
- func (cu *CarUpdate) Where(ps ...predicate.Car) *CarUpdate
- type CarUpdateOne
- func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne
- func (cuo *CarUpdateOne) Exec(ctx context.Context) error
- func (cuo *CarUpdateOne) ExecX(ctx context.Context)
- func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)
- func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car
- func (cuo *CarUpdateOne) SetNillableOwnerID(id *int) *CarUpdateOne
- func (cuo *CarUpdateOne) SetOwner(u *User) *CarUpdateOne
- func (cuo *CarUpdateOne) SetOwnerID(id int) *CarUpdateOne
- type Cars
- type Client
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type Order
- type Policy
- type Query
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryCar(u *User) *CarQuery
- func (c *UserClient) QueryChildren(u *User) *UserQuery
- func (c *UserClient) QueryParent(u *User) *UserQuery
- func (c *UserClient) QuerySpouse(u *User) *UserQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAddress(s string) *UserCreate
- func (uc *UserCreate) SetAge(i int32) *UserCreate
- func (uc *UserCreate) SetBlob(b []byte) *UserCreate
- func (uc *UserCreate) SetCar(c *Car) *UserCreate
- func (uc *UserCreate) SetCarID(id int) *UserCreate
- func (uc *UserCreate) SetID(i int) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNickname(s string) *UserCreate
- func (uc *UserCreate) SetNillableAddress(s *string) *UserCreate
- func (uc *UserCreate) SetNillableCarID(id *int) *UserCreate
- func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
- func (uc *UserCreate) SetNillableRenamed(s *string) *UserCreate
- func (uc *UserCreate) SetNillableSpouseID(id *int) *UserCreate
- func (uc *UserCreate) SetNillableState(u *user.State) *UserCreate
- func (uc *UserCreate) SetParent(u *User) *UserCreate
- func (uc *UserCreate) SetParentID(id int) *UserCreate
- func (uc *UserCreate) SetRenamed(s string) *UserCreate
- func (uc *UserCreate) SetSpouse(u *User) *UserCreate
- func (uc *UserCreate) SetSpouseID(id int) *UserCreate
- func (uc *UserCreate) SetState(u user.State) *UserCreate
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...Aggregate) *UserGroupBy
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(i int32)
- func (m *UserMutation) AddChildIDs(ids ...int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddedAge() (r int32, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Address() (r string, exists bool)
- func (m *UserMutation) AddressCleared() bool
- func (m *UserMutation) Age() (r int32, exists bool)
- func (m *UserMutation) Blob() (r []byte, exists bool)
- func (m *UserMutation) BlobCleared() bool
- func (m *UserMutation) CarCleared() bool
- func (m *UserMutation) CarID() (id int, exists bool)
- func (m *UserMutation) CarIDs() (ids []int)
- func (m *UserMutation) ChildrenIDs() (ids []int)
- func (m *UserMutation) ClearAddress()
- func (m *UserMutation) ClearBlob()
- func (m *UserMutation) ClearCar()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearParent()
- func (m *UserMutation) ClearRenamed()
- func (m *UserMutation) ClearSpouse()
- func (m *UserMutation) ClearState()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) Nickname() (r string, exists bool)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) ParentCleared() bool
- func (m *UserMutation) ParentID() (id int, exists bool)
- func (m *UserMutation) ParentIDs() (ids []int)
- func (m *UserMutation) RemoveChildIDs(ids ...int)
- func (m *UserMutation) RemovedChildrenIDs() (ids []int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) Renamed() (r string, exists bool)
- func (m *UserMutation) RenamedCleared() bool
- func (m *UserMutation) ResetAddress()
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetBlob()
- func (m *UserMutation) ResetCar()
- func (m *UserMutation) ResetChildren()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetNickname()
- func (m *UserMutation) ResetParent()
- func (m *UserMutation) ResetRenamed()
- func (m *UserMutation) ResetSpouse()
- func (m *UserMutation) ResetState()
- func (m *UserMutation) SetAddress(s string)
- func (m *UserMutation) SetAge(i int32)
- func (m *UserMutation) SetBlob(b []byte)
- func (m *UserMutation) SetCarID(id int)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetID(id int)
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) SetNickname(s string)
- func (m *UserMutation) SetParentID(id int)
- func (m *UserMutation) SetRenamed(s string)
- func (m *UserMutation) SetSpouseID(id int)
- func (m *UserMutation) SetState(u user.State)
- func (m *UserMutation) SpouseCleared() bool
- func (m *UserMutation) SpouseID() (id int, exists bool)
- func (m *UserMutation) SpouseIDs() (ids []int)
- func (m *UserMutation) State() (r user.State, exists bool)
- func (m *UserMutation) StateCleared() bool
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) FirstXID(ctx context.Context) int
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) OnlyXID(ctx context.Context) int
- func (uq *UserQuery) Order(o ...Order) *UserQuery
- func (uq *UserQuery) QueryCar() *CarQuery
- func (uq *UserQuery) QueryChildren() *UserQuery
- func (uq *UserQuery) QueryParent() *UserQuery
- func (uq *UserQuery) QuerySpouse() *UserQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithCar(opts ...func(*CarQuery)) *UserQuery
- func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithSpouse(opts ...func(*UserQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAge(i int32) *UserUpdate
- func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) ClearAddress() *UserUpdate
- func (uu *UserUpdate) ClearBlob() *UserUpdate
- func (uu *UserUpdate) ClearCar() *UserUpdate
- func (uu *UserUpdate) ClearParent() *UserUpdate
- func (uu *UserUpdate) ClearRenamed() *UserUpdate
- func (uu *UserUpdate) ClearSpouse() *UserUpdate
- func (uu *UserUpdate) ClearState() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAddress(s string) *UserUpdate
- func (uu *UserUpdate) SetAge(i int32) *UserUpdate
- func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate
- func (uu *UserUpdate) SetCar(c *Car) *UserUpdate
- func (uu *UserUpdate) SetCarID(id int) *UserUpdate
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) SetNickname(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableAddress(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableCarID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillableRenamed(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableSpouseID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate
- func (uu *UserUpdate) SetParent(u *User) *UserUpdate
- func (uu *UserUpdate) SetParentID(id int) *UserUpdate
- func (uu *UserUpdate) SetRenamed(s string) *UserUpdate
- func (uu *UserUpdate) SetSpouse(u *User) *UserUpdate
- func (uu *UserUpdate) SetSpouseID(id int) *UserUpdate
- func (uu *UserUpdate) SetState(u user.State) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAge(i int32) *UserUpdateOne
- func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearAddress() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearCar() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearRenamed() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearSpouse() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearState() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) SetAddress(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetAge(i int32) *UserUpdateOne
- func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne
- func (uuo *UserUpdateOne) SetCar(c *Car) *UserUpdateOne
- func (uuo *UserUpdateOne) SetCarID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNickname(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableAddress(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableCarID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableRenamed(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableSpouseID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetRenamed(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetSpouse(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetSpouseID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne
- type Users
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCar = "Car" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type Aggregate ¶
Aggregate applies an aggregation step on the group-by traversal/selector.
func As ¶
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(entv1.As(entv1.Sum(field1), "sum_field1"), (entv1.As(entv1.Sum(field2), "sum_field2")). Scan(ctx, &v)
type Car ¶
type Car struct { // ID of the ent. ID int `json:"id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the CarQuery when eager-loading is set. Edges CarEdges `json:"edges"` // contains filtered or unexported fields }
Car is the model entity for the Car schema.
func (*Car) QueryOwner ¶
QueryOwner queries the owner edge of the Car.
func (*Car) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Car) Update ¶
func (c *Car) Update() *CarUpdateOne
Update returns a builder for updating this Car. Note that, you need to call Car.Unwrap() before calling this method, if this Car was returned from a transaction, and the transaction was committed or rolled back.
type CarClient ¶
type CarClient struct {
// contains filtered or unexported fields
}
CarClient is a client for the Car schema.
func NewCarClient ¶
func NewCarClient(c config) *CarClient
NewCarClient returns a client for the Car from the given config.
func (*CarClient) DeleteOne ¶
func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*CarClient) DeleteOneID ¶
func (c *CarClient) DeleteOneID(id int) *CarDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*CarClient) QueryOwner ¶
QueryOwner queries the owner edge of a Car.
func (*CarClient) UpdateOne ¶
func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne
UpdateOne returns an update builder for the given entity.
func (*CarClient) UpdateOneID ¶
func (c *CarClient) UpdateOneID(id int) *CarUpdateOne
UpdateOneID returns an update builder for the given id.
type CarCreate ¶
type CarCreate struct {
// contains filtered or unexported fields
}
CarCreate is the builder for creating a Car entity.
func (*CarCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*CarCreate) SetOwnerID ¶
SetOwnerID sets the owner edge to User by id.
type CarDelete ¶
type CarDelete struct {
// contains filtered or unexported fields
}
CarDelete is the builder for deleting a Car entity.
func (*CarDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type CarDeleteOne ¶
type CarDeleteOne struct {
// contains filtered or unexported fields
}
CarDeleteOne is the builder for deleting a single Car entity.
func (*CarDeleteOne) Exec ¶
func (cdo *CarDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*CarDeleteOne) ExecX ¶
func (cdo *CarDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CarEdges ¶
type CarEdges struct { // Owner holds the value of the owner edge. Owner *User // contains filtered or unexported fields }
CarEdges holds the relations/edges for other nodes in the graph.
func (CarEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type CarGroupBy ¶
type CarGroupBy struct {
// contains filtered or unexported fields
}
CarGroupBy is the builder for group-by Car entities.
func (*CarGroupBy) Aggregate ¶
func (cgb *CarGroupBy) Aggregate(fns ...Aggregate) *CarGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*CarGroupBy) Bools ¶
func (cgb *CarGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) BoolsX ¶
func (cgb *CarGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*CarGroupBy) Float64s ¶
func (cgb *CarGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) Float64sX ¶
func (cgb *CarGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*CarGroupBy) Ints ¶
func (cgb *CarGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*CarGroupBy) IntsX ¶
func (cgb *CarGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*CarGroupBy) Scan ¶
func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*CarGroupBy) ScanX ¶
func (cgb *CarGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type CarMutation ¶
type CarMutation struct {
// contains filtered or unexported fields
}
CarMutation represents an operation that mutate the Cars nodes in the graph.
func (*CarMutation) AddField ¶
func (m *CarMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*CarMutation) AddedEdges ¶
func (m *CarMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*CarMutation) AddedField ¶
func (m *CarMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*CarMutation) AddedFields ¶
func (m *CarMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*CarMutation) AddedIDs ¶
func (m *CarMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*CarMutation) ClearEdge ¶
func (m *CarMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*CarMutation) ClearField ¶
func (m *CarMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*CarMutation) ClearOwner ¶
func (m *CarMutation) ClearOwner()
ClearOwner clears the owner edge to User.
func (*CarMutation) ClearedEdges ¶
func (m *CarMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*CarMutation) ClearedFields ¶
func (m *CarMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (CarMutation) Client ¶
func (m CarMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*CarMutation) EdgeCleared ¶
func (m *CarMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*CarMutation) Field ¶
func (m *CarMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*CarMutation) FieldCleared ¶
func (m *CarMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*CarMutation) Fields ¶
func (m *CarMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*CarMutation) ID ¶
func (m *CarMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*CarMutation) OwnerCleared ¶
func (m *CarMutation) OwnerCleared() bool
OwnerCleared returns if the edge owner was cleared.
func (*CarMutation) OwnerID ¶
func (m *CarMutation) OwnerID() (id int, exists bool)
OwnerID returns the owner id in the mutation.
func (*CarMutation) OwnerIDs ¶
func (m *CarMutation) OwnerIDs() (ids []int)
OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*CarMutation) RemovedEdges ¶
func (m *CarMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*CarMutation) RemovedIDs ¶
func (m *CarMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*CarMutation) ResetEdge ¶
func (m *CarMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*CarMutation) ResetField ¶
func (m *CarMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*CarMutation) ResetOwner ¶
func (m *CarMutation) ResetOwner()
ResetOwner reset all changes of the owner edge.
func (*CarMutation) SetField ¶
func (m *CarMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*CarMutation) SetOwnerID ¶
func (m *CarMutation) SetOwnerID(id int)
SetOwnerID sets the owner edge to User by id.
func (CarMutation) Tx ¶
func (m CarMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*CarMutation) Type ¶
func (m *CarMutation) Type() string
Type returns the node type of this mutation (Car).
type CarQuery ¶
type CarQuery struct {
// contains filtered or unexported fields
}
CarQuery is the builder for querying Car entities.
func (*CarQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*CarQuery) First ¶
First returns the first Car entity in the query. Returns *NotFoundError when no car was found.
func (*CarQuery) FirstID ¶
FirstID returns the first Car id in the query. Returns *NotFoundError when no id was found.
func (*CarQuery) GroupBy ¶
func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
func (*CarQuery) Only ¶
Only returns the only Car entity in the query, returns an error if not exactly one entity was returned.
func (*CarQuery) OnlyID ¶
OnlyID returns the only Car id in the query, returns an error if not exactly one id was returned.
func (*CarQuery) QueryOwner ¶
QueryOwner chains the current query on the owner edge.
type CarSelect ¶
type CarSelect struct {
// contains filtered or unexported fields
}
CarSelect is the builder for select fields of Car entities.
func (*CarSelect) Bools ¶
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*CarSelect) Float64s ¶
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*CarSelect) Ints ¶
Ints returns list of ints from selector. It is only allowed when selecting one field.
type CarUpdate ¶
type CarUpdate struct {
// contains filtered or unexported fields
}
CarUpdate is the builder for updating Car entities.
func (*CarUpdate) ClearOwner ¶
ClearOwner clears the owner edge to User.
func (*CarUpdate) Save ¶
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*CarUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*CarUpdate) SetOwnerID ¶
SetOwnerID sets the owner edge to User by id.
type CarUpdateOne ¶
type CarUpdateOne struct {
// contains filtered or unexported fields
}
CarUpdateOne is the builder for updating a single Car entity.
func (*CarUpdateOne) ClearOwner ¶
func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne
ClearOwner clears the owner edge to User.
func (*CarUpdateOne) Exec ¶
func (cuo *CarUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*CarUpdateOne) ExecX ¶
func (cuo *CarUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CarUpdateOne) Save ¶
func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)
Save executes the query and returns the updated entity.
func (*CarUpdateOne) SaveX ¶
func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car
SaveX is like Save, but panics if an error occurs.
func (*CarUpdateOne) SetNillableOwnerID ¶
func (cuo *CarUpdateOne) SetNillableOwnerID(id *int) *CarUpdateOne
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*CarUpdateOne) SetOwner ¶
func (cuo *CarUpdateOne) SetOwner(u *User) *CarUpdateOne
SetOwner sets the owner edge to User.
func (*CarUpdateOne) SetOwnerID ¶
func (cuo *CarUpdateOne) SetOwnerID(id int) *CarUpdateOne
SetOwnerID sets the owner edge to User by id.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Car is the client for interacting with the Car builders. Car *CarClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns the Client stored in a context, or nil if there isn't one.
func Open ¶
Open opens a connection to the database specified by the driver name and a driver-specific data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Car. Query(). Count(ctx)
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflict in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Tx ¶
type Tx struct { // Car is the client for interacting with the Car builders. Car *CarClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns the Tx stored in a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
OnRollback adds a function to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Age holds the value of the "age" field. Age int32 `json:"age,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Nickname holds the value of the "nickname" field. Nickname string `json:"nickname,omitempty"` // Address holds the value of the "address" field. Address string `json:"address,omitempty"` // Renamed holds the value of the "renamed" field. Renamed string `json:"renamed,omitempty"` // Blob holds the value of the "blob" field. Blob []byte `json:"blob,omitempty"` // State holds the value of the "state" field. State user.State `json:"state,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryChildren ¶
QueryChildren queries the children edge of the User.
func (*User) QueryParent ¶
QueryParent queries the parent edge of the User.
func (*User) QuerySpouse ¶
QuerySpouse queries the spouse edge of the User.
func (*User) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that, you need to call User.Unwrap() before calling this method, if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Create returns a query builder for User.
func (*UserClient) QueryCar ¶
func (c *UserClient) QueryCar(u *User) *CarQuery
QueryCar queries the car edge of a User.
func (*UserClient) QueryChildren ¶
func (c *UserClient) QueryChildren(u *User) *UserQuery
QueryChildren queries the children edge of a User.
func (*UserClient) QueryParent ¶
func (c *UserClient) QueryParent(u *User) *UserQuery
QueryParent queries the parent edge of a User.
func (*UserClient) QuerySpouse ¶
func (c *UserClient) QuerySpouse(u *User) *UserQuery
QuerySpouse queries the spouse edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddChildIDs ¶
func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
AddChildIDs adds the children edge to User by ids.
func (*UserCreate) AddChildren ¶
func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
AddChildren adds the children edges to User.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAddress ¶
func (uc *UserCreate) SetAddress(s string) *UserCreate
SetAddress sets the address field.
func (*UserCreate) SetAge ¶
func (uc *UserCreate) SetAge(i int32) *UserCreate
SetAge sets the age field.
func (*UserCreate) SetBlob ¶
func (uc *UserCreate) SetBlob(b []byte) *UserCreate
SetBlob sets the blob field.
func (*UserCreate) SetCar ¶
func (uc *UserCreate) SetCar(c *Car) *UserCreate
SetCar sets the car edge to Car.
func (*UserCreate) SetCarID ¶
func (uc *UserCreate) SetCarID(id int) *UserCreate
SetCarID sets the car edge to Car by id.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the name field.
func (*UserCreate) SetNickname ¶
func (uc *UserCreate) SetNickname(s string) *UserCreate
SetNickname sets the nickname field.
func (*UserCreate) SetNillableAddress ¶
func (uc *UserCreate) SetNillableAddress(s *string) *UserCreate
SetNillableAddress sets the address field if the given value is not nil.
func (*UserCreate) SetNillableCarID ¶
func (uc *UserCreate) SetNillableCarID(id *int) *UserCreate
SetNillableCarID sets the car edge to Car by id if the given value is not nil.
func (*UserCreate) SetNillableParentID ¶
func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
SetNillableParentID sets the parent edge to User by id if the given value is not nil.
func (*UserCreate) SetNillableRenamed ¶
func (uc *UserCreate) SetNillableRenamed(s *string) *UserCreate
SetNillableRenamed sets the renamed field if the given value is not nil.
func (*UserCreate) SetNillableSpouseID ¶
func (uc *UserCreate) SetNillableSpouseID(id *int) *UserCreate
SetNillableSpouseID sets the spouse edge to User by id if the given value is not nil.
func (*UserCreate) SetNillableState ¶
func (uc *UserCreate) SetNillableState(u *user.State) *UserCreate
SetNillableState sets the state field if the given value is not nil.
func (*UserCreate) SetParent ¶
func (uc *UserCreate) SetParent(u *User) *UserCreate
SetParent sets the parent edge to User.
func (*UserCreate) SetParentID ¶
func (uc *UserCreate) SetParentID(id int) *UserCreate
SetParentID sets the parent edge to User by id.
func (*UserCreate) SetRenamed ¶
func (uc *UserCreate) SetRenamed(s string) *UserCreate
SetRenamed sets the renamed field.
func (*UserCreate) SetSpouse ¶
func (uc *UserCreate) SetSpouse(u *User) *UserCreate
SetSpouse sets the spouse edge to User.
func (*UserCreate) SetSpouseID ¶
func (uc *UserCreate) SetSpouseID(id int) *UserCreate
SetSpouseID sets the spouse edge to User by id.
func (*UserCreate) SetState ¶
func (uc *UserCreate) SetState(u user.State) *UserCreate
SetState sets the state field.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the delete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Parent holds the value of the parent edge. Parent *User // Children holds the value of the children edge. Children []*User // Spouse holds the value of the spouse edge. Spouse *User // Car holds the value of the car edge. Car *Car // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) CarOrErr ¶
CarOrErr returns the Car value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (UserEdges) ChildrenOrErr ¶
ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.
func (UserEdges) ParentOrErr ¶
ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (UserEdges) SpouseOrErr ¶
SpouseOrErr returns the Spouse value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the builder for group-by User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...Aggregate) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutate the Users nodes in the graph.
func (*UserMutation) AddChildIDs ¶
func (m *UserMutation) AddChildIDs(ids ...int)
AddChildIDs adds the children edge to User by ids.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r int32, exists bool)
AddedAge returns the value that was added to the age field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*UserMutation) Address ¶
func (m *UserMutation) Address() (r string, exists bool)
Address returns the address value in the mutation.
func (*UserMutation) AddressCleared ¶
func (m *UserMutation) AddressCleared() bool
AddressCleared returns if the field address was cleared in this mutation.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r int32, exists bool)
Age returns the age value in the mutation.
func (*UserMutation) Blob ¶
func (m *UserMutation) Blob() (r []byte, exists bool)
Blob returns the blob value in the mutation.
func (*UserMutation) BlobCleared ¶
func (m *UserMutation) BlobCleared() bool
BlobCleared returns if the field blob was cleared in this mutation.
func (*UserMutation) CarCleared ¶
func (m *UserMutation) CarCleared() bool
CarCleared returns if the edge car was cleared.
func (*UserMutation) CarID ¶
func (m *UserMutation) CarID() (id int, exists bool)
CarID returns the car id in the mutation.
func (*UserMutation) CarIDs ¶
func (m *UserMutation) CarIDs() (ids []int)
CarIDs returns the car ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use CarID instead. It exists only for internal usage by the builders.
func (*UserMutation) ChildrenIDs ¶
func (m *UserMutation) ChildrenIDs() (ids []int)
ChildrenIDs returns the children ids in the mutation.
func (*UserMutation) ClearAddress ¶
func (m *UserMutation) ClearAddress()
ClearAddress clears the value of address.
func (*UserMutation) ClearBlob ¶
func (m *UserMutation) ClearBlob()
ClearBlob clears the value of blob.
func (*UserMutation) ClearCar ¶
func (m *UserMutation) ClearCar()
ClearCar clears the car edge to Car.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearParent ¶
func (m *UserMutation) ClearParent()
ClearParent clears the parent edge to User.
func (*UserMutation) ClearRenamed ¶
func (m *UserMutation) ClearRenamed()
ClearRenamed clears the value of renamed.
func (*UserMutation) ClearSpouse ¶
func (m *UserMutation) ClearSpouse()
ClearSpouse clears the spouse edge to User.
func (*UserMutation) ClearState ¶
func (m *UserMutation) ClearState()
ClearState clears the value of state.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the name value in the mutation.
func (*UserMutation) Nickname ¶
func (m *UserMutation) Nickname() (r string, exists bool)
Nickname returns the nickname value in the mutation.
func (*UserMutation) ParentCleared ¶
func (m *UserMutation) ParentCleared() bool
ParentCleared returns if the edge parent was cleared.
func (*UserMutation) ParentID ¶
func (m *UserMutation) ParentID() (id int, exists bool)
ParentID returns the parent id in the mutation.
func (*UserMutation) ParentIDs ¶
func (m *UserMutation) ParentIDs() (ids []int)
ParentIDs returns the parent ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.
func (*UserMutation) RemoveChildIDs ¶
func (m *UserMutation) RemoveChildIDs(ids ...int)
RemoveChildIDs removes the children edge to User by ids.
func (*UserMutation) RemovedChildrenIDs ¶
func (m *UserMutation) RemovedChildrenIDs() (ids []int)
RemovedChildren returns the removed ids of children.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*UserMutation) Renamed ¶
func (m *UserMutation) Renamed() (r string, exists bool)
Renamed returns the renamed value in the mutation.
func (*UserMutation) RenamedCleared ¶
func (m *UserMutation) RenamedCleared() bool
RenamedCleared returns if the field renamed was cleared in this mutation.
func (*UserMutation) ResetAddress ¶
func (m *UserMutation) ResetAddress()
ResetAddress reset all changes of the address field.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge reset all changes of the age field.
func (*UserMutation) ResetBlob ¶
func (m *UserMutation) ResetBlob()
ResetBlob reset all changes of the blob field.
func (*UserMutation) ResetCar ¶
func (m *UserMutation) ResetCar()
ResetCar reset all changes of the car edge.
func (*UserMutation) ResetChildren ¶
func (m *UserMutation) ResetChildren()
ResetChildren reset all changes of the children edge.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName reset all changes of the name field.
func (*UserMutation) ResetNickname ¶
func (m *UserMutation) ResetNickname()
ResetNickname reset all changes of the nickname field.
func (*UserMutation) ResetParent ¶
func (m *UserMutation) ResetParent()
ResetParent reset all changes of the parent edge.
func (*UserMutation) ResetRenamed ¶
func (m *UserMutation) ResetRenamed()
ResetRenamed reset all changes of the renamed field.
func (*UserMutation) ResetSpouse ¶
func (m *UserMutation) ResetSpouse()
ResetSpouse reset all changes of the spouse edge.
func (*UserMutation) ResetState ¶
func (m *UserMutation) ResetState()
ResetState reset all changes of the state field.
func (*UserMutation) SetAddress ¶
func (m *UserMutation) SetAddress(s string)
SetAddress sets the address field.
func (*UserMutation) SetBlob ¶
func (m *UserMutation) SetBlob(b []byte)
SetBlob sets the blob field.
func (*UserMutation) SetCarID ¶
func (m *UserMutation) SetCarID(id int)
SetCarID sets the car edge to Car by id.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) SetID ¶
func (m *UserMutation) SetID(id int)
SetID sets the value of the id field. Note that, this operation is accepted only on User creation.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the name field.
func (*UserMutation) SetNickname ¶
func (m *UserMutation) SetNickname(s string)
SetNickname sets the nickname field.
func (*UserMutation) SetParentID ¶
func (m *UserMutation) SetParentID(id int)
SetParentID sets the parent edge to User by id.
func (*UserMutation) SetRenamed ¶
func (m *UserMutation) SetRenamed(s string)
SetRenamed sets the renamed field.
func (*UserMutation) SetSpouseID ¶
func (m *UserMutation) SetSpouseID(id int)
SetSpouseID sets the spouse edge to User by id.
func (*UserMutation) SetState ¶
func (m *UserMutation) SetState(u user.State)
SetState sets the state field.
func (*UserMutation) SpouseCleared ¶
func (m *UserMutation) SpouseCleared() bool
SpouseCleared returns if the edge spouse was cleared.
func (*UserMutation) SpouseID ¶
func (m *UserMutation) SpouseID() (id int, exists bool)
SpouseID returns the spouse id in the mutation.
func (*UserMutation) SpouseIDs ¶
func (m *UserMutation) SpouseIDs() (ids []int)
SpouseIDs returns the spouse ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use SpouseID instead. It exists only for internal usage by the builders.
func (*UserMutation) State ¶
func (m *UserMutation) State() (r user.State, exists bool)
State returns the state value in the mutation.
func (*UserMutation) StateCleared ¶
func (m *UserMutation) StateCleared() bool
StateCleared returns if the field state was cleared in this mutation.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity in the query. Returns *NotFoundError when no user was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Age int32 `json:"age,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldAge). Aggregate(entv1.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns the only User entity in the query, returns an error if not exactly one entity was returned.
func (*UserQuery) OnlyID ¶
OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.
func (*UserQuery) QueryChildren ¶
QueryChildren chains the current query on the children edge.
func (*UserQuery) QueryParent ¶
QueryParent chains the current query on the parent edge.
func (*UserQuery) QuerySpouse ¶
QuerySpouse chains the current query on the spouse edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select one or more fields from the given query.
Example:
var v []struct { Age int32 `json:"age,omitempty"` } client.User.Query(). Select(user.FieldAge). Scan(ctx, &v)
func (*UserQuery) WithCar ¶
WithCar tells the query-builder to eager-loads the nodes that are connected to
the "car" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithChildren ¶
WithChildren tells the query-builder to eager-loads the nodes that are connected to
the "children" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithParent ¶
WithParent tells the query-builder to eager-loads the nodes that are connected to
the "parent" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithSpouse ¶
WithSpouse tells the query-builder to eager-loads the nodes that are connected to
the "spouse" edge. The optional arguments used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct {
// contains filtered or unexported fields
}
UserSelect is the builder for select fields of User entities.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddChildIDs ¶
func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
AddChildIDs adds the children edge to User by ids.
func (*UserUpdate) AddChildren ¶
func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
AddChildren adds the children edges to User.
func (*UserUpdate) ClearAddress ¶
func (uu *UserUpdate) ClearAddress() *UserUpdate
ClearAddress clears the value of address.
func (*UserUpdate) ClearBlob ¶
func (uu *UserUpdate) ClearBlob() *UserUpdate
ClearBlob clears the value of blob.
func (*UserUpdate) ClearCar ¶
func (uu *UserUpdate) ClearCar() *UserUpdate
ClearCar clears the car edge to Car.
func (*UserUpdate) ClearParent ¶
func (uu *UserUpdate) ClearParent() *UserUpdate
ClearParent clears the parent edge to User.
func (*UserUpdate) ClearRenamed ¶
func (uu *UserUpdate) ClearRenamed() *UserUpdate
ClearRenamed clears the value of renamed.
func (*UserUpdate) ClearSpouse ¶
func (uu *UserUpdate) ClearSpouse() *UserUpdate
ClearSpouse clears the spouse edge to User.
func (*UserUpdate) ClearState ¶
func (uu *UserUpdate) ClearState() *UserUpdate
ClearState clears the value of state.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) RemoveChildIDs ¶
func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
RemoveChildIDs removes the children edge to User by ids.
func (*UserUpdate) RemoveChildren ¶
func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
RemoveChildren removes children edges to User.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAddress ¶
func (uu *UserUpdate) SetAddress(s string) *UserUpdate
SetAddress sets the address field.
func (*UserUpdate) SetAge ¶
func (uu *UserUpdate) SetAge(i int32) *UserUpdate
SetAge sets the age field.
func (*UserUpdate) SetBlob ¶
func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate
SetBlob sets the blob field.
func (*UserUpdate) SetCar ¶
func (uu *UserUpdate) SetCar(c *Car) *UserUpdate
SetCar sets the car edge to Car.
func (*UserUpdate) SetCarID ¶
func (uu *UserUpdate) SetCarID(id int) *UserUpdate
SetCarID sets the car edge to Car by id.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the name field.
func (*UserUpdate) SetNickname ¶
func (uu *UserUpdate) SetNickname(s string) *UserUpdate
SetNickname sets the nickname field.
func (*UserUpdate) SetNillableAddress ¶
func (uu *UserUpdate) SetNillableAddress(s *string) *UserUpdate
SetNillableAddress sets the address field if the given value is not nil.
func (*UserUpdate) SetNillableCarID ¶
func (uu *UserUpdate) SetNillableCarID(id *int) *UserUpdate
SetNillableCarID sets the car edge to Car by id if the given value is not nil.
func (*UserUpdate) SetNillableParentID ¶
func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
SetNillableParentID sets the parent edge to User by id if the given value is not nil.
func (*UserUpdate) SetNillableRenamed ¶
func (uu *UserUpdate) SetNillableRenamed(s *string) *UserUpdate
SetNillableRenamed sets the renamed field if the given value is not nil.
func (*UserUpdate) SetNillableSpouseID ¶
func (uu *UserUpdate) SetNillableSpouseID(id *int) *UserUpdate
SetNillableSpouseID sets the spouse edge to User by id if the given value is not nil.
func (*UserUpdate) SetNillableState ¶
func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate
SetNillableState sets the state field if the given value is not nil.
func (*UserUpdate) SetParent ¶
func (uu *UserUpdate) SetParent(u *User) *UserUpdate
SetParent sets the parent edge to User.
func (*UserUpdate) SetParentID ¶
func (uu *UserUpdate) SetParentID(id int) *UserUpdate
SetParentID sets the parent edge to User by id.
func (*UserUpdate) SetRenamed ¶
func (uu *UserUpdate) SetRenamed(s string) *UserUpdate
SetRenamed sets the renamed field.
func (*UserUpdate) SetSpouse ¶
func (uu *UserUpdate) SetSpouse(u *User) *UserUpdate
SetSpouse sets the spouse edge to User.
func (*UserUpdate) SetSpouseID ¶
func (uu *UserUpdate) SetSpouseID(id int) *UserUpdate
SetSpouseID sets the spouse edge to User by id.
func (*UserUpdate) SetState ¶
func (uu *UserUpdate) SetState(u user.State) *UserUpdate
SetState sets the state field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (uuo *UserUpdateOne) AddAge(i int32) *UserUpdateOne
AddAge adds i to age.
func (*UserUpdateOne) AddChildIDs ¶
func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
AddChildIDs adds the children edge to User by ids.
func (*UserUpdateOne) AddChildren ¶
func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
AddChildren adds the children edges to User.
func (*UserUpdateOne) ClearAddress ¶
func (uuo *UserUpdateOne) ClearAddress() *UserUpdateOne
ClearAddress clears the value of address.
func (*UserUpdateOne) ClearBlob ¶
func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne
ClearBlob clears the value of blob.
func (*UserUpdateOne) ClearCar ¶
func (uuo *UserUpdateOne) ClearCar() *UserUpdateOne
ClearCar clears the car edge to Car.
func (*UserUpdateOne) ClearParent ¶
func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
ClearParent clears the parent edge to User.
func (*UserUpdateOne) ClearRenamed ¶
func (uuo *UserUpdateOne) ClearRenamed() *UserUpdateOne
ClearRenamed clears the value of renamed.
func (*UserUpdateOne) ClearSpouse ¶
func (uuo *UserUpdateOne) ClearSpouse() *UserUpdateOne
ClearSpouse clears the spouse edge to User.
func (*UserUpdateOne) ClearState ¶
func (uuo *UserUpdateOne) ClearState() *UserUpdateOne
ClearState clears the value of state.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) RemoveChildIDs ¶
func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
RemoveChildIDs removes the children edge to User by ids.
func (*UserUpdateOne) RemoveChildren ¶
func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
RemoveChildren removes children edges to User.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) SetAddress ¶
func (uuo *UserUpdateOne) SetAddress(s string) *UserUpdateOne
SetAddress sets the address field.
func (*UserUpdateOne) SetAge ¶
func (uuo *UserUpdateOne) SetAge(i int32) *UserUpdateOne
SetAge sets the age field.
func (*UserUpdateOne) SetBlob ¶
func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne
SetBlob sets the blob field.
func (*UserUpdateOne) SetCar ¶
func (uuo *UserUpdateOne) SetCar(c *Car) *UserUpdateOne
SetCar sets the car edge to Car.
func (*UserUpdateOne) SetCarID ¶
func (uuo *UserUpdateOne) SetCarID(id int) *UserUpdateOne
SetCarID sets the car edge to Car by id.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the name field.
func (*UserUpdateOne) SetNickname ¶
func (uuo *UserUpdateOne) SetNickname(s string) *UserUpdateOne
SetNickname sets the nickname field.
func (*UserUpdateOne) SetNillableAddress ¶
func (uuo *UserUpdateOne) SetNillableAddress(s *string) *UserUpdateOne
SetNillableAddress sets the address field if the given value is not nil.
func (*UserUpdateOne) SetNillableCarID ¶
func (uuo *UserUpdateOne) SetNillableCarID(id *int) *UserUpdateOne
SetNillableCarID sets the car edge to Car by id if the given value is not nil.
func (*UserUpdateOne) SetNillableParentID ¶
func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
SetNillableParentID sets the parent edge to User by id if the given value is not nil.
func (*UserUpdateOne) SetNillableRenamed ¶
func (uuo *UserUpdateOne) SetNillableRenamed(s *string) *UserUpdateOne
SetNillableRenamed sets the renamed field if the given value is not nil.
func (*UserUpdateOne) SetNillableSpouseID ¶
func (uuo *UserUpdateOne) SetNillableSpouseID(id *int) *UserUpdateOne
SetNillableSpouseID sets the spouse edge to User by id if the given value is not nil.
func (*UserUpdateOne) SetNillableState ¶
func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne
SetNillableState sets the state field if the given value is not nil.
func (*UserUpdateOne) SetParent ¶
func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
SetParent sets the parent edge to User.
func (*UserUpdateOne) SetParentID ¶
func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
SetParentID sets the parent edge to User by id.
func (*UserUpdateOne) SetRenamed ¶
func (uuo *UserUpdateOne) SetRenamed(s string) *UserUpdateOne
SetRenamed sets the renamed field.
func (*UserUpdateOne) SetSpouse ¶
func (uuo *UserUpdateOne) SetSpouse(u *User) *UserUpdateOne
SetSpouse sets the spouse edge to User.
func (*UserUpdateOne) SetSpouseID ¶
func (uuo *UserUpdateOne) SetSpouseID(id int) *UserUpdateOne
SetSpouseID sets the spouse edge to User by id.
func (*UserUpdateOne) SetState ¶
func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne
SetState sets the state field.