Versions in this module Expand all Collapse all v0 v0.0.2 Feb 4, 2022 v0.0.1 Feb 4, 2022 Changes in this version + const ExhaustiveLeavePlayer + const NoLeavePlayer + var CVCCounter *expvar.Int + var IsPlaying *expvar.Int + func AnalyzeLogFile(filepath string) (string, error) + func StartCompVCompStaticGames(ctx context.Context, cfg *config.Config, numGames int, block bool, threads int, ...) error + type GameRunner struct + func NewGameRunner(logchan chan string, config *config.Config) *GameRunner + func (r *GameRunner) CompVsCompStatic() error + func (r *GameRunner) Init(player1, player2, leavefile1, leavefile2, pegfile1, pegfile2 string, ...) error + func (r *GameRunner) PlayBestStaticTurn(playerIdx int) + func (r *GameRunner) StartGame() + type Job struct