Versions in this module Expand all Collapse all v1 v1.2.1 May 25, 2020 Changes in this version + func NewPane(renderer ecma48.Renderer, realShell bool, sessionID string) wm.Node + type Pane struct + Dead bool + OnDeath func(error) + func (t *Pane) GetRenderRect() wm.Rect + func (t *Pane) HandleStdin(in ecma48.Output) + func (t *Pane) IsDead() bool + func (t *Pane) Kill() + func (t *Pane) ScrollDown() + func (t *Pane) ScrollUp() + func (t *Pane) Serialize() string + func (t *Pane) SetDeathHandler(onDeath func(error)) + func (t *Pane) SetPaused(pause bool) + func (t *Pane) SetRenderRect(fullscreen bool, x, y, w, h int) + func (t *Pane) ToggleSearch() + func (t *Pane) UpdateSelection(selected bool) + type SearchDirection int + const SearchDown + const SearchUp + type SearchMatch struct