Documentation ¶
Index ¶
- Constants
- func ChooseFile(app *Application, window fyne.Window) bool
- func EnableProgress(c []fyne.Canvas, op func(), text string)
- func GetProgressView(text string) fyne.CanvasObject
- func OpenFile(app *Application, window fyne.Window, path string) bool
- type Application
- type GreetingWindow
- type ResolveManualWindow
- type ViewerWindow
Constants ¶
View Source
const ( AppTitle = "Timecode Generator from EDL" BundleId = "art.vyache.timecode" )
View Source
const MaxFileSize = 100 << 20 // 100 MB
View Source
const ResolveManualTitle = "DaVinci Resolve Manual"
Variables ¶
This section is empty.
Functions ¶
func ChooseFile ¶
func ChooseFile(app *Application, window fyne.Window) bool
func EnableProgress ¶
func EnableProgress(c []fyne.Canvas, op func(), text string)
func GetProgressView ¶
func GetProgressView(text string) fyne.CanvasObject
func OpenFile ¶
func OpenFile(app *Application, window fyne.Window, path string) bool
Types ¶
type Application ¶
type Application struct {
// contains filtered or unexported fields
}
func NewApplication ¶
func NewApplication() *Application
func (*Application) Quit ¶
func (a *Application) Quit()
func (*Application) Run ¶
func (a *Application) Run() error
type GreetingWindow ¶
type GreetingWindow struct {
// contains filtered or unexported fields
}
func NewGreetingWindow ¶
func NewGreetingWindow(app *Application) *GreetingWindow
func (*GreetingWindow) Show ¶
func (w *GreetingWindow) Show()
type ResolveManualWindow ¶
type ResolveManualWindow struct {
// contains filtered or unexported fields
}
func NewResolveManualWindow ¶
func NewResolveManualWindow(app *Application) *ResolveManualWindow
func (*ResolveManualWindow) Show ¶
func (w *ResolveManualWindow) Show()
type ViewerWindow ¶
type ViewerWindow struct {
// contains filtered or unexported fields
}
func NewViewerWindow ¶
func NewViewerWindow(app *Application, edlList *edl.List) *ViewerWindow
func (*ViewerWindow) Show ¶
func (w *ViewerWindow) Show()
Source Files ¶
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