Versions in this module Expand all Collapse all v1 v1.1.14 Mar 6, 2020 Changes in this version type Upgrade + Text string v1.1.3 Feb 29, 2020 Changes in this version type Command + Text string v1.1.2 Feb 26, 2020 v1.1.1 Feb 26, 2020 v1.1.0 Feb 25, 2020 Changes in this version type Command + Orders string + Weapon *Weapon + type Dice struct + Black int + Red int + White int + type Range struct + From int + To int + type Surge struct + Attack string + Defense string type Unit + Courage *int + Defense string + Entourage []string + Resilience *int + Surge *Surge + Weapons []*Weapon + Wounds int type Upgrade + Exhaust bool + UnitTypeExclusions []string + Weapon *Weapon + type Weapon struct + Dice *Dice + Keywords []string + Name string + Range *Range + Surge *Surge v1.0.0 Feb 21, 2020 Changes in this version + type Card interface + IsCard func() + type Command struct + CardSubType string + CardType string + Commander string + Faction string + ID string + Icon string + Image string + Keywords []string + Name string + Pips int + Requirements []string + func (Command) IsCard() + type Keyword struct + Description string + Name string + type Link struct + Name string + URL string + type LinkGroup struct + Links []*Link + Name string + type Unit struct + CardSubType string + CardType string + CommandCards []*Command + Cost int + Faction string + ID string + Icon string + Image string + Keywords []string + Name string + Rank string + Requirements []string + Slots []string + Unique bool + func (Unit) IsCard() + type Upgrade struct + CardSubType string + CardType string + Cost int + ID string + Icon string + Image string + Keywords []string + Name string + Requirements []string + Unique bool + func (Upgrade) IsCard()