Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Camera ¶
type Camera struct {
// contains filtered or unexported fields
}
func (*Camera) MovePosition ¶
MovePosition Moves the camera, X is forward/backward, Y is up/down, and Z is side to side.
func (*Camera) MoveRotation ¶
MoveRotation Rotates the camera
func (*Camera) SetPosition ¶
SetPosition Sets the camera position
func (*Camera) SetRotation ¶
SetRotation Sets the camera rotation
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