Documentation ¶
Index ¶
- Variables
- func CanNext(it Iterator) bool
- func ContainsLogIn(it Iterator, val Value)
- func ContainsLogOut(it Iterator, val Value, good bool) bool
- func Height(it Iterator, until Type) int
- func InitQuadStore(name, dbpath string, opts Options) error
- func IsInvalidAction(err error) bool
- func IsPersistent(name string) bool
- func IsQuadExist(err error) bool
- func IsQuadNotExist(err error) bool
- func NextLogIn(it Iterator)
- func NextLogOut(it Iterator, ok bool) bool
- func QuadStores() []string
- func RegisterQuadStore(name string, register QuadStoreRegistration)
- func RegisterWriter(name string, newFunc NewQuadWriterFunc)
- func UpgradeQuadStore(name, dbpath string, opts Options) error
- func WriterMethods() []string
- type ApplyMorphism
- type BulkLoader
- type Delta
- type DeltaError
- type Description
- type FixedIterator
- type Handle
- type IgnoreOpts
- type InitStoreFunc
- type IterateChain
- func (c *IterateChain) All() ([]Value, error)
- func (c *IterateChain) AllValues(qs QuadStore) ([]quad.Value, error)
- func (c *IterateChain) Each(fnc func(Value)) error
- func (c *IterateChain) EachValue(qs QuadStore, fnc func(quad.Value)) error
- func (c *IterateChain) Limit(n int) *IterateChain
- func (c *IterateChain) On(qs QuadStore) *IterateChain
- func (c *IterateChain) Paths(enable bool) *IterateChain
- func (c *IterateChain) Send(out chan<- Value) error
- func (c *IterateChain) SendValues(qs QuadStore, out chan<- quad.Value) error
- func (c *IterateChain) TagEach(fnc func(map[string]Value)) error
- func (c *IterateChain) TagValues(qs QuadStore, fnc func(map[string]quad.Value)) error
- func (c *IterateChain) UnOptimized() *IterateChain
- type Iterator
- type IteratorStats
- type Keyer
- type Linkage
- type NewQuadWriterFunc
- type NewStoreForRequestFunc
- type NewStoreFunc
- type NoNext
- type Options
- type PreFetchedValue
- type PrimaryKey
- type Procedure
- type QuadStore
- type QuadStoreRegistration
- type QuadWriter
- type StatsContainer
- type Tagger
- type Transaction
- type Type
- type UpgradeStoreFunc
- type Value
Constants ¶
This section is empty.
Variables ¶
var ( ErrQuadExists = errors.New("quad exists") ErrQuadNotExist = errors.New("quad does not exist") ErrInvalidAction = errors.New("invalid action") )
var ( // IgnoreDuplicates specifies whether duplicate quads // cause an error during loading or are ignored. IgnoreDuplicates = false // IgnoreMissing specifies whether missing quads // cause an error during deletion or are ignored. IgnoreMissing = false )
var ErrCannotBulkLoad = errors.New("quadstore: cannot bulk load")
var ErrDatabaseExists = errors.New("quadstore: cannot init; database already exists")
Functions ¶
func ContainsLogIn ¶
func InitQuadStore ¶
func IsInvalidAction ¶
IsInvalidAction returns whether an error is a DeltaError with the Err field equal to ErrInvalidAction.
func IsPersistent ¶
func IsQuadExist ¶
IsQuadExist returns whether an error is a DeltaError with the Err field equal to ErrQuadExists.
func IsQuadNotExist ¶
IsQuadNotExist returns whether an error is a DeltaError with the Err field equal to ErrQuadNotExist.
func NextLogOut ¶
func QuadStores ¶
func QuadStores() []string
func RegisterQuadStore ¶
func RegisterQuadStore(name string, register QuadStoreRegistration)
func RegisterWriter ¶
func RegisterWriter(name string, newFunc NewQuadWriterFunc)
func UpgradeQuadStore ¶
func WriterMethods ¶
func WriterMethods() []string
Types ¶
type ApplyMorphism ¶
ApplyMorphism is a curried function that can generates a new iterator based on some prior iterator.
type BulkLoader ¶
type BulkLoader interface { // BulkLoad loads Quads from a quad.Unmarshaler in bulk to the QuadStore. // It returns ErrCannotBulkLoad if bulk loading is not possible. For example if // you cannot load in bulk to a non-empty database, and the db is non-empty. BulkLoad(quad.Unmarshaler) error }
type DeltaError ¶
DeltaError records an error and the delta that caused it.
func (*DeltaError) Error ¶
func (e *DeltaError) Error() string
type Description ¶
type Description struct { UID uint64 `json:",omitempty"` Name string `json:",omitempty"` Type Type `json:",omitempty"` Tags []string `json:",omitempty"` Size int64 `json:",omitempty"` Direction quad.Direction `json:",omitempty"` Iterator *Description `json:",omitempty"` Iterators []Description `json:",omitempty"` }
type FixedIterator ¶
FixedIterator wraps iterators that are modifiable by addition of fixed value sets.
type Handle ¶
type Handle struct { QuadStore QuadWriter }
type IgnoreOpts ¶
type IgnoreOpts struct {
IgnoreDup, IgnoreMissing bool
}
type InitStoreFunc ¶
type IterateChain ¶
type IterateChain struct {
// contains filtered or unexported fields
}
IterateChain is a chain-enabled helper to setup iterator execution.
func Iterate ¶
func Iterate(ctx context.Context, it Iterator) *IterateChain
Iterate is a set of helpers for iteration. Context may be used to cancel execution. Iterator will be optimized and closed after execution.
By default, iteration has no limit and includes sub-paths.
func (*IterateChain) All ¶
func (c *IterateChain) All() ([]Value, error)
All will return all results of an iterator.
func (*IterateChain) AllValues ¶
func (c *IterateChain) AllValues(qs QuadStore) ([]quad.Value, error)
AllValues is an analog of All, but it will additionally call NameOf for each graph.Value before returning the results slice.
func (*IterateChain) Each ¶
func (c *IterateChain) Each(fnc func(Value)) error
Each will run a provided callback for each result of the iterator.
func (*IterateChain) EachValue ¶
func (c *IterateChain) EachValue(qs QuadStore, fnc func(quad.Value)) error
EachValue is an analog of Each, but it will additionally call NameOf for each graph.Value before passing it to a callback.
func (*IterateChain) Limit ¶
func (c *IterateChain) Limit(n int) *IterateChain
Limit limits a total number of results returned.
func (*IterateChain) On ¶
func (c *IterateChain) On(qs QuadStore) *IterateChain
On sets a default quad store for iteration. If qs was set, it may be omitted in other functions.
func (*IterateChain) Paths ¶
func (c *IterateChain) Paths(enable bool) *IterateChain
Paths switches iteration over sub-paths (with it.NextPath). Defaults to true.
func (*IterateChain) Send ¶
func (c *IterateChain) Send(out chan<- Value) error
Send will send each result of the iterator to the provided channel.
Channel will NOT be closed when function returns.
func (*IterateChain) SendValues ¶
func (c *IterateChain) SendValues(qs QuadStore, out chan<- quad.Value) error
SendValues is an analog of Send, but it will additionally call NameOf for each graph.Value before sending it to a channel.
func (*IterateChain) TagEach ¶
func (c *IterateChain) TagEach(fnc func(map[string]Value)) error
TagEach will run a provided tag map callback for each result of the iterator.
func (*IterateChain) TagValues ¶
TagValues is an analog of TagEach, but it will additionally call NameOf for each graph.Value before passing the map to a callback.
func (*IterateChain) UnOptimized ¶
func (c *IterateChain) UnOptimized() *IterateChain
UnOptimized disables iterator optimization.
type Iterator ¶
type Iterator interface { Tagger() *Tagger // Fills a tag-to-result-value map. TagResults(map[string]Value) // Returns the current result. Result() Value // Next advances the iterator to the next value, which will then be available through // the Result method. It returns false if no further advancement is possible, or if an // error was encountered during iteration. Err should be consulted to distinguish // between the two cases. Next() bool // These methods are the heart and soul of the iterator, as they constitute // the iteration interface. // // To get the full results of iteration, do the following: // // for graph.Next(it) { // val := it.Result() // ... do things with val. // for it.NextPath() { // ... find other paths to iterate // } // } // // All of them should set iterator.result to be the last returned value, to // make results work. // // NextPath() advances iterators that may have more than one valid result, // from the bottom up. NextPath() bool // Contains returns whether the value is within the set held by the iterator. Contains(Value) bool // Err returns any error that was encountered by the Iterator. Err() error // Start iteration from the beginning Reset() // Create a new iterator just like this one Clone() Iterator // These methods relate to choosing the right iterator, or optimizing an // iterator tree // // Stats() returns the relative costs of calling the iteration methods for // this iterator, as well as the size. Roughly, it will take NextCost * Size // "cost units" to get everything out of the iterator. This is a wibbly-wobbly // thing, and not exact, but a useful heuristic. Stats() IteratorStats // Helpful accessor for the number of things in the iterator. The first return // value is the size, and the second return value is whether that number is exact, // or a conservative estimate. Size() (int64, bool) // Returns a string relating to what the function of the iterator is. By // knowing the names of the iterators, we can devise optimization strategies. Type() Type // Optimizes an iterator. Can replace the iterator, or merely move things // around internally. if it chooses to replace it with a better iterator, // returns (the new iterator, true), if not, it returns (self, false). Optimize() (Iterator, bool) // Return a slice of the subiterators for this iterator. SubIterators() []Iterator // Return a string representation of the iterator. Describe() Description // Close the iterator and do internal cleanup. Close() error // UID returns the unique identifier of the iterator. UID() uint64 }
type IteratorStats ¶
type Keyer ¶
type Keyer interface {
Key() interface{}
}
Keyer provides a method for comparing types that are not otherwise comparable. The Key method must return a dynamic type that is comparable according to the Go language specification. The returned value must be unique for each receiver value.
type Linkage ¶
Linkage is a union type representing a set of values established for a given quad direction.
type NewQuadWriterFunc ¶
type NewQuadWriterFunc func(QuadStore, Options) (QuadWriter, error)
type NewStoreForRequestFunc ¶
type NoNext ¶
type NoNext interface {
NoNext()
}
NoNext is an optional interface to signal that iterator should be Contain()'ed instead of Next()'ing if possible.
type PreFetchedValue ¶
PreFetchedValue is an optional interface for graph.Value to indicate that quadstore has already loaded a value into memory.
type PrimaryKey ¶
type PrimaryKey struct {
// contains filtered or unexported fields
}
func NewSequentialKey ¶
func NewSequentialKey(horizon int64) PrimaryKey
func NewUniqueKey ¶
func NewUniqueKey(horizon string) PrimaryKey
func (*PrimaryKey) Int ¶
func (p *PrimaryKey) Int() int64
func (PrimaryKey) MarshalJSON ¶
func (p PrimaryKey) MarshalJSON() ([]byte, error)
func (*PrimaryKey) Next ¶
func (p *PrimaryKey) Next() PrimaryKey
func (*PrimaryKey) String ¶
func (p *PrimaryKey) String() string
func (*PrimaryKey) UnmarshalJSON ¶
func (p *PrimaryKey) UnmarshalJSON(bytes []byte) error
type QuadStore ¶
type QuadStore interface { // The only way in is through building a transaction, which // is done by a replication strategy. ApplyDeltas([]Delta, IgnoreOpts) error // Given an opaque token, returns the quad for that token from the store. Quad(Value) quad.Quad // Given a direction and a token, creates an iterator of links which have // that node token in that directional field. QuadIterator(quad.Direction, Value) Iterator // Returns an iterator enumerating all nodes in the graph. NodesAllIterator() Iterator // Returns an iterator enumerating all links in the graph. QuadsAllIterator() Iterator // Given a node ID, return the opaque token used by the QuadStore // to represent that id. ValueOf(quad.Value) Value // Given an opaque token, return the node that it represents. NameOf(Value) quad.Value // Returns the number of quads currently stored. Size() int64 // The last replicated transaction ID that this quadstore has verified. Horizon() PrimaryKey // Creates a fixed iterator which can compare Values FixedIterator() FixedIterator // Optimize an iterator in the context of the quad store. // Suppose we have a better index for the passed tree; this // gives the QuadStore the opportunity to replace it // with a more efficient iterator. OptimizeIterator(it Iterator) (Iterator, bool) // Close the quad store and clean up. (Flush to disk, cleanly // sever connections, etc) Close() // Convenience function for speed. Given a quad token and a direction // return the node token for that direction. Sometimes, a QuadStore // can do this without going all the way to the backing store, and // gives the QuadStore the opportunity to make this optimization. // // Iterators will call this. At worst, a valid implementation is // // qs.ValueOf(qs.Quad(id).Get(dir)) // QuadDirection(id Value, d quad.Direction) Value // Get the type of QuadStore //TODO replace this using reflection Type() string }
type QuadStoreRegistration ¶
type QuadStoreRegistration struct { NewFunc NewStoreFunc NewForRequestFunc NewStoreForRequestFunc UpgradeFunc UpgradeStoreFunc InitFunc InitStoreFunc IsPersistent bool }
type QuadWriter ¶
type QuadWriter interface { // AddQuad adds a quad to the store. AddQuad(quad.Quad) error // TODO(barakmich): Deprecate in favor of transaction. // AddQuadSet adds a set of quads to the store, atomically if possible. AddQuadSet([]quad.Quad) error // RemoveQuad removes a quad matching the given one from the database, // if it exists. Does nothing otherwise. RemoveQuad(quad.Quad) error // ApplyTransaction applies a set of quad changes. ApplyTransaction(*Transaction) error // RemoveNode removes all quads which have the given node as subject, predicate, object, or label. RemoveNode(Value) error // Close cleans up replication and closes the writing aspect of the database. Close() error }
func NewQuadWriter ¶
func NewQuadWriter(name string, qs QuadStore, opts Options) (QuadWriter, error)
type StatsContainer ¶
type StatsContainer struct { UID uint64 Type Type IteratorStats SubIts []StatsContainer }
func DumpStats ¶
func DumpStats(it Iterator) StatsContainer
type Tagger ¶
type Tagger struct {
// contains filtered or unexported fields
}
func (*Tagger) CopyFromTagger ¶
type Transaction ¶
type Transaction struct { // Deltas stores the deltas in the right order Deltas []Delta // contains filtered or unexported fields }
Transaction stores a bunch of Deltas to apply atomatically on the database.
func NewTransaction ¶
func NewTransaction() *Transaction
NewTransaction initialize a new transaction.
func (*Transaction) AddQuad ¶
func (t *Transaction) AddQuad(q quad.Quad)
AddQuad adds a new quad to the transaction if it is not already present in it. If there is a 'remove' delta for that quad, it will remove that delta from the transaction instead of actually addind the quad.
func (*Transaction) RemoveQuad ¶
func (t *Transaction) RemoveQuad(q quad.Quad)
RemoveQuad adds a quad to remove to the transaction. The quad will be removed from the database if it is not present in the transaction, otherwise it simply remove it from the transaction.
type Type ¶
type Type int
Type enumerates the set of Iterator types.
const ( Invalid Type = iota All And Or HasA LinksTo Comparison Null Fixed Not Optional Materialize Unique Limit Skip Regex Count )
These are the iterator types, defined as constants
func RegisterIterator ¶
RegisterIterator adds a new iterator type to the set of acceptable types, returning the registered Type. Calls to Register are idempotent and must be made prior to use of the iterator. The conventional approach for use is to include a call to Register in a package init() function, saving the Type to a private package var.
func (*Type) MarshalText ¶
func (*Type) UnmarshalText ¶
type UpgradeStoreFunc ¶
type Value ¶
type Value interface {
IsNode() bool
}
Value defines an opaque "quad store value" type. However the backend wishes to implement it, a Value is merely a token to a quad or a node that the backing store itself understands, and the base iterators pass around.
For example, in a very traditional, graphd-style graph, these are int64s (guids of the primitives). In a very direct sort of graph, these could be pointers to structs, or merely quads, or whatever works best for the backing store.
These must be comparable, or implement a Keyer interface so that they may be stored in maps.