logs

package
v1.19.6 Latest Latest
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Published: Jun 16, 2019 License: MIT Imports: 26 Imported by: 0

README

Logs

The logs plugin logs certain information from servers.

  • Can store a subset of the message history with deleted messages
  • Username changes

Documentation

Index

Constants

View Source
const CacheKeyConfig bot.GSCacheKey = "logs_config"
View Source
const DBSchema = `` /* 2659-byte string literal not displayed */

Variables

View Source
var AuthorColors = []string{
	"7c7cff",
	"529fb7",
	"4aa085",
	"7ea04a",
	"a0824a",
	"a04a4a",
	"a04a89",
}
View Source
var (
	ErrChannelBlacklisted = errors.New("Channel blacklisted from creating message logs")
)

Functions

func CheckNickname

func CheckNickname(exec boil.ContextExecutor, ctx context.Context, nicknameStmt *sql.Stmt, userID, guildID int64, nickname string) error

func CheckUsername

func CheckUsername(exec boil.ContextExecutor, ctx context.Context, usernameStmt *sql.Stmt, user *discordgo.User) error

func CreateChannelLog

func CreateChannelLog(ctx context.Context, config *models.GuildLoggingConfig, guildID, channelID int64, author string, authorID int64, count int) (*models.MessageLog, error)
func CreateLink(guildID int64, id int) string

func EvtProcesser

func EvtProcesser()

Queue up all the events and process them one by one, because of limited connections

func EvtProcesserGCs

func EvtProcesserGCs()

func GetChannelLogs

func GetChannelLogs(ctx context.Context, id, guildID int64) (*models.MessageLog, error)

func GetConfig

func GetConfig(exec boil.ContextExecutor, ctx context.Context, guildID int64) (*models.GuildLoggingConfig, error)

Returns either stored config, err or a default config

func GetConfigCached added in v1.18.3

func GetConfigCached(exec boil.ContextExecutor, gID int64) (*models.GuildLoggingConfig, error)

func GetGuilLogs

func GetGuilLogs(ctx context.Context, guildID int64, before, after, limit int) ([]*models.MessageLog, error)

func GetNicknames

func GetNicknames(ctx context.Context, userID, guildID int64, limit int) ([]*models.NicknameListing, error)

func GetUsernames

func GetUsernames(ctx context.Context, userID int64, limit int) ([]*models.UsernameListing, error)

func HandleDeleteMessageJson

func HandleDeleteMessageJson(w http.ResponseWriter, r *http.Request) interface{}

func HandleGC

func HandleGC(evt *eventsystem.EventData)

func HandleLogsCP

func HandleLogsCP(w http.ResponseWriter, r *http.Request) (web.TemplateData, error)

func HandleLogsCPDelete

func HandleLogsCPDelete(w http.ResponseWriter, r *http.Request) (web.TemplateData, error)

func HandleLogsCPSaveGeneral

func HandleLogsCPSaveGeneral(w http.ResponseWriter, r *http.Request) (web.TemplateData, error)

func HandleLogsHTML

func HandleLogsHTML(w http.ResponseWriter, r *http.Request) interface{}

func HandleMsgDelete

func HandleMsgDelete(evt *eventsystem.EventData)

Mark all log messages with this id as deleted

func HandlePresenceUpdate

func HandlePresenceUpdate(evt *eventsystem.EventData)

func HandleQueueEvt

func HandleQueueEvt(evt *eventsystem.EventData)

While presence update is sent when user changes username.... MAKES NO SENSE IMO BUT WHATEVER Also check nickname incase the user came online

func ProcessBatch added in v1.19.6

func ProcessBatch(users []*UserGuildPair, members []*discordgo.Member) error

func RegisterPlugin added in v1.4.1

func RegisterPlugin()

Types

type ConfigFormData added in v1.15.1

type ConfigFormData struct {
	UsernameLoggingEnabled       bool
	NicknameLoggingEnabled       bool
	ManageMessagesCanViewDeleted bool
	EveryoneCanViewDeleted       bool
	BlacklistedChannels          []string
	MessageLogsAllowedRoles      []int64
}

type DeleteData

type DeleteData struct {
	ID int64
}

type LightGC added in v1.4.1

type LightGC struct {
	GuildID int64
	Members []*discordgo.Member
}

type Plugin

type Plugin struct{}

func (*Plugin) AddCommands added in v1.4.1

func (p *Plugin) AddCommands()

func (*Plugin) BotInit added in v1.4.1

func (p *Plugin) BotInit()

func (*Plugin) InitWeb

func (lp *Plugin) InitWeb()

func (*Plugin) LoadServerHomeWidget added in v1.17.0

func (p *Plugin) LoadServerHomeWidget(w http.ResponseWriter, r *http.Request) (web.TemplateData, error)

func (*Plugin) PluginInfo added in v1.17.0

func (p *Plugin) PluginInfo() *common.PluginInfo

type UserGuildPair added in v1.19.6

type UserGuildPair struct {
	GuildID int64
	User    *discordgo.User
}

Directories

Path Synopsis

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