Versions in this module Expand all Collapse all v1 v1.1.0 May 15, 2023 v1.0.0 Feb 9, 2023 Changes in this version + const BOOSTER_SOFT_START + const DEEP_SLEEP + const DISPLAY_REFRESH + const DISPLAY_START_TRANSMISSION_1 + const DISPLAY_START_TRANSMISSION_2 + const DUAL_SPI + const EPD_HEIGHT + const EPD_WIDTH + const GET_STATUS + const MAX_CHUNK_SIZE + const PANEL_SETTING + const PIXEL_SIZE + const POWER_OFF + const POWER_ON + const POWER_SETTING + const RESOLUTION_SETTING + const TCON + const VCOM_DATA_INTERVAL_SETTING + const VCOM_DC + type Canvas struct + func NewCanvas(e *Epd) *Canvas + func (c *Canvas) At(x, y int) color.Color + func (c *Canvas) Bounds() image.Rectangle + func (c *Canvas) Clear() + func (c *Canvas) ColorModel() color.Model + func (c *Canvas) Refresh() + func (c *Canvas) Set(x, y int, color color.Color) + type Epd struct + func New() (*Epd, error) + func (e *Epd) Bounds() image.Rectangle + func (e *Epd) Clear() + func (e *Epd) Close() + func (e *Epd) DisplayImage(img image.Image) + func (e *Epd) GetBuffer(img image.Image) []byte + func (e *Epd) Init() + func (e *Epd) Refresh() + func (e *Epd) Sleep() + func (e *Epd) UpdateFrame(buffer []byte) + func (e *Epd) UpdateFrameAndRefresh(buffer []byte)