Versions in this module Expand all Collapse all v2 v2.0.7 Mar 14, 2021 Changes in this version + func Compile(p *shaderir.Program, version GLSLVersion) (vertexShader, fragmentShader string) + func FragmentPrelude(version GLSLVersion) string + func VertexPrelude(version GLSLVersion) string + type GLSLVersion int + const GLSLVersionDefault + const GLSLVersionES100 + const GLSLVersionES300