Versions in this module Expand all Collapse all v1 v1.0.0 Jul 19, 2024 Changes in this version + const Down + const Left + const Right + const Up + var Enemynumers = 0 + var Limit = 5 + func GetCreatEnemy() bool + func Update() + type Enemy struct + Attack bool + AttackDuration int + Direction direction.Direction + Index int + MoveDuration int + Tank *tank.Tank + func (a *Enemy) IsMove() + func (a *Enemy) Update()