khr_shader_float_controls

package
v0.0.0-...-0931f86 Latest Latest
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Published: Jul 7, 2022 License: MIT Imports: 4 Imported by: 0

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Types

type PhysicalDeviceFloatControlsProperties

type PhysicalDeviceFloatControlsProperties struct {
	DenormBehaviorIndependence ShaderFloatControlsIndependence
	RoundingMoundIndependence  ShaderFloatControlsIndependence

	ShaderSignedZeroInfNanPreserveFloat16 bool
	ShaderSignedZeroInfNanPreserveFloat32 bool
	ShaderSignedZeroInfNanPreserveFloat64 bool
	ShaderDenormPreserveFloat16           bool
	ShaderDenormPreserveFloat32           bool
	ShaderDenormPreserveFloat64           bool
	ShaderDenormFlushToZeroFloat16        bool
	ShaderDenormFlushToZeroFloat32        bool
	ShaderDenormFlushToZeroFloat64        bool
	ShaderRoundingModeRTEFloat16          bool
	ShaderRoundingModeRTEFloat32          bool
	ShaderRoundingModeRTEFloat64          bool
	ShaderRoundingModeRTZFloat16          bool
	ShaderRoundingModeRTZFloat32          bool
	ShaderRoundingModeRTZFloat64          bool

	common.NextOutData
}

func (*PhysicalDeviceFloatControlsProperties) PopulateHeader

func (o *PhysicalDeviceFloatControlsProperties) PopulateHeader(allocator *cgoparam.Allocator, preallocatedPointer unsafe.Pointer, next unsafe.Pointer) (unsafe.Pointer, error)

func (*PhysicalDeviceFloatControlsProperties) PopulateOutData

func (o *PhysicalDeviceFloatControlsProperties) PopulateOutData(cDataPointer unsafe.Pointer, helpers ...any) (next unsafe.Pointer, err error)

type ShaderFloatControlsIndependence

type ShaderFloatControlsIndependence int32

func (ShaderFloatControlsIndependence) Register

func (e ShaderFloatControlsIndependence) Register(str string)

func (ShaderFloatControlsIndependence) String

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