Executables
This directory contains all executables of the game. The game is split into multiple executables to allow for different use cases. The game is written in go and can be compiled with go build
or run with go run
.
Game Binaries
These are the main executables of the game. They are found in cmd
.
Game
End Of Eden :: Game
-artifacts string
test artifacts
-audio
disable audio (default true)
-cards string
test cards
-enemies string
test enemies
-game_state string
test game state
-help
show help
Game Win
- The base game but running in a window
Game SSH
End Of Eden :: SSH Server
Each SSH session creates it's own game session. Modding and audio not supported.
-bind string
ip and port to bind to (default ":8273")
-help
show help
-max_inst int
maximum of game instances (default 10)
-timeout int
ssh idle timeout
Environment Variables
EOE_NO_PROTECT=1
: Disables lua safety and kills the program if a lua error is encountered. Good for debugging.
EOE_DEBUG=1
: Enables the debugging api access if a game is started.
These tools are found in cmd/internal
and are not meant to be used by the player. These are used to generate documentation and test the game. Can be useful for modders.
Docs
- Generates the LUA documentation of the game and prints a markdown formatted text to stdout.
go run ./cmd/internal/docs > LUA_API_DOCS.md
Tester
The tester is used to test all artifacts, cards and status effects. This can be used to check if the game is still working after a change. Can be embedded in CI and is also useful for modders.
- Runs the
test
function of all artifacts, cards and status effects
- Reports the results
go run ./cmd/internal/tester -mods=mod1,mod2,mod3
- Will exit with a non-zero exit code if any test fails
End Of Eden :: Tester
The tester tests all artifacts, cards and status effects based on their test function.
-help
show help
-mods string
mods to load (e.g. 'my-mod,test-mod,another-mod')
Fuzzy Tester
The fuzzy tester is used to test the game for panics. It will run a game session with a random number of operations and try to trigger a panic. This is useful to find bugs that are not found by the normal tester.
End Of Eden :: Fuzzy Tester
The fuzzy tester hits a game session with a random number of operations and tries to trigger a panic.
-help
show help
-mods string
mods to load and test, separated by ',' (e.g. mod1,mod2,mod3)
-n int
number of goroutines (default 1)
-seed int
random seed
-timeout duration
length of testing (default 1m0s)