Documentation ¶
Index ¶
- func ActionFormDrawer(name string) *actionformdrawerBuilder
- func ActionFormDrawerCancel(name string) *actionformdrawercancelBuilder
- func ActionFormDrawerSubmit(name string) *actionformdrawersubmitBuilder
- func ActionFormModal(name string) *actionformmodalBuilder
- func ActionFormModalCancel(name string) *actionformmodalcancelBuilder
- func ActionFormModalSubmit(name string) *actionformmodalsubmitBuilder
- func ArrayItemRemove(name string) *arrayitemsremoveBuilder
- func ArrayItems(name string) *arrayitemsBuilder
- func ArrayItemsAddition(name string) *arrayitemsadditionBuilder
- func ArrayItemsIndex(name string) *arrayitemsindexBuilder
- func ArrayItemsMoveDown(name string) *arrayitemsmovedownBuilder
- func ArrayItemsMoveUp(name string) *arrayitemsmoveupBuilder
- func ArrayItemsSortHandle(name string) *arrayitemssorthandleBuilder
- func ArrayTable(name string) *arraytableBuilder
- func ArrayTableAddition(name string) *arraytableadditionBuilder
- func ArrayTableColumn(name string) *arraytablecolumnBuilder
- func ArrayTableIndex(name string) *arraytableindexBuilder
- func ArrayTableMoveDown(name string) *arraytablemovedownBuilder
- func ArrayTableMoveUp(name string) *arraytablemoveupBuilder
- func ArrayTableRemove(name string) *arraytableremoveBuilder
- func ArrayTableSortHandle(name string) *arraytablesorthandleBuilder
- func Avatar(name string) *avatarBuilder
- func Chart(name string) *chartBuilder
- func ChartAutoChart(name string) *chartautochartBuilder
- func Checkbox(name string) *checkboxBuilder
- func CheckboxGroup(name string) *checkboxgroupBuilder
- func ColorSelect(name string) *colorselectBuilder
- func Date(name string) *dateBuilder
- func DateRange(name string) *daterangeBuilder
- func Divider(name string) *dividerBuilder
- func DropdownMenu(name string) *dropdownmenuBuilder
- func DropdownMenuItem(name string) *dropdownmenuitemBuilder
- func DropdownMenuSubMenu(name string) *dropdownmenusubmenuBuilder
- func DropdownMenuURL(name string) *dropdownmenuurlBuilder
- func Email(name string) *emailBuilder
- func FlowEditor(name string) *floweditorBuilder
- func Form(name string) *formBuilder
- func FormGrid(name string) *formgridBuilder
- func FormLayout(name string) *formlayoutBuilder
- func GridCol(name string) *gridcolBuilder
- func GridRow(name string) *gridrowBuilder
- func List(name string) *listBuilder
- func ListAction(name string) *listactionBuilder
- func ListActionRecordDelete(name string) *listactionrecorddeleteBuilder
- func ListActionRecordFormDrawer(name string) *listactionrecordformrawerBuilder
- func ListActionRecordFormModal(name string) *listactionrecordformmodalBuilder
- func ListActionReload(name string) *listactionreloadBuilder
- func ListActionRowSelection(name string) *listactionrowselectionBuilder
- func ListActionSearch(name string) *listactionsearchBuilder
- func ListCard(name string) *listcardBuilder
- func ListTable(name string) *listtableBuilder
- func ListTableColumn(name string) *listtablecolumnBuilder
- func Money(name string) *moneyBuilder
- func Number(name string) *numberBuilder
- func Password(name string) *passwordBuilder
- func Percent(name string) *percentBuilder
- func Phone(name string) *phoneBuilder
- func RadioGroup(name string) *radiogroupBuilder
- func Rate(name string) *rateBuilder
- func RecordSelect(name string) *recordselectBuilder
- func Select(name string) *selectBuilder
- func Space(name string) *spaceBuilder
- func Submit(name string) *submitBuilder
- func Switch(name string) *switchBuilder
- func Tabs(name string) *tabsBuilder
- func TabsTabPane(name string) *tabstabpaneBuilder
- func Tags(name string) *tagsBuilder
- func Text(name string) *textBuilder
- func TextArea(name string) *textareaBuilder
- func Time(name string) *timeBuilder
- func TimeRange(name string) *timerangeBuilder
- func UploadAttachment(name string) *uploadattachmentBuilder
- func UploadAvatar(name string) *uploadavatarBuilder
- type NodeBuilder
- func (b *NodeBuilder) Children(elements ...view.Node) *NodeBuilder
- func (b *NodeBuilder) Items(elements ...view.Node) *NodeBuilder
- func (b *NodeBuilder) Schema() *ui.Schema
- func (b *NodeBuilder) SetAC(f ac.AC) *NodeBuilder
- func (b *NodeBuilder) SetConst(cst interface{}) *NodeBuilder
- func (b *NodeBuilder) SetDefault(value interface{}) *NodeBuilder
- func (b *NodeBuilder) SetDescription(description string) *NodeBuilder
- func (b *NodeBuilder) SetEnum(enum []map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetExclusiveMaximum(exclusiveMaximum int) *NodeBuilder
- func (b *NodeBuilder) SetExclusiveMinimum(exclusiveMinimum int) *NodeBuilder
- func (b *NodeBuilder) SetFormat(format string) *NodeBuilder
- func (b *NodeBuilder) SetMaxItems(maxItems int) *NodeBuilder
- func (b *NodeBuilder) SetMaxLength(maxLength int) *NodeBuilder
- func (b *NodeBuilder) SetMaxProperties(maxProperties int) *NodeBuilder
- func (b *NodeBuilder) SetMaximum(maximum int) *NodeBuilder
- func (b *NodeBuilder) SetMinItems(minItems int) *NodeBuilder
- func (b *NodeBuilder) SetMinLength(minLength int) *NodeBuilder
- func (b *NodeBuilder) SetMinProperties(minProperties int) *NodeBuilder
- func (b *NodeBuilder) SetMinimum(minimum int) *NodeBuilder
- func (b *NodeBuilder) SetMultipleOf(multipleOf int) *NodeBuilder
- func (b *NodeBuilder) SetName(name string) *NodeBuilder
- func (b *NodeBuilder) SetPattern(pattern string) *NodeBuilder
- func (b *NodeBuilder) SetProperties(properties *gmap.ListMap) *NodeBuilder
- func (b *NodeBuilder) SetReadOnly(readOnly bool) *NodeBuilder
- func (b *NodeBuilder) SetRequired(required bool) *NodeBuilder
- func (b *NodeBuilder) SetSchema(schema *ui.Schema) *NodeBuilder
- func (b *NodeBuilder) SetTitle(title string) *NodeBuilder
- func (b *NodeBuilder) SetType(typ string) *NodeBuilder
- func (b *NodeBuilder) SetUniqueItems(uniqueItems bool) *NodeBuilder
- func (b *NodeBuilder) SetWriteOnly(writeOnly bool) *NodeBuilder
- func (b *NodeBuilder) SetXComponent(xComponent string) *NodeBuilder
- func (b *NodeBuilder) SetXComponentProps(xComponentProps map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXContent(xContent string) *NodeBuilder
- func (b *NodeBuilder) SetXData(xData map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXDecorator(xDecorator string) *NodeBuilder
- func (b *NodeBuilder) SetXDecoratorProps(xDecoratorProps map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXDisabled(xDisabled bool) *NodeBuilder
- func (b *NodeBuilder) SetXDisplay(xDisplay string) *NodeBuilder
- func (b *NodeBuilder) SetXEditable(xEditable bool) *NodeBuilder
- func (b *NodeBuilder) SetXHidden(xHidden bool) *NodeBuilder
- func (b *NodeBuilder) SetXIndex(xIndex int) *NodeBuilder
- func (b *NodeBuilder) SetXPattern(xPattern string) *NodeBuilder
- func (b *NodeBuilder) SetXReactions(xReactions map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsByPath(pattern string, reaction interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsDependencies(dependencies ...string) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsFullFill(fulfill map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsFullFillRun(run string) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsFullFillSchema(schema map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsFullFillState(state map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsOtherwise(otherwise map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsOtherwiseRun(run string) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsOtherwiseSchema(schema map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsOtherwiseState(state map[string]interface{}) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsTarget(target string) *NodeBuilder
- func (b *NodeBuilder) SetXReactionsWhen(when string) *NodeBuilder
- func (b *NodeBuilder) SetXReadOnly(xReadOnly bool) *NodeBuilder
- func (b *NodeBuilder) SetXReadPretty(xreadpretty bool) *NodeBuilder
- func (b *NodeBuilder) SetXValidator(xValidator string) *NodeBuilder
- func (b *NodeBuilder) SetXVisible(xVisible bool) *NodeBuilder
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ActionFormDrawer ¶
func ActionFormDrawer(name string) *actionformdrawerBuilder
func ActionFormDrawerCancel ¶
func ActionFormDrawerCancel(name string) *actionformdrawercancelBuilder
func ActionFormDrawerSubmit ¶
func ActionFormDrawerSubmit(name string) *actionformdrawersubmitBuilder
func ActionFormModal ¶
func ActionFormModal(name string) *actionformmodalBuilder
func ActionFormModalCancel ¶
func ActionFormModalCancel(name string) *actionformmodalcancelBuilder
func ActionFormModalSubmit ¶
func ActionFormModalSubmit(name string) *actionformmodalsubmitBuilder
func ArrayItemRemove ¶
func ArrayItemRemove(name string) *arrayitemsremoveBuilder
func ArrayItems ¶
func ArrayItems(name string) *arrayitemsBuilder
func ArrayItemsAddition ¶
func ArrayItemsAddition(name string) *arrayitemsadditionBuilder
func ArrayItemsIndex ¶
func ArrayItemsIndex(name string) *arrayitemsindexBuilder
func ArrayItemsMoveDown ¶
func ArrayItemsMoveDown(name string) *arrayitemsmovedownBuilder
func ArrayItemsMoveUp ¶
func ArrayItemsMoveUp(name string) *arrayitemsmoveupBuilder
func ArrayItemsSortHandle ¶
func ArrayItemsSortHandle(name string) *arrayitemssorthandleBuilder
func ArrayTable ¶
func ArrayTable(name string) *arraytableBuilder
func ArrayTableAddition ¶
func ArrayTableAddition(name string) *arraytableadditionBuilder
func ArrayTableColumn ¶
func ArrayTableColumn(name string) *arraytablecolumnBuilder
func ArrayTableIndex ¶
func ArrayTableIndex(name string) *arraytableindexBuilder
func ArrayTableMoveDown ¶
func ArrayTableMoveDown(name string) *arraytablemovedownBuilder
func ArrayTableMoveUp ¶
func ArrayTableMoveUp(name string) *arraytablemoveupBuilder
func ArrayTableRemove ¶
func ArrayTableRemove(name string) *arraytableremoveBuilder
func ArrayTableSortHandle ¶
func ArrayTableSortHandle(name string) *arraytablesorthandleBuilder
func ChartAutoChart ¶
func ChartAutoChart(name string) *chartautochartBuilder
func CheckboxGroup ¶
func CheckboxGroup(name string) *checkboxgroupBuilder
func ColorSelect ¶
func ColorSelect(name string) *colorselectBuilder
func DropdownMenu ¶
func DropdownMenu(name string) *dropdownmenuBuilder
func DropdownMenuItem ¶
func DropdownMenuItem(name string) *dropdownmenuitemBuilder
func DropdownMenuSubMenu ¶
func DropdownMenuSubMenu(name string) *dropdownmenusubmenuBuilder
func DropdownMenuURL ¶
func DropdownMenuURL(name string) *dropdownmenuurlBuilder
func FlowEditor ¶
func FlowEditor(name string) *floweditorBuilder
func FormLayout ¶
func FormLayout(name string) *formlayoutBuilder
func ListAction ¶
func ListAction(name string) *listactionBuilder
func ListActionRecordDelete ¶
func ListActionRecordDelete(name string) *listactionrecorddeleteBuilder
func ListActionRecordFormDrawer ¶
func ListActionRecordFormDrawer(name string) *listactionrecordformrawerBuilder
func ListActionRecordFormModal ¶
func ListActionRecordFormModal(name string) *listactionrecordformmodalBuilder
func ListActionReload ¶
func ListActionReload(name string) *listactionreloadBuilder
func ListActionRowSelection ¶
func ListActionRowSelection(name string) *listactionrowselectionBuilder
func ListActionSearch ¶
func ListActionSearch(name string) *listactionsearchBuilder
func ListTableColumn ¶
func ListTableColumn(name string) *listtablecolumnBuilder
func RadioGroup ¶
func RadioGroup(name string) *radiogroupBuilder
func RecordSelect ¶
func RecordSelect(name string) *recordselectBuilder
func TabsTabPane ¶
func TabsTabPane(name string) *tabstabpaneBuilder
func UploadAttachment ¶
func UploadAttachment(name string) *uploadattachmentBuilder
func UploadAvatar ¶
func UploadAvatar(name string) *uploadavatarBuilder
Types ¶
type NodeBuilder ¶
type NodeBuilder struct {
// contains filtered or unexported fields
}
func Node ¶
func Node(name string) *NodeBuilder
func (*NodeBuilder) Children ¶
func (b *NodeBuilder) Children(elements ...view.Node) *NodeBuilder
func (*NodeBuilder) Items ¶
func (b *NodeBuilder) Items(elements ...view.Node) *NodeBuilder
func (*NodeBuilder) Schema ¶
func (b *NodeBuilder) Schema() *ui.Schema
func (*NodeBuilder) SetAC ¶
func (b *NodeBuilder) SetAC(f ac.AC) *NodeBuilder
func (*NodeBuilder) SetConst ¶
func (b *NodeBuilder) SetConst(cst interface{}) *NodeBuilder
func (*NodeBuilder) SetDefault ¶
func (b *NodeBuilder) SetDefault(value interface{}) *NodeBuilder
func (*NodeBuilder) SetDescription ¶
func (b *NodeBuilder) SetDescription(description string) *NodeBuilder
func (*NodeBuilder) SetEnum ¶
func (b *NodeBuilder) SetEnum(enum []map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetExclusiveMaximum ¶
func (b *NodeBuilder) SetExclusiveMaximum(exclusiveMaximum int) *NodeBuilder
func (*NodeBuilder) SetExclusiveMinimum ¶
func (b *NodeBuilder) SetExclusiveMinimum(exclusiveMinimum int) *NodeBuilder
func (*NodeBuilder) SetFormat ¶
func (b *NodeBuilder) SetFormat(format string) *NodeBuilder
func (*NodeBuilder) SetMaxItems ¶
func (b *NodeBuilder) SetMaxItems(maxItems int) *NodeBuilder
func (*NodeBuilder) SetMaxLength ¶
func (b *NodeBuilder) SetMaxLength(maxLength int) *NodeBuilder
func (*NodeBuilder) SetMaxProperties ¶
func (b *NodeBuilder) SetMaxProperties(maxProperties int) *NodeBuilder
func (*NodeBuilder) SetMaximum ¶
func (b *NodeBuilder) SetMaximum(maximum int) *NodeBuilder
func (*NodeBuilder) SetMinItems ¶
func (b *NodeBuilder) SetMinItems(minItems int) *NodeBuilder
func (*NodeBuilder) SetMinLength ¶
func (b *NodeBuilder) SetMinLength(minLength int) *NodeBuilder
func (*NodeBuilder) SetMinProperties ¶
func (b *NodeBuilder) SetMinProperties(minProperties int) *NodeBuilder
func (*NodeBuilder) SetMinimum ¶
func (b *NodeBuilder) SetMinimum(minimum int) *NodeBuilder
func (*NodeBuilder) SetMultipleOf ¶
func (b *NodeBuilder) SetMultipleOf(multipleOf int) *NodeBuilder
func (*NodeBuilder) SetName ¶
func (b *NodeBuilder) SetName(name string) *NodeBuilder
func (*NodeBuilder) SetPattern ¶
func (b *NodeBuilder) SetPattern(pattern string) *NodeBuilder
func (*NodeBuilder) SetProperties ¶
func (b *NodeBuilder) SetProperties(properties *gmap.ListMap) *NodeBuilder
func (*NodeBuilder) SetReadOnly ¶
func (b *NodeBuilder) SetReadOnly(readOnly bool) *NodeBuilder
func (*NodeBuilder) SetRequired ¶
func (b *NodeBuilder) SetRequired(required bool) *NodeBuilder
func (*NodeBuilder) SetSchema ¶
func (b *NodeBuilder) SetSchema(schema *ui.Schema) *NodeBuilder
func (*NodeBuilder) SetTitle ¶
func (b *NodeBuilder) SetTitle(title string) *NodeBuilder
func (*NodeBuilder) SetType ¶
func (b *NodeBuilder) SetType(typ string) *NodeBuilder
func (*NodeBuilder) SetUniqueItems ¶
func (b *NodeBuilder) SetUniqueItems(uniqueItems bool) *NodeBuilder
func (*NodeBuilder) SetWriteOnly ¶
func (b *NodeBuilder) SetWriteOnly(writeOnly bool) *NodeBuilder
func (*NodeBuilder) SetXComponent ¶
func (b *NodeBuilder) SetXComponent(xComponent string) *NodeBuilder
func (*NodeBuilder) SetXComponentProps ¶
func (b *NodeBuilder) SetXComponentProps(xComponentProps map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXContent ¶
func (b *NodeBuilder) SetXContent(xContent string) *NodeBuilder
func (*NodeBuilder) SetXData ¶
func (b *NodeBuilder) SetXData(xData map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXDecorator ¶
func (b *NodeBuilder) SetXDecorator(xDecorator string) *NodeBuilder
func (*NodeBuilder) SetXDecoratorProps ¶
func (b *NodeBuilder) SetXDecoratorProps(xDecoratorProps map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXDisabled ¶
func (b *NodeBuilder) SetXDisabled(xDisabled bool) *NodeBuilder
func (*NodeBuilder) SetXDisplay ¶
func (b *NodeBuilder) SetXDisplay(xDisplay string) *NodeBuilder
func (*NodeBuilder) SetXEditable ¶
func (b *NodeBuilder) SetXEditable(xEditable bool) *NodeBuilder
func (*NodeBuilder) SetXHidden ¶
func (b *NodeBuilder) SetXHidden(xHidden bool) *NodeBuilder
func (*NodeBuilder) SetXIndex ¶
func (b *NodeBuilder) SetXIndex(xIndex int) *NodeBuilder
func (*NodeBuilder) SetXPattern ¶
func (b *NodeBuilder) SetXPattern(xPattern string) *NodeBuilder
func (*NodeBuilder) SetXReactions ¶
func (b *NodeBuilder) SetXReactions(xReactions map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsByPath ¶
func (b *NodeBuilder) SetXReactionsByPath(pattern string, reaction interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsDependencies ¶
func (b *NodeBuilder) SetXReactionsDependencies(dependencies ...string) *NodeBuilder
func (*NodeBuilder) SetXReactionsFullFill ¶
func (b *NodeBuilder) SetXReactionsFullFill(fulfill map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsFullFillRun ¶
func (b *NodeBuilder) SetXReactionsFullFillRun(run string) *NodeBuilder
func (*NodeBuilder) SetXReactionsFullFillSchema ¶
func (b *NodeBuilder) SetXReactionsFullFillSchema(schema map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsFullFillState ¶
func (b *NodeBuilder) SetXReactionsFullFillState(state map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsOtherwise ¶
func (b *NodeBuilder) SetXReactionsOtherwise(otherwise map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsOtherwiseRun ¶
func (b *NodeBuilder) SetXReactionsOtherwiseRun(run string) *NodeBuilder
func (*NodeBuilder) SetXReactionsOtherwiseSchema ¶
func (b *NodeBuilder) SetXReactionsOtherwiseSchema(schema map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsOtherwiseState ¶
func (b *NodeBuilder) SetXReactionsOtherwiseState(state map[string]interface{}) *NodeBuilder
func (*NodeBuilder) SetXReactionsTarget ¶
func (b *NodeBuilder) SetXReactionsTarget(target string) *NodeBuilder
func (*NodeBuilder) SetXReactionsWhen ¶
func (b *NodeBuilder) SetXReactionsWhen(when string) *NodeBuilder
func (*NodeBuilder) SetXReadOnly ¶
func (b *NodeBuilder) SetXReadOnly(xReadOnly bool) *NodeBuilder
func (*NodeBuilder) SetXReadPretty ¶
func (b *NodeBuilder) SetXReadPretty(xreadpretty bool) *NodeBuilder
func (*NodeBuilder) SetXValidator ¶
func (b *NodeBuilder) SetXValidator(xValidator string) *NodeBuilder
func (*NodeBuilder) SetXVisible ¶
func (b *NodeBuilder) SetXVisible(xVisible bool) *NodeBuilder
Source Files ¶
- node.go
- node_actionformdrawer.go
- node_actionformdrawercancel.go
- node_actionformdrawersubmit.go
- node_actionformmodal.go
- node_actionformmodalcancel.go
- node_actionformmodalsubmit.go
- node_arrayitems.go
- node_arrayitemsaddition.go
- node_arrayitemsindex.go
- node_arrayitemsmovedown.go
- node_arrayitemsmoveup.go
- node_arrayitemsremove.go
- node_arrayitemssorthandle.go
- node_arraytable.go
- node_arraytableaddition.go
- node_arraytablecolumn.go
- node_arraytableindex.go
- node_arraytablemovedown.go
- node_arraytablemoveup.go
- node_arraytableremove.go
- node_arraytablesorthandle.go
- node_avatar.go
- node_calendar.go
- node_cascader.go
- node_chart.go
- node_chartautochart.go
- node_checkbox.go
- node_checkboxgroup.go
- node_code.go
- node_colorselect.go
- node_date.go
- node_daterange.go
- node_divider.go
- node_dropdownmenu.go
- node_dropdownmenuitem.go
- node_dropdownmenusubmenu.go
- node_dropdownmenuurl.go
- node_email.go
- node_floweditor.go
- node_form.go
- node_formgrid.go
- node_formlayout.go
- node_gridcol.go
- node_gridrow.go
- node_image.go
- node_list.go
- node_listaction.go
- node_listactionrecorddelete.go
- node_listactionrecordformdrawer.go
- node_listactionrecordformmodal.go
- node_listactionreload.go
- node_listactionrowselection.go
- node_listactionsearch.go
- node_listcard.go
- node_listtable.go
- node_listtablecolumn.go
- node_markdown.go
- node_money.go
- node_number.go
- node_password.go
- node_percent.go
- node_phone.go
- node_radiogroup.go
- node_rate.go
- node_recordselect.go
- node_richtext.go
- node_select.go
- node_space.go
- node_submit.go
- node_switch.go
- node_table.go
- node_tabs.go
- node_tabstabpane.go
- node_tags.go
- node_text.go
- node_textarea.go
- node_time.go
- node_timerange.go
- node_treeselect.go
- node_uploadattachment.go
- node_uploadavatar.go
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