Documentation
¶
Index ¶
- type AdminBulkBlockPlayersV1BadRequest
- type AdminBulkBlockPlayersV1Forbidden
- type AdminBulkBlockPlayersV1InternalServerError
- type AdminBulkBlockPlayersV1NoContent
- type AdminBulkBlockPlayersV1Params
- func NewAdminBulkBlockPlayersV1Params() *AdminBulkBlockPlayersV1Params
- func NewAdminBulkBlockPlayersV1ParamsWithContext(ctx context.Context) *AdminBulkBlockPlayersV1Params
- func NewAdminBulkBlockPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminBulkBlockPlayersV1Params
- func NewAdminBulkBlockPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) SetBody(body *lobbyclientmodels.ModelsListBlockedPlayerRequest)
- func (o *AdminBulkBlockPlayersV1Params) SetContext(ctx context.Context)
- func (o *AdminBulkBlockPlayersV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminBulkBlockPlayersV1Params) SetNamespace(namespace string)
- func (o *AdminBulkBlockPlayersV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminBulkBlockPlayersV1Params) SetUserID(userID string)
- func (o *AdminBulkBlockPlayersV1Params) WithBody(body *lobbyclientmodels.ModelsListBlockedPlayerRequest) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) WithContext(ctx context.Context) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) WithHTTPClient(client *http.Client) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) WithNamespace(namespace string) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) WithTimeout(timeout time.Duration) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) WithUserID(userID string) *AdminBulkBlockPlayersV1Params
- func (o *AdminBulkBlockPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminBulkBlockPlayersV1Reader
- type AdminBulkBlockPlayersV1Unauthorized
- type AdminGetAllPlayerSessionAttributeBadRequest
- type AdminGetAllPlayerSessionAttributeForbidden
- type AdminGetAllPlayerSessionAttributeInternalServerError
- type AdminGetAllPlayerSessionAttributeNotFound
- type AdminGetAllPlayerSessionAttributeOK
- type AdminGetAllPlayerSessionAttributeParams
- func NewAdminGetAllPlayerSessionAttributeParams() *AdminGetAllPlayerSessionAttributeParams
- func NewAdminGetAllPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminGetAllPlayerSessionAttributeParams
- func NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminGetAllPlayerSessionAttributeParams
- func NewAdminGetAllPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminGetAllPlayerSessionAttributeParams
- func (o *AdminGetAllPlayerSessionAttributeParams) SetContext(ctx context.Context)
- func (o *AdminGetAllPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)
- func (o *AdminGetAllPlayerSessionAttributeParams) SetNamespace(namespace string)
- func (o *AdminGetAllPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)
- func (o *AdminGetAllPlayerSessionAttributeParams) SetUserID(userID string)
- func (o *AdminGetAllPlayerSessionAttributeParams) WithContext(ctx context.Context) *AdminGetAllPlayerSessionAttributeParams
- func (o *AdminGetAllPlayerSessionAttributeParams) WithHTTPClient(client *http.Client) *AdminGetAllPlayerSessionAttributeParams
- func (o *AdminGetAllPlayerSessionAttributeParams) WithNamespace(namespace string) *AdminGetAllPlayerSessionAttributeParams
- func (o *AdminGetAllPlayerSessionAttributeParams) WithTimeout(timeout time.Duration) *AdminGetAllPlayerSessionAttributeParams
- func (o *AdminGetAllPlayerSessionAttributeParams) WithUserID(userID string) *AdminGetAllPlayerSessionAttributeParams
- func (o *AdminGetAllPlayerSessionAttributeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetAllPlayerSessionAttributeReader
- type AdminGetAllPlayerSessionAttributeUnauthorized
- type AdminGetLobbyCCUBadRequest
- type AdminGetLobbyCCUForbidden
- type AdminGetLobbyCCUInternalServerError
- type AdminGetLobbyCCUNotFound
- type AdminGetLobbyCCUOK
- type AdminGetLobbyCCUParams
- func NewAdminGetLobbyCCUParams() *AdminGetLobbyCCUParams
- func NewAdminGetLobbyCCUParamsWithContext(ctx context.Context) *AdminGetLobbyCCUParams
- func NewAdminGetLobbyCCUParamsWithHTTPClient(client *http.Client) *AdminGetLobbyCCUParams
- func NewAdminGetLobbyCCUParamsWithTimeout(timeout time.Duration) *AdminGetLobbyCCUParams
- func (o *AdminGetLobbyCCUParams) SetContext(ctx context.Context)
- func (o *AdminGetLobbyCCUParams) SetHTTPClient(client *http.Client)
- func (o *AdminGetLobbyCCUParams) SetNamespace(namespace string)
- func (o *AdminGetLobbyCCUParams) SetTimeout(timeout time.Duration)
- func (o *AdminGetLobbyCCUParams) WithContext(ctx context.Context) *AdminGetLobbyCCUParams
- func (o *AdminGetLobbyCCUParams) WithHTTPClient(client *http.Client) *AdminGetLobbyCCUParams
- func (o *AdminGetLobbyCCUParams) WithNamespace(namespace string) *AdminGetLobbyCCUParams
- func (o *AdminGetLobbyCCUParams) WithTimeout(timeout time.Duration) *AdminGetLobbyCCUParams
- func (o *AdminGetLobbyCCUParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetLobbyCCUReader
- type AdminGetLobbyCCUUnauthorized
- type AdminGetPlayerBlockedByPlayersV1BadRequest
- type AdminGetPlayerBlockedByPlayersV1Forbidden
- type AdminGetPlayerBlockedByPlayersV1InternalServerError
- type AdminGetPlayerBlockedByPlayersV1NotFound
- type AdminGetPlayerBlockedByPlayersV1OK
- type AdminGetPlayerBlockedByPlayersV1Params
- func NewAdminGetPlayerBlockedByPlayersV1Params() *AdminGetPlayerBlockedByPlayersV1Params
- func NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext(ctx context.Context) *AdminGetPlayerBlockedByPlayersV1Params
- func NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetPlayerBlockedByPlayersV1Params
- func NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetPlayerBlockedByPlayersV1Params
- func (o *AdminGetPlayerBlockedByPlayersV1Params) SetContext(ctx context.Context)
- func (o *AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminGetPlayerBlockedByPlayersV1Params) SetNamespace(namespace string)
- func (o *AdminGetPlayerBlockedByPlayersV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminGetPlayerBlockedByPlayersV1Params) SetUserID(userID string)
- func (o *AdminGetPlayerBlockedByPlayersV1Params) WithContext(ctx context.Context) *AdminGetPlayerBlockedByPlayersV1Params
- func (o *AdminGetPlayerBlockedByPlayersV1Params) WithHTTPClient(client *http.Client) *AdminGetPlayerBlockedByPlayersV1Params
- func (o *AdminGetPlayerBlockedByPlayersV1Params) WithNamespace(namespace string) *AdminGetPlayerBlockedByPlayersV1Params
- func (o *AdminGetPlayerBlockedByPlayersV1Params) WithTimeout(timeout time.Duration) *AdminGetPlayerBlockedByPlayersV1Params
- func (o *AdminGetPlayerBlockedByPlayersV1Params) WithUserID(userID string) *AdminGetPlayerBlockedByPlayersV1Params
- func (o *AdminGetPlayerBlockedByPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetPlayerBlockedByPlayersV1Reader
- type AdminGetPlayerBlockedByPlayersV1Unauthorized
- type AdminGetPlayerBlockedPlayersV1BadRequest
- type AdminGetPlayerBlockedPlayersV1Forbidden
- type AdminGetPlayerBlockedPlayersV1InternalServerError
- type AdminGetPlayerBlockedPlayersV1NotFound
- type AdminGetPlayerBlockedPlayersV1OK
- type AdminGetPlayerBlockedPlayersV1Params
- func NewAdminGetPlayerBlockedPlayersV1Params() *AdminGetPlayerBlockedPlayersV1Params
- func NewAdminGetPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *AdminGetPlayerBlockedPlayersV1Params
- func NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetPlayerBlockedPlayersV1Params
- func NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetPlayerBlockedPlayersV1Params
- func (o *AdminGetPlayerBlockedPlayersV1Params) SetContext(ctx context.Context)
- func (o *AdminGetPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)
- func (o *AdminGetPlayerBlockedPlayersV1Params) SetNamespace(namespace string)
- func (o *AdminGetPlayerBlockedPlayersV1Params) SetTimeout(timeout time.Duration)
- func (o *AdminGetPlayerBlockedPlayersV1Params) SetUserID(userID string)
- func (o *AdminGetPlayerBlockedPlayersV1Params) WithContext(ctx context.Context) *AdminGetPlayerBlockedPlayersV1Params
- func (o *AdminGetPlayerBlockedPlayersV1Params) WithHTTPClient(client *http.Client) *AdminGetPlayerBlockedPlayersV1Params
- func (o *AdminGetPlayerBlockedPlayersV1Params) WithNamespace(namespace string) *AdminGetPlayerBlockedPlayersV1Params
- func (o *AdminGetPlayerBlockedPlayersV1Params) WithTimeout(timeout time.Duration) *AdminGetPlayerBlockedPlayersV1Params
- func (o *AdminGetPlayerBlockedPlayersV1Params) WithUserID(userID string) *AdminGetPlayerBlockedPlayersV1Params
- func (o *AdminGetPlayerBlockedPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetPlayerBlockedPlayersV1Reader
- type AdminGetPlayerBlockedPlayersV1Unauthorized
- type AdminGetPlayerSessionAttributeBadRequest
- type AdminGetPlayerSessionAttributeForbidden
- type AdminGetPlayerSessionAttributeInternalServerError
- type AdminGetPlayerSessionAttributeNotFound
- type AdminGetPlayerSessionAttributeOK
- type AdminGetPlayerSessionAttributeParams
- func NewAdminGetPlayerSessionAttributeParams() *AdminGetPlayerSessionAttributeParams
- func NewAdminGetPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminGetPlayerSessionAttributeParams
- func NewAdminGetPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminGetPlayerSessionAttributeParams
- func NewAdminGetPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) SetAttribute(attribute string)
- func (o *AdminGetPlayerSessionAttributeParams) SetContext(ctx context.Context)
- func (o *AdminGetPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)
- func (o *AdminGetPlayerSessionAttributeParams) SetNamespace(namespace string)
- func (o *AdminGetPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)
- func (o *AdminGetPlayerSessionAttributeParams) SetUserID(userID string)
- func (o *AdminGetPlayerSessionAttributeParams) WithAttribute(attribute string) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) WithContext(ctx context.Context) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) WithHTTPClient(client *http.Client) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) WithNamespace(namespace string) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) WithTimeout(timeout time.Duration) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) WithUserID(userID string) *AdminGetPlayerSessionAttributeParams
- func (o *AdminGetPlayerSessionAttributeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetPlayerSessionAttributeReader
- type AdminGetPlayerSessionAttributeUnauthorized
- type AdminSetPlayerSessionAttributeBadRequest
- type AdminSetPlayerSessionAttributeForbidden
- type AdminSetPlayerSessionAttributeInternalServerError
- type AdminSetPlayerSessionAttributeNoContent
- type AdminSetPlayerSessionAttributeNotFound
- type AdminSetPlayerSessionAttributeParams
- func NewAdminSetPlayerSessionAttributeParams() *AdminSetPlayerSessionAttributeParams
- func NewAdminSetPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminSetPlayerSessionAttributeParams
- func NewAdminSetPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminSetPlayerSessionAttributeParams
- func NewAdminSetPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) SetBody(body *lobbyclientmodels.ModelsSetPlayerSessionAttributeRequest)
- func (o *AdminSetPlayerSessionAttributeParams) SetContext(ctx context.Context)
- func (o *AdminSetPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)
- func (o *AdminSetPlayerSessionAttributeParams) SetNamespace(namespace string)
- func (o *AdminSetPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)
- func (o *AdminSetPlayerSessionAttributeParams) SetUserID(userID string)
- func (o *AdminSetPlayerSessionAttributeParams) WithBody(body *lobbyclientmodels.ModelsSetPlayerSessionAttributeRequest) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) WithContext(ctx context.Context) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) WithHTTPClient(client *http.Client) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) WithNamespace(namespace string) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) WithTimeout(timeout time.Duration) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) WithUserID(userID string) *AdminSetPlayerSessionAttributeParams
- func (o *AdminSetPlayerSessionAttributeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminSetPlayerSessionAttributeReader
- type AdminSetPlayerSessionAttributeUnauthorized
- type Client
- func (a *Client) AdminBulkBlockPlayersV1(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, *AdminBulkBlockPlayersV1BadRequest, ...)
- func (a *Client) AdminBulkBlockPlayersV1Short(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, error)
- func (a *Client) AdminGetAllPlayerSessionAttribute(params *AdminGetAllPlayerSessionAttributeParams, ...) (*AdminGetAllPlayerSessionAttributeOK, ...)
- func (a *Client) AdminGetAllPlayerSessionAttributeShort(params *AdminGetAllPlayerSessionAttributeParams, ...) (*AdminGetAllPlayerSessionAttributeOK, error)
- func (a *Client) AdminGetLobbyCCU(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, *AdminGetLobbyCCUBadRequest, ...)
- func (a *Client) AdminGetLobbyCCUShort(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, error)
- func (a *Client) AdminGetPlayerBlockedByPlayersV1(params *AdminGetPlayerBlockedByPlayersV1Params, ...) (*AdminGetPlayerBlockedByPlayersV1OK, ...)
- func (a *Client) AdminGetPlayerBlockedByPlayersV1Short(params *AdminGetPlayerBlockedByPlayersV1Params, ...) (*AdminGetPlayerBlockedByPlayersV1OK, error)
- func (a *Client) AdminGetPlayerBlockedPlayersV1(params *AdminGetPlayerBlockedPlayersV1Params, ...) (*AdminGetPlayerBlockedPlayersV1OK, *AdminGetPlayerBlockedPlayersV1BadRequest, ...)
- func (a *Client) AdminGetPlayerBlockedPlayersV1Short(params *AdminGetPlayerBlockedPlayersV1Params, ...) (*AdminGetPlayerBlockedPlayersV1OK, error)
- func (a *Client) AdminGetPlayerSessionAttribute(params *AdminGetPlayerSessionAttributeParams, ...) (*AdminGetPlayerSessionAttributeOK, *AdminGetPlayerSessionAttributeBadRequest, ...)
- func (a *Client) AdminGetPlayerSessionAttributeShort(params *AdminGetPlayerSessionAttributeParams, ...) (*AdminGetPlayerSessionAttributeOK, error)
- func (a *Client) AdminSetPlayerSessionAttribute(params *AdminSetPlayerSessionAttributeParams, ...) (*AdminSetPlayerSessionAttributeNoContent, ...)
- func (a *Client) AdminSetPlayerSessionAttributeShort(params *AdminSetPlayerSessionAttributeParams, ...) (*AdminSetPlayerSessionAttributeNoContent, error)
- func (a *Client) PublicGetPlayerBlockedByPlayersV1(params *PublicGetPlayerBlockedByPlayersV1Params, ...) (*PublicGetPlayerBlockedByPlayersV1OK, ...)
- func (a *Client) PublicGetPlayerBlockedByPlayersV1Short(params *PublicGetPlayerBlockedByPlayersV1Params, ...) (*PublicGetPlayerBlockedByPlayersV1OK, error)
- func (a *Client) PublicGetPlayerBlockedPlayersV1(params *PublicGetPlayerBlockedPlayersV1Params, ...) (*PublicGetPlayerBlockedPlayersV1OK, *PublicGetPlayerBlockedPlayersV1BadRequest, ...)
- func (a *Client) PublicGetPlayerBlockedPlayersV1Short(params *PublicGetPlayerBlockedPlayersV1Params, ...) (*PublicGetPlayerBlockedPlayersV1OK, error)
- func (a *Client) SetTransport(transport runtime.ClientTransport)
- type ClientService
- type PublicGetPlayerBlockedByPlayersV1BadRequest
- type PublicGetPlayerBlockedByPlayersV1Forbidden
- type PublicGetPlayerBlockedByPlayersV1InternalServerError
- type PublicGetPlayerBlockedByPlayersV1NotFound
- type PublicGetPlayerBlockedByPlayersV1OK
- type PublicGetPlayerBlockedByPlayersV1Params
- func NewPublicGetPlayerBlockedByPlayersV1Params() *PublicGetPlayerBlockedByPlayersV1Params
- func NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext(ctx context.Context) *PublicGetPlayerBlockedByPlayersV1Params
- func NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicGetPlayerBlockedByPlayersV1Params
- func NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicGetPlayerBlockedByPlayersV1Params
- func (o *PublicGetPlayerBlockedByPlayersV1Params) SetContext(ctx context.Context)
- func (o *PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClient(client *http.Client)
- func (o *PublicGetPlayerBlockedByPlayersV1Params) SetNamespace(namespace string)
- func (o *PublicGetPlayerBlockedByPlayersV1Params) SetTimeout(timeout time.Duration)
- func (o *PublicGetPlayerBlockedByPlayersV1Params) WithContext(ctx context.Context) *PublicGetPlayerBlockedByPlayersV1Params
- func (o *PublicGetPlayerBlockedByPlayersV1Params) WithHTTPClient(client *http.Client) *PublicGetPlayerBlockedByPlayersV1Params
- func (o *PublicGetPlayerBlockedByPlayersV1Params) WithNamespace(namespace string) *PublicGetPlayerBlockedByPlayersV1Params
- func (o *PublicGetPlayerBlockedByPlayersV1Params) WithTimeout(timeout time.Duration) *PublicGetPlayerBlockedByPlayersV1Params
- func (o *PublicGetPlayerBlockedByPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PublicGetPlayerBlockedByPlayersV1Reader
- type PublicGetPlayerBlockedByPlayersV1Unauthorized
- type PublicGetPlayerBlockedPlayersV1BadRequest
- type PublicGetPlayerBlockedPlayersV1Forbidden
- type PublicGetPlayerBlockedPlayersV1InternalServerError
- type PublicGetPlayerBlockedPlayersV1NotFound
- type PublicGetPlayerBlockedPlayersV1OK
- type PublicGetPlayerBlockedPlayersV1Params
- func NewPublicGetPlayerBlockedPlayersV1Params() *PublicGetPlayerBlockedPlayersV1Params
- func NewPublicGetPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *PublicGetPlayerBlockedPlayersV1Params
- func NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicGetPlayerBlockedPlayersV1Params
- func NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicGetPlayerBlockedPlayersV1Params
- func (o *PublicGetPlayerBlockedPlayersV1Params) SetContext(ctx context.Context)
- func (o *PublicGetPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)
- func (o *PublicGetPlayerBlockedPlayersV1Params) SetNamespace(namespace string)
- func (o *PublicGetPlayerBlockedPlayersV1Params) SetTimeout(timeout time.Duration)
- func (o *PublicGetPlayerBlockedPlayersV1Params) WithContext(ctx context.Context) *PublicGetPlayerBlockedPlayersV1Params
- func (o *PublicGetPlayerBlockedPlayersV1Params) WithHTTPClient(client *http.Client) *PublicGetPlayerBlockedPlayersV1Params
- func (o *PublicGetPlayerBlockedPlayersV1Params) WithNamespace(namespace string) *PublicGetPlayerBlockedPlayersV1Params
- func (o *PublicGetPlayerBlockedPlayersV1Params) WithTimeout(timeout time.Duration) *PublicGetPlayerBlockedPlayersV1Params
- func (o *PublicGetPlayerBlockedPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type PublicGetPlayerBlockedPlayersV1Reader
- type PublicGetPlayerBlockedPlayersV1Unauthorized
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AdminBulkBlockPlayersV1BadRequest ¶
type AdminBulkBlockPlayersV1BadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminBulkBlockPlayersV1BadRequest handles this case with default header values.
Bad Request
func NewAdminBulkBlockPlayersV1BadRequest ¶
func NewAdminBulkBlockPlayersV1BadRequest() *AdminBulkBlockPlayersV1BadRequest
NewAdminBulkBlockPlayersV1BadRequest creates a AdminBulkBlockPlayersV1BadRequest with default headers values
func (*AdminBulkBlockPlayersV1BadRequest) Error ¶
func (o *AdminBulkBlockPlayersV1BadRequest) Error() string
func (*AdminBulkBlockPlayersV1BadRequest) GetPayload ¶
func (o *AdminBulkBlockPlayersV1BadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminBulkBlockPlayersV1Forbidden ¶
type AdminBulkBlockPlayersV1Forbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminBulkBlockPlayersV1Forbidden handles this case with default header values.
Forbidden
func NewAdminBulkBlockPlayersV1Forbidden ¶
func NewAdminBulkBlockPlayersV1Forbidden() *AdminBulkBlockPlayersV1Forbidden
NewAdminBulkBlockPlayersV1Forbidden creates a AdminBulkBlockPlayersV1Forbidden with default headers values
func (*AdminBulkBlockPlayersV1Forbidden) Error ¶
func (o *AdminBulkBlockPlayersV1Forbidden) Error() string
func (*AdminBulkBlockPlayersV1Forbidden) GetPayload ¶
func (o *AdminBulkBlockPlayersV1Forbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminBulkBlockPlayersV1InternalServerError ¶
type AdminBulkBlockPlayersV1InternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminBulkBlockPlayersV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminBulkBlockPlayersV1InternalServerError ¶
func NewAdminBulkBlockPlayersV1InternalServerError() *AdminBulkBlockPlayersV1InternalServerError
NewAdminBulkBlockPlayersV1InternalServerError creates a AdminBulkBlockPlayersV1InternalServerError with default headers values
func (*AdminBulkBlockPlayersV1InternalServerError) Error ¶
func (o *AdminBulkBlockPlayersV1InternalServerError) Error() string
func (*AdminBulkBlockPlayersV1InternalServerError) GetPayload ¶
func (o *AdminBulkBlockPlayersV1InternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminBulkBlockPlayersV1NoContent ¶
type AdminBulkBlockPlayersV1NoContent struct {
Payload int64
}
AdminBulkBlockPlayersV1NoContent handles this case with default header values.
No Content
func NewAdminBulkBlockPlayersV1NoContent ¶
func NewAdminBulkBlockPlayersV1NoContent() *AdminBulkBlockPlayersV1NoContent
NewAdminBulkBlockPlayersV1NoContent creates a AdminBulkBlockPlayersV1NoContent with default headers values
func (*AdminBulkBlockPlayersV1NoContent) Error ¶
func (o *AdminBulkBlockPlayersV1NoContent) Error() string
func (*AdminBulkBlockPlayersV1NoContent) GetPayload ¶
func (o *AdminBulkBlockPlayersV1NoContent) GetPayload() int64
type AdminBulkBlockPlayersV1Params ¶
type AdminBulkBlockPlayersV1Params struct { /*Body list of blocked player request */ Body *lobbyclientmodels.ModelsListBlockedPlayerRequest /*Namespace namespace */ Namespace string /*UserID user ID */ UserID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminBulkBlockPlayersV1Params contains all the parameters to send to the API endpoint for the admin bulk block players v1 operation typically these are written to a http.Request
func NewAdminBulkBlockPlayersV1Params ¶
func NewAdminBulkBlockPlayersV1Params() *AdminBulkBlockPlayersV1Params
NewAdminBulkBlockPlayersV1Params creates a new AdminBulkBlockPlayersV1Params object with the default values initialized.
func NewAdminBulkBlockPlayersV1ParamsWithContext ¶
func NewAdminBulkBlockPlayersV1ParamsWithContext(ctx context.Context) *AdminBulkBlockPlayersV1Params
NewAdminBulkBlockPlayersV1ParamsWithContext creates a new AdminBulkBlockPlayersV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminBulkBlockPlayersV1ParamsWithHTTPClient ¶
func NewAdminBulkBlockPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminBulkBlockPlayersV1Params
NewAdminBulkBlockPlayersV1ParamsWithHTTPClient creates a new AdminBulkBlockPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminBulkBlockPlayersV1ParamsWithTimeout ¶
func NewAdminBulkBlockPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminBulkBlockPlayersV1Params
NewAdminBulkBlockPlayersV1ParamsWithTimeout creates a new AdminBulkBlockPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminBulkBlockPlayersV1Params) SetBody ¶
func (o *AdminBulkBlockPlayersV1Params) SetBody(body *lobbyclientmodels.ModelsListBlockedPlayerRequest)
SetBody adds the body to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) SetContext ¶
func (o *AdminBulkBlockPlayersV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) SetHTTPClient ¶
func (o *AdminBulkBlockPlayersV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) SetNamespace ¶
func (o *AdminBulkBlockPlayersV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) SetTimeout ¶
func (o *AdminBulkBlockPlayersV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) SetUserID ¶
func (o *AdminBulkBlockPlayersV1Params) SetUserID(userID string)
SetUserID adds the userId to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WithBody ¶
func (o *AdminBulkBlockPlayersV1Params) WithBody(body *lobbyclientmodels.ModelsListBlockedPlayerRequest) *AdminBulkBlockPlayersV1Params
WithBody adds the body to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WithContext ¶
func (o *AdminBulkBlockPlayersV1Params) WithContext(ctx context.Context) *AdminBulkBlockPlayersV1Params
WithContext adds the context to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WithHTTPClient ¶
func (o *AdminBulkBlockPlayersV1Params) WithHTTPClient(client *http.Client) *AdminBulkBlockPlayersV1Params
WithHTTPClient adds the HTTPClient to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WithNamespace ¶
func (o *AdminBulkBlockPlayersV1Params) WithNamespace(namespace string) *AdminBulkBlockPlayersV1Params
WithNamespace adds the namespace to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WithTimeout ¶
func (o *AdminBulkBlockPlayersV1Params) WithTimeout(timeout time.Duration) *AdminBulkBlockPlayersV1Params
WithTimeout adds the timeout to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WithUserID ¶
func (o *AdminBulkBlockPlayersV1Params) WithUserID(userID string) *AdminBulkBlockPlayersV1Params
WithUserID adds the userID to the admin bulk block players v1 params
func (*AdminBulkBlockPlayersV1Params) WriteToRequest ¶
func (o *AdminBulkBlockPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminBulkBlockPlayersV1Reader ¶
type AdminBulkBlockPlayersV1Reader struct {
// contains filtered or unexported fields
}
AdminBulkBlockPlayersV1Reader is a Reader for the AdminBulkBlockPlayersV1 structure.
func (*AdminBulkBlockPlayersV1Reader) ReadResponse ¶
func (o *AdminBulkBlockPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminBulkBlockPlayersV1Unauthorized ¶
type AdminBulkBlockPlayersV1Unauthorized struct {
}AdminBulkBlockPlayersV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminBulkBlockPlayersV1Unauthorized ¶
func NewAdminBulkBlockPlayersV1Unauthorized() *AdminBulkBlockPlayersV1Unauthorized
NewAdminBulkBlockPlayersV1Unauthorized creates a AdminBulkBlockPlayersV1Unauthorized with default headers values
func (*AdminBulkBlockPlayersV1Unauthorized) Error ¶
func (o *AdminBulkBlockPlayersV1Unauthorized) Error() string
func (*AdminBulkBlockPlayersV1Unauthorized) GetPayload ¶
func (o *AdminBulkBlockPlayersV1Unauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetAllPlayerSessionAttributeBadRequest ¶
type AdminGetAllPlayerSessionAttributeBadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetAllPlayerSessionAttributeBadRequest handles this case with default header values.
Bad Request
func NewAdminGetAllPlayerSessionAttributeBadRequest ¶
func NewAdminGetAllPlayerSessionAttributeBadRequest() *AdminGetAllPlayerSessionAttributeBadRequest
NewAdminGetAllPlayerSessionAttributeBadRequest creates a AdminGetAllPlayerSessionAttributeBadRequest with default headers values
func (*AdminGetAllPlayerSessionAttributeBadRequest) Error ¶
func (o *AdminGetAllPlayerSessionAttributeBadRequest) Error() string
func (*AdminGetAllPlayerSessionAttributeBadRequest) GetPayload ¶
func (o *AdminGetAllPlayerSessionAttributeBadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetAllPlayerSessionAttributeForbidden ¶
type AdminGetAllPlayerSessionAttributeForbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetAllPlayerSessionAttributeForbidden handles this case with default header values.
Forbidden
func NewAdminGetAllPlayerSessionAttributeForbidden ¶
func NewAdminGetAllPlayerSessionAttributeForbidden() *AdminGetAllPlayerSessionAttributeForbidden
NewAdminGetAllPlayerSessionAttributeForbidden creates a AdminGetAllPlayerSessionAttributeForbidden with default headers values
func (*AdminGetAllPlayerSessionAttributeForbidden) Error ¶
func (o *AdminGetAllPlayerSessionAttributeForbidden) Error() string
func (*AdminGetAllPlayerSessionAttributeForbidden) GetPayload ¶
func (o *AdminGetAllPlayerSessionAttributeForbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetAllPlayerSessionAttributeInternalServerError ¶
type AdminGetAllPlayerSessionAttributeInternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetAllPlayerSessionAttributeInternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetAllPlayerSessionAttributeInternalServerError ¶
func NewAdminGetAllPlayerSessionAttributeInternalServerError() *AdminGetAllPlayerSessionAttributeInternalServerError
NewAdminGetAllPlayerSessionAttributeInternalServerError creates a AdminGetAllPlayerSessionAttributeInternalServerError with default headers values
func (*AdminGetAllPlayerSessionAttributeInternalServerError) Error ¶
func (o *AdminGetAllPlayerSessionAttributeInternalServerError) Error() string
func (*AdminGetAllPlayerSessionAttributeInternalServerError) GetPayload ¶
func (o *AdminGetAllPlayerSessionAttributeInternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetAllPlayerSessionAttributeNotFound ¶
type AdminGetAllPlayerSessionAttributeNotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetAllPlayerSessionAttributeNotFound handles this case with default header values.
Not Found
func NewAdminGetAllPlayerSessionAttributeNotFound ¶
func NewAdminGetAllPlayerSessionAttributeNotFound() *AdminGetAllPlayerSessionAttributeNotFound
NewAdminGetAllPlayerSessionAttributeNotFound creates a AdminGetAllPlayerSessionAttributeNotFound with default headers values
func (*AdminGetAllPlayerSessionAttributeNotFound) Error ¶
func (o *AdminGetAllPlayerSessionAttributeNotFound) Error() string
func (*AdminGetAllPlayerSessionAttributeNotFound) GetPayload ¶
func (o *AdminGetAllPlayerSessionAttributeNotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetAllPlayerSessionAttributeOK ¶
type AdminGetAllPlayerSessionAttributeOK struct {
Payload *lobbyclientmodels.ModelsGetAllPlayerSessionAttributeResponse
}
AdminGetAllPlayerSessionAttributeOK handles this case with default header values.
OK
func NewAdminGetAllPlayerSessionAttributeOK ¶
func NewAdminGetAllPlayerSessionAttributeOK() *AdminGetAllPlayerSessionAttributeOK
NewAdminGetAllPlayerSessionAttributeOK creates a AdminGetAllPlayerSessionAttributeOK with default headers values
func (*AdminGetAllPlayerSessionAttributeOK) Error ¶
func (o *AdminGetAllPlayerSessionAttributeOK) Error() string
func (*AdminGetAllPlayerSessionAttributeOK) GetPayload ¶
func (o *AdminGetAllPlayerSessionAttributeOK) GetPayload() *lobbyclientmodels.ModelsGetAllPlayerSessionAttributeResponse
type AdminGetAllPlayerSessionAttributeParams ¶
type AdminGetAllPlayerSessionAttributeParams struct { /*Namespace namespace */ Namespace string /*UserID user ID */ UserID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetAllPlayerSessionAttributeParams contains all the parameters to send to the API endpoint for the admin get all player session attribute operation typically these are written to a http.Request
func NewAdminGetAllPlayerSessionAttributeParams ¶
func NewAdminGetAllPlayerSessionAttributeParams() *AdminGetAllPlayerSessionAttributeParams
NewAdminGetAllPlayerSessionAttributeParams creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized.
func NewAdminGetAllPlayerSessionAttributeParamsWithContext ¶
func NewAdminGetAllPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminGetAllPlayerSessionAttributeParams
NewAdminGetAllPlayerSessionAttributeParamsWithContext creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized, and the ability to set a context for a request
func NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient ¶
func NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminGetAllPlayerSessionAttributeParams
NewAdminGetAllPlayerSessionAttributeParamsWithHTTPClient creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetAllPlayerSessionAttributeParamsWithTimeout ¶
func NewAdminGetAllPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminGetAllPlayerSessionAttributeParams
NewAdminGetAllPlayerSessionAttributeParamsWithTimeout creates a new AdminGetAllPlayerSessionAttributeParams object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetAllPlayerSessionAttributeParams) SetContext ¶
func (o *AdminGetAllPlayerSessionAttributeParams) SetContext(ctx context.Context)
SetContext adds the context to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) SetHTTPClient ¶
func (o *AdminGetAllPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) SetNamespace ¶
func (o *AdminGetAllPlayerSessionAttributeParams) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) SetTimeout ¶
func (o *AdminGetAllPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) SetUserID ¶
func (o *AdminGetAllPlayerSessionAttributeParams) SetUserID(userID string)
SetUserID adds the userId to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) WithContext ¶
func (o *AdminGetAllPlayerSessionAttributeParams) WithContext(ctx context.Context) *AdminGetAllPlayerSessionAttributeParams
WithContext adds the context to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) WithHTTPClient ¶
func (o *AdminGetAllPlayerSessionAttributeParams) WithHTTPClient(client *http.Client) *AdminGetAllPlayerSessionAttributeParams
WithHTTPClient adds the HTTPClient to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) WithNamespace ¶
func (o *AdminGetAllPlayerSessionAttributeParams) WithNamespace(namespace string) *AdminGetAllPlayerSessionAttributeParams
WithNamespace adds the namespace to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) WithTimeout ¶
func (o *AdminGetAllPlayerSessionAttributeParams) WithTimeout(timeout time.Duration) *AdminGetAllPlayerSessionAttributeParams
WithTimeout adds the timeout to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) WithUserID ¶
func (o *AdminGetAllPlayerSessionAttributeParams) WithUserID(userID string) *AdminGetAllPlayerSessionAttributeParams
WithUserID adds the userID to the admin get all player session attribute params
func (*AdminGetAllPlayerSessionAttributeParams) WriteToRequest ¶
func (o *AdminGetAllPlayerSessionAttributeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetAllPlayerSessionAttributeReader ¶
type AdminGetAllPlayerSessionAttributeReader struct {
// contains filtered or unexported fields
}
AdminGetAllPlayerSessionAttributeReader is a Reader for the AdminGetAllPlayerSessionAttribute structure.
func (*AdminGetAllPlayerSessionAttributeReader) ReadResponse ¶
func (o *AdminGetAllPlayerSessionAttributeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetAllPlayerSessionAttributeUnauthorized ¶
type AdminGetAllPlayerSessionAttributeUnauthorized struct {
}AdminGetAllPlayerSessionAttributeUnauthorized handles this case with default header values.
Unauthorized
func NewAdminGetAllPlayerSessionAttributeUnauthorized ¶
func NewAdminGetAllPlayerSessionAttributeUnauthorized() *AdminGetAllPlayerSessionAttributeUnauthorized
NewAdminGetAllPlayerSessionAttributeUnauthorized creates a AdminGetAllPlayerSessionAttributeUnauthorized with default headers values
func (*AdminGetAllPlayerSessionAttributeUnauthorized) Error ¶
func (o *AdminGetAllPlayerSessionAttributeUnauthorized) Error() string
func (*AdminGetAllPlayerSessionAttributeUnauthorized) GetPayload ¶
func (o *AdminGetAllPlayerSessionAttributeUnauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetLobbyCCUBadRequest ¶ added in v0.8.0
type AdminGetLobbyCCUBadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetLobbyCCUBadRequest handles this case with default header values.
Bad Request
func NewAdminGetLobbyCCUBadRequest ¶ added in v0.8.0
func NewAdminGetLobbyCCUBadRequest() *AdminGetLobbyCCUBadRequest
NewAdminGetLobbyCCUBadRequest creates a AdminGetLobbyCCUBadRequest with default headers values
func (*AdminGetLobbyCCUBadRequest) Error ¶ added in v0.8.0
func (o *AdminGetLobbyCCUBadRequest) Error() string
func (*AdminGetLobbyCCUBadRequest) GetPayload ¶ added in v0.8.0
func (o *AdminGetLobbyCCUBadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetLobbyCCUForbidden ¶ added in v0.8.0
type AdminGetLobbyCCUForbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetLobbyCCUForbidden handles this case with default header values.
Forbidden
func NewAdminGetLobbyCCUForbidden ¶ added in v0.8.0
func NewAdminGetLobbyCCUForbidden() *AdminGetLobbyCCUForbidden
NewAdminGetLobbyCCUForbidden creates a AdminGetLobbyCCUForbidden with default headers values
func (*AdminGetLobbyCCUForbidden) Error ¶ added in v0.8.0
func (o *AdminGetLobbyCCUForbidden) Error() string
func (*AdminGetLobbyCCUForbidden) GetPayload ¶ added in v0.8.0
func (o *AdminGetLobbyCCUForbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetLobbyCCUInternalServerError ¶ added in v0.8.0
type AdminGetLobbyCCUInternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetLobbyCCUInternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetLobbyCCUInternalServerError ¶ added in v0.8.0
func NewAdminGetLobbyCCUInternalServerError() *AdminGetLobbyCCUInternalServerError
NewAdminGetLobbyCCUInternalServerError creates a AdminGetLobbyCCUInternalServerError with default headers values
func (*AdminGetLobbyCCUInternalServerError) Error ¶ added in v0.8.0
func (o *AdminGetLobbyCCUInternalServerError) Error() string
func (*AdminGetLobbyCCUInternalServerError) GetPayload ¶ added in v0.8.0
func (o *AdminGetLobbyCCUInternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetLobbyCCUNotFound ¶ added in v0.8.0
type AdminGetLobbyCCUNotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetLobbyCCUNotFound handles this case with default header values.
Not Found
func NewAdminGetLobbyCCUNotFound ¶ added in v0.8.0
func NewAdminGetLobbyCCUNotFound() *AdminGetLobbyCCUNotFound
NewAdminGetLobbyCCUNotFound creates a AdminGetLobbyCCUNotFound with default headers values
func (*AdminGetLobbyCCUNotFound) Error ¶ added in v0.8.0
func (o *AdminGetLobbyCCUNotFound) Error() string
func (*AdminGetLobbyCCUNotFound) GetPayload ¶ added in v0.8.0
func (o *AdminGetLobbyCCUNotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetLobbyCCUOK ¶ added in v0.8.0
type AdminGetLobbyCCUOK struct {
Payload *lobbyclientmodels.ModelsGetLobbyCcuResponse
}
AdminGetLobbyCCUOK handles this case with default header values.
OK
func NewAdminGetLobbyCCUOK ¶ added in v0.8.0
func NewAdminGetLobbyCCUOK() *AdminGetLobbyCCUOK
NewAdminGetLobbyCCUOK creates a AdminGetLobbyCCUOK with default headers values
func (*AdminGetLobbyCCUOK) Error ¶ added in v0.8.0
func (o *AdminGetLobbyCCUOK) Error() string
func (*AdminGetLobbyCCUOK) GetPayload ¶ added in v0.8.0
func (o *AdminGetLobbyCCUOK) GetPayload() *lobbyclientmodels.ModelsGetLobbyCcuResponse
type AdminGetLobbyCCUParams ¶ added in v0.8.0
type AdminGetLobbyCCUParams struct { /*Namespace namespace */ Namespace string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetLobbyCCUParams contains all the parameters to send to the API endpoint for the admin get lobby c c u operation typically these are written to a http.Request
func NewAdminGetLobbyCCUParams ¶ added in v0.8.0
func NewAdminGetLobbyCCUParams() *AdminGetLobbyCCUParams
NewAdminGetLobbyCCUParams creates a new AdminGetLobbyCCUParams object with the default values initialized.
func NewAdminGetLobbyCCUParamsWithContext ¶ added in v0.8.0
func NewAdminGetLobbyCCUParamsWithContext(ctx context.Context) *AdminGetLobbyCCUParams
NewAdminGetLobbyCCUParamsWithContext creates a new AdminGetLobbyCCUParams object with the default values initialized, and the ability to set a context for a request
func NewAdminGetLobbyCCUParamsWithHTTPClient ¶ added in v0.8.0
func NewAdminGetLobbyCCUParamsWithHTTPClient(client *http.Client) *AdminGetLobbyCCUParams
NewAdminGetLobbyCCUParamsWithHTTPClient creates a new AdminGetLobbyCCUParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetLobbyCCUParamsWithTimeout ¶ added in v0.8.0
func NewAdminGetLobbyCCUParamsWithTimeout(timeout time.Duration) *AdminGetLobbyCCUParams
NewAdminGetLobbyCCUParamsWithTimeout creates a new AdminGetLobbyCCUParams object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetLobbyCCUParams) SetContext ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) SetContext(ctx context.Context)
SetContext adds the context to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) SetHTTPClient ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) SetNamespace ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) SetTimeout ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) WithContext ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) WithContext(ctx context.Context) *AdminGetLobbyCCUParams
WithContext adds the context to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) WithHTTPClient ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) WithHTTPClient(client *http.Client) *AdminGetLobbyCCUParams
WithHTTPClient adds the HTTPClient to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) WithNamespace ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) WithNamespace(namespace string) *AdminGetLobbyCCUParams
WithNamespace adds the namespace to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) WithTimeout ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) WithTimeout(timeout time.Duration) *AdminGetLobbyCCUParams
WithTimeout adds the timeout to the admin get lobby c c u params
func (*AdminGetLobbyCCUParams) WriteToRequest ¶ added in v0.8.0
func (o *AdminGetLobbyCCUParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetLobbyCCUReader ¶ added in v0.8.0
type AdminGetLobbyCCUReader struct {
// contains filtered or unexported fields
}
AdminGetLobbyCCUReader is a Reader for the AdminGetLobbyCCU structure.
func (*AdminGetLobbyCCUReader) ReadResponse ¶ added in v0.8.0
func (o *AdminGetLobbyCCUReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetLobbyCCUUnauthorized ¶ added in v0.8.0
type AdminGetLobbyCCUUnauthorized struct {
}AdminGetLobbyCCUUnauthorized handles this case with default header values.
Unauthorized
func NewAdminGetLobbyCCUUnauthorized ¶ added in v0.8.0
func NewAdminGetLobbyCCUUnauthorized() *AdminGetLobbyCCUUnauthorized
NewAdminGetLobbyCCUUnauthorized creates a AdminGetLobbyCCUUnauthorized with default headers values
func (*AdminGetLobbyCCUUnauthorized) Error ¶ added in v0.8.0
func (o *AdminGetLobbyCCUUnauthorized) Error() string
func (*AdminGetLobbyCCUUnauthorized) GetPayload ¶ added in v0.8.0
func (o *AdminGetLobbyCCUUnauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedByPlayersV1BadRequest ¶
type AdminGetPlayerBlockedByPlayersV1BadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedByPlayersV1BadRequest handles this case with default header values.
Bad Request
func NewAdminGetPlayerBlockedByPlayersV1BadRequest ¶
func NewAdminGetPlayerBlockedByPlayersV1BadRequest() *AdminGetPlayerBlockedByPlayersV1BadRequest
NewAdminGetPlayerBlockedByPlayersV1BadRequest creates a AdminGetPlayerBlockedByPlayersV1BadRequest with default headers values
func (*AdminGetPlayerBlockedByPlayersV1BadRequest) Error ¶
func (o *AdminGetPlayerBlockedByPlayersV1BadRequest) Error() string
func (*AdminGetPlayerBlockedByPlayersV1BadRequest) GetPayload ¶
func (o *AdminGetPlayerBlockedByPlayersV1BadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedByPlayersV1Forbidden ¶
type AdminGetPlayerBlockedByPlayersV1Forbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedByPlayersV1Forbidden handles this case with default header values.
Forbidden
func NewAdminGetPlayerBlockedByPlayersV1Forbidden ¶
func NewAdminGetPlayerBlockedByPlayersV1Forbidden() *AdminGetPlayerBlockedByPlayersV1Forbidden
NewAdminGetPlayerBlockedByPlayersV1Forbidden creates a AdminGetPlayerBlockedByPlayersV1Forbidden with default headers values
func (*AdminGetPlayerBlockedByPlayersV1Forbidden) Error ¶
func (o *AdminGetPlayerBlockedByPlayersV1Forbidden) Error() string
func (*AdminGetPlayerBlockedByPlayersV1Forbidden) GetPayload ¶
func (o *AdminGetPlayerBlockedByPlayersV1Forbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedByPlayersV1InternalServerError ¶
type AdminGetPlayerBlockedByPlayersV1InternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedByPlayersV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetPlayerBlockedByPlayersV1InternalServerError ¶
func NewAdminGetPlayerBlockedByPlayersV1InternalServerError() *AdminGetPlayerBlockedByPlayersV1InternalServerError
NewAdminGetPlayerBlockedByPlayersV1InternalServerError creates a AdminGetPlayerBlockedByPlayersV1InternalServerError with default headers values
func (*AdminGetPlayerBlockedByPlayersV1InternalServerError) Error ¶
func (o *AdminGetPlayerBlockedByPlayersV1InternalServerError) Error() string
func (*AdminGetPlayerBlockedByPlayersV1InternalServerError) GetPayload ¶
func (o *AdminGetPlayerBlockedByPlayersV1InternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedByPlayersV1NotFound ¶
type AdminGetPlayerBlockedByPlayersV1NotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedByPlayersV1NotFound handles this case with default header values.
Not Found
func NewAdminGetPlayerBlockedByPlayersV1NotFound ¶
func NewAdminGetPlayerBlockedByPlayersV1NotFound() *AdminGetPlayerBlockedByPlayersV1NotFound
NewAdminGetPlayerBlockedByPlayersV1NotFound creates a AdminGetPlayerBlockedByPlayersV1NotFound with default headers values
func (*AdminGetPlayerBlockedByPlayersV1NotFound) Error ¶
func (o *AdminGetPlayerBlockedByPlayersV1NotFound) Error() string
func (*AdminGetPlayerBlockedByPlayersV1NotFound) GetPayload ¶
func (o *AdminGetPlayerBlockedByPlayersV1NotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedByPlayersV1OK ¶
type AdminGetPlayerBlockedByPlayersV1OK struct {
Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedByUsersResponse
}
AdminGetPlayerBlockedByPlayersV1OK handles this case with default header values.
OK
func NewAdminGetPlayerBlockedByPlayersV1OK ¶
func NewAdminGetPlayerBlockedByPlayersV1OK() *AdminGetPlayerBlockedByPlayersV1OK
NewAdminGetPlayerBlockedByPlayersV1OK creates a AdminGetPlayerBlockedByPlayersV1OK with default headers values
func (*AdminGetPlayerBlockedByPlayersV1OK) Error ¶
func (o *AdminGetPlayerBlockedByPlayersV1OK) Error() string
func (*AdminGetPlayerBlockedByPlayersV1OK) GetPayload ¶
func (o *AdminGetPlayerBlockedByPlayersV1OK) GetPayload() *lobbyclientmodels.ModelsGetAllPlayerBlockedByUsersResponse
type AdminGetPlayerBlockedByPlayersV1Params ¶
type AdminGetPlayerBlockedByPlayersV1Params struct { /*Namespace namespace */ Namespace string /*UserID user ID */ UserID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetPlayerBlockedByPlayersV1Params contains all the parameters to send to the API endpoint for the admin get player blocked by players v1 operation typically these are written to a http.Request
func NewAdminGetPlayerBlockedByPlayersV1Params ¶
func NewAdminGetPlayerBlockedByPlayersV1Params() *AdminGetPlayerBlockedByPlayersV1Params
NewAdminGetPlayerBlockedByPlayersV1Params creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized.
func NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext ¶
func NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext(ctx context.Context) *AdminGetPlayerBlockedByPlayersV1Params
NewAdminGetPlayerBlockedByPlayersV1ParamsWithContext creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient ¶
func NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetPlayerBlockedByPlayersV1Params
NewAdminGetPlayerBlockedByPlayersV1ParamsWithHTTPClient creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout ¶
func NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetPlayerBlockedByPlayersV1Params
NewAdminGetPlayerBlockedByPlayersV1ParamsWithTimeout creates a new AdminGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetPlayerBlockedByPlayersV1Params) SetContext ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClient ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) SetNamespace ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) SetTimeout ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) SetUserID ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) SetUserID(userID string)
SetUserID adds the userId to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) WithContext ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) WithContext(ctx context.Context) *AdminGetPlayerBlockedByPlayersV1Params
WithContext adds the context to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) WithHTTPClient ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) WithHTTPClient(client *http.Client) *AdminGetPlayerBlockedByPlayersV1Params
WithHTTPClient adds the HTTPClient to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) WithNamespace ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) WithNamespace(namespace string) *AdminGetPlayerBlockedByPlayersV1Params
WithNamespace adds the namespace to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) WithTimeout ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) WithTimeout(timeout time.Duration) *AdminGetPlayerBlockedByPlayersV1Params
WithTimeout adds the timeout to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) WithUserID ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) WithUserID(userID string) *AdminGetPlayerBlockedByPlayersV1Params
WithUserID adds the userID to the admin get player blocked by players v1 params
func (*AdminGetPlayerBlockedByPlayersV1Params) WriteToRequest ¶
func (o *AdminGetPlayerBlockedByPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetPlayerBlockedByPlayersV1Reader ¶
type AdminGetPlayerBlockedByPlayersV1Reader struct {
// contains filtered or unexported fields
}
AdminGetPlayerBlockedByPlayersV1Reader is a Reader for the AdminGetPlayerBlockedByPlayersV1 structure.
func (*AdminGetPlayerBlockedByPlayersV1Reader) ReadResponse ¶
func (o *AdminGetPlayerBlockedByPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetPlayerBlockedByPlayersV1Unauthorized ¶
type AdminGetPlayerBlockedByPlayersV1Unauthorized struct {
}AdminGetPlayerBlockedByPlayersV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminGetPlayerBlockedByPlayersV1Unauthorized ¶
func NewAdminGetPlayerBlockedByPlayersV1Unauthorized() *AdminGetPlayerBlockedByPlayersV1Unauthorized
NewAdminGetPlayerBlockedByPlayersV1Unauthorized creates a AdminGetPlayerBlockedByPlayersV1Unauthorized with default headers values
func (*AdminGetPlayerBlockedByPlayersV1Unauthorized) Error ¶
func (o *AdminGetPlayerBlockedByPlayersV1Unauthorized) Error() string
func (*AdminGetPlayerBlockedByPlayersV1Unauthorized) GetPayload ¶
func (o *AdminGetPlayerBlockedByPlayersV1Unauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedPlayersV1BadRequest ¶
type AdminGetPlayerBlockedPlayersV1BadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedPlayersV1BadRequest handles this case with default header values.
Bad Request
func NewAdminGetPlayerBlockedPlayersV1BadRequest ¶
func NewAdminGetPlayerBlockedPlayersV1BadRequest() *AdminGetPlayerBlockedPlayersV1BadRequest
NewAdminGetPlayerBlockedPlayersV1BadRequest creates a AdminGetPlayerBlockedPlayersV1BadRequest with default headers values
func (*AdminGetPlayerBlockedPlayersV1BadRequest) Error ¶
func (o *AdminGetPlayerBlockedPlayersV1BadRequest) Error() string
func (*AdminGetPlayerBlockedPlayersV1BadRequest) GetPayload ¶
func (o *AdminGetPlayerBlockedPlayersV1BadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedPlayersV1Forbidden ¶
type AdminGetPlayerBlockedPlayersV1Forbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedPlayersV1Forbidden handles this case with default header values.
Forbidden
func NewAdminGetPlayerBlockedPlayersV1Forbidden ¶
func NewAdminGetPlayerBlockedPlayersV1Forbidden() *AdminGetPlayerBlockedPlayersV1Forbidden
NewAdminGetPlayerBlockedPlayersV1Forbidden creates a AdminGetPlayerBlockedPlayersV1Forbidden with default headers values
func (*AdminGetPlayerBlockedPlayersV1Forbidden) Error ¶
func (o *AdminGetPlayerBlockedPlayersV1Forbidden) Error() string
func (*AdminGetPlayerBlockedPlayersV1Forbidden) GetPayload ¶
func (o *AdminGetPlayerBlockedPlayersV1Forbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedPlayersV1InternalServerError ¶
type AdminGetPlayerBlockedPlayersV1InternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedPlayersV1InternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetPlayerBlockedPlayersV1InternalServerError ¶
func NewAdminGetPlayerBlockedPlayersV1InternalServerError() *AdminGetPlayerBlockedPlayersV1InternalServerError
NewAdminGetPlayerBlockedPlayersV1InternalServerError creates a AdminGetPlayerBlockedPlayersV1InternalServerError with default headers values
func (*AdminGetPlayerBlockedPlayersV1InternalServerError) Error ¶
func (o *AdminGetPlayerBlockedPlayersV1InternalServerError) Error() string
func (*AdminGetPlayerBlockedPlayersV1InternalServerError) GetPayload ¶
func (o *AdminGetPlayerBlockedPlayersV1InternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedPlayersV1NotFound ¶
type AdminGetPlayerBlockedPlayersV1NotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerBlockedPlayersV1NotFound handles this case with default header values.
Not Found
func NewAdminGetPlayerBlockedPlayersV1NotFound ¶
func NewAdminGetPlayerBlockedPlayersV1NotFound() *AdminGetPlayerBlockedPlayersV1NotFound
NewAdminGetPlayerBlockedPlayersV1NotFound creates a AdminGetPlayerBlockedPlayersV1NotFound with default headers values
func (*AdminGetPlayerBlockedPlayersV1NotFound) Error ¶
func (o *AdminGetPlayerBlockedPlayersV1NotFound) Error() string
func (*AdminGetPlayerBlockedPlayersV1NotFound) GetPayload ¶
func (o *AdminGetPlayerBlockedPlayersV1NotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerBlockedPlayersV1OK ¶
type AdminGetPlayerBlockedPlayersV1OK struct {
Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedUsersResponse
}
AdminGetPlayerBlockedPlayersV1OK handles this case with default header values.
OK
func NewAdminGetPlayerBlockedPlayersV1OK ¶
func NewAdminGetPlayerBlockedPlayersV1OK() *AdminGetPlayerBlockedPlayersV1OK
NewAdminGetPlayerBlockedPlayersV1OK creates a AdminGetPlayerBlockedPlayersV1OK with default headers values
func (*AdminGetPlayerBlockedPlayersV1OK) Error ¶
func (o *AdminGetPlayerBlockedPlayersV1OK) Error() string
func (*AdminGetPlayerBlockedPlayersV1OK) GetPayload ¶
func (o *AdminGetPlayerBlockedPlayersV1OK) GetPayload() *lobbyclientmodels.ModelsGetAllPlayerBlockedUsersResponse
type AdminGetPlayerBlockedPlayersV1Params ¶
type AdminGetPlayerBlockedPlayersV1Params struct { /*Namespace namespace */ Namespace string /*UserID user ID */ UserID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetPlayerBlockedPlayersV1Params contains all the parameters to send to the API endpoint for the admin get player blocked players v1 operation typically these are written to a http.Request
func NewAdminGetPlayerBlockedPlayersV1Params ¶
func NewAdminGetPlayerBlockedPlayersV1Params() *AdminGetPlayerBlockedPlayersV1Params
NewAdminGetPlayerBlockedPlayersV1Params creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized.
func NewAdminGetPlayerBlockedPlayersV1ParamsWithContext ¶
func NewAdminGetPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *AdminGetPlayerBlockedPlayersV1Params
NewAdminGetPlayerBlockedPlayersV1ParamsWithContext creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a context for a request
func NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient ¶
func NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *AdminGetPlayerBlockedPlayersV1Params
NewAdminGetPlayerBlockedPlayersV1ParamsWithHTTPClient creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout ¶
func NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *AdminGetPlayerBlockedPlayersV1Params
NewAdminGetPlayerBlockedPlayersV1ParamsWithTimeout creates a new AdminGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetPlayerBlockedPlayersV1Params) SetContext ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) SetContext(ctx context.Context)
SetContext adds the context to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) SetHTTPClient ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) SetNamespace ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) SetTimeout ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) SetUserID ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) SetUserID(userID string)
SetUserID adds the userId to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) WithContext ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) WithContext(ctx context.Context) *AdminGetPlayerBlockedPlayersV1Params
WithContext adds the context to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) WithHTTPClient ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) WithHTTPClient(client *http.Client) *AdminGetPlayerBlockedPlayersV1Params
WithHTTPClient adds the HTTPClient to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) WithNamespace ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) WithNamespace(namespace string) *AdminGetPlayerBlockedPlayersV1Params
WithNamespace adds the namespace to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) WithTimeout ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) WithTimeout(timeout time.Duration) *AdminGetPlayerBlockedPlayersV1Params
WithTimeout adds the timeout to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) WithUserID ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) WithUserID(userID string) *AdminGetPlayerBlockedPlayersV1Params
WithUserID adds the userID to the admin get player blocked players v1 params
func (*AdminGetPlayerBlockedPlayersV1Params) WriteToRequest ¶
func (o *AdminGetPlayerBlockedPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetPlayerBlockedPlayersV1Reader ¶
type AdminGetPlayerBlockedPlayersV1Reader struct {
// contains filtered or unexported fields
}
AdminGetPlayerBlockedPlayersV1Reader is a Reader for the AdminGetPlayerBlockedPlayersV1 structure.
func (*AdminGetPlayerBlockedPlayersV1Reader) ReadResponse ¶
func (o *AdminGetPlayerBlockedPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetPlayerBlockedPlayersV1Unauthorized ¶
type AdminGetPlayerBlockedPlayersV1Unauthorized struct {
}AdminGetPlayerBlockedPlayersV1Unauthorized handles this case with default header values.
Unauthorized
func NewAdminGetPlayerBlockedPlayersV1Unauthorized ¶
func NewAdminGetPlayerBlockedPlayersV1Unauthorized() *AdminGetPlayerBlockedPlayersV1Unauthorized
NewAdminGetPlayerBlockedPlayersV1Unauthorized creates a AdminGetPlayerBlockedPlayersV1Unauthorized with default headers values
func (*AdminGetPlayerBlockedPlayersV1Unauthorized) Error ¶
func (o *AdminGetPlayerBlockedPlayersV1Unauthorized) Error() string
func (*AdminGetPlayerBlockedPlayersV1Unauthorized) GetPayload ¶
func (o *AdminGetPlayerBlockedPlayersV1Unauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerSessionAttributeBadRequest ¶
type AdminGetPlayerSessionAttributeBadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerSessionAttributeBadRequest handles this case with default header values.
Bad Request
func NewAdminGetPlayerSessionAttributeBadRequest ¶
func NewAdminGetPlayerSessionAttributeBadRequest() *AdminGetPlayerSessionAttributeBadRequest
NewAdminGetPlayerSessionAttributeBadRequest creates a AdminGetPlayerSessionAttributeBadRequest with default headers values
func (*AdminGetPlayerSessionAttributeBadRequest) Error ¶
func (o *AdminGetPlayerSessionAttributeBadRequest) Error() string
func (*AdminGetPlayerSessionAttributeBadRequest) GetPayload ¶
func (o *AdminGetPlayerSessionAttributeBadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerSessionAttributeForbidden ¶
type AdminGetPlayerSessionAttributeForbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerSessionAttributeForbidden handles this case with default header values.
Forbidden
func NewAdminGetPlayerSessionAttributeForbidden ¶
func NewAdminGetPlayerSessionAttributeForbidden() *AdminGetPlayerSessionAttributeForbidden
NewAdminGetPlayerSessionAttributeForbidden creates a AdminGetPlayerSessionAttributeForbidden with default headers values
func (*AdminGetPlayerSessionAttributeForbidden) Error ¶
func (o *AdminGetPlayerSessionAttributeForbidden) Error() string
func (*AdminGetPlayerSessionAttributeForbidden) GetPayload ¶
func (o *AdminGetPlayerSessionAttributeForbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerSessionAttributeInternalServerError ¶
type AdminGetPlayerSessionAttributeInternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerSessionAttributeInternalServerError handles this case with default header values.
Internal Server Error
func NewAdminGetPlayerSessionAttributeInternalServerError ¶
func NewAdminGetPlayerSessionAttributeInternalServerError() *AdminGetPlayerSessionAttributeInternalServerError
NewAdminGetPlayerSessionAttributeInternalServerError creates a AdminGetPlayerSessionAttributeInternalServerError with default headers values
func (*AdminGetPlayerSessionAttributeInternalServerError) Error ¶
func (o *AdminGetPlayerSessionAttributeInternalServerError) Error() string
func (*AdminGetPlayerSessionAttributeInternalServerError) GetPayload ¶
func (o *AdminGetPlayerSessionAttributeInternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerSessionAttributeNotFound ¶
type AdminGetPlayerSessionAttributeNotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminGetPlayerSessionAttributeNotFound handles this case with default header values.
Not Found
func NewAdminGetPlayerSessionAttributeNotFound ¶
func NewAdminGetPlayerSessionAttributeNotFound() *AdminGetPlayerSessionAttributeNotFound
NewAdminGetPlayerSessionAttributeNotFound creates a AdminGetPlayerSessionAttributeNotFound with default headers values
func (*AdminGetPlayerSessionAttributeNotFound) Error ¶
func (o *AdminGetPlayerSessionAttributeNotFound) Error() string
func (*AdminGetPlayerSessionAttributeNotFound) GetPayload ¶
func (o *AdminGetPlayerSessionAttributeNotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminGetPlayerSessionAttributeOK ¶
type AdminGetPlayerSessionAttributeOK struct {
Payload *lobbyclientmodels.ModelsGetPlayerSessionAttributeResponse
}
AdminGetPlayerSessionAttributeOK handles this case with default header values.
OK
func NewAdminGetPlayerSessionAttributeOK ¶
func NewAdminGetPlayerSessionAttributeOK() *AdminGetPlayerSessionAttributeOK
NewAdminGetPlayerSessionAttributeOK creates a AdminGetPlayerSessionAttributeOK with default headers values
func (*AdminGetPlayerSessionAttributeOK) Error ¶
func (o *AdminGetPlayerSessionAttributeOK) Error() string
func (*AdminGetPlayerSessionAttributeOK) GetPayload ¶
func (o *AdminGetPlayerSessionAttributeOK) GetPayload() *lobbyclientmodels.ModelsGetPlayerSessionAttributeResponse
type AdminGetPlayerSessionAttributeParams ¶
type AdminGetPlayerSessionAttributeParams struct { /*Attribute attribute key */ Attribute string /*Namespace namespace */ Namespace string /*UserID user ID */ UserID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetPlayerSessionAttributeParams contains all the parameters to send to the API endpoint for the admin get player session attribute operation typically these are written to a http.Request
func NewAdminGetPlayerSessionAttributeParams ¶
func NewAdminGetPlayerSessionAttributeParams() *AdminGetPlayerSessionAttributeParams
NewAdminGetPlayerSessionAttributeParams creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized.
func NewAdminGetPlayerSessionAttributeParamsWithContext ¶
func NewAdminGetPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminGetPlayerSessionAttributeParams
NewAdminGetPlayerSessionAttributeParamsWithContext creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a context for a request
func NewAdminGetPlayerSessionAttributeParamsWithHTTPClient ¶
func NewAdminGetPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminGetPlayerSessionAttributeParams
NewAdminGetPlayerSessionAttributeParamsWithHTTPClient creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetPlayerSessionAttributeParamsWithTimeout ¶
func NewAdminGetPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminGetPlayerSessionAttributeParams
NewAdminGetPlayerSessionAttributeParamsWithTimeout creates a new AdminGetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetPlayerSessionAttributeParams) SetAttribute ¶
func (o *AdminGetPlayerSessionAttributeParams) SetAttribute(attribute string)
SetAttribute adds the attribute to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) SetContext ¶
func (o *AdminGetPlayerSessionAttributeParams) SetContext(ctx context.Context)
SetContext adds the context to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) SetHTTPClient ¶
func (o *AdminGetPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) SetNamespace ¶
func (o *AdminGetPlayerSessionAttributeParams) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) SetTimeout ¶
func (o *AdminGetPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) SetUserID ¶
func (o *AdminGetPlayerSessionAttributeParams) SetUserID(userID string)
SetUserID adds the userId to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WithAttribute ¶
func (o *AdminGetPlayerSessionAttributeParams) WithAttribute(attribute string) *AdminGetPlayerSessionAttributeParams
WithAttribute adds the attribute to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WithContext ¶
func (o *AdminGetPlayerSessionAttributeParams) WithContext(ctx context.Context) *AdminGetPlayerSessionAttributeParams
WithContext adds the context to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WithHTTPClient ¶
func (o *AdminGetPlayerSessionAttributeParams) WithHTTPClient(client *http.Client) *AdminGetPlayerSessionAttributeParams
WithHTTPClient adds the HTTPClient to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WithNamespace ¶
func (o *AdminGetPlayerSessionAttributeParams) WithNamespace(namespace string) *AdminGetPlayerSessionAttributeParams
WithNamespace adds the namespace to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WithTimeout ¶
func (o *AdminGetPlayerSessionAttributeParams) WithTimeout(timeout time.Duration) *AdminGetPlayerSessionAttributeParams
WithTimeout adds the timeout to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WithUserID ¶
func (o *AdminGetPlayerSessionAttributeParams) WithUserID(userID string) *AdminGetPlayerSessionAttributeParams
WithUserID adds the userID to the admin get player session attribute params
func (*AdminGetPlayerSessionAttributeParams) WriteToRequest ¶
func (o *AdminGetPlayerSessionAttributeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetPlayerSessionAttributeReader ¶
type AdminGetPlayerSessionAttributeReader struct {
// contains filtered or unexported fields
}
AdminGetPlayerSessionAttributeReader is a Reader for the AdminGetPlayerSessionAttribute structure.
func (*AdminGetPlayerSessionAttributeReader) ReadResponse ¶
func (o *AdminGetPlayerSessionAttributeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetPlayerSessionAttributeUnauthorized ¶
type AdminGetPlayerSessionAttributeUnauthorized struct {
}AdminGetPlayerSessionAttributeUnauthorized handles this case with default header values.
Unauthorized
func NewAdminGetPlayerSessionAttributeUnauthorized ¶
func NewAdminGetPlayerSessionAttributeUnauthorized() *AdminGetPlayerSessionAttributeUnauthorized
NewAdminGetPlayerSessionAttributeUnauthorized creates a AdminGetPlayerSessionAttributeUnauthorized with default headers values
func (*AdminGetPlayerSessionAttributeUnauthorized) Error ¶
func (o *AdminGetPlayerSessionAttributeUnauthorized) Error() string
func (*AdminGetPlayerSessionAttributeUnauthorized) GetPayload ¶
func (o *AdminGetPlayerSessionAttributeUnauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminSetPlayerSessionAttributeBadRequest ¶
type AdminSetPlayerSessionAttributeBadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminSetPlayerSessionAttributeBadRequest handles this case with default header values.
Bad Request
func NewAdminSetPlayerSessionAttributeBadRequest ¶
func NewAdminSetPlayerSessionAttributeBadRequest() *AdminSetPlayerSessionAttributeBadRequest
NewAdminSetPlayerSessionAttributeBadRequest creates a AdminSetPlayerSessionAttributeBadRequest with default headers values
func (*AdminSetPlayerSessionAttributeBadRequest) Error ¶
func (o *AdminSetPlayerSessionAttributeBadRequest) Error() string
func (*AdminSetPlayerSessionAttributeBadRequest) GetPayload ¶
func (o *AdminSetPlayerSessionAttributeBadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminSetPlayerSessionAttributeForbidden ¶
type AdminSetPlayerSessionAttributeForbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminSetPlayerSessionAttributeForbidden handles this case with default header values.
Forbidden
func NewAdminSetPlayerSessionAttributeForbidden ¶
func NewAdminSetPlayerSessionAttributeForbidden() *AdminSetPlayerSessionAttributeForbidden
NewAdminSetPlayerSessionAttributeForbidden creates a AdminSetPlayerSessionAttributeForbidden with default headers values
func (*AdminSetPlayerSessionAttributeForbidden) Error ¶
func (o *AdminSetPlayerSessionAttributeForbidden) Error() string
func (*AdminSetPlayerSessionAttributeForbidden) GetPayload ¶
func (o *AdminSetPlayerSessionAttributeForbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminSetPlayerSessionAttributeInternalServerError ¶
type AdminSetPlayerSessionAttributeInternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminSetPlayerSessionAttributeInternalServerError handles this case with default header values.
Internal Server Error
func NewAdminSetPlayerSessionAttributeInternalServerError ¶
func NewAdminSetPlayerSessionAttributeInternalServerError() *AdminSetPlayerSessionAttributeInternalServerError
NewAdminSetPlayerSessionAttributeInternalServerError creates a AdminSetPlayerSessionAttributeInternalServerError with default headers values
func (*AdminSetPlayerSessionAttributeInternalServerError) Error ¶
func (o *AdminSetPlayerSessionAttributeInternalServerError) Error() string
func (*AdminSetPlayerSessionAttributeInternalServerError) GetPayload ¶
func (o *AdminSetPlayerSessionAttributeInternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminSetPlayerSessionAttributeNoContent ¶
type AdminSetPlayerSessionAttributeNoContent struct { }
AdminSetPlayerSessionAttributeNoContent handles this case with default header values.
No Content
func NewAdminSetPlayerSessionAttributeNoContent ¶
func NewAdminSetPlayerSessionAttributeNoContent() *AdminSetPlayerSessionAttributeNoContent
NewAdminSetPlayerSessionAttributeNoContent creates a AdminSetPlayerSessionAttributeNoContent with default headers values
func (*AdminSetPlayerSessionAttributeNoContent) Error ¶
func (o *AdminSetPlayerSessionAttributeNoContent) Error() string
type AdminSetPlayerSessionAttributeNotFound ¶
type AdminSetPlayerSessionAttributeNotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
AdminSetPlayerSessionAttributeNotFound handles this case with default header values.
Not Found
func NewAdminSetPlayerSessionAttributeNotFound ¶
func NewAdminSetPlayerSessionAttributeNotFound() *AdminSetPlayerSessionAttributeNotFound
NewAdminSetPlayerSessionAttributeNotFound creates a AdminSetPlayerSessionAttributeNotFound with default headers values
func (*AdminSetPlayerSessionAttributeNotFound) Error ¶
func (o *AdminSetPlayerSessionAttributeNotFound) Error() string
func (*AdminSetPlayerSessionAttributeNotFound) GetPayload ¶
func (o *AdminSetPlayerSessionAttributeNotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type AdminSetPlayerSessionAttributeParams ¶
type AdminSetPlayerSessionAttributeParams struct { /*Body player attributes */ Body *lobbyclientmodels.ModelsSetPlayerSessionAttributeRequest /*Namespace namespace */ Namespace string /*UserID user ID */ UserID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminSetPlayerSessionAttributeParams contains all the parameters to send to the API endpoint for the admin set player session attribute operation typically these are written to a http.Request
func NewAdminSetPlayerSessionAttributeParams ¶
func NewAdminSetPlayerSessionAttributeParams() *AdminSetPlayerSessionAttributeParams
NewAdminSetPlayerSessionAttributeParams creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized.
func NewAdminSetPlayerSessionAttributeParamsWithContext ¶
func NewAdminSetPlayerSessionAttributeParamsWithContext(ctx context.Context) *AdminSetPlayerSessionAttributeParams
NewAdminSetPlayerSessionAttributeParamsWithContext creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a context for a request
func NewAdminSetPlayerSessionAttributeParamsWithHTTPClient ¶
func NewAdminSetPlayerSessionAttributeParamsWithHTTPClient(client *http.Client) *AdminSetPlayerSessionAttributeParams
NewAdminSetPlayerSessionAttributeParamsWithHTTPClient creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminSetPlayerSessionAttributeParamsWithTimeout ¶
func NewAdminSetPlayerSessionAttributeParamsWithTimeout(timeout time.Duration) *AdminSetPlayerSessionAttributeParams
NewAdminSetPlayerSessionAttributeParamsWithTimeout creates a new AdminSetPlayerSessionAttributeParams object with the default values initialized, and the ability to set a timeout on a request
func (*AdminSetPlayerSessionAttributeParams) SetBody ¶
func (o *AdminSetPlayerSessionAttributeParams) SetBody(body *lobbyclientmodels.ModelsSetPlayerSessionAttributeRequest)
SetBody adds the body to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) SetContext ¶
func (o *AdminSetPlayerSessionAttributeParams) SetContext(ctx context.Context)
SetContext adds the context to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) SetHTTPClient ¶
func (o *AdminSetPlayerSessionAttributeParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) SetNamespace ¶
func (o *AdminSetPlayerSessionAttributeParams) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) SetTimeout ¶
func (o *AdminSetPlayerSessionAttributeParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) SetUserID ¶
func (o *AdminSetPlayerSessionAttributeParams) SetUserID(userID string)
SetUserID adds the userId to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WithBody ¶
func (o *AdminSetPlayerSessionAttributeParams) WithBody(body *lobbyclientmodels.ModelsSetPlayerSessionAttributeRequest) *AdminSetPlayerSessionAttributeParams
WithBody adds the body to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WithContext ¶
func (o *AdminSetPlayerSessionAttributeParams) WithContext(ctx context.Context) *AdminSetPlayerSessionAttributeParams
WithContext adds the context to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WithHTTPClient ¶
func (o *AdminSetPlayerSessionAttributeParams) WithHTTPClient(client *http.Client) *AdminSetPlayerSessionAttributeParams
WithHTTPClient adds the HTTPClient to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WithNamespace ¶
func (o *AdminSetPlayerSessionAttributeParams) WithNamespace(namespace string) *AdminSetPlayerSessionAttributeParams
WithNamespace adds the namespace to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WithTimeout ¶
func (o *AdminSetPlayerSessionAttributeParams) WithTimeout(timeout time.Duration) *AdminSetPlayerSessionAttributeParams
WithTimeout adds the timeout to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WithUserID ¶
func (o *AdminSetPlayerSessionAttributeParams) WithUserID(userID string) *AdminSetPlayerSessionAttributeParams
WithUserID adds the userID to the admin set player session attribute params
func (*AdminSetPlayerSessionAttributeParams) WriteToRequest ¶
func (o *AdminSetPlayerSessionAttributeParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminSetPlayerSessionAttributeReader ¶
type AdminSetPlayerSessionAttributeReader struct {
// contains filtered or unexported fields
}
AdminSetPlayerSessionAttributeReader is a Reader for the AdminSetPlayerSessionAttribute structure.
func (*AdminSetPlayerSessionAttributeReader) ReadResponse ¶
func (o *AdminSetPlayerSessionAttributeReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminSetPlayerSessionAttributeUnauthorized ¶
type AdminSetPlayerSessionAttributeUnauthorized struct {
}AdminSetPlayerSessionAttributeUnauthorized handles this case with default header values.
Unauthorized
func NewAdminSetPlayerSessionAttributeUnauthorized ¶
func NewAdminSetPlayerSessionAttributeUnauthorized() *AdminSetPlayerSessionAttributeUnauthorized
NewAdminSetPlayerSessionAttributeUnauthorized creates a AdminSetPlayerSessionAttributeUnauthorized with default headers values
func (*AdminSetPlayerSessionAttributeUnauthorized) Error ¶
func (o *AdminSetPlayerSessionAttributeUnauthorized) Error() string
func (*AdminSetPlayerSessionAttributeUnauthorized) GetPayload ¶
func (o *AdminSetPlayerSessionAttributeUnauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for player API
func (*Client) AdminBulkBlockPlayersV1 ¶
func (a *Client) AdminBulkBlockPlayersV1(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, *AdminBulkBlockPlayersV1BadRequest, *AdminBulkBlockPlayersV1Unauthorized, *AdminBulkBlockPlayersV1Forbidden, *AdminBulkBlockPlayersV1InternalServerError, error)
AdminBulkBlockPlayersV1 admins bulk blocks player by list user id Required permission : <code>ADMIN:NAMESPACE:{namespace}:USER:{userId}:PLAYER:BLOCK [CREATE]</code> with scope <code>social</code> <br>Bulk block player in a namespace by list of user id
func (*Client) AdminBulkBlockPlayersV1Short ¶ added in v0.8.0
func (a *Client) AdminBulkBlockPlayersV1Short(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, error)
func (*Client) AdminGetAllPlayerSessionAttribute ¶
func (a *Client) AdminGetAllPlayerSessionAttribute(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, *AdminGetAllPlayerSessionAttributeBadRequest, *AdminGetAllPlayerSessionAttributeUnauthorized, *AdminGetAllPlayerSessionAttributeForbidden, *AdminGetAllPlayerSessionAttributeNotFound, *AdminGetAllPlayerSessionAttributeInternalServerError, error)
AdminGetAllPlayerSessionAttribute admins get all player s session attribute Required permission : <code>ADMIN:NAMESPACE:{namespace}:USER:{userId}:PLAYER:ATTRIBUTES [READ]</code> with scope <code>social</code> <br>get all player's session attribute by user id in a namespace.
func (*Client) AdminGetAllPlayerSessionAttributeShort ¶ added in v0.8.0
func (a *Client) AdminGetAllPlayerSessionAttributeShort(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, error)
func (*Client) AdminGetLobbyCCU ¶ added in v0.8.0
func (a *Client) AdminGetLobbyCCU(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, *AdminGetLobbyCCUBadRequest, *AdminGetLobbyCCUUnauthorized, *AdminGetLobbyCCUForbidden, *AdminGetLobbyCCUNotFound, *AdminGetLobbyCCUInternalServerError, error)
AdminGetLobbyCCU admins get number of players currently connected to the lobby Required permission : <code>ADMIN:NAMESPACE:{namespace}:LOBBY:CCU [READ]</code> with scope <code>social</code> <br>Get the number of players connected to the Lobby in the given namespace.
func (*Client) AdminGetLobbyCCUShort ¶ added in v0.8.0
func (a *Client) AdminGetLobbyCCUShort(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, error)
func (*Client) AdminGetPlayerBlockedByPlayersV1 ¶
func (a *Client) AdminGetPlayerBlockedByPlayersV1(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, *AdminGetPlayerBlockedByPlayersV1BadRequest, *AdminGetPlayerBlockedByPlayersV1Unauthorized, *AdminGetPlayerBlockedByPlayersV1Forbidden, *AdminGetPlayerBlockedByPlayersV1NotFound, *AdminGetPlayerBlockedByPlayersV1InternalServerError, error)
AdminGetPlayerBlockedByPlayersV1 gets players who blocked this player by user id Required permission : <code>ADMIN:NAMESPACE:{namespace}:USER:{userId}:PLAYER:BLOCK [READ]</code> with scope <code>social</code> <br>load get players who blocked this player in a namespace based on user id
func (*Client) AdminGetPlayerBlockedByPlayersV1Short ¶ added in v0.8.0
func (a *Client) AdminGetPlayerBlockedByPlayersV1Short(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, error)
func (*Client) AdminGetPlayerBlockedPlayersV1 ¶
func (a *Client) AdminGetPlayerBlockedPlayersV1(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, *AdminGetPlayerBlockedPlayersV1BadRequest, *AdminGetPlayerBlockedPlayersV1Unauthorized, *AdminGetPlayerBlockedPlayersV1Forbidden, *AdminGetPlayerBlockedPlayersV1NotFound, *AdminGetPlayerBlockedPlayersV1InternalServerError, error)
AdminGetPlayerBlockedPlayersV1 admins get blocked players by user id Required permission : <code>ADMIN:NAMESPACE:{namespace}:USER:{userId}:PLAYER:BLOCK [READ]</code> with scope <code>social</code> <br>get blocked players data by user id in a namespace.
func (*Client) AdminGetPlayerBlockedPlayersV1Short ¶ added in v0.8.0
func (a *Client) AdminGetPlayerBlockedPlayersV1Short(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, error)
func (*Client) AdminGetPlayerSessionAttribute ¶
func (a *Client) AdminGetPlayerSessionAttribute(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, *AdminGetPlayerSessionAttributeBadRequest, *AdminGetPlayerSessionAttributeUnauthorized, *AdminGetPlayerSessionAttributeForbidden, *AdminGetPlayerSessionAttributeNotFound, *AdminGetPlayerSessionAttributeInternalServerError, error)
AdminGetPlayerSessionAttribute admins get player s session attribute Required permission : <code>ADMIN:NAMESPACE:{namespace}:USER:{userId}:PLAYER:ATTRIBUTES [READ]</code> with scope <code>social</code> <br>get player's specific session attribute by user id in a namespace.
func (*Client) AdminGetPlayerSessionAttributeShort ¶ added in v0.8.0
func (a *Client) AdminGetPlayerSessionAttributeShort(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, error)
func (*Client) AdminSetPlayerSessionAttribute ¶
func (a *Client) AdminSetPlayerSessionAttribute(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, *AdminSetPlayerSessionAttributeBadRequest, *AdminSetPlayerSessionAttributeUnauthorized, *AdminSetPlayerSessionAttributeForbidden, *AdminSetPlayerSessionAttributeNotFound, *AdminSetPlayerSessionAttributeInternalServerError, error)
AdminSetPlayerSessionAttribute admins set player s session attribute Required permission : <code>ADMIN:NAMESPACE:{namespace}:USER:{userId}:PLAYER:ATTRIBUTES [UPDATE]</code> with scope <code>social</code> <br>set player's session attribute by user id in a namespace.
func (*Client) AdminSetPlayerSessionAttributeShort ¶ added in v0.8.0
func (a *Client) AdminSetPlayerSessionAttributeShort(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, error)
func (*Client) PublicGetPlayerBlockedByPlayersV1 ¶
func (a *Client) PublicGetPlayerBlockedByPlayersV1(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, *PublicGetPlayerBlockedByPlayersV1BadRequest, *PublicGetPlayerBlockedByPlayersV1Unauthorized, *PublicGetPlayerBlockedByPlayersV1Forbidden, *PublicGetPlayerBlockedByPlayersV1NotFound, *PublicGetPlayerBlockedByPlayersV1InternalServerError, error)
PublicGetPlayerBlockedByPlayersV1 gets players who blocked this player by user id Required valid user authorization <br/> <br>load get players who blocked this player in a namespace based on user id <br/> Action Code: 50101
func (*Client) PublicGetPlayerBlockedByPlayersV1Short ¶ added in v0.8.0
func (a *Client) PublicGetPlayerBlockedByPlayersV1Short(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, error)
func (*Client) PublicGetPlayerBlockedPlayersV1 ¶
func (a *Client) PublicGetPlayerBlockedPlayersV1(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, *PublicGetPlayerBlockedPlayersV1BadRequest, *PublicGetPlayerBlockedPlayersV1Unauthorized, *PublicGetPlayerBlockedPlayersV1Forbidden, *PublicGetPlayerBlockedPlayersV1NotFound, *PublicGetPlayerBlockedPlayersV1InternalServerError, error)
PublicGetPlayerBlockedPlayersV1 gets blocked players by user id Required valid user authorization <br/> <br>load blocked players in a namespace based on user id <br/> Action Code: 50101
func (*Client) PublicGetPlayerBlockedPlayersV1Short ¶ added in v0.8.0
func (a *Client) PublicGetPlayerBlockedPlayersV1Short(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, error)
func (*Client) SetTransport ¶
func (a *Client) SetTransport(transport runtime.ClientTransport)
SetTransport changes the transport on the client
type ClientService ¶
type ClientService interface { AdminBulkBlockPlayersV1(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, *AdminBulkBlockPlayersV1BadRequest, *AdminBulkBlockPlayersV1Unauthorized, *AdminBulkBlockPlayersV1Forbidden, *AdminBulkBlockPlayersV1InternalServerError, error) AdminBulkBlockPlayersV1Short(params *AdminBulkBlockPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminBulkBlockPlayersV1NoContent, error) AdminGetAllPlayerSessionAttribute(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, *AdminGetAllPlayerSessionAttributeBadRequest, *AdminGetAllPlayerSessionAttributeUnauthorized, *AdminGetAllPlayerSessionAttributeForbidden, *AdminGetAllPlayerSessionAttributeNotFound, *AdminGetAllPlayerSessionAttributeInternalServerError, error) AdminGetAllPlayerSessionAttributeShort(params *AdminGetAllPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetAllPlayerSessionAttributeOK, error) AdminGetLobbyCCU(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, *AdminGetLobbyCCUBadRequest, *AdminGetLobbyCCUUnauthorized, *AdminGetLobbyCCUForbidden, *AdminGetLobbyCCUNotFound, *AdminGetLobbyCCUInternalServerError, error) AdminGetLobbyCCUShort(params *AdminGetLobbyCCUParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetLobbyCCUOK, error) AdminGetPlayerBlockedByPlayersV1(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, *AdminGetPlayerBlockedByPlayersV1BadRequest, *AdminGetPlayerBlockedByPlayersV1Unauthorized, *AdminGetPlayerBlockedByPlayersV1Forbidden, *AdminGetPlayerBlockedByPlayersV1NotFound, *AdminGetPlayerBlockedByPlayersV1InternalServerError, error) AdminGetPlayerBlockedByPlayersV1Short(params *AdminGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedByPlayersV1OK, error) AdminGetPlayerBlockedPlayersV1(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, *AdminGetPlayerBlockedPlayersV1BadRequest, *AdminGetPlayerBlockedPlayersV1Unauthorized, *AdminGetPlayerBlockedPlayersV1Forbidden, *AdminGetPlayerBlockedPlayersV1NotFound, *AdminGetPlayerBlockedPlayersV1InternalServerError, error) AdminGetPlayerBlockedPlayersV1Short(params *AdminGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerBlockedPlayersV1OK, error) AdminGetPlayerSessionAttribute(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, *AdminGetPlayerSessionAttributeBadRequest, *AdminGetPlayerSessionAttributeUnauthorized, *AdminGetPlayerSessionAttributeForbidden, *AdminGetPlayerSessionAttributeNotFound, *AdminGetPlayerSessionAttributeInternalServerError, error) AdminGetPlayerSessionAttributeShort(params *AdminGetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetPlayerSessionAttributeOK, error) AdminSetPlayerSessionAttribute(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, *AdminSetPlayerSessionAttributeBadRequest, *AdminSetPlayerSessionAttributeUnauthorized, *AdminSetPlayerSessionAttributeForbidden, *AdminSetPlayerSessionAttributeNotFound, *AdminSetPlayerSessionAttributeInternalServerError, error) AdminSetPlayerSessionAttributeShort(params *AdminSetPlayerSessionAttributeParams, authInfo runtime.ClientAuthInfoWriter) (*AdminSetPlayerSessionAttributeNoContent, error) PublicGetPlayerBlockedByPlayersV1(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, *PublicGetPlayerBlockedByPlayersV1BadRequest, *PublicGetPlayerBlockedByPlayersV1Unauthorized, *PublicGetPlayerBlockedByPlayersV1Forbidden, *PublicGetPlayerBlockedByPlayersV1NotFound, *PublicGetPlayerBlockedByPlayersV1InternalServerError, error) PublicGetPlayerBlockedByPlayersV1Short(params *PublicGetPlayerBlockedByPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedByPlayersV1OK, error) PublicGetPlayerBlockedPlayersV1(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, *PublicGetPlayerBlockedPlayersV1BadRequest, *PublicGetPlayerBlockedPlayersV1Unauthorized, *PublicGetPlayerBlockedPlayersV1Forbidden, *PublicGetPlayerBlockedPlayersV1NotFound, *PublicGetPlayerBlockedPlayersV1InternalServerError, error) PublicGetPlayerBlockedPlayersV1Short(params *PublicGetPlayerBlockedPlayersV1Params, authInfo runtime.ClientAuthInfoWriter) (*PublicGetPlayerBlockedPlayersV1OK, error) SetTransport(transport runtime.ClientTransport) }
ClientService is the interface for Client methods
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService
New creates a new player API client.
type PublicGetPlayerBlockedByPlayersV1BadRequest ¶
type PublicGetPlayerBlockedByPlayersV1BadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedByPlayersV1BadRequest handles this case with default header values.
Bad Request
func NewPublicGetPlayerBlockedByPlayersV1BadRequest ¶
func NewPublicGetPlayerBlockedByPlayersV1BadRequest() *PublicGetPlayerBlockedByPlayersV1BadRequest
NewPublicGetPlayerBlockedByPlayersV1BadRequest creates a PublicGetPlayerBlockedByPlayersV1BadRequest with default headers values
func (*PublicGetPlayerBlockedByPlayersV1BadRequest) Error ¶
func (o *PublicGetPlayerBlockedByPlayersV1BadRequest) Error() string
func (*PublicGetPlayerBlockedByPlayersV1BadRequest) GetPayload ¶
func (o *PublicGetPlayerBlockedByPlayersV1BadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedByPlayersV1Forbidden ¶
type PublicGetPlayerBlockedByPlayersV1Forbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedByPlayersV1Forbidden handles this case with default header values.
Forbidden
func NewPublicGetPlayerBlockedByPlayersV1Forbidden ¶
func NewPublicGetPlayerBlockedByPlayersV1Forbidden() *PublicGetPlayerBlockedByPlayersV1Forbidden
NewPublicGetPlayerBlockedByPlayersV1Forbidden creates a PublicGetPlayerBlockedByPlayersV1Forbidden with default headers values
func (*PublicGetPlayerBlockedByPlayersV1Forbidden) Error ¶
func (o *PublicGetPlayerBlockedByPlayersV1Forbidden) Error() string
func (*PublicGetPlayerBlockedByPlayersV1Forbidden) GetPayload ¶
func (o *PublicGetPlayerBlockedByPlayersV1Forbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedByPlayersV1InternalServerError ¶
type PublicGetPlayerBlockedByPlayersV1InternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedByPlayersV1InternalServerError handles this case with default header values.
Internal Server Error
func NewPublicGetPlayerBlockedByPlayersV1InternalServerError ¶
func NewPublicGetPlayerBlockedByPlayersV1InternalServerError() *PublicGetPlayerBlockedByPlayersV1InternalServerError
NewPublicGetPlayerBlockedByPlayersV1InternalServerError creates a PublicGetPlayerBlockedByPlayersV1InternalServerError with default headers values
func (*PublicGetPlayerBlockedByPlayersV1InternalServerError) Error ¶
func (o *PublicGetPlayerBlockedByPlayersV1InternalServerError) Error() string
func (*PublicGetPlayerBlockedByPlayersV1InternalServerError) GetPayload ¶
func (o *PublicGetPlayerBlockedByPlayersV1InternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedByPlayersV1NotFound ¶
type PublicGetPlayerBlockedByPlayersV1NotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedByPlayersV1NotFound handles this case with default header values.
Not Found
func NewPublicGetPlayerBlockedByPlayersV1NotFound ¶
func NewPublicGetPlayerBlockedByPlayersV1NotFound() *PublicGetPlayerBlockedByPlayersV1NotFound
NewPublicGetPlayerBlockedByPlayersV1NotFound creates a PublicGetPlayerBlockedByPlayersV1NotFound with default headers values
func (*PublicGetPlayerBlockedByPlayersV1NotFound) Error ¶
func (o *PublicGetPlayerBlockedByPlayersV1NotFound) Error() string
func (*PublicGetPlayerBlockedByPlayersV1NotFound) GetPayload ¶
func (o *PublicGetPlayerBlockedByPlayersV1NotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedByPlayersV1OK ¶
type PublicGetPlayerBlockedByPlayersV1OK struct {
Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedByUsersResponse
}
PublicGetPlayerBlockedByPlayersV1OK handles this case with default header values.
OK
func NewPublicGetPlayerBlockedByPlayersV1OK ¶
func NewPublicGetPlayerBlockedByPlayersV1OK() *PublicGetPlayerBlockedByPlayersV1OK
NewPublicGetPlayerBlockedByPlayersV1OK creates a PublicGetPlayerBlockedByPlayersV1OK with default headers values
func (*PublicGetPlayerBlockedByPlayersV1OK) Error ¶
func (o *PublicGetPlayerBlockedByPlayersV1OK) Error() string
func (*PublicGetPlayerBlockedByPlayersV1OK) GetPayload ¶
func (o *PublicGetPlayerBlockedByPlayersV1OK) GetPayload() *lobbyclientmodels.ModelsGetAllPlayerBlockedByUsersResponse
type PublicGetPlayerBlockedByPlayersV1Params ¶
type PublicGetPlayerBlockedByPlayersV1Params struct { /*Namespace namespace */ Namespace string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
PublicGetPlayerBlockedByPlayersV1Params contains all the parameters to send to the API endpoint for the public get player blocked by players v1 operation typically these are written to a http.Request
func NewPublicGetPlayerBlockedByPlayersV1Params ¶
func NewPublicGetPlayerBlockedByPlayersV1Params() *PublicGetPlayerBlockedByPlayersV1Params
NewPublicGetPlayerBlockedByPlayersV1Params creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized.
func NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext ¶
func NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext(ctx context.Context) *PublicGetPlayerBlockedByPlayersV1Params
NewPublicGetPlayerBlockedByPlayersV1ParamsWithContext creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a context for a request
func NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient ¶
func NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicGetPlayerBlockedByPlayersV1Params
NewPublicGetPlayerBlockedByPlayersV1ParamsWithHTTPClient creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout ¶
func NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicGetPlayerBlockedByPlayersV1Params
NewPublicGetPlayerBlockedByPlayersV1ParamsWithTimeout creates a new PublicGetPlayerBlockedByPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*PublicGetPlayerBlockedByPlayersV1Params) SetContext ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) SetContext(ctx context.Context)
SetContext adds the context to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClient ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) SetNamespace ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) SetTimeout ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) WithContext ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) WithContext(ctx context.Context) *PublicGetPlayerBlockedByPlayersV1Params
WithContext adds the context to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) WithHTTPClient ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) WithHTTPClient(client *http.Client) *PublicGetPlayerBlockedByPlayersV1Params
WithHTTPClient adds the HTTPClient to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) WithNamespace ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) WithNamespace(namespace string) *PublicGetPlayerBlockedByPlayersV1Params
WithNamespace adds the namespace to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) WithTimeout ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) WithTimeout(timeout time.Duration) *PublicGetPlayerBlockedByPlayersV1Params
WithTimeout adds the timeout to the public get player blocked by players v1 params
func (*PublicGetPlayerBlockedByPlayersV1Params) WriteToRequest ¶
func (o *PublicGetPlayerBlockedByPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PublicGetPlayerBlockedByPlayersV1Reader ¶
type PublicGetPlayerBlockedByPlayersV1Reader struct {
// contains filtered or unexported fields
}
PublicGetPlayerBlockedByPlayersV1Reader is a Reader for the PublicGetPlayerBlockedByPlayersV1 structure.
func (*PublicGetPlayerBlockedByPlayersV1Reader) ReadResponse ¶
func (o *PublicGetPlayerBlockedByPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PublicGetPlayerBlockedByPlayersV1Unauthorized ¶
type PublicGetPlayerBlockedByPlayersV1Unauthorized struct {
}PublicGetPlayerBlockedByPlayersV1Unauthorized handles this case with default header values.
Unauthorized
func NewPublicGetPlayerBlockedByPlayersV1Unauthorized ¶
func NewPublicGetPlayerBlockedByPlayersV1Unauthorized() *PublicGetPlayerBlockedByPlayersV1Unauthorized
NewPublicGetPlayerBlockedByPlayersV1Unauthorized creates a PublicGetPlayerBlockedByPlayersV1Unauthorized with default headers values
func (*PublicGetPlayerBlockedByPlayersV1Unauthorized) Error ¶
func (o *PublicGetPlayerBlockedByPlayersV1Unauthorized) Error() string
func (*PublicGetPlayerBlockedByPlayersV1Unauthorized) GetPayload ¶
func (o *PublicGetPlayerBlockedByPlayersV1Unauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedPlayersV1BadRequest ¶
type PublicGetPlayerBlockedPlayersV1BadRequest struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedPlayersV1BadRequest handles this case with default header values.
Bad Request
func NewPublicGetPlayerBlockedPlayersV1BadRequest ¶
func NewPublicGetPlayerBlockedPlayersV1BadRequest() *PublicGetPlayerBlockedPlayersV1BadRequest
NewPublicGetPlayerBlockedPlayersV1BadRequest creates a PublicGetPlayerBlockedPlayersV1BadRequest with default headers values
func (*PublicGetPlayerBlockedPlayersV1BadRequest) Error ¶
func (o *PublicGetPlayerBlockedPlayersV1BadRequest) Error() string
func (*PublicGetPlayerBlockedPlayersV1BadRequest) GetPayload ¶
func (o *PublicGetPlayerBlockedPlayersV1BadRequest) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedPlayersV1Forbidden ¶
type PublicGetPlayerBlockedPlayersV1Forbidden struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedPlayersV1Forbidden handles this case with default header values.
Forbidden
func NewPublicGetPlayerBlockedPlayersV1Forbidden ¶
func NewPublicGetPlayerBlockedPlayersV1Forbidden() *PublicGetPlayerBlockedPlayersV1Forbidden
NewPublicGetPlayerBlockedPlayersV1Forbidden creates a PublicGetPlayerBlockedPlayersV1Forbidden with default headers values
func (*PublicGetPlayerBlockedPlayersV1Forbidden) Error ¶
func (o *PublicGetPlayerBlockedPlayersV1Forbidden) Error() string
func (*PublicGetPlayerBlockedPlayersV1Forbidden) GetPayload ¶
func (o *PublicGetPlayerBlockedPlayersV1Forbidden) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedPlayersV1InternalServerError ¶
type PublicGetPlayerBlockedPlayersV1InternalServerError struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedPlayersV1InternalServerError handles this case with default header values.
Internal Server Error
func NewPublicGetPlayerBlockedPlayersV1InternalServerError ¶
func NewPublicGetPlayerBlockedPlayersV1InternalServerError() *PublicGetPlayerBlockedPlayersV1InternalServerError
NewPublicGetPlayerBlockedPlayersV1InternalServerError creates a PublicGetPlayerBlockedPlayersV1InternalServerError with default headers values
func (*PublicGetPlayerBlockedPlayersV1InternalServerError) Error ¶
func (o *PublicGetPlayerBlockedPlayersV1InternalServerError) Error() string
func (*PublicGetPlayerBlockedPlayersV1InternalServerError) GetPayload ¶
func (o *PublicGetPlayerBlockedPlayersV1InternalServerError) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedPlayersV1NotFound ¶
type PublicGetPlayerBlockedPlayersV1NotFound struct {
Payload *lobbyclientmodels.RestapiErrorResponseBody
}
PublicGetPlayerBlockedPlayersV1NotFound handles this case with default header values.
Not Found
func NewPublicGetPlayerBlockedPlayersV1NotFound ¶
func NewPublicGetPlayerBlockedPlayersV1NotFound() *PublicGetPlayerBlockedPlayersV1NotFound
NewPublicGetPlayerBlockedPlayersV1NotFound creates a PublicGetPlayerBlockedPlayersV1NotFound with default headers values
func (*PublicGetPlayerBlockedPlayersV1NotFound) Error ¶
func (o *PublicGetPlayerBlockedPlayersV1NotFound) Error() string
func (*PublicGetPlayerBlockedPlayersV1NotFound) GetPayload ¶
func (o *PublicGetPlayerBlockedPlayersV1NotFound) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
type PublicGetPlayerBlockedPlayersV1OK ¶
type PublicGetPlayerBlockedPlayersV1OK struct {
Payload *lobbyclientmodels.ModelsGetAllPlayerBlockedUsersResponse
}
PublicGetPlayerBlockedPlayersV1OK handles this case with default header values.
OK
func NewPublicGetPlayerBlockedPlayersV1OK ¶
func NewPublicGetPlayerBlockedPlayersV1OK() *PublicGetPlayerBlockedPlayersV1OK
NewPublicGetPlayerBlockedPlayersV1OK creates a PublicGetPlayerBlockedPlayersV1OK with default headers values
func (*PublicGetPlayerBlockedPlayersV1OK) Error ¶
func (o *PublicGetPlayerBlockedPlayersV1OK) Error() string
func (*PublicGetPlayerBlockedPlayersV1OK) GetPayload ¶
func (o *PublicGetPlayerBlockedPlayersV1OK) GetPayload() *lobbyclientmodels.ModelsGetAllPlayerBlockedUsersResponse
type PublicGetPlayerBlockedPlayersV1Params ¶
type PublicGetPlayerBlockedPlayersV1Params struct { /*Namespace namespace */ Namespace string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
PublicGetPlayerBlockedPlayersV1Params contains all the parameters to send to the API endpoint for the public get player blocked players v1 operation typically these are written to a http.Request
func NewPublicGetPlayerBlockedPlayersV1Params ¶
func NewPublicGetPlayerBlockedPlayersV1Params() *PublicGetPlayerBlockedPlayersV1Params
NewPublicGetPlayerBlockedPlayersV1Params creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized.
func NewPublicGetPlayerBlockedPlayersV1ParamsWithContext ¶
func NewPublicGetPlayerBlockedPlayersV1ParamsWithContext(ctx context.Context) *PublicGetPlayerBlockedPlayersV1Params
NewPublicGetPlayerBlockedPlayersV1ParamsWithContext creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a context for a request
func NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient ¶
func NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient(client *http.Client) *PublicGetPlayerBlockedPlayersV1Params
NewPublicGetPlayerBlockedPlayersV1ParamsWithHTTPClient creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout ¶
func NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout(timeout time.Duration) *PublicGetPlayerBlockedPlayersV1Params
NewPublicGetPlayerBlockedPlayersV1ParamsWithTimeout creates a new PublicGetPlayerBlockedPlayersV1Params object with the default values initialized, and the ability to set a timeout on a request
func (*PublicGetPlayerBlockedPlayersV1Params) SetContext ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) SetContext(ctx context.Context)
SetContext adds the context to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) SetHTTPClient ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) SetNamespace ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) SetNamespace(namespace string)
SetNamespace adds the namespace to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) SetTimeout ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) WithContext ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) WithContext(ctx context.Context) *PublicGetPlayerBlockedPlayersV1Params
WithContext adds the context to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) WithHTTPClient ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) WithHTTPClient(client *http.Client) *PublicGetPlayerBlockedPlayersV1Params
WithHTTPClient adds the HTTPClient to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) WithNamespace ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) WithNamespace(namespace string) *PublicGetPlayerBlockedPlayersV1Params
WithNamespace adds the namespace to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) WithTimeout ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) WithTimeout(timeout time.Duration) *PublicGetPlayerBlockedPlayersV1Params
WithTimeout adds the timeout to the public get player blocked players v1 params
func (*PublicGetPlayerBlockedPlayersV1Params) WriteToRequest ¶
func (o *PublicGetPlayerBlockedPlayersV1Params) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type PublicGetPlayerBlockedPlayersV1Reader ¶
type PublicGetPlayerBlockedPlayersV1Reader struct {
// contains filtered or unexported fields
}
PublicGetPlayerBlockedPlayersV1Reader is a Reader for the PublicGetPlayerBlockedPlayersV1 structure.
func (*PublicGetPlayerBlockedPlayersV1Reader) ReadResponse ¶
func (o *PublicGetPlayerBlockedPlayersV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type PublicGetPlayerBlockedPlayersV1Unauthorized ¶
type PublicGetPlayerBlockedPlayersV1Unauthorized struct {
}PublicGetPlayerBlockedPlayersV1Unauthorized handles this case with default header values.
Unauthorized
func NewPublicGetPlayerBlockedPlayersV1Unauthorized ¶
func NewPublicGetPlayerBlockedPlayersV1Unauthorized() *PublicGetPlayerBlockedPlayersV1Unauthorized
NewPublicGetPlayerBlockedPlayersV1Unauthorized creates a PublicGetPlayerBlockedPlayersV1Unauthorized with default headers values
func (*PublicGetPlayerBlockedPlayersV1Unauthorized) Error ¶
func (o *PublicGetPlayerBlockedPlayersV1Unauthorized) Error() string
func (*PublicGetPlayerBlockedPlayersV1Unauthorized) GetPayload ¶
func (o *PublicGetPlayerBlockedPlayersV1Unauthorized) GetPayload() *lobbyclientmodels.RestapiErrorResponseBody
Source Files
¶
- admin_bulk_block_players_v1_parameters.go
- admin_bulk_block_players_v1_responses.go
- admin_get_all_player_session_attribute_parameters.go
- admin_get_all_player_session_attribute_responses.go
- admin_get_lobby_c_c_u_parameters.go
- admin_get_lobby_c_c_u_responses.go
- admin_get_player_blocked_by_players_v1_parameters.go
- admin_get_player_blocked_by_players_v1_responses.go
- admin_get_player_blocked_players_v1_parameters.go
- admin_get_player_blocked_players_v1_responses.go
- admin_get_player_session_attribute_parameters.go
- admin_get_player_session_attribute_responses.go
- admin_set_player_session_attribute_parameters.go
- admin_set_player_session_attribute_responses.go
- player_client.go
- public_get_player_blocked_by_players_v1_parameters.go
- public_get_player_blocked_by_players_v1_responses.go
- public_get_player_blocked_players_v1_parameters.go
- public_get_player_blocked_players_v1_responses.go